https://wiki.shartak.com/api.php?action=feedcontributions&user=Buzzmong&feedformat=atomThe Shartak Wiki - User contributions [en]2024-03-29T06:30:48ZUser contributionsMediaWiki 1.33.0https://wiki.shartak.com/index.php?title=Bugs&diff=17908Bugs2008-04-08T16:18:31Z<p>Buzzmong: /* Turned off GPS Unit drop bug. */</p>
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<div>This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.<br />
<br />
Before reporting a bug, you might want to check [[Bugs:Not|Not Bugs]] just in case it's actually not a bug.<br />
<br />
Bugs that have been resolved and older than a week, can be found at [[Bugs:Fixed]].<br />
<br />
== Example ==<br />
<br />
Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.<br />
<br />
To use the template, enter the following, but replace '''emboldened text''' with text appropriate to your bug report:<br />
<br />
<nowiki>===</nowiki>'''Bug Title'''<nowiki>===</nowiki><br />
<nowiki>{{bugreport</nowiki>|<br />
bug_time=<nowiki>~~~~~</nowiki>|<br />
bug_author=<nowiki>~~~</nowiki>|<br />
bug_status='''new / fixed / not a bug'''|<br />
bug_severity='''low / med / high / critical'''|<br />
bug_description='''Full description. Check spelling and be descriptive.'''|<br />
bug_comments=<br />
&lt;!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
'''Comment here'''<br />
&lt;!-- COMMENT **ABOVE** THIS LINE - DO NOT DELETE THIS LINE --&gt;<br />
}}<br />
<br />
{| cellpadding=10 align=right<br />
| __TOC__<br />
|}<br />
<br />
== Possible Bugs ==<br />
<br />
===Turned off GPS Unit drop bug.===<br />
{{bugreport|<br />
bug_time=18:08, 11 February 2008 (UTC)|<br />
bug_author=[[User:Htkl|Htkl]]|<br />
bug_status=new|<br />
bug_severity=low|<br />
bug_description=Just tried to drop 10 turned off GPS units, but found that it only dropped one, Also tried with different numbers and only dropped one at a time.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
It might be that the turned off GPS had different charges, so the game treated them as different objects. &ndash; [[User:Wulla-mullung|Wulla]] <sup>([[User talk:Wulla-mullung|talk]])</sup> 18:16, 11 February 2008 (UTC)<br />
:In that case it should probably be changed to drop the least charged ones first, then when you drop ten at once you wouldn't have to worry about it dropping ones at full power. --[[User:Buttercup|Buttercup]] 21:25, 11 February 2008 (UTC)<br />
::I second the motion that the drop code treats them as seperate objects due to % left, managed to drop two at a time earlier when I chose to drop 9, happened 2 or 3 times, not a major issue though as dropping doesn't take AP *-* [[User:Buzzmong|Buzzmong]] 16:18, 8 April 2008 (UTC)<br />
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}}<br />
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===Contacts and Drop-Menu Bug===<br />
{{bugreport|<br />
bug_time= 03:40, 28 December 2007(UTC)|<br />
bug_author=--[[User:A Russian Pirate|Marvin]] 03:40, 28 December 2007 (UTC)|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I was using my native alt when I found a lone outsider so I started to attack, I added him to my contacts so I could see his HP and name then went back to attacking but I couldn’t, I soon noticed when I used the drop down bar it read “Outsider” (which I selected to attack and wasn’t working), below that was “The Law” (the Name). I could only attack “The Law”.<br />
|<br />
bug_comments=<br />
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}}<br />
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===Trading===<br />
{{bugreport|<br />
bug_time=00:24, 7 September 2006 (UTC)|<br />
bug_author=[[User:One of many doctors|One of many doctors]]|<br />
bug_status=new |<br />
bug_severity=low|<br />
bug_description=I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:<br />
:''You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want '''thirty four''' gold coins for a gem"''<br />
When I try to trade gems for gold coins he says:<br />
You ask to trade your gems for his gold coins.<br />
:''Trader Harry makes you an offer, "I'll give you '''four''' gold coins for a gem"''<br />
|<br />
bug_comments=<br />
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Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --[[User:Simon|Simon]] 15:41, 7 September 2006 (UTC)<br />
:Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --[[User:One of many doctors|One of many doctors]] 01:30, 8 September 2006 (UTC)<br />
::It's a "feature" of the trading, although it does seem a little harsh. --[[User:Simon|Simon]] 12:49, 14 October 2006 (UTC)<br />
::: "blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --[[User:AlexanderRM|AlexanderRM]] 00:30, 13 April 2007 (UTC)<br />
:::: You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --[[User:Simon|Simon]] 07:39, 30 May 2007 (UTC)<br />
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}}<br />
<br />
===Haggling Text when Selling===<br />
{{bugreport|<br />
bug_time=23:39, 4 February 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?|<br />
bug_comments=<br />
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What's the difference between selling items and buying items when no money is changing hands, just different quantities of goods? Do you mean when you're trying to get fewer items back than what you're giving him? --[[User:Simon|Simon]] 10:04, 24 June 2007 (UTC)<br />
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}}<br />
<br />
===Buying Items over Inventory limit===<br />
{{bugreport|<br />
bug_time=03:20, 16 March 2007 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=unlikely to be fixed |<br />
bug_severity=low |<br />
bug_description=While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?|<br />
bug_comments=<br />
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It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --[[User:Simon|Simon]] 07:36, 30 May 2007 (UTC)<br />
:I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--[[User:Johan Crichton|Johan Crichton]] 10:27, 30 May 2007 (UTC)<br />
::Trying to buy multiple fruit seemed to be prevented by the trader being concerned about my load - couldn't try with rifle bullets as they were out of stock. --[[User:Johan Crichton|Johan Crichton]] 01:34, 6 July 2007 (UTC)<br />
