https://wiki.shartak.com/api.php?action=feedcontributions&user=Nick+Boone&feedformat=atomThe Shartak Wiki - User contributions [en]2024-03-28T23:11:24ZUser contributionsMediaWiki 1.33.0https://wiki.shartak.com/index.php?title=Lake_Hylia&diff=14985Lake Hylia2007-07-06T21:47:40Z<p>Nick Boone: </p>
<hr />
<div>just north of the Durham camp, Lake Hylia can be found surrounded by a grassland. the water is refreshing to swim in, but nothing can be found in the lake. [[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70638&cy=26361&dw=806&dh=494&aw=25&ah=25&dn=1&zn=1&sd=1&bc=0&ht=0&alt=0]]<br />
<b>North lake Hylia:</b><br />
<br />
*[-70.638,+26.363]<br />
*[-70.638,+26.362]<br />
*[-70.639,+26.362]<br />
<br />
<b>south lake Hylia:</b><br />
<br />
coming soon.<br />
<br />
<br />
[[category:locations]]</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Lake_Hylia&diff=14984Lake Hylia2007-07-06T21:46:38Z<p>Nick Boone: </p>
<hr />
<div>just north of the Durham camp, Lake Hylia can be found surrounded by a grassland. the water is refreshing to swim in, but nothing can be found in the lake. [[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70638&cy=26361&dw=806&dh=494&aw=25&ah=25&dn=1&zn=1&sd=1&bc=0&ht=0&alt=0|here]<br />
<b>North lake Hylia:</b><br />
<br />
*[-70.638,+26.363]<br />
*[-70.638,+26.362]<br />
*[-70.639,+26.362]<br />
<br />
<b>south lake Hylia:</b><br />
<br />
coming soon.<br />
<br />
<br />
[[category:locations]]</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Lake_Hylia&diff=14983Lake Hylia2007-07-06T21:40:31Z<p>Nick Boone: </p>
<hr />
<div>just north of the Durham camp, Lake Hylia can be found surrounded by a grassland. the water is refreshing to swim in, but nothing can be found in the lake.<br />
<br />
North lake Hylia:<br />
<br />
[-70.638,+26.363]<br />
[-70.638,+26.362]<br />
[-70.639,+26.362]<br />
<br />
south lake Hylia:<br />
<br />
coming soon.<br />
<br />
<br />
[[category:locations]]</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14968Bugs2007-07-05T19:20:18Z<p>Nick Boone: /* blowpipe problem */</p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
===blowpipe problem===<br />
{{bugreport|<br />
bug_time=20:10, 10 June 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=new|<br />
bug_severity=med|<br />
bug_description=I have 2 blowpipes. I cannot load both with poison darts...are they 2 diffrent types or...|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
:I'd need a character id or name to check. --[[User:Simon|Simon]] 09:51, 24 June 2007 (UTC)<br />
-<b>re:</b> the name is just: "Nick Boone"...<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
What's the difference between selling items and buying items when no money is changing hands, just different quantities of goods? Do you mean when you're trying to get fewer items back than what you're giving him? --[[User:Simon|Simon]] 10:04, 24 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
:* I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --[[User:Simon|Simon]] 22:35, 1 June 2007 (UTC)<br />
* Did it again... dug a hole at the place where Jakota was standing to it's maximal depth, held a blowpipe in my inventory, tossed it into the hole three times without it dissapearing, filled the hole up to the top, and dug it back again... Presto... now I have four blowpipes... tomorrow I'll check it with something else, and I'll try to give some other details. And besides, those three blowpipes are now listed as a separate stack of items in my inventory. --[[User:Xintlaer|Xintlaer]] 20:33, 5 June 2007 (UTC)<br />
* OK, by now i know that it works with empty blowpipes on any square... when I tossed a machette into a hole it dissapeared from my inventory normally--[[User:Xintlaer|Xintlaer]] 12:54, 6 June 2007 (UTC)<br />
* Ah, that would explain why I couldn't replicate it. I was using gold and machetes.. I suspect bottles of water, blowpipes, and rifles will all exhibit the same effect. Not sure if you'd need to dig right down either. --[[User:Simon|Simon]] 07:17, 7 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=14780User:Nick Boone2007-06-19T01:48:48Z<p>Nick Boone: </p>
<hr />
<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason. He is the leader of [[the Holy Order Of Expedition]]<br />
----<br />
==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak. [[Dominion]]<br />
----<br />
==Jaguar Paw==<br />
is a vengeful escapee of a wiksik raid on raktam. He hates wiksiks and outsiders.<br />
<br />
----<br />
==Are you a zerger then?==<br />
No. I have 2 alts. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other. Also, my native is "Jaguar Paw" from the movie...yes...he is never crossing paths either.<br />
----<br />
==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
----<br />
<br />
<br />
<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14605Bugs2007-06-10T20:15:08Z<p>Nick Boone: </p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
===blowpipe problem===<br />
{{bugreport|<br />
bug_time=20:10, 10 June 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=new|<br />
bug_severity=med|<br />
bug_description=I have 2 blowpipes. I cannot load both with poison darts...are they 2 diffrent types or...|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Trader gibberish===<br />
{{bugreport|<br />
bug_time=20:10, 10 June 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=new|<br />
bug_severity=med|<br />
bug_description=gibberish in the traders hut...wtf?<br />
http://img509.imageshack.us/img509/4696/untitledsv2.png|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Level / Required XP mismatch===<br />
{{bugreport|<br />
bug_time=03:42, 2 June 2007 (UTC)|<br />
bug_author=[[User:Spazzwig|Exo Necro]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description=I just went from Level 29 to 30. I needed 825 XP to hit level 30, but the required XP listed to gain level 31 when I check my skills page now says:<br />
:''You have 7 XP to use with 13875 already used and you are currently level 30. Your next skill will cost 1000 XP.''<br />
Shouldn't this be 850 XP, not 1000? My character ID is 7622.<br />
Thanks<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Not a bug. This is intentional. Above level 30, XP requirements for levels change but no-one's documented this yet. --[[User:Simon|Simon]] 22:50, 2 June 2007 (UTC)<br />
:* Ah, good to know. Maybe I'll keep track moving forward and contribute to the documentation then. [[User:Spazzwig|Exo Necro]] 12:24, 6 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Two huts or bug?===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : <br />
<br />
[http://img127.imageshack.us/img127/7376/untitledto3.png Screenshot is here]<br />
<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* This is not a bug. There are two separate places to enter. They're always in the same order so you can say to enter the first or second hut. I've also fixed the screenshot - it was showing up as the image and not a link. --[[User:Simon|Simon]] 23:32, 30 May 2007 (UTC)<br />
<br />
*thanks, just so i knew for futrure refrence that was nice, by the way, in one ruin there are multiple huts? [[User:Nick Boone|nick]] 22:42, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
:* Ok, I think this is fixed. I can't replicate it, but that's not to say it's not there. --[[User:Simon|Simon]] 22:58, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
* Should be fixed now. --[[User:Simon|Simon]] 22:32, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
:* I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --[[User:Simon|Simon]] 22:35, 1 June 2007 (UTC)<br />
* Did it again... dug a hole at the place where Jakota was standing to it's maximal depth, held a blowpipe in my inventory, tossed it into the hole three times without it dissapearing, filled the hole up to the top, and dug it back again... Presto... now I have four blowpipes... tomorrow I'll check it with something else, and I'll try to give some other details. And besides, those three blowpipes are now listed as a separate stack of items in my inventory. --[[User:Xintlaer|Xintlaer]] 20:33, 5 June 2007 (UTC)<br />
* OK, by now i know that it works with empty blowpipes on any square... when I tossed a machette into a hole it dissapeared from my inventory normally--[[User:Xintlaer|Xintlaer]] 12:54, 6 June 2007 (UTC)<br />
* Ah, that would explain why I couldn't replicate it. I was using gold and machetes.. I suspect bottles of water, blowpipes, and rifles will all exhibit the same effect. Not sure if you'd need to dig right down either. --[[User:Simon|Simon]] 07:17, 7 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
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This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
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}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
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* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
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}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14604Bugs2007-06-10T20:10:53Z<p>Nick Boone: </p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
===Trader problem===<br />
===Bug Title===<br />
{{bugreport|<br />
bug_time=20:10, 10 June 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=new|<br />
bug_severity=med|<br />
bug_description=gibberish in the traders hut...wtf?<br />
http://img509.imageshack.us/img509/4696/untitledsv2.png|<br />
bug_comments=<br />
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Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Level / Required XP mismatch===<br />
