https://wiki.shartak.com/api.php?action=feedcontributions&user=Tom+Failur&feedformat=atomThe Shartak Wiki - User contributions [en]2024-03-29T13:43:36ZUser contributionsMediaWiki 1.33.0https://wiki.shartak.com/index.php?title=Melee_Weapons&diff=21844Melee Weapons2010-04-12T14:11:39Z<p>Tom Failur: /* Spring X-Game I Cup */ link added</p>
<hr />
<div>=Melee Weapons=<br />
Melee Weapons are weapons that one can hold in there hand and attack an opposing player/animal/NPC. Some weapons can grant other effects, like the machete allows one to chop jungle, or the shovel allows one to dig. Attacking is simple, simply select your target with the drop down menu, and then select which weapon to use with the other menu, and click. Settings will be saved until the target is killed, or one runs out of AP.<br />
<br />
=List of Melee Weapons=<br />
The following list has these categories<br />
*'''Base Damage''' - The amount of damage the weapon does without skills boosting it.<br />
*'''Base Accuracy''' - The accuracy of the weapon without skills boosting it.<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Ability to score a glancing blow.<br />
*'''Gold Coins Offered at Traders''' - Amount traded for by Traders.<br />
*'''Location Found''' - Where the item can be found by searching.<br />
*'''Special Notes''' - Other qualities of the item.<br />
<br />
==Blunt Cutlass==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship, Swamp<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Blunt Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource huts, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Machete==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Swamps<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Cutlass==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship<br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle (though not as well as the machete). <br />
<br />
==Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==[[Heavy sword|Heavy Sword]]==<br />
*'''Base Damage''' - 4<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Swamps<br />
*'''Special Notes''' - Rare item. Extremely Breakable. <br />
<br />
==Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Jungles, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==Machete==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungle <br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle. <br />
<br />
==Punch==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Special Notes''' - The punch is always available to the player.<br />
<br />
==Rifle Butt==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Location Found''' - Outsider Weapon Huts<br />
*'''Special Notes''' - Rifle cannot be broken when attacking in this mode. <br />
<br />
==Shovel==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Sold at Trader Huts<br />
*'''Special Notes''' - Enables [[Digging|digging]]<br />
<br />
==Wooden Club==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 25%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No?<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Rakmogak Weapon Hut<br />
*'''Special Notes''' - Breakable.<br />
<br />
<br />
=Melee Weapons Given Away in Contests=<br />
<br />
Also, there are special trophy weapons within the game, which are held by players that had won previous contests. These weapons have their own special stats and appear in player descriptions.<br />
<br />
==[http://forum.shartak.com/index.php/topic,2696.0.html Iron Harpoon]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Rakmogak Raiding Party.<br />
<br />
==[[Kalmogal's Glove]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=15880 Tkltchk]<br />
*'''Special Notes''' - Given as a prize for the Cleansing of Gra'Kalmogal.<br />
<br />
==[[Obsidian Spear]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=17391 Nihilo]<br />
*'''Special Notes''' - Given as a prize for the Quest for the Obsidian Spear<br />
<br />
==[http://forum.shartak.com/index.php/topic,1093.0.html Spring X-Game I Cup]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=8966 Skull Face]<br />
*'''Special Notes''' - Given as a prize for Spring X-Games I<br />
<br />
==[http://forum.shartak.com/index.php/topic,2248.0.html Vicksick Camera]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Shartak Photoshopping Contest.<br />
<br />
=Special Melee Weapon Events=<br />
<br />
There is a rare chance when attacking with a melee weapon the player will receive this message, "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage.", which is considered a critical hit. Other times one gets this message, "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.", which breaks your weapon. See [[Special weapon event odds]] for more information on these special attacks.<br />
<br />
[[Category:Items]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Melee_Weapons&diff=21843Melee Weapons2010-04-12T14:11:11Z<p>Tom Failur: /* Vicksick Camera */ - link added</p>
<hr />
<div>=Melee Weapons=<br />
Melee Weapons are weapons that one can hold in there hand and attack an opposing player/animal/NPC. Some weapons can grant other effects, like the machete allows one to chop jungle, or the shovel allows one to dig. Attacking is simple, simply select your target with the drop down menu, and then select which weapon to use with the other menu, and click. Settings will be saved until the target is killed, or one runs out of AP.<br />
<br />
=List of Melee Weapons=<br />
The following list has these categories<br />
*'''Base Damage''' - The amount of damage the weapon does without skills boosting it.<br />
*'''Base Accuracy''' - The accuracy of the weapon without skills boosting it.<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Ability to score a glancing blow.<br />
*'''Gold Coins Offered at Traders''' - Amount traded for by Traders.<br />
*'''Location Found''' - Where the item can be found by searching.<br />
*'''Special Notes''' - Other qualities of the item.<br />
<br />
==Blunt Cutlass==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship, Swamp<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Blunt Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource huts, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Machete==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Swamps<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Cutlass==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship<br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle (though not as well as the machete). <br />
<br />
==Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==[[Heavy sword|Heavy Sword]]==<br />
*'''Base Damage''' - 4<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Swamps<br />
*'''Special Notes''' - Rare item. Extremely Breakable. <br />
<br />
==Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Jungles, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==Machete==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungle <br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle. <br />
<br />
==Punch==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Special Notes''' - The punch is always available to the player.<br />
<br />
==Rifle Butt==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Location Found''' - Outsider Weapon Huts<br />
*'''Special Notes''' - Rifle cannot be broken when attacking in this mode. <br />
<br />
==Shovel==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Sold at Trader Huts<br />
*'''Special Notes''' - Enables [[Digging|digging]]<br />
<br />
==Wooden Club==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 25%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No?<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Rakmogak Weapon Hut<br />
*'''Special Notes''' - Breakable.<br />
<br />
<br />
=Melee Weapons Given Away in Contests=<br />
<br />
Also, there are special trophy weapons within the game, which are held by players that had won previous contests. These weapons have their own special stats and appear in player descriptions.<br />
<br />
==[http://forum.shartak.com/index.php/topic,2696.0.html Iron Harpoon]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Rakmogak Raiding Party.<br />
<br />
==[[Kalmogal's Glove]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=15880 Tkltchk]<br />
*'''Special Notes''' - Given as a prize for the Cleansing of Gra'Kalmogal.<br />
<br />
==[[Obsidian Spear]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=17391 Nihilo]<br />
*'''Special Notes''' - Given as a prize for the Quest for the Obsidian Spear<br />
<br />
==Spring X-Game I Cup ==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=8966 Skull Face]<br />
*'''Special Notes''' - Given as a prize for Spring X-Games I<br />
<br />
==[http://forum.shartak.com/index.php/topic,2248.0.html Vicksick Camera]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Shartak Photoshopping Contest.<br />
<br />
=Special Melee Weapon Events=<br />
<br />
There is a rare chance when attacking with a melee weapon the player will receive this message, "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage.", which is considered a critical hit. Other times one gets this message, "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.", which breaks your weapon. See [[Special weapon event odds]] for more information on these special attacks.<br />
<br />
[[Category:Items]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Melee_Weapons&diff=21842Melee Weapons2010-04-12T14:10:18Z<p>Tom Failur: /* Iron Harpoon */ - Link added</p>
<hr />
<div>=Melee Weapons=<br />
Melee Weapons are weapons that one can hold in there hand and attack an opposing player/animal/NPC. Some weapons can grant other effects, like the machete allows one to chop jungle, or the shovel allows one to dig. Attacking is simple, simply select your target with the drop down menu, and then select which weapon to use with the other menu, and click. Settings will be saved until the target is killed, or one runs out of AP.<br />
<br />
=List of Melee Weapons=<br />
The following list has these categories<br />
*'''Base Damage''' - The amount of damage the weapon does without skills boosting it.<br />
*'''Base Accuracy''' - The accuracy of the weapon without skills boosting it.<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Ability to score a glancing blow.<br />
*'''Gold Coins Offered at Traders''' - Amount traded for by Traders.<br />
*'''Location Found''' - Where the item can be found by searching.<br />
*'''Special Notes''' - Other qualities of the item.<br />
<br />
==Blunt Cutlass==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship, Swamp<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Blunt Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource huts, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Ruins<br />
*'''Special Notes''' - Can't write. Can be sharpened with a sharpening stone to become a dagger.<br />
<br />
==Blunt Machete==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungles, Swamps<br />
*'''Special Notes''' - Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. <br />
<br />
==Cutlass==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Ship<br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle (though not as well as the machete). <br />
<br />
==Dagger==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==[[Heavy sword|Heavy Sword]]==<br />
*'''Base Damage''' - 4<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Swamps<br />
*'''Special Notes''' - Rare item. Extremely Breakable. <br />
<br />
==Knife==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 30%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Resource Huts, Jungles, Ruins<br />
*'''Special Notes''' - Breakable, Required for [[writing]] messages on trees or huts. Required for starting [[Campfire]]s. <br />
<br />
==Machete==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - Yes<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Camps, Jungle <br />
*'''Special Notes''' - Breakable. Required for chopping through the jungle. <br />
<br />
==Punch==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Special Notes''' - The punch is always available to the player.<br />
<br />
==Rifle Butt==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 10%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Location Found''' - Outsider Weapon Huts<br />
*'''Special Notes''' - Rifle cannot be broken when attacking in this mode. <br />
<br />
==Shovel==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Sold at Trader Huts<br />
*'''Special Notes''' - Enables [[Digging|digging]]<br />
<br />
==Wooden Club==<br />
*'''Base Damage''' - 2<br />
*'''Base Accuracy''' - 25%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - No?<br />
*'''Gold Coins Offered at Traders''' - ?<br />
*'''Location Found''' - Rakmogak Weapon Hut<br />
*'''Special Notes''' - Breakable.<br />
<br />
<br />
=Melee Weapons Given Away in Contests=<br />
<br />
Also, there are special trophy weapons within the game, which are held by players that had won previous contests. These weapons have their own special stats and appear in player descriptions.<br />
<br />
==[http://forum.shartak.com/index.php/topic,2696.0.html Iron Harpoon]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Rakmogak Raiding Party.<br />
<br />
==[[Kalmogal's Glove]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=15880 Tkltchk]<br />
*'''Special Notes''' - Given as a prize for the Cleansing of Gra'Kalmogal.<br />
<br />
==[[Obsidian Spear]]==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=17391 Nihilo]<br />
*'''Special Notes''' - Given as a prize for the Quest for the Obsidian Spear<br />
<br />
==Spring X-Game I Cup ==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=8966 Skull Face]<br />
*'''Special Notes''' - Given as a prize for Spring X-Games I<br />
<br />
==Vicksick Camera==<br />
*'''Base Damage''' - 1<br />
*'''Base Accuracy''' - 20%<br />
*'''[[Combat Skills#Balanced Stance|Glancing Blow]]''' - ?<br />
*'''Gold Coins Offered at Traders''' - 37<br />
*'''Holder''' - [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]<br />
*'''Special Notes''' - Given as a prize for the Shartak Photoshopping Contest.<br />
<br />
=Special Melee Weapon Events=<br />
<br />
There is a rare chance when attacking with a melee weapon the player will receive this message, "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage.", which is considered a critical hit. Other times one gets this message, "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.", which breaks your weapon. See [[Special weapon event odds]] for more information on these special attacks.<br />
<br />
[[Category:Items]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Charms&diff=21395Charms2010-02-27T22:37:34Z<p>Tom Failur: </p>
<hr />
<div>Charms is the collective term for a group of items which, when in a person's possession, appear listed on their profile in italics under their character description.<br />
<br />
When clicked on the charm, which costs 0 AP, the following description is given:<br />
<br />
The [charm name] doesn't appear to actually ''do'' anything. Maybe just carrying it is sufficient if you believe in its power.<br />
<br />
Because of this ambiguous description there have been many theories put forward as to what each charm does. However, few have ever been backed up by empirical evidence.<br />
<br />
<br />
== Silver Skull Cross ==<br />
Found: Jungle<br><br />
Theorised effect(s): None<br><br />
Proven effect: Reduced chance of getting possessed. Exact figures unknown.<br />
<br />
== Rabbit Foot Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Parrot Feather Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching<br><br />
Proven effect: None<br />
<br />
== Monkey Claw Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes<br><br />
Proven effect: None<br />
<br />
== Tiger Tooth Amulet ==<br />
Found: Jungle<br><br />
Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage<br><br />
Proven effect: None<br />
<br />
== Gold Hoop Earrings ==<br />
Found: Pirate trader<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Wild Boar Tusk Necklace ==<br />
Found: Native traders<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Bat Wing Earrings ==<br />
Found: Native traders<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
<br />
== Other charm-like items ==<br />
=== Skulls===<br />
Skulls can be collected from dead bodies by natives with the headhunting skill. While these appear on profiles in the same manner as charms they are not usually included when discussing charms.<br />
<br />
===Special Items===<br />
A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative.<br />
<br />
These items include:<br><br />
Spring X-Game I Cup<br><br />
Obsidian Spear<br><br />
