https://wiki.shartak.com/api.php?action=feedcontributions&user=Fitzcarraldo&feedformat=atomThe Shartak Wiki - User contributions [en]2024-03-28T10:21:51ZUser contributionsMediaWiki 1.33.0https://wiki.shartak.com/index.php?title=Talk:Search_odds_condensed_(results)&diff=4042Talk:Search odds condensed (results)2006-05-01T01:07:01Z<p>Fitzcarraldo: future directions</p>
<hr />
<div>==Search Odds Results==<br />
<br />
<s>I don't have opinions one way or the other about Tables versus Lists, but I do have strong opinions about Data: '''Please stop removing Search Data from the wiki.''' You appear to have deleted all of the search data without posting aggregate totals. It is helpful to have you collate the data, but only if you return the collated results to the wiki! You can post summarized lists, or post a table, or cut/paste from Excel, or upload an XML or Excel file, or even leave the raw data in its original list form -- As long as the numerical totals stay. The orange/brown pictures are great and give an overall sense of successes, but they don't provide sufficient data for ANOVA or Chi-Square or all the other exciting statistical tests we have planned.</s> I apologize if I missed a Search Odds Results Archive page. Thanks for your consideration. --[[User:Tycho44|Tycho44]] 18:15, 27 April 2006 (BST) Your [[Search Odds Condensed (data)]] page is exactly what I was hoping for. I apologize for my disproportionately rude remarks above. --[[User:Tycho44|Tycho44]] 00:56, 29 April 2006 (BST)<br />
<br />
:whoa.<br />
:# data / results<br />
:## my bad about removing the old data, if you wanted it you only had to look in the history. The wiki (as far as i know) keeps it for quite a while and I commented at the points when the data was taken and collated. Regardless, I have created another page [[Search Odds Condensed (data)]] for you, I really had no idea there was interest in it, instead of getting all bold fonted and pissy about it you could have just asked.<br />
:## are there any other results data you want me to fix or make public? I generally feel like I am wasting my time if multiple people are doing the same thing, so ask as I may have it already.<br />
:# as for the more advanced statistics you and whomever else you imply with "we" are planning.. In my opinion, it is hardly possible to gleen anything valuable from even the basic stats I have done with the limited amounts of data. I agree that those things should be done, it was my original plan, but to do it now with the number of degrees of freedom and under 100 data points is in my mind ludicrous. It seems you are volunteering to do it, so I leave it to you then and look forward to your results. I do really hope you can find something meaningful, that would be great.<br />
:# now, as to playing nicely in the sandbox.. maybe it is just me, but you seem to not understand wiki etiquette<br />
:## for your infomation, I am automatically reading in the data and collating it (cludged together with excel mind you, there simply hasn't been enough interest to database it and develop it further). So for example, if you want to change the table, it effects things. Does it effect things in a big way? no. Nonetheless, it would be imfho that you should ask me about it, as a simple skim of the page or its history would indicate that I seem to be the one working on it. I would consider this the minimum of: common. fucking. courtesy.<br />
:## I have left everything I have posted open for discussion. I have asked for input on the table or data analysis neither you nor anyone else has written anything, nor asked for info until today.. if you would like to continue with this project on your own or work out your own stats without my involvment, please feel free to take it over, but please let me know. I didn't set out to do this and will not do this as some kind of pissing contest. The nature of a wiki is that it is an open community effort, where we all can work openly together and we all win. asshat desensitised manners will get you .. well.. asshattedness. *shrug*<br />
:-- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:09, 28 April 2006 (BST)<br />
<br />
::My intention was to contribute rather than to damage the work that you've done. I appreciate the work you've put into this, and I'll put future format change proposals here first to avoid breaking automated data reading. I have no interest in pissing contests; I'll see what I can do to add more search data. --[[User:Tycho44|Tycho44]] 00:56, 29 April 2006 (BST)<br />
<br />
:::My meaning is NOT to push anyone away, but to open dialogue; as stated in [http://wiki.shartak.com/index.php/Talk:Search_Odds_Condensed] this project could use your and anyone else's help with adding data, and collation. I just don't see the point in multiple people doing the same things, particularly since my time (and I assume yours as well) is limited; working together we can probably take things further and make them better! :D -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)<br />
<br />
<br />
==future==<br />
The more I think about this project with the expansion of the data the more I feel queasy about finding the time for the combinatory and advanced analyses. I honestly did not expect the breadth and depth of changes in game to happen as quickly nor as broadly. With that in mind I would like to pass on some of the responsibility and perhaps restrict the results while maybe employing more statistical work on the front end to gleen the results people want. The goals for collation, which could certainly be misguided, were operating on the premise that most players really just want to know: <br />
:#''where does one go to get the best chance to find a certain thing'', and conversely <br />
:#''what chance is there of finding something in a certain place''. <br />
Adding a need for users to cross reference class, and skills I think makes for a large and complicated table or tables. Basically, with that in mind, it will be difficult to meet the premise I have set out with at this point and I am open to suggestions. I include a few ideas below. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)<br />
#databasing? the amount of data needed to cover the different eventualities and to gain accuracy while more players help out could raise exponentially the amount of data to be collated, which means the system needs to be ultimately quite scaleable. The current system is using excel which has finite limits (250 rows for example), and has trouble with many combinations .. a true database I think would be great! which one? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)<br />
#designed experiments (DOE)? We would setup an experment before taking data, then do a limited set of sampling as defined by the method based on the hypotheses. The results would indicate effects and potentially how significant their effects; although this would not necessarily allow one to be able then to pinpoint percentages.. would it be valuable without actual numbers? If so, then we could concentrate the bulk of the data only on the basic statistics; which begs the next question.. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)<br />
#what are the basic stats that people really want to know? are there any corners that can be cut? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)<br />
#how many samples are required to yield significant results .. mind you, no one has reported having found a heavy sword at this point so it feels we have a long way to go, but I think there must be some strange mechanism that effects its probablity of being found; nonetheless, my gut says 1000 samples would be a good number giving quite repeatable results. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 02:07, 1 May 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Talk:Search_odds_condensed&diff=3927Talk:Search odds condensed2006-04-28T00:04:47Z<p>Fitzcarraldo: /* Comments */</p>
<hr />
<div>There is simply not a whole lot of interest in compiling these statistics, so I am not planning on collating at a set time anymore, but when there is a feeling that there is "enough" data.<br />
<br />
If you have any comments feel free to leave them here or on my talk page -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:12, 10 April 2006 (BST)<br />
<br />
==Comments==<br />
<br />
===Class column===<br />
is there a feeling that the odds are different for each class of character? I understand with scavenging, but that could be fixed with a note.. I seem to have missed that the character type is needed to be tracked? The reason I don't necessarily want to add it is that it makes collating the results an exponential job meaning a search odd for d1 for native shaman, d2 ..etc.. then d1 native warrior.. ->oo (to infinity :) ).. that makes the need for *puts finger in the air wihtout looking at the numbers* hundereds of charts which becomes not useful, particularly with the lack of data received!? If I don't hear something more from you on this, I will revert that change you made adding classes. (copied this on your(tycho44) discussion page.. feel free to contact me here or on my talk page to discuss) thanks -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:35, 26 April 2006 (BST)<br />
*Yes, there is such a feeling. Someone said the scientist/shaman had a higher search rate -- without any supporting evidence, but we have no evidence against either. There were complaints & suggestions that the villager/settler was dominated by other character types, and should start with some advantage such as a higher search rate. By and large Simon appears to be implementing changes behind the scenes as fast as we can suggest them, so it is natural to suspect that starting Settler-0 has a higher search rate than Soldier, Pirate, et al. Currently my Settler finds are nearly 50% in buildings, which I believe is higher than for other classes. But we need to log the searches, because I could easily have gotten lucky. --[[User:Tycho44|Tycho44]] 17:53, 27 April 2006 (BST)<br />
:*'''KEEP'''--One of the main objectives of this 'condensed' version was to encourage data entry. That thought alone is what really drives my desire not to include another column as it is another place for people to possibly screw up or feel it is too difficult. Now, if it is needed as you say, then of course, leave it in, hence the "keep". For some background on what I have put together here.. I was aiming at a single table so one wouldn't have to hunt around for the right table for their specific data. A place to put any and all data and always in the same form, letting computers do the inane sorting later. I did some testing streamlining the table to try to make it as simple as I could for wiki data entry. Again, all of that was to encourage people to add data. Sadly, there is very little data added anyway.. even with it being on the front page for quite a long time now. The tables are saved as html and imported into excel and collated (for the most part) automatically into the graphs. If/when there was more interest I was planning to ask if the wiki could get a timeline plugin installed [http://meta.wikimedia.org/wiki/EasyTimeline] I have worked a little bit on a preliminary version of an automatic graph maker for wiki sorted from the shartak data. It would remove the need for making the lame process of screenshot, cropping, import.. with this installed on the shartak wiki it would be a simple cut and paste of text directly into the wiki creating bar graphs automatically, and saving lots of time. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 01:04, 28 April 2006 (BST)<br />
*To be clear, collating the data when the class info is there isn't more difficult - if you don't think it makes a difference, then collapse across those columns in your aggregate summaries. I'd be glad to help out with data collection and analysis. (also posted to your talk page) --[[User:Tycho44|Tycho44]] 17:53, 27 April 2006 (BST)<br />
:*As to collapsing, that isn't the issue, it is as I discuss above it is more the streamlining and simplification .. anyway, one can simply ignore the data as you say. Although it does become more of an issue later in that finding trends becomes just that much more complicated as the degrees of freedom increases. Based on my current experience and the quickly increasing number of variables in the mix, I think the data needs to be in a real database, not excel as it currently resides. Nonetheless, if you feel you want to work with this further, please do. Let me know what parts you want to do, if not all of it .. if we are both doing the same thing, I will feel as if work has been wasted which could be spent on something else for the common good. My time is limited at the moment as the lack of data has allowed me to reprioritize away from this project a bit. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 01:04, 28 April 2006 (BST)<br />
<br />
===Larger sample sizes===<br />
Perhaps 30 AP spent searching minimum? --[[User:Lint|Lint]] 18:17, 27 April 2006 (BST)<br />
: '''KILL'''-- I don't think a minimum is a good idea. A search of 1AP is as valuable in the overall statistics as each AP of a search consisting of 2000AP. For data collation it makes no difference, the more data the better! So if someone wants to include a search of 1AP I say let them! :) -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 01:04, 28 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Talk:Search_odds_condensed_(results)&diff=3924Talk:Search odds condensed (results)2006-04-27T23:09:56Z<p>Fitzcarraldo: /* Search Odds Results */ rebuttal</p>
<hr />
<div>==Search Odds Results==<br />
<br />
I don't have opinions one way or the other about Tables versus Lists, but I do have strong opinions about Data: '''Please stop removing Search Data from the wiki.''' You appear to have deleted all of the search data without posting aggregate totals. It is helpful to have you collate the data, but only if you return the collated results to the wiki! You can post summarized lists, or post a table, or cut/paste from Excel, or upload an XML or Excel file, or even leave the raw data in its original list form -- As long as the numerical totals stay. The orange/brown pictures are great and give an overall sense of successes, but they don't provide sufficient data for ANOVA or Chi-Square or all the other exciting statistical tests we have planned. I apologize if I missed a Search Odds Results Archive page. Thanks for your consideration. --[[User:Tycho44|Tycho44]] 18:15, 27 April 2006 (BST)<br />
<br />
:whoa.<br />
:# data / results<br />
:## my bad about removing the old data, if you wanted it you only had to look in the history. The wiki (as far as i know) keeps it for quite a while and I commented at the points when the data was taken and collated. Regardless, I have created another page [[Search Odds Condensed (data)]] for you, I really had no idea there was interest in it, instead of getting all bold fonted and pissy about it you could have just asked.<br />
:## are there any other results data you want me to fix or make public? I generally feel like I am wasting my time if multiple people are doing the same thing, so ask as I may have it already.<br />
:# as for the more advanced statistics you and whomever else you imply with "we" are planning.. In my opinion, it is hardly possible to gleen anything valuable from even the basic stats I have done with the limited amounts of data. I agree that those things should be done, it was my original plan, but to do it now with the number of degrees of freedom and under 100 data points is in my mind ludicrous. It seems you are volunteering to do it, so I leave it to you then and look forward to your results. I do really hope you can find something meaningful, that would be great.<br />
:# now, as to playing nicely in the sandbox.. maybe it is just me, but you seem to not understand wiki etiquette<br />
:## for your infomation, I am automatically reading in the data and collating it (cludged together with excel mind you, there simply hasn't been enough interest to database it and develop it further). So for example, if you want to change the table, it effects things. Does it effect things in a big way? no. Nonetheless, it would be imfho that you should ask me about it, as a simple skim of the page or its history would indicate that I seem to be the one working on it. I would consider this the minimum of: common. fucking. courtesy.<br />
:## I have left everything I have posted open for discussion. I have asked for input on the table or data analysis neither you nor anyone else has written anything, nor asked for info until today.. if you would like to continue with this project on your own or work out your own stats without my involvment, please feel free to take it over, but please let me know. I didn't set out to do this and will not do this as some kind of pissing contest. The nature of a wiki is that it is an open community effort, where we all can work openly together and we all win. asshat desensitised manners will get you .. well.. asshattedness. *shrug*<br />
:-- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:09, 28 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed_(data)&diff=3923Search odds condensed (data)2006-04-27T22:16:22Z<p>Fitzcarraldo: new .. last two data instances included</p>
<hr />
<div>==Search Data==<br />
'''DO NOT ADD DATA TO THIS UNLESS IT HAS BEEN CLEARED FROM THE DATE ENTRY PAGE [[Search Odds Condensed]]'''<br />
<br />
data included from:<br />
:http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=3386<br />
:http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=2399<br />
<br />
tbd data from another table version can be found here:<br />
:http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=2053<br />
<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA SET BEGINS HERE http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=2399 --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 1 in the ruins<br />
| | 10<br />
| | gold coin<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 2, a wooden hut in the ruins<br />
| | 23<br />
| | dried herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 3, an empty hut in the ruins<br />
| | 23<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 13:31, 4 March 2006 (GMT)<br />
| | d2<br />
| | 26<br />
| | healing herbs,poision dart,banana,knife,mango,tasty berries,machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 16:06, 4 March 2006 (GMT)<br />
| | d9<br />
| | 50<br />
| | 2x banana, 3x mango, knife, dried herbs, empty blowpipe, gold coin, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d3<br />
| | 33<br />
| | loaded blowpipe,mango,banana,mango,mango,mango,blunt machete,healing herbs,bundle poison darts (7),<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d5<br />
| | 25<br />
| | mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d4, A thorny bush covered in berries can be found here.<br />
| | 10<br />
| | berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d0, A thorny bush covered in berries can be found here.<br />
| | 8<br />
| | berries,berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d7<br />
| | 29<br />
| | mango,mango,mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d8<br />
| | 75<br />
| | gourd of water, bundle of 2 poison darts, banana, 2x berries, first aid kit<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d0<br />
| | 75<br />
| | 4x berries, mango, machete, 3x banana, empty rifle, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d5<br />
| | 60<br />
| | dried herbs, knife, banana, mango<br />
| | terrible luck<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d9<br />
| | 70<br />
| | mango, knife, 2x berries, rifle bullet<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 inside a wooden hut<br />
| | 17<br />
| | bottle of beer<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | beach<br />
| | 11<br />
| | bottle of brown liquid<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside a rather dishevelled looking hut<br />
| | 12<br />
| | machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside an empty hut.<br />
| | 11<br />
| | sharpening stone<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d7<br />
| | 10<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:01, 7 March 2006 (GMT)<br />
| | d2<br />
| | 50<br />
| | 3x banana, mango, berries, blunt machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:32, 7 March 2006 (GMT)<br />
| | d5<br />
| | 60<br />
| | 2x banana, berries, empty blowpipe<br />
| | woah.<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |d6<br />
| | 21<br />
| | dried herbs,empty blowpipe,dried herbs,berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |beach<br />
| | 13<br />
| | piece of driftwood<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |You are standing in an empty hut.<br />
| | 10<br />
| | knife<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:34, 9 March 2006 (GMT)<br />
| | d0<br />
| | 75<br />
| | 3x first aid kit, 3x berries, box of three bullets, 2x mango, machete<br />
| | <br />
<!-- END DATA SET http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=2399--><br />
<!-- DATA BEGINS HERE http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=3386--><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, armory<br />
| | 15<br />
| | knife, gem, bottle of brown liquid, gourd of water, gourd of water, bottle of liquid, gem, knife, <br />
| | "Ship<br />
You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear."" .. Went into the armory.. Didn't copy the text<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, hold<br />
| | 9<br />
| | cutlass, cutlass, blunt cutlass, cutlass<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, large cabin<br />
| | 4<br />
| | first aid, first adi, <br />
| | "Large cabin<br />
You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around."<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 00:09, 22 March 2006 (GMT)<br />
| | d0<br />
| | 150<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, berries, blunt machete, blunt machete, dried herbs, gold coin, knife, machete, machete, mango, mango, poison dart<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 11:00, 23 March 2006 (GMT)<br />
| | d1<br />
| | 235<br />
| | banana, banana, banana, banana, banana, banana, banana, berries, berries, berries, blowpipe, box of rifle bullets, gold coin, gourd of water, mango, mango, mango, rifle, rifle<br />
| | box of 6 bullets<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 5:00, 27 March 2006 (GMT)<br />
| | d2<br />
| | 70<br />
| | banana, banana, berries, blowpipe, dried herbs, mango, mango, box of poison darts, box of poison darts<br />
| | Blowpipe—empty, boxes of 8 darts and 6 darts.<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |tunnel<br />
| | 47<br />
| | broken knife, <br />
| | in the tunnel complex level -2<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |d6<br />
| | 52<br />
| | mango, mango, mango, mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 4:52, 28 March 2006 (GMT)<br />
| | d3<br />
