Difference between revisions of "Suggested Research"
(This page is meant to list possible experiments researchers could do.) |
(New idea: Find a spawn point.) |
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− | This page is meant to list possible experiments researchers could do. All types of science goes in, statistical, theoretical, or otherwise. Got an idea, but not the time/energy/motivation? Add it in. | + | This page is meant to list possible experiments researchers could do. All types of science goes in, statistical, [[Theories|theoretical]], or otherwise. Got an idea, but not the time/energy/motivation? Add it in. |
== Biology == | == Biology == | ||
− | + | Theory tested: Jungle grows faster when next to dense jungle. | |
Scale: Medium | Scale: Medium | ||
− | |||
− | |||
Time Use: High | Time Use: High | ||
Line 13: | Line 11: | ||
Go to a islet such as those near [[Durham]] and [[York]], or to a small peninsula such as [http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70416&cy=26293 this]. Clear cut half the islet/the whole peninsula. For as far out as your remaining [[AP]] allows/the rest of the islet, chop the surrounding [[jungle]] to a specific density. Record the jungle growth in multiple graphs, one per change. | Go to a islet such as those near [[Durham]] and [[York]], or to a small peninsula such as [http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70416&cy=26293 this]. Clear cut half the islet/the whole peninsula. For as far out as your remaining [[AP]] allows/the rest of the islet, chop the surrounding [[jungle]] to a specific density. Record the jungle growth in multiple graphs, one per change. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | Theory tested: There are specific spaces of grassland that will always be grassland. | ||
+ | |||
+ | Scale: Large | ||
+ | |||
+ | Time Use: High | ||
+ | |||
+ | AP Use: Medium-High | ||
+ | |||
+ | Attempt to destroy a patch of [[grassland]] via watering nearby [[jungle]]. On a chart, record the day each [[grassland]] disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | Theory tested: When a parrot is taught something, only that parrot may say it. VS. When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access. | ||
+ | |||
+ | Scale: Medium-Low | ||
+ | |||
+ | Time Use: Medium-High | ||
+ | |||
+ | AP Use: Medium-Low | ||
+ | |||
+ | Tell a [[parrot]] to say something along the lines of: | ||
+ | "I'm parrot number [parrot number]. Please go to [place at which you are recording] and say where you saw me, along with my number." | ||
+ | Do not tell the [[parrot]] where you found it or when. | ||
+ | Record where you told the [[parrot]] to say it, the date, and it's number. If someone reports where the parrot is, record the same again. If the [[parrot]] moved little, it's likely that only that parrot may say it. If the [[parrot]] moved impossibly fast, it's likely goes into a data base of [[parrot]] phrases that any parrot may access. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | Theory tested: There are spawn points in which animals can appear. | ||
+ | |||
+ | Scale: Medium-Low | ||
+ | |||
+ | Time Use: Low | ||
+ | |||
+ | AP Use: Medium-High | ||
+ | |||
+ | First, find a fresh [[animal]] [[tracking|trail]]. Then, rather than searching for tracks were it went, search all the other adjacent spaces to find were it cane from. Continue this until you eventually find a space from which it reached from nowhere. Thus the [[animal]] must have appeared there. | ||
+ | Assuming an [[animal]] will not appear on a watched space, you should use four people, standing around it so that no one can see the space, but it neighbors no unwatched spaces. If an [[animal]] wanders out, you know it also came from there, and that it is most likely a spawn point. If no animals come, than either The [[theory]] is wrong, or they need more space to appear. | ||
== Objectology == | == Objectology == | ||
Line 19: | Line 57: | ||
== Research Tips & Tricks == | == Research Tips & Tricks == | ||
− | [[Image:Scientific_method.gif|thumb| | + | [[Image:Scientific_method.gif|thumb|300px|The scientific method]] |
* Follow the scientific method. | * Follow the scientific method. | ||
− | ** Ask a | + | ** Ask a question |
− | ** Do | + | ** Do background research |
− | ** | + | *** Make a thread on the forum asking about it |
− | ** Test | + | *** Search the wiki for relevant info |
− | ** Analyze | + | ** Make a [[theory]] |
− | **Communicate | + | ** Test your [[theory]] by doing an experiment |
+ | *** Think one up or take one from here | ||