Kalmogal's Glove<br><br />
VickSick camera<br></div>Tom Failurhttps://wiki.shartak.com/index.php?title=Charms&diff=21394Charms2010-02-27T22:37:17Z<p>Tom Failur: </p>
<hr />
<div>Charms is the collective term for a group of items which, when in a person's possession, appear listed on their profile in italics under their character description.<br />
<br />
When clicked on the charm, which costs 0 AP, the following description is give:<br />
<br />
The [charm name] doesn't appear to actually ''do'' anything. Maybe just carrying it is sufficient if you believe in its power.<br />
<br />
Because of this ambiguous description there have been many theories put forward as to what each charm does. However, few have ever been backed up by empirical evidence.<br />
<br />
<br />
== Silver Skull Cross ==<br />
Found: Jungle<br><br />
Theorised effect(s): None<br><br />
Proven effect: Reduced chance of getting possessed. Exact figures unknown.<br />
<br />
== Rabbit Foot Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Parrot Feather Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching<br><br />
Proven effect: None<br />
<br />
== Monkey Claw Charm ==<br />
Found: Jungle<br><br />
Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes<br><br />
Proven effect: None<br />
<br />
== Tiger Tooth Amulet ==<br />
Found: Jungle<br><br />
Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage<br><br />
Proven effect: None<br />
<br />
== Gold Hoop Earrings ==<br />
Found: Pirate trader<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Wild Boar Tusk Necklace ==<br />
Found: Native traders<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
== Bat Wing Earrings ==<br />
Found: Native traders<br><br />
Theorised effect(s): None<br><br />
Proven effect: None<br />
<br />
<br />
== Other charm-like items ==<br />
=== Skulls===<br />
Skulls can be collected from dead bodies by natives with the headhunting skill. While these appear on profiles in the same manner as charms they are not usually included when discussing charms.<br />
<br />
===Special Items===<br />
A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative.<br />
<br />
These items include:<br><br />
Spring X-Game I Cup<br><br />
Obsidian Spear<br><br />
Kalmogal's Glove<br><br />
VickSick camera<br></div>Tom Failurhttps://wiki.shartak.com/index.php?title=Charms&diff=21393Charms2010-02-27T22:35:14Z<p>Tom Failur: Only thing I'm not certain about is where each one is found</p>
<hr />
<div>Charms is the collective term for a group of items which, when in a person's possession, appear listed on their profile in italics under their character description.<br />
<br />
When clicked on the charm, which costs 0 AP, the following description is give:<br />
<br />
The [charm name] doesn't appear to actually ''do'' anything. Maybe just carrying it is sufficient if you believe in its power.<br />
<br />
Because of this ambiguous description there have been many theories put forward as to what each charm does. However, few have ever been backed up by empirical evidence.<br />
<br />
<br />
== Silver Skull Cross ==<br />
Found: Jungle<br />
Theorised effect(s): None<br />
Proven effect: Reduced chance of getting possessed. Exact figures unknown.<br />
<br />
== Rabbit Foot Charm ==<br />
Found: Jungle<br />
Theorised effect(s): None<br />
Proven effect: None<br />
<br />
== Parrot Feather Charm ==<br />
Found: Jungle<br />
Theorised effect(s): Reduced chance of animal attack, reduced chance of finding items when searching<br />
Proven effect: None<br />
<br />
== Monkey Claw Charm ==<br />
Found: Jungle<br />
Theorised effect(s): Increased chance of finding fruit/berries when searching trees/bushes<br />
Proven effect: None<br />
<br />
== Tiger Tooth Amulet ==<br />
Found: Jungle<br />
Theorised effect(s): Increased chance of critical hits, increased chance of weapon breakage<br />
Proven effect: None<br />
<br />
== Gold Hoop Earrings ==<br />
Found: Pirate trader only<br />
Theorised effect(s): None<br />
Proven effect: None<br />
<br />
== Wild Boar Tusk Necklace ==<br />
Found: Native traders only<br />
Theorised effect(s): None<br />
Proven effect: None<br />
<br />
== Bat Wing Earrings ==<br />
Found: Native traders only<br />
Theorised effect(s): None<br />
Proven effect: None<br />
<br />
<br />
== Other charm-like items ==<br />
=== Skulls===<br />
Skulls can be collected from dead bodies by natives with the headhunting skill. While these appear on profiles in the same manner as charms they are not usually included when discussing charms.<br />
<br />
===Special Items===<br />
A number of special items have been offered as prizes for player-made contests, at Simon's discretion. These items show up in the same manner as charms on a player's profile. Some can be used as weapons, while others are purely decorative.<br />
<br />
These items include:<br />
Spring X-Game I Cup<br />
Obsidian Spear<br />
Kalmogal's Glove<br />
VickSick camera</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Knights_of_the_IRC_Channel&diff=20708Knights of the IRC Channel2009-05-22T22:20:44Z<p>Tom Failur: /* Topics */</p>
<hr />
<div>{{clanbox_test|<br />
clan_name=Knights of the IRC Channel|open_to=everyone|<br />
clan_image=[[Image:Kotirc.png]]|<br />
clan_membership=Quite a few, and increasing all the time|<br />
clan_goals=Socialising and having a laugh|<br />
clan_recruit=Anyone who frequents the IRC channel|<br />
clan_contact=irc://irc.efnet.org/Shartak||sort_as=|<br />
}}<br />
<br />
Knights of the IRC Channel have been formed with the sole shameless mission of promoting use of the Shartak IRC channel. Membership is open to all IRC users/contributors.<br />
<br />
== How to get on IRC ==<br />
# You'll need a client, if you don't already have one. Windows users can use X-Chat (http://www.silverex.org/download/). NB. Use this link and not the official xchat website as otherwise you will only get a free trial version.<br />
# After you install and launch it, you'll see a window labeled "Server List".<br />
# Set the nick name(s) you want to be seen as. Then, click the "Add" button. Type in "Shartak", then click edit.<br />
# Replace "newserver/6667" with "irc.efnet.org".<br />
# Click the "Connect to this network at startup" check box.<br />
# Enter "#Shartak" in the "Channels to join" blank.<br />
# Then click "Close" and double click on the "Shartak" network you just added. <br />
<br />
== Events ==<br />
<br />
=== 5th October (or thereabouts) ===<br />
The challenge was to take Marvin's avatar, modify it in some way, and then use it as your own avatar on the official forum.<br />
It didn't take long for it to be noticed - http://forum.shartak.com/index.php?topic=778.0<br />
<br />
An image of all avatars used can be found here: [http://img149.imageshack.us/img149/8958/alljx2.jpg]<br />
<br />
== Topics ==<br />
<br />
Any of the channel operators can change the topic, and frequently someone makes a comment that is either amusing or can be deemed dubious when taken completely out of context. Here are some of the more memorable.<br />
<br />
{|<br />
||Date<br />
||Set by who?<br />
||Topic<br />
|-<br />
||2007.07.10<br />
||Spookey^<br />
||<lama_in> you need to rename med hut to derby morgue rofl<br />
|-<br />
||2007.07.17<br />
||Spookey^<br />
||<]lama[> my typo feels deeply offended<br />
|-<br />
||2007.07.22<br />
||Simon<br />
||Island life with backpacks<br />
|-<br />
||2007.07.24<br />
||]lama[<br />
||Island life with backpacks ...and giant spiders?<br />
|-<br />
||2007.07.29<br />
||^Simon^<br />
||Island life with backpacks ...and giant centipedes?<br />
|-<br />
||2007.07.29<br />
||]lama[<br />
||Island life with backpacks ...and giant centipedes or other venomous npcs?<br />
|-<br />
||2007.08.03<br />
||lama_no1<br />
||Island life with pancakes<br />
|-<br />
||2007.08.04<br />
||lama_no1<br />
||Island life with backpacks full of pancakes<br />
|-<br />
||2007.08.07<br />
||lama_no1<br />
||...it used to sit naked in the fridge<br />
|-<br />
||2007.08.10<br />
||Spookey^<br />
||ASK NOT WHAT SHARTAK CAN DO FOR YOU, BUT WHAT YOU CAN DO FOR SHARTAK<br />
|-<br />
||2007.10.06<br />
||Spookey^<br />
||* Simon^ hides behind Spookey^, "Kilshrek, take his brains.. they're tastier than mine"<br />
|-<br />
||2007.10.07<br />
||Spookey^<br />
||<Kilshrek> the only good pr0n is blonde pr0n<br />
|-<br />
||2007.10.07<br />
||lama_no1<br />
||<lama_no1> great now we're all perverts, thanks simon<br />
|-<br />
||2007.10.07<br />
||^Simon^<br />
||<foof> I went down again / will blow my bullets tomorrow<br />
|-<br />
||2007.10.08<br />
||foof<br />
||<Lexy> I read my cereal packet sometimes<br />
|-<br />
||2007.10.11<br />
||^Simon^<br />
||<Spookey^> The deer is 'serviced', lama! // Just wait until I service the lama!<br />
|-<br />
||2007.10.12<br />
||^Simon^<br />
||<lama_no1> you mean these potatoes can see my underwear?<br />
|-<br />
||2007.10.12<br />
||^Simon^<br />
||<Spookey^> being tagged as a 'pervert' is cool!<br />
|-<br />
||2007.10.13<br />
||Spookzzzz<br />
||<Armadox> I'm no hero, I'm an asshole and I hate people..<br />
|-<br />
||2007.10.15<br />
||lamarb<br />
||<Spookey^> I got Billy hot on my ass!<br />
|-<br />
||2007.10.16<br />
||lamaway<br />
||<Spookey^> I like to try different occasionally<br />
|-<br />
||2007.10.18<br />
||Spookey^<br />
||<Armadox> I've been fiddling with it for a while.<br />
|-<br />
||2007.10.19<br />
||lama_no8<br />
||<crashbot> ANAGRAM: ANAL RETURN? (20 points)<br />
|-<br />
||2007.11.06<br />
||^Simon^<br />
||<Armadox> If I could timetravel I'd probably touch myself.. hell why not.<br />
|-<br />
||2007.11.06<br />
||lama_no1<br />
||<Spookey^> Shargle-hex 9 pwns shield!<br />
|-<br />
||2008.1.21<br />
||lama_no1<br />
||^Simon^: Yeah, TheMalice is busy having sex in a barn with lama and CowNose is resizing Tom's big ones.. <br />
|-<br />
||2008.08.15<br />
||Spookey^<br />
||SkullFace slaps Spookey with a cannibal war club "STFU, we're watching!"<br />
|-<br />
||2009.5.22<br />
||SkullFace<br />
||"TomFailur> hmm my pussy smells slightly of cinammon | AliceBeth> Really? You get that too?"<br />
|}</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Character_classes&diff=17604Character classes2008-02-05T20:50:07Z<p>Tom Failur: /* Scientist */ Check your spelling :)</p>
<hr />
<div>{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
There are nine '''character classes''' in Shartak, and for each character the player must choose one when they begin playing. Each class is capable of having a similar game experience, but there are some differences in mechanics and abilities which lead to unique playing styles.<br />
<br />
The classes have different [[HP|hit points (HP)]] limits, [[Items|starting inventories]], and [[Skills|skill]] opportunities. Characters in all classes begin the game with 175 [[AP|action points (AP)]] and regenerate one action point every 20 minutes. Scouts and explorers regenerate AP until they have 80, while 75 is the AP regeneration limit for all other characters.<br />
<br />
== Native classes ==<br />
Natives are the original inhabitants of Shartak. They dwell in three villages deep in the jungle: [[Dalpok]], [[Raktam]], and [[Wiksik]]. All natives can understand one another and use items such as [[blowpipe]]s and [[healing herbs]] by default.<br />
<br />
=== Scout ===<br />
:''Tracking the outsiders all the way home'' / New ''I'm tracking those outsiders all the way to their camp.''<br />
*50 HP<br />
*80 AP (maximum)<br />
*Starts in a native [[camp]]<br />
*Can learn ''[[trailblazing]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Four healing herbs<br />
*Gourd of water<br />
*Bunch of tasty berries<br />
<br />
=== Warrior ===<br />
:''I just want to fight those outsiders'' / New ''I'll poison those darn outsiders with my blowpipe and darts.''<br />
*60 HP<br />
*75 AP (maximum)<br />
*Starts in a native [[camp]] <br />
*Can learn ''[[blowpipe training]]'' and ''[[advanced blowpipe training]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Four healing herbs<br />
*Blowpipe<br />
*Four poison darts<br />
<br />
=== Villager ===<br />
:''Just your average native'' / New ''I know how to handle animals and can find things that others can't.''<br />
*55 HP<br />
*75 AP (maximum)<br />
*Starts in a native [[camp]] <br />
*Can learn ''[[animal affinity]]'', ''[[scavenging]]'' and ''[[seance]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Five healing herbs<br />
*Banana<br />
*Mango<br />
<br />
=== Shaman ===<br />
:''One day, you too can bring spirits back'' / New ''Spirits don't bother me any more, I'll exorcise them!''<br />
*50 HP<br />
*75 AP (maximum)<br />
*Starts in a native [[camp]]<br />
*Can learn ''[[seance]]'' and ''[[exorcism]]'' and ''[[Spirit Summoning]]'' and ''[[Malevolence]]''.<br />
<br />
Starting inventory:<br />
*Machete<br />
*Dagger<br />
*Parrot feather charm<br />
*Four healing herbs<br />
<br />
== Outsider classes ==<br />
Outsiders are newcomers to Shartak. They have established coastal settlements at [[Derby]], [[Durham]], and [[York]]. A group of pirates have also begun to roam the island, using their [[shipwreck]] as their camp. All outsiders can understand one another and use items such as [[rifle]]s, [[GPS unit]]s and [[first aid kit]]s by default.<br />
<br />
=== Explorer ===<br />
:''Was it left at that tree or right?'' / New ''Blazing trails across the island, that's me!''<br />
*50 HP<br />
*80 AP (maximum)<br />
*Starts in an outsider [[camp]] <br />
*Can learn ''[[trailblazing]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Four first aid kits<br />
*GPS unit<br />
*Bottle of water<br />
<br />
=== Soldier ===<br />
:''Weapons are my area of expertise'' / New ''Firearms are my area of expertise so watch out.''<br />
*60 HP<br />
*75 AP (maximum)<br />
*Starts in an outsider [[camp]] <br />
*Can learn ''[[firearms training]]'' and ''[[advanced firearms training]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Partially-loaded rifle<br />
*Three bullets<br />
*Four first aid kits<br />
<br />
=== Settler ===<br />
:''Just your average outsider'' / New ''I'm good at handling animals and scavenging supplies.''<br />
*55 HP<br />
*75 AP (maximum)<br />
*Starts in an outsider [[camp]] <br />
*Can learn ''[[animal affinity]]'', ''[[scavenging]]'' and ''[[seance]]''<br />
<br />
Starting inventory:<br />
*Machete<br />
*Bottle of beer<br />
*Piece of driftwood<br />
*Five first aid kits<br />
<br />
=== Scientist ===<br />
:''Don't try to get technical with me'' / New ''I'm good at healing in an emergency, and know when others are wounded.''<br />
*50 HP<br />
*75 AP (maximum)<br />
*Starts in an outsider [[camp]] <br />
*Can learn ''[[advanced triage]]'' and ''[[emergency first aid]]''.<br />
<br />
Starting inventory:<br />
*Machete<br />
*Four first aid kits<br />
*Two pieces of driftwood<br />
<br />
=== Pirate ===<br />
:''Me ship hit rocks an' now I be stranded on th' isle, arrr.''<br />
*65 HP<br />
*75 AP (maximum)<br />
*Starts at the [[shipwreck]]<br />
<br />
Starting inventory:<br />
*Cutlass<br />
*Two first aid kits<br />
*Gem<br />
*Two bottles of rum<br />
*Silver skull cross<br />
<br />
[[Category:Glossary]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Knights_of_the_IRC_Channel&diff=17259Knights of the IRC Channel2008-01-21T21:13:44Z<p>Tom Failur: /* Topics */</p>
<hr />
<div>{{Clanbox|<br />
clan_name=Knights of the IRC Channel|open_to=everyone|<br />
clan_image=[[Image:Kotirc.png]]|<br />
clan_membership=Quite a few, and increasing all the time|<br />
clan_goals=Socialising and having a laugh|<br />
clan_recruit=Anyone who frequents the IRC channel|<br />
clan_contact=irc://irc.efnet.org/Shartak||sort_as=|<br />
}}<br />
<br />
Knights of the IRC Channel have been formed with the sole shameless mission of promoting use of the Shartak IRC channel. Membership is open to all IRC users/contributors.<br />
<br />
== How to get on IRC ==<br />
# You'll need a client, if you don't already have one. Windows users can use X-Chat (http://www.silverex.org/download/). NB. Use this link and not the official xchat website as otherwise you will only get a free trial version.<br />
# After you install and launch it, you'll see a window labeled "Server List".<br />
# Set the nick name(s) you want to be seen as. Then, click the "Add" button. Type in "Shartak", then click edit.<br />
# Replace "newserver/6667" with "irc.efnet.org".<br />
# Click the "Connect to this network at startup" check box.<br />
# Enter "#Shartak" in the "Channels to join" blank.<br />
# Then click "Close" and double click on the "Shartak" network you just added. <br />
<br />
== Events ==<br />
<br />
=== 5th October (or thereabouts) ===<br />
The challenge was to take Marvin's avatar, modify it in some way, and then use it as your own avatar on the official forum.<br />