| | 145<br />
| | banana, banana, berries, berries, berries, berries, machete, mango, poison dart<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:57, 30 March 2006 (BST)<br />
| |d5<br />
| | 66<br />
| | tasty berries, tasty berries, blunt machete, gourd of water, banana, banana, machete, posionous berries, mango, mango, box containing 2 bullets, banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' |[[User:Tycho44|Tycho44]] 02:26, 7 April 2006 (BST)<br />
| |pirate ship, large cabin<br />
| | 40<br />
| | bottle of rum, gold coin, first aid kit, gold coin, bottle of rum, bottle of rum, bottle of rum, cutlass, cutlass, first aid kit, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' |[[User:Tycho44|Tycho44]] 02:26, 7 April 2006 (BST)<br />
| |pirate ship, galley<br />
| | 30<br />
| | bottle of rum, bottle of rum, bottle of rum, <br />
| | ''Galley:'' Judging by the lack of food in the cupboards, it's probably a good job the ship ran aground!<br />
<!-- END DATA SET http://wiki.shartak.com/index.php?title=Search_Odds_Condensed&oldid=3386 --><br />
|-<br />
|}</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Lint&diff=3906User talk:Lint2006-04-26T14:47:26Z<p>Fitzcarraldo: /* Search Odds */</p>
<hr />
<div>== Search Odds ==<br />
hey.. thanks for the nod in the search odds! As I guess you noticed I was working on something.. I think it should work ok, but I am worried it may, due to the colspan thing, be complicated and prone to error for the uninitiated. Take a look, it is on my talk page..<br />
http://wiki.shartak.com/index.php/User_talk:Fitzcarraldo<br />
I left out the actual check boxes for items for now, but I think they could be added :) Let me know if you think it would work? [[User:Fitzcarraldo|Fitzcarraldo]] 11:44, 22 February 2006 (GMT)<br />
<br />
thanks again for your comments, I added a response to try to explain the approach I am trying to take. Nonetheless I would like to prove it out to see what doesn't work. :) I am going to give it a test over the next week ([[Search Odds Condensed]])where I will add data and then try to analyze it. The more data the better so you are welcome to add as well if you would like! [[User:Fitzcarraldo|Fitzcarraldo]] 15:19, 22 February 2006 (GMT)<br />
<br />
Data from the first trial I have put up for analysis, here [[Search Odds Condensed (results)]] not really enough data, but interesting nonetheless I think. I have redone the table, it did not work as easily as I had hoped, too much of a pain to have to look up territory types. :| Anyhow, thought you would be interested in the results. -- [[User:Fitzcarraldo|Fitzcarraldo]] 18:25, 2 March 2006 (GMT)<br />
<br />
hello lint.. a user put your search odds on the front page, I reverted that change back to the condensed page.. I hope that is a-ok. please see talk on their user page [http://wiki.shartak.com/index.php/User_talk:Tycho44] to see what I left for the user (do you think we should track classes and type.. native shaman for example?.. that makes collation exponential as you must understand) as they also had changed the [[Search Odds Condensed]] reporting table including classes and then saying the condensed page didn't have a table (it does) pointing people to your [[Search Odds]] page.. I am not looking to cause any trouble, if people want to use the regular [[Search Odds]].. that is super cool, in fact it seems you added the condensed without adding the search odds on the front page.. honestly, at the moment it would just be cool if users added data to something somewhere!? (btw, it seems you were behind the main page update.. it looks good, good job!) -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:47, 26 April 2006 (BST)<br />
<br />
== Village Pages ==<br />
Hi Lint, just wanted to extend my appreciation for your helpful edits to the village pages. Nicely done! Cheers -- [[User:Berry|Berry]] 08:35, 14 March 2006 (GMT)<br />
<br />
== Shipwreck map ==<br />
Thanks for fixing that shipwreck map so it's like the others. --[[User:Murk|Murk]] 21:33, 4 April 2006 (BST)<br />
<br />
== Locations ==<br />
I like what you've done with the village/camp/town locations pages on the wiki, very nice. --[[User:Murk|Murk]] 22:32, 12 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Tycho44&diff=3905User talk:Tycho442006-04-26T14:36:19Z<p>Fitzcarraldo: fixed heading .. oops :D</p>
<hr />
<div>==talk==<br />
<br />
===search odds===<br />
my comments reverting your change to the main page concerning search odds:<br />
<br />
''changed search odds back 2 condensed ..lint had it that way (maker of search odds). search odds condensed IS in use only no one seems to add data :/ additionally, the results come only from condensed''<br />
<br />
and on the search odds condensed THERE IS A TABLE. so I have removed your comment. I also just put in a row of data.<br />
<br />
about two weeks ago I had removed the raw data when I collated it as is normal. Unfortunatly, there are not many people helping with inputting data, you were one of the few, so I have not given a data for collation as I did previously since doing all the collation work with 20 rows of additional data is basically a waste of time.<br />
<br />
feel free to contact me via my talk page and of course please feel free to add data to the table from your searches! -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:25, 26 April 2006 (BST)<br />
<br />
<br />
====class column====<br />
is there a feeling that the odds are different for each class of character? I understand with scavenging, but that could be fixed with a note.. I seem to have missed that the character type is needed to be tracked? The reason I don't necessarily want to add it is that it makes collating the results an exponential job meaning a search odd for d1 for native shaman, d2 ..etc.. then d1 native warrior.. ->oo (to infinity :) ).. that makes the need for *puts finger in the air wihtout looking at the numbers* hundereds of charts which becomes not useful, particularly with the lack of data received!? If I don't hear something more from you on this, I will revert that change you made adding classes. (copied this on search odds condensed discussion page.. feel free to contact me on the search odds condensed discussion page (or even my own talk page)) thanks -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:35, 26 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Tycho44&diff=3904User talk:Tycho442006-04-26T14:35:48Z<p>Fitzcarraldo: /* talk */</p>
<hr />
<div>==talk==<br />
<br />
===search odds===<br />
my comments reverting your change to the main page concerning search odds:<br />
<br />
''changed search odds back 2 condensed ..lint had it that way (maker of search odds). search odds condensed IS in use only no one seems to add data :/ additionally, the results come only from condensed''<br />
<br />
and on the search odds condensed THERE IS A TABLE. so I have removed your comment. I also just put in a row of data.<br />
<br />
about two weeks ago I had removed the raw data when I collated it as is normal. Unfortunatly, there are not many people helping with inputting data, you were one of the few, so I have not given a data for collation as I did previously since doing all the collation work with 20 rows of additional data is basically a waste of time.<br />
<br />
feel free to contact me via my talk page and of course please feel free to add data to the table from your searches! -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:25, 26 April 2006 (BST)<br />
<br />
<br />
====class====<br />
is there a feeling that the odds are different for each class of character? I understand with scavenging, but that could be fixed with a note.. I seem to have missed that the character type is needed to be tracked? The reason I don't necessarily want to add it is that it makes collating the results an exponential job meaning a search odd for d1 for native shaman, d2 ..etc.. then d1 native warrior.. ->oo (to infinity :) ).. that makes the need for *puts finger in the air wihtout looking at the numbers* hundereds of charts which becomes not useful, particularly with the lack of data received!? If I don't hear something more from you on this, I will revert that change you made adding classes. (copied this on search odds condensed discussion page.. feel free to contact me on the search odds condensed discussion page (or even my own talk page)) thanks -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:35, 26 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Talk:Search_odds_condensed&diff=3903Talk:Search odds condensed2006-04-26T14:35:19Z<p>Fitzcarraldo: /* Comments */</p>
<hr />
<div>There is simply not a whole lot of interest in compiling these statistics, so I am not planning on collating at a set time anymore, but when there is a feeling that there is "enough" data.<br />
<br />
If you have any comments feel free to leave them here or on my talk page -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:12, 10 April 2006 (BST)<br />
<br />
==Comments==<br />
<br />
====class column====<br />
is there a feeling that the odds are different for each class of character? I understand with scavenging, but that could be fixed with a note.. I seem to have missed that the character type is needed to be tracked? The reason I don't necessarily want to add it is that it makes collating the results an exponential job meaning a search odd for d1 for native shaman, d2 ..etc.. then d1 native warrior.. ->oo (to infinity :) ).. that makes the need for *puts finger in the air wihtout looking at the numbers* hundereds of charts which becomes not useful, particularly with the lack of data received!? If I don't hear something more from you on this, I will revert that change you made adding classes. (copied this on your(tycho44) discussion page.. feel free to contact me here or on my talk page to discuss) thanks -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:35, 26 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Tycho44&diff=3902User talk:Tycho442006-04-26T14:25:40Z<p>Fitzcarraldo: </p>
<hr />
<div>==talk==<br />
my comments reverting your change to the main page concerning search odds:<br />
<br />
''changed search odds back 2 condensed ..lint had it that way (maker of search odds). search odds condensed IS in use only no one seems to add data :/ additionally, the results come only from condensed''<br />
<br />
and on the search odds condensed THERE IS A TABLE. so I have removed your comment. I also just put in a row of data.<br />
<br />
about two weeks ago I had removed the raw data when I collated it as is normal. Unfortunatly, there are not many people helping with inputting data, you were one of the few, so I have not given a data for collation as I did previously since doing all the collation work with 20 rows of additional data is basically a waste of time.<br />
<br />
feel free to contact me via my talk page and of course please feel free to add data to the table from your searches! -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:25, 26 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=3901Search odds condensed2006-04-26T14:24:28Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
last collation of data taken --[[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:09, 10 April 2006 (BST)<br />
<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Class'''<br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''class''' sco, war, vil, vsc (=Villager w/ Scavenging), sha; exp, sol, set, ssc (=Settler w/ Scavenging), sci, pir<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=300|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | InsertSig<br />
| | Class<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:24, 26 April 2006 (BST)<br />
| | sha<br />
| | d1<br />
| | 10<br />
| | banana<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=3900Search odds condensed2006-04-26T14:21:05Z<p>Fitzcarraldo: reverted tycho44 edit</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
last collation of data taken --[[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:09, 10 April 2006 (BST)<br />
<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Class'''<br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''class''' sco, war, vil, vsc (=Villager w/ Scavenging), sha; exp, sol, set, ssc (=Settler w/ Scavenging), sci, pir<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=300|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | InsertSig<br />
| | Class<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Main_Page&diff=3897Main Page2006-04-26T14:10:58Z<p>Fitzcarraldo: changed search odds back 2 condensed ..lint had it that way (maker of search odds). search odds condensed IS in use only no one seems to add data :/ additionally, the results come only from condensed</p>
<hr />
<div>{{Main Page Announcements|<br />
<br />
<!-- Intro --><br />
<br />
mainpage_intro=This is a central location for information relating to the game '''Shartak'''.<br />
<br />
Shartak can be found at [http://www.shartak.com/ http://www.shartak.com]<br />
<br />
In order to add or amend information within this site, you will need to [[Special:Userlogin|signup]] for a wiki account. This is separate from your Shartak account although it may be sensible to use the same username to avoid confusion.|<br />
<br />
<!-- Backstory --><br />
<br />
mainpage_backstory=Shartak is a massively-multiplayer online role-playing game (MMORPG) set on a mysterious island where natives and outsiders hunt and explore.<br />
<br />
For several hundred years the island of Shartak has been populated by three native tribes from the villages [[Dalpok]], [[Raktam]] and [[Wiksik]]. More frequently in recent weeks, strangers known to the natives as "outsiders" are appearing on their island wearing odd looking clothes and carrying flashing boxes and loud sticks.<br />
<br />
Initially the strangers kept to the coastline and out of the jungle, but now they're getting adventurous and heading inland towards the villages. It won't be long before they stumble across the villages and learn of the treasures of the tribal ancestors.|<br />
<br />
<!-- Alert --><br />
<br />
mainpage_alert=''No messages.''|<br />
<br />
<!-- Wiki Activities --><br />
<br />
mainpage_wikiactivities='''Current Wiki Activities'''<br />
* With the recent shaman change, our [[Death]] page may need an update.<br />
* Village maps are almost complete! We need GPS coordinates for [[Dalpok]] and a relative location for the medical hut in [[Durham]].<br />
* [[Search Odds Condensed]] and [[Search Odds Condensed (results)|Results]].<br />
* [[Category talk:Clans|Discussion on Clans]].<br />
* [[Talk:Character Classes|Discussion on Class-Specific Skills]].|<br />
<br />
<!-- Mapping Activities --><br />
<br />
mainpage_mapactivities='''Current Mapping Activities'''<br />
* [http://www.blackant.net/other/shartak/ Shartak MetaMap]: Check it out and add your map to help complete it.<br />
* [http://www.itechsc.com/misc/shartak/ubermap/ Shartak UBER MAP project website]: See the map so far and join the project.<br />
* Recent changes to the Shartak interface have broken ubermap. To fix, please [http://www.itechsc.com/misc/shartak/ubermap/shartakubermapper208.user.js download the latest version].}}<br />
<br />
{{Main Page Navigation|<br />
<br />
mainpage_navi1a=Game Data|<br />
mainpage_navi1b=<br />
* [[Locations]]<br />
** [[Dalpok]]<br />
** [[Raktam]]<br />
** [[Wiksik]]<br />
** [[Derby]]<br />
** [[Durham]]<br />
** [[York]]<br />
** [[Shipwreck]]<br />
* [[Items]]<br />
* [[Animals]]<br />
* [[Character Classes]]<br />
* [[Skills]]<br />
|<br />
<br />
mainpage_navi2a=Guides|<br />
mainpage_navi2b=<br />
* [[Gameplay]]<br />
** [[XP Gains]]<br />
** [[Death]]<br />
** [[Trading]]<br />
** [[Writing]]<br />
* [[Tips and Tricks]]<br />
* [[Search Odds]]<br />
* [[Search Odds Condensed]]<br />
** [[Search Odds Condensed (results)|Results]]<br />
|<br />
<br />
mainpage_navi3a=Feedback|<br />
mainpage_navi3b=<br />
* [[Requests for Information]]<br />
* [[Game Design]]<br />
* [[Bugs]]<br />
** [[Bugs:Not]]<br />
** [[Bugs:Fixed]]<br />
* [[Suggestions]]<br />
** [[Suggestions:Items|Items]]<br />
** [[Suggestions:Skills|Skills]]<br />
** [[Suggestions:Classes|Classes]]<br />
** [[Suggestions:Game_Mechanics|Game Mechanics]]<br />
** [[Suggestions:Other|Other]]<br />
|<br />
<br />
mainpage_navi4a=Site Data|<br />
mainpage_navi4b=<br />
* [http://www.shartak.com/faq.html FAQ]<br />
* [http://www.shartak.com/news.html News]<br />
** [http://www.shartak.com/old_news.html Older News]<br />
* [http://www.shartak.com/stats.html Statistics]<br />
** [http://www.shartak.com/statkills.html Kill Statistics with NPCs]<br />
** [http://www.shartak.com/statpkills.html Kill Statistics without NPCs]<br />
* [http://www.shartak.com/donate.html Donate]<br />
|<br />
<br />
mainpage_navi5a=Clans|<br />
mainpage_navi5b=<br />
* [[:Category:Clans|Clans]]<br />
** [[:Category:Clans for Natives|Clans for Natives]]<br />
** [[:Category:Clans for Outsiders|Clans for Outsiders]]<br />
** [[:Category:Clans for both|Clans for both]]<br />
|<br />
<br />
mainpage_navi6a=External Links|<br />
mainpage_navi6b=<br />
* [[Shartak Community Portal]]<br />
** [http://www.frappr.com/shartak Frappr Map]<br />
** [[Shartak Community Portal#Useful Files|Firefox Scripts]]<br />
** [http://shartak.forumsplace.com/index.html Unofficial Forum]<br />
}}<br />
<br />
{| style="width:100%;margin-bottom:10px;padding:6px;border:1px solid #bbb;background:#ffe;font-size:90%;-moz-border-radius:1em;"<br />
|'''Email address required to edit pages'''<br />
Due to changes to the wiki code, you now have to enter and confirm your email address before you can edit pages. This is to prevent abuse, spammers, etc which we don't have yet, but it's only a matter of time. The email addresses will only be used for wiki related activities and will not be passed on to anyone else or used for any other purpose. If you didn't specify one when you registered your wiki account, you can choose the preferences link at the top and add one now. -- [[User:Simon|Simon]].<br />
|}</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed_(results)&diff=3503Search odds condensed (results)2006-04-10T11:45:14Z<p>Fitzcarraldo: updated title</p>
<hr />
<div>Results are from [[Search Odds Condensed]]. Results are rounded to the nearest 1%.<br />
<br />
'''Note'''<br />
Feel free to leave any analysis or thoughts, this initial data is from trial 1 and 2 of the [[Search Odds Condensed]].Any data that was left with nothing found was left out this time, but will be used for the next set of results. Feel free to add to the data to be able to gleen more <br />
from the results. <br />
<br />
===Open issues===<br />
# Are the odds different for differing jungle types? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Need to check mountain caves versus trails, otherwise they will all fall under mountains. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# At this time data from being within huts are considered d0 resuls. As well eventual jungle squares with trees have not been broken out. need to break out. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Do results differ on d0 within village limits to d0 just outside?<br />
# If there is a tree on a jungle square, can those squares be cleared of jungle? does it have any effect on results? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
<br />
===Analysis===<br />
More data is needed, if you would like to help, please enter data at [[Search Odds Condensed]].<br />
<br />
Further analysis is coming, but feel free to add your thoughts.<br />
<br />
<br />
==Comparison==<br />
The comparison includes two types of data, both the probability of finding nothing (orange) and the number of searches performed (maroon)<br />
[[Image:searchoddscondensed-comparison.jpg|250px|thumb|left|Data comparison]]<br />
<br style="clear: left"/><br />
<br />
===Comparative Jungle Analysis===<br />
There seems to be so far no linear difference between the jungle types that would demonstrate the concept that it '''could''' be easier to find items in d0 than in d9. But, in fact, the data seems to illustrate that the best area to find something is in d4. Assuming it is not a case of RNG ''luck'', then perhaps the concepts driving the data is this: <br />
<br />
<br />
:''If one clears everything, then there is little left to find. Alternately if one clears very little, the obstructions make it difficult to find anything.''<br />
<br />
<br />
The data doesn't seem to be erroneous, as the slope of the line, from d4-d1, indicates the other data correlates to this effect. But, the number of searches is really not great enough to ascertain that the data is very accurate. Also, the data d5-9 does not seem to correlate to a bell curve effect. In the end, it will simply take more searching to verify.<br />
<br />
'''NOTE''', any special cases where the data set was in ruins or a village, or with a tree or hut in the area have not been included with the jungle data. The special cases and combinations will come later.<br />
<br />
==Beach -- Grassland -- Mountain -- Swamp ==<br />
[[Image:searchoddscondensed-results-beach.jpg|150px|thumb|left|Beach]]<br />
[[Image:searchoddscondensed-results-grassland.jpg|150px|thumb|left|Grassland]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Mountain]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Swamp]]<br />
<br style="clear: left"/><br />
<br />
<br />
==Jungle==<br />
This shows all the jungle data combined d0-10<br />
[[Image:searchoddscondensed-results-dall.jpg|150px|thumb|left|Jungle results combined]]<br />
<br style="clear: left"/><br />
<br />
<br />
===Jungle d0-10===<br />
[[Image:searchoddscondensed-results-d0.jpg|150px|thumb|left|Jungle d0]]<br />
[[Image:searchoddscondensed-results-d1.jpg|150px|thumb|left|Jungle d1]]<br />
[[Image:searchoddscondensed-results-d2.jpg|150px|thumb|left|Jungle d2]]<br />
[[Image:searchoddscondensed-results-d3.jpg|150px|thumb|left|Jungle d3]]<br />
[[Image:searchoddscondensed-results-d4.jpg|150px|thumb|left|Jungle d4]]<br />
<br style="clear: left"/><br />
<br />
[[Image:searchoddscondensed-results-d5.jpg|150px|thumb|left|Jungle d5]]<br />
[[Image:searchoddscondensed-results-d6.jpg|150px|thumb|left|Jungle d6]]<br />
[[Image:searchoddscondensed-results-d7.jpg|150px|thumb|left|Jungle d7]]<br />
[[Image:searchoddscondensed-results-d8.jpg|150px|thumb|left|Jungle d8]]<br />
[[Image:searchoddscondensed-results-d9.jpg|150px|thumb|left|Jungle d9]]<br />
[[Image:searchoddscondensed-results-d10.jpg|150px|thumb|left|Jungle d10]]<br />
<br style="clear: left"/><br />
<br />
<br />
==Water -- Deep Water -- Ocean ==<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Water]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Deep Water]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Ocean]]<br />
<br style="clear: left"/><br />
<br />
<br />
=updated=<br />
[[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:45, 10 April 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Talk:Search_odds_condensed&diff=3502Talk:Search odds condensed2006-04-10T11:12:38Z<p>Fitzcarraldo: cleared old stuff</p>
