Difference between revisions of "Suggested Research"
(→Biology: New Experiment: Attempt to destroy a patch of grassland.) |
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== Research Tips & Tricks == | == Research Tips & Tricks == | ||
− | [[Image:Scientific_method.gif|thumb| | + | [[Image:Scientific_method.gif|thumb|300px|The scientific method]] |
* Follow the scientific method. | * Follow the scientific method. | ||
− | ** Ask a | + | ** Ask a question |
− | ** Do | + | ** Do background research |
− | ** | + | *** Make a thread on the forum asking about it |
− | ** Test | + | *** Search the wiki for relevant info |
− | ** Analyze | + | ** Make a [[theory]] |
− | **Communicate | + | ** Test your [[theory]] by doing an experiment |
+ | *** Think one up or take one from here | ||
+ | ** Analyze your data and draw a conclusion | ||
+ | ** Communicate your results | ||
+ | *** Record your data in your character profile or (similar location), premade chart, or in a talk page about something relevant. | ||
+ | *** Link to your experiment as either evidence or counter evidence under the [[theory]] | ||
* Record as much data as possible. [[Charms]], date, location, etc. What may seem irrelevant today may be proven a variable tomorrow. | * Record as much data as possible. [[Charms]], date, location, etc. What may seem irrelevant today may be proven a variable tomorrow. | ||
* It is important for you to change only one variable and keep all other conditions the same. | * It is important for you to change only one variable and keep all other conditions the same. | ||
* Repeat your experiment several times to make sure that the first results weren't just an accident. | * Repeat your experiment several times to make sure that the first results weren't just an accident. | ||
− | + | ||
− | |||
[[Category:Research]] | [[Category:Research]] |
Revision as of 02:37, 26 December 2008
This page is meant to list possible experiments researchers could do. All types of science goes in, statistical, theoretical, or otherwise. Got an idea, but not the time/energy/motivation? Add it in.
Biology
Theory tested: Jungle grows faster when next to dense jungle.
Scale: Medium
Risk: Medium-Low
Time Use: High
AP Use: Low
Go to a islet such as those near Durham and York, or to a small peninsula such as this. Clear cut half the islet/the whole peninsula. For as far out as your remaining AP allows/the rest of the islet, chop the surrounding jungle to a specific density. Record the jungle growth in multiple graphs, one per change.
Theory tested: There are specific spaces of grassland that will always be grassland.
Scale: Large
Risk: Medium-Low
Time Use: High
AP Use: Medium-High
Attempt to destroy a patch of grassland via watering nearby jungle. On a chart, record the day each grassland disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence.
Objectology
Otherology
Research Tips & Tricks
- Follow the scientific method.
- Ask a question
- Do background research
- Make a thread on the forum asking about it
- Search the wiki for relevant info
- Make a theory
- Test your theory by doing an experiment
- Think one up or take one from here
- Analyze your data and draw a conclusion
- Communicate your results
- Record your data in your character profile or (similar location), premade chart, or in a talk page about something relevant.
- Link to your experiment as either evidence or counter evidence under the theory
- Record as much data as possible. Charms, date, location, etc. What may seem irrelevant today may be proven a variable tomorrow.
- It is important for you to change only one variable and keep all other conditions the same.
- Repeat your experiment several times to make sure that the first results weren't just an accident.