* The inventory limit is more of a guideline amount. From time the trader might think you look strong enough to handle an extra couple of bullets and let you go over the normal 70 or backpack 100 limits by one or two items. It's unlikely that you'd be able to go more than 4 over the limit and with recent changes to how inventory works, it's even less likely to cause any problems if you do. --[[User:Simon|Simon]] 07:28, 9 August 2007 (UTC) <br />
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}}<br />
<br />
===Item multiplication in holes===<br />
{{bugreport|<br />
bug_time=13:38, 18 March 2007 (UTC)|<br />
bug_author=[[User:Xintlaer|Xintlaer]]|<br />
bug_status=new |<br />
bug_severity=critical|<br />
bug_description=I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.|<br />
bug_comments=<br />
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* Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --[[User:Simon|Simon]] 14:55, 10 April 2007 (UTC)<br />
:* I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --[[User:Simon|Simon]] 22:35, 1 June 2007 (UTC)<br />
* Did it again... dug a hole at the place where Jakota was standing to it's maximal depth, held a blowpipe in my inventory, tossed it into the hole three times without it dissapearing, filled the hole up to the top, and dug it back again... Presto... now I have four blowpipes... tomorrow I'll check it with something else, and I'll try to give some other details. And besides, those three blowpipes are now listed as a separate stack of items in my inventory. --[[User:Xintlaer|Xintlaer]] 20:33, 5 June 2007 (UTC)<br />
* OK, by now i know that it works with empty blowpipes on any square... when I tossed a machette into a hole it dissapeared from my inventory normally--[[User:Xintlaer|Xintlaer]] 12:54, 6 June 2007 (UTC)<br />
* Ah, that would explain why I couldn't replicate it. I was using gold and machetes.. I suspect bottles of water, blowpipes, and rifles will all exhibit the same effect. Not sure if you'd need to dig right down either. --[[User:Simon|Simon]] 07:17, 7 June 2007 (UTC)<br />
* No longer an issue with the recent changes to blowpipes, and rifles or bottles of water seem fine too. I think this is now fixed. --[[User:Simon|Simon]] 07:25, 9 August 2007 (UTC)<br />
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}}<br />
<br />
===AP over max===<br />
{{bugreport|<br />
bug_time=21:55, 22 July 2007 (UTC)|<br />
bug_author=[[User:AlexanderRM|AlexanderRM]]|<br />
bug_status=new|<br />
bug_severity=low / med|<br />
bug_description=Today I logged on after a few weeks of not playing to find that a tiger had killed me some time ago. So I assumed spirit form, contacted the home shaman, and then glanced over and noticed that I had 90AP left. I'm a warrior by the way.<br />
And then I stood up and lost 20AP. On a side note there seems to have been a massive shargle slaughter in raktam...|<br />
bug_comments=<br />
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* I think it wasn't a bug :) Check [http://forum.shartak.com/index.php/topic,583.0.html More AP AGAIN] topic on the forums. Although I don't know if I understand everything right - you spent 25 AP contacting home shaman and another 20 AP standing up? --[[User:Lama|Lama]] 00:27, 23 July 2007 (UTC)<br />
* Wow... and now my location dot doesn't seem to show up on the map. Drat...--[[User:AlexanderRM|AlexanderRM]] 00:34, 25 July 2007 (UTC)<br />
* Does it happen to be that you're on one of your waypoints? --[[User:Simon|Simon]] 20:28, 27 September 2007 (UTC)<br />
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}}<br />
<br />
===Clear all jungle with Trailblazing===<br />
{{bugreport|<br />
bug_time=01:04, 24 July 2007 (UTC)|<br />
bug_author=[[User:Mark D. Stroyer|Mark D. Stroyer]]|<br />
bug_status=New.|<br />
bug_severity=Low/Med.|<br />
bug_description=Out in the jungle, it will show a button with the title "Clear all jungle ([Jungle density level] AP)" However, I have Trailblazing, which means that every level of jungle cleared is .5 AP, rather than the normal 1 AP. Shouldn't the "Clear all jungle" button's AP be changed to reflect this? |<br />
bug_comments=<br />
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Comment here<br />
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}}<br />
===Misleading Log Out Text?===<br />
{{bugreport|<br />
bug_time=08:33, 5 February 2008 (UTC)|<br />
bug_author=[[User:Buttercup|Buttercup]]|<br />
bug_status=new|<br />
bug_severity=low|<br />
bug_description=When I log out it takes me to [http://www.shartak.com/game.cgi http://www.shartak.com/game.cgi] where it says "Sorry, you need to be logged in to access this page." along with the normal "Shartak is a massively-multiplayer online role-playing game (MMORPG) set on a mysterious island..." stuff. Doesn't affect anything, as I can log back in and everything just fine. It just seems silly to be told I shouldn't be accessing that page every time I log out. --[[User:Buttercup|Buttercup]] 08:33, 5 February 2008 (UTC)<br />
|<br />
bug_comments=<br />
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I figure either it's misleading log out text, or I'm being sent to the wrong page. --[[User:Buttercup|Buttercup]] 08:34, 5 February 2008 (UTC)<br />
<br />
I don't believe it's a bug, just a silly thing. It would be better if it went to the main page, though.&ndash; [[User:Wulla-mullung|Wulla]] <sup>([[User talk:Wulla-mullung|talk]])</sup> 04:55, 7 February 2008 (UTC)<br />
<br />
It strikes me as related to [[Bugs:Fixed#Redirect_on_login_to_//game.cgi]]. game.cgi calls itself with the action of the logout button - and doesn't redirect itself to the shartak.com/ when the current character is logged out. --[[User:Johan Crichton|Johan Crichton]] 08:02, 7 February 2008 (UTC)<br />
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}}<br />
<br />
===Killed by an Unknown===<br />
{{bugreport|<br />
bug_time=04:21, 13 March 2008 (UTC)|<br />
bug_author=[[User:Johan Crichton|Johan Crichton]]|<br />
bug_status=new |<br />
bug_severity=low |<br />
bug_description=Currently, players killed by NPC's or animals seem to end up with something like<br><br />
Died: N times (last time was 2008-MM-DD HH:MM, killed by an unknown)<br><br />