{{bugreport|<br />
bug_time=03:42, 2 June 2007 (UTC)|<br />
bug_author=[[User:Spazzwig|Exo Necro]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description=I just went from Level 29 to 30. I needed 825 XP to hit level 30, but the required XP listed to gain level 31 when I check my skills page now says:<br />
:''You have 7 XP to use with 13875 already used and you are currently level 30. Your next skill will cost 1000 XP.''<br />
Shouldn't this be 850 XP, not 1000? My character ID is 7622.<br />
Thanks<br />
|<br />
bug_comments=<br />
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* Not a bug. This is intentional. Above level 30, XP requirements for levels change but no-one's documented this yet. --[[User:Simon|Simon]] 22:50, 2 June 2007 (UTC)<br />
:* Ah, good to know. Maybe I'll keep track moving forward and contribute to the documentation then. [[User:Spazzwig|Exo Necro]] 12:24, 6 June 2007 (UTC)<br />
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}}<br />
<br />
===Two huts or bug?===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : <br />
<br />
[http://img127.imageshack.us/img127/7376/untitledto3.png Screenshot is here]<br />
<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
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* This is not a bug. There are two separate places to enter. They're always in the same order so you can say to enter the first or second hut. I've also fixed the screenshot - it was showing up as the image and not a link. --[[User:Simon|Simon]] 23:32, 30 May 2007 (UTC)<br />
<br />
*thanks, just so i knew for futrure refrence that was nice, by the way, in one ruin there are multiple huts? [[User:Nick Boone|nick]] 22:42, 1 June 2007 (UTC)<br />
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}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
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Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
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}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
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* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
:* Ok, I think this is fixed. I can't replicate it, but that's not to say it's not there. --[[User:Simon|Simon]] 22:58, 1 June 2007 (UTC)<br />
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}}<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
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}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
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I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
* Should be fixed now. --[[User:Simon|Simon]] 22:32, 1 June 2007 (UTC)<br />
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}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
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It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
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}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
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* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
:* I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --[[User:Simon|Simon]] 22:35, 1 June 2007 (UTC)<br />
* Did it again... dug a hole at the place where Jakota was standing to it's maximal depth, held a blowpipe in my inventory, tossed it into the hole three times without it dissapearing, filled the hole up to the top, and dug it back again... Presto... now I have four blowpipes... tomorrow I'll check it with something else, and I'll try to give some other details. And besides, those three blowpipes are now listed as a separate stack of items in my inventory. --[[User:Xintlaer|Xintlaer]] 20:33, 5 June 2007 (UTC)<br />
* OK, by now i know that it works with empty blowpipes on any square... when I tossed a machette into a hole it dissapeared from my inventory normally--[[User:Xintlaer|Xintlaer]] 12:54, 6 June 2007 (UTC)<br />
* Ah, that would explain why I couldn't replicate it. I was using gold and machetes.. I suspect bottles of water, blowpipes, and rifles will all exhibit the same effect. Not sure if you'd need to dig right down either. --[[User:Simon|Simon]] 07:17, 7 June 2007 (UTC)<br />
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}}<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
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This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
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}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
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* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
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}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Black_Joe&diff=14574User talk:Black Joe2007-06-08T00:40:43Z<p>Nick Boone: </p>
<hr />
<div>so where can I get myself a heavy sword? I must know. and do you know anything about the odd creature seen by the mountain? and where is the Shartak Merchants' Association? [[User:Nick Boone|nick]] 02:26, 5 June 2007 (UTC)<br />
<br />
*<b>You can get heavy swords at traders! some people sell thiers for gold!!! I checked and bam! someone sold thiers and It was bought by someone else named "majestic ninja"</b> [[User:Nick Boone|nick]] 04:06, 6 June 2007 (UTC)<br />
<br />
*would you like to join my group or assist me in finding these then? ready for an adventure? [[User:Nick Boone|nick]] 21:24, 6 June 2007 (UTC)<br />
<br />
*and you will not assist me then? [[User:Nick Boone|nick]] 00:40, 8 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Black_Joe&diff=14552User talk:Black Joe2007-06-06T21:24:29Z<p>Nick Boone: </p>
<hr />
<div>so where can I get myself a heavy sword? I must know. and do you know anything about the odd creature seen by the mountain? and where is the Shartak Merchants' Association? [[User:Nick Boone|nick]] 02:26, 5 June 2007 (UTC)<br />
<br />
*<b>You can get heavy swords at traders! some people sell thiers for gold!!! I checked and bam! someone sold thiers and It was bought by someone else named "majestic ninja"</b> [[User:Nick Boone|nick]] 04:06, 6 June 2007 (UTC)<br />
<br />
*would you like to join my group or assist me in finding these then? ready for an adventure? [[User:Nick Boone|nick]] 21:24, 6 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Black_Joe&diff=14523User talk:Black Joe2007-06-06T04:06:23Z<p>Nick Boone: </p>
<hr />
<div>so where can I get myself a heavy sword? I must know. and do you know anything about the odd creature seen by the mountain? and where is the Shartak Merchants' Association? [[User:Nick Boone|nick]] 02:26, 5 June 2007 (UTC)<br />
<br />
*<b>You can get heavy swords at traders! some people sell thiers for gold!!! I checked and bam! someone sold thiers and It was bought by someone else named "majestic ninja"</b> [[User:Nick Boone|nick]] 04:06, 6 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Black_Joe&diff=14506User talk:Black Joe2007-06-05T02:27:18Z<p>Nick Boone: </p>
<hr />
<div>so where can I get myself a heavy sword? I must know. and do you know anything about the odd creature seen by the mountain? and where is the Shartak Merchants' Association? [[User:Nick Boone|nick]] 02:26, 5 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Black_Joe&diff=14505User talk:Black Joe2007-06-05T02:26:10Z<p>Nick Boone: </p>
<hr />
<div>so where can I get myself a heavy sword? I must know. and do you know anything about the odd creature seen by the mountain? [[User:Nick Boone|nick]] 02:26, 5 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Nick_Boone&diff=14491User talk:Nick Boone2007-06-03T04:11:30Z<p>Nick Boone: </p>
<hr />
<div>==<b>LEAVE ALL RESPONCES AND TOPICS ABOVE THIS LINE!</b>==</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Talk:Royal_Expedition&diff=14490Talk:Royal Expedition2007-06-03T04:09:07Z<p>Nick Boone: </p>
<hr />
<div>:''Old messages are archived at [[Talk:Royal Expedition/Archive]].''<br />
<br />
==Information==<br />
*what do you know of treasures and the heavy sword? I am conducting an investigation on the abnormal with items and creatures. respond ASAP [[User:Nick Boone|nick]] 04:09, 3 June 2007 (UTC)<br />
<br />
==Important! Truce on Shark Island!==<br />
<br />
Hostilities on Shark Island have been suspended pending discussion of an important new idea - see the forum for details! --[[User:Gitboy|Less Than Lethal]] 18:44, 8 September 2006 (UTC)<br />
<br />
== [http://www.shartak.com/profile.cgi?id=242 The Captain] Resumes Parley ==<br />
<br />
I thought I'd posted this earlier today, but I guess it didn't work. In any case I'll try to go over everything I covered before. <br />
<br />
Let me preface this by stating that my rejection or adoption of any particular points in your list should not by any means be taken as casus belli, and that debate should be continued until all points of contention are hammered out. My ridiculous and probably inappropriate historical reference would by Serbia's reply to Austria-Hungary's Ultimatum in the Summer of 1914, and I think the historical lesson there is obvious enough that I won't get into it.<br />
<br />
+ No person or group other than the RE shall claim control or sovereignty over the Isle, unless they want a war<br />
<br />
