Difference between revisions of "Category talk:Clans"

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(Simon voting, added some extra information.)
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# Make a skill that must be acquired before you can setup a new clan e.g. '''Clan Leadership'''
 
# Make a skill that must be acquired before you can setup a new clan e.g. '''Clan Leadership'''
 
#* Anyone without the skill will be presented with a drop-down list of existing clans that they can join.
 
#* Anyone without the skill will be presented with a drop-down list of existing clans that they can join.
 +
#* Anyone with the skill can either join an existing clan (just as a member) or can start a new clan.
 
#* Clan leader can exclude characters from the clan (or remove the exclusion)
 
#* Clan leader can exclude characters from the clan (or remove the exclusion)
 
#* Votes: [[User:Simon|Simon]]
 
#* Votes: [[User:Simon|Simon]]

Revision as of 13:25, 16 February 2006

Options for clan implementation - please discuss and/or vote.

To vote for one of the ideas, simply add ~~~ to the Votes line. To make a comment on an idea, add it above the Votes line. To add another idea, stick it at the end of the list.

  1. Clans could be a free text field and to join a clan you simply enter the correct text into the box in your profile.
    • Leadership to be decided internally amongst the clan members.
    • Votes:
  2. Make a skill that must be acquired before you can setup a new clan e.g. Clan Leadership
    • Anyone without the skill will be presented with a drop-down list of existing clans that they can join.
    • Anyone with the skill can either join an existing clan (just as a member) or can start a new clan.
    • Clan leader can exclude characters from the clan (or remove the exclusion)
    • Votes: Simon
  3. Anyone can create a new clan similar to option 1.
    • First member automatically gains leadership status
    • There would be specific options available to the clan leader such as exclusions, as per option 2.
    • Votes: