Difference between revisions of "Charms"
Tom Failur (talk | contribs) (Only thing I'm not certain about is where each one is found) |
Tom Failur (talk | contribs) |
||
Line 9: | Line 9: | ||
== Silver Skull Cross == | == Silver Skull Cross == | ||
− | Found: Jungle | + | Found: Jungle<br> |
− | Theorised effect(s): None | + | Theorised effect(s): None<br> |
Proven effect: Reduced chance of getting possessed. Exact figures unknown. | Proven effect: Reduced chance of getting possessed. Exact figures unknown. | ||
== Rabbit Foot Charm == | == Rabbit Foot Charm == | ||
− | Found: Jungle | + | Found: Jungle<br> |
− | Theorised effect(s): None | + | Theorised effect(s): None<br> |
Proven effect: None | Proven effect: None | ||
== Parrot Feather Charm == | == Parrot Feather Charm == | ||
− | Found: Jungle | + | Found: Jungle<br> |
− | Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching | + | Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching<br> |
Proven effect: None | Proven effect: None | ||
== Monkey Claw Charm == | == Monkey Claw Charm == | ||
− | Found: Jungle | + | Found: Jungle<br> |
− | Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes | + | Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes<br> |
Proven effect: None | Proven effect: None | ||
== Tiger Tooth Amulet == | == Tiger Tooth Amulet == | ||
− | Found: Jungle | + | Found: Jungle<br> |
− | Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage | + | Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage<br> |
Proven effect: None | Proven effect: None | ||
== Gold Hoop Earrings == | == Gold Hoop Earrings == | ||
− | Found: Pirate trader | + | Found: Pirate trader<br> |
− | Theorised effect(s): None | + | Theorised effect(s): None<br> |
Proven effect: None | Proven effect: None | ||
== Wild Boar Tusk Necklace == | == Wild Boar Tusk Necklace == | ||
− | Found: Native traders | + | Found: Native traders<br> |
− | Theorised effect(s): None | + | Theorised effect(s): None<br> |
Proven effect: None | Proven effect: None | ||
== Bat Wing Earrings == | == Bat Wing Earrings == | ||
− | Found: Native traders | + | Found: Native traders<br> |
− | Theorised effect(s): None | + | Theorised effect(s): None<br> |
Proven effect: None | Proven effect: None | ||
Line 56: | Line 56: | ||
A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative. | A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative. | ||
− | These items include: | + | These items include:<br> |
− | Spring X-Game I Cup | + | Spring X-Game I Cup<br> |
− | Obsidian Spear | + | Obsidian Spear<br> |
− | Kalmogal's Glove | + | Kalmogal's Glove<br> |
− | VickSick camera | + | VickSick camera<br> |
Revision as of 22:37, 27 February 2010
Charms is the collective term for a group of items which, when in a person's possession, appear listed on their profile in italics under their character description.
When clicked on the charm, which costs 0 AP, the following description is give:
The [charm name] doesn't appear to actually do anything. Maybe just carrying it is sufficient if you believe in its power.
Because of this ambiguous description there have been many theories put forward as to what each charm does. However, few have ever been backed up by empirical evidence.
Contents
Silver Skull Cross
Found: Jungle
Theorised effect(s): None
Proven effect: Reduced chance of getting possessed. Exact figures unknown.
Rabbit Foot Charm
Found: Jungle
Theorised effect(s): None
Proven effect: None
Parrot Feather Charm
Found: Jungle
Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching
Proven effect: None
Monkey Claw Charm
Found: Jungle
Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes
Proven effect: None
Tiger Tooth Amulet
Found: Jungle
Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage
Proven effect: None
Gold Hoop Earrings
Found: Pirate trader
Theorised effect(s): None
Proven effect: None
Wild Boar Tusk Necklace
Found: Native traders
Theorised effect(s): None
Proven effect: None
Bat Wing Earrings
Found: Native traders
Theorised effect(s): None
Proven effect: None
Other charm-like items
Skulls
Skulls can be collected from dead bodies by natives with the headhunting skill. While these appear on profiles in the same manner as charms they are not usually included when discussing charms.
Special Items
A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative.
These items include:
Spring X-Game I Cup
Obsidian Spear
Kalmogal's Glove
VickSick camera