My first complaint would be to the Royal Expedition's claim of sovereignty over the island in question. First, there isn't even a wandering shaman, much less a village that would serve as icontrovertible proof of a faction's claims to sovereignty. Second, it was my understanding that there was already more than one clan on the island so the Royal Expeditions claim of exclusive "sovereignty" (whatever that may entail) is dubious at best. I also find One of many doctors' comments distressing as they seem to imply that no pirates would be welcome on the island, regardless of clan loyalty, or personal conduct or character. This would be a very serious declaration.<br />
<br />
+ All civilians shall be allowed onto the Island, except those who engage in deforestation and environmentally destructive activities.<br />
<br />
Kind of goes without saying, although the deforestation bit seems rather harmless. You'll notice that in no way during the original proclamation for New Tortuga was there a clause saying that the crew should assault outsiders. Calling the island a hunting preserve was never meant to imply exclusionary policies to come (tithing, hunting licenses). The "hunting" in question was only going to be of animals and maybe whatever natives that were present. I fail to see the offense in that. Naming it a hunting preserve was supposed to '''discourage''' pking as it labeled the island an npc-killing only zone. The entire point was to make the island into the outsider paradise we all seem to intend for it to become.<br />
<br />
+ No consumption of alcohol to excess on the Isle<br />
<br />
Come on, you can't be serious. I can only interpret this as discriminatory against pirates in general and I ask that it be stricken as such.<br />
<br />
+ No Littering<br />
<br />
The minute you can find our littering is the minute you can complain about it. We hide it good.<br />
<br />
+ No using the island as a base for pirate raids<br />
<br />
I am first going to point out that at no time has the Scurvy Crew been a proponent of indiscriminate violence towards outsiders. We have also never held a raid against an outsider camp. The possibility of using the island as a base for raids is also unlikely given its distance from any village. It's at least several days trek to the nearest native village. The absence of any shaman or a hut also excludes the island from being used to support a raid in that way. At best it might serve as a navigational point directing traffic towards another location, and I fail to see the offense in that.<br />
<br />
+ No renaming the island<br />
<br />
Given any clan's dubious claim of exclusive ownership it seems unfair that all clans and classes be asked to relent to another's name for a place. A similar situation presents itself with the shipwreck. Sure it would be great for us if everyone started referring to it as "The Hell-Born Strumpet" but we're certainly not going to try to enforce such a ridiculous aim. Going to war over naming rights is an act that's completely out of proportion to the imagined offense. Any significant geographical point in the world has a half a dozen names at least. My example would be calling Scotland "[http://en.wikipedia.org/wiki/Caledonia Caledonia]," "the Highlands" or whatever. Why should the largest island surrounding Shartak be any different? If anything it adds to the mythos of the place (which is already pretty crazy-go-nuts with the story written in the sand all around the place). What could be more fitting for an island that has the potential to be an outsider paradise? <br />
<br />
Now for the most important point of contention. As I said above, at no point has the Scurvy Crew been directed to assault outsiders. The original New Tortuga declaration continued this policy. There have been reports, however, that Scurvy Crew members have been pked by Royal Expedition members and other outsiders on the island. I would ask that the Royal Expedition reestablish the rule of law among its own members and reaffirm its policy of welcoming guests to the island. If specific evidence of unprovoked attacks by Scurvy Crew members is produced the parties concerned will be disciplined according to the precedent set by The Case of Mr. Badhammer. I would ask that the Royal Expedition agree to do the same.<br />
<br />
I had planned to go to Dalpok with The Jolly Roger Gang for their raid, but instead I'm coming back to New Tortuga, Shark Island, Discordia (sp? not sure if that's what they call it) with hopes that this visit will be met in good faith.<br />
<br />
There, that's the end of my overly formal The Godfather boardroom scene impression. I hope to hear back from you soon. [[User:Tyler Whitney|Tyler Whitney]] 17:42, 4 September 2006 (UTC)<br />
<br />
<br />
<br />
== The Scurvy Crew Of the Hell Born Strumpet ==<br />
<br />
What follows below is the Ship's Surgeon's attempts to mediate in the Captain's absence.<br />
<br />
I am Captain Dan and have the honour to be the Ships Surgeon of the Hell Born Strumpet. Despite what ye think of us, we are honourable. We wish to make the Island that yeselves and the Cult fight over a wildlife preserve for everyone, but especially Pirates. We hope that ye will not hurt a member of our crew while we are there. We are the largest group in Shartak, and our Captain dosn't normanly respond well to threats and attacks. Thanks and reply as soon as possible. '''Captain Dan'''<br />
<br />
The senate is currently debating our position on this matter, and will reply as soon as a consensus has been reached. [[User:Gitboy|Less Than Lethal]] 21:12, 15 August 2006 (UTC)<br />
<br />
I doupt warfare would benefit either side. We've rejected raids on outsiders unless provocked and have turned our attentions elsewhere. I be not the Captain, so I doupt I can control the crew unless the Captain steps in(Which I doupt. He is far to busy, thus why I handle these things out of my own initive.) Don't start war on us, for your sakes as much as ours. Her Majesty can keep the isle, as long as She grants hunting rights to everyone(especialy pirates.) I await ye answer... '''Captain Dan'''<br />
<br />
Maybe I thrased that statement wrong. We do not want the Island, we want hunting rights for it. How does that sound? '''Captain Dan'''<br />
<br />
Here's a first draft of the local laws for the island, violation of which will be punishable by death and exile:<br />
<br />
+ any civilian allowed onto the Island, so long as they dont go on some sort of mad tree-felling ramage like that G3N fellow does<br />
<br />
+ no person or group other than the RE to claim control or sovreignity over the isle, unless they want a war<br />
<br />
+ no person or group to attack RE members or civilians, unless they want a war<br />
<br />
+ no consumption of alcohol on the isle<br />
<br />
+ no littering<br />
<br />
+ no using the island as a base for pirate raids<br />
<br />
+ no renaming the island, dammit<br />
<br />
These aren't yet finalised, but let us know what you think. -- [[User:Gitboy|Less Than Lethal]] 21:27, 22 August 2006 (UTC)<br />
<br />
<br />
No way in all of Shartak ill we stop drinking! I'm not one for rum, but the others, well... They seem in order. Gandhi killed me on my first visit to the isle. I would like to know why. Here are our rules:<br />
<br />
+ kill any of us and blood will fly~(self defense is ok, but the offender will not recieve punisment from us if you kill them.)<br />
<br />
+You pronounce that the isle is a hunting preservation for the peoples of Shartak.<br />
<br />
+WE CAN DRINK RUM!!!!<br />
<br />
Other then that, fine! Please contact my Captain( Tyler Whitney) with the final draft. I can not stop the Crew from killin yet. To make sure of this, you have to contact the Captain. I can't get hold of him recently. '''Captain Dan'''<br />
<br />
<br />
As to the reason I killed you: when you arrived on the Isle you destroyed the sign at the no violence zone, a symbolic gesture I did not take lightly. In regards to your new rules:<br />
<br />
*The Royal Expedition wishes the Western Isle to be free to all citizens of Shartak; therefore, designating the Island as a hunting preserve would discourage access to it and promote unhealthy aggression.<br />
*The first-strike clause I find perfectly acceptable<br />
*We all enjoy a little fine wine in the evenings; however, drinking to excess is entirely of another matter.<br />
<br />
In its revised form, out rules stand as:<br />
<br />
+ All civilians shall be allowed onto the Island, except those who engage in deforestation and environmentally destructive activities.<br />
<br />
+ No person or group other than the RE shall claim control or sovereignty over the Isle, unless they want a war<br />
<br />
+ No person or group to attack RE members or civilians, unless they want a war (This clause has been amended to include members of the Scurvy Crew and other groups)<br />
<br />
+ No consumption of alcohol to excess on the Isle<br />
<br />
+ No using the island as a base for pirate raids<br />
<br />
+ No renaming the island (this includes "New Tortuga")<br />
[[User:Gandhi|Gandhi]] 13:39, 23 August 2006 (UTC)<br />
<br />
Neither me, you or the Captain can stop them from drinking. I myself perfere a mix of mango and leman juices(keeps me alert.) New Tortuga was the name of our operation and the island shall be known to the masses as "Shark Island", but too us as Tortuga. I have tried to convince the crew that we should not fight, but... This is not a threat, don't think of it as that. Consider this a discouragment to war: We outnumber. We are stronger. We would win. And, if the Captain orders, these negotiations will have been for nothing. If he wants the isle, I will me at the front of the charge. But hopefully it won't come to that. As I said, try to contact the Captain. And by the way, I meant no personally offense to your group by the destruction of the sign. Mere sword practice. '''Captain Dan'''<br />