It didn't take long for it to be noticed - http://forum.shartak.com/index.php?topic=778.0<br />
<br />
An image of all avatars used can be found here: [http://img149.imageshack.us/img149/8958/alljx2.jpg]<br />
<br />
== Topics ==<br />
<br />
Any of the channel operators can change the topic, and frequently someone makes a comment that is either amusing or can be deemed dubious when taken completely out of context. Here are some of the more memorable.<br />
<br />
{|<br />
||Date<br />
||Set by who?<br />
||Topic<br />
|-<br />
||2007.07.10<br />
||Spookey^<br />
||<lama_in> you need to rename med hut to derby morgue rofl<br />
|-<br />
||2007.07.17<br />
||Spookey^<br />
||<]lama[> my typo feels deeply offended<br />
|-<br />
||2007.07.22<br />
||Simon<br />
||Island life with backpacks<br />
|-<br />
||2007.07.24<br />
||]lama[<br />
||Island life with backpacks ...and giant spiders?<br />
|-<br />
||2007.07.29<br />
||^Simon^<br />
||Island life with backpacks ...and giant centipedes?<br />
|-<br />
||2007.07.29<br />
||]lama[<br />
||Island life with backpacks ...and giant centipedes or other venomous npcs?<br />
|-<br />
||2007.08.03<br />
||lama_no1<br />
||Island life with pancakes<br />
|-<br />
||2007.08.04<br />
||lama_no1<br />
||Island life with backpacks full of pancakes<br />
|-<br />
||2007.08.07<br />
||lama_no1<br />
||...it used to sit naked in the fridge<br />
|-<br />
||2007.08.10<br />
||Spookey^<br />
||ASK NOT WHAT SHARTAK CAN DO FOR YOU, BUT WHAT YOU CAN DO FOR SHARTAK<br />
|-<br />
||2007.10.06<br />
||Spookey^<br />
||* Simon^ hides behind Spookey^, "Kilshrek, take his brains.. they're tastier than mine"<br />
|-<br />
||2007.10.07<br />
||Spookey^<br />
||<Kilshrek> the only good pr0n is blonde pr0n<br />
|-<br />
||2007.10.07<br />
||lama_no1<br />
||<lama_no1> great now we're all perverts, thanks simon<br />
|-<br />
||2007.10.07<br />
||^Simon^<br />
||<foof> I went down again / will blow my bullets tomorrow<br />
|-<br />
||2007.10.08<br />
||foof<br />
||<Lexy> I read my cereal packet sometimes<br />
|-<br />
||2007.10.11<br />
||^Simon^<br />
||<Spookey^> The deer is 'serviced', lama! // Just wait until I service the lama!<br />
|-<br />
||2007.10.12<br />
||^Simon^<br />
||<lama_no1> you mean these potatoes can see my underwear?<br />
|-<br />
||2007.10.12<br />
||^Simon^<br />
||<Spookey^> being tagged as a 'pervert' is cool!<br />
|-<br />
||2007.10.13<br />
||Spookzzzz<br />
||<Armadox> I'm no hero, I'm an asshole and I hate people..<br />
|-<br />
||2007.10.15<br />
||lamarb<br />
||<Spookey^> I got Billy hot on my ass!<br />
|-<br />
||2007.10.16<br />
||lamaway<br />
||<Spookey^> I like to try different occasionally<br />
|-<br />
||2007.10.18<br />
||Spookey^<br />
||<Armadox> I've been fiddling with it for a while.<br />
|-<br />
||2007.10.19<br />
||lama_no8<br />
||<crashbot> ANAGRAM: ANAL RETURN? (20 points)<br />
|-<br />
||2007.11.06<br />
||^Simon^<br />
||<Armadox> If I could timetravel I'd probably touch myself.. hell why not.<br />
|-<br />
||2007.11.06<br />
||lama_no1<br />
||<Spookey^> Shargle-hex 9 pwns shield!<br />
|-<br />
||2008.1.21<br />
||lama_no1<br />
||^Simon^: Yeah, TheMalice is busy having sex in a barn with lama and CowNose is resizing Tom's big ones.. }</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=17039User:Tom Failur2008-01-10T20:45:52Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Ex-co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who now wanders the island in search of things to amuse or entertain him. The first person to kill Santa in 2007.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who was until recently part of the Derby Privateers. He is now a member of the Derby Rangers.<br />
<br />
<br />
'''{{profile|10579|Tlotzin}}:'''Aztec warrior who is on Shartak for some unexplained reason.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=17036User:Tom Failur2008-01-10T10:00:28Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Ex-co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who is now an ex-mercenary. The first person to kill Santa in 2007.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who was until recently part of the Derby Privateers. He is now a member of the Derby Rangers.<br />
<br />
<br />
'''{{profile|10579|Tlotzin}}:'''Aztec warrior who is on Shartak for some unexplained reason.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User_talk:The_money_guy&diff=16809User talk:The money guy2007-12-23T12:20:49Z<p>Tom Failur: </p>
<hr />
<div>I am a usual york citizen who earns heaps of money by traveling upstream and harvesting mango juice and traveling all the way back down to york and sell's it at the trader's hut for 1 gp a bottle. It may not seem like much, but in the long run it earns you a heap of money!<br />
<br />
Why do you keep removing pages from the wiki?</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User_talk:Tom_Failur&diff=16679User talk:Tom Failur2007-12-17T21:23:08Z<p>Tom Failur: </p>
<hr />
<div>Is there anybody out there?<br />
<br />
Perhaps you mean, "Is there anybody in here?"<br />
<br />
Actually, no. It was a referece to a Pink Floyd song but don't worry, I didn't expect anyone to get it.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User_talk:Tom_Failur&diff=16677User talk:Tom Failur2007-12-17T20:11:16Z<p>Tom Failur: </p>
<hr />
<div>Is there anybody out there?</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=16676User:Tom Failur2007-12-17T20:10:59Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Ex-co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who is now an ex-mercenary. The first person to kill Santa in 2007.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who has now joined up with [[1st Derby Privateers]].<br />
<br />
<br />
<br />
'''{{profile|10579|Tlotzin}}:'''Aztec warrior who is on Shartak for some unexplained reason.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Santa_Claus&diff=16675Santa Claus2007-12-17T20:10:11Z<p>Tom Failur: </p>
<hr />
<div>Every year around Christmas, Santa Claus visits Shartak and gives presents to outsiders and natives who come to his grotto at {{GPS|70|319|26|384}}. Santa and his two elves stay for a few days and then they leave as suddenly as the appeared. <br />
<br />
Details of Santa's first appearance in 2006 were recorded in the [[Shartak_Financial_Times/Issue_001#Christmas_Inflation_causes_Concern|Shartak Financial Times]].<br />
<br />
Rumors of Santa's forthcoming appearance in 2007 have caused a crowd to gather in the grotto, but as of 2007-12-13 Santa has not yet been seen.<br />
<br />
<br />
Update: Santa appeared but was killed shortly after his appearance by [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]. He was also killed by kkk and SOS. Causing much aggrevation to those who had not yet asked for gifts.<br />
<br />
Santa gives out gifts via the use of an "Ask for gift" button. Those who Santa deems have behaved well are given better gifts than those who have been naughty. There have been rumours that the very good recieve the legendary Heavy Sword.<br />
<br />
[[User:Pokeylittlepuppy|Pokeylittlepuppy]] 00:47, 17 December 2007 (UTC)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Kraken_Hunters&diff=15989Kraken Hunters2007-10-10T18:49:41Z<p>Tom Failur: </p>
<hr />
<div>{|width="700px" cellpadding="5" align="center"<br />
|-<br />
| colspan="2" style="background: LightSeaGreen; color: Black;"|<br />
'''KRAKEN'''<br />
|-<br />
| style="width: 45%" |<br />
Below the thunders of the upper deep;<br><br />
Far far beneath in the abysmal sea,<br><br />
His ancient, dreamless, uninvaded sleep<br><br />
The Kraken sleepeth: faintest sunlights flee<br><br />
About his shadowy sides; above him swell<br><br />
Huge sponges of millennial growth and height;<br><br />
And far away into the sickly light,<br><br />
From many a wondrous grot and secret cell<br><br />
Unnumber'd and enormous polypi<br><br />
Winnow with giant arms the slumbering green.<br><br />
There hath he lain for ages, and will lie<br><br />
Battening upon huge seaworms in his sleep,<br><br />
Until the latter fire shall heat the deep;<br><br />
Then once by man and angels to be seen,<br><br />
In roaring he shall rise and on the surface die.<br><br />
<br />
<br />
'The Kraken' by Alfred, Lord Tennyson<br />
| [[Image:Kraken-hunters-02.jpg]]<br />
|-<br />
||<br />
|-<br />
| colspan="2" style="background: LightSeaGreen; color: Black;"|<br />
'''KRAKEN HUNTERS'''<br />
|-<br />
| colspan="2"|<br />
The [http://www.shartak.com/clanview.cgi?id=233 Kraken Hunters] are a clan of Shartak islanders who hunt the notorious [[animals|giant squid]] that live in the [[Water (deep)#Water_.28deep.29|deep water]] around the island. When a Kraken sighting is reported the clan members come together to defeat their foe. When the hunt is complete they go about their separate lives. The clan is open to everyone regardless of ethnic origin.<br />
|}<br />
<br />
{|width="700px" cellpadding="5" align="center"<br />
|-<br />
| colspan="3" style="background: LightSeaGreen; color: Black;"|<br />
'''HUNT RECORDS'''<br />
|-<br />
| style="align:left; width: 25%" |''Date''<br />
| style="align:left; width: 25%" |''Location''<br />
| style="align:left; width: 50%" |''Hunters'' <br />
|-<br />
| style="align:left; width: 25%" |14th September 2007<br />
| style="align:left; width: 25%" |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70523&cy=26399 SE Unity Island]<br />
| style="align:left; width: 50%" |[http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] (delivered final death blow), [http://tinyurl.com/3az6xy Dr. Livingstone] (squid bait), [[User:Skull Face|Skull Face]] (shark bait), [http://www.shartak.com/profile.cgi?id=1327 Tom Failur], [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] and [http://www.shartak.com/profile.cgi?id=10489 Kissing Mantis].<br />
|-<br />
| style="align:left; width: 25%" |27th September 2007<br />
| style="align:left; width: 25%" |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70288&cy=26533 NE Shartak Island]<br />
| style="align:left; width: 50%" |[http://www.shartak.com/profile.cgi?id=1327 Tom Failur] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=5293 Kilshrek], [[User:Skull Face|Skull Face]], [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] and [http://www.shartak.com/profile.cgi?id=9802 Trader Oz] (squid lover).<br />
|-<br />
| style="align:left; width: 25%" |07th October 2007<br />
| style="align:left; width: 25%" |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70109&cy=26434 N of Derby]<br />
| style="align:left; width: 50%" |[[User:Skull Face|Skull Face]] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] (squid bait), [http://www.shartak.com/profile.cgi?id=1327 Tom Failur] (only hit the squid once), [http://www.shartak.com/profile.cgi?id=5293 Kilshrek] (squid bait), [http://tinyurl.com/3az6xy Dr. Livingstone], [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher], [http://www.shartak.com/profile.cgi?id=594 Spookey69] (squid bait), [http://www.shartak.com/profile.cgi?id=1662 Roger Wilco] and [http://www.shartak.com/profile.cgi?id=8423 Glenn Danzig] (squid bait).<br />
|}<br />
<br />
[[category:Clans]]<br />
[[category:Clans for everyone]]<br />
[[category:Officially recognized clans]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=15024User:Tom Failur2007-07-10T13:20:41Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Ex-co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who is now an ex-mercenary.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who has now joined up with [[1st Derby Privateers]].<br />
<br />
<br />
<br />
'''{{profile|10579|Tlotzin}}:'''Aztec warrior who is on Shartak for some unexplained reason.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:The_Yorkman/Issue_016&diff=12983Talk:The Yorkman/Issue 0162007-03-05T10:51:58Z<p>Tom Failur: /* Winners and Losers */</p>
<hr />
<div>==Discussion==<br />
Discuss the articles in this issue here. Although, be nice, or we may be forced to liberally splatter your comments with asterisks!<br />
<br />
===Winners and Losers===<br />
Very interesting to see the statistics. The defenders did get their act together towards the end, but that was after Kjendlie spending several days constantly dead. Well done to all involved. Oh and I love the line "We’re not going to say, because, well, we fear for our lives." Pure genius.--[[User:Tom Failur|Tom Failur]] 10:50, 5 March 2007 (UTC)<br />
<br />
===Elections to be Held in Durham===<br />
<br />
We, the Pistoleers resent the way this case is covered in The Yorkman. We have in no way bowed to the nationalists. The are only two reasons why we have agreed to take part in this election. First, to stop the violence in Durham. Second, to give the people of Durham a chance to show, that they agree on the Pistoleers ideal of a free, friendly and open Durham, as opposed to the aggressive isolationist approach, put forth by Nathan Hale and his compadres. We are sure, that the election will favor a liberal openminded candidate.<br />
<br />
We have in no way "agreed in principle to all of their demands", we have just grown tired with being called puppets of every bogeyman group on Shartak and being deemed killers and executioners. The election will show, that the ideals of the Pistoleers, is the ideals of Durham. - Dennis Kuijt, Feb 5th<br />
<br />
===Trouble Out East===<br />
===York Alliance Accused of ‘Nationalist Leanings’===<br />
===Privateers Place Bounty on Kahuni===<br />
===Colonial Militia Leave York Alliance===<br />
===Derbians Die! Defenders Plant Garden===<br />
Cool, Jack's flower pot got a special mention. Too bad someone chopped it down and broke Jack's heart. -[[User:elegost55|elegost55]]<br />
<br />
===Pirate Defence Force May Reform===<br />
<br />
Keep an eye out for us. Expect a newer, bigger, shinier and sharper PDF to form some time soon. [[User:Rozen|Rozen]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:The_Yorkman/Issue_016&diff=12982Talk:The Yorkman/Issue 0162007-03-05T10:50:33Z<p>Tom Failur: /* Winners and Losers */</p>
<hr />
<div>==Discussion==<br />
Discuss the articles in this issue here. Although, be nice, or we may be forced to liberally splatter your comments with asterisks!<br />
<br />
===Winners and Losers===<br />
Very interesting to see the statistics. The defenders did get their act together towards the end, but that was after Kjendlie spending several days constantly dead. Well done to all involved.--[[User:Tom Failur|Tom Failur]] 10:50, 5 March 2007 (UTC)<br />
<br />
===Elections to be Held in Durham===<br />
<br />
We, the Pistoleers resent the way this case is covered in The Yorkman. We have in no way bowed to the nationalists. The are only two reasons why we have agreed to take part in this election. First, to stop the violence in Durham. Second, to give the people of Durham a chance to show, that they agree on the Pistoleers ideal of a free, friendly and open Durham, as opposed to the aggressive isolationist approach, put forth by Nathan Hale and his compadres. We are sure, that the election will favor a liberal openminded candidate.<br />
<br />
We have in no way "agreed in principle to all of their demands", we have just grown tired with being called puppets of every bogeyman group on Shartak and being deemed killers and executioners. The election will show, that the ideals of the Pistoleers, is the ideals of Durham. - Dennis Kuijt, Feb 5th<br />
<br />
===Trouble Out East===<br />
===York Alliance Accused of ‘Nationalist Leanings’===<br />
===Privateers Place Bounty on Kahuni===<br />
===Colonial Militia Leave York Alliance===<br />
===Derbians Die! Defenders Plant Garden===<br />
Cool, Jack's flower pot got a special mention. Too bad someone chopped it down and broke Jack's heart. -[[User:elegost55|elegost55]]<br />
<br />
===Pirate Defence Force May Reform===<br />
<br />
Keep an eye out for us. Expect a newer, bigger, shinier and sharper PDF to form some time soon. [[User:Rozen|Rozen]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=1st_Derby_Privateers&diff=125781st Derby Privateers2007-02-07T22:32:19Z<p>Tom Failur: /* The Crewmen */</p>
<hr />
<div>{{Clanbox|<br />
clan_name=1st Derby Privateers|<br />
official_id=101|<br />
open_to=everyone|<br />
clan_image=http://www.running-wild.de/images/rwnet_adrian.gif|<br />
clan_leaders=[[User:RobZombie|RobZombie]] - Captain|<br />
clan_membership=See the list|<br />
clan_goals=To defend and improve Derby, trading, policing and a bit of roading are part of this.|<br />
clan_recruit=Ask [[User:RobZombie|RobZombie]] in game or in discussion|<br />
clan_contact=http://derby.jconserv.net/index.php|<br />
sort_as=<br />
}}<br />
<br />