<hr />
<div>There is simply not a whole lot of interest in compiling these statistics, so I am not planning on collating at a set time anymore, but when there is a feeling that there is "enough" data.<br />
<br />
If you have any comments feel free to leave them here or on my talk page -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:12, 10 April 2006 (BST)<br />
<br />
==Comments==</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=3501Search odds condensed2006-04-10T11:09:02Z<p>Fitzcarraldo: cleared data .. will collate what there was, add more if you wish</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
last collation of data taken --[[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:09, 10 April 2006 (BST)<br />
<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=3156Search odds condensed2006-03-30T10:57:03Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
THIS TRIAL IS OPEN FOR ANOTHER <s>TWO</s> FOUR WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: <s>22 March</s> 9 April 2006<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, armory<br />
| | 15<br />
| | knife, gem, bottle of brown liquid, gourd of water, gourd of water, bottle of liquid, gem, knife, <br />
| | "Ship<br />
You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear."" .. Went into the armory.. Didn't copy the text<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, hold<br />
| | 9<br />
| | cutlass, cutlass, blunt cutlass, cutlass<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, large cabin<br />
| | 4<br />
| | first aid, first adi, <br />
| | "Large cabin<br />
You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around."<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 00:09, 22 March 2006 (GMT)<br />
| | d0<br />
| | 150<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, berries, blunt machete, blunt machete, dried herbs, gold coin, knife, machete, machete, mango, mango, poison dart<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 11:00, 23 March 2006 (GMT)<br />
| | d1<br />
| | 235<br />
| | banana, banana, banana, banana, banana, banana, banana, berries, berries, berries, blowpipe, box of rifle bullets, gold coin, gourd of water, mango, mango, mango, rifle, rifle<br />
| | box of 6 bullets<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 5:00, 27 March 2006 (GMT)<br />
| | d2<br />
| | 70<br />
| | banana, banana, berries, blowpipe, dried herbs, mango, mango, box of poison darts, box of poison darts<br />
| | Blowpipe—empty, boxes of 8 darts and 6 darts.<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |tunnel<br />
| | 47<br />
| | broken knife, <br />
| | in the tunnel complex level -2<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |d6<br />
| | 52<br />
| | mango, mango, mango, mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 4:52, 28 March 2006 (GMT)<br />
| | d3<br />
| | 145<br />
| | banana, banana, berries, berries, berries, berries, machete, mango, poison dart<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:57, 30 March 2006 (BST)<br />
| |d5<br />
| | 66<br />
| | tasty berries, tasty berries, blunt machete, gourd of water, banana, banana, machete, posionous berries, mango, mango, box containing 2 bullets, banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Suggestions:Skills&diff=3058Suggestions:Skills2006-03-28T14:42:24Z<p>Fitzcarraldo: /* Jungle Skills */</p>
<hr />
<div>{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
{{Suggestionsnav}}<br />
<br />
Suggestions for Shartak are always welcome, although there's no guarantee that anything will be added. Comments on or modifications for any of the suggestions below can be added by editing this page. Please be considerate and don't just remove ideas that you don't like.<br />
<br />
Begin a new item with a * and "sign" your suggestions using <nowiki>-- ~~~~</nowiki> so we know who to blame ;)<br />
<br />
Bug reports should go on the [[Bugs]] page.<br />
<br />
This is the suggestions page for [[Skills]]. See also the [[Suggestions]] page for other suggestions.<br />
<br />
== Skills ==<br />
<br />
===Planting/agriculture===<br />
Both outsiders and natives with this skill should be able to plant trees (mango, banana) on fertile land. By clearing away jungle, and applying an example of the fruit of the tree you wish to plant, you could sow the seed. A tree of that type would then sprout X days later. This would open up for plantation, and help feed the villages/settlements. --[[User:DKChannelboredom|DKChannelboredom]] (2 March)<br />
<br />
''Comments''<br />
:Interesting idea, perhaps only a chance that a tree will grow, and to ensure a tree grows you have to plant a certain number of fruit of the same kind on the same block. Of course, does this mean that existing trees should occasionally die off, say if they get surrounded by 8 blocks of highest density jungle and the tree block is also highest density jungle.. maybe explained as something to do with lack of sunlight reaching the tree because of the amount of jungle around it. --[[User:Simon|Simon]] 09:47, 2 March 2006 (GMT)<br />
::Why not treat existing trees and planted trees separately? My initial thought is that if I did not have this skill, I would still like the opportunity to gather resources from a dependable source. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Weapon Skills ===<br />
The Warrior/Soldiers class should get weapon skills, like spear skills for the warrior and rifle skills for the soldier, make the soldiers skills make the rifle have better to hit then the natives spear but the rifle requires the searching of ammo, this makes the difference between natives and outsiders warrior classes more than the blowpipe and rifle (blowpipes do 1 less damage) EDIT: I ahnotice that the outsiders do indeed have rifle training, freshly added to the wiki I guess.-- [[User:Daylan|Daylan]] 11:07, 17 February 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
We have been doing some research(see the talk page in character classes) and it appears that warriors are no better at fighting(unless you count 10 extra hp as being really great) than any other class, correct me if I'm wrong but if there is no warrior only fighting skill what makes them warriors and not shamans w/ blowpipes(pardon the pun but they "blow") and +10hp? and if that is all they are how come soilders get extra skills? -- [[User:Daylan|Daylan]] 02:55, 3 March 2006 (GMT)<br />
<br />
Also, if you've got a machete and the three melee skills, there's never any point in using a blowpipe (unless you've got 1AP left and a victim with only 4HP remaining). There should be a skill that increases the chances of hitting with a blowpipe, to at least 30% - especially since you have to search for darts. Viveca Lindfors, 6 March 2006, 17:25 GMT<br />
<br />
It should be over 30% as even at that it still makes blowpipes worse than the heavy sword(which while apparently being really rare itdoesn't mean everybody can't search and find one and 5 dam 45%[2.25 dam/ap] outclasses even 4 dam, search ammo, 2ap per shot, 80%![approaxamitly 1.6 dam/ap not counting search ap] anyday, hell the heavy sword is the uberest weapon in the game![the rifle is 5 dam, 1.5 ap/shot,60%=2dam/ap not counting searching!]) I think you should at least be able to make them have the same to hit as the rifle, It would be balanced by the fact you can only load a single dart at a time(i think),they have lower damage, but you can find darts in more places (check the regular search odds page you'll see they were found in d10 jungle!) I could see this fact alone justify the lower damage and single shot load, but not the lower to hit chance. Unless of course poison darts actually poison(has anybody checked this out?) then I see why they have a low to hit, you can dart somebody, run away then they would die trying to find you, But even if they do poison, outsiders can use them too(with a skill) so I still believe native warriors should be more effective at darting then any other class to balance the superiority of rifles.But all in all problems are solved if blowpipes get some skills to raise to hit% and the heavy sword is removed for being too uber(just cause it is rare doesn't mean we all can't/won't find it!) --[[User:Daylan|Daylan]] 23:09, 9 March 2006 (GMT)<br />
<br />
Maybe there can be a skill to create blowpipe darts (with poison berries or snakes)<br />
<br />
=== Tracking ===<br />
Anyone with the Tracking skill should be able to track where people have gone, either generic "A native passed by here recently" or more specific "Average Joe left heading north 2 days ago".<br />
<br />
''Comments''<br />
* Should probably be a timelimit so you don't see "Average Joe left heading north 90 days ago". - [[User:Snarf|Snarf]]<br />
<br />
=== Religious Devotion ===<br />
Required to use "Holy Scriptures" --[[User:One of many doctors|One of many doctors]] 23:22, 16 February 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
=== Jungle Skills ===<br />
The jungle environment has great potential to add significant dynamic to this game. These could be a set of skills to reflect this.<br />
: Jungle Lore: Player has x% chance of discovering item/artifact. Might work in conjunction with search skill.<br />
: Make/Detect Traps: Spikes, Pits etc... Not sure this is possible and what would be need to time degrade this.[[User:Nankilstlas|Nankilstlas]]<br />
: Some kind of "hiding" skill where you can spend AP to conceal yourself in fauna, so you can't be seen by passersby. Visually, it could take the form of "reforesting" a block to dark green, and someone who chops through would "uncover" you, perhaps getting some XP? --[[User:Jackel|Jackel]] 19:34, 25 February 2006 (GMT)<br />
<br />
<br />
''Comments''<br />
:: A 'trapping' skill looks like it would be exploited by greifers (surrounding someone with traps, for example), but I like the 'Hiding' and 'Jungle Lore' ideas.--[[User:Grigoriy|Grigoriy]] 02:26, 26 February 2006 (GMT)<br />
:: The hiding skill shouldn't conceal you from animals or someone with the Sixth Sense, Exploration, or Jungle Lore skills, otherwise the player would be invincible.--[[User:Grigoriy|Grigoriy]] 21:15, 27 February 2006 (GMT)<br />
:::Agreed, hostile animals should be able to sniff out hidden players, and Sixth Sense makes sense as well. Hidden players have to remain motionless to stay hidden, using items, searching, etc, would "unhide" the person. I was also thinking how the "reforesting" aspect could be abused to create vast areas that needed to be chopped down, so maybe a player could only hide in an already dark green area, (getting a message like ''there is not enough foliage to suitable hide in'' when trying in a cleared area) limiting its effect somewhat, and creating a little extra tension when on the run from someone and trying to find an overgrown area to hide in. --[[User:Jackel|Jackel]] 22:37, 27 February 2006 (GMT)<br />
:::: I like the hiding skill, maybe with different AP required depending on jungle density. Also, first hidden could make you invisible from 2 squares away, while hiding further would hide you from any adjacent square, and a third hide would keep you hidden on the same square unless they chopped. --[[User:Qberry|Qberry]] 3/29/06<br />
::::like the hiding thing as well, maybe it could work in that if you use it then you are only visible if they are in the same square as you? it would certainly keep you quite hidden anyway. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:42, 28 March 2006 (BST)<br />
<br />
=== Skinning ===<br />
This is a skill that does not have a pre-requisite. Upon coming across an area where a dead animal is present, the player is given an opportunity to skin the animal. The process of skinning costs 1 AP and has a chance of producing items such as '''Animal Hide''' or '''Animal Tooth''' or '''Animal Feathers'''. These items can be traded to an NPC found in villages and exchanged for Gold Coins. This skill should be available to all classes to grant them all with an equal opportunity of earning Gold. --[[User:Lint|Lint]] 21:48, 23 February 2006 (GMT)<br />
* Extend skinning to killed players? No, that's just wrong. We are civilized.<br />
* Make skinning have a pre-requisite of '''Exploration'''? Perhaps.<br />
* Make skinning always produce an item, rather than chance? No, I like a good challenge.<br />
* Perhaps it could be tied to the Meat suggestion? Possibly.<br />
<br />
''Comments''<br />
* Good idea, perhaps natives don't have a pre-requisite, but outsiders need exploration? *cough* --[[User:Grigoriy|Grigoriy]] 02:12, 26 February 2006 (GMT)<br />
** While that may be a more realistic way to handle it - since natives would conceivably be more experienced with such matters - I think that changing the skill tree for such a minor skill would upset the general sense of game balance between the two sides. --[[User:Lint|Lint]] 02:43, 26 February 2006 (GMT)<br />
<br />
=== Animal Spirit ===<br />
(native only) Upon gaining this skill, an animal type is associated with the player. Any attacks by the player on that animal result in negative xp, but the animal is less likely to attack the player. Additionally, if the player dons the skin of the animal (perhaps via the Skinning skill) then a bonus is given to the player, such as faster movement, hit bonus, damage bonus. Bonus could be dependant on animal. Upon player death, there is a chance the player's animal spirit will change. --frisco<br />
<br />
''Comments''<br />
<br />
=== Build Training ===<br />
(Outsiders only) They gain the ability to build walls around the outsider settlements. There would be different levels like reinforced, light, massive, etc. Whoever can attack them and destroy them. Maybe there would be a skill for building gates? --[[User:One of many doctors|One of many doctors]] 03:33, 1 March 2006 (GMT)<br />
<br />
''Comments''<br />
* Natives should be able to make walls too - think King Kong, plus if there are native ruins on this island, then they must still have some decent construction knowledge lingering around. However, Outsiders should have an "Advanced" skill that allows for stronger walls. --[[User:Frisco|Frisco]] 04:41, 1 March 2006 (GMT)<br />
:Yes, any human should be able to build, and they should ONLY be able to build in certain areas, so as not to have some group lay claim to a section of the island with key resources (assuming there are some). Also, it should take a LOT of AP. --[[User:Jackel|Jackel]] 00:18, 2 March 2006 (GMT)<br />
<br />
=== Trap Laying ===<br />
(Native only) They can place one time use traps that dmg outsiders only. This skill can only be used in the jungle. Maybe a skill to be able to detect traps? --[[User:One of many doctors|One of many doctors]] 03:36, 1 March 2006 (GMT)<br />
<br />
''Comments''<br />
* Again i'm thinking Outsiders could make traps too - some of them must have been hunters in the Old Country - but perhaps an Advanced skill for natives, leading to higher success rate, since they are more used to the environment. This skill seems dangerous, though, possibly leading to clans just laying traps in every single square of jungle, making it ridiculous for the other side. Perhaps a trap can only be made in certain jungle types, and only lasts until the jungle changes in level (either growing up naturally or down by the same character type chopping it). --[[User:Frisco|Frisco]] 04:53, 1 March 2006 (GMT)<br />
:This was already proposed in the "jungle skills" section. I agree, it seem too easy to abuse by griefers.--[[User:Jackel|Jackel]] 00:18, 2 March 2006 (GMT)<br />
<br />
===Comment Cartography===<br />
Applies to Natives & Outsiders, most likely best applied only to the classes, scouts & explorers. I am thinking that it would be great to get more out of the map. This skill would allow those who have it to be able to add a limited number of short comments to their maps. These comments could work as references so as to be able to use the map to help find points of interest at some other time. I could see this probably difficult to implement, but perhaps it could work in that one could click in a quadrant on the map which would reload the page and allow you to add a text comment / description to a form. This text comment on a save would place a reference number on that quadrant of the map and the text would be listed to the right or below the map with accompanying reference number. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 17:05, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
*This is a great idea, I am not an explorer/scout but I am all for class-specific skills, that are in character, because as of right now there aren't too many differences(which I'm guessing will change.-- [[User:Daylan|Daylan]]00:37, 10 March 2006 (GMT)<br />
<br />
*I think this is a great idea too, and very much the way a real cartogragher would operate, making small notations as they explored and surveyed.--[[User:Jackel|Jackel]] 00:49, 10 March 2006 (GMT)<br />
<br />
=== Revive skill ===<br />
Applies to doctors and shamans, a skill to revive spirits, would require Sixth sense (obviously). It is simple enough premis: a skill that revives dead players similar to the regular shamans instead of requiring them to go to town shamans, the revive players aren't as skilled at the craft so the revived players would have only 80% of there hp when revived by other players. --[[User:Daylan|Daylan]] 00:43, 10 March 2006 (GMT)<br />
<br />
''Comments''<br />
* Does raise a risk of multi-abuse, but I agree that player shamen should have this ability. Maybe it requires a special powder or item in order to do?--[[User:Jackel|Jackel]] 00:49, 10 March 2006 (GMT)<br />
* I am trying to think of some cost right now but can't decide. I do know that the xp gain rate should be comparable to fighting(and healing when there are more players) so players will want to be a revive player. --[[User:Daylan|Daylan]] 01:41, 10 March 2006 (GMT)<br />
*I don't like the idea of Doctors getting the ability to revive the dead, but that's definitely within the rights of a shaman. Sixth Sense as a requirement, and you must be standing in the same area as a spirit. Give either a 100% chance to work and a relatively high AP cost (10?) or a lower chance to work and lower AP cost. Blam. There you go. Player shamans can now do their part.--[[User:Wifey|Wifey]] 07:18, 28 March 2006 (BST)<br />
<br />
===Polymorph===<br />
Requires Animal Spirit. Allows character to take the form of an animal. Perhaps one skill per animal, and each transform requires the use of an (AP expensive) animal mask. Upon transforming, people around you cannot tell it is you. If you die as an animal, you turn back to human, having lost half the HP the animal lost. To allow polymorph for outsiders, maybe a skill like "Ancient Reading" with the presumption that this allows them to read the right glyphs in the ruins would give them the ability to learn this skill. --[[User:Frisco|Frisco]] 03:52, 10 March 2006 (GMT)<br />
<br />
''Comments''<br />
* I like the idea of having some kind of weird supernatural kind of skill for the natives... But, I think that if you get killed while in animal form, you should be dead and have to seek the assistance of a shaman. Because all the natives would do when logging out is morph into an elephant. That's a boat load of HP for someone to whittle down and kill, only to have the human pop out and have to be hacked away at. Granted, nobody will KNOW outright that the person has assumed the guise of an animal. Would you propose that if someone "kills" the animal form they get the XP bonus of killing an animal? -- [[User:Schmeckel|Schmeckel]] 06:09, 11 March 2006 (GMT)<br />
*Special masks that turn you into animals? They'd need to be quite hard to make, maybe special wood from a certain type of tree, a bit of the animal and something to stick it together. It'd have to be harder to get the ones for better animals. [[User:MorkaisChosen|MorkaisChosen]] 12:19, 11 March 2006 (GMT)<br />
<br />
===Will o' the Wisp===<br />
Type: Skill addition<br><br />
Scope: Spirits (all classes)<br><br />
Will o' the Wisp (can't think of another name) is a potentially simple skill to give a little more incentive to play as a spirit for a bit. It is a sub-skill of '''Ghostly whisper'''. If a player possesses this skill, then as a spirit they will have an option to "Wisp" for 30 AP. Wisping operates on a similar mechanic as the Flare guns and Feeding groans in Urban Dead. Any players posessing '''Sixth Sense''' within a 5x5 range of the spirit will be informed: ''A faint flicker of light catches your eye (x blocks east/west), (y blocks north/south). (timestamp)''.<br />
<br />
This skill also has the potential to stack. More spirits on the same square will produce a brighter effect. Possibly in base 5. Ranging from faint flicker, slight illumination, to brilliant flash.<br />
<br />
Fixes that I made last minute: reduced the Wisp range and upped the Wisp cost in an attempt to reduce spamming, also making Sixth Sense a prerequisite for recognizing Wisps as it would otherwise nerf the skill to a degree. --[[User:Lint|Lint]] 07:53, 25 March 2006 (GMT)<br />
<br />
* I like it. The AP cost might be a bit on the high side, but there may be other alternatives to reduce spamming. --[[User:Simon|Simon]] 10:44, 25 March 2006 (GMT)<br />
* What's the point of it? Or is there something I'm missing? I mean, is it just to light up for kicks? Wll o' the Wisps in folklore always attempted to lead travellers into dangerous parts of bogs, where they would find their doom. Since that isn't really an option (and since people, noticing this, would just stop paying attention to them), is there any practical use for this? Still neat, if there isn't, but better if there is.--[[User:Wifey|Wifey]] 07:25, 28 March 2006 (BST)<br />
** As a Shaman with Sixth Sense, I've only come across 1 spirit. I sought a means to encourage the realm of the living and the dead to interact more. It is admitedly mostly aimed towards flavor and roleplaying than mechanics. The most practical application would be to attract people to revive points (in the possibility that they are created). In retrospect, I now see that this suggestion overlaps with the '''Haunting Scream''' description to a fair degree. --[[User:Lint|Lint]] 08:33, 28 March 2006 (BST)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=3057Search odds condensed2006-03-28T14:33:26Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
THIS TRIAL IS OPEN FOR ANOTHER <s>TWO</s> FOUR WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: <s>22 March</s> 9 April 2006<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, armory<br />
| | 15<br />
| | knife, gem, bottle of brown liquid, gourd of water, gourd of water, bottle of liquid, gem, knife, <br />
| | "Ship<br />
You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear."" .. Went into the armory.. Didn't copy the text<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, hold<br />
| | 9<br />
| | cutlass, cutlass, blunt cutlass, cutlass<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, large cabin<br />