<br />
*Your threats do not amuse us "Captain". You're only level 21 and yet you're still the 2nd in command so I hardly see how you're pirate crew can be "stronger" then us. As for the outnumbering part, if you cannot control your crew then what guarantees are there that they'll even show up at the right island? These two factors combined lead me to believe that you wouldn't win any engagement with the RE. We don't want to fight you and you don't want to fight us. Go raid native villages instead. There's nothing for you to do on the island anyways. No hidden treasure, no hidden booze, no hidden weapons, and no magical animals to hunt. I repeat that the island is open to all. I don't quite understand what it is that you pirates want but I think you're just itching for an excuse to fight. If that be so then take your fight elsewhere because we're not interested in war. --[[User:One of many doctors|One of many doctors]] 21:17, 25 August 2006 (UTC)<br />
<br />
== draft of an NPOV entry for the islet/island ==<br />
I have attempted to draft what I hope is a relatively neutral-point-of-view entry for the wiki that links to both the Shark Island and La Islet Bonobo pages. I have tried to keep it relatively sparse and to link to the more detailled pages, rather than trying to encompass everything on one page (and inevitably leading to both groups feeling disatisfied that their position has been unfairly represented). I would appreciate your criticism and/or editiorial modifications.[[User:Anothertwilight|Anothertwilight]] 02:42, 5 May 2006 (BST)<br />
<br />
== Notice ==<br />
<br />
'''Evidence of [[Discordian Cargo Cult|DCC]] member killing "peaceful" RE member Morgan Freelance! The DCC must be stopped!''':[http://wiki.shartak.com/index.php/Image:Evidence.jpg Evidence]<br />
<br><br />
<br><br />
The despicable (although peculiarly honourable) members of the [[Discordian Cargo Cult|DCC]] have offered 'Terms of Engagement';<br />
<br><br />
That given that the conflict revolves around ownership of [[Shark Island]] (called by some [[La Islet Bonobo]]) that any violence remain restricted only to said island.<br />
<br><br />
The Royal Expedition recognises the wisdom of not embroiling the innocent in war and so affirm the Terms and agree to be bound by them.<br />
<br />
== Hospital ==<br />
<br />
Members of the Royal Expedition,<br />
<br />
As you are the operators of the only Outsider hospital, I have a question for you. My scientist character, James Barnes, will shortly be opening a hospital in Derby as part of his efforts to bring order to that settlement. Do you have any suggestions for success? I was considering posting a sign and writing notices on huts in Derby. What are your experiences? [[User: Black Joe|Black Joe]]<br />
<br />
:Unfortunately fugitives will attempt to hide in your hospital and there may be occasional murders while you're logged out. Try to keep a steady stock of FAKs and get the Advanced Triage skill so you can see who needs help the most. Don't be afraid to close down operations for restocking if need be. Best of luck to you Black Joe. --[[User:One of many doctors|One of many doctors]] 01:34, 8 September 2006 (UTC)<br />
::Thank you much, sir! One question: when you say murders, do you mean of me or the patients? [[User: Black Joe|Black Joe]]<br />
<br />
<br />
=A Gentleman's Wager=<br />
<br />
A sportsmanlike match has been proposed between a member of the Scurvy Crew and the Jolly Roger Gang to take place at the ruins well south of the shipwreck. All habitants of Shartak are invited to witness the match, and bet upon their favorite fighter. Natives who are at the wreck at the date of the match are guarenteed to be unharrassed by the participating clans and Outsiders. If needs be we'll postpone the fight a couple days to let the most people who want to join in the fun. Details will be posted on the Scurvy Crew's and whatever other pages agree to the match. It should be wicked fun. I mean, Come On! It's fight night!!!! Tyler Whitney 03:13, 8 November 2006 (UTC)<br />
<br />
== Hometown ==<br />
<br />
I have just made a list of all the groups operation in a certain city on the city articles. I could not find out where your group is based. Please add your group under the correct cities. -[[User:Che|Che]] 05:37, 7 January 2007 (UTC)<br />
<br />
== The [[Raktam Security Consultancy]] ==<br />
<br />
We have now launched our apolitical, non-membership alternative to the Mercenary's Guild. If you have any enemies that you wish to place a bounty on, please visit our page.</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Tycho44&diff=14489User talk:Tycho442007-06-03T04:06:12Z<p>Nick Boone: </p>
<hr />
<div>==talk==<br />
<br />
===search odds===<br />
my comments reverting your change to the main page concerning search odds:<br />
<br />
''changed search odds back 2 condensed ..lint had it that way (maker of search odds). search odds condensed IS in use only no one seems to add data :/ additionally, the results come only from condensed''<br />
<br />
and on the search odds condensed THERE IS A TABLE. so I have removed your comment. I also just put in a row of data.<br />
<br />
about two weeks ago I had removed the raw data when I collated it as is normal. Unfortunatly, there are not many people helping with inputting data, you were one of the few, so I have not given a data for collation as I did previously since doing all the collation work with 20 rows of additional data is basically a waste of time.<br />
<br />
feel free to contact me via my talk page and of course please feel free to add data to the table from your searches! -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:25, 26 April 2006 (BST)<br />
<br />
<br />
====class column====<br />
is there a feeling that the odds are different for each class of character? I understand with scavenging, but that could be fixed with a note.. I seem to have missed that the character type is needed to be tracked? The reason I don't necessarily want to add it is that it makes collating the results an exponential job meaning a search odd for d1 for native shaman, d2 ..etc.. then d1 native warrior.. ->oo (to infinity :) ).. that makes the need for *puts finger in the air wihtout looking at the numbers* hundereds of charts which becomes not useful, particularly with the lack of data received!? If I don't hear something more from you on this, I will revert that change you made adding classes. (copied this on search odds condensed discussion page.. feel free to contact me on the search odds condensed discussion page (or even my own talk page)) thanks -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:35, 26 April 2006 (BST)<br />
<br />
<br />
====trading====<br />
Could you provide your methodology for determining the exchange rates at York on the [[Talk:Trading|talk page]]? I'd like to conduct a similar experiment in other towns. --[[User:Lint|Lint]] 21:56, 27 April 2006 (BST)<br />
:A belated thanks. --[[User:Lint|Lint]] 03:38, 24 May 2006 (BST)<br />
<br />
=====Wifey's Question=====<br />
''In response to [[User_talk:Wifey#Trading|this]].''<br />
<br />
Thanks for the explanation.--[[User:Wifey|Wifey]] 03:59, 16 May 2006 (BST)<br />
<br />
== Special weapon event odds ==<br />
<br />
I just created the page [[Special weapon event odds]] in the hopes that we'll be able to approximate odds for weapon breakage, dullage, and extra-damage-age as you and others have for searches. Any time you can invest in the project will be greatly appreciated. Thanks! &mdash; [[User:Elembis|Elembis]] 12:02, 21 May 2006 (BST)<br />
<br />
''Ping!'' I've moved your comments to [[Talk:Special weapon event odds]] and responded to the first one. I've also added a "ping" line to the top of [[User talk:Elembis|my talk page]] so that people like you can get my attention easily without scattering conversations all over. Thanks for your interest! &mdash; [[User:Elembis|Elembis]] 21:51, 21 May 2006 (BST)<br />
<br />
== Category renaming ==<br />
<br />
I made a [[Category_talk:Statistics|proposal]] for renaming guide to searching to incorperate a broader set of pages (not just search data but special weapon event data and any other odds). Elembis suggested "Statistics" and I'm leaning towards that as well. Just wanted your thoughts on the matter before anything was done. --[[User:Lint|Lint]] 03:38, 24 May 2006 (BST)<br />
<br />
== How to capitalise skill names like First Aid (vs first aid) ==<br />
<br />
''Original message: [[User talk:Elembis#How to capitalise skill names like First Aid (vs first aid)]]''<br />
:You're right, lowercase should be the standard now. I'll help your correction efforts when I can. &mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 22:34, 16 June 2006 (BST)<br />
<br />
== Heavey Sword ==<br />
<br />
In response to your message, I do have some information that some would give money for. I, however, am not sallow enough to make decent folk pay for words. I aquired my longsword in the trader's hut from Derby. I believe that once in a while, the trader will put a heavey sword into his stock. I was just the luckiest person by being active at the time. It cost me 60 coins to buy, just so you know. And by the way, my private buyer has backed away. I plan to keep the sword for my own use. I hope you succeed in your search. All the best. '''MajesticNinja'''<br />
<br />
== Policies and guidelines ==<br />
<br />