Captain Zombie was a pirate once, and a damn good one. Doing his heroic tales a severe unjustice, we will skip to more recent times. He was such a good pirate that the English had him exiled from the world, to live his life on Shartak. Why? So he didn't piss off the French and cause ANOTHER war, that's why. <br />
<br />
For many months he wandered the jungle, until he found Derby. The place was peaceful...until the gunshots split the night. There were no guardians of Derby! No police? He wrote to Queen Lizzy and asked for funding to start up this colonial police force, he recieved it and quickly formed the Derby Privateers, enemy of the murderers and allies of the peace. <br />
<br />
The freelance guardians of Derby soon joined him, followed by the new lads and lasses off the boats and soon the Privateers grew in number to become a truly powerful force. The Privateers allied with the [[Derby Hospitallers]], [[Colonial Police]] and other police clans and soon they were recognised as being 'one of the lads' in police clan terms. <br />
<br />
*CLAN POLICY ON DISCUSSION PAGE<br />
<br />
==Wages==<br />
Aye, for every sucsessful task or attempted task, a sum of gold is awarded. Also, if equipment is needed for the task (such as a dagger) and you have no dagger, then some gold will be given towards said dagger.<br />
<br />
===HQ===<br />
Our Head Quarters is located a little south west of the Derby Ammo Hut and a little north east of the Medical Hut.<br />
<br />
==Shout!==<br />
The short term news;<br />
<br />
Rob Zombie ended a long standing alliance with the '''[[Colonial Police]]''' today. My reason; KJ is unfit to lead them, proven by his inability to act as a responsable policeman over the Merc Guild fiasco. I dont know if the alliance we had will ever be repaired. Either KJ will grow up, or Nighter will be made Chief of Police. (6th Feb)<br />
<br />
Also, new promotions. Congratulations to those newly promoted officers; ReikoLJ, Elegost55 and NewStudent.<br />
<br />
== The Crewmen ==<br />
* If at all possible, new members MUST go to the HQ as soon as or before joining - You will recieve a short briefing by Rob or you can ask another member who is present about the current missions.<br />
<br />
* Members who havent spoken to Rob, Guildmaster or Cthulhu will NOT be added to our crew list until they have. Until they are on the list below, you arent recognised as part of the crew. <br />
<br />
*All members, from the Mates to the Corporals, have an equal voice in the clan. your ideas will be taken seriously!<br />
<br />
*Guildmaster and Cthulhu are currently joint second in command, GM for dedication in the begining and Cthulhu for devotion to the wiki and forums. I won't be suprised if i give him ''my'' job soon...<br />
<br />
Privateer's Captain - [[User:RobZombie|RobZombie]]<br />
<br />
Captain's Hard Rockin' First Mate - [[User:Guildmaster|Guildmaster]]<br />
<br />
Hard Rockin' Master Sergeant - [[User:Cthulhu|Cthulhu]]<br />
<br />
Hard Rockin' Mates:<br />
<br />
Sergeant at Arms - [[User:ReikoLJ|ReikoLJ]]<br />
<br />
Sergeant - [[User:Elegost55|Elegost55]]<br />
<br />
Sergeant - <br />
<br />
Sergeant's Mates:<br />
<br />
Corporal - [[User:Relixa|Relixa]]<br />
<br />
Corporal - [[User:Nathan Slow|Nathan Slow]]<br />
<br />
Corporal - [[User:NewStudent|NewStudent]]<br />
<br />
Corporal - [[User:Tom Failur|Tommy Atkins]]<br />
<br />
Lance Corporals:<br />
<br />
Special Corporals (Kind of like Deputy cops):<br />
<br />
[[User:Spitfire|Spitfire]]<br />
<br />
[[User:LiAnNaSu2|LiAnNaSu2]]<br />
<br />
[[User:krazykushluk|krazykushluk]]<br />
<br />
==Death List - Current Clan Enemies==<br />
These are the people and factions that we mean harm to at the moment. Please follow the links to see the appropriote lists of enemies, as they are getting to big to put on this page and I feel they should be broken down into categories. This also enables other clans to link to these pages for their own uses if they so wish, but ultimately, these pages are the works of the '''1st Derby Privateers''' and we would appreciate it if people refrain from editing them. If any person feels the need for an update to these pages, please notify us through a personal message or on our forum. Thankyou. [[User:Cthulhu|Cthulhu]] <br />
<BR><BR><br />
*'''[[:1st Derby Privateers - Wanted Natives Page]]'''<br />
*'''[[:1st Derby Privateers - Wanted Outsiders Page]]'''<br />
<br />
<br />
<br />
==Alliances/Friendlies==<br />
* '''[[Derby Hospitallers]]''' - For whom we said we'd no longer target all Yorkers for and whom are our fellow Derby protectors. Our closest ally, not just geographicaly, we share a forum and are as thick as thieves if i say so myself. <br />
* '''[[Durham Pistoleers]]''' - A fellow police force, and a pro-pirate one.<br />
* '''[[Mercenary's Guild]]''' - Contract killers who can hold thier drink as good as any pirate. Dont kill them unless you know why they kill.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=1st_Derby_Privateers&diff=125771st Derby Privateers2007-02-07T22:31:46Z<p>Tom Failur: /* The Crewmen */</p>
<hr />
<div>{{Clanbox|<br />
clan_name=1st Derby Privateers|<br />
official_id=101|<br />
open_to=everyone|<br />
clan_image=http://www.running-wild.de/images/rwnet_adrian.gif|<br />
clan_leaders=[[User:RobZombie|RobZombie]] - Captain|<br />
clan_membership=See the list|<br />
clan_goals=To defend and improve Derby, trading, policing and a bit of roading are part of this.|<br />
clan_recruit=Ask [[User:RobZombie|RobZombie]] in game or in discussion|<br />
clan_contact=http://derby.jconserv.net/index.php|<br />
sort_as=<br />
}}<br />
<br />
Captain Zombie was a pirate once, and a damn good one. Doing his heroic tales a severe unjustice, we will skip to more recent times. He was such a good pirate that the English had him exiled from the world, to live his life on Shartak. Why? So he didn't piss off the French and cause ANOTHER war, that's why. <br />
<br />
For many months he wandered the jungle, until he found Derby. The place was peaceful...until the gunshots split the night. There were no guardians of Derby! No police? He wrote to Queen Lizzy and asked for funding to start up this colonial police force, he recieved it and quickly formed the Derby Privateers, enemy of the murderers and allies of the peace. <br />
<br />
The freelance guardians of Derby soon joined him, followed by the new lads and lasses off the boats and soon the Privateers grew in number to become a truly powerful force. The Privateers allied with the [[Derby Hospitallers]], [[Colonial Police]] and other police clans and soon they were recognised as being 'one of the lads' in police clan terms. <br />
<br />
*CLAN POLICY ON DISCUSSION PAGE<br />
<br />
==Wages==<br />
Aye, for every sucsessful task or attempted task, a sum of gold is awarded. Also, if equipment is needed for the task (such as a dagger) and you have no dagger, then some gold will be given towards said dagger.<br />
<br />
===HQ===<br />
Our Head Quarters is located a little south west of the Derby Ammo Hut and a little north east of the Medical Hut.<br />
<br />
==Shout!==<br />
The short term news;<br />
<br />
Rob Zombie ended a long standing alliance with the '''[[Colonial Police]]''' today. My reason; KJ is unfit to lead them, proven by his inability to act as a responsable policeman over the Merc Guild fiasco. I dont know if the alliance we had will ever be repaired. Either KJ will grow up, or Nighter will be made Chief of Police. (6th Feb)<br />
<br />
Also, new promotions. Congratulations to those newly promoted officers; ReikoLJ, Elegost55 and NewStudent.<br />
<br />
== The Crewmen ==<br />
* If at all possible, new members MUST go to the HQ as soon as or before joining - You will recieve a short briefing by Rob or you can ask another member who is present about the current missions.<br />
<br />
* Members who havent spoken to Rob, Guildmaster or Cthulhu will NOT be added to our crew list until they have. Until they are on the list below, you arent recognised as part of the crew. <br />
<br />
*All members, from the Mates to the Corporals, have an equal voice in the clan. your ideas will be taken seriously!<br />
<br />
*Guildmaster and Cthulhu are currently joint second in command, GM for dedication in the begining and Cthulhu for devotion to the wiki and forums. I won't be suprised if i give him ''my'' job soon...<br />
<br />
Privateer's Captain - [[User:RobZombie|RobZombie]]<br />
<br />
Captain's Hard Rockin' First Mate - [[User:Guildmaster|Guildmaster]]<br />
<br />
Hard Rockin' Master Sergeant - [[User:Cthulhu|Cthulhu]]<br />
<br />
Hard Rockin' Mates:<br />
<br />
Sergeant at Arms - [[User:ReikoLJ|ReikoLJ]]<br />
<br />
Sergeant - [[User:Elegost55|Elegost55]]<br />
<br />
Sergeant - <br />
<br />
Sergeant's Mates:<br />
<br />
Corporal - [[User:Relixa|Relixa]]<br />
<br />
Corporal - [[User:Nathan Slow|Nathan Slow]]<br />
<br />
Corporal - [[User:NewStudent|NewStudent]]<br />
<br />
Corporal - [[User:User:Tom Failur|Tommy Atkins]]<br />
<br />
Lance Corporals:<br />
<br />
Special Corporals (Kind of like Deputy cops):<br />
<br />
[[User:Spitfire|Spitfire]]<br />
<br />
[[User:LiAnNaSu2|LiAnNaSu2]]<br />
<br />
[[User:krazykushluk|krazykushluk]]<br />
<br />
==Death List - Current Clan Enemies==<br />
These are the people and factions that we mean harm to at the moment. Please follow the links to see the appropriote lists of enemies, as they are getting to big to put on this page and I feel they should be broken down into categories. This also enables other clans to link to these pages for their own uses if they so wish, but ultimately, these pages are the works of the '''1st Derby Privateers''' and we would appreciate it if people refrain from editing them. If any person feels the need for an update to these pages, please notify us through a personal message or on our forum. Thankyou. [[User:Cthulhu|Cthulhu]] <br />
<BR><BR><br />
*'''[[:1st Derby Privateers - Wanted Natives Page]]'''<br />
*'''[[:1st Derby Privateers - Wanted Outsiders Page]]'''<br />
<br />
<br />
<br />
==Alliances/Friendlies==<br />
* '''[[Derby Hospitallers]]''' - For whom we said we'd no longer target all Yorkers for and whom are our fellow Derby protectors. Our closest ally, not just geographicaly, we share a forum and are as thick as thieves if i say so myself. <br />
* '''[[Durham Pistoleers]]''' - A fellow police force, and a pro-pirate one.<br />
* '''[[Mercenary's Guild]]''' - Contract killers who can hold thier drink as good as any pirate. Dont kill them unless you know why they kill.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=12576User:Tom Failur2007-02-07T22:31:10Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who is now a mercenary.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who has now joined up with [[1st Derby Privateers]].</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=12575User:Tom Failur2007-02-07T22:30:15Z<p>Tom Failur: </p>
<hr />
<div>'''{{profile|1327|Tom Failur}}:'''Co-Leader of [[Mercenary's Guild]] and Butcher of York. A pirate who is now a mercenary.<br />
<br />
<br />
'''{{profile|7284|Tommy Atkins}}:'''A British soldier lost on the island of Shartak who has now joined up with [http://wiki.shartak.com/index.php/1st_Derby_Privateers The Derby Privateers].</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:The_Yorkman/Issue_006&diff=10816Talk:The Yorkman/Issue 0062006-11-02T17:37:24Z<p>Tom Failur: /* The Situation in York */</p>
<hr />
<div>==Discussion==<br />
Discuss the articles in this issue here. Although, be nice, or we may be forced to liberally splatter your comments with asterisks!<br />
<br />
<br />
===Invasion?===<br />
===Barricades on the Last Chance Highway===<br />
===Jolly Roger Gang Declare Derby Truce===<br />
"by accosting and neutralising any pirates they find in possesion of medical supplies with possible intent to abuse said supplies."- Futher proof that York and the Order would love to see the shipwreck void of needed supplies and having Pirates be their lackeys. The good men and women of the Shipwreck Know the Jolly Roger Gang's true goals, To give power to Shipwreck and it's peoples! signed--[[User:Michael edwards|Michael edwards]] 02:10, 1 November 2006 (UTC)<br />
<br />
Us, want the shipwreck to be void of supplies? Sounds about right. The fewer supplies you have, the less misery you can inflict upon innocent Yorkmen! -- [[User:The Order Of Patriots|The Order Of Patriots]] 18:11, 1 November 2006 (UTC)<br />
<br />
Oh, don't worry. They can have all the supplies they need. They can have 100 rifles each. Their only problem is actually finding York itself, so we're still safe for now. -[[User:Che|Che]] 03:41, 2 November 2006 (UTC)<br />
<br />
===The Situation in York===<br />
We can assure you that the Order of Patriots have no interest in the bickering of foreign tyrants. Our duty is to the people of Shartak alone and above all else. Does a letter of marque from any self-proclaimed king convey the right to pillage and plunder the homes and lives of honest working folk? The Order believe not. You can keep your 'loyalty' to your petty despot - we in the Order have far higher ideals to protect. -- [[User:The Order Of Patriots|The Order Of Patriots]] 18:11, 1 November 2006 (UTC)<br />
<br />
You would call the King of England a "petty despot" sirs? I believe that says it all. [[User:York Loyalists|York Loyalists]] 18:11, 1 November 2006 (UTC)<br />
<br />
Tell me this now. If the OoP and the CP did nothing, why did the pirates and mercs leave? They just got bored? Apparently so, because according to this article, they did nothing. Do I smell a York Civil War? Dear Lord, lets hope not. -[[User:Che|Che]] 03:37, 2 November 2006 (UTC)<br />
<br />
It says the Order of Patriots are nowhere to be seen when trouble arrives, not the CP. The CP merely do nothing to stop the OoP from treating York as their personal domain, their courage when faced with pirates isn't in doubt. It's the OoP that are the main problem. The question is not why the pirates and mercs left. It's why they arrived in the first place... -[[User:York Loyalists|York Loyalists]] 09:55, 2 November 2006 (UTC)<br />
<br />
The pirates arrived because they where crying over York being Anti-Pirate, which in turn, they have created it into an Anti-Pirate city. The mercs arrived when they where paid to attack York. -[[User:Che|Che]] 13:42, 2 November 2006 (UTC)<br />
<br />
Not true. The OoP has previously refused a peace treaty with the Scurvy Crew of the Hell-born Strumpet. Without may we add, any consultation with the rest of York. And there's at least one verified case of an unproved attack (on Arwedda) by an OoP activist- see their talk page. -[[User:York Loyalists|York Loyalists]] 14:55, 2 November 2006 (UTC)<br />
<br />
<br />
I cannot speak for the pirates but I can tell you why the mercs left. Because we were no longer being paid to be there. So we immediately ceased our killing and returned to our peaceful selves.--[[User:Tom Failur|Tom Failur]] 17:37, 2 November 2006 (UTC)<br />
<br />
===Patriots Honour Defenders of York===<br />
<br />
===Native Shamen May be to Blame for Wave of 'Unstoppable' Animals===<br />
===Ads===</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Third_Battle_of_York&diff=10798Third Battle of York2006-11-01T16:59:13Z<p>Tom Failur: /* Causes */</p>
<hr />
<div>== Causes ==<br />
<br />
The battle started when the Mercenary's Guild was hired to weed out the Order of Patriots by ex-member and co-founder Wojciech as he was leaving the island of Shartak. However this was not known to the public until after the general killing had stopped.<br />
<br />
== York's Response ==<br />
<br />
The Order of Patriots, an avowed enemy of the Guild, immediately put out a call to arms. The Colonial Police likewise called upon their allies for assistance. The Pirate Hunters and Shartak Rebel Forces joined the fray in response. The Derby Hospitallers' assistance was requested, but no official response was ever made. A number of unaligned Yorkmen rushed to assist in the defense of their home. The Royal Expedition declared its hospital in York to be safe haven for any combatants.<br />
<br />
== The Northern Threat ==<br />
<br />
Although never asked by the Guild the Scurvy Crew and the Jolly Roger Gang came down to join in what seemed like a full scale invasion. Angry at persecution by the Order of Patriots and the Pirate Hunters, the two groups moved down to York. However, Tyler Whitney, captain of the Scurvy Crew, specified that his crew was to attack only members of the Order of Patriots and the Pirate Hunters. The Jolly Roger Gang declared war against all of York.<br />
<br />
== The Battle ==<br />
<br />