| | 4<br />
| | first aid, first adi, <br />
| | "Large cabin<br />
You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around."<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 00:09, 22 March 2006 (GMT)<br />
| | d0<br />
| | 150<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, berries, blunt machete, blunt machete, dried herbs, gold coin, knife, machete, machete, mango, mango, poison dart<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 11:00, 23 March 2006 (GMT)<br />
| | d1<br />
| | 235<br />
| | banana, banana, banana, banana, banana, banana, banana, berries, berries, berries, blowpipe, box of rifle bullets, gold coin, gourd of water, mango, mango, mango, rifle, rifle<br />
| | box of 6 bullets<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 5:00, 27 March 2006 (GMT)<br />
| | d2<br />
| | 70<br />
| | banana, banana, berries, blowpipe, dried herbs, mango, mango, box of poison darts, box of poison darts<br />
| | Blowpipe—empty, boxes of 8 darts and 6 darts.<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |tunnel<br />
| | 47<br />
| | broken knife, <br />
| | in the tunnel complex level -2<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:33, 28 March 2006 (BST)<br />
| |d6<br />
| | 52<br />
| | mango, mango, mango, mango<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Bugs&diff=3055Bugs2006-03-28T14:24:08Z<p>Fitzcarraldo: /* Rats in Rocks */</p>
<hr />
<div>{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
== Possible Bugs ==<br />
<br />
=== Not able to attack animals ===<br />
I'm at [-70.358,+26.343. There's a large deer here yet I don't have the option of attacking it. For some reason it's giving me the option of speaking to it. Says "Jungle<br />
A number of small trees here aren't that much taller than the heavy undergrowth." --[[User:One of many doctors|One of many doctors]] 03:00, 19 March 2006 (GMT)<br />
*Never mind. I travelled a few squares then came back and it gave me the attack option.--[[User:One of many doctors|One of many doctors]] 03:02, 19 March 2006 (GMT)<br />
* Very odd, never heard of that happening before. Bugs like this would be pretty much impossible to track down unless I'm able to check the database at the time at which it happens. If it happens again, you could try letting me know over instant messaging before you move. Contact info on my user page. --[[User:Simon|Simon]] 09:35, 19 March 2006 (GMT)<br />
<br />
=== Tree without icon ===<br />
I saw a tree at [-70.087,+26.377], but there was no icon. I guess it could be deliberate, but I thought that I should mention it. --[[User:Dr. J|Dr. J]] 08:45, 10 March 2006 (GMT)<br />
<br />
Tree icons only show when the density is low enough I believe... If you find a location with a tree/bush and you "uncover" it, by chopping, you gain a small amount of experience for doing so. Don't know if this only happens once or every time though as it only happened to me once so far. Could this be the reason for your problem? --[[User:Murk|Murk]] 14:58, 13 March 2006 (GMT)<br />
<br />
===Unable to Log in===<br />
I am unable to sign on as either of my characters for the last two days. When I try I get a "sorry, you need to be logged in to access this page" message. Is something wrong with the sight? [[User:Abe Froeman|Abe Froeman]]<br />
* Nothing wrong here, perhaps this is a cookie issue? Are you accessing it at http://www.shartak.com/ ? --[[User:Simon|Simon]] <br />
* Yes, if it is a cookie problem, how would I fix it? This might be something that could go in the FAQ, but I didn't see it there so I'm asking here. [[User:Abe Froeman|Abe Froeman]]<br />
* Enable cookies in your browser<br />
* I guess the question is: what has changed in the last couple of days? Nothing to do with cookies at the server end, have you tried a different browser? Flush cookies in your browser? When you go to the front page (having already logged in), does it say that you're currently logged in or does it simply give the login box? --[[User:Simon|Simon]]<br />
* It symply says I need to be logged in to do that, as If I had logged out and then tried to get back in. I did clear a large amount of spy ware, but urban dead is still working fine. I realize this is probably a very specific problem, but I like this game and would hate to have to start over with a new character. I appreciate any advice anyone can give. This is the page it sends me to when I try to log on as either of my characters. It doesn't say I have the wrong password or that I am already logged in. http://www.shartak.com/game.cgi [[User:Abe Froeman|Abe Froeman]]<br />
* What browser are you using? Have you tried a different browser? Perhaps remove all cookies for the domain shartak.com (might show up as www.shartak.com or shartak.com) and try again. If none of these ideas work, I'd be interested to know if setting up a new character solves the problem or if you still have trouble signing in with a brand new character. Obviously if you can then logout and log back in as your original character, you don't have to carry on with the new one although there's no reason why you can't play a couple of different characters. If you wish to continue this by email, you can use the email user link on my user page, or use the address mentioned in the FAQ under the "I found a bug" question. --[[User:Simon|Simon]] 01:22, 9 March 2006 (GMT)<br />
* I've just seen this demonstrated - you have to go to http://www.shartak.com/ to login, not just http://shartak.com/ - I've fixed it so that going to the latter should redirect you to the right place. --[[User:Simon|Simon]] 14:56, 11 March 2006 (GMT)<br />
<br />
===Still wounded after resurrection===<br />
After dying of a Shark attack wound (lose 1 HP per AP until healed with a First Aid kit) my Outsider waited 50AP and contacted the Shaman. I am still recieving the "You lose 1 HP from an old wound. Use a first aid kit to stop the bleeding before you die." message. I have spent 25 AP (and hence HP) attempting to find a FAK. I am morbidly curious to see if I find one before I die of this wound a 2nd time. [[User:Anothertwilight|Anothertwilight]] 02:49, 15 March 2006 (GMT) aka [http://www.shartak.com/profile.cgi?id=647 Morgan Freelance]<br />
: Well, I died of my 'wound' before finding a first aid kit. That's 58 AP searching, no FAK (1 AP to move away from Shaman to see if that square had a different FAK find rate and 1 AP eating a mango). I have moved back to the Shaman's square and am now waiting to see if he can get it right _this_ time. [[User:Anothertwilight|Anothertwilight]] 22:44, 15 March 2006 (GMT) aka [http://www.shartak.com/profile.cgi?id=647 Morgan Freelance]<br />
:: I can only suggest either requesting a heal from other players or to make your way to each hut and find one that contains medical supplies. I believe that the shark bite resembles the infection in Urban Dead so it's most likely you'll still have the wound this second time. To my knowledge, it hasn't been a problem for survivors there and I'm not completely convinced that it is a problem for characters here. However, I can agree that is seems a bit out of theme for the wound to persist after being resurrected and wouldn't object to a change. --[[User:Lint|Lint]] 00:05, 16 March 2006 (GMT)<br />
::: 2nd resurrection and still was wounded. Found a FAK with another 4 AP searching. I agree that the behaviour matches UDs 'infection-after-revive' but there is a better thematic justification there. It seems inconsistent that being trampled to death by an elephant (say) is something that the Shamanistic process can reverse, rebuild or remove (you come back with full HP) but a shark attack/bite does some kind of damage to either your teleported body (presuming that resurrection uses your old meat) or to your spirit (presuming resurrection uses your metaphysical self as a kind of template for a rebuild) that the Shaman ignores or cannot deal with. I have no problem with it (makes island hopping that much harder *grin*), but would prefer to see you come back with half HP (like UD) to indicate that the process is less than perfect across the board. [[User:Anothertwilight|Anothertwilight]] 01:59, 16 March 2006 (GMT) aka [http://www.shartak.com/profile.cgi?id=647 Morgan Freelance]<br />
::::This is somewhat covered by the [[Game_Design#Contact_Shaman|Contact Shaman]] section of [[Game Design]]. Perhaps it's worth continuing this over there instead. I do agree that something needs to be done about the way the revives are handled, I'm just not sure what. --[[User:Simon|Simon]] 02:55, 16 March 2006 (GMT)<br />
<br />
=== 2 written messages on one space ===<br />
<br />
While burning up AP searching through a mango tree, I noticed someone had carved a message on it. Actually, 2 people had written messages on it, and as I searched, it fluctuated bewteen the two. I've never seen this before, maybe the jungle square counted as one available writing place, and the mango tree itself counted as another? --[[User:Jackel|Jackel]] 15:02, 19 March 2006 (GMT)<br />
<br />
* That's clever stuff. Shouldn't happen though. Were there two other people there as well who kept changing it back and forth? Any idea of the GPS co-ords of that tree? --[[User:Simon|Simon]] 18:32, 19 March 2006 (GMT)<br />
:Sorry, I don't have a GPS. Its a bit to the SE of the mountains in the center. There had been a couple natives at this tree before I sent them to the spirit world, but I'm not sure if they were taking turns carving.--[[User:Jackel|Jackel]] 00:51, 21 March 2006 (GMT)<br />
* Found this myself just now, and I know exactly what's causing it. It's just a display bug rather than a major bug, but I'll need to juggle a few things around to fix it. --[[User:Simon|Simon]] 09:40, 26 March 2006 (BST)<br />
* Should be fixed now. --[[User:Shartak|Shartak]] 09:32, 28 March 2006 (BST)<br />
<br />
=== Pirate class unchoosable ===<br />
I logged in today to see the pirate class implemented and I was like sweet! I tried to make one but it gave me an error message about picking conflicting villages when I picked both random village and shipwreck. It randomly worked after a few attempts but it may be a bug if anyone else gets this problem.-- [[User:Daylan|Daylan]] 20:09, 23 March 2006 (GMT)<br />
<br />
I had this happen with random village when I made my pirate the day the class became available. When I selected shipwreck though, it went through.--[[User:Bluff|Bluff]] 08:47, 28 March 2006 (BST)<br />
<br />
=== Attack with broken cutlass ===<br />
My cutlass broke(I had only one) and I was still able to pick "cutlass" in the attack choices right afterwards, I logged out then back in to check if it persisted and it did not. If anybody else breaks their cutlass(and it was your only one) check to see if it is still a choice for attacking in the move right after you break the cutlass. --[[User:Daylan|Daylan]] 07:15, 28 March 2006 (BST)<br />
<br />
My pirate broke Both her cutlasses within a day or two and I didn't get that option on the second broke one.--[[User:Bluff|Bluff]] 08:52, 28 March 2006 (BST)<br />
<br />
== Fixed Bugs ==<br />
<br />
=== HP: 71/65 ??? ===<br />
My caracter have started his career of pirate whit some strange health : HP: 71 / 65 !!! My caracter "Le pirate Robert" (http://www.shartak.com/profile.cgi?id=571) was a soldier whit the skill stamina end then he become a pirate. Is it a adrenalin rush ??? Is it bugs whit pirate health and stamina skill ??? Or is it again a trick from that strange perturbing evil leprechaun behind my shoulder ??? --[[User:Le pirate Robert|Le pirate Robert]] 05:07, 21 March 2006 (GMT)<br />
<br />
* Fixed. It was because I forgot to add the extra 20HP to those new pirates with Stamina. --[[User:Simon|Simon]] 14:34, 21 March 2006 (GMT)<br />
<br />
* It's magic !!! Tanks !--[[User:Le pirate Robert|Le pirate Robert]] 14:42, 21 March 2006 (GMT)<br />
<br />
=== Only healing 5hp with Healing Herb Skill===<br />
My native villager has the skill under triage that says it heals 10hp with healing herbs, but she only healed herself 5hp. If it is meant to only heal others, the description should be changed to indicate such please.--[[User:Bluff|Bluff]] 23:20, 16 March 2006 (GMT)<br />
* Should be ok. Let me know if it happens again. --[[User:Simon|Simon]] 01:32, 17 March 2006 (GMT)<br />
My second healing herb did heal 10hps this time. Yay! --[[User:Bluff|Bluff]] 23:12, 20 March 2006 (GMT)<br />
<br />
=== Writing Whilst Dead ===<br />
I can write in the sand whilst dead. Should I be able to? --[[User:Dr. J|Dr. J]] 09:02, 4 March 2006 (GMT)<br />
:Umm, no. Bug has been fixed. --[[User:Simon|Simon]] 10:31, 4 March 2006 (GMT)<br />
<br />
=== Rats in Rocks ===<br />
I've seen rats twice now in what appears to be Solid-Rock. I couldn't get near them and the square appeared blank (no style) apart from the rat. I checked the source and the class was "map density" --[[User:Dr. J|Dr. J]] 16:42, 15 February 2006 (GMT)<br />
:They'd obviously crawled down a crack that was too narrow to show up on the map. --[[User:Snarf|Snarf]] 19:22, 15 February 2006 (GMT)<br />
:: :P Well ok, so it's a graphics glitch then as the rock wasn't shown. --[[User:Dr. J|Dr. J]] 00:21, 16 February 2006 (GMT)<br />
:: Have you seen this again or was it just twice? --[[User:Simon|Simon]] 10:33, 24 February 2006 (GMT)<br />
::: in the tunnels there are lots of rats in rocks, well, I would guess rocks, lighter gray squares that show up to the sides of the tunnels themselves, surrounded by solid rock, they have no terrain type it seems.. anyhow, there is no way to get to the rats that I have figured out -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:24, 28 March 2006 (BST)<br />
<br />
=== Consistent Animal Spawning ===<br />
I killed a wild boar in the jungle, stayed in the same square, and a few minutes later another wild boar appeared in the same square. I killed it, another one appeared, killed that, and now there's another one there. Three times, i didn't see it move to the square, it seemed to spawn in the same square, within minutes of the kill. Is animal spawning non-random or is this a coincidence? If non-random, this seems buggy since it makes for too easy a way to gain XP, just hang out in the same square. --frisco<br />
:This happened to me, except with parrots. I don't think its unusual or bad to find a "den" where a certain number of creatures are likely to spawn from. I agree that it should be looked at, it could lead to camping/guarding such areas.--[[User:Jackel|Jackel]] 17:45, 23 February 2006 (GMT)<br />
<br />
:Seen this too now, with parrots, does look buggy to me. --[[User:Murk|Murk]] 18:25, 23 February 2006 (GMT)<br />
<br />
::This was only a bug for a few days, and was fixed today. Let me know if you're still experiencing this effect. --[[User:Simon|Simon]] 20:43, 23 February 2006 (GMT)<br />
<br />
=== Character Creation ===<br />
Attempting to sign up for an account, I'm finding that regardless of the combination of fields filled vs. left blank, I get the error "Please ensure you fill in all fields marked with a *" Notwithstanding that there are no fields maked with a *, I've attempted every possible combination of optional fields filled vs. left blank. (All 16 of them) and get the same error. I've also tried three different usernames, in case it's a reporting error, and the problem is that the username I want is taken already. --[[User:Feegle|Feegle]] 16:07, 11 February 2006 (GMT)<br />
<br />
-Confirmation<br />
I encountered the same error as well. --[[User:aidurandal|aidurandal]] 16:36, 11 February 2006 (GMT)<br />
<br />
-Confirmation<br />
Happened to me as well.--[[User:Dr. Doom|Dr. Doom]] 16:50, 11 February 2006 (GMT)<br />
<br />
-Confirmation<br />
Encountered the same error. --[[User:Caribbean Ghost|Caribbean Ghost]] 17:47, 11 February 2006 (GMT)<br />
<br />
-Confirmation<br />
Happened to me.When are they going to fix this??--[[User:X10000|X10000|]]<br />
<br />
-Calm down, X10000. I first reported this bug under three hours ago. Considering that the author likely isn't making a whole lot of money on this game, he isn't on call 24 hours a day. I suspect he'll fix it as fast as he can. --[[User:Feegle|Feegle]] 18:56, 11 February 2006 (GMT)<br />
<br />
- Sorry. Should be fixed now. --[[User:Simon|Simon]] 23:01, 11 February 2006 (GMT)<br />
<br />
=== Profile Error Relating to Hit Limit? ===<br />
My characters (3 of them) all have "This character not subject to the IP limit" at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)<br />
:Whoops! Fixed now. -Simon<br />
<br />
=== Refresh uses AP ===<br />
<br />
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)<br />
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon<br />
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)<br />
::To rework the movement may be a bit complicated. How about just having a button labelled "Refresh" that doesn't use any AP? -Simon<br />
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)<br />
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)<br />
<br />
===Grassland Colour===<br />
<br />
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)<br />
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)<br />
<br />
===Yellow Jungle===<br />
<br />
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)<br />
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)<br />
<br />
=== Animals don't pursue players ===<br />
<br />
As documented [[Talk:Tips_and_Tricks|here]] I was able to safely kill an elephant by luring him to the edge where jungle met beach. Though I stood only 1 square from it, the elephant would not step onto the beach territory to attack me, when it certainly would have if the square I was on was jungle.--[[User:Jackel|Jackel]] 00:46, 4 March 2006 (GMT)<br />
:Not exactly a bug, I didn't think of anything this cunning when planning animal movements. Feature has been adjusted, you'd better get out of there! ;) --[[User:Simon|Simon]] 10:40, 4 March 2006 (GMT)<br />
::Will this fix will lead to potential epic battles with tigers and elephants in deep water? --[[User:Lint|Lint]] 16:54, 4 March 2006 (GMT)<br />
:::Hopefully not! I'll keep an eye out for animals taking a bath though. --[[User:Simon|Simon]] 01:22, 5 March 2006 (GMT)<br />
<br />
<br />
=== Not being resurrected ===<br />
My character Timothy is dead. He has been sat over the shamen at Durham for about 24 hours listening to the shamen chant. Has the amount of time it takes to resurrect been increased or is something wrong? --[[User:Dr. J|Dr. J]] 23:19, 6 March 2006 (GMT)<br />
:Whoops, my fault. Seems the script that handles resurrecting of both animals and players at shaman locations wasn't running for a couple of days. Should be working again now. --[[User:Simon|Simon]] 00:09, 7 March 2006 (GMT)<br />
::I'm seeing quite a lot more animals now. After you posted this, 3 appeared immediately surrounding one of my characters. Killed 2, one moved on, and a different animal appeared a little later. Earlier today it felt like a very deserted island. Maybe just a fluke, my other character didn't see any after this post. --[[User:Frisco|Frisco]] 06:50, 7 March 2006 (GMT)<br />
<br />
=== GPS Underground ===<br />
GPS probably shouldn't work in caves/tunnels etc.<br />
:No, they shouldn't.. and hopefully they don't any more. --[[User:Simon|Simon]] 00:49, 7 March 2006 (GMT)<br />
<br />
=== Ruins no huts shown, but three choices? ===<br />
At a ruin there are three huts as choices to enter (I think there were only 2 previously!?) but none are actually drawn on the square. bugs or not?<br />
#should the huts or at least a single hut be shown?<br />
#should there be three huts in one square?<br />
#should the huts be differentiated? seems to me if they are different they should, but the button to enter is the same for all three : "Enter Hut"<br />
:It was a small bug that the pictures didn't appear. I have added the picture to some of the ruins, and yes, there could be more than one hut per square. The buttons for entering huts should always appear in the same order but it wouldn't be too hard to make it say 'Enter Hut 1" "Enter Hut 2" etc. --[[User:Simon|Simon]] 16:42, 1 March 2006 (GMT)<br />
I found another square of ruins (some sort of jail) with no hut, I'll get the GPS co-ords later.--[[User:Grigoriy|Grigoriy]] 13:10, 13 March 2006 (GMT)<br />
<br />
=== Soldiers with Poison Darts ===<br />
Anyone have a guess as to why the soldier starts out with a poison dart, and not a rifle bullet? Or is this faulty info anyway? --[[User:Hazir|Hazir]] 21:25, 15 February 2006 (GMT)<br />
:I started a soldier character recently and I'm fairly certain that all I began with was a rifle and a poison dart. (I was about to update the page when I noticed that someone had already recorded it.) It never struck me as being a mistake, but now that you mention it, it does seem a little odd. --[[User:Lint|Lint]] 21:31, 15 February 2006 (GMT)<br />
::Whoops! Consider that a bug.. a fixed bug at that. You're absolutely right that it should have been a bullet instead of a dart. --[[User:Simon|Simon]] 22:34, 15 February 2006 (GMT)<br />
<br />
== Not Bugs ==<br />
<br />
=== AP Regeneration ===<br />
"Sorry, you're out of action points. You get 1 action point every 20 minutes so come back in about 25 minutes"<br />
<br />
Is that normal? --[[User:Mad Robert|Mad Robert]] 16:55, 20 March 2006 (GMT)<br />
<br />
Did you have 1 AP left and take some action (like swimming or wading through swamp) that uses more than 1 AP? This would result in -1 AP, so in 25 minutes you'd have 1 AP and be able to take action. --[[User:Frisco|Frisco]] 17:26, 20 March 2006 (GMT)<br />
<br />
Correct Frisco, or at least, that's what I'd have said. I have seen this question before but perhaps I should include the number of AP you have in the message. *EDIT* The AP left is shown on the left-hand panel still so you can see if you're at less than zero. --[[User:Simon|Simon]] 23:56, 20 March 2006 (GMT)<br />
<br />
===Poisonous bush?===<br />
My native has gotten nothing but poisonous berries from a bush. Is it a bug or did I just find some poisonous bush?--[[User:Grigoriy|Grigoriy]] 13:06, 14 March 2006 (GMT)<br />
:My native has found two different berry bushes, each seems to give consistently one or the other of the berry types. [[User:Anothertwilight|Anothertwilight]] 02:44, 15 March 2006 (GMT)<br />
:Why would this be considered a bug? A strawberry bush would never produce a blueberry, bushes should (and do) produce only one kind; EITHER poisonous OR tasty.--[[User:Jackel|Jackel]] 14:57, 19 March 2006 (GMT)<br />
:Sorry, I wasn't sure. --[[User:Grigoriy|Grigoriy]] 23:33, 19 March 2006 (GMT)<br />
<br />
=== Map Page off by 3 Pixels ===<br />
The map.cgi image seems to be vertically off by 3 pixels from what it was before.--[[User:Frisco|Frisco]] 01:49, 14 March 2006 (GMT)<br />
* Nothing has changed on the image script for over a month. In what way is it off? Are you referring to it being offset within map.html or just when you view the image on its own? --[[User:Simon|Simon]] 09:40, 14 March 2006 (GMT)<br />
