Difference between revisions of "Talk:Theories"
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=== Jungle === | === Jungle === | ||
− | What, other than watering, determines when a square of jungle will become denser? | + | *What, other than watering, determines when a square of jungle will become denser? |
+ | **Each square grows at the same rate, regardless. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **** --[[User:Simon|Simon]] 13:32, 18 December 2008 (UTC) | ||
+ | **** --[[User:TripleU|TripleU]] 22:30, 18 December 2008 (UTC) | ||
+ | **Shartak is divided into sections, and when one square loses one level of density, another square in the section grows by one. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **** --[[User:Delaco|Delaco]] 06:00, 15 December 2008 (UTC) | ||
+ | **** --[[User:Simon|Simon]] 13:32, 18 December 2008 (UTC) | ||
+ | **** --[[User:TripleU|TripleU]] 22:30, 18 December 2008 (UTC) | ||
+ | **When one square anywhere on Shartak loses one level of density, another square grows by one. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **** --[[User:Simon|Simon]] 13:32, 18 December 2008 (UTC) | ||
+ | **** --[[User:TripleU|TripleU]] 22:30, 18 December 2008 (UTC) | ||
+ | **Jungle can grow at X:05 and/or X:35. | ||
+ | *** Agree | ||
+ | **** --[[User:Delaco|Delaco]] 06:00, 15 December 2008 (UTC) | ||
+ | ***Disagree | ||
+ | **** --[[User:Simon|Simon]] 13:32, 18 December 2008 (UTC) | ||
+ | **There is a set number of jungle squares that go up a density at certain times (well 5 past to be precise) but which squares is decided randomly. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **Jungle can grow at server midnight. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **Jungle can only grow at server midnight. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | ****--[[User:TripleU|TripleU]] 04:35, 24 December 2008 (UTC) | ||
+ | **Jungle can lose density. | ||
+ | ***Agree | ||
+ | **** --[[User:TripleU|TripleU]] 20:10, 24 January 2009 (UTC) | ||
+ | ***Disagree | ||
− | * | + | === Grassland === |
− | + | *What, if anything, would stop someone from removing all grassland from Shartak? | |
− | * | + | **There are specific spaces of grassland that will always be grassland. |
− | + | ***Agree | |
− | * | + | ***Disagree |
+ | **There is a minimum amount of grassland spaces. Once it is reached, no more can disappear. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
=== Animals === | === Animals === | ||
− | How do animals appear? | + | *How do animals appear? |
+ | **Whenever an [[animal]] dies the same species appears somewhere else. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **A certain number (possibly one) of each species appears after a set amount of time. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **Different [[animals]] are more likely to appear in different locations. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **There are spawn points in which [[animals]] can appear. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | *How do animals move? | ||
+ | **Animals move at X:05 and/or X:35 | ||
+ | ***Agree | ||
+ | ****--[[User:TripleU|TripleU]] 03:47, 11 December 2008 (UTC) | ||
+ | ***Disagree | ||
+ | **Animals are most likely to move the same direction that they previously moved. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **Different [[animals]] move at different speeds. | ||
+ | ***Agree | ||
+ | ****--[[User:TripleU|TripleU]] 05:09, 13 December 2008 (UTC) | ||
+ | ***Disagree | ||
+ | *How do parrots talk? | ||
+ | **When someone says something to a parrot then it may be repeated. | ||
+ | ***Agree | ||
+ | ****--[[User:TripleU|TripleU]] 05:41, 15 December 2008 (UTC) | ||
+ | ***Disagree | ||
+ | **When a parrot is taught something, only that parrot may say it. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | **When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access. | ||
+ | ***Agree | ||
+ | ***Disagree | ||
− | + | == Objectology == | |
− | + | === Traders === | |
− | * | + | *What determines when a trader will increase stock of an item? |
− | |||
− | |||
− | + | === Charms === | |
− | + | *Which charms do somethng? | |
− | + | *What does each charm do? | |
− | |||
− | + | == Otherology == | |
− | == | + | === XP, AP, HP, and IP === |
+ | *If you have 1 HP and you eat a poisonous berry/drink salt water, how much XP do you get? | ||
+ | **0 | ||
+ | ***Agree | ||
+ | ****--[[User:TripleU|TripleU]] 04:58, 18 December 2008 (UTC) | ||
+ | ***Disagree | ||
+ | **1 | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | ****--[[User:TripleU|TripleU]] 04:58, 18 December 2008 (UTC) | ||
+ | **2 | ||
+ | ***Agree | ||
+ | ***Disagree | ||
+ | ****--[[User:TripleU|TripleU]] 04:58, 18 December 2008 (UTC) | ||
[[Category: Research]] | [[Category: Research]] |
Latest revision as of 20:10, 24 January 2009
Contents
Discusion
Proving
Here it is decided whether a theory should become a theorem. Under either agree or disagree put your signature with time stamp, depending on if you think the evidence is binding. Feel free to edit your decision at any time. If 5 or more people have voted with 95% or more agreeing and and contradicting theories have 5 or more votes with a 5% or less agreement, then it will be considered proven and moved to theorems.
Biology
Jungle
- What, other than watering, determines when a square of jungle will become denser?
- Each square grows at the same rate, regardless.
- Shartak is divided into sections, and when one square loses one level of density, another square in the section grows by one.
- When one square anywhere on Shartak loses one level of density, another square grows by one.
- Jungle can grow at X:05 and/or X:35.
- There is a set number of jungle squares that go up a density at certain times (well 5 past to be precise) but which squares is decided randomly.
- Agree
- Disagree
- Jungle can grow at server midnight.
- Agree
- Disagree
- Jungle can only grow at server midnight.
- Agree
- Disagree
- --TripleU 04:35, 24 December 2008 (UTC)
- Jungle can lose density.
- Agree
- --TripleU 20:10, 24 January 2009 (UTC)
- Disagree
- Agree
Grassland
- What, if anything, would stop someone from removing all grassland from Shartak?
- There are specific spaces of grassland that will always be grassland.
- Agree
- Disagree
- There is a minimum amount of grassland spaces. Once it is reached, no more can disappear.
- Agree
- Disagree
- There are specific spaces of grassland that will always be grassland.
Animals
- How do animals appear?
- Whenever an animal dies the same species appears somewhere else.
- Agree
- Disagree
- A certain number (possibly one) of each species appears after a set amount of time.
- Agree
- Disagree
- Different animals are more likely to appear in different locations.
- Agree
- Disagree
- There are spawn points in which animals can appear.
- Agree
- Disagree
- Whenever an animal dies the same species appears somewhere else.
- How do animals move?
- How do parrots talk?
- When someone says something to a parrot then it may be repeated.
- Agree
- --TripleU 05:41, 15 December 2008 (UTC)
- Disagree
- Agree
- When a parrot is taught something, only that parrot may say it.
- Agree
- Disagree
- When a parrot is taught something, It goes into a data base of parrot phrases that any parrot may access.
- Agree
- Disagree
- When someone says something to a parrot then it may be repeated.
Objectology
Traders
- What determines when a trader will increase stock of an item?
Charms
- Which charms do somethng?
- What does each charm do?