in their character profile. This is presumably a bug, and the game should be able to record what you were killed by.|<br />
bug_comments=<br />
<!-- COMMENT **BELOW** THIS LINE - DO NOT DELETE THIS LINE --><br />
Comment here<br />
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}}</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Colonial_police&diff=15227Colonial police2007-08-09T21:09:25Z<p>Buzzmong: /* Wanted */</p>
<hr />
<div>{{Clanbox|<br />
clan_name=Colonial Police|<br />
official_id=16|<br />
open_to=outsiders|<br />
clan_image=[[Image:CP_logo_wiki.jpg ]]|<br />
clan_leaders=Macdonald|<br />
clan_membership= 22 active.|<br />
clan_goals=Keeping the peace.|<br />
clan_recruit=Simply talk to us at the CPHQ or place your profile under the "List of Members" on this page.|<br />
clan_contact=The best way to contact us for any reason is '''[http://z7.invisionfree.com/Colonial_Police/index.php? our forum]''' (unregistered-guest posts welcome).|<br />
sort_as=|<br />
}}<br />
<br />
==The Colonial Police==<br />
The Colonial Police are a group of outsiders devoted to keeping the peace, which is based in the great city of [[York]]. The primary mission of the CP is to stop criminals and defend the settlement of York from marauders, invaders, raiders, terrorists, madmen and the like. Any person who has killed innocent outsiders in the York area ''will'' be killed in punishment by the CP. We keep an extensive criminals list, including a "Most Wanted" section. We are currently offering protection to only certain natives (notably pro-York shamans who assist with getting rid of spirits).<br />
<br />
The proud tradition of the Colonial Police goes all the way back to the height of the [[First Battle of York]], when on April 25, 2006, the Colonial Police was formed to protect the settlers in and around York from violent criminals.<br />
<br />
===How you can report criminals===<br />
Have you been murdered or witnessed a murder? If so, please report it to the Colonial Police. The easiest method is to post a topic on our [http://z7.invisionfree.com/Colonial_Police/index.php?showforum=3 forums]. If you choose this method, please list the criminal's (or criminals') name in the topic name. ''(Note: You do not have to register to post a listing.)'' However, you can also stop by [[CzEcHy's Tavern]] in York, ([http://www.itechsc.com/misc/shartak/ubermap/closeup.php?sk=1&sc=1&cx=-70368&cy=26313 -70.368,+26.313]) and report the crime in there. Thank You.<br />
<br />
We are always looking for new members. As long as you know what we're about, you can join.<br />
Just place your name and profile under the 'List of Members' below. If you join, stop by the [[CzEcHy's Tavern]] in York for a drink and a chat, and be sure to talk us on the forum.<br />
<br />
== Members ==<br />
<big>'''Past Leaders'''</big><br />
{| border=0 cellpadding=0 style="border-collapse:collapse;"<br />
|-<br />
| {{profile|1231|MickR}} (Founder of the CP. Led the CP from April 2006 until his departure from York in late August 2006 to explore Shartak.)<br><br />
|-<br />
| {{profile|1588|Arwedda}} (Founder of the CP, and co-leader until October 2006, when he left to pursue a business venture.)<br />
|-<br />
| {{profile|2470|Kjendlie}} (Led the CP from late August 2006 till he left York in mid-May 2007.)<br />
|-<br />
|}<br />
<br><br />
<big>'''Current Leader'''</big><br />
{| border=0 cellpadding=0 style="border-collapse:collapse;"<br />
|-<br />
| {{profile|7519|Old Macdonald}}<br />
|-<br />
|}<br />
<br><br />
<big>'''Officers'''</big><br />
<br />
'''LIST IN SERIOUS NEED OF UPDATE'''<br />
<br />
{| border=0 cellpadding=2 style="border-collapse:collapse;"<br />
|-<br />
| '''Active'''||'''AWOL/Inactive'''||'''Prominent and/or Infamous ex-Members'''<br />
|-<br />
| {{profile|9496|anakin-skywalker}}||{{profile|6677|Ozzy Baxter}}||{{profile|2899|Riddick}}<br />
|-<br />
| {{profile|1063|Shane}}||{{profile|3258|Vizerdrix}}||{{profile|1231|MickR}} (founder)<br />
|-<br />
| {{profile|2470|Kjendlie}}||{{profile|3225|leathel99764}}||{{profile|1588|Arwedda}} (founder)<br />
|-<br />
| {{profile|2706|guest}}||{{profile|3321|radiohead1102}}||{{profile|4163|Colonel}} (expelled for selling secrets to enemies of York)<br />
|-<br />
| {{profile|3426|Che}}||{{profile|1098|Admiral Nelson}}<font color=white>.........</font>||{{profile|3428|Sora Lamal}}<br />
|-<br />
| {{profile|8025|soldierguy}}||{{profile|6324|bowie}}||{{profile|3322|Local traitor Zydd Soral}}<br />
|-<br />
| {{profile|7858|Ethal Merman the V}}||{{profile|4126|corperal}}||{{profile|2435|sayt}}<br />
|-<br />
| {{profile|7519|Old Macdonald}}||{{profile|3915|Bubba}}||{{profile|1390|Jesus}}<br />
|-<br />
| {{profile|9159|Chalice}}||{{profile|3999|TalynDerre}}||{{profile|6094|Tarquin}}<br />
|-<br />
| {{profile|5236|Jim Hawkins}}||{{profile|4705|Liktai}}||{{profile|3105|Nighter}} <br />
|-<br />
| {{profile|2435|sayt}}||{{profile|5769|halocakes}}||{{profile|6206|keiichi}} (Expelled for excessive torso-collecting while on duty.)<br />
|-<br />
| {{profile|944|Berenice van Buren}}||{{profile|7289|Frank Comboling}}||{{profile|5957|Javier Sortani}} (Left after realizing he was an anti-CP activist.)<br />
|-<br />
| {{profile|191|Ownslaught}}||{{profile|5953|Seloth}}||{{profile|1628|Broderick}}<br />
|-<br />
| {{profile|10065|Alloysius}}||{{profile|6871|rara56}}<br />
|-<br />
|{{profile|8698|Grey Ghost}} ||{{profile|4231|Colonel Curtis}}<br />
|-<br />
| {{profile|9055|SettlerSam}}||{{profile|5731|Cisisero}}<br />
|-<br />
| {{profile|9710|Lt. Frank Drebin}}||{{profile|7595|Duke Eric Kelso}}<br />
|-<br />
| {{profile|8683|Jewel}}||<br />
|-<br />
| {{profile|9669|Lexus}}||<br />
|-<br />
| {{profile|9632|Klaus The Wretched}}||<br />
|-<br />
| {{profile|10024|Lord Varen}}||<br />
|-<br />
| {{profile|9439|Nietzsche}}||<br />
|-<br />
| {{profile|3357|Doctor Hodo}}||<br />
|}<br />
<br />
== Alliances and Friends ==<br />
<br />
'''York'''<br><br />
* [[Czechy's Tavern]] - founded and run by veteran officer czech1.<br />
* [[Shartak Cryptozoological Society]]<br />
* [[The Order of Patriots]] - pro-York "secret society" with a first-rate military wing.<br />
* [[Tavern Owners and Patrons of Shartak]] - Run also by czech1, a clan of drunks.<br />