As one of the most prolific editors of the wiki, your thoughts on existing [[The Shartak Wiki:Policies and guidelines|policies and guidelines]] (and [[The Shartak Wiki talk:Policies and guidelines|proposed ones]]) would be greatly appreciated. &mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 04:02, 16 July 2006 (UTC)<br />
<br />
== Identification of strangers ==<br />
<br />
I've suggested a 1 AP, 0 gold "Identify a native/outsider" action to make peaceful living easier; see '''[[Suggestions:Game mechanics#Identification of strangers]]'''. As an [[Identify Friend or Foe|IFF]] [[:Category:IFF supporter|supporter]], I think you'll be interested. &mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 06:39, 28 July 2006 (UTC)<br />
<br />
==information==<br />
*Have you any more information on the heavy sword or other treasures lately? [[User:Nick Boone|nick]] 04:06, 3 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Talk:The_South_Shartak_Trading_Company&diff=14488Talk:The South Shartak Trading Company2007-06-03T03:59:35Z<p>Nick Boone: </p>
<hr />
<div>The Royal Expedition is looking to open up relations with your clan! Please send a diplomat to our forum or our page in the wiki! --[[User:One of many doctors|One of many doctors]] 00:11, 7 April 2006 (BST)<br />
<br />
We will send TET as our liason. However, we feel that due to the situation between your group and the Discordian Cargo Cult, among others, that we shall not pick sides for the time being. --[[User:Lord Shade|Lord Shade]] 20:04, 8 April 2006 (Mountain)<br />
<br />
== Colonial Police ==<br />
<br />
Hello there,<br />
<br />
This is MickR of the Colonial Police, I guess this is what you could call an Alliance.<br />
Hope to see you on Shartak. --[[User:MickR|MickR]] 06:20, 5 June 2006 (BST)<br />
<br />
<br />
== Heavey Sword ==<br />
<br />
How much are we talking about here? I am very fond of my sword. How much would you offer? '''MajesticNinja'''<br />
<br />
:How much do you want? <br />
:The richest player in Shartak (see forums) claimed roughly 150 gold coins... A comparable sum might be arranged. What evidence is there of your claim to possession of Heavy Sword(s)? --[[User:Tycho44|Tycho44]] 00:14, 9 June 2006 (BST)<br />
<br />
<br />
I will give a screen shot when it is possible. I am negotiating a price with a private buyer. He is prepared to give 175 coins for my sword. The buyer is also a friend of mine. A higher price will have to be offered for me to denie it to my friend. '''MajesticNinja'''<br />
<br />
If you supply an email, I will send a screenshot to you. I am unable to put it on this page. '''MajesticNinja'''<br />
<br />
I find this silence rude and a waste of my time. I am prepared to offer proof of my possation of a Heavey Sword and am prepared to barter a price. I would appreciate some king of response, or I'll take my business else where. '''MajesticNinja'''<br />
<br />
Fine. Go to hell yourself. I will sell it to the private buyer. Curtasy costs nothing. You loss, not mine. If I were you, I would reply within the week, or else you chance will have gone. '''MajesticNinja'''<br />
<br />
I apologize for the lack of interaction from my associates. It is difficult to keep track of wiki pages with all the edits that take place. Perhaps if you left a note on their personal talk page there'd be a better chance of them seeing it. --[[User:Lint|Lint]] 20:18, 13 June 2006 (BST)<br />
<br />
:I've been inactive in Shartak for nearly a week due to real life engagements. I'm interested in finding myself a Heavy Sword. However, my financial resources are reduced currently due to temporary XP-gaining opportunities in the Trading Hut that consumed my liquid assets. It might take time to get back into competitive range, so I encourage you to take advantage of a 175gc offer, particularly because it allows you to help your friend at the same time. The South Shartak Trading Company is here for the long haul, and I believe that there will be many opportunities for us to do business in the future. --[[User:Tycho44|Tycho44]] 23:24, 13 June 2006 (BST)<br />
<br />
Real life commitments and Nexus Wars for me. I don't have the cash, and lets face it... it's an exorberant amount that you're asking for. I'll try to race for the cash myself. And for future reference, the forum would have been a better place to contact me. '''Jack W Spalding'''<br />
<br />
I apologise for my earlier language towards your organisation and thank you for your consideration. My private buyer has agreed on a price and he will own it by the end of the week. Thank You for your time, Gentlemen. '''MajesticNinja'''<br />
<br />
== Hometown ==<br />
<br />
I have just made a list of all the groups operation in a certain city on the city articles. I could not find out where your group is based. Please add your group under the correct cities. -[[User:Che|Che]] 05:37, 7 January 2007 (UTC)<br />
<br />
== The [[Raktam Security Consultancy]] ==<br />
<br />
We have now launched our apolitical, non-membership alternative to the Mercenary's Guild. If you have any enemies that you wish to place a bounty on, please visit our page.<br />
<br />
==Information==<br />
*I see you were close on closing a deal with a person who has the heavy sword. Your group is a valuable asset to my information and i need to know a few things. respond on my talk page, I must speak with someone.<br />
[[User:Nick Boone|nick]] 03:59, 3 June 2007 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Wifey&diff=14487User talk:Wifey2007-06-03T03:49:51Z<p>Nick Boone: </p>
<hr />
<div>==Information==<br />
*3 things:<br />
#what do you know of the heavy sword?<br />
#What dwells around the mountain?<br />
#have you seen anything suspicius recently?<br />
[[User:Nick Boone|nick]] 03:49, 3 June 2007 (UTC)<br />
p.s your information is vital, respond on my talk page if you will.<br />
<br />
<br />
==Trading==<br />
I tried to answer your question about [[Trading]]. As described in the text, there is a 1-unit markup on trades downward, so that the Trader makes a profit. <br />
*4 GPS Units buys 1 Gem.<br />
*1 Gem buys 4-1=3 GPS Units.<br />
*100 Darts buys 1 Gem (or 4 GPS Units). <br />
*1 Gem buys 100-1=99 Darts.<br />
I hope that clarifies how the dollar values work. --[[User:Tycho44|Tycho44]] 21:29, 15 May 2006 (BST)<br />
:''Response can be found [[User_talk:Tycho44#Wifey.27s_Question|here]].''<br />
<br />
==Redirect==<br />
No need to continue making those redirects directly to the item, linking to [[Items#Bottle of beer]] etc does not work. [[User:Arminius|Arminius]] 01:24, 18 May 2006 (BST)<br />
:''Response can be found [[User_talk:Arminius#Redirect|here]].''<br />
<br />
==Machete breaks==<br />
Thanks for contributing to [[Special weapon event odds]]. I'm curious, though; were you planning to add your information before your weapon broke, or was it a "hey, it broke, I'd better add this to the table" thing? The former situation would make your information more useful, but in either case, thank you. &mdash; [[User:Elembis|Elembis]] 02:17, 24 May 2006 (BST)<br />
:''Response can be found [[User_talk:Elembis#Machete_Breaks|here]]''<br />
::I appreciate your addition, but I've removed it because overreporting will skew the data we collect. I hope you'll be able to plan ahead for future contributions. =) &mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 10:51, 26 May 2006 (BST)<br />
<br />
==Category:User==<br />
Wifey, I'm thinking of nominating this category for deletion. I'll try to find a way to make the list of user pages more visible, but I don't think a category for users is really necessary at this point. --[[User:Lint|Lint]] 21:32, 9 June 2006 (BST)<br />
:''Response can be found [[User_talk:Lint#Category:User|here]]''<br />
<br />
== Are the Mountaineers inactive? ==<br />
<br />
Since the profile for {{profile|1579|Wifey}} gives [[The Scurvy Crew of The Hell-born Strumpet]] as the clan, I'm guessing the [[Mountaineers]] are inactive and will classify them as such (by adding "active=no|" to the [[Template:Clanbox|clanbox]]) if I don't hear otherwise soon. I'm trying to move inactive clans out of the common clan categories so that people looking for a clan aren't distracted by dead ones. &mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 01:34, 28 July 2006 (UTC)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User_talk:Fitzcarraldo&diff=14486User talk:Fitzcarraldo2007-06-03T03:46:35Z<p>Nick Boone: </p>
<hr />
<div><div style="align: center; padding: 1em; border: solid 1px #3366CC; background-color:white"><br />
Welcome to my talk page!<br />
*If you leave a message here, I will usually answer on your talk page.<br />
*If I have left a message on your talk page, it is probably best you answer here.<br />
</div><br />
<br />
<br />
NOTE: I AM SOMETIMES USING THIS PAGE AS A SORT OF SANDBOX.<br />
<br />
I have moved the search odds template to [[Search odds condensed]] for a trial please <br />
feel free to try it out and add some data! [[User:Fitzcarraldo|Fitzcarraldo]] 15:18, 22 February 2006 (GMT)<br />
<br />
'''Exploration issues'''<br />
*I am offering you a chance to be in my group. If you do not want to be, that is fine. But, you seem to be<br />
very knowldgeable of the game. I used to play this a long time ago, but had to make a new charecter because<br />
I forgot the password...so I am a "neo noob" if you will. I need your information and skill, but I prefeerif you would speak on my talk page. You can be vital to what I am trying to do. please respond ASAP. <br />
-- [[User:Nick Boone|nick]] 03:46, 3 June 2007 (UTC)<br />
<br />
'''Heavy sword'''<br />
*So... Where did you find the Heavy Sword? ;)<br />
