Difference between revisions of "Tips and tricks"

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(Animal retribution)
(Maximizing Mapped Squares per AP)
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When you enter the url of an image, make sure the picture isn't too wide as it looks rather squashed on the page unless you're using a rather high resolution monitor.
 
When you enter the url of an image, make sure the picture isn't too wide as it looks rather squashed on the page unless you're using a rather high resolution monitor.
 
* South Park characters feel out of place in Shartak ,I used [http://www.ugo.com/channels/comics/heroMachine2/heromachine2.asp Hero Machine] for my awsome character.(some people suggest [http://www.tektek.org/dream/ Gaia Character Creator], but personally I hate it)  -Grigoriy
 
* South Park characters feel out of place in Shartak ,I used [http://www.ugo.com/channels/comics/heroMachine2/heromachine2.asp Hero Machine] for my awsome character.(some people suggest [http://www.tektek.org/dream/ Gaia Character Creator], but personally I hate it)  -Grigoriy
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=== Maximizing Mapped Squares per AP ===
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[http://www.blackant.net/other/shartak/movements.php Here's a little animation] of getting the most mapped squares for your AP, starting from an ideal position in the corner of 4 map-squares and moving in an overall straight line.  This does not take into account chopping jungle and other obstacles.  A similar technique can be used to turn corners as well, or even start off in a spiral pattern instead of linear.  If there's a more efficient pattern, let us know!

Revision as of 22:01, 11 March 2006

Gaining more XP in dense jungle

When surrounded by a number of blocks that have a "Chop" button instead of "Move" button, you can click each Chop button in turn and possibly gain some XP from the chop action (as per XP Gains) but without actually moving. Once all Chop buttons are clicked, pick another place to move to and repeat.

That sounds incredibly labour-intensive (i.e. AP-inefficient) to me, not to mention quite boring (and environmentally unsound). Much better, and more fun, to save your AP for hunting animals (which isn't environmentally unsound, by the way: my Wiksik ancestors have been practising sustainable hunting methods for centuries). - Viveca Lindfors

Combat: Don't start what you cannot finish

Most animals encountered in Shartak are fairly benign if left alone. However, if you attack them and run out of AP before killing them, don't be surprised if they've returned the favor while you were gone, even if you've moved a few squares away from them. Make sure you'll have enough AP to finish the job, and if the attack isn't going your way, leave yourself enough AP to put some distance between you and your prey.

Profile descriptions with blank lines

To add a completely blank line in your description, simply press enter once, type a single space, and press enter again. The space in the middle prevents the double enter from being shrunk to a single <br> tag.

Images for profiles

I'm not all that good with graphics, so I used the South Park Studio to make a simple picture to go on my profile. It lacks a 'Save' function so you have to take a screenshot and crop the image to suit.

When you enter the url of an image, make sure the picture isn't too wide as it looks rather squashed on the page unless you're using a rather high resolution monitor.

  • South Park characters feel out of place in Shartak ,I used Hero Machine for my awsome character.(some people suggest Gaia Character Creator, but personally I hate it) -Grigoriy

Maximizing Mapped Squares per AP

Here's a little animation of getting the most mapped squares for your AP, starting from an ideal position in the corner of 4 map-squares and moving in an overall straight line. This does not take into account chopping jungle and other obstacles. A similar technique can be used to turn corners as well, or even start off in a spiral pattern instead of linear. If there's a more efficient pattern, let us know!