* Prominent York citizen {{profile|2706|'''guest'''}} and his associates.<br />
<br />
'''Foreign'''<br><br />
* [[Royal Expedition]] - Inactive bureaucratic royalists<br />
* [[Durham Pistoleers]] - The only organized force in the notoriously lawless town of Durham.<br />
* [[The South Shartak Trading Company]] - peaceful traders and merchants, whose members get extra Colonial Police protection while in York on business.<br />
* [[Shartak Protestant League]] - Apparently we are allies after the MG attacked us both.<br />
* [[Raktam Police]]<br />
*[[Eastern Federation]];<br />
**[[1st Derby Privateers]] <br />
**[[Derby Hospitallers]]<br />
**[[Derby Rangers]]<br />
<br />
== List of Criminals ==<br />
<br />
=== Bounties ===<br />
*{{profile|9011|Claude Strauf}} 'cause his not worth killing, only in our spare time. Let 5puunk play. '''5gc, 4 kills.'''<br />
=== Most Wanted === <br />
<br />
=== Wanted ===<br />
*[http://www.shartak.com/profile.cgi?id=6974 Herman Owen] is wanted for killing Officer [http://www.shartak.com/profile.cgi?id=9142 Sgt Nicholas Angel] in the Colonial Police Headquarters.<br />
*{{profile|8004|ScabBiter}} - '''Put down by loyal officer Lt. Frank Drebin'''<br />
*{{profile|6193|Otacon}}Unprovoked murder<br />
*{{profile|7804|K19}} Killed Lexus and claiming to be on a killing rampage.<br />
*{{profile|6206|Keiichi}} York's resident clown wants attention, happy?<br />
*{{profile|9011|Claude Strauf}} Unprovoked murder<br />
*{{profile|9004|Fear}} and {{profile|9039|Gunslinger}} Provoked teabagging of un-combat oriented CP member, Dr Hodo<br />
*{{profile|7605|Lukas Alexander}}Unauthorized disorderly behavior and stupidly<br />
*{{profile|3236|Serious Sam}} York’s most notorious nut job. Will be found cowering in the jungle with is alt Lukas.<br />
*{{profile|10217|John Rambo}}For being stupid enough to listen to Sam’s lies (another possible alt)<br />
<br />
=== At Large ===<br />
<br />
===Suspected===<br />
None.<br />
<br />
== News ==<br />
===June, 2007===<br />
*'''June 5th''' Pirate Raid commences<br />
<br />
===May, 2007===<br />
*'''May 29, 2007''' - Active-member rise!<br />
<br />
*'''May 28, 2007''' - Inactive-member purge.<br />
<br />
*'''May 16, 2007''' - In honor of the new dawn of the Colonial Police under Captain [http://www.shartak.com/profile.cgi?id=7519 Old Macdonald], and to celebrate the one-year anniversary of the Colonial Police, the CP today declared the opening of festivities. A blanket amnesty for all criminals and crimes was also declared. As such, the CP wanted lists have been cleared and emptied. For the first time since the clan was founded, there is no one wanted by the CP. Celebrations for Captain Macdonald and of the CP's one-year anniversary ran all night at [[Czechy's Tavern]]. Unfortunately, ex-captain Kjendlie was the last of the revelers to leave the next morning, thus was stuck paying the tab.<br />
<br />
*'''May 15, 2007''' - Long-time Captain of the Colonial Police, [http://www.shartak.com/profile.cgi?id=2470 Kjendlie], has stepped down and handed his powers to [http://www.shartak.com/profile.cgi?id=7519 Old Macdonald], a long-time loyal officer.<br />
<br />
===Older News===<br />
Older news items, all the way back to our founding on April 25, 2006, can be found [[Colonial Police/newsarchive|here]].</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Colon_Police&diff=15226Colon Police2007-08-09T20:58:11Z<p>Buzzmong: /* The Colon Police */</p>
<hr />
<div>{{Clanbox|<br />
clan_name=Colon Police|<br />
official_id=144|<br />
open_to=everyone|<br />
clan_image=[[Image:Colonbadge.jpg ]]|<br />
clan_leaders=RO-BO|<br />
clan_membership=*shrugs*.|<br />
clan_goals=We'll get back to you on that one.|<br />
clan_recruit=Jabber at us until we listen|<br />
clan_contact=You'll find a way|<br />
sort_as=|<br />
}}<br />
<br />
'''The Colon Police, after a sucessful campaign against the Colonial Police in York, has disbanded as of May 2007.'''<br />
We performed with honour, with grace, and more importantly: Clean Colons<br />
<br />
Yours truly<br />
<br />
The Management<br />
----<br />
<br />
<br />
<br />
==The Colon Police==<br />
<br />
'''Orificers Of The Law'''<br />
<br />
<br />
Here at the Colon Police we have one vision. One goal. One dream.<br />
That dream is simple, my capitalist friend. That dream is to gain control of York and lead it to victory against our fascist oppressors.<br />
<br />
----<br />
'''How can we win against such evil as the Colonial Police?'''<br />
<br />
<br />
Well I'm glad you asked young Ural. All we need to make communism work is willing, wealthy people such as you. Simply visit your nearest Colon Police overlord and present them with all your belongings and properties. As soon as we are in control of the majority of the wealth in York we will simply be able to crush our enemies with firepower and extreme brutality.<br />
<br />
----<br />
'''But where will I live? What will I eat?'''<br />
<br />
<br />
Don't worry my simple child! It will all be taken care of for you! As soon as we are in control of all of the houses in York the entire population will be moved into a single ''cosy'' hut in a nice remote location. All of your old huts will be preserved perfectly and even looked after by your caring and powerful overlords! Rations will be given to random* members of the house on a daily basis. <br />
''*Based on the severity of starvation.''<br />
<br />
== Members ==<br />
<br />
<br><br />
<big>'''Leader'''</big><br />
{| border=0 cellpadding=0 style="border-collapse:collapse;"<br />
|-<br />
| '''[http://www.deagostini.co.uk/ilovehorses/ RO-BO]'''<br />
|-<br />
|}<br />
<br><br />
<br />
== Claims to Fame ==<br />
<br />
*Officially the '''[http://www.shartak.com/statclans.html largest active clan]''' in Shartak.<br />
<br />
*Voted sexiest clan in a recent poll of islanders<br />
<br />
*Frequently frequent [[the Waugh Arms]]</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Derby_Evening_Press/Issue_06&diff=13978Derby Evening Press/Issue 062007-05-05T20:28:39Z<p>Buzzmong: It wasn't 5punk, but the Colon Police, a 5punk offshoot dealing specifically with the Colonial Police, although we have put our differences aside for now, we'd like the history to be correct.</p>
