Difference between revisions of "Suggested Research"
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Attempt to destroy a patch of [[grassland]] via watering nearby [[jungle]]. On a chart, record the day each [[grassland]] disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence. | Attempt to destroy a patch of [[grassland]] via watering nearby [[jungle]]. On a chart, record the day each [[grassland]] disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence. | ||
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+ | ---- | ||
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+ | Theory tested: When a parrot is taught something, only that parrot may say it. VS. When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access. | ||
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+ | Scale: Medium-Low | ||
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+ | Risk: Low | ||
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+ | Time Use: Medium-High | ||
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+ | AP Use: Medium-Low | ||
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+ | Tell a [[parrot]] to say something along the lines of: | ||
+ | "I'm parrot number [parrot number]. Please go to [place at which you are recording] and say where you saw me, along with my number." | ||
+ | Do not tell the [[parrot]] where you found it or when. | ||
+ | Record where you told the [[parrot]] to say it, the date, and it's number. If someone reports where the parrot is, record the same again. If the [[parrot]] moved little, it's likely that only that parrot may say it. If the [[parrot]] moved impossibly fast, it's likely goes into a data base of [[parrot]] phrases that any parrot may access. | ||
== Objectology == | == Objectology == |
Revision as of 19:27, 26 December 2008
This page is meant to list possible experiments researchers could do. All types of science goes in, statistical, theoretical, or otherwise. Got an idea, but not the time/energy/motivation? Add it in.
Biology
Theory tested: Jungle grows faster when next to dense jungle.
Scale: Medium
Risk: Medium-Low
Time Use: High
AP Use: Low
Go to a islet such as those near Durham and York, or to a small peninsula such as this. Clear cut half the islet/the whole peninsula. For as far out as your remaining AP allows/the rest of the islet, chop the surrounding jungle to a specific density. Record the jungle growth in multiple graphs, one per change.
Theory tested: There are specific spaces of grassland that will always be grassland.
Scale: Large
Risk: Medium-Low
Time Use: High
AP Use: Medium-High
Attempt to destroy a patch of grassland via watering nearby jungle. On a chart, record the day each grassland disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence.
Theory tested: When a parrot is taught something, only that parrot may say it. VS. When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access.
Scale: Medium-Low
Risk: Low
Time Use: Medium-High
AP Use: Medium-Low
Tell a parrot to say something along the lines of: "I'm parrot number [parrot number]. Please go to [place at which you are recording] and say where you saw me, along with my number." Do not tell the parrot where you found it or when. Record where you told the parrot to say it, the date, and it's number. If someone reports where the parrot is, record the same again. If the parrot moved little, it's likely that only that parrot may say it. If the parrot moved impossibly fast, it's likely goes into a data base of parrot phrases that any parrot may access.
Objectology
Otherology
Research Tips & Tricks
- Follow the scientific method.
- Ask a question
- Do background research
- Make a thread on the forum asking about it
- Search the wiki for relevant info
- Make a theory
- Test your theory by doing an experiment
- Think one up or take one from here
- Analyze your data and draw a conclusion
- Communicate your results
- Record your data in your character profile or (similar location), premade chart, or in a talk page about something relevant.
- Link to your experiment as either evidence or counter evidence under the theory
- Record as much data as possible. Charms, date, location, etc. What may seem irrelevant today may be proven a variable tomorrow.
- It is important for you to change only one variable and keep all other conditions the same.
- Repeat your experiment several times to make sure that the first results weren't just an accident.