The battle was hard fought, with both sides claiming to have inflicted significant casualties upon the other. Both sides launched verbal broadsides at their opponents in an attempt to claim the moral high ground. Attempted peace negotiations between the various groups failed.<br />
<br />
== The Conclusion ==<br />
<br />
In the end, the fighting simply wound down, coming to a halt. The Mercenaries' Guild proclaimed that it had fulfilled its contract and departed, declaring victory. Its opponents claimed that the mercenaries had actually been driven out. In the end, it is not clear who, if anyone, was victorious. If each side's reports are to be believed, the battle was costly for all involved.<br />
<br />
== Effects ==<br />
<br />
It is still too recent to say for certain what the effects of the conflict will be. It is almost certain that anti-pirate and anti-mercenary factions will gain strength in York. In the end, both sides appear to be satisfied with the outcome.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Third_Battle_of_York&diff=10797Third Battle of York2006-11-01T16:58:36Z<p>Tom Failur: /* The Northern Threat */</p>
<hr />
<div>== Causes ==<br />
<br />
The battle started when the Mercenary's Guild was hired to weed out the Order of Patriots by ex-member and co-founder Wojciech as he was leaving the island of Shartak.<br />
<br />
== York's Response ==<br />
<br />
The Order of Patriots, an avowed enemy of the Guild, immediately put out a call to arms. The Colonial Police likewise called upon their allies for assistance. The Pirate Hunters and Shartak Rebel Forces joined the fray in response. The Derby Hospitallers' assistance was requested, but no official response was ever made. A number of unaligned Yorkmen rushed to assist in the defense of their home. The Royal Expedition declared its hospital in York to be safe haven for any combatants.<br />
<br />
== The Northern Threat ==<br />
<br />
Although never asked by the Guild the Scurvy Crew and the Jolly Roger Gang came down to join in what seemed like a full scale invasion. Angry at persecution by the Order of Patriots and the Pirate Hunters, the two groups moved down to York. However, Tyler Whitney, captain of the Scurvy Crew, specified that his crew was to attack only members of the Order of Patriots and the Pirate Hunters. The Jolly Roger Gang declared war against all of York.<br />
<br />
== The Battle ==<br />
<br />
The battle was hard fought, with both sides claiming to have inflicted significant casualties upon the other. Both sides launched verbal broadsides at their opponents in an attempt to claim the moral high ground. Attempted peace negotiations between the various groups failed.<br />
<br />
== The Conclusion ==<br />
<br />
In the end, the fighting simply wound down, coming to a halt. The Mercenaries' Guild proclaimed that it had fulfilled its contract and departed, declaring victory. Its opponents claimed that the mercenaries had actually been driven out. In the end, it is not clear who, if anyone, was victorious. If each side's reports are to be believed, the battle was costly for all involved.<br />
<br />
== Effects ==<br />
<br />
It is still too recent to say for certain what the effects of the conflict will be. It is almost certain that anti-pirate and anti-mercenary factions will gain strength in York. In the end, both sides appear to be satisfied with the outcome.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Third_Battle_of_York&diff=10796Third Battle of York2006-11-01T16:55:52Z<p>Tom Failur: /* Causes */</p>
<hr />
<div>== Causes ==<br />
<br />
The battle started when the Mercenary's Guild was hired to weed out the Order of Patriots by ex-member and co-founder Wojciech as he was leaving the island of Shartak.<br />
<br />
== York's Response ==<br />
<br />
The Order of Patriots, an avowed enemy of the Guild, immediately put out a call to arms. The Colonial Police likewise called upon their allies for assistance. The Pirate Hunters and Shartak Rebel Forces joined the fray in response. The Derby Hospitallers' assistance was requested, but no official response was ever made. A number of unaligned Yorkmen rushed to assist in the defense of their home. The Royal Expedition declared its hospital in York to be safe haven for any combatants.<br />
<br />
== The Northern Threat ==<br />
<br />
The Mercenaries' Guild responded to the mass resistance in York by asking for assistance from the pirates at the shipwreck. Both major pirate clans, the Scurvy Crew and the Jolly Roger Gang, agreed to intervene. Angry at persecution by the Order of Patriots and the Pirate Hunters, the two groups moved down to York. However, Tyler Whitney, captain of the Scurvy Crew, specified that his crew was to attack only members of the Order of Patriots and the Pirate Hunters. The Jolly Roger Gang declared war against all of York.<br />
<br />
== The Battle ==<br />
<br />
The battle was hard fought, with both sides claiming to have inflicted significant casualties upon the other. Both sides launched verbal broadsides at their opponents in an attempt to claim the moral high ground. Attempted peace negotiations between the various groups failed.<br />
<br />
== The Conclusion ==<br />
<br />
In the end, the fighting simply wound down, coming to a halt. The Mercenaries' Guild proclaimed that it had fulfilled its contract and departed, declaring victory. Its opponents claimed that the mercenaries had actually been driven out. In the end, it is not clear who, if anyone, was victorious. If each side's reports are to be believed, the battle was costly for all involved.<br />
<br />
== Effects ==<br />
<br />
It is still too recent to say for certain what the effects of the conflict will be. It is almost certain that anti-pirate and anti-mercenary factions will gain strength in York. In the end, both sides appear to be satisfied with the outcome.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Order_of_Patriots&diff=10063Talk:Order of Patriots2006-09-10T19:28:14Z<p>Tom Failur: /* Mercenaries Guild */</p>
<hr />
<div>== Bounties ==<br />
<br />
To claim a bounty, post here. Use this format, to make life easier for us:<br />
<br />
[http://www.shartak.com/profile.cgi?id=242 Tyler Whitney] killed [http://www.shartak.com/profile.cgi?id=1327 Tom Failur] on 22 June<br />
<br />
===Recently Paid Bounties===<br />
(Bounties paid over two days ago will be deleted)<br />
<br />
===Bounty Complaints===<br />
''Where convicted felons protest their punishment. It's democracy in action, kids!''<br />
<br />
What the Hell did I do to you? I only kill outsiders for self defence. I did not deserve that bounty. I will be coming back to York soon, on a peaceful journey. I will hold no ill will to oden187, but please notify your members not to kill me again If I get killed again, I will show you my true essence of pirate combat. Understand? Captain Dan/Surgeon (A.K.A. Majestic[[User:Ninja|Ninja]])<br />
<br />
You didn't read our main page, then, I assume? We don't like pirates in York, even the ones who pretend to be peacable. Our duty is to the citizens of York, and we will protect them from pirates and other scum by any means. --Order of Patriots 18:11 28 June 2006<br />
<br />
Hell with you! Shartak is not rulled by anyone! What gives you the right to punish me for helping my group? You are not but a load of trigger happy butchers who claim to be protecting people! Patriots? I've seen monkeys with a more patriotic sense of duty. The Colonial Police are doing nothing but doing their jobs. I have nothing but respect for them as they do what they are supposed to do. Keep your friends, cause I'll be danm well closer... Captain Dan/Surgeon (A.K.A. Majestic[[User:Ninja|Ninja]])<br />
<br />
: We ''are'' the people! We're just a group of concerned citizens who wish to encourage responsible behavior in York. --Order of Patriots, 18:02, 29 June 2006<br />
<br />
<br />
== Thank you ==<br />
Yes it is I. The Butcher of York. I do love that title. I look forward to meeting all of you in-game. Now I'm off to butcher some more York-men.--[[User:Tom Failur|Tom Failur]] 10:28, 2 June 2006 (BST)<br />
<br />
<br />
==Mercenaries Guild==<br />
Hello OOP. I feel the persecution of the Mercenaries Guild is very unjust and un-patriotic. What reasons are there to promote the killing of Mercenaries? We work for money, not malicious intent and that means we could work for you or the CP.<br />
Why do you seek to harm us?--[[User:HVLD|HVLD]] 23:38, 7 July 2006 (UTC)<br />
<br />
Killing for money is a dastardly, criminal pursuit that has no place in a civilised society. The Order is trying to create and maintain a safe York where honest citizens need not live in fear of pirate attacks, terrorist outrages, or being killed ''simply because someone put money on their head.'' Also, as noted on our main page, the Guild has been implicated in pirate violence around York (to quote Tom Failur, the infamous 'Butcher of York' - "I will return to York and kill again, as I am ''being paid to do it.''"), and has undeniably been responsible for the prescence of several notorious pirates within our fair city. This is unnaceptable behaviour, and we wish to outlaw these barbaric practices from our province. --Order of Patriots, 13:11 8 July 2006<br />
<br />
"or being killed ''simply because someone put money on their head.''" is this not '''exactly''' the same as putting a bounty on someone's head for a reason or another? Even is something happened by accident, or otherwise was not intentional? Your contradiction is quite startling and shockingly "unacceptable"--[[User:HVLD|HVLD]] 18:12, 8 July 2006 (UTC)<br />
<br />
So you're not denying that Tom Failur was a Guild member, or that his rampages through York were Guild business, and specifically targeted those whom the Guild wanted dead? --Order of Patriots, 23:15 9 July 2006<br />
<br />
Bah, forgive my very, very late reply. I only just got my internet back.<br />
Anyway - no, I'm not denying Tom went on a rampage. Guild business? Yes, it was a job. People the Guild want dead? No, it was people our '''contractor''' wanted dead, not the MCG. But we are mercenaries. We do not hold a grudge against York or its people, but if someone pays us, we do their job. We don't cost alot (unless its especially hard) so many people can hire us. Could you please stop WBHazen from killing me - the MCG is '''not''' "anti-york", we are pro-hirer.--[[User:HVLD|HVLD]] 23:59, 8 September 2006 (UTC)<br />
<br />
<br />
I was being paid to kill those people so I killed them. Since the job has finished I have not harmed a single York citizen. I understand that you are dedicated to defending York so your hostility towards us is understandable. But you must understand that we are not a threat to you or citizens of York. So if you kill us surely you are no better than the murderers you wish to stop? We come to York with peaceful intent and we are killed by those who are trying to make the streets safe. Surely we can put our past disagreements behind us.--[[User:Tom Failur|Tom Failur]] 14:01, 10 September 2006 (UTC)<br />
<br />
Came with peaceful intent? You came and slaughtered all who stood within your way, as did several other guild members, such as Raffles. As you noted the Order is '''dedicated''' to defending the people of York. And allowing them to live in fear of being hunted down for the bounty on their heads hardly comes under that heading. We wish for York to become a safehaven for all the peoples of Shartak, which is exactly why we have to keep murderers, pillagers, and unprincipled thugs out of our town. --[[User:The Order Of Patriots|The Order Of Patriots]] 16:09, 10 September 2006 (UTC)<br />
<br />
Well I can see that you are never going to accept us as the buisinessmen that we are so I will be saying goodbye until the money brings us once agin back to York. I hope that if you ever are in need of extra muscle you won't hesitate to contact us. We will gladly accept. We don't bear grudges like you.--[[User:Tom Failur|Tom Failur]] 19:28, 10 September 2006 (UTC)<br />
<br />
== [http://en.wikipedia.org/wiki/Parley PARLEY!!]==<br />
[http://wiki.shartak.com/index.php/The_Scurvy_Crew_of_The_Hell-born_Strumpet The Scurvy Crew of the Hell-born Strumpet] be perplexed at the hostilities ye order directs towards pirates in general. Pirates be your outsider cousins, and the Scurvy Crew has never turned its wrathful gaze at any outsider group or village. Even though the possibility was considered after the 1st Dalpok Raid it was roundly rejected when the question was put to the crew. There were even some bottles thrown. More than usual... Therefore [http://www.shartak.com/profile.cgi?id=242 Captain Tyler Whitney] hereby invokes the right of [http://en.wikipedia.org/wiki/Parley Parley] set down by the pirates [http://en.wikipedia.org/wiki/Bartholomew_Roberts Roberts] and [http://en.wikipedia.org/wiki/Henry_Morgan Morgan] to negotiate the safe passage of members of the Scurvy Crew through York. This seems a simple enough matter to arrange, Yorkmen would allow the presence of pirates sailing under the Scurvy Crew's jolly roger in their village. If any member of the crew were found to have perpetrated an unprovoked assault on a citizen of York his name would be passed onto the Scurvy Crew so that he or she might be disciplined by the Captain. What say ye? Do we have an accord? -[http://www.shartak.com/profile.cgi?id=242 Captain Tyler Whitney]<br />
:Absolutely Not. We reserve the Right to strike at any pirate on the York Peninsula, in the water adjacent to the Peninsula, or in York itself. No pirate shall be safe on the York Peninsula, and any pirate sleeping in the city of York is just asking to be executed by us. We are everywhere, "the invisible power in York". So if any of your vermin feel the desire to travel this way for any reason: ''Don't''. Unless you also feel the desire to be shot and killed by solid York-made rifles, that is! --Order of Patriots, 01:45, 10 August 2006 (UTC)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=10040User:Tom Failur2006-09-10T14:36:08Z<p>Tom Failur: </p>
<hr />
<div>'''[http://www.shartak.com/profile.cgi?id=1327 Tom Failur]:'''Co-Leader of [http://wiki.shartak.com/index.php/Mercenary%27s_Guild Mercenary's Guild] and Butcher of York. A pirate who is now a mercenary.<br />
<br />
<br />
'''[http://www.shartak.com//profile.cgi?id=1449 Sir Charles Highgate]:'''A man who left his home land England to explore this uncivilised isle. He is a nobleman who wishes to decrease hostility towards the natives and expand his own knowlege.<br />
<br />
<br />
'''[http://www.shartak.com/profile.cgi?id=5445 Katcha]:'''A shaman in-training.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=10038User:Tom Failur2006-09-10T14:11:59Z<p>Tom Failur: </p>
<hr />
<div>'''[http://www.shartak.com/profile.cgi?id=1327 Tom Failur]:'''Co-Leader of [http://wiki.shartak.com/index.php/Mercenary%27s_Guild Mercenary's Guild] and Butcher of York<br />
<br />
<br />
'''[http://www.shartak.com//profile.cgi?id=1449 Sir Charles Highgate]:'''Explorer and nobleman</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=10037User:Tom Failur2006-09-10T14:02:02Z<p>Tom Failur: </p>
<hr />
<div></div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Order_of_Patriots&diff=10036Talk:Order of Patriots2006-09-10T14:01:21Z<p>Tom Failur: /* Mercenaries Guild */</p>
<hr />
<div>== Bounties ==<br />
<br />
To claim a bounty, post here. Use this format, to make life easier for us:<br />
<br />
[http://www.shartak.com/profile.cgi?id=242 Tyler Whitney] killed [http://www.shartak.com/profile.cgi?id=1327 Tom Failur] on 22 June<br />
<br />
===Recently Paid Bounties===<br />
(Bounties paid over two days ago will be deleted)<br />
<br />
===Bounty Complaints===<br />
''Where convicted felons protest their punishment. It's democracy in action, kids!''<br />
<br />
What the Hell did I do to you? I only kill outsiders for self defence. I did not deserve that bounty. I will be coming back to York soon, on a peaceful journey. I will hold no ill will to oden187, but please notify your members not to kill me again If I get killed again, I will show you my true essence of pirate combat. Understand? Captain Dan/Surgeon (A.K.A. Majestic[[User:Ninja|Ninja]])<br />
<br />
You didn't read our main page, then, I assume? We don't like pirates in York, even the ones who pretend to be peacable. Our duty is to the citizens of York, and we will protect them from pirates and other scum by any means. --Order of Patriots 18:11 28 June 2006<br />
<br />
Hell with you! Shartak is not rulled by anyone! What gives you the right to punish me for helping my group? You are not but a load of trigger happy butchers who claim to be protecting people! Patriots? I've seen monkeys with a more patriotic sense of duty. The Colonial Police are doing nothing but doing their jobs. I have nothing but respect for them as they do what they are supposed to do. Keep your friends, cause I'll be danm well closer... Captain Dan/Surgeon (A.K.A. Majestic[[User:Ninja|Ninja]])<br />