No, seriously. Spill the beans.--[[User:Wifey|Wifey]] 02:52, 30 March 2006 (BST)<br />
<br />
*'''Re: Search Odds'''<br />
I have no problem with that. I'm inclined to agree with you since at this point we do not know the full extent of the items available in each terrain. A simple condensed listing would probably be more efficient at the moment. --[[User:Lint|Lint]] 23:00, 26 April 2006 (BST)<br />
<br />
*'''Re: Class Information'''<br />
It probably doesn't need to be noted in the search odd results, but I sort of want to record that information just to satisfy a minor curiosity. --[[User:Lint|Lint]] 23:07, 26 April 2006 (BST)<br />
<br />
===Class Information===<br />
*"is there a feeling that the odds are different for each class of character?" (Fitzcarraldo) <br />
*Yes, there is such a feeling. Someone said the scientist/shaman had a higher search rate -- without any supporting evidence, but we have no evidence against either. There were complaints & suggestions that the villager/settler was dominated by other character types, and should start with some advantage such as a higher search rate. By and large Simon appears to be implementing changes behind the scenes as fast as we can suggest them, so it is natural to suspect that starting Settler-0 has a higher search rate than Soldier, Pirate, et al. Currently my Settler finds are nearly 50% in buildings, which I believe is higher than for other classes. But we need to log the searches, because I could easily have gotten lucky. <br />
*To be clear, collating the data when the class info is there isn't more difficult - if you don't think it makes a difference, then collapse across those columns in your aggregate summaries. I'd be glad to help out with data collection and analysis. --[[User:Tycho44|Tycho44]] 17:53, 27 April 2006 (BST)<br />
<br />
===Search Odds: Tables, Condensed Lists?===<br />
*About your reverts, I responded on [[Talk:Search odds condensed (results)]]. Thanks! --[[User:Tycho44|Tycho44]] 18:15, 27 April 2006 (BST)<br />
<br />
===Search Odds: Using Tables vs Condensed Lists===<br />
<br />
Since we now have a pile of data, the items to list in a search odds table for each specialized location are known. My request for comments about using tables is the first section of [[Talk:Search odds condensed]]. Thanks, [[User:Tycho44|Tycho44]] 20:26, 31 May 2006 (BST)</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14472Bugs2007-06-01T22:42:53Z<p>Nick Boone: /* Two huts or bug? */</p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
===Two huts or bug?===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : <br />
<br />
[http://img127.imageshack.us/img127/7376/untitledto3.png Screenshot is here]<br />
<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* This is not a bug. There are two separate places to enter. They're always in the same order so you can say to enter the first or second hut. I've also fixed the screenshot - it was showing up as the image and not a link. --[[User:Simon|Simon]] 23:32, 30 May 2007 (UTC)<br />
<br />
*thanks, just so i knew for futrure refrence that was nice, by the way, in one ruin there are multiple huts? [[User:Nick Boone|nick]] 22:42, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
* Should be fixed now. --[[User:Simon|Simon]] 22:32, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
:* I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --[[User:Simon|Simon]] 22:35, 1 June 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=14464The Holy Order Of Expedition2007-05-31T22:34:34Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}<br />
=The Creation=<br />
After many stories from Shartak, a new island, have reached the Church they have decided to send the chosen to claim this land in the name of god. [[User:Nick Boone|Nick Boone]] Is the official leader of this movement to organize the savage land in the name of God almighty. Although the group is still young, we will begin to make HQ's and landmarks soon. It is not official yet but soon...<br />
<br />
==Locations==<br />
#Gathering point: [[http://wiki.shartak.com/index.php/Lantz%27s_Place]]<br />
<br />
#A few empty huts will be reserved for us in Durham soon...<br />
<br />
==Holy Order Missions==<br />
Missions from god are issued every now and again. Right now, our mission is to rid the island of pirates and certain natives. for more info on missions, we will be upgrading this page soon.<br />
<br />
<b>Current mission:</b> Explore jungles near wiksik and swamp area near york, The heavy sword must be obtained, it is one of our main points, as well as large treasures to satisfy god.<br />
<br />
==<font color="#aa0000"><b>THIS PAGE IS UNDER CONSTRUCTION</b></font>==</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14447Bugs2007-05-30T22:37:16Z<p>Nick Boone: /* Bug Title */</p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
<br />
<br />
<br />
<br />
<br />
----<br />
----<br />
----<br />
----<br />
----<br />
----<br />
----<br />
===Bug Title===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=unknown|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : <br />
----<br />
http://img127.imageshack.us/img127/7376/untitledto3.png<br />
----<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14446Bugs2007-05-30T22:36:40Z<p>Nick Boone: /* Bug Title */</p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
<br />
<br />
<br />
<br />
<br />
----<br />
===Bug Title===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=unknown|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : http://img127.imageshack.us/img127/7376/untitledto3.png<br />
<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14445Bugs2007-05-30T22:35:54Z<p>Nick Boone: </p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
<br />
===Bug Title===<br />
{{bugreport|<br />
bug_time=22:35, 30 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=unknown|<br />
bug_severity=med|<br />
bug_description= well, upon my trvels in the jungle, I have come upon a ruin. It is an old hut that has been ransacked by war...or something...in any case, there are 2 buttons asking me to enter the hut. I took a screenie, the link is : http://img127.imageshack.us/img127/7376/untitledto3.png<br />
<br />
is this a bug...or rather is there 2 entrances to 1 place?<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=unlikely to be fixed|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Invite-Only Clan, founder not a member===<br />
{{bugreport|<br />
bug_time=05:20, 30 May 2007 (UTC)|<br />
bug_author=[[User:Rozen|Rozen]] 05:20, 30 May 2007 (UTC)|<br />
bug_status=fixed|<br />
bug_severity=low|<br />
bug_description= When starting an invitation only clan, Dethklok, I'm credited as founder, but not a member, because I can't invite myself, because of a message saying I can't manage myself. Kind of 'Chicken and the egg' style problem. You can get around it by changing it to an open clan for a minute, while you join, but I think this should be made known.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
* Clan founders are now automatically invited to be in their clan. Consider it fixed. --[[User:Simon|Simon]] 07:34, 30 May 2007 (UTC)<br />
Cheers mate --[[User:Rozen|Rozen]] 13:06, 30 May 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Dominion&diff=14062Dominion2007-05-12T02:45:49Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Loeg-grey.jpg|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=Dorian Grey, alt of: [[user:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The rise of Dorian Grey, with the hope of gold and immortality|<br />
clan_recruit=Those who wish for immortality and riches. Those who would do whatever Dorian Grey asked of them without ever knowing why. Who put their life on the line, Who kill, loot, and sabotage without question. If it ever seved us good, they would pour sulfuric acid into a childs face. And to live in hiding.|<br />
clan_contact=The discussion page for [[user:Nick Boone]], and This discussion page.|<br />
sort_as=Dominion|<br />
}}<br />
==In the Grey.==<br />
not much is known about this group other than you are a aquaintace of Dorian Grey...</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=14061User:Nick Boone2007-05-12T02:44:37Z<p>Nick Boone: </p>
<hr />
<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason. He is the leader of [[the Holy Order Of Expedition]]<br />
----<br />
==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak. [[Dominion]]<br />
----<br />
==Are you a zerger then?==<br />
No. I have 1 alt. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other.<br />
----<br />
==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
----<br />
<br />
<br />
<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=14060User:Nick Boone2007-05-12T02:44:25Z<p>Nick Boone: </p>
<hr />
<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason. He is the leader of [[the Holy Order Of Expedition]]<br />
----<br />
==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak. [[the Dominion]]<br />
----<br />
==Are you a zerger then?==<br />
No. I have 1 alt. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other.<br />
----<br />
==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
----<br />
<br />
<br />
<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=14059User:Nick Boone2007-05-12T02:44:05Z<p>Nick Boone: </p>
<hr />
<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason. He is the leader of [[Holy Order Of Expedition]]<br />
----<br />
==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak. [[the Dominion]]<br />
----<br />
==Are you a zerger then?==<br />