<hr />
<div>==Derby News==<br />
<br />
===Rob Zombie on Trial=== <br />
<br />
Prominent Derbian Rob Zombie, Captain of the [[1st Derby Privateers]], is to appear before the [[Derby Court]]. Captain Zombie is reportedly to be tried for overstepping his authority. Prosecutor James Barnes charges that Capt. Zombie used excessive force against Lutheran, leader of the [[Shartak Protestant League]]. Many in the [[Eastern Federation]] regard this trial as evidence that the Derby Court is independent of the Federation's control. Observers across the southern coast are likely to observe this test of Shartak's first justice system with interest.<br />
<br />
===Derby Lecture Series Begins===<br />
<br />
[[Derby]] continued its march towards becoming the cultural capital of Shartak today. James Barnes, Tribune of the [[Derby Hospitallers]] began the [[Derby Lecture Series]] with his speech, "Law and Order: The Case for Codified Law in Derby." Tribune Barnes acknowledged the limitations that Shartak's current system of semi-vigilante justice presents, and offered his solution for the problem. Barnes suggested a written, publicly displayed set of laws to be voted on by the population of Derby. A transcript of Tribune Barnes's speech can be found [http://forum.shartak.com/index.php/topic,437.msg12487.html#msg12487 here]. The next lecture will take place on May 15, as Captain Michael Edwards of [[The Jolly Roger Gang]] presents his speech, "Every Town is an Island."<br />
<br />
===Derby Expatriate Community Grows===<br />
<br />
Derby appears to be acquiring a reputation for tolerance among Shartakians of all stripes. Natives, pirates, and outsiders continue to make Derby their home away from home. All three groups can be found peacefully coexisting in the [[Derby Hospital]] and the Derby medical supplies hut. Experts suspect that this tolerance was initially the result of enlightened self-interest, as Derbians realized native shamans could exorcise the spirits plaguing them. For this reason, the Derby Hospitallers have employed a member of the [[Sentinels]] for several months now. <br />
<br />
However, this tolerance continues to grow. Several natives have been spotted visiting the Derby medical hut for extended periods, prompting Simon, the discoverer of Shartak, to remark that it resembled a native village. One member of the Sentinels commented that he felt safer in Derby than in Raktam. Rill, the founder of the Sentinels, noted that the last person to kill him later apologized. <br />
<br />
In addition, the Eastern Federation continues to attract non-Derbians to its ranks. The Derby Hospitallers employ a pirate, a Yorkman, and a Durhamite. The 1st Derby Privateers employ three pirates and a Yorkman. Apparently, Derby's reputation for sophistication and civilization is spreading throughout Shartak.<br />
<br />
====Shaman Murdered in Derby Medical Hut====<br />
<br />
Regrettably, not everyone has adjusted to this new trend. A peaceful Raktamite shaman known only as Quest was tragically cut down today in the Derby medical hut. However, two different people were heard reproving the murderer. Presumably, the murderer is used to the more barbaric practices in certain other towns. We can only hope that the murderer has seen the error of his ways. Tribune James Barnes has issued a public apology to Quest for the actions of the anonymous Derbian.<br />
<br />
===BabeWatch===<br />
<br />
''BabeWatch is a new series, focusing on putting faces to the names of our more prominent female Shartakians. This may seem like a cheap attempt to cater to the overwhelmingly male population of Shartak. However, the Derby Evening Press wishes to assure its readers that this is actually an effort to further empower the female portion of Shartak's population. This week, new DEP team member Javier Sortani interviews Derby Privateer Greta Van Hausen.''<br />
<br />
Q: So, Greta--can I call you Greta?--congratulations! The first ever Babe of Derby! First question is easy. How does it feel? <br />
<br />
A: "I'm rather flattered, I suppose, though I noticed there's not a lot of girls on this island so maybe the pickin's are slim. Not sure what to say here - not often I get noticed for my ladylike qualities." <br />
<br />
Q: So, Greta, can you clear something up for me? By all reports you're a Derbian, yet you seem to have rather a thing for rum and cutlasses. Do you have some pirate in you somewhere? <br />
<br />
A: Arr, that me do. Turned pirate when I was sixteen, probably the best professional someone like me could get. Enjoyed it for quite a few years, plunderin' and drinkin' - 'til we came around this island, looking to settle a score with some other pirates, and pissed off the wrong fleet. <br />
A Derbian frigate captured the ship, I was captured. They told me I could either go back to Europe and face the rope, or I could pick up a gun and help defend the colony. It was undermanned, you see - didn't expect so many dangerous natives and animals. Obviously, I decided not to hang, and here I am. Still can't say I don't miss the old days, though. <br />
...me matey. <br />
<br />
Q: Exciting stuff! So, if you were governess of Derby for one day, what would be your first official act? <br />
<br />
A: That's a tough one...I'd probably get some huts up on that island we have south of the colony and convert it into a boatyard. We'd use those boats to take us about all of Shartak. Probably build up our sea superiority just in case York ever does go berserk and try to take us on - they have the numbers otherwise. Second act would be to make Tom start stocking rum, instead of that watered-down, flavourless, practically nonalcaholic pisswater he calls beer. <br />
<br />
Q: Awesome. I'd definitely support the second one. What's your favorite thing to do in your free time? Drinking contests? Sharpening your cutlasses? Dancing and long walks on the beach? <br />
<br />
A: Me favourite things to do were pretty normal for pirate life and probably can't be printed in a respectable newspaper. But my favourite thing to do on this island is probably to swim. I love swimming, in a pond, in a lake, in a sea, in an ocean. Day, night, warm, cold, clothed or nude. You haven't lived until you've swam with sharks in the dead of night with nothing but a knife. <br />