<br />
: We ''are'' the people! We're just a group of concerned citizens who wish to encourage responsible behavior in York. --Order of Patriots, 18:02, 29 June 2006<br />
<br />
<br />
== Thank you ==<br />
Yes it is I. The Butcher of York. I do love that title. I look forward to meeting all of you in-game. Now I'm off to butcher some more York-men.--[[User:Tom Failur|Tom Failur]] 10:28, 2 June 2006 (BST)<br />
<br />
<br />
==Mercenaries Guild==<br />
Hello OOP. I feel the persecution of the Mercenaries Guild is very unjust and un-patriotic. What reasons are there to promote the killing of Mercenaries? We work for money, not malicious intent and that means we could work for you or the CP.<br />
Why do you seek to harm us?--[[User:HVLD|HVLD]] 23:38, 7 July 2006 (UTC)<br />
<br />
Killing for money is a dastardly, criminal pursuit that has no place in a civilised society. The Order is trying to create and maintain a safe York where honest citizens need not live in fear of pirate attacks, terrorist outrages, or being killed ''simply because someone put money on their head.'' Also, as noted on our main page, the Guild has been implicated in pirate violence around York (to quote Tom Failur, the infamous 'Butcher of York' - "I will return to York and kill again, as I am ''being paid to do it.''"), and has undeniably been responsible for the prescence of several notorious pirates within our fair city. This is unnaceptable behaviour, and we wish to outlaw these barbaric practices from our province. --Order of Patriots, 13:11 8 July 2006<br />
<br />
"or being killed ''simply because someone put money on their head.''" is this not '''exactly''' the same as putting a bounty on someone's head for a reason or another? Even is something happened by accident, or otherwise was not intentional? Your contradiction is quite startling and shockingly "unacceptable"--[[User:HVLD|HVLD]] 18:12, 8 July 2006 (UTC)<br />
<br />
So you're not denying that Tom Failur was a Guild member, or that his rampages through York were Guild business, and specifically targeted those whom the Guild wanted dead? --Order of Patriots, 23:15 9 July 2006<br />
<br />
Bah, forgive my very, very late reply. I only just got my internet back.<br />
Anyway - no, I'm not denying Tom went on a rampage. Guild business? Yes, it was a job. People the Guild want dead? No, it was people our '''contractor''' wanted dead, not the MCG. But we are mercenaries. We do not hold a grudge against York or its people, but if someone pays us, we do their job. We don't cost alot (unless its especially hard) so many people can hire us. Could you please stop WBHazen from killing me - the MCG is '''not''' "anti-york", we are pro-hirer.--[[User:HVLD|HVLD]] 23:59, 8 September 2006 (UTC)<br />
<br />
<br />
I was being paid to kill those people so I killed them. Since the job has finished I have not harmed a single York citizen. I understand that you are dedicated to defending York so your hostility towards us is understandable. But you must understand that we are not a threat to you or citizens of York. So if you kill us surely you are no better than the murderers you wish to stop? We come to York with peaceful intent and we are killed by those who are trying to make the streets safe. Surely we can put our past disagreements behind us.--[[User:Tom Failur|Tom Failur]] 14:01, 10 September 2006 (UTC)<br />
<br />
== [http://en.wikipedia.org/wiki/Parley PARLEY!!]==<br />
[http://wiki.shartak.com/index.php/The_Scurvy_Crew_of_The_Hell-born_Strumpet The Scurvy Crew of the Hell-born Strumpet] be perplexed at the hostilities ye order directs towards pirates in general. Pirates be your outsider cousins, and the Scurvy Crew has never turned its wrathful gaze at any outsider group or village. Even though the possibility was considered after the 1st Dalpok Raid it was roundly rejected when the question was put to the crew. There were even some bottles thrown. More than usual... Therefore [http://www.shartak.com/profile.cgi?id=242 Captain Tyler Whitney] hereby invokes the right of [http://en.wikipedia.org/wiki/Parley Parley] set down by the pirates [http://en.wikipedia.org/wiki/Bartholomew_Roberts Roberts] and [http://en.wikipedia.org/wiki/Henry_Morgan Morgan] to negotiate the safe passage of members of the Scurvy Crew through York. This seems a simple enough matter to arrange, Yorkmen would allow the presence of pirates sailing under the Scurvy Crew's jolly roger in their village. If any member of the crew were found to have perpetrated an unprovoked assault on a citizen of York his name would be passed onto the Scurvy Crew so that he or she might be disciplined by the Captain. What say ye? Do we have an accord? -[http://www.shartak.com/profile.cgi?id=242 Captain Tyler Whitney]<br />
:Absolutely Not. We reserve the Right to strike at any pirate on the York Peninsula, in the water adjacent to the Peninsula, or in York itself. No pirate shall be safe on the York Peninsula, and any pirate sleeping in the city of York is just asking to be executed by us. We are everywhere, "the invisible power in York". So if any of your vermin feel the desire to travel this way for any reason: ''Don't''. Unless you also feel the desire to be shot and killed by solid York-made rifles, that is! --Order of Patriots, 01:45, 10 August 2006 (UTC)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Tracking&diff=7647Talk:Tracking2006-06-20T08:58:02Z<p>Tom Failur: </p>
<hr />
<div>Is tracking worthwhile in terms of hunting animals? --[[User:LouisB3|LouisB3]] 03:11, 26 May 2006 (BST)<br />
:If you're checking every square or two, probably not. Personally, I've always found that extremely accurate tracking is too steep in AP. The best you can do is check the tracks every now and then, to see if you've gone off the trail. I have used tracking effectively to hunt down people who have attacked me, however. But that's because human movements are less random than those of NPCs, and most people don't think to mix up their direction now and then to throw off trackers.--[[User:Wifey|Wifey]] 04:34, 26 May 2006 (BST)<br />
<br />
Do we know much about Tracking Mastery yet? It says it makes it almost effortless. This sounds like it just reduces the cost. Or perhaps you will be able to tell the names of people who you are tracking.--[[User:Tom Failur|Tom Failur]] 08:58, 20 June 2006 (UTC)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Order_of_Patriots&diff=6491Talk:Order of Patriots2006-06-02T09:28:07Z<p>Tom Failur: /* Colonial Police */</p>
<hr />
<div>== Colonial Police ==<br />
<br />
Your minds are in the right place, but none the less, we're keeping our eyes on you. --[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> 10:34, 21 May 2006 (BST)<br />
<br />
And we're keeping our eyes firmly on you.<br />
<br />
Kudos to you for knowing what the Tyburn Jig is, not that the threat will stop us from the occasional shore leave... - Captain [http://www.shartak.com/profile.cgi?id=242 Tyler Whitney]<br />
<br />
<br />
<br />
== Thank you ==<br />
Yes it is I. The Butcher of York. I do love that title. I look forward to meeting all of you in-game. Now I'm off to butcher some more York-men.--[[User:Tom Failur|Tom Failur]] 10:28, 2 June 2006 (BST)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Colonial_police&diff=6374Talk:Colonial police2006-06-01T11:51:34Z<p>Tom Failur: /* Great News! */</p>
<hr />
<div>== General Discussion ==<br />
<br />
You guys seem like a nice, civilised group of people. If you'd be interested in opening relations with the Royal Expedition, contact us via our forum: http://s9.invisionfree.com/Royal_Expedition/index.php? --Less Than Lethal<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Hi Yeah, signed up on your forums. We're definitely interested. Look forward to doing buisiness with you."'''<br />
<br />
Hey, any chance you can put up a section on this wiki to report crimes? I posted on the PK thread and nothing yet. I was hoping you guys could help. He is Stoertebecker [ http://www.shartak.com/profile.cgi?id=1553 ] and i'd like to see him dead. He killed me, then attacked me the very same day after I resurrected (and that, my friend, is not very sportsmanlike, PKer or not). I also found him in the far westerly area of York, where there are five huts bunched together. Can you make an 'arrest'? Jack W Spalding.<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we've heard of him Jack. In fact, he killed one of our officers. We're doing all we can to stop him. Oh, and if you want to add a criminal to the list, just put them under "--Criminals--" at the bottom of this page and they'll be added A.S.A.P."<br />
<br />
::'''Arwedda - "We would, of course, like some proof in the way of a screenshot of the murder. We've had trouble with people not being identified correctly."<br />
<br />
I was in the York medical hut on May 14, and in the recent actions log it displayed that Lord Paul Reefer killed czech1. I'm sure your probably already aware of this, but I'd like to help your cause in anyway I can. Cheers --[[User:Gandhi|Gandhi]] 03:32, 15 May 2006 (BST)<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we know. Thanks anyway Gandhi, any information you can give us is always a great help."<br />
== Most Wanted ==<br />
<br />
Hell yeah, I made a wanted list and wasnt even trying! You guys should totally do a 'ten most wanted' or suchlike. It'd stoke my ego no end :P -- Dave C<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Watch yourself Dave... Murders in York will NOT be tolerated..."'''<br />
<br />
Dont worry, I'm busy deforesting an islet for the hell of it at the moment. You're dave-free for a while ;) -- Dave C<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Heh, good luck with that. See you round Dave... see you round..."'''<br />
<br />
Aw, crap. "Justin Fected" decided to come to Shartak. In UD, he's a fairly infamous PKer. Keep an eye open for an alt he'll likely have, "Justin Time."--[[User:Wifey|Wifey]] 00:21, 9 May 2006 (BST)<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Thanks Wifey, we'll keep our eyes peeled."'''<br />
<br />
==Raktamites==<br />
As a Raktamite, I'm fairly certain when I say... It's just Phutnanog.--[[User:Wifey|Wifey]] 07:27, 11 May 2006 (BST)<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "No matter who they are, if someone kills another player in York, they will be brought to justice."<br />
<br />
==Lord Paul Reefer's Group==<br />
(Any information on Lord Paul Reefer or his lackeys would be appreciated. If the information leads to his execution, a reward of gold will be provided.)<br />
<br />
==Criminals==<br />
I was killed by [http://www.shartak.com/profile.cgi?id=1828 Mal] completely unprovoked.--[[User:Tom Failur|Tom Failur]] 19:33, 28 May 2006 (BST)<br />
<br />
:'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Thanks Tom. Mal has just been executed."'''<br />
<br />
==New Recruits==<br />
(If you are interested in joining the CPHQ post your name and profile here)<br />
<br />
==Great News!==<br />
[http://www.shartak.com/profile.cgi?id=1327 Tom Failur], the 'Butcher of York', known murderer and scallywag, was executed by the [http://wiki.shartak.com/index.php/Order_of_Patriots Order of Patriots] last night. Despite having slain over 20 yorkmen without warning or provocation, Tom was quietly removed from the CP's Most Wanted list, and has in fact been aided by them when attacked by a native nearby. Why was he not apprehended and despatched before these atrocities could happen? Clearly the time is long overdue for right-thinking citizens of York to take matters into their own hands!<br />
<br />
<br />
I must say I was shocked when I was helped after I had killed so many York citizens. I was also quietly disaapointed to be removed from the wanted list. It does seem like the CP is not able to enforce law and order in York. However death isn't the end. I will return to York to kill again as I am being paid to do it. I'm sure we will meet agin.--[[User:Tom Failur|Tom Failur]] 12:51, 1 June 2006 (BST)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Colonial_police&diff=6106Talk:Colonial police2006-05-28T18:34:05Z<p>Tom Failur: /* Criminals */</p>
<hr />
<div>== General Discussion ==<br />
<br />
You guys seem like a nice, civilised group of people. If you'd be interested in opening relations with the Royal Expedition, contact us via our forum: http://s9.invisionfree.com/Royal_Expedition/index.php? --Less Than Lethal<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Hi Yeah, signed up on your forums. We're definitely interested. Look forward to doing buisiness with you."'''<br />
<br />
Hey, any chance you can put up a section on this wiki to report crimes? I posted on the PK thread and nothing yet. I was hoping you guys could help. He is Stoertebecker [ http://www.shartak.com/profile.cgi?id=1553 ] and i'd like to see him dead. He killed me, then attacked me the very same day after I resurrected (and that, my friend, is not very sportsmanlike, PKer or not). I also found him in the far westerly area of York, where there are five huts bunched together. Can you make an 'arrest'? Jack W Spalding.<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we've heard of him Jack. In fact, he killed one of our officers. We're doing all we can to stop him. Oh, and if you want to add a criminal to the list, just put them under "--Criminals--" at the bottom of this page and they'll be added A.S.A.P."<br />
<br />
'''Arwedda - "We would, of course, like some proof in the way of a screenshot of the murder. We've had trouble with people not being identified correctly."<br />
<br />
I was in the York medical hut on May 14, and in the recent actions log it displayed that Lord Paul Reefer killed czech1. I'm sure your probably already aware of this, but I'd like to help your cause in anyway I can. Cheers --[[User:Gandhi|Gandhi]] 03:32, 15 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we know. Thanks anyway Gandhi, any information you can give us is always a great help."<br />
== Most Wanted ==<br />
<br />
Hell yeah, I made a wanted list and wasnt even trying! You guys should totally do a 'ten most wanted' or suchlike. It'd stoke my ego no end :P -- Dave C<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Watch yourself Dave... Murders in York will NOT be tolerated..."'''<br />
<br />
Dont worry, I'm busy deforesting an islet for the hell of it at the moment. You're dave-free for a while ;) -- Dave C<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Heh, good luck with that. See you round Dave... see you round..."'''<br />
<br />
Aw, crap. "Justin Fected" decided to come to Shartak. In UD, he's a fairly infamous PKer. Keep an eye open for an alt he'll likely have, "Justin Time."--[[User:Wifey|Wifey]] 00:21, 9 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Thanks Wifey, we'll keep our eyes peeled."'''<br />
<br />
==Raktamites==<br />
As a Raktamite, I'm fairly certain when I say... It's just Phutnanog.--[[User:Wifey|Wifey]] 07:27, 11 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "No matter who they are, if someone kills another player in York, they will be brought to justice."<br />
<br />
==Lord Paul Reefer's Group==<br />
Any information on Lord Paul Reefer or his lackeys would be appreciated. If the information leads to his execution, a reward of gold will be provided.<br />
<br />
==Criminals==<br />
(Report Criminals here, they will be added to the list of criminals on the CPHQ wiki)<br />
<br />
I was killed by [http://www.shartak.com/profile.cgi?id=1828 Mal] completely unprovoked.--[[User:Tom Failur|Tom Failur]] 19:33, 28 May 2006 (BST)<br />
<br />
==New Recruits==<br />
(If you are interested in joining the CPHQ post your name and profile here)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Colonial_police&diff=6105Talk:Colonial police2006-05-28T18:33:51Z<p>Tom Failur: /* Criminals */</p>
<hr />
<div>== General Discussion ==<br />
<br />
You guys seem like a nice, civilised group of people. If you'd be interested in opening relations with the Royal Expedition, contact us via our forum: http://s9.invisionfree.com/Royal_Expedition/index.php? --Less Than Lethal<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Hi Yeah, signed up on your forums. We're definitely interested. Look forward to doing buisiness with you."'''<br />
<br />