No. I have 1 alt. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other.<br />
----<br />
==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
----<br />
<br />
<br />
<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=Bugs&diff=14051Bugs2007-05-10T03:15:11Z<p>Nick Boone: </p>
<hr />
<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
===drop bug===<br />
{{bugreport|<br />
bug_time=03:15, 10 May 2007 (UTC)|<br />
bug_author=[[User:Nick Boone|nick]]|<br />
bug_status=new|<br />
bug_severity=low|<br />
bug_description=When you are dropping items, there are 2 6's before 7, 8...ect. I found this when dropping water bottles in the Armory in Durham.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
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}}<br />
----<br />
===95 AP===<br />
{{bugreport|<br />
bug_time=01:28, 9 May 2007 (UTC)|<br />
bug_author=[[User:Kyosuke Aoki|Kyosuke Aoki]]|<br />
bug_status=not a bug |<br />
bug_severity=high |<br />
bug_description=For some reason, when I logged on today, I had 95 AP, as a pirate. I thought the AP cap was 75, not 95. I used some AP until I got to 82, and the AP doesn't regen past that.|<br />
bug_comments=<br />
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I saw this on two of my chars. --[[User:Htkl|Htkl]] 02:53, 9 May 2007 (UTC)<br />
:Happened to me too. From 0 to 20 AP with 20 minutes passed (should be 1 AP). I suggest not fixing this ;). --[[User:Wulla-mullung|Wulla-mullung]] 03:24, 9 May 2007 (UTC)<br />
<br />
I started a forum thread on this as soon as i noticed, all my characters had it. Pretty cool, maybe its a bonus for us, not a but. I'm going back to the thread now to see. --[[User:Rozen|Rozen]] 05:39, 9 May 2007 (UTC)<br />
<br />
maybe simon made the ap limit higher. ;) good for us! -[[User:Elegost|Elegost]] 10:46, 9 May 2007 (UTC)<br />
* It was a one-off bonus of 20AP.. not a bug. --[[User:Simon|Simon]] 20:21, 9 May 2007 (UTC)<br />
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}}<br />
<br />
===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
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}}<br />
<br />
===Contact list numbers===<br />
{{bugreport|<br />
bug_time=21:24, 20 October 2006 (UTC)|<br />
bug_author=[[User:Frisco|Frisco]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=My contact list for player id #74 somehow got 52 contacts on it. I can't add anymore - the contacts.cgi page says: "You have 52 added so far and can add -2 more." - but i was wondering if there was a bug that allowed me to get 52 contacts, or if the restrictions that were in place weren't effective until a couple days ago (i don't recall when i last added to my list), or if there's some off-by-two math errors going on. I counted up the number of contacts i have, and indeed there are 52.|<br />
bug_comments=<br />
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* Restrictions have been in place from the start. Probably just a buglet and I've a fairly good idea where. --[[User:Simon|Simon]] 13:17, 24 October 2006 (UTC)<br />
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}}<br />
<br />
<br />
===Sharpening Stone Glitch===<br />
{{bugreport|<br />
bug_time=Jan. 06 2006(UTC)|<br />
bug_author=[[User:Earl Madness|Earl Madness]]|<br />
bug_status=new |<br />
bug_severity=medium |<br />
bug_description=sharpening stones don't dissapear when I use them.|<br />
bug_comments=<br />
<br />
This isn't a bug, it's normal. You wouldn't normally use an oilstone once and throw it away. However, perhaps sharpening stones should wear out after a number of uses. Might be worth proposing on the forum or wiki suggestion page. --[[User:Simon|Simon]] 19:14, 6 January 2007 (UTC)<br />
}}<br />
<br />
<br />
===Can't pick or change clans===<br />
{{bugreport|<br />
bug_time=13:09, 29 January 2007 (UTC)|<br />
bug_author=Crowjane and all alts|<br />
bug_status=new |<br />
bug_severity=med |<br />
bug_description=The edit profile page neither allows me to change my clan nor pick more than one clan.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Visit the relevant clan page, join the clan by clicking the button. Visit another clan page, click the join button.<br />
By default, the primary clan will be the first one you joined, but using the edit profile page, you can change your primary clan to be the other one. This is slightly different to how the edit profile clan section used to work, but given that there are more restrictions possible on the clans now, it seemed a logical change. --[[User:Simon|Simon]] 22:08, 30 January 2007 (UTC)<br />
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}}<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
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}}<br />
===Redirect on login to //game.cgi===<br />
{{bugreport|<br />
bug_time=05:12, 8 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you login to Shartak, the redirect often takes you to http://www.shartak.com//game.cgi (double slash before game.cgi), while a quick refresh while get you to http://www.shartak.com/game.cgi this seems possibly a quick bug to fix.<br />
This isn't a problem for the average user - but for those of us with greasemonkey scripts it can be problematic - and avoiding a refresh of the page would seem desirable?|<br />
bug_comments=<br />
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I was to post it myself, quite an annoying one - [[User:Lama|Lama]].<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
===Don't get XP when hitting someone with glancing blow===<br />
{{bugreport|<br />
bug_time=21:58, 2 March 2007 (UTC)|<br />
bug_author=[[User:Che|Che, slayer of Arminius.]]|<br />
bug_status=not a bug|<br />
bug_severity=low|<br />
bug_description=When attacking Charles the Dead, I noticed I only received 1 XP when I hit him for 3 damage. That isn't the bug. It was when I hit him with a glancing blow I didn't get any XP. This may be a bug, or it could be whatever.|<br />
bug_comments=<br />
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*This seems to be fairly simple. When you attack someone of your same faction, you get 1/2 XP as normal, rounded down. So instead of 1.5 XP for 3 HP damage, you get 1 XP. And instead of .5 XP for 1 HP damage, you get none. -[[User:Mark D. Stroyer|Mark D. Stroyer]] 02:46, 1 April 2007 (UTC)<br />
* Quite right. This is not a bug. :) --[[User:Simon|Simon]] 14:52, 10 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
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* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
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}}<br />
<br />
===Tracking: A body is right here!===<br />
{{bugreport|<br />
bug_time=06:34, 24 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new|<br />
bug_severity=low|<br />
bug_description=I was tracking a large stag, and killed it. Afterwards, I looked for tracks in the same square and was told:<br />
<br>Dense jungle with a few tall trees and plenty of vines hanging from them. <br />
<br>Also here is the body of a large stag.<br />
<br>...<br />
<br>There are a few tracks here.<br />
<br><b>A large stag is right here!</b><br />
<br>I have to assume the large stag that was 'right here' was the body... Which doesn't seem right?|<br />
bug_comments=<br />
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*That would be because the deer did not leave the square. If it had, that would trigger the change. But this is useful when you discover a player body, because you can track and see whether the body is outsider or native. And whether outsider or native killed the player. -[[User:Mark D. Stroyer|Mark D. Stroyer]] 02:50, 1 April 2007 (UTC)<br />
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}}<br />
===New clan not showing up===<br />
{{bugreport|<br />
bug_time=02:43, 9 April 2007 (UTC)|<br />
bug_author=[[User:Black Joe|Black Joe]]|<br />
bug_status=not a bug|<br />
bug_severity=med|<br />
bug_description=I created a new clan last night. It shows up when I go to the "Clans" screen and click "Edit my current clan", but it doesn't show up in my profile, nor does it show up on the list of clans. Clan ID is 165.|<br />
bug_comments=<br />
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93. Shartak Merchants' Association<br />
<br>It's currently showing in the list of clans. Are you a member of your clan?--[[User:Johan Crichton|Johan Crichton]] 06:59, 10 April 2007 (UTC)<br />
:It does indeed show up - I should make the clans be listed by id rather than whatever the database order is. To add it to your profile, you need to join the clan using the clanview page ([http://www.shartak.com/clanview.cgi?id=165]) - the profile part only lets you change which is your primary clan. --[[User:Simon|Simon]] 22:11, 16 April 2007 (UTC)<br />
<!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --><br />
}}<br />
<br />
===Two dead animals===<br />
{{bugreport|<br />
bug_time=, 11:57, 16 April 2007 (UTC)|<br />
bug_author=[[User:Postcardsaremine|Postcardsaremine]]|<br />
bug_status=new|<br />
bug_severity=low|<br />
bug_description=I killed two wild boars today. But i had this:<br />
<br />
Here you can see Michael Edwards (84 of 85 HP).<br />
Also here is the body of a wild boar, and the body of a wild boar.<br />
<br />
shouldn't it say something like there are two dead wild boar bodies here. or something shorter?<br />
<br />
|<br />
bug_comments=<br />
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This is just like "Also here is a tiger, a tiger and a wild boar." instead of "Also here are 2 tigers and wild boar." At some point this may be fixed, but probably not any time soon. --[[User:Simon|Simon]] 22:00, 16 April 2007 (UTC)<br />