<br />
Q: Awesome. My kinda gal. So, pick one: <br />
Tom Failur or The Malice. <br />
<br />
<br />
A:I'd love to get five minutes alone in a room with The Malice. I have a lot of respect for the roadworkers on this island and I don't take kindly to people killing them. <br />
<br />
Q: Okay, two more questions. First, what do you think about the state of pirate/outsider/native affairs on Shartak, and... oh. I got my questions from the debates between Nathan Hale and the Pistoleers mixed up with my questions for you. My bad. That would explain some of the questions I asked Nathan, though. His look was priceless. <br />
Anyway, since it's still a decent question, can I get a brief comment from you on that? <br />
<br />
A: Ha ha! I haven't seen much of the island since I came here, so I can't speak for sure. From what I've seen in Derby, pirates and colonists seem to get along just fine, and natives are welcomed if they don't make trouble. From what I've heard, though, that's different in other places. York hates everyone, but even meeting someone out in the jungle, well, I wouldn't suggest you make camp with someone you don't know. <br />
<br />
Q: Sound advice. Okay, last question--what are you doing Friday night? <br />
<br />
A: Errrr...I'm walking around the island at the moment, so I suppose I'll be either camping on the beach or out for a evening swim...why do you ask? <br />
<br />
Q: Haha, no reason. Thank you, Greta, you've been wonderful.<br />
<br />
==International News==<br />
<br />
===Dork Cup Continues=== <br />
<br />
The town of York is once again suffering rampant bloodshed. [[The WickSick Headhunters]], as reported last issue, are sponsoring a contest, with York as the unhappy host. The contest, called the Dork Cup, is the last in the Headhunters First Annual Winter Games. The first, for those new to the island, was the [[Durham Headhunt Contest]], and the second was our own bloody [[Derby Derby]]. The contestants' collective goal is to amass as many Yorkish heads as possible. The contestant with the most heads will win a heavy sword and 1500 gold coins. <br />
<br />
The Dork Cup is unique among the competitions in attracting outsiders as contestants. Both previous contests were open to anyone not from the host settlement, as is the Dork Cup. However, until now, the outsider community had maintained a sense of solidarity against the headhunter threat. However, when the Dork Cup was declared, pirates and mercenaries threw in their lot with the headhunters, doubtless as a result of York's longstanding intolerance for both groups. <br />
<br />
====Statistics for Dork Cup====<br />
<br />
In its effort to provide useful news to all readers, the Derby Evening Press has compiled a ''rough'' estimate of the scores for the Dork Cup. It should be noted that these scores were compiled over the course of two days, beginning on April 30 and ending on May 1st.<br />
<br />
As of May 1st, the contestants had amassed 151 York kills at the contest's midpoint. By comparison, the Durham Headhunt Contest resulted in 75 Durhamites beheaded in one month, while the Derby Derby resulted in the loss of 137 Derbian lives in one month. However, it should be noted that the number of contestants is almost twice as large, and York's more central location may also play a part in the increased losses. <br />
<br />
The contest's clear leader, with 19 heads, is the enigmatic Escariot. In contrast to most of the contestants, who brag about their kills publicly, Escariot has remained largely silent, elminating his victims with an unnerving silence. Second place was Lama, a well known headhunter, with 15 kills. Wambayak was a close third with 14 heads added to his belt.<br />
<br />
So how are the defenders doing? The defenders had amassed 48 contestant kills in two weeks. Again, for the sake of comparison, the [[Durham Defense Unit]] eliminated 25 headhunters during the entire DHC, while the [[Eastern Federation]] and its allies inflicted 61 losses during the one month Derby Derby. It should be noted that one contestant, the notorious serial killer Armadox, has actually assisted in the defense with his indiscriminate murder. Armadox has killed three contestants, who were not included in this tally.<br />
<br />
===York Coalition Founded=== <br />
<br />
Faced with the massive threat of roughly two dozen people trying to kill them, the majority of York's defenders have joined together to respond. The group, calling itself the [[York Coalition]], is an umbrella group not dissimilar to our own [[Eastern Federation]]. <br />
<br />
The members include representatives of the [[1st Colonial Militia]], the remnants of the [[CCTU]], and some former [[Colonial Police]]men. Other members include two [[Derby Hospitallers]] (both former CP members) and Mr. Bungle, one of the few known operatives of the shadowy [[Order of Patriots]]. Mr. Bungle had this to say about the new organization. <br />
<br />
"The York Coalition is made up of several pro-York citizens from across Shartak. Their goal is to protect the fair city from criminals and invaders, and have no further political or military agenda. It's still in its infancy, but the savagery of the York Cup has been an excellent proving ground." <br />
<br />
Our sources indicate that the York Coalition has thus far been fairly cohesive, as the members work to defend their home from the massive external threat. However, we have also received reports of disagreements within the Coalition over various policies. This is to be expected for a group drawn from such disparate elements. <br />
<br />
However, the DEP editorial staff cannot help but wonder if the fledgling alliance will be able to withstand the tests of peace as well as war. It is easy to keep egos and disagreements in perspective while the wolves bay at the gates. Once the headhunters have disappeared back into the jungle for the last time, will these disagreement erupt into hostilities? Or will the York Coalition maintain the necessary wisdom and perspective to hold together? If so, York may be on the road to peace and prosperity, something it has not had since the [[Third Battle of York]]. If not, then York may descend back into the hatred and bloodshed that has been its unfortunate lot recently. <br />