Hey, any chance you can put up a section on this wiki to report crimes? I posted on the PK thread and nothing yet. I was hoping you guys could help. He is Stoertebecker [ http://www.shartak.com/profile.cgi?id=1553 ] and i'd like to see him dead. He killed me, then attacked me the very same day after I resurrected (and that, my friend, is not very sportsmanlike, PKer or not). I also found him in the far westerly area of York, where there are five huts bunched together. Can you make an 'arrest'? Jack W Spalding.<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we've heard of him Jack. In fact, he killed one of our officers. We're doing all we can to stop him. Oh, and if you want to add a criminal to the list, just put them under "--Criminals--" at the bottom of this page and they'll be added A.S.A.P."<br />
<br />
'''Arwedda - "We would, of course, like some proof in the way of a screenshot of the murder. We've had trouble with people not being identified correctly."<br />
<br />
I was in the York medical hut on May 14, and in the recent actions log it displayed that Lord Paul Reefer killed czech1. I'm sure your probably already aware of this, but I'd like to help your cause in anyway I can. Cheers --[[User:Gandhi|Gandhi]] 03:32, 15 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Yeah, we know. Thanks anyway Gandhi, any information you can give us is always a great help."<br />
== Most Wanted ==<br />
<br />
Hell yeah, I made a wanted list and wasnt even trying! You guys should totally do a 'ten most wanted' or suchlike. It'd stoke my ego no end :P -- Dave C<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Watch yourself Dave... Murders in York will NOT be tolerated..."'''<br />
<br />
Dont worry, I'm busy deforesting an islet for the hell of it at the moment. You're dave-free for a while ;) -- Dave C<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Heh, good luck with that. See you round Dave... see you round..."'''<br />
<br />
Aw, crap. "Justin Fected" decided to come to Shartak. In UD, he's a fairly infamous PKer. Keep an eye open for an alt he'll likely have, "Justin Time."--[[User:Wifey|Wifey]] 00:21, 9 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "Thanks Wifey, we'll keep our eyes peeled."'''<br />
<br />
==Raktamites==<br />
As a Raktamite, I'm fairly certain when I say... It's just Phutnanog.--[[User:Wifey|Wifey]] 07:27, 11 May 2006 (BST)<br />
<br />
'''[[User:MickR|MickR]]<sup>[[Colonial Police|<font color="blue">CP</font>]]</sup> - "No matter who they are, if someone kills another player in York, they will be brought to justice."<br />
<br />
==Lord Paul Reefer's Group==<br />
Any information on Lord Paul Reefer or his lackeys would be appreciated. If the information leads to his execution, a reward of gold will be provided.<br />
<br />
==Criminals==<br />
(Report Criminals here, they will be added to the list of criminals on the CPHQ wiki)<br />
I was killed by [http://www.shartak.com/profile.cgi?id=1828 Mal] completely unprovoked.--[[User:Tom Failur|Tom Failur]] 19:33, 28 May 2006 (BST)<br />
<br />
==New Recruits==<br />
(If you are interested in joining the CPHQ post your name and profile here)</div>Tom Failurhttps://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&diff=5567The South Shartak Trading Company2006-05-24T16:37:49Z<p>Tom Failur: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The South Shartak Trading Company|<br />
clan_image=[[Image:sstc28hr.png]]|<br />
clan_abbrev=SSTC|<br />
clan_leaders=[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding]|<br />
clan_membership=6 so far|<br />
clan_goals=To provide items to villages and towns which are normally unavailable.|<br />
clan_recruit=Outsiders, natives and pirates welcome, but must adhere to our code of conduct.|<br />
clan_contact=[http://shartak.forumsplace.com/message47.html SSTC's Forum Topic]|<br />
}}<br />
<br />
<br />
=Introduction=<br />
To the newly arrived and the longly settled alike: <br />
<br />
You have come to this brave new world seeking your fortune, your adventure, or just your livelihood, and one can think of no braver undertaking than to conquor this uncharted wilderness. But with it comes the promise of fortunes great and exotic, as well as the need for items both mundane and essential. Where there is human civilization, there will always be trade, and to that, we aim to accomodate. <br />
<br />
As of the day of March 28th of the 1906th year of our Lord and onward, The South Shartak Trading Company has been established in the hopes of opening communications and commerce lines to all known settlements on the Island of Shartak. We facilitate in the movement of supplies from community to community in hopes making our own fortune and bettering the lives of all those on the island. I am already trying to dangerous trek from Shipwreck Beach (the home of the pirates) via Derby, then York, for trade of their valuable rums and much sought after cutlasses. Someday I hope to establish other routes to and from Shipwreck Beach, and even create trading routes between the villages of the natives and the outsiders. <br />
<br />
This enterprise is dangerous, but it does have alot of potential. Whom among you are brave enough to challenge the jungles and bring civilization forth? <br />
<br />
Then contact The South Shartak Trading Company. You may even choose your own trade route to take (at your own risk of course). There are even no deadlines... make your own pace, but since you are in it for your profit as well as the company, it is hoped that your pace will be encouraged as such. And since we know well the dangers of the jungles, know that any nearby traders of The South Shartak Trading Company will be glad to assist. <br />
<br />
Sign up to become a member, and go out there to strike out your fortune!<br />
<br />
=Mission=<br />
Our mission is to send valuables from one village to the other, valuables that are normally inaccessible to the people therein. For the natives, that means our firearms, ammunition, alcohol, and our much coveted GPS units. The pirates have expressed their interests in widening their palate with samples of Shartak brewed beer and the use of first aid kits, while villagers thirst for exotic native wares and weapons, as well as pirate cutlasses and Salty Bob's Pirate Rum.<br />
<br />
It is our job to make sure these items get to these people, by finding them, then travelling to these villages and dropping them off to their trading huts.<br />
<br />
=Organization=<br />
Jack W Spalding is the Founder and CEO of The South Shartak Trading Company. A vice president and chief financial officer has yet to be elected.<br />
<br />
=Members=<br />
<br />
The Founding Three:<br />
<br />
*[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding] Founder and CEO, played by Lord Shade.<br />
*[http://www.shartak.com/profile.cgi?id=1860 TET] Trader and Liason Officer to the Royal Expedition, played by Tom Failur.<br />
*[http://www.shartak.com/profile.cgi?id=1196 John Chapman] Trader and Adventurer, played by Lint.<br />
<br />
Members of the SSTC:<br />
<br />
*[http://www.shartak.com/profile.cgi?id=1987 Tycho Yarr Everett] Trading System Innovator, played by [[User:Tycho44|Tycho44]].<br />
*[http://www.shartak.com/profile.cgi?id=2138 shaft121] Trader and Adventurer, playing as himself.<br />
*[http://www.shartak.com/profile.cgi?id=2808 Bain] Native Merchant, played by [[User:Kripcat|Kripcat]].<br />
<br />
=Organizations in Good Stead=<br />
<br />
These are the following groups that I consider good friends of The South Shartak Trading Company:<br />
<br />
The [[Civilized Highway Society]] for their contribution to Shartak's road and trade network. For their colossal efforts, any member of The South Shartak Trading Company is authorized to aide this organization in any way it can. That includes mapping information and road construction.<br />
<br />
The [[Colonial Police]] for trying to keep the peace in York. I hope they soon expand to the other villages. It's getting rough out there, so give them your support.<br />
<br />
=Our Code of Conduct=<br />
We have a few simple rules to live by:<br />
<br />
1). Natives, outsiders and pirates are to be treated equally. They are all business partners to us, and therefore must be regarded with impartiality.<br />
<br />
2). Do not go attacking other people unless provoked. For example, if you are an outsider that spots a native, do not proceed to take its life. But if it attacks you, the company authorizes you to use lethal force.<br />
<br />
3). Shamans are our friends. Leave them be.<br />
<br />
4). Traders are essential to business. Leave them be.<br />
<br />
5). Do not try to embroil The South Shartak Trading Company into any trade wars by provoking any responses from hostile parties. We do not start wars, only finish them. So lets not try to start another Opium War, ok?<br />
<br />
=WANTED!=<br />
<br />
Heavy sword. Information to wherabouts or to the item itself. Name your price. Arrange a time for pickup. Nobody can find the *&@#ing thing, and I'd give anything for it.<br />
<br />
The trader's huts are always looking for goods. GPS's, driftwood, boozes, weapons, anything useful. Drop them off at your local trader's hut.<br />
<br />
=Most Wanted List=<br />
<br />
These are troublemakers that have been caught attacking and/or killing SSTC members. All members of the list are not removed and always hunted down unless the offender is humbled down and apologizes for any actions taken.<br />
<br />
*[http://www.shartak.com/profile.cgi?id=1871 Ranib] At large.<br />
*[http://www.shartak.com/profile.cgi?id=1553 Stoertebecker] Mercifully executed by the Colonial Police.<br />
*[http://www.shartak.com/profile.cgi?id=858 73h m4k0] Killed in an attempt to murder a merchant of the SSTC.<br />
<br />
=OOC Policy=<br />
It is asked that only members of The South Shartak Trading Company are allowed to edit this page, and anyone outside of this group doing so shall and will be accused of Wiki sabotage. Thank you.<br />
<br />
[[Category:Clans]] [[Category:Clans for both]]</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=5448User:Tom Failur2006-05-23T11:56:37Z<p>Tom Failur: /* Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET] */</p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET<br />
<br />
<br />
<br />
'''25 April 2006'''<br />
I found myself seperated from my body today. Except not in a good Friday night way. It seemed I had been killed by a savage. I concentrated on being reunited with my body and a friendly native called Shubar obliged. I was now far from my destination though. I started making my way back with the precious cargo somehow revived with me. I am now resting on a beutiful beach and making my cargo a little lighter.<br />
<br />
TET<br />
<br />
<br />
<br />
'''29 April 2006'''<br />
I finally arrived in Durham thanks to the fantastic new road. I have traded in some pirate weaponary in exchenge for rifles. I will now take a break from trading. I will help out with the construction of the road and master the native language. I have been learning basics for a while now. I also hope to improve the power of my machete atacks. After the road is built I shall make my way to Wicksick and Raktam to trade in the wonder of a GPS unit.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 May 2006'''<br />
The road from York to Durham is complete, and I like to think I had a hand it it. We are now getting ready to party. It's been too long. I will, along with the rest of SSTC, will be providing the drinks. Including some special pirate rum, which is dangerous stuff. I'm not sure weather to drink it or use it to blow up a building. I need some time to relax after lugging my ruck-sack half way around this island. Maybe after another wild party I will somehow end up back home. I can always hope.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 May 2006'''<br />
With the road complete, the party over and myself restocked and refreshed my work in York is complete. I set out this morning along the coast. I am heading to the native vllage of Wicksick to deliver, amongst other things, a GPS unit. I hear that the natives of Wicksick are the most deadly and some say crazy. They kill without remorse and then take the head of their victim. I grip my machete tighter than usual. I will sleep with one eye open tonight.<br />
<br />
TET<br />
<br />
<br />
<br />
'''23 May 2006'''<br />
I was making good progress through the jungle. I was walking along a very river that flowed down from the mountain in the centre of the island. When I was suddenly attacked by a vicious native. I fought to the best of my ability but it was in vain and I was killed. Luckily here death isn't too bad. It doesn't screw your career up like it used to. Well I am still determined to deliver my goods to the village of Wicksick so I started the journey again today. Hopefully I will be in Wicksick in a couple of days.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=4817User:Tom Failur2006-05-15T12:00:10Z<p>Tom Failur: /* Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET] */</p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET<br />
<br />
<br />
<br />
'''25 April 2006'''<br />
I found myself seperated from my body today. Except not in a good Friday night way. It seemed I had been killed by a savage. I concentrated on being reunited with my body and a friendly native called Shubar obliged. I was now far from my destination though. I started making my way back with the precious cargo somehow revived with me. I am now resting on a beutiful beach and making my cargo a little lighter.<br />
<br />
TET<br />
<br />
<br />
<br />
'''29 April 2006'''<br />
I finally arrived in Durham thanks to the fantastic new road. I have traded in some pirate weaponary in exchenge for rifles. I will now take a break from trading. I will help out with the construction of the road and master the native language. I have been learning basics for a while now. I also hope to improve the power of my machete atacks. After the road is built I shall make my way to Wicksick and Raktam to trade in the wonder of a GPS unit.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 May 2006'''<br />
The road from York to Durham is complete, and I like to think I had a hand it it. We are now getting ready to party. It's been too long. I will, along with the rest of SSTC, will be providing the drinks. Including some special pirate rum, which is dangerous stuff. I'm not sure weather to drink it or use it to blow up a building. I need some time to relax after lugging my ruck-sack half way around this island. Maybe after another wild party I will somehow end up back home. I can always hope.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 May 2006'''<br />
With the road complete, the party over and myself restocked and refreshed my work in York is complete. I set out this morning along the coast. I am heading to the native vllage of Wicksick to deliver, amongst other things, a GPS unit. I hear that the natives of Wicksick are the most deadly and some say crazy. They kill without remorse and then take the head of their victim. I grip my machete tighter than usual. I will sleep with one eye open tonight.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=4323User:Tom Failur2006-05-05T15:51:12Z<p>Tom Failur: </p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET<br />
<br />
<br />
<br />
'''25 April 2006'''<br />
I found myself seperated from my body today. Except not in a good Friday night way. It seemed I had been killed by a savage. I concentrated on being reunited with my body and a friendly native called Shubar obliged. I was now far from my destination though. I started making my way back with the precious cargo somehow revived with me. I am now resting on a beutiful beach and making my cargo a little lighter.<br />
<br />
TET<br />
<br />
<br />
<br />
'''29 April 2006'''<br />
I finally arrived in Durham thanks to the fantastic new road. I have traded in some pirate weaponary in exchenge for rifles. I will now take a break from trading. I will help out with the construction of the road and master the native language. I have been learning basics for a while now. I also hope to improve the power of my machete atacks. After the road is built I shall make my way to Wicksick and Raktam to trade in the wonder of a GPS unit.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 May 2006'''<br />
The road from York to Durham is complete, and I like to think I had a hand it it. We are now getting ready to party. It's been too long. I will, along with the rest of SSTC, will be providing the drinks. Including some pspecial pirate rum, which is dangerous stuff. I'm not sure weather to drink it or use it to blow up a building. I need some time to relax after lugging my ruck-sack half way around this island. Maybe after another wild party I will somehow end up back home. I can always hope.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=3995User:Tom Failur2006-04-29T11:19:14Z<p>Tom Failur: </p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET<br />
<br />
<br />
<br />
'''25 April 2006'''<br />