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}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Dominion&diff=14050Dominion2007-05-10T03:10:14Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Loeg-grey.jpg|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=Dorian Grey, alt of: [[user:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The rise of Dorian Grey, with the hope of gold and immortality|<br />
clan_recruit=Those who wish for immortality and riches. Those who would do whatever Dorian Grey asked of them without ever knowing why. Who put their life on the line, Who kill, loot, and sabotage without question. If it ever seved us good, they would pour sulfuric acid into a childs face. And to live in hiding.|<br />
clan_contact=The discussion page for [[user:Nick Boone]], and This discussion page.|<br />
sort_as=Dominion|<br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=File:Loeg-grey.jpg&diff=14049File:Loeg-grey.jpg2007-05-10T03:04:26Z<p>Nick Boone: sfda</p>
<hr />
<div>sfda</div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=14021The Holy Order Of Expedition2007-05-08T01:14:46Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}<br />
=The Creation=<br />
After many stories from Shartak, a new island, have reached the Church they have decided to send the chosen to claim this land in the name of god. [[User:Nick Boone|Nick Boone]] Is the official leader of this movement to organize the savage land in the name of God almighty. Although the group is still young, we will begin to make HQ's and landmarks soon. It is not official yet but soon...<br />
<br />
==Locations==<br />
#Gathering point: [[http://wiki.shartak.com/index.php/Lantz%27s_Place]]<br />
<br />
#A few empty huts will be reserved for us in Durham soon...<br />
<br />
==Holy Order Missions==<br />
Missions from god are issued every now and again. Right now, our mission is to rid the island of pirates and certain natives. for more info on missions, we will be upgrading this page soon.<br />
<br />
==<font color="#aa0000"><b>THIS PAGE IS UNDER CONSTRUCTION</b></font>==</div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=13936The Holy Order Of Expedition2007-04-30T02:05:20Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}<br />
=The Creation=<br />
After many stories from Shartak, a new island, have reached the Church they have decided to send the chosen to claim this land in the name of god. [[User:Nick Boone|Nick Boone]] Is the official leader of this movement to organize the savage land in the name of God almighty. Although the group is still young, we will begin to make HQ's and landmarks soon. It is not official yet but soon...<br />
<br />
==Locations==<br />
#Gathering point: [[http://wiki.shartak.com/index.php/Lantz%27s_Place]]<br />
<br />
#A few empty huts will be reserved for us in Durham soon...<br />
<br />
==<font color="#aa0000"><b>THIS PAGE IS UNDER CONSTRUCTION</b></font>==</div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=13935The Holy Order Of Expedition2007-04-30T02:04:48Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}<br />
=The Creation=<br />
After many stories from Shartak, a new island, have reached the Church they have decided to send the chosen to claim this land in the name of god. [[User:Nick Boone|Nick Boone]] Is the official leader of this movement to organize the savage land in the name of God almighty. Although the group is still young, we will begin to make HQ's and landmarks soon. It is not official yet but soon...<br />
<br />
==Locations==<br />
#Gathering point: [[http://wiki.shartak.com/index.php/Lantz%27s_Place|here]]<br />
<br />
#A few empty huts will be reserved for us in Durham soon...<br />
<br />
==<font color="#aa0000"><b>THIS PAGE IS UNDER CONSTRUCTION</b></font>==</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=13933User:Nick Boone2007-04-30T00:53:11Z<p>Nick Boone: </p>
<hr />
<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason. He is the leader of [[http://wiki.shartak.com/index.php/The_Holy_Order_Of_Expedition|The Holy Order Of Expedition]]<br />
----<br />
==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak.<br />
----<br />
==Are you a zerger then?==<br />
No. I have 1 alt. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other.<br />
----<br />
==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
----<br />
<br />
<br />
<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=13932The Holy Order Of Expedition2007-04-30T00:52:24Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}<br />
=The Creation=<br />
After many stories from shartak, a new island, have reached the Church they have decided to send the chosen to claim this land in the name of god. [[User:Nick Boone|Nick Boone]] Is the official leader of this movement to orginize the savage land in the name of God almighty. Although the group is still young, we will begin to make HQ's and landmarks soon.</div>Nick Boonehttps://wiki.shartak.com/index.php?title=The_Holy_Order_Of_Expedition&diff=13931The Holy Order Of Expedition2007-04-30T00:47:19Z<p>Nick Boone: </p>
<hr />
<div>{{Clanbox|<br />
clan_name=The Holy Order Of Expedition|<br />
clan_image=[[Image:Crossy.gif|300px]]|<br />
official_id=N/A|<br />
open_to=Outsiders|<br />
clan_leaders=[[User:Nick Boone]]|<br />
clan_membership=N/A|<br />
clan_goals=The Destruction of the damned, Exploring for the "Holiness", and the establishment of the modern church of God.|<br />
clan_recruit=No Pirates. Some Natives allowed, and anyone excepting our mission.|<br />
clan_contact=The discussion page for Nick Boone, and This discussion page.|<br />
sort_as=Holy Order|<br />
}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=File:Crossy.gif&diff=13930File:Crossy.gif2007-04-30T00:39:41Z<p>Nick Boone: blah</p>
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<div>blah</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=13928User:Nick Boone2007-04-29T22:29:32Z<p>Nick Boone: </p>
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<div>=Who Is Nick Boone?=<br />
well, I am a exploring soldier who is currently working on skills that pertain to attack, language, and exploring. A long time ago, I had one other player, but unfortunatly, I lost his password and created this new one. I am kind to most people, with the exception of those who insult anyone without reason.<br />
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==Who Is Dorian Grey?==<br />
A Poor soul who has, for immortality, sold his soul to satan. In return, he must never look at his any portrait of him, or he will become as old as he truely is, losing his immortality. This is he 200th year alive. Now in york, he starts his new life on shartak.<br />
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==Are you a zerger then?==<br />
No. I have 1 alt. His name is Dorian Grey, and My and his charecter never cross paths or even get within 5 miles of each other.<br />
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==Current missions or groups?==<br />
None. Only mission would be exploring peacefully and killing those in my way.<br />
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<font color="#aa0000"><b>IMPORTANT!: ANYONE WITH A REQUEST OR QUESTION FOR ME, PLEASE LEAVE IT ON MY DISCUSSION PAGE. FOR I WILL DO "MOST" MISSIONS!</b></font></div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=13833User:Nick Boone2007-04-22T19:46:11Z<p>Nick Boone: </p>
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<div>a few guns and blades. exploring soldat.</div>Nick Boonehttps://wiki.shartak.com/index.php?title=User:Nick_Boone&diff=13832User:Nick Boone2007-04-22T19:45:32Z<p>Nick Boone: </p>
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<div>{| style="border:solid #000000 3px; background-color:#444444"<br />
|-<br />
|<br />
{| style="border:solid #888888 2px"<br />
|-<br />
| bgcolor=#888888|<br />
{{character|<br />
char_name=Nick Boone|<br />
char_image=[[none at the moment|300px|none at the moment]]|<br />
char_joindate=2007-1-1|<br />
char_class=Lone Wolf military.| <br />
char_equip=A few rifles. a few blades.|<br />
char_profileID=9573|<br />
char_status='''Unknown. wounded and lost, presumably'''|<br />
char_group=None|<br />
char_stats=0 death.|<br />
char_journal=Read under the letter dumbass!<br />
}}<br />
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==Part 1==<br />
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{{NewsUpdate<br />
|bordercolor=#333333<br />
|border=3<br />
|framecolor=#000000<br />
|align=center<br />
|barcolor=#333333<br />
|bgcolor=#555555<br />
|titlecolor=#000000<br />
|title=Arriving in malton.<br />
|datecolor=#333333<br />
|date=April 4, 2007<br />
|infocolor=#000000<br />
|info=Today I Kill a monkey...hmhmmm}}</div>Nick Boonehttps://wiki.shartak.com/index.php?title=Lantz%27s_Place&diff=13831Lantz's Place2007-04-22T19:39:35Z<p>Nick Boone: </p>
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<div>Lantz's place is a small camp northwest of Durham with a few banana trees. I try to keep the roads in the area cleared while I chill at my camp. It isn't much, but it's close to Durham, and is a relitivly good point for hunting. currently it has been repossesed by Nick Boone, My master and ally. pictures up later.[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70653&cy=26370&dw=806&dh=494&aw=25&ah=25&dn=1&zn=1&sd=1&bc=0&ht=0&alt=0 -70.653,26.370]<br />
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[[category:locations]]</div>Nick Boone