Difference between revisions of "User talk:Ahnaom"

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<center>'''================Brewing (new page)===================='''</center>
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[[Image:Orwhan_logo.png]]
  
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[[Raktam]]i legends and tales silently whisper about the people of the marshes. Distant, unknown and unseen. About the obscure spiritual arts that have been practised for long ages under the soaked moss, guarded by ferocious alligators and betraying quagmires. Now they walk the island once again, so similar to us and yet so distant.
  
Brewing is the process of making alcohol from regular fruit and berry [[Items#Consumables|juice]] in Shartak. Currently there is no way of obtaining alcoholic drinks other than making them by yourself or getting from another player. [[Trading|Traders]] do not automatically restock on them and there is no way to find alcohol by searching the [[Hut#Resource_huts|resource huts]] or other places.
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Eyes with silver glow, pale burning skin, adorned in clothes never seen by village merchants. Orwhans have been seen crafting refined tools and machines, fiercely fighting on the battlefield, making foods that could pleasure even the most spoiled aristocrats of the island.
  
You need a gourd or bottle of regular [[Items#Consumables|juice]] and 2 yeastweeds to make an alcoholic beverage. There is always an option in the drop-down drink menu called ''brew'', alongside ''drink'' and ''pour''.  
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There are rumours they are leaderless, each pursuing his own path, without a sense of duty nor attachment to one another. Yet, they use peculiar greetings in similar patterns on their bodies. Some say they can awaken things in human blood that most could not imagined so far. Others tell stories about humans who were accepted into their ranks and were changed forever.
  
The process of fermenting takes somewhere between 1 and 3 days. Successful attempt will give you 2 [[XP]] and a bottle or gourd with an alcoholic drink. Failure will yield 1 [[XP]] , the drink is automatically poured away leaving you with an empty bottle or gourd. The yeastweed is lost in both cases and can not be retrieved once it has been mixed with the juice.
 
  
The failure rate is yet to be confirmed but is speculated to be around 10%. <br>
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[http://www.shartak.com/clanview.cgi?id=544 In-game clan page] <br>
It is worth noting that fungi and pumpkin juice ''can not'' be turned into alcohol.
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''Note: We avoid [[Roleplaying|OOC]] recruitment, seek us in the game.''
 
 
==Brewing skill==
 
This skill is available for [[Native_Classes#Villager|villagers]], [[Outsider_Classes#Settler|settlers]] and [[Outsider_Classes#Scientist|scientists]]. It is supposed to reduce the failure chance when making drinks. The fermenting times are also considerably shortened with the possession of this skill, one has to wait for only a few hours instead of a couple of days.
 
 
 
There has been no reports about the relation between this skill and the properties of the finished drinks.
 
 
 
==Yeastweed==
 
Yeastweed can be found in [[Terrain#Swamp|swamps]] and [[Terrain#Grassland|grasslands]] and is rather notorious for its rarity. Different locations are said to have different finding rates despite the similar [[Terrain|terrain]] tiles that are used throughout the island. It is also speculated whether [[wildfires]] can temporarily reduce the rates in the [[Terrain#Grassland|grasslands]].
 
 
 
Some [[Trading|Traders]] have been seen to be restocking on a limited number of yeastweed.
 
 
 
Consuming 1 yeastweed inflicts 2 [[HP#Hit_Points|HP]] of damage and gives 2 [[XP]]. <br>
 
2 yeastweeds are required to make 1 bottle or gourd of alcohol.
 
 
 
==Properties of the drinks==
 
Brewing changes the name of the drink and enhances the former properties by making it more effective in either healing or damaging the player. The [[XP]] gained from the consumption follows the regular rule of 1 [[XP]] per 1 (gained or lost) [[HP#Hit_Points|HP]].
 
 
 
No effects of in-game intoxication have been observed so far.
 
 
 
 
 
{| cellpadding="3"
 
!colspan="2" bgcolor="#CC9999" |Regular Drinks
 
!colspan="2" bgcolor="#CC6666"|Brewed drinks
 
|-bgcolor="#CCCCFF"
 
!Name !! Effect !! Name !! Effect
 
 
 
|-
 
| bgcolor="#CC9999"|Mango juice
 
| bgcolor="#CC9999"| +4 HP
 
| bgcolor="#CC6666"|Mango wine
 
| bgcolor="#CC6666"| +6 HP
 
 
 
|-
 
| bgcolor="#CC9999"|Banana juice
 
| bgcolor="#CC9999"| +4 HP
 
| bgcolor="#CC6666"|Banana beer
 
| bgcolor="#CC6666"| +6 HP
 
 
 
|-
 
| bgcolor="#CC9999"|Apple juice
 
| bgcolor="#CC9999"| +4 HP
 
| bgcolor="#CC6666"|Apple cider
 
| bgcolor="#CC6666"| +6 HP
 
 
 
|-
 
| bgcolor="#CC9999"|Tasty berry juice
 
| bgcolor="#CC9999"| +8 HP
 
| bgcolor="#CC6666"|Tasty berry wine
 
| bgcolor="#CC6666"| +12 HP
 
 
 
|-
 
| bgcolor="#CC9999"|Poisonous berry juice
 
| bgcolor="#CC9999"|  -8 HP
 
| bgcolor="#CC6666"|Poisonous berry wine
 
| bgcolor="#CC6666"| -12 HP
 
|}
 
 
 
 
 
''Fungi and pumpkin juice can not be turned into alcoholic beverages.''
 

Latest revision as of 01:31, 12 November 2010

Orwhan logo.png

Raktami legends and tales silently whisper about the people of the marshes. Distant, unknown and unseen. About the obscure spiritual arts that have been practised for long ages under the soaked moss, guarded by ferocious alligators and betraying quagmires. Now they walk the island once again, so similar to us and yet so distant.

Eyes with silver glow, pale burning skin, adorned in clothes never seen by village merchants. Orwhans have been seen crafting refined tools and machines, fiercely fighting on the battlefield, making foods that could pleasure even the most spoiled aristocrats of the island.

There are rumours they are leaderless, each pursuing his own path, without a sense of duty nor attachment to one another. Yet, they use peculiar greetings in similar patterns on their bodies. Some say they can awaken things in human blood that most could not imagined so far. Others tell stories about humans who were accepted into their ranks and were changed forever.


In-game clan page
Note: We avoid OOC recruitment, seek us in the game.