+ | ** Analyze your data and draw a conclusion | ||
+ | ** Communicate your results | ||
+ | *** Record your data in your character profile or (similar location), premade chart, or in a talk page about something relevant. | ||
+ | *** Link to your experiment as either evidence or counter evidence under the [[theory]] | ||
* Record as much data as possible. [[Charms]], date, location, etc. What may seem irrelevant today may be proven a variable tomorrow. | * Record as much data as possible. [[Charms]], date, location, etc. What may seem irrelevant today may be proven a variable tomorrow. | ||
* It is important for you to change only one variable and keep all other conditions the same. | * It is important for you to change only one variable and keep all other conditions the same. | ||
* Repeat your experiment several times to make sure that the first results weren't just an accident. | * Repeat your experiment several times to make sure that the first results weren't just an accident. | ||
− | + | ||
− | |||
[[Category:Research]] | [[Category:Research]] |
Latest revision as of 08:30, 10 January 2009
This page is meant to list possible experiments researchers could do. All types of science goes in, statistical, theoretical, or otherwise. Got an idea, but not the time/energy/motivation? Add it in.
Biology
Theory tested: Jungle grows faster when next to dense jungle.
Scale: Medium
Time Use: High
AP Use: Low
Go to a islet such as those near Durham and York, or to a small peninsula such as this. Clear cut half the islet/the whole peninsula. For as far out as your remaining AP allows/the rest of the islet, chop the surrounding jungle to a specific density. Record the jungle growth in multiple graphs, one per change.
Theory tested: There are specific spaces of grassland that will always be grassland.
Scale: Large
Time Use: High
AP Use: Medium-High
Attempt to destroy a patch of grassland via watering nearby jungle. On a chart, record the day each grassland disappears. (For a rough rate of destruction.) If you reach a point as which It comes to a halt or a single space is isolated, you've got yourself some evidence.
Theory tested: When a parrot is taught something, only that parrot may say it. VS. When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access.
Scale: Medium-Low
Time Use: Medium-High
AP Use: Medium-Low
Tell a parrot to say something along the lines of: "I'm parrot number [parrot number]. Please go to [place at which you are recording] and say where you saw me, along with my number." Do not tell the parrot where you found it or when. Record where you told the parrot to say it, the date, and it's number. If someone reports where the parrot is, record the same again. If the parrot moved little, it's likely that only that parrot may say it. If the parrot moved impossibly fast, it's likely goes into a data base of parrot phrases that any parrot may access.
Theory tested: There are spawn points in which animals can appear.
Scale: Medium-Low
Time Use: Low
AP Use: Medium-High
First, find a fresh animal trail. Then, rather than searching for tracks were it went, search all the other adjacent spaces to find were it cane from. Continue this until you eventually find a space from which it reached from nowhere. Thus the animal must have appeared there. Assuming an animal will not appear on a watched space, you should use four people, standing around it so that no one can see the space, but it neighbors no unwatched spaces. If an animal wanders out, you know it also came from there, and that it is most likely a spawn point. If no animals come, than either The theory is wrong, or they need more space to appear.
Objectology
Otherology
Research Tips & Tricks
- Follow the scientific method.
- Ask a question
- Do background research
- Make a thread on the forum asking about it
- Search the wiki for relevant info
- Make a theory
- Test your theory by doing an experiment
- Think one up or take one from here
- Analyze your data and draw a conclusion
- Communicate your results
- Record your data in your character profile or (similar location), premade chart, or in a talk page about something relevant.
- Link to your experiment as either evidence or counter evidence under the theory
- Record as much data as possible. Charms, date, location, etc. What may seem irrelevant today may be proven a variable tomorrow.
- It is important for you to change only one variable and keep all other conditions the same.
- Repeat your experiment several times to make sure that the first results weren't just an accident.