** My mistake; had some problem with a recent metamap and noticed that recent submissions' map 6x6 pixels were off by 3 from the edge of the map, turns out they've always been that way. I hadn't realised that someone had submitted a map that was aligned to the top edge, and this messed things up for me. Sorry for the confusion!<br />
<br />
=== Finding Dropped Items ===<br />
I dropped my machete by mistake due to clumsy fingers. Searching doesn't find it again - surely if I drop something I should be able to pick it up again? --[[User:Torok|Torok]]<br />
:As with UD (the game Shartak is based on) dropping something is akin to getting rid of it. This isn't a bug, just don't have clumsy fingers--[[User:Jackel|Jackel]] 17:41, 23 February 2006 (GMT)<br />
:Quite right. I have considered implementing semi-sticky objects such that if you drop something, and then search immediately, you'll actually find the thing you dropped, but thought that might annoy rather than actually be useful since often if you drop something you don't want to find it again! --[[User:Simon|Simon]]<br />
:What about doing it on purpose to pass on objects? Could it work?--[[User:Wcervantes|Wcervantes]] 03:51, 24 February 2006 (GMT)<br />
:No, the way I was considering implementing it, if X drops the object, only X would find it. X and Y could both drop separate items but would never specifically find the item the other person dropped (they could find another item with the same name depending on luck though!) The ability to exchange items directly with other people is something that will most likely never be added as this could encourage people to make multiple characters, some of whom only search for specific items and then hand them over to the main character. --[[User:Simon|Simon]]<br />
<br />
=== IP Hit Limit 250? ===<br />
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have the 250 hit limit as explained. Is it possible that it does not? EDIT- Just moved my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)<br />
:Have been unable to reproduce this problem, but there are 4 characters not 3 with the same IP as yours. --[[User:Simon|Simon]] 17:04, 14 February 2006 (GMT)<br />
::Roger that, started another since original posting, Simon. I suppose I should ask exactly what the IP limit is (250, as stated?), and then back-track from there to make sure there actually is a problem. Also, when the 24 hour period resets? That will give me a time to count from.--[[User:Meatiershower|Meatiershower]] 21:49, 14 February 2006 (GMT)<br />
::: Simon - It appears that there is no bug. I just made 244 moves, and looked at a Profile or two also. Miscounting on my part most likely. I'm liking this game more and more too. Fast AP recovery, cool stuff to find (just found a knife), high AP total, etc. Fun. --[[User:Meatiershower|Meatiershower]] 00:33, 15 February 2006 (GMT)<br />
:::: Excellent. Moving to "Not a bug" --[[User:Simon|Simon]] 01:58, 15 February 2006 (GMT)<br />
<br />
=== Negative AP? ===<br />
<br />
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J<br />
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Gameplay&diff=2938Gameplay2006-03-25T10:44:35Z<p>Fitzcarraldo: /* Combat */</p>
<hr />
<div>{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
Basic gameplay.<br />
<br />
== Mechanics ==<br />
<br />
=== Action Points ===<br />
Your character relies on Action Points (AP) to perform actions such as combat, searching, and movement. Each action expends a certain amount of AP. When your AP reaches 0, you will no longer be able to perform any actions. 1 AP is regenerated every 20 minutes.<br />
<br />
There is a maximum limit of 75 AP.<br />
<br />
=== Experience Points ===<br />
Performing certain [[XP Gains|actions]] will earn experience points (XP). XP can be used towards acquiring [[Skills|skills]] for your character, which can improve your character's current abilities or grant new abilities. With more skills your character will become more powerful.<br />
<br />
=== Hit Points ===<br />
Every living creature in Shartak has a limited amount of hit points (HP). Damage inflicted to your character will reduce your HP, and certain [[Items|items]] will restore it. If your HP reaches 0, you "die" and become a spirit. However, [[Death|death]] is not the end; it is just another part of the game. <br />
<br />
A shaman can return you to life for 50 AP.<br />
<br />
== Actions ==<br />
<br />
=== Movement ===<br />
Your character is located in the center block in the 5x5 map grid. You can move into any adjacent block that has the "Move" button by clicking on it. Some terrain requires chopping down vegetation first. Some terrain is harder to traverse, consuming more AP.<br />
<br />
=== Searching ===<br />
You can attempt a search in any area you are standing in, and have a chance to find [[items]]. The types of items you find depend on the type of terrain you are searching. An unsuccessful search does not mean there are no items in the area, just that you didn't find any on that attempt. You can search an area multiple times, though some terrain requires more than 1 AP per search attempt.<br />
<br />
=== Inventory ===<br />
Certain [[items]] in your inventory list can only be used by clicking their button. Some items can only be used once. Certain items can be used on others.<br />
<br />
=== Writing ===<br />
You can leave [[Writing|messages]] in the trees and sand. These messages are not permanent, but they provide a means of creating temporary landmarks and communicating with other players.<br />
<br />
=== Speech ===<br />
If another player or players are in the same area as you, a textfield will appear that will allow you to type messages to them. However, without certain language skills it may be difficult for Outsiders and Natives to understand each other.<br />
<br />
=== Combat ===<br />
You can attack other players and animals which are in the same area as you. Use the first pull-down menu to select the target. Use the second pull-down menu select the weapon you wish to use use.<br />
<br />
The value is your damage. This is how much HP you will cause the target to lose if you hit it. The percentage is your accuracy. Higher accuracy means a higher chance of hitting the target.<br />
<br><br><br />
Sometimes, you may even be able to inflict extra damage: <br />
; :''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack the tiger for 5 damage. It dies.''</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=The_Shartak_Wiki:Community_Portal&diff=2772The Shartak Wiki:Community Portal2006-03-21T12:34:32Z<p>Fitzcarraldo: /* [http://greasemonkey.mozdev.org/ Greasemonkey] Scripts */ removed my now redundant terrain type script</p>
<hr />
<div>== Useful Links ==<br />
* [http://www.frappr.com/shartak Frappr map!]<br />
<br />
* [http://www.blackant.net/other/shartak/ Shartak MetaMap] - compilation of all submitted maps; submit your own and have it merged into the MetaMap. I'm assuming eventually friends/clans/strangers will start sharing their maps with eachother, so i'd rather provide a more open forum for the exchange. This is complete beta code, please let me know of any problems with submissions. --[[User:Frisco|Frisco]] 05:44, 6 March 2006 (GMT)<br />
<br />
* [http://www.itechsc.com/misc/shartak/ubermap/ Shartak UBER MAP project] - a project to compile a super detailed map of shartak, right down to each individual square! --[[User:Murk|Murk]] 18:11, 11 March 2006 (GMT)<br />
<br />
== Useful Files ==<br />
=== [http://greasemonkey.mozdev.org/ Greasemonkey] Scripts===<br />
* [http://userscripts.org/scripts/source/3451.user.js Shartak Map Overlay], version 0.2 by [[User:VTBassMatt|VTBassMatt]] and [[User:Frisco|Frisco]] - shows you the community-created map as an overlay to your [[Skills|Exploration]] map; more information available at [http://mattandchristy.net/sharmap this page].<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".<br />
* [http://www.itechsc.com/misc/shartak/ubermap/shartakubermapper.user.js Shartak UBER MAP recording script], if you have a GPS then this script will send data to a server for recording and merging with all other contributors, see the results at [http://www.itechsc.com/misc/shartak/ubermap/ the Shartak UBER MAP website].<br />
* [http://www.leaky.org/campdirections.user.js Shartak Camp Directions], by [[User:Simon|Simon]]. If you have a GPS then you'll be told how far and in what direction you need to move to get to the Shaman (and generally centre) of all 6 of the camps. You will need to be able to get a GPS signal though. All calculations are done internally, no external services required except Shartak of course.</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2771Search odds condensed2006-03-21T12:33:14Z<p>Fitzcarraldo: changed date for next collation and made some admin changes</p>
<hr />
<div> The trial is no longer a trial, but '''please add data'''<br />
THIS TRIAL IS OPEN FOR ANOTHER <s>TWO</s> FOUR WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: <s>22 March</s> 9 April 2006<br />
previous collated data can be found at [[Search Odds Condensed (results)]].<br />
<br />
This page is for compiling search odds where everything is condensed into a single table. <br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, armory<br />
| | 15<br />
| | knife, gem, bottle of brown liquid, gourd of water, gourd of water, bottle of liquid, gem, knife, <br />
| | "Ship<br />
You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear."" .. Went into the armory.. Didn't copy the text<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, hold<br />
| | 9<br />
| | cutlass, cutlass, blunt cutlass, cutlass<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, large cabin<br />
| | 4<br />
| | first aid, first adi, <br />
| | "Large cabin<br />
You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around."<br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
A script has been made by [[User:Dr._J|Dr. J]] that gives you the densities of every square, a good improvement you can find that at the [[Shartak Community Portal#Useful Files|Firefox Scripts]].. the current incarnation is:<br />
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2770Search odds condensed2006-03-21T12:22:33Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=800 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| width=100 |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=400|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, armory<br />
| | 15<br />
| | knife, gem, bottle of brown liquid, gourd of water, gourd of water, bottle of liquid, gem, knife, <br />
| | "Ship<br />
You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear."" .. Went into the armory.. Didn't copy the text<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, hold<br />
| | 9<br />
| | cutlass, cutlass, blunt cutlass, cutlass<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 12:22, 21 March 2006 (GMT)<br />
| |pirate ship, large cabin<br />
| | 4<br />
| | first aid, first adi, <br />
| | "Large cabin<br />
You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around."<br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2721Search odds condensed2006-03-19T21:46:00Z<p>Fitzcarraldo: /* Search Data */ number of days of data</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 20:32, 17 March 2006 (GMT) <br />
| |d0<br />
| | 125<br />
| | banana, banana, blunt machete, blunt machete, blunt machete, bottle of beer, bottle of water, bottle of water, first aid kit, first aid kit, first aid kit, first aid kit, gourd of water, gourd of water, gourd of water, gourd of water, gps unit, knife, knife, knife, knife, machete, machete, machete, machete, machete, machete, machete, rifle bullet, rifle bullet, rifle bullet, rifle, rifle, rifle, rifle, sharpening stone, sharpening stone<br />
| | outside of a hut, gps is not an error<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: shadows|shadows]]|<sup>[[User talk:shadows|T]]</sup> 16:03, 19 March 2006 (GMT) <br />
| |d0<br />
| | 75<br />
| | banana, blunt machete, bottle of water, bottle of water, first aid kit, first aid kit, knife, knife, knife, knife, knife, machete, mango, partialy loaded rifle<br />
| | Inside Durham village, no hut<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d8<br />
| | 7<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |trading post hut in village raktam<br />
| | 21<br />
| | <br />
| | watch dog<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 48<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |beach<br />
| | 54<br />
| | driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |swamp<br />
| | 66<br />
| | <br />
| | 3 ap per search<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d5<br />
| | 17<br />
| | poisonous berries, tasty berries, healing herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 21:46, 19 March 2006 (GMT)<br />
| |d6<br />
| | 19<br />
| | banana, blunt machete, tasty berries, <br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2591Search odds condensed2006-03-14T08:10:55Z<p>Fitzcarraldo: /* Search Data */ couple days of data</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d0 banana tree<br />
| | 30<br />
| | banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d1<br />
| | 29<br />
| | tasty berries, banana, gourd of water, poisonous berries, gourd of water, tasty berries, bundle of 2 poison darts, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 15<br />
| | banana, banana,banana,banana,banana,banana,banana,banana,banana,banana,<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 08:10, 14 March 2006 (GMT)<br />
| |d4<br />
| | 32<br />
| | mango, banana,<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Dr._J&diff=2517User talk:Dr. J2006-03-11T23:23:02Z<p>Fitzcarraldo: /* Inbox */</p>
<hr />
<div>=Inbox=<br />
<br />
==Re: Mapping==<br />
Greetings! :)<br />
<br />
First, apologies for not replying sooner; I've just now received your e-mail. (My user talk page will be a better place to contact me than e-mailing the toss-away account that I signed up for Shartak with. If you must contact me privately, e-mail is welcome, but you'd need to send my talk page a little note so I'll know to check my e-mail.)<br />
Anyway, I think that's some nice work you've been contributing to the individual village pages. And I've read with interest your thoughts about mapping on your user page.<br />
I'm interested in creating a more central page for open discussion of the various cartography projects, which could then in turn be linked to, for example, from each village's map.<br />
I think I'll do that now, actually...<br />
--[[User:Berry|Berry]] 11:34, 7 March 2006 (GMT)<br />
<br />
Your script Shartak Jungle Density Viewer is great, I had been thinking that my little version should one day become precisely what you have done, I simply haven't been able to devote the time! .. thanks for coding it! -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:23, 11 March 2006 (GMT)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2516Search odds condensed2006-03-11T23:10:16Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d3 banana tree<br />
| | 18<br />
| | banana, banana, banana, banan, banana, banana, banana, banana, banana, banana, banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 23:10, 11 March 2006 (GMT)<br />
| |d1<br />
| | 72<br />
| | berries, mango, banana, gourd of water, mango, berries, gourd of water, dried herbs, <br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2483Search odds condensed2006-03-10T07:17:30Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |d3<br />
| | 55<br />
| | banana,empty blowpipe,mango,banana,banana,mango,mango,patrially loaded rifle,banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:17, 10 March 2006 (GMT)<br />
| |beach<br />
| | 58<br />
| | piece of driftwood,crab,piece of driftwood,gold coin,piece of driftwood, gold coin, piece of driftwood, gold coin, <br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed_(results)&diff=2415Search odds condensed (results)2006-03-09T09:33:04Z<p>Fitzcarraldo: new results combined from 1st and 2nd</p>
<hr />
<div>Results are from [[Search Odds Condensed]]. Results are rounded to the nearest 1%.<br />
<br />
'''Note'''<br />
Feel free to leave any analysis or thoughts, this initial data is from trial 1 and 2 of the [[Search Odds Condensed]].Any data that was left with nothing found was left out this time, but will be used for the next set of results. Feel free to add to the data to be able to gleen more <br />
from the results. <br />
<br />
===Open issues===<br />
# Are the odds different for differing jungle types? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Need to check mountain caves versus trails, otherwise they will all fall under mountains. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# At this time data from being within huts are considered d0 resuls. As well eventual jungle squares with trees have not been broken out. need to break out. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Do results differ on d0 within village limits to d0 just outside?<br />
# If there is a tree on a jungle square, can those squares be cleared of jungle? does it have any effect on results? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
<br />
===Analysis===<br />
More data is needed, if you would like to help, please enter data at [[Search Odds Condensed]].<br />
<br />
Further analysis is coming, but feel free to add your thoughts.<br />
<br />
<br />
==Comparison==<br />
The comparison includes two types of data, both the probability of finding nothing (orange) and the number of searches performed (maroon)<br />
[[Image:searchoddscondensed-comparison.jpg|250px|thumb|left|Data comparison]]<br />
<br style="clear: left"/><br />
<br />
===Comparative Jungle Analysis===<br />
There seems to be so far no linear difference between the jungle types that would demonstrate the concept that it '''could''' be easier to find items in d0 than in d9. But, in fact, the data seems to illustrate that the best area to find something is in d4. Assuming it is not a case of RNG ''luck'', then perhaps the concepts driving the data is this: <br />
<br />
<br />
:''If one clears everything, then there is little left to find. Alternately if one clears very little, the obstructions make it difficult to find anything.''<br />
<br />
<br />
The data doesn't seem to be erroneous, as the slope of the line, from d4-d1, indicates the other data correlates to this effect. But, the number of searches is really not great enough to ascertain that the data is very accurate. Also, the data d5-9 does not seem to correlate to a bell curve effect. In the end, it will simply take more searching to verify.<br />
<br />
'''NOTE''', any special cases where the data set was in ruins or a village, or with a tree or hut in the area have not been included with the jungle data. The special cases and combinations will come later.<br />
<br />
==Beach -- Grassland -- Mountain -- Swamp ==<br />
[[Image:searchoddscondensed-results-beach.jpg|150px|thumb|left|Beach]]<br />
[[Image:searchoddscondensed-results-grassland.jpg|150px|thumb|left|Grassland]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Mountain]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Swamp]]<br />
<br style="clear: left"/><br />
<br />
<br />
==Jungle==<br />
This shows all the jungle data combined d0-10<br />
[[Image:searchoddscondensed-results-dall.jpg|150px|thumb|left|Jungle results combined]]<br />
<br style="clear: left"/><br />
<br />
<br />
===Jungle d0-10===<br />
[[Image:searchoddscondensed-results-d0.jpg|150px|thumb|left|Jungle d0]]<br />
[[Image:searchoddscondensed-results-d1.jpg|150px|thumb|left|Jungle d1]]<br />
[[Image:searchoddscondensed-results-d2.jpg|150px|thumb|left|Jungle d2]]<br />
[[Image:searchoddscondensed-results-d3.jpg|150px|thumb|left|Jungle d3]]<br />
[[Image:searchoddscondensed-results-d4.jpg|150px|thumb|left|Jungle d4]]<br />
<br style="clear: left"/><br />
<br />
[[Image:searchoddscondensed-results-d5.jpg|150px|thumb|left|Jungle d5]]<br />
[[Image:searchoddscondensed-results-d6.jpg|150px|thumb|left|Jungle d6]]<br />
[[Image:searchoddscondensed-results-d7.jpg|150px|thumb|left|Jungle d7]]<br />
[[Image:searchoddscondensed-results-d8.jpg|150px|thumb|left|Jungle d8]]<br />
[[Image:searchoddscondensed-results-d9.jpg|150px|thumb|left|Jungle d9]]<br />
[[Image:searchoddscondensed-results-d10.jpg|150px|thumb|left|Jungle d10]]<br />
<br style="clear: left"/><br />
<br />
<br />
==Water -- Deep Water -- Ocean ==<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Water]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Deep Water]]<br />
[[Image:searchoddscondensed-results-NA.jpg|150px|thumb|left|Ocean]]<br />
<br style="clear: left"/></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-dall.jpg&diff=2413File:Searchoddscondensed-results-dall.jpg2006-03-09T08:47:09Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-comparison.jpg&diff=2412File:Searchoddscondensed-comparison.jpg2006-03-09T08:43:11Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-NA.jpg&diff=2411File:Searchoddscondensed-results-NA.jpg2006-03-09T08:41:14Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-d10.jpg&diff=2410File:Searchoddscondensed-results-d10.jpg2006-03-09T08:36:58Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-d7.jpg&diff=2408File:Searchoddscondensed-results-d7.jpg2006-03-09T08:33:41Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-d6.jpg&diff=2407File:Searchoddscondensed-results-d6.jpg2006-03-09T08:17:51Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-d5.jpg&diff=2406File:Searchoddscondensed-results-d5.jpg2006-03-09T08:17:27Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=File:Searchoddscondensed-results-d2.jpg&diff=2405File:Searchoddscondensed-results-d2.jpg2006-03-09T08:06:45Z<p>Fitzcarraldo: </p>
<hr />
<div></div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2400Search odds condensed2006-03-09T00:47:44Z<p>Fitzcarraldo: data reset - next set to be collated in two weeks</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ANOTHER TWO WEEKS FROM NOW -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 00:47, 9 March 2006 (GMT)<br />
NEXT SET OF DATA WILL BE COLLATED: 22 March 2006<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2372Search odds condensed2006-03-08T07:23:04Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ONE WEEK FROM NOW [[User:Fitzcarraldo|Fitzcarraldo]] 16:18, 1 March 2006 (GMT)<br />
END OF SECOND TRIAL WILL BE: 8 March 2006<br />
at that time the data will be parsed again to verify how this system will actually work out.<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 1 in the ruins<br />
| | 10<br />
| | gold coin<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 2, a wooden hut in the ruins<br />
| | 23<br />
| | dried herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 3, an empty hut in the ruins<br />
| | 23<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 13:31, 4 March 2006 (GMT)<br />
| | d2<br />
| | 26<br />
| | healing herbs,poision dart,banana,knife,mango,tasty berries,machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 16:06, 4 March 2006 (GMT)<br />
| | d9<br />