<br />
====York Coalition Members====<br />
<br />
'''1st Colonial Militia'''-The 1CM has been active in York politics since the Third Battle of York, when its fiery leader, Serious Sam, left the Pirate Hunters to take a more proactive approach. The 1CM put up a respectable fight during the [[Fourth Battle of York]], but its commander's tendency toward hard-line stances is legendary in outsider politics. Defenders in Dork Cup: 2. Logged contestant kills: 1. It should be noted that 1CM leader Serious Sam reports at least three contestant kills that were not logged. Regrettably, we have no way of proving or disproving this. <br />
<br />
'''Former CCTU'''- The Colonial Counter Terrorist Unit was a law enforcement agency. The CCTU was unique in that it spanned across the southern coast, with branches in every outsider town. Its leader, Bauer, is a respected tactician, known for coordinating effective counterattacks on the [[Mercenary's Guild]] during the Fourth Battle of York. However, the CCTU disbanded due to Bauer's discouragement concerning accusations by Colonial Police leader Kjendlie. Though his former agents are a vital cog in the York defense, it is unclear how willing Bauer will be to take a leadership role in the new York Coalition. Defenders in Dork Cup: 4. Logged contestant kills: 20.<br />
<br />
'''Former CP'''-Three former Colonial Policemen have joined the York Coalition. Interestingly, all three left due to disputes with Colonial Police leadership. Two of these former Colonial Policemen are now members of the Derby Hospitallers. The last, Nighter, is the official founder of the York Coalition and is respected for his moderate viewpoints. Defenders in Dork Cup: 3. Logged contestant kills: 13.<br />
<br />
'''The Order of Patriots'''-This shadowy secret society has been a presence in York politics since the [[Second Battle of York]]. Respected by its allies and feared by its enemies, the Order has produced effects far larger than its ostensibly small size would indicate. The OoP is particularly well-known for its uncanny intelligence and reconnaissance capabilities. Defenders in Dork Cup: 2. Logged contestant kills: 5.<br />
<br />
===Colonial Police Dying?=== <br />
<br />
As reported last issue, the Colonial Police were recently evicted from their long-time HQ in York by the relatively unknown organization known as "The Colon Police." However, this is only the latest in a series of reversals for the CP. <br />
<br />
The Colonial Police's decline in fortunes began around the time of the [[Fourth Battle of York]]. Upset with the behavior of the CP leadership, one ally after another departed. First, the [[1st Derby Privateers]] ended their alliance with the CP. The [[Derby Hospitallers]] left soon after. At about the same time, long time CP officer Nighter left, reportedly angered by the behavior of the CP leadership. <br />
<br />
Most puzzling of all was the curious animosity that CP leader Kjendlie held towards the [[CCTU]] and its founder Bauer. Kjendlie turned on his former ally, calling him a "dangerous enemy and power-mad schemer." In discouragement, Bauer then disbanded the CCTU, costing the CP another ally. At about this time, another long time CP member, Broderick, was banished from the CP for opposing Kjendlie. <br />
<br />
Finally, Kjendlie, angry that Serious Sam was cooperating with Bauer in preparation for the Dork Cup, turned on Sam, his fiercest supporter. The resulting break cost the CP its final ally. <br />
<br />
Now, the CP meeting place is increasingly quiet. Kjendlie himself has not been seen for over a week. The CP has not taken a noticeable part in the defense of York during the Dork Cup. Is the CP, the original and flagship law enforcement organization on Shartak, dead?<br />
<br />
===New Lists of Rankings Released=== <br />
<br />
A recently compiled list details the foremost practitioners of several arts. Shartakian society has long tended to recognize the most violent members of its population, giving fame to destructive individuals like Long Fin Killie, WB Hazen, and Armadox. This has led to an unnecessary and counter-productive emphasis on violence in Shartak society. <br />
<br />
However, new lists of rankings have been released that recognize the exploits of the more productive members of society. Traders, healers, and exorcists are recognized for their postive contributions to society. Prominent Derbians appear on several of the lists. <br />
<br />
Derby's long time shaman Rill is the second most effective prolific exorcist on the island. Derbians account for one fifth of the greatest healers on Shartak society. A Derbian by the name of Edwin firmly occupies spots on both the top trading and top healing lists. Topping the trader list is Shartak discoverer and Derbian Simon. <br />
<br />
The Derby Evening Press hopes that this is a sign of the trend to move beyond combat towards the foundation of a prosperous and productive society on Shartak.<br />
<br />
===Increased Foreign Language Fluency===<br />
<br />
Communications between natives and outsiders have long been hindered by the inability of either side to speak the other's language. While the more linguistically inclined can understand foreign languages perfectly, they have never able to master the art of speech or writing in anything but their first language. Both parties had to be able to understand the other completely to communicate. As a result, only the most talented could communicate with other societies. <br />
<br />
That has now changed. We have reports that the most skilled linguists on Shartak have finally mastered the art of speaking and writing in foreign languages. The Derby Evening Press hopes that this will be the first step in ending the costly and pointless war between natives and outsiders.<br />
<br />
===The South: The Eastern Alliances, Derby Privateers=== <br />
<br />
''This article is part of an ongoing series examining the politics of southern Shartak.''<br />
<br />
York has seen many pacts, cease-fires and treaties made and broken on it's soil. Two of these treaties were made with our very own town of Derby. The 1st Derby Privateers were a 'rabidly' pro-pirate clan in their early days, Captain Zombie admits. But something happened to change thier dislike of York. <br />