I found myself seperated from my body today. Except not in a good Friday night way. It seemed I had been killed by a savage. I concentrated on being reunited with my body and a friendly native called Shubar obliged. I was now far from my destination though. I started making my way back with the precious cargo somehow revived with me. I am now resting on a beutiful beach and making my cargo a little lighter.<br />
<br />
TET<br />
<br />
<br />
<br />
'''29 April 2006'''<br />
I finally arrived in Durham thanks to the fantastic new road. I have traded in some pirate weaponary in exchenge for rifles. I will now take a break from trading. I will help out with the construction of the road and master the native language. I have been learning basics for a while now. I also hope to improve the power of my machete atacks. After the road is built I shall make my way to Wicksick and Raktam to trade in the wonder of a GPS unit.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=3880User:Tom Failur2006-04-25T16:33:37Z<p>Tom Failur: </p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET<br />
<br />
<br />
<br />
'''25 April 2006'''<br />
I found myself seperated from my body today. Except not in a good Friday night way. It seemed I had been killed by a savage. I concentrated on being reunited with my body and a friendly native called Shubar obliged. I was now far from my destination though. I started making my way back with the precious cargo somehow revived with me. I am now resting on a beutiful beach and making my cargo a little lighter.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Civilized_Highway_Society&diff=3748Talk:Civilized Highway Society2006-04-20T12:27:04Z<p>Tom Failur: </p>
<hr />
<div>Very impressive so far. I can't formally commit any of my characters to this group, but I will attempt to assist in maintaining any roads that I happen across. --[[User:Lint|Lint]] 21:02, 16 April 2006 (BST)<br />
<br />
Any effort to build roads will increase trade and prosperity. My company definately encourages this. <br />
--[[User:Lord Shade|Lord Shade]] 21:38, 16 April 2006 (BST)<br />
<br />
I'm exited to find a clan that shares the same goals as me, i'm already 5 days into the Durham York road, and i've cleared about 40ish paces, with the road being 2 paces wide, to minimise the effect of plant growth. I would much like to join your Society.<br />
--[[User:Sling848|Sling484]] 11:57, 17 April 2006 (GMT)<br />
<br />
* Please, feel free to add your name to the list of members at the bottom of the main page. My character is way over on the other side of the island right now, as I was making my way to Derby when I happened on this idea. I think I'll make my way back to York and assist you. A 2-pace wide road... excellent idea!! --[[User:Vtbassmatt|VTBassMatt]] 13:56, 17 April 2006 (BST)<br />
<br />
Speaking of roads, I have found an interesting path up the side of a mountain. It starts at [-70.364,+26.432] and I don't know where it ends. I hope to sometime, but I say this, I think this route should be of some interest to the Civilized Highway Society. I have even found a cave with a tunnel network that starts at [-70.368,+26.442]. It has the potential to cut through the mountain. Sadly, I am on a trade mission and cannot explore the mountain fully. Can someone of explorer's ilk go take a look? And while i'm at it... can it be called the Jack Spalding Trail?<br />
--[[User:Lord Shade|Lord Shade]] 19:58, 17 April 2006 (MST)<br />
<br />
* This tunnel would be of great interest to the Society... I had heard rumors of it before, but you are the first to present its precise coordinates. I, too, am unable to do anything about it for the moment, but hopefully someone will follow up.<br />
<br />
* Still not at the end of the road. Had to hack through a few bushes, but it looks like the path was cleared enough to walk through before, so I think the natives have used it before. It is a bit twisty turny, so I don't think it is the most efficient route. However, I have not seen an animal, much less a hostile one, since I went on the mountain trail, and no natives have attacked me up there. Though this may change, it looks like this route is more secure. Who knows, maybe some day i'll contribute to your society by clearing it out... or at least mapping it. Problem is, I need exploration and cartography and it is not priority right now. --[[User:Lord Shade|Lord Shade]] 22:48, 18 April 2006 (MST)<br />
<br />
* Exciting news! I found another entrance to the mountain path! It's at [-70.382,+26.479], where the road takes on a westerly direction. And the best part of it is... that's not the end of it! There is still more. However, I must urgently get back to my trade mission, so I will head north into the jungle. But these last few days had such exciting discoveries. I am glad to be a part of it. --[[User:Lord Shade|Lord Shade]] 08:35 , 19 April 2006 (MST)<br />
<br />
* The mountain path seems to go almost all around, from the north entrance all the way west, then south and east to the exit west of the waterfall, don't venture into the caverns if you don't have a paper to write your movements, I had a native lost in there for two whole days. LOL --[[User:El Pirata Cofresi|El Pirata Cofresi]] 16:07, 19 April 2006 (BST)<br />
<br />
I'm working on the Derby Direct, would it not be easier to that connect that to Wiksik? instead of the current Wiksik-Derby? Easier to maintain also. --[[User:El Pirata Cofresi|El Pirata Cofresi]] 19:35, 18 April 2006 (BST)<br />
<br />
*Anyone? --[[User:El Pirata Cofresi|El Pirata Cofresi]] 16:07, 19 April 2006 (BST)<br />
** Yes, that's probably easier... the only reason I've included the W-D path is that it already exists! I'll add a spur from Derby Direct up to Wiksik as a secondary path. Thanks!!<br />
***Good, already working on it. With a native character to boot. --[[User:El Pirata Cofresi|El Pirata Cofresi]] 21:24, 19 April 2006 (BST)<br />
<br />
== Mountain Loop South ==<br />
<br />
If any of you are in the Dalpok area and have a GPS, could you venture down the beginnings of the Mountain Loop South trail? My pirate does not have a GPS but has been hard at work on starting the road... it would be great if it showed up on the satellite.<br />
<br />
I am a member of the SSTC and will do some freelance work when I can. I am currently heading towards Durham so will help on the Southern Coastal Boulevard for a couple of days.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=User:Tom_Failur&diff=3747User:Tom Failur2006-04-20T12:24:17Z<p>Tom Failur: </p>
<hr />
<div>==Personal Diary of [http://www.shartak.com/profile.cgi?id=1860 TET]==<br />
<br />
<br />
'''31 Feb 2006'''<br />
I am known as TET. I abandoned my full name because of my father. I didn't want his legacy. I just washed up on a beach on an island. My head feels like its been kicked by a man with steel-capped boots. Incidently a man in large steel-capped boots lay dead next to me. I searche for a tavern for ages. It seems there are none on this godforsaken island. But there soon will be. I am now making it my purpose to spread the gift of alchohol to these settling adventurers. I hear there are also uncivilised natives on this island. I will introduce them too to the beauty of beer.<br />
<br />
To help with my quest I have joined with the [http://wiki.shartak.com/index.php/The_South_Shartak_Trading_Company South Shartak Trading Company](hereby referred to as SSTC). Shartak being the name of this spit of land. I will spend the next few days gathering supplies and then it is off into the wilderness.<br />
<br />
TET<br />
<br />
<br />
<br />
'''5 April 2006'''<br />
I have gathered all the supplies I will need for this first journey. I set out North east from York, the village I washed up near. I aim to bring beer to the native village of Dalpok. I also bring a very special gift. A GPS unit. I will deliver one to each native vilage as a sign of good faith. A deer crossed my path and I hacked away at it with my machete. Unfortunately I am not used to fighting sober or on an empty stomach. I did not slay the creature. I wll try again when I have more energy.<br />
<br />
TET<br />
<br />
<br />
<br />
'''6 April 2006'''<br />
I slew the deer and ate as I walked. After a whole day walking I reached a lake and am resting for the night. The lake is a way point. This marks the point I should start heading North. Dalpok is at the most 3 days travel North from here. I hope these natives are friendly, and if they're not I hope they like beer. I find I can get on with anyone when they're comfortably inebriated.<br />
<br />
TET<br />
<br />
<br />
<br />
'''8 April 2006'''<br />
I arrived at Dalpok in good time. Delivered my supplies immidiately. But these natives don't look at all friendly. If I wasn't carrying my machete I'm not sure I would have delivered my beer. While in the the trading post I met an old friend I have known since before I can remember.<br />
<br />
I stocked up on native goods while at the trading post. I shall trade them at the next outsider settlement I arrive at. While in Dalpok I heard that pirates had landed to the North West of Dalpok, about 2 days travel. After I have stocked up on native goods I shall head that way. I'm sure they have many treasures from their overseas travels.<br />
<br />
TET<br />
<br />
<br />
<br />
'''15 April 2006'''<br />
I have left Dalpok now carrying all the blowpipes and darts I can. I am not sure what they do but hopfully someone somewhere does. I left Dalpok heading North East, towards where the pirates are shipwreked. I have been travelling for two days now and seen nothing but wild animals. I killed several and have due to the practice am far better with my machete. I hope to reach the ship tommorow. If not then I fear I have gone in the wrong direction. Even if I do reach the shipwrek there is no guarantee these pirates are friendly. I may have to leave almost as soon as I arrive.<br />
<br />
TET<br />
<br />
<br />
<br />
'''20 April 2006'''<br />
I arrived at the shipwrek and found the pirates to be surprisingly friendly. I found they carried very nicely crafted cutlasses. I stocked up on a few of these aswell as some rum and a couple of gems which are sure to fetch a good price. I have now left the shipwrek heading towards Durham to trade these native implements and some pirate treasure. While there I also plan to do some freelance work for the Civilized Hihgway Society. I also plan to do some hunting and get some practice with my machete. My skill has definitely improved with it.<br />
<br />
TET</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Eyecons&diff=3699Talk:Eyecons2006-04-18T19:18:54Z<p>Tom Failur: </p>
<hr />
<div><br />
<br />
I am here to offer an alliance. <br />
<br />
I am a member of The Pirates of The Caribbean Alliance. We are proposing the raid of an outsider settlement, possibly York, and we would appreciate your help not only in the raid itself but also in getting word out to other natives of Dalpok. <br />
<br />
Thanks in advance.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Eyecons&diff=3698Talk:Eyecons2006-04-18T19:18:32Z<p>Tom Failur: </p>
<hr />
<div></div>Tom Failurhttps://wiki.shartak.com/index.php?title=Talk:Eyecons&diff=3697Talk:Eyecons2006-04-18T19:17:37Z<p>Tom Failur: </p>
<hr />
<div>I am here to offer an alliance.<br />
<br />
I am a member of The Pirates of The Caribbean Alliance. We are proposing the raid of an outsider settlement, possibly York, and we would appreciate your help not only in the raid itself but also in getting word out to other natives of Dalpok.<br />
<br />
Thanks in advance.</div>Tom Failurhttps://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&diff=3669The South Shartak Trading Company2006-04-17T09:42:34Z<p>Tom Failur: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The South Shartak Trading Company|<br />
clan_image=[[Image:sstc28hr.png]]|<br />
clan_abbrev=SSTC|<br />
clan_leaders=[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding]|<br />
clan_membership=4 so far|<br />
clan_goals=To provide items to villages and towns which are normally unavailable.|<br />
clan_recruit=Outsiders, natives and pirates welcome, but must adhere to our code of conduct.|<br />
clan_contact=[http://shartak.forumsplace.com/message47.html SSTC's Forum Topic]|<br />
}}<br />
<br />
<br />
=Introduction=<br />
To the newly arrived and the longly settled alike: <br />
<br />
You have come to this brave new world seeking your fortune, your adventure, or just your livelihood, and one can think of no braver undertaking than to conquor this uncharted wilderness. But with it comes the promise of fortunes great and exotic, as well as the need for items both mundane and essential. Where there is human civilization, there will always be trade, and to that, we aim to accomodate. <br />
<br />
As of the day of March 28th of the 1906th year of our Lord and onward, The South Shartak Trading Company has been established in the hopes of opening communications and commerce lines to all known settlements on the Island of Shartak. We facilitate in the movement of supplies from community to community in hopes making our own fortune and bettering the lives of all those on the island. I am already trying to dangerous trek from Shipwreck Beach (the home of the pirates) via Derby, then York, for trade of their valuable rums and much sought after cutlasses. Someday I hope to establish other routes to and from Shipwreck Beach, and even create trading routes between the villages of the natives and the outsiders. <br />
<br />
This enterprise is dangerous, but it does have alot of potential. Whom among you are brave enough to challenge the jungles and bring civilization forth? <br />
<br />
Then contact The South Shartak Trading Company. You may even choose your own trade route to take (at your own risk of course). There are even no deadlines... make your own pace, but since you are in it for your profit as well as the company, it is hoped that your pace will be encouraged as such. And since we know well the dangers of the jungles, know that any nearby traders of The South Shartak Trading Company will be glad to assist. <br />
<br />
Sign up to become a member, and go out there to strike out your fortune!<br />
<br />
=Mission=<br />
Our mission is to send valuables from one village to the other, valuables that are normally inaccessible to the people therein. For the natives, that means our firearms, ammunition, alcohol, and our much coveted GPS units. The pirates have expressed their interests in widening their palate with samples of Shartak brewed beer and the use of first aid kits, while villagers thirst for exotic native wares and weapons, as well as pirate cutlasses and Shartak Jim's Pirate Rum.<br />
<br />
It is our job to make sure these items get to these people, by finding them, then travelling to these villages and dropping them off to their trading huts.<br />
<br />
=Organization=<br />
Jack W Spalding is the Founder and CEO of The South Shartak Trading Company. A vice president and chief financial officer has yet to be elected.<br />
<br />
=Members=<br />
[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding] Founder and CEO, played by Lord Shade.<br />
<br />
[http://www.shartak.com/profile.cgi?id=1196 John Chapman] Trader and Adventurer, played by Lint.<br />
<br />
[http://www.shartak.com/profile.cgi?id=1860 TET] Trader and Liason Officer to the Royal Expedition, played by Tom Failur.<br />
<br />
[http://www.shartak.com/profile.cgi?id=2138 shaft121] Trader and Adventurer, playing as himself.<br />
<br />
=Our Code of Conduct=<br />
We have a few simple rules to live by:<br />
<br />
1). Natives, outsiders and pirates are to be treated equally. They are all business partners to us, and therefore must be regarded with impartiality.<br />
<br />
2). Do not go attacking other people unless provoked. For example, if you are an outsider that spots a native, do not proceed to take its life. But if it attacks you, the company authorizes you to use lethal force.<br />
<br />
3). Shamans are our friends. Leave them be.<br />
<br />
4). Traders are essential to business. Leave them be.<br />
<br />
5). Do not try to embroil The South Shartak Trading Company into any trade wars by provoking any responses from hostile parties. We do not start wars, only finish them. So lets not try to start another Opium War, ok?<br />
<br />
=WANTED!=<br />
<br />
Heavy sword. Information to wherabouts or to the item itself. Name your price. Arrange a time for pickup.<br />
<br />
=OOC Policy=<br />
It is asked that only members of The South Shartak Trading Company are allowed to edit this page, and anyone outside of this group doing so shall and will be accused of Wiki sabotage. Thank you.<br />
<br />
[[Category:Clans]] [[Category:Clans for both]]</div>Tom Failur