| | 50<br />
| | 2x banana, 3x mango, knife, dried herbs, empty blowpipe, gold coin, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d3<br />
| | 33<br />
| | loaded blowpipe,mango,banana,mango,mango,mango,blunt machete,healing herbs,bundle poison darts (7),<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d5<br />
| | 25<br />
| | mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d4, A thorny bush covered in berries can be found here.<br />
| | 10<br />
| | berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d0, A thorny bush covered in berries can be found here.<br />
| | 8<br />
| | berries,berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d7<br />
| | 29<br />
| | mango,mango,mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d8<br />
| | 75<br />
| | gourd of water, bundle of 2 poison darts, banana, 2x berries, first aid kit<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d0<br />
| | 75<br />
| | 4x berries, mango, machete, 3x banana, empty rifle, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d5<br />
| | 60<br />
| | dried herbs, knife, banana, mango<br />
| | terrible luck<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d9<br />
| | 70<br />
| | mango, knife, 2x berries, rifle bullet<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 inside a wooden hut<br />
| | 17<br />
| | bottle of beer<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | beach<br />
| | 11<br />
| | bottle of brown liquid<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside a rather dishevelled looking hut<br />
| | 12<br />
| | machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside an empty hut.<br />
| | 11<br />
| | sharpening stone<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d7<br />
| | 10<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:01, 7 March 2006 (GMT)<br />
| | d2<br />
| | 50<br />
| | 3x banana, mango, berries, blunt machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:32, 7 March 2006 (GMT)<br />
| | d5<br />
| | 60<br />
| | 2x banana, berries, empty blowpipe<br />
| | woah.<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |d6<br />
| | 21<br />
| | dried herbs,empty blowpipe,dried herbs,berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |beach<br />
| | 13<br />
| | piece of driftwood<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style='font-size:75%;line-height: 1em' | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:23, 8 March 2006 (GMT)<br />
| |You are standing in an empty hut.<br />
| | 10<br />
| | knife<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2286Search odds condensed2006-03-07T07:18:13Z<p>Fitzcarraldo: /* Search Data */ two days of data, fixed a few things</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ONE WEEK FROM NOW [[User:Fitzcarraldo|Fitzcarraldo]] 16:18, 1 March 2006 (GMT)<br />
END OF SECOND TRIAL WILL BE: 8 March 2006<br />
at that time the data will be parsed again to verify how this system will actually work out.<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 1 in the ruins<br />
| | 10<br />
| | gold coin<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 2, a wooden hut in the ruins<br />
| | 23<br />
| | dried herbs<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 inside hut 3, an empty hut in the ruins<br />
| | 23<br />
| | <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 13:31, 4 March 2006 (GMT)<br />
| | d2<br />
| | 26<br />
| | healing herbs,poision dart,banana,knife,mango,tasty berries,machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 16:06, 4 March 2006 (GMT)<br />
| | d9<br />
| | 50<br />
| | 2x banana, 3x mango, knife, dried herbs, empty blowpipe, gold coin, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d3<br />
| | 33<br />
| | loaded blowpipe,mango,banana,mango,mango,mango,blunt machete,healing herbs,bundle poison darts (7),<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d5<br />
| | 25<br />
| | mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d4, A thorny bush covered in berries can be found here.<br />
| | 10<br />
| | berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d0, A thorny bush covered in berries can be found here.<br />
| | 8<br />
| | berries,berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d7<br />
| | 29<br />
| | mango,mango,mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d8<br />
| | 75<br />
| | gourd of water, bundle of 2 poison darts, banana, 2x berries, first aid kit<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:42, 6 March 2006 (GMT)<br />
| | d0<br />
| | 75<br />
| | 4x berries, mango, machete, 3x banana, empty rifle, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d5<br />
| | 60<br />
| | dried herbs, knife, banana, mango<br />
| | terrible luck<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 03:46, 7 March 2006 (GMT)<br />
| | d9<br />
| | 70<br />
| | mango, knife, 2x berries, rifle bullet<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 inside a wooden hut<br />
| | 17<br />
| | bottle of beer<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | beach<br />
| | 11<br />
| | bottle of brown liquid<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside a rather dishevelled looking hut<br />
| | 12<br />
| | machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d0 You are inside an empty hut.<br />
| | 11<br />
| | sharpening stone<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 07:18, 7 March 2006 (GMT)<br />
| | d7<br />
| | 10<br />
| | banana<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Items&diff=2191Items2006-03-05T17:06:55Z<p>Fitzcarraldo: /* Poison Dart */ I just got 7 in a bundle!</p>
<hr />
<div>{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.<br />
<br />
See also [[Talk:Items]]<br />
<br />
== Weapons ==<br />
<br />
=== Dagger ===<br />
A native knife?<br />
<br />
* Deals 1 base damage<br />
* 20% base accuracy<br />
* Found: Ruins<br />
<br />
=== Knife ===<br />
<br />
* Deals 1 base damage<br />
* 20% base accuracy<br />
* Required to carve messages into trees<br />
<br />
=== Blunt Machete ===<br />
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.<br />
Using a '''sharpening stone''', the blunt machete can be sharpened.<br />
<br />
* Deals 1 base damage<br />
* 20% base accuracy<br />
* Used by: Natives and Outsiders<br />
* Found: Jungle<br />
<br />
=== Machete ===<br />
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.<br />
<br />
* Deals 2 base damage<br />
* 20% base accuracy<br />
* Used by: Natives and Outsiders<br />
* Found: Villages<br />
<br />
=== Heavy Sword ===<br />
Seems to be a quite capable weapon, ready to deal signifigant melee damage.<br />
<br />
* Deals 4 base damage<br />
* 20% base accuracy<br />
* Used by: Outsiders (Natives?? UNVERIFIED!)<br />
* Found: Jungle(?)<br />
<br />
=== Blowpipe ===<br />
Needs ammo - '''poison darts'''. Holds 1 dart at a time.<br />
<br />
* Deals 4 base damage<br />
* 20% base accuracy<br />
* Used by: Natives<br />
<br />
=== Poison Dart ===<br />
Used as ammo for the '''blowpipe'''.<br />
<br />
* Used by: Natives<br />
* Found: Villages<br />
* Found as singles or in bundles with up to 7 in a bundle (?)<br />
<br />
=== Rifle ===<br />
Needs ammo - '''rifle bullets'''. Holds 2 bullets at a time.<br />
<br />
* Deals 5 base damage<br />
* 20% base accuracy<br />
* Used by: Outsiders<br />
* Found: Camps<br />
<br />
=== Rifle Bullet ===<br />
Used as ammo for the '''rifle'''.<br />
<br />
* Used by: Outsiders<br />
* Found: Camps<br />
<br />
== Recovery ==<br />
<br />
=== First Aid Kit ===<br />
Can be applied on others and self.<br />
<br />
* Restores 5 HP as standard, or...<br />
* Restores 10 HP if you have the "First Aid" skill (under "Triage")<br />
* Used by: Outsiders<br />
* Found: Camps<br />
<br />
So far I found a medical supply hut at [-70.369,+26.320].<br />
<br />
=== Healing Herbs ===<br />
Can be applied on others and self.<br />
<br />
* Restores 5 HP<br />
* Found: Grassland, Huts, Ruins<br />
<br />
'''Note:''' [[Character Classes|Outsiders]] without the [[Skills|"native knowledge"]] skill can't recognize '''Healing Herbs'''. If an outsider finds healing herbs, they will appear in his inventory as '''Dried Herbs''' (and will not be usable) until this skill is obtained.<br />
<br />
=== Banana ===<br />
Can be found hanging on trees and lying loose around the jungle.<br />
<br />
* Restores 1 HP<br />
* ''You eat a banana and feel better.''<br />
* Used by: Natives and Outsiders<br />
* Found: Jungle (Banana Tree)<br />
<br />
=== Berries ===<br />
<br />
Berries either restore ("Tasty") or subtract ("Poisonous") a small amount of HP. Natives can automatically distinguish between the two varieties, while Outsiders require the "Native Knowledge" skill.<br />
<br />
'''Tasty Berries'''<br />
* Restores 2 HP<br />
* ''You eat some tasty berries and feel better.''<br />
<br />
'''Poisonous Berries'''<br />
* Inflict -2 HP<br />
* ''You take 2 damage from some poisonous berries and drop to XX HP''<br />
<br />
* Used by: Natives and Outsiders<br />
* Found: Jungle<br />
<br />
=== Mango ===<br />
Can be found hanging on trees and lying loose around the jungle.<br />
<br />
* Restores 1 HP<br />
* ''You eat a mango and feel better.''<br />
* Used by: Natives and Outsiders<br />
* Found: Jungle<br />
<br />
=== Bottle of Beer ===<br />
<br />
* Restores 2 HP<br />
* Used by: Outsiders (and Natives?)<br />
* Found: Camp<br />
<br />
=== Bottle of Water ===<br />
<br />
* Restores 5 HP<br />
* ''You drink a bottle of water and feel better.''<br />
* Found: Huts<br />
<br />
=== Gourd of Water ===<br />
<br />
* Restores 1 HP<br />
* Used by: Natives and Outsiders<br />
<br />
== Miscellaneous ==<br />
<br />
=== Gold Coins ===<br />
Well it's gold, perhaps if I find a boat and get off this island I can trade it!<br />
<br />
* ''You toss a gold coin into the air and catch it. It shows heads.''<br />
* ''You toss a gold coin into the air and catch it. It shows tails.''<br />
<br />
=== Piece of Driftwood ===<br />
I'm not quite sure why I'm lugging this around.<br />
<br />
* ''The driftwood looks pretty useless.''<br />
* Found: Beach<br />
<br />
=== Sharpening Stone ===<br />
Used to sharpen blunt blades.<br />
<br />
* Used by: Natives and Outsiders<br />
* Found: Huts<br />
<br />
=== Poisonous Snake ===<br />
I have no idea what this is for.<br />
:Making poisoned darts? -- Dr. J<br />
<br />
* Found: Grassland<br />
<br />
=== Crab ===<br />
<br />
* ''You can't figure out how to use a crab.''<br />
* Found: Beach<br />
<br />
=== GPS Unit ===<br />
Shows the location of your character.<br />
<br />
* ''The gps unit is always on. If you can't get a signal it might be because you're indoors or there could be too much jungle around, try chopping it down a bit.''<br />
* Found: Villages<br />
<br />
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.<br />
<br />
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Suggestions&diff=2190Suggestions2006-03-05T17:05:50Z<p>Fitzcarraldo: /* Skills */</p>
<hr />
<div>Suggestions for Shartak are always welcome, although there's no guarantee that anything will be added. Comments on or modifications for any of the suggestions below can be added by editing this page. Please be considerate and don't just remove ideas that you don't like.<br />
<br />
Begin a new item with a * and "sign" your suggestions using <nowiki>-- ~~~~</nowiki> so we know who to blame ;)<br />
<br />
Bug reports should go on the [[Bugs]] page.<br />
<br />
== To-do list? ==<br />
<br />
Perhaps I should add a to-do list here on the wiki so you can comment/vote on the ideas before they're implemented. Then again, perhaps I shouldn't as this would spoil the surprise ;) Not so much a "things I might do" list like this page but a "things I am going to do" list.<br />
<br />
--[[User:Simon|Simon]] 14:59, 5 March 2006 (GMT)<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Skills ==<br />
<br />
===Planting/agriculture===<br />
Both outsiders and natives with this skill should be able to plant trees (mango, banana) on fertile land. By clearing away jungle, and applying an example of the fruit of the tree you wish to plant, you could sow the seed. A tree of that type would then sprout X days later. This would open up for plantation, and help feed the villages/settlements. --[[User:DKChannelboredom|DKChannelboredom]] (2 March)<br />
<br />
''Comments''<br />
:Interesting idea, perhaps only a chance that a tree will grow, and to ensure a tree grows you have to plant a certain number of fruit of the same kind on the same block. Of course, does this mean that existing trees should occasionally die off, say if they get surrounded by 8 blocks of highest density jungle and the tree block is also highest density jungle.. maybe explained as something to do with lack of sunlight reaching the tree because of the amount of jungle around it. --[[User:Simon|Simon]] 09:47, 2 March 2006 (GMT)<br />
::Why not treat existing trees and planted trees separately? My initial thought is that if I did not have this skill, I would still like the opportunity to gather resources from a dependable source. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Weapon Skills ===<br />
The Warrior/Soldiers class should get weapon skills, like spear skills for the warrior and rifle skills for the soldier, make the soldiers skills make the rifle have better to hit then the natives spear but the rifle requires the searching of ammo, this makes the difference between natives and outsiders warrior classes more than the blowpipe and rifle (blowpipes do 1 less damage) EDIT: I ahnotice that the outsiders do indeed have rifle training, freshly added to the wiki I guess.-- [[User:Daylan|Daylan]] 11:07, 17 February 2006 (GMT)<br />
<br />
We have been doing some research(see the talk page in character classes) and it appears that warriors are no better at fighting(unless you count 10 extra hp as being really great) than any other class, correct me if I'm wrong but if there is no warrior only fighting skill what makes them warriors and not shamans w/ blowpipes(pardon the pun but they "blow") and +10hp? and if that is all they are how come soilders get extra skills? -- [[User:Daylan|Daylan]] 02:55, 3 March 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
=== Tracking ===<br />
Anyone with the Tracking skill should be able to track where people have gone, either generic "A native passed by here recently" or more specific "Average Joe left heading north 2 days ago".<br />
<br />
''Comments''<br />
* Should probably be a timelimit so you don't see "Average Joe left heading north 90 days ago". - [[User:Snarf|Snarf]]<br />
<br />
=== Religious Devotion ===<br />
Required to use "Holy Scriptures" --[[User:One of many doctors|One of many doctors]] 23:22, 16 February 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
=== Jungle Skills ===<br />
The jungle environment has great potential to add significant dynamic to this game. These could be a set of skills to reflect this.<br />
: Jungle Lore: Player has x% chance of discovering item/artifact. Might work in conjunction with search skill.<br />
: Make/Detect Traps: Spikes, Pits etc... Not sure this is possible and what would be need to time degrade this.[[User:Nankilstlas|Nankilstlas]]<br />
: Some kind of "hiding" skill where you can spend AP to conceal yourself in fauna, so you can't be seen by passersby. Visually, it could take the form of "reforesting" a block to dark green, and someone who chops through would "uncover" you, perhaps getting some XP? --[[User:Jackel|Jackel]] 19:34, 25 February 2006 (GMT)<br />
<br />
''Comments''<br />
:: A 'trapping' skill looks like it would be exploited by greifers (surrounding someone with traps, for example), but I like the 'Hiding' and 'Jungle Lore' ideas.--[[User:Grigoriy|Grigoriy]] 02:26, 26 February 2006 (GMT)<br />
:: The hiding skill shouldn't conceal you from animals or someone with the Sixth Sense, Exploration, or Jungle Lore skills, otherwise the player would be invincible.--[[User:Grigoriy|Grigoriy]] 21:15, 27 February 2006 (GMT)<br />
:::Agreed, hostile animals should be able to sniff out hidden players, and Sixth Sense makes sense as well. Hidden players have to remain motionless to stay hidden, using items, searching, etc, would "unhide" the person. I was also thinking how the "reforesting" aspect could be abused to create vast areas that needed to be chopped down, so maybe a player could only hide in an already dark green area, (getting a message like ''there is not enough foliage to suitable hide in'' when trying in a cleared area) limiting its effect somewhat, and creating a little extra tension when on the run from someone and trying to find an overgrown area to hide in. --[[User:Jackel|Jackel]] 22:37, 27 February 2006 (GMT)<br />
<br />
=== Skinning ===<br />
This is a skill that does not have a pre-requisite. Upon coming across an area where a dead animal is present, the player is given an opportunity to skin the animal. The process of skinning costs 1 AP and has a chance of producing items such as '''Animal Hide''' or '''Animal Tooth''' or '''Animal Feathers'''. These items can be traded to an NPC found in villages and exchanged for Gold Coins. This skill should be available to all classes to grant them all with an equal opportunity of earning Gold. --[[User:Lint|Lint]] 21:48, 23 February 2006 (GMT)<br />
* Extend skinning to killed players? No, that's just wrong. We are civilized.<br />
* Make skinning have a pre-requisite of '''Exploration'''? Perhaps.<br />
* Make skinning always produce an item, rather than chance? No, I like a good challenge.<br />
* Perhaps it could be tied to the Meat suggestion? Possibly.<br />
<br />
''Comments''<br />
* Good idea, perhaps natives don't have a pre-requisite, but outsiders need exploration? *cough* --[[User:Grigoriy|Grigoriy]] 02:12, 26 February 2006 (GMT)<br />
** While that may be a more realistic way to handle it - since natives would conceivably be more experienced with such matters - I think that changing the skill tree for such a minor skill would upset the general sense of game balance between the two sides. --[[User:Lint|Lint]] 02:43, 26 February 2006 (GMT)<br />
<br />
=== Animal Spirit ===<br />
(native only) Upon gaining this skill, an animal type is associated with the player. Any attacks by the player on that animal result in negative xp, but the animal is less likely to attack the player. Additionally, if the player dons the skin of the animal (perhaps via the Skinning skill) then a bonus is given to the player, such as faster movement, hit bonus, damage bonus. Bonus could be dependant on animal. Upon player death, there is a chance the player's animal spirit will change. --frisco<br />
<br />
''Comments''<br />
<br />
=== Build Training ===<br />
(Outsiders only) They gain the ability to build walls around the outsider settlements. There would be different levels like reinforced, light, massive, etc. Whoever can attack them and destroy them. Maybe there would be a skill for building gates? --[[User:One of many doctors|One of many doctors]] 03:33, 1 March 2006 (GMT)<br />
<br />
''Comments''<br />
* Natives should be able to make walls too - think King Kong, plus if there are native ruins on this island, then they must still have some decent construction knowledge lingering around. However, Outsiders should have an "Advanced" skill that allows for stronger walls. --[[User:Frisco|Frisco]] 04:41, 1 March 2006 (GMT)<br />
:Yes, any human should be able to build, and they should ONLY be able to build in certain areas, so as not to have some group lay claim to a section of the island with key resources (assuming there are some). Also, it should take a LOT of AP. --[[User:Jackel|Jackel]] 00:18, 2 March 2006 (GMT)<br />
<br />
=== Trap Laying ===<br />
(Native only) They can place one time use traps that dmg outsiders only. This skill can only be used in the jungle. Maybe a skill to be able to detect traps? --[[User:One of many doctors|One of many doctors]] 03:36, 1 March 2006 (GMT)<br />
<br />
''Comments''<br />
* Again i'm thinking Outsiders could make traps too - some of them must have been hunters in the Old Country - but perhaps an Advanced skill for natives, leading to higher success rate, since they are more used to the environment. This skill seems dangerous, though, possibly leading to clans just laying traps in every single square of jungle, making it ridiculous for the other side. Perhaps a trap can only be made in certain jungle types, and only lasts until the jungle changes in level (either growing up naturally or down by the same character type chopping it). --[[User:Frisco|Frisco]] 04:53, 1 March 2006 (GMT)<br />
:This was already proposed in the "jungle skills" section. I agree, it seem too easy to abuse by griefers.--[[User:Jackel|Jackel]] 00:18, 2 March 2006 (GMT)<br />
<br />
===Comment Cartagraphy===<br />
Applies to Natives & Outsiders, most likely best applied only to the classes, scouts & explorers. I am thinking that it would be great to get more out of the map. This skill would allow those who have it to be able to add a limited number of short comments to their maps. These comments could work as references so as to be able to use the map to help find points of interest at some other time. I could see this probably difficult to implement, but perhaps it could work in that one could click in a quadrant on the map which would reload the page and allow you to add a text comment / description to a form. This text comment on a save would place a reference number on that quadrant of the map and the text would be listed to the right or below the map with accompanying reference number. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 17:05, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
== Items ==<br />
<br />
=== Spear ===<br />
It could be the native warriors main weapon, give it a base damage of 3, same to hit as machete but it wouldn't cut through jungle -- [[User:Daylan|Daylan]] 11:02, 17 February 2006 (GMT)<br />
<br />
''Comments''<br />
:A spear for stabbing or a spear for throwing (i.e single use) ? --[[User:Simon|Simon]] 15:49, 25 February 2006 (GMT)<br />
<br />
=== Head-shrinking powder ===<br />
This could be either a melee or area weapon used by natives.<br />
<br />
''Comments''<br />
* What are the effects of it? Causes X HP of damage? Loss of AP? Loss of XP? Instant death? - [[User:Snarf|Snarf]]<br />
<br />
=== Meat ===<br />
Heals 2 HP. Used by both outsiders and tribals. It appears in your inventory when you kill a beastie. [[User:Bungalow Bill|Bungalow Bill]]<br />
<br />
''Comments''<br />
* But you can only carry 200 pounds of meat back to your wagon. <nowiki></oregontrail></nowiki> --[[User:Lint|Lint]] 01:15, 13 February 2006 (GMT)<br />
* Or you have to cook it, taking one AP and possibly a fire-lighting skill (who wants to eat raw monkey?).[[User:MorkaisChosen|MorkaisChosen]] 20:12, 20 February 2006 (GMT)<br />
