Difference between revisions of "Talk:Skills"

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(observation!)
 
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Both of my characters lack '''Animal Affinity'''. Only my Shaman has access to '''Sixth Sense''' and the '''Ghostly whisper''' branch. And only my Soldier has access to the '''Firearms Training''' branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --[[User:Lint|Lint]] 08:34, 17 February 2006 (GMT)
 
Both of my characters lack '''Animal Affinity'''. Only my Shaman has access to '''Sixth Sense''' and the '''Ghostly whisper''' branch. And only my Soldier has access to the '''Firearms Training''' branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --[[User:Lint|Lint]] 08:34, 17 February 2006 (GMT)
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If you look a the page for classes I am pretty sure it says that the class you pick determines your skills when maxxed(and your hp I figured that out) I am guessing it is to make the game have a few differences between endgame characters... smart idea nobody can be an all in wonder maybe eventually the classes will have to work together to get stuff done. -- [[User:Daylan|Daylan]] 08:25, 18 February 2006 (GMT)

Revision as of 08:25, 18 February 2006

Both of my characters lack Animal Affinity. Only my Shaman has access to Sixth Sense and the Ghostly whisper branch. And only my Soldier has access to the Firearms Training branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --Lint 08:34, 17 February 2006 (GMT)

If you look a the page for classes I am pretty sure it says that the class you pick determines your skills when maxxed(and your hp I figured that out) I am guessing it is to make the game have a few differences between endgame characters... smart idea nobody can be an all in wonder maybe eventually the classes will have to work together to get stuff done. -- Daylan 08:25, 18 February 2006 (GMT)