<br />
At that time, both the Hospitallers and Privateers were new to Shartak. The friendship of the Privateers and Derby Hospitallers had yet to turn into the official Eastern Federation pact. So, with the Privateers trying to grow closer to their comrades, Zombie determined to dampen his piratism, and make more of an effort to establish the 1DP in Shartak politics. <br />
<br />
The Privateers eventually approached the Colonial Police, once their sworn enemies, with the offer of a mutual defensive pact. The CP took this offer with a pinch of salt. To the CP, the Privateers were enemies yesterday, but they were now ready to defend York? Still, upon the vouchsase of the Hospitallers, Rob Zombie was allowed into the Back Room of Czechy's Tavern, and the MD Pact was signed. <br />
<br />
Time passed by, and the CP grew closer to Derby. Nighter helped the Privateers with some artwork, Zombie visited York on his way to the Durham Headhunt, and all was well. Then an old storm reappeared on the horizon: war with the Mercenary's Guild and Jolly Roger Gang. Sources conflict here. Some say the Privateers betrayed York, and backed out on thier offer to be first to help York. The Privateers would say that the CP incurred the anger of the MG, and through them, the JRG. <br />
<br />
Words were exchanged, heated debates and discussions that cast Zombie from the Back Room. These arguments gave Zombie the same status in York as Zydd Soral: traitor. The Privateers cut off all contact with York after receiving one too many insults. The growing clan turned their eyes inward to Derby, determined to keep their hometown from turning in to another York. Thus, the soil of politics was made ripe for the fruit of the Eastern Federation.</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Talk:Colon_Police&diff=13639Talk:Colon Police2007-04-10T12:36:22Z<p>Buzzmong: </p>
<hr />
<div>==Question?==<br />
Are you going to add "Clan with most alts", or possibly "Biggest Zerging Clan" to your claims to fame? Because man, with so many members... only 1 have added their name to the Members List on the Wiki....? -[[User:Che|el Che]] 15:55, 6 April 2007 (UTC)<br />
<br />
*Bit of a retard aren't you Che? Have you actually looked at the profile of that one person who has added their details? You know I'm getting really sick of the Colonial Police spitting their dummies and crying about "zerging" - you really are a bunch of pathetic losers. For the last time check out our website '''[http://www.5punk.co.uk 5punk]''' where you will are that we are an established gaming community. Now please stop with the stupid name calling, it makes you sound foolish and it hurts our delicate feelings. --[[User:Roman Totale|Roman Totale]] 11:56, 8 April 2007 (UTC)<br />
<br />
::So you're not going to add the zerging part? 'Cause I will. -[[User:Che|el Che]] 18:32, 8 April 2007 (UTC)<br />
<br />
Zerging? Really, we're not. Infact, if you honestly think we are, report us to the shartak dev, then they can do all the IP checking you want to and you'll find out that we're not zerging. Hopefully that'll satisfy you as even though [http://www.5punk.co.uk 5punk] is freely available for you to look at you appear not to notice that fact there's a whole chunk of us having conversations and there's various pictures also confirming we're different people. - Buzzmong</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Talk:Colon_Police&diff=13638Talk:Colon Police2007-04-10T12:35:13Z<p>Buzzmong: /* Question? */</p>
<hr />
<div>==Question?==<br />
Are you going to add "Clan with most alts", or possibly "Biggest Zerging Clan" to your claims to fame? Because man, with so many members... only 1 have added their name to the Members List on the Wiki....? -[[User:Che|el Che]] 15:55, 6 April 2007 (UTC)<br />
<br />
*Bit of a retard aren't you Che? Have you actually looked at the profile of that one person who has added their details? You know I'm getting really sick of the Colonial Police spitting their dummies and crying about "zerging" - you really are a bunch of pathetic losers. For the last time check out our website '''[http://www.5punk.co.uk 5punk]''' where you will are that we are an established gaming community. Now please stop with the stupid name calling, it makes you sound foolish and it hurts our delicate feelings. --[[User:Roman Totale|Roman Totale]] 11:56, 8 April 2007 (UTC)<br />
<br />
::So you're not going to add the zerging part? 'Cause I will. -[[User:Che|el Che]] 18:32, 8 April 2007 (UTC)</div>Buzzmonghttps://wiki.shartak.com/index.php?title=Talk:Colon_Police&diff=13637Talk:Colon Police2007-04-10T12:34:38Z<p>Buzzmong: /* Question? */</p>
<hr />
<div>==Question?==<br />
Are you going to add "Clan with most alts", or possibly "Biggest Zerging Clan" to your claims to fame? Because man, with so many members... only 1 have added their name to the Members List on the Wiki....? -[[User:Che|el Che]] 15:55, 6 April 2007 (UTC)<br />
<br />
*Bit of a retard aren't you Che? Have you actually looked at the profile of that one person who has added their details? You know I'm getting really sick of the Colonial Police spitting their dummies and crying about "zerging" - you really are a bunch of pathetic losers. For the last time check out our website '''[http://www.5punk.co.uk 5punk]''' where you will are that we are an established gaming community. Now please stop with the stupid name calling, it makes you sound foolish and it hurts our delicate feelings. --[[User:Roman Totale|Roman Totale]] 11:56, 8 April 2007 (UTC)<br />
<br />
::So you're not going to add the zerging part? 'Cause I will. -[[User:Che|el Che]] 18:32, 8 April 2007 (UTC)<br />
<br />
Zerging? Really, we're not. Infact, if you honestly think we are, report us to the shartak dev, then they can do all the IP checking you want to and you'll find out that we're not zerging. Hopefully that'll satisfy you as even though '''[http://www.5punk.co.uk]''' is freely available for you to look at you appear not to notice that fact there's a whole chunk of us having conversations and there's various pictures also confirming we're different people. - Buzzmong</div>Buzzmong