** Maybe you don't have to cook it but you get less HP and possibly lose HP to food poisoning. [DarkFerret]<br />
* Or, to make it more, hm, tribal, you could need to bring it back to specific places in the village where it could be (instantaneously) cooked and used as a replenished "health pool" any player could use. You would still have the occasional berries to eat in the forest, but real meal would occure at a settlement. It would also provide a more efficient healing system (as currently, you roughly get to spend 50 AP to recover 4 or 5 HP, which makes death the most efficient way to restore your HP). -- Leaf<br />
**''There is a large pot of stew cooking, it appears to be half full.''<br />
''You eat some and feel better. After a few spoonfuls you find your friend's pocket watch.'' [DarkFerret]<br />
<br />
=== Radio beacon/receiver ===<br />
A radio beacon/receiver for outsiders to pinpoint specific locations of interest.<br />
<br />
''Comments''<br />
* What's wrong with using the GPS co-ordinates of a specific location? - [[User:Snarf|Snarf]]<br />
*Perhaps a way to have GPS waypoints or markers IN one own's GPS? --[[User:Wcervantes|Wcervantes]] 19:39, 16 February 2006 (GMT)<br />
<br />
=== Holy Scriptures ===<br />
Used to convert Natives into Ousiders. Requires "Religious Devotion". Most likely found around Outsider settlements --[[User:One of many doctors|One of many doctors]] 23:22, 16 February 2006 (GMT)<br />
<br />
''Comments''<br />
*Nobody wants to have a class change againt their will. -Grigoriy<br />
*Noone wants to die against their will either, but it does happen ;-) Might be irritating, but also might be quite interesting. It would have to be possible both ways of course, natives to outsiders and outsiders to natives. Perhaps the outsiders can convert natives to outsiders with holy scriptures using the religious devotion skill and natives can convert outsiders to natives with a bottle of beer using the seduction skill! ;-) --[[User:Murk|Murk]] 12:28, 4 March 2006 (GMT)<br />
<br />
=== GPS Unit (Redesign) ===<br />
This is a suggestion to change the gps unit into an object that presumably fits better with the game setting. We currently have no other modern item available for use (anachronism - VOCABULARY WORD!). Perhaps we should use a sextant? And rather than reveal the position all of the time, it requires a 1 AP use in non-dense, non-enclosed area. --[[User:Lint|Lint]] 21:48, 23 February 2006 (GMT)<br />
<br />
''Comments''<br />
*Yes, GPS units are indeed ''malapropos'' (another vocabulary word :D)--[[User:Grigoriy|Grigoriy]] 00:33, 27 February 2006 (GMT)<br />
<br />
=== Refillable containers ===<br />
Does it really make sense that after drinking something, you automatically discard the container it had been in? I propose a modification to the inventory system so bottles/gourds work similar to rifles and blowguns--they can be refilled if they are empty. Obviously, you can't just carry around spare water like you can ammo, so to refill a water container, you have to be in water. This would clearly make areas near water more popular, which I don't think is a bad thing, or without precedent. Furthermore, this could lead to new and interesting directions, such as other liquids that could be carried around, causing various effects. Off the top of my head:<br />
:::::drinking too much "ocean" water will make you sick (reducing your hit % temporarily)<br />
:::::a "create mysterious serum" skill the shaman/scientist can eventually learn that (along with certain ingredients) lets them create a "buff" potion.<br />
:::::special healing water springs that have double the recuperative effect<br />
This would also address one of the concerns I've had regarding healing skills. To my knowledge, there is no place in Shartak where you are more likely to consistantly find healing kits/herbs, etc. its all fairly random. By comparision, UD has certain buildings where you can only find certain items (i.e. hospitals = first aid kits). IMO, its currently too difficult/AP consuming to heal. Without a way to consistantly find/create healing items, it's not likely there will be "healers" willing to use their hard-to-find healing items on anyone else. --[[User:Jackel|Jackel]] 22:14, 25 February 2006 (GMT)<br />
<br />
''Comments''<br />
::Have you found the hut in Dalpok with all the drying herbs hanging up? Says something about a shaman being busy, I seem to have a reasonable success rate at finding healing herbs there. Not sure if there are more around. --[[User:Snarf|Snarf]] 22:17, 25 February 2006 (GMT)<br />
:::No, I hadn't noticed such a hut(s), I've assumed they were all pretty much the same. If certain huts are more likely to contain certain items, I've another suggestion--'''label them'''. Any opinion on my primary suggestion of refillable containers? --[[User:Jackel|Jackel]] 22:31, 25 February 2006 (GMT)<br />
<br />
== Other ==<br />
<br />
=== Supplies in settlements ===<br />
Could there perhaps be some kind of a more reliable way to get things in villages, apart from randomly finding them? Coming across abandoned items in jungles, evaquated police departments and such makes sense, but going on an epic quest for a machete under someone's carpet in an active village just seems a bit out of place.<br />
<br />
So, if it's not too much of a hassle, which it most likely is, I suggest there to perhaps be put some kind of trader characters in settlements, who could exchange all kindsa things for random junk you've found lying around in other places, or maybe you could get these fellas to make items for you free of charge, which you could go and pick up after a period of time?<br />
<br />
..probably too complicated for something that's rather useless. Oh well. --[[User:Ismo Kuikka|Ismo Kuikka]]<br />
<br />
''Comments''<br />
:There's a trading post in one of the huts in Dalpok, can't get anything there though. Perhaps a sign of things to come? --[[User:Snarf|Snarf]] 10:33, 17 February 2006 (GMT)<br />
<br />
=== Tunnels ===<br />
Tunnels underneath the island lead to interesting places.<br />
<br />
''Comments''<br />
:How do you know they don't exist? :) [[User:Dr._J|Dr. J]]<br />
<br />
=== Treasure to capture ===<br />
"Capture the flag" type objective, in this case the flags are treasure from each village. Bonus points in the form of XP or gold coins to be awarded to the holder of the treasure at certain intervals.<br />
<br />
''Comments''<br />
:I would like to modify this slightly Mystery Suggester. Please see the '''Unique Item Hunt''' suggestion. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Writing on the tree (or sand) ===<br />
Should be able to write stuff in the sand on the beaches and carve short messages into trees in the jungle. To avoid "carve-wars" the only way to get rid of messages on trees could be to chop the jungle down and wait for it to grow again before you can write a new message. -- [[User:Snarf|Snarf]] 22:32, 27 January 2006 (GMT)<br />
<br />
''Comments''<br />
:FYI, currently working on this. --[[User:Simon|Simon]] 23:16, 20 February 2006 (GMT)<br />
:Done. Watch out for quirks depending on where you're writing. --[[User:Simon|Simon]] 15:24, 27 February 2006 (GMT)<br />
<br />
=== Informational messages ===<br />
You should be able to see what other people have done since your past turn. Much like the skill above, except for most actions that take place. Such as '[09:34]Joe used a medkit on Roger' or '[05:23]Dan Attacked a Boar and missed'. If this is implemented, there should be a menu that you can use to toggle certain bits of information, to reduce or stop spam. [[User:Durja|Durja]] 18:14, 6 February 2006 (GMT)<br />
<br />
''Comments''<br />
:I don't want to see when people miss attacks, that's just too much information (unless it's me that they're attacking!) - [[User:Snarf|Snarf]]<br />
:Would be useful to see when kills are made in the same location eg. Dan killed a boar or Joe killed Roger - [[User:Snarf|Snarf]]<br />
:How about making a list of "informational messages" that might be required? - [[User:Snarf|Snarf]]<br />
:* PlayerX killed PlayerY.<br />
:* PlayerX killed animal.<br />
:* PlayerY died from eating some poisonous berries. (self-inflicted death)<br />
<br />
=== Player VS Player Interaction ===<br />
I would propoese a to hit % penalty for attacking members of same Home location. I believe this will promote exploration and perhaps offer a measure of protection of newly "birthed" population. As a recent victim of death by the hands of a warrior from my own villiage this has a bit of appeal to me ;). - [[User:Nankilstlas|Nan]]<br />
<br />
''Comments''<br />
:Instead of a hit % penalty, what about reducing or eliminating XP earned for such attacks? It would be similar to the ZvZ penalty used in UrbanDead, and its easier to rationalize not getting as much experience fighting one of your own than to rationalize that its harder to hit your own people for some reason. --[[User:Jackel|Jackel]] 19:52, 27 February 2006 (GMT)<br />
<br />
== Classes ==<br />
<br />
=== Priest ===<br />
Starts off with a "Holy Scripture" and the "Religious Devotion Skill". --[[User:One of many doctors|One of many doctors]] 23:22, 16 February 2006 (GMT)<br />
<br />
''Comments''<br />
:None of the other classes start with a skill. I think they should just have access to the skill, and maybe stuff like scientists don't (I'm not saying all scientists are unreligious, just that there probably aren't any THAT religious!). [[User:MorkaisChosen|MorkaisChosen]] 11:06, 17 February 2006 (GMT)<br />
<br />
=== Scientist (Rename) ===<br />
This is a suggestion to change the name of the Scientist class to Professor. From Tarzan to Gilligan's Island, the science-type in has been regarded as Professor rather than Scientist. --[[User:Lint|Lint]] 21:48, 23 February 2006 (GMT)<br />
<br />
''Comments''<br />
*I like! --[[User:One of many doctors|One of many doctors]] 03:38, 1 March 2006 (GMT)<br />
::I don't. If someone wants to roleplay as a scholarly Prof, more power to them. As it is, the term "Scientist" suggests a broader archetype, inviting players to make of their character what they will. which I favor. --[[User:Jackel|Jackel]] 23:56, 3 March 2006 (GMT)<br />
<br />
=== Villager/Settler ===<br />
<br />
[[User:Lint|Lint]] recently made a very salient point with respect to [[Game_Design|Class Balance]]. Namely, there are very few players '''(4% currently)''' choosing to be (Outsider) Settlers or (Native) Villagers. Realistically, these should be the most abundant classes, so clearly (aside from trival starting inventory) these classes clearly lack any definable appeal. I propose that these 2 classes (due to their years of plying and scavenging their surroundings) are more adept at searching then their peers. As such, they have a +20% bonus in base search percentage. There is precedent for this in UD, with the "consumer" class getting an immediate advantage in searching, and though the nature of that game (i.e. constant heavy barricading of Malls) makes it difficult for consumers to realize their advantage, this would not be the case in Shartak. This change will undoubtedly make these overlooked classes more attractive to new players.--[[User:Jackel|Jackel]] 00:25, 4 March 2006 (GMT)<br />
<br />
''Comments''<br />
:I wouldn't say that it's completely a bad thing that the Settler and Villager populations are low. (Wouldn't you say that the Consumer population is the lowest in "that other game"?) However, I do agree that this class doesn't appear to be getting the same respect as the others. The search bonus or perhaps the '''Agriculture''' suggestion might be justifiable. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Animal ===<br />
It would be interesting to play as an animal. They wouldn't be able to use some items or learn certain skills, but they could smell the trails of humans and other animals. Some could eat vegetation, an action similar to choping, and restore HP. --[[User:Darkferret|Darkferret]] 18:24, 4 March 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
=== Pirate ===<br />
Every tropical island needs pirates! Could either be Outsider or a separate grouping altogether (current pirates being more native than foreign, from the news i read). Don't know what special skills they have, maybe better at finding gold in towns, or general stuff on the beach, and any parrots they encounter follow them around (perhaps monkeys too). If agriculture is implemented, they get to grow weed and poppy. Maybe they'd be better as the Outsider NPC counterpart to NPC shamans, and raid towns every so often. --[[User:Frisco|Frisco]] 04:14, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
:I have no idea how we could implement them into Shartak, but I do like pirates... --[[User:Grigoriy|Grigoriy]] 05:29, 5 March 2006 (GMT)<br />
:I have some ideas how to implement them. Just so you know, Pirates have been on my todo list for a couple of months now but I'm holding off sorting them out until I have skills and items worked out for them and have finished some of the higher priority things. --[[User:Simon|Simon]] 15:00, 5 March 2006 (GMT)<br />
<br />
== Game Mechanics ==<br />
<br />
=== Conversion ===<br />
When an Outsider/Native dies they are reborn as a Native (don't really understand the spirit thing too well). The Outsiders then get a new class/skill, "Religious Conversion" that requires a "Holy Scripture". This allows a "Priest" to convert one native into a Outsider". The converted native would most likely start off as a Settler. --[[User:One of many doctors|One of many doctors]] 23:22, 16 February 2006 (GMT)<br />
<br />
''Comments''<br />
* I believe that Natives are reborn as Natives and Outsiders are reborn as Outsiders, but I could be wrong. From a game balance perspective, I am not in favor of type-swapping skills unless Natives are presented with an ability to counter or convert Outsiders as well. It does fit nicely with the theme though. --[[User:Lint|Lint]] 23:41, 16 February 2006 (GMT)<br />
<br />
* That would probably be the shamans job, however it may have worked for Urban Dead but I don't think it will work in this game as whichever group has the most players to begin with will, once conflicts begin to arise, dominate by switching people from the side they are on the side the priest/"whatever the natives use" side making you able to graph one groups population by looking at the graph pop=(1/2)^x. Also since there wouldn't seem to be a way, short of finding a converter player to switch you back, to go back to playing as you once did would make the amount of people on one side quickly die off (even though thats what would happen in real life, favouring the outsiders) it would be a very unfun aspect of the game. And really these are HOSTILE natives, or so it seems, why would they let some devilman outsider tell it how it is? They wouldn't, they would simply spear them and laugh! In short all the converting ideas suck, I know I wouldn't want to log on to find I'm playing for the wrong side. -- [[User:Daylan|Daylan]] 10:55, 17 February 2006 (GMT)<br />
<br />
* So that means if my soldier dies, he's reborn as a native? Not only that, but to become an outsider again, first I would have to find a priest (which would be next to impossible with such a small number of players), and then he could convert me into a settler. That means I'll never be able to be a soldier again, which is a real punch in the throat for RPers. -- Grigoriy<br />
<br />
*All valid points. I guess this wouldn't really work we have the same number of players as Urban Dead. But this would be a great way to balance out the sides later on. Say there are too many natives, you just drop more "conversion items" and balance out the sides. Too many Outsiders? Just drop the number of conversion items. Doubt it would catch on though. --[[User:One of many doctors|One of many doctors]] 02:44, 19 February 2006 (GMT)<br />
<br />
*Conversion doesn't have to be forced. It could require action on both sides, like a native doning a religious item and an outsider using the skill on that native. After all, conversion isn't real without true faith. The native counter to this could be similar, requiring an outsider to die holding a packet of that headshrinking powder while a shaman uses the Zombification (ala Haitian witchcraft) skill. -- frisco<br />
<br />
*You don't change class or anything when you die. --[[User:Murk|Murk]] 12:31, 4 March 2006 (GMT)<br />
<br />
=== Capturing villages ===<br />
Since this is like some war between Outsiders and Natives I thought this appropriate. If all the (say) Outsiders are killed in York and there are none left, then it becomes a Native village and vice versa. Probably needs harder requirements to capture settlements though. Maybe each side could have one permanent place that can never change hands? --[[User:One of many doctors|One of many doctors]] 03:41, 1 March 2006 (GMT)<br />
<br />
''Comments''<br />
:Not sure about this - what about all the idle players within the village? They might "wake up" after a couple of weeks to find they're in enemy territory. --[[User:Simon|Simon]] 11:00, 1 March 2006 (GMT)<br />
<br />
:You could have it so idle players goto the nearest friendly village-- [[User:Daylan|Daylan]] 02:58, 3 March 2006 (GMT)<br />
<br />
:Turf control in a limited AP browser game like this just invites lame zerging behavior. I don't like it. --[[User:Jackel|Jackel]] 00:00, 4 March 2006 (GMT)<br />
<br />
:Not villages, perhaps 3x3 square 'forts'? --[[User:Grigoriy|Grigoriy]] 01:10, 4 March 2006 (GMT)<br />
<br />
:I do like the idea, but I think Jackel's observation hits a key point. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Unique skills ===<br />
I think that each class should start off with one unique skill that the others may never aquire. That way it stops all the classes from becoming too generic. For example Settlers could have a "farming" skill, Soldiers could have a "bravery" skill, etc. Or mabey they could just have a attribute like Soldiers have an extra 10% chance of striking the target, Warriors have an extra 10% chance of finding animals, Settlers have an extra 10% chance of finding an item, Scouts have a 3% chance of recovering 1 HP per AP spent, etc. --[[User:One of many doctors|One of many doctors]] 02:34, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
:I am in favor of this (if it is not in effect currently). We'd have to work out the details to make sure each class is getting their fair share, but something that encourages players to try other classes or team up with other players using different classes for a better playing experience sounds good to me. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
=== Pet System ===<br />
I will combine aspects of the '''Animal''' and '''Pirate''' suggestions and propose a pet system that allows you to tame one of the animals on the island. First, you have to weaken the animal. Then you throw a sphere device at it and shout "SHARTAK SPHERE! GO!" for 1 AP. There's a slight chance that you have captured and tamed the animal. The more powerful the animal, the less success chance. You earn no XP for taming an animal. Players can only have 1 pet at a time. They can release a pet whenever they want. If the owner dies, the pet runs away. Pets have fixed HP, attack, and accuracy based on the type of animal they are (ie. they do not level up or heal, just to keep it simple to design). They follow the player around and only attack when the player attacks. It would be nice if they attacked while you were not playing, but auto-defense mechanisms are unnecessary. Enemy animals randomly determine whether they are attacking the owner or the pet. Other players will have an option for targeting the owner or pet. There is no XP gained for attacking or killing a pet to deter any attempts at farming pet killing (I can't believe we even have to consider preventing such a thing). For added flavor, owners can name their pets. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
:ROTFL. Sounds a bit like Pokemon or Yu-Gi-Oh (don't worry, I'm not a fan, I have kids that were!). Perhaps instead of spheres, you could keep the monkeys on a leash, heal a tiger or elephant to make it less likely to attack you, tame deer by feeding them, etc. Some animals like the wild boar would have to be pretty difficult to tame. --[[User:Simon|Simon]] 15:14, 5 March 2006 (GMT)<br />
<br />
=== Profile Effect Items ===<br />
These are useless baubles that take up 1 unit of a player's inventory space, but if anyone views their profile they will see that the players possesses the item. Using the item won't accomplish anything and merely produce flavor text. However, if a player is in the presence of another player, using the item would show it off. As with all items, there's no way to trade them with other players. We can have eyepatches and peglegs. We can have tribal masks and warpaint. Maybe some clans would require a certain dress code. Maybe they need 30 pieces of flair. I think it provides an outlet for the less serious gamers. Problems: Serious gamers might be plagued with finding such items and dropping them, wasting (in their opinion) AP and Page Hits. Also, arguing over what items fit with the theme of Shartak will be a headache-inducing process. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
<br />
=== Unique Item Hunt ===<br />
''Capture the Flag''-ish minigame. Somewhere on the island is a single conch shell item. It can be found by searching anywhere. It takes 1 inventory space and appears when anyone views their profile. When the conch holder is in the presence of other players, flavor text is added to the area description to inform the others that the conch holder is in the area. If the person in possession of the conch drops it, dies, or is idle for more than 5 days, the conch returns to the system. The person who holds the conch the longest gets recognized in the statistics. Killing the conch holder earns special bonus XP. Adept conch holder killers may also be recognized in the statistics. Problems: Someone with multiple characters could take advantage of having the conch on one character and reap the XP and fame with another. There will be a point where a race condition will occur and might result in multiple conches and a broken game. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)<br />
<br />
''Comments''<br />
* This kind of thing has been on my ideas list, although this is much more detailed version than the one-liner I had. --[[User:Simon|Simon]] 15:05, 5 March 2006 (GMT)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2189Search odds condensed2006-03-05T16:10:20Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ONE WEEK FROM NOW [[User:Fitzcarraldo|Fitzcarraldo]] 16:18, 1 March 2006 (GMT)<br />
END OF SECOND TRIAL WILL BE: 8 March 2006<br />
at that time the data will be parsed again to verify how this system will actually work out.<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 10<br />
| | gold coin<br />
| | inside hut 1 in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | dried herbs<br />
| | inside hut 2, a wooden hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | <br />
| | inside hut 3, an empty hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 13:31, 4 March 2006 (GMT)<br />
| | d2<br />
| | 26<br />
| | healing herbs,poision dart,banana,knife,mango,tasty berries,machete<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 16:06, 4 March 2006 (GMT)<br />
| | d9<br />
| | 50<br />
| | 2x banana, 3x mango, knife, dried herbs, empty blowpipe, gold coin, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d3<br />
| | 33<br />
| | loaded blowpipe,mango,banana,mango,mango,mango,blunt machete,healing herbs,bundle poison darts (7),<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d5<br />
| | 25<br />
| | mango<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d4, A thorny bush covered in berries can be found here.<br />
| | 10<br />
| | berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d0, A thorny bush covered in berries can be found here.<br />
| | 8<br />
| | berries,berries, berries, berries, berries, berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 16:10, 5 March 2006 (GMT)<br />
| | d7<br />
| | 29<br />
| | mango,mango,mango<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=The_Shartak_Wiki:Community_Portal&diff=2188The Shartak Wiki:Community Portal2006-03-05T15:55:46Z<p>Fitzcarraldo: /* [http://greasemonkey.mozdev.org/ Greasemonkey] Scripts */</p>
<hr />
<div>== Useful Links ==<br />
* [http://www.frappr.com/shartak Frappr map!]<br />
<br />
== Useful Files ==<br />
=== [http://greasemonkey.mozdev.org/ Greasemonkey] Scripts===<br />
* [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info], current version: '''pa6''' : script last updated moments ago, by [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:55, 5 March 2006 (GMT) <br />
:I didn't like having to keep checking the source to figure out the terrain type in the jungle while working on [[Search Odds Condensed]] so I hacked together a script based heavily off the UrbanDead AP Recovery Time Indicator. ''[http://userscripts.org/scripts/show/3320 script page on userscripts.org]''<br />
::* ''pa5 - [[User:Fitzcarraldo|Fitzcarraldo]] 11:07, 2 March 2006 (GMT) - Thanks to [[User:Frisco|Frisco]], the formatting has been fixed; I also removed the "map" text from the results and fixed the previously incorrect reference script.'' <br />
::* ''pa6 - fixed a problem of getting erroneous results when a square with an icon was present in any square north or due west of your position.''</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2152Search odds condensed2006-03-04T13:31:24Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ONE WEEK FROM NOW [[User:Fitzcarraldo|Fitzcarraldo]] 16:18, 1 March 2006 (GMT)<br />
END OF SECOND TRIAL WILL BE: 8 March 2006<br />
at that time the data will be parsed again to verify how this system will actually work out.<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 10<br />
| | gold coin<br />
| | inside hut 1 in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | dried herbs<br />
| | inside hut 2, a wooden hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | <br />
| | inside hut 3, an empty hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 13:31, 4 March 2006 (GMT)<br />
| | d2<br />
| | 26<br />
| | healing herbs,poision dart,banana,knife,mango,tasty berries,machete<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed&diff=2124Search odds condensed2006-03-03T15:30:47Z<p>Fitzcarraldo: /* Search Data */</p>
<hr />
<div>This is a trial of an alternate template for compiling search odds where everything is condensed into a single table. I can see some issues this this as it is, but I am looking for feedback.<br />
<br />
If you are looking for the more conventional search odds tables, you will find them here -> [[Search Odds]]<br />
<br />
The trial is '''ON'''<br />
THIS TRIAL IS OPEN FOR ONE WEEK FROM NOW [[User:Fitzcarraldo|Fitzcarraldo]] 16:18, 1 March 2006 (GMT)<br />
END OF SECOND TRIAL WILL BE: 8 March 2006<br />
at that time the data will be parsed again to verify how this system will actually work out.<br />
<br />
*Please feel free to add data if you would like, the more the better!<br />
<br />
*Also, let me know what you think about this; leave comments on the [[Talk:Search_Odds_Condensed]] with any hate, love, suggestions, or anything else.<br />
<br />
<br />
==Background==<br />
The approach of this template is to put everything into one list to make it as simple for users to add data as possible without having to find different places to edit.<br />
<br />
<br />
==Search Template==<br />
<br />
'''<font color=#FF0000>STOP!!!</font>''' -- USE THE FOLLOWING TEMPLATE / CODE.<br />
<br />
To use the template, <br />
#Copy the following<br />
#"Edit" the Search Data section<br />
#Paste the following above the line <nowiki><!-- ADD NEW DATA ABOVE THIS LINE. --></nowiki>, <br />
#Remove and/or change the '''emboldened text''' as necessary; -- <br />
#"Save Page"<br />
<br />
<nowiki><!-- ROW MARKER --><br />
|-bgcolor=#eeeeee</nowiki><br />
<nowiki>| style="font-size:75%;line-height: 1em " | ~~~~</nowiki><br />
<nowiki>| |</nowiki> '''Territory'''<br />
<nowiki>| |</nowiki> '''APused'''<br />
<nowiki>| |</nowiki> '''ITEMSfound'''<br />
<nowiki>| |</nowiki> '''NOTES'''<br />
<br />
==Search Data==<br />
{| width=700 cellspacing=2 border=0 style="background-color:#bbbbbb" |<br />
|-bgcolor=#dddddd valign=bottom<br />
| width=100 |'''signature'''<br />
| width=100 |'''territory type''' b=beach, g=grassland, d0-d10=jungle density 0-10, m=mountain, s=swamp, w=water <br />
| width=50 |'''AP''' (total ap eg"15" or start/finish eg"34/19")<br />
| |'''items found'''<br />
(please DO NOT hit 'enter' after each, please DO place a comma (,) or something else also, please note that is easiest that insted of writing "2x mango" one writes "mango,mango")<br />
| width=200|'''Notes''' <br />
<!-- DATA BEGINS HERE --><br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | SAMPLE<br />
| | Territory<br />
| | APused<br />
| | ITEMSfound<br />
| | NOTES<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 10<br />
| | gold coin<br />
| | inside hut 1 in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | dried herbs<br />
| | inside hut 2, a wooden hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Fitzcarraldo|Fitzcarraldo]] 16:32, 2 March 2006 (GMT)<br />
| | d0 <br />
| | 23<br />
| | <br />
| | inside hut 3, an empty hut in the ruins<br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 23:28, 2 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 50<br />
| | Gold Coin, 2x Bottles Of Water, 3x Rifle Bullets, 3x First Aid Kits, Machete, Half Loaded Rifle<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User:Grigoriy|Grigoriy]] 00:00, 3 March 2006 (GMT)<br />
| | d0, outsider village<br />
| | 23<br />
| | 3x Machete, Empty Rifle, Blunt Machete, Sharpening Stone, <br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d7<br />
| | 14<br />
| | banana<br />
| | <br />
<!-- ROW MARKER --><br />
|-bgcolor=#eeeeee<br />
| style="font-size:75%;line-height: 1em " | [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 15:30, 3 March 2006 (GMT)<br />
| | d5<br />
| | 44<br />
| | bundle of poison darts(7),blunt machete,banana,poisonous berries<br />
| | <br />
<!-- ADD NEW DATA ABOVE THIS LINE. --><br />
|-<br />
|}<br />
<br />
==Firefox Terrain Type Info Greasemonkey Script==<br />
[http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info] -- Please go to [[Shartak Community Portal#Useful Files#Greasemonkey Scripts]] to find more information about the script or to list any bugs.<br />
<br />
==Results as Graphs & Charts==<br />
results from trial 1 are coming soon.<br />
<br />
I fear the pictures are too big for this page, I am therefore moving the results to<br />
[[Search Odds Condensed (results)]]</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Talk:Items&diff=2122Talk:Items2006-03-03T11:31:44Z<p>Fitzcarraldo: /* Item Details */</p>
<hr />
<div>Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)<br />
<br />
* Thanks!<br>I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)<br />
<br />
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)<br />
<br />
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)<br />
<br />
== Item Details ==<br />
<br />
* I see that Knife is listed as unknown base level and and damage. I just signed up as a native (a warrior, I think). I found a knife. The hit percentage is 20% with a damage of 1. Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)<br />
::-Shades of Grey : I believe that is what should be listed. I found one and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)<br />
<br />
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)<br />
:: I've added some info to the [[Items]] page. --[[User:Dr. J|Dr. J]] 00:31, 16 February 2006 (GMT)<br />
::: Thanks, Doc! What is the '70' and '26' for on the GPS? Do they never change? --[[User:Meatiershower|Meatiershower]] 15:10, 16 February 2006 (GMT)<br />
:::: They are part of the coordinates. As to whether they change - that depends on how big Shartak is. --[[User:Dr. J|Dr. J]] 11:46, 17 February 2006 (GMT)<br />
:::: I assume they are the notional lattitude and longitude of the island. 70E 26S is in the Indian Ocean, 70W 26N is NE of the Caribbean (70E 26N is in NW India and 70W 26S is in South America). --[[User:Richard Hawke-Welch|Richard Hawke-Welch]] 08:39, 20 February 2006 (GMT)<br />
<br />
* I waded out into the Water with my Soldier and decided to search. Amid the multiple failed searches, I got one message: "You search and find a broken knife which you discard." Was that a potential item that required a certain skill to use or just junk? --[[User:Lint|Lint]] 03:59, 20 February 2006 (GMT)<br />
<br />
* Anyone know if sharp machetes ever get dull? --[[User:Jackel|Jackel]] 19:46, 23 February 2006 (GMT)<br />
<br />
* I have some "dried herbs". I don't find them in this wiki, and I haven't used them yet. Anyone know what they do? --[[User:Jackel|Jackel]] 20:36, 23 February 2006 (GMT) '''EDIT:''' Just tried using them got a message saying I didn't know how to use them. My guess is they are "healing herbs" and can only be used with the "Natural Medicine" skill--[[User:Jackel|Jackel]] 18:42, 24 February 2006 (GMT)<br />
:: Which character did you find them with? If you were an outsider, maybe it's the "Native Knowledge" skill you require rather than "Natural Medicine". I wonder what a first aid kit looks like to a native. --[[User:Lint|Lint]] 19:23, 24 February 2006 (GMT)<br />
:::My outsider scientist has these. --[[User:Jackel|Jackel]] 17:36, 25 February 2006 (GMT)<br />
<br />
* Who added the heavy sword? We should all take some time to figure out where you can reliablly find them -- [[User:Daylan|Daylan]] 19:58, 24 February 2006 (GMT)<br />
:It was added by "Fitzcarraldo". --[[User:Jackel|Jackel]] 17:36, 25 February 2006 (GMT)<br />
::I am unfortunately not sure where I found it, it was found on the first day I tried shartak and I wasn't really paying attention, which is why I included the "(?)". Please feel free to add some data to [[Search Odds]] or [[Search Odds Condensed]] to help figure out where to find this item and others! -- [[User:Fitzcarraldo|Fitzcarraldo]] 10:13, 26 February 2006 (GMT)<br />
:Can someone post a screenshot of the heavy sword to verfiy its existence? Has anyone else found it? --[[User:Gandhi|Gandhi]] 04:23, 27 February 2006 (GMT)<br />
::wow, verification? ok, I understand. you can see it [[http://img211.imageshack.us/img211/5835/shrtkheavyswordscrnsht060303b0.jpg here]], just below the obfuscated gps coordinates. Again, I seriously have no idea where exactly it was I found it. It could have been in swamp or beach or jungle, or in town.. they were all in the vicinity, my best guess was jungle. :/ <br />
::As an aside, It makes me wonder what other little treasures there are hidden away that are not very probable!? The mechanism involved could be more complicated than UD's, couldn't it? Maybe there are only so many active per number of players, or maybe it is found in 1 specific square, or in a specific quadrant of the map, or maybe it is actually class specific (fitzcarraldo is an explorer, outsider), or maybe it just has a probability of 0.01%, or maybe those finding them don't look in the wiki, or?? I really don't know. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:31, 3 March 2006 (GMT)<br />
<br />
== Inventory Limit ==<br />
<br />
I finally hit an inventory limit. ''You're carrying too much to be able to search. You need to drop or use something first.''<br />
4 x banana, 1 x blunt machete, 2 x bottle of beer, 5 x bottle of water, 1 x crab, 4 x first aid kit, 2 x gold coin, 4 x gourd of water, 1 x gps unit [-70.376,26.301], 7 x knife, 14 x machete, 1 x mango, 4 x piece of driftwood, 1 x poison dart, 5 x rifle bullet, 8 x rifle (2), 1 x sharpening stone<br />
At the minimimum this would mean an inventory size of 65 for a level 0 Soldier. If we are to assume that rifles take up 2 spaces, the size would be 73 (which is a weird number). This also presents an interesting situation where your greed for gold may very well impede your survival (if in fact a coin takes up 1 space). --[[User:Lint|Lint]] 19:12, 23 February 2006 (GMT)<br />
:The (2) next to the rifle means that it is loaded with two bullets --[[User:Dr. J|Dr. J]]<br />
::I know :P. I was just putting forth the possibility that firearms would count as 2 units of inventory space like in Urban Dead. --[[User:Lint|Lint]] 19:11, 26 February 2006 (GMT)<br />
:After some trial and error (and baseless assumptions), I think that rifles and blowpipes (whether fully, partially or not loaded) take up 2 units of space. If this is true, the maximum inventory space is 75. Though the number of items I had when I could no longer search varied from 67 to 68, by following this rule, the values always added to 75. It also appears that there is not a check set in place to make sure that you don't exceed this limit with a new item you find. I dropped a rifle and was able to perform two more searches. I found a knife and a loaded blowpipe, presumably putting me 1 unit of space over the maximum. If one were to find a bundle of darts or a box of bullets, they could have well over the inventory limit. I'm not sure how I came to the number 73 before, but I may have accidentally missed recording an item. --[[User:Lint|Lint]] 19:08, 2 March 2006 (GMT)<br />
:: Have we verified weather gold coins take up item spaces? My outsider can't drop his coins...--[[User:Grigoriy|Grigoriy]] 00:21, 3 March 2006 (GMT)<br />
<br />
== Style Guidelines ==<br />
<br />
* Removed AP costs from the item information. Unless it costs more than 1 AP to use an item, it probably isn't noteworthy. --[[User:Lint|Lint]] 01:34, 17 February 2006 (GMT)<br />
<br />
* Proposal to remove the names of classes that start with a specific item. This information is already available on the Character Classes page. --[[User:Lint|Lint]] 21:12, 19 February 2006 (GMT)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=Search_odds_condensed_(results)&diff=2121Search odds condensed (results)2006-03-03T11:16:41Z<p>Fitzcarraldo: mountain swamp water ocean, added open issues.</p>
<hr />
<div>Results are from [[Search Odds Condensed]]. Results are rounded to the nearest 1%.<br />
<br />
===Notes===<br />
Feel free to leave any analysis or thoughts, this initial data is from trial 1 of the [[Search Odds Condensed]]. There seems to be so far no noticable difference between the different jungle types, but this was made with limited data, 35 seperate search sets in different places leaving some holes in the data. Any data that was left with nothing found was left out this time, but will be used for the next set of results. Feel free to add to the data to be able to gleen more from the results. Trial 2 is on, which will combine all data, the form was changed to make it simpler to fill in data and to import.<br />
<br />
===Open issues===<br />
# Are the odds different for differing jungle types? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Need to check mountain caves versus trails, otherwise they will all fall under mountains. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# At this time data from being within huts are considered d0 resuls. As well eventual jungle squares with trees have not been broken out. need to break out. -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
# Do results differ on d0 within village limits to d0 just outside?<br />
# If there is a tree on a jungle square, can those squares be cleared of jungle? does it have any effect on results? -- [[User: fitzcarraldo|fitzcarraldo]]|<sup>[[User talk:fitzcarraldo|T]]</sup> 11:16, 3 March 2006 (GMT)<br />
<br />
===Analysis===<br />
Difficult to gleen much, other than at first glance it seems to illustrate a different rate in the jungle. D3 and d4 areas both had approximately 65 searches, with a ~20% success rate, while d9 with ~150 came out to ~10% success rate. With that said, d0 data had approximately 200 search events and did not show an increase in the find rate versus the d9 data. So, really, more data is needed. <br />
<br />
==Beach ............................................................................... Grassland==<br />
searches / successes : 53/7 ............................................................................... 86/8<br clear="both" /><br />
[[image:searchoddscondensed-results-beach.jpg|450px|beach]][[image:searchoddscondensed-results-grassland.jpg|450px|grassland]]<br />
<br />
<br />
==Jungle d0 ............................................................................... d1==<br />
searches / successes : 191/28 ............................................................................... 67/8<br clear="both" /><br />
[[image:searchoddscondensed-results-d0.jpg|450px|d0]][[image:searchoddscondensed-results-d1.jpg|450px|d1]]<br />
<br />
<br />
==Jungle d3==<br />
searches / successes : 77/18<br clear="both" /><br />
[[image:searchoddscondensed-results-d3.jpg|450px|d3]]<br />
<br />
<br />
==Jungle d4 ............................................................................... d5==<br />
searches / successes : 63/14 ............................................................................... na<br clear="both" /><br />
[[image:searchoddscondensed-results-d4.jpg|450px|d4]]<br />
<br />
<br />
==Jungle d6 ............................................................................... d7==<br />
searches / successes : 16/0 ............................................................................... 30/0<br clear="both" /><br />
<br />
<br />
==Jungle d8 ............................................................................... d9==<br />
searches / successes : 35/4 ............................................................................... 140/17<br clear="both" /><br />
[[image:searchoddscondensed-results-d8.jpg|450px|d8]][[image:searchoddscondensed-results-d9.jpg|450px|d9]]<br />
<br />
<br />
==Mountain ............................................................................... Swamp ==<br />
searches / successes : na ............................................................................... 4/0 ''NOTE: 3AP/search''<br clear="both" /><br />
<br />
==Water ..................................... Deep Water .......................................... Ocean ==<br />
searches / successes : na ..................................... na .......................................... na</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Fitzcarraldo&diff=2092User talk:Fitzcarraldo2006-03-02T22:07:05Z<p>Fitzcarraldo: </p>
<hr />
<div><div style="align: center; padding: 1em; border: solid 1px #3366CC; background-color:white"><br />
Welcome to my talk page!<br />
*If you leave a message here, I will usually answer on your talk page.<br />
*If I have left a message on your talk page, it is probably best you answer here.<br />
</div><br />
<br />
<br />
NOTE: I AM SOMETIMES USING THIS PAGE AS A SORT OF SANDBOX.<br />
<br />
I have moved the search odds template to [[Search Odds Condensed]] for a trial please <br />
feel free to try it out and add some data! [[User:Fitzcarraldo|Fitzcarraldo]] 15:18, 22 February 2006 (GMT)</div>Fitzcarraldohttps://wiki.shartak.com/index.php?title=User_talk:Lint&diff=2089User talk:Lint2006-03-02T18:25:00Z<p>Fitzcarraldo: /* Search Odds */</p>
<hr />
<div>== Thoughts on Shartak ==<br />
<br />
* There is no ability to experience playing as another class unless you create a new character (This isn't at all uncommon in MMORPGs, though a noticeable change of pace from Urban Dead)<br />
** Allowing reincarnation as a different type or class?<br />
*** Only you lose all your items and earned skills.<br />
*** Will ultimately lead into some players requesting that their character be reverted.<br />
** Allowing ascension as a different type or class?<br />
*** Will ultimately lead into some players requesting that their character be reverted.<br />
<br />
* The leveling requirements increase over time, rather than a flat rate for skills (This isn't at all uncommon in MMORPGs, though a noticeable change of pace from Urban Dead)<br />
** This causes players to think carefully about the skills they invest in and the roles they want to play.<br />
<br />
* There are NPC characters and animals<br />
** As someone that tends to avoid participating on PvP servers, I like having the option to attack something that is not player controlled.<br />
<br />
* There are fixed respawn and starting locations (unverified)<br />
** If there is ever a population imbalance, one type may succeed at repeatedly spawn-killing the other.<br />
<br />
* Limited information<br />
** Everything is new! I truly feel like an explorer.<br />
** I am unable to plan ahead my moves. I am heedlessly plowing straight through the jungle.<br />
<br />
== Search Odds ==<br />
hey.. thanks for the nod in the search odds! As I guess you noticed I was working on something.. I think it should work ok, but I am worried it may, due to the colspan thing, be complicated and prone to error for the uninitiated. Take a look, it is on my talk page..<br />
http://wiki.shartak.com/index.php/User_talk:Fitzcarraldo<br />
I left out the actual check boxes for items for now, but I think they could be added :) Let me know if you think it would work? [[User:Fitzcarraldo|Fitzcarraldo]] 11:44, 22 February 2006 (GMT)<br />
<br />
thanks again for your comments, I added a response to try to explain the approach I am trying to take. Nonetheless I would like to prove it out to see what doesn't work. :) I am going to give it a test over the next week ([[Search Odds Condensed]])where I will add data and then try to analyze it. The more data the better so you are welcome to add as well if you would like! [[User:Fitzcarraldo|Fitzcarraldo]] 15:19, 22 February 2006 (GMT)<br />
<br />
Data from the first trial I have put up for analysis, here [[Search Odds Condensed (results)]] not really enough data, but interesting nonetheless I think. I have redone the table, it did not work as easily as I had hoped, too much of a pain to have to look up territory types. :| Anyhow, thought you would be interested in the results. -- [[User:Fitzcarraldo|Fitzcarraldo]] 18:25, 2 March 2006 (GMT)</div>Fitzcarraldo