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	<id>https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=V2Blast</id>
	<title>The Shartak Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=V2Blast"/>
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	<updated>2026-04-23T19:59:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Campfire&amp;diff=24475</id>
		<title>Campfire</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Campfire&amp;diff=24475"/>
		<updated>2016-01-15T15:01:48Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Campfires ward off animal attacks, and give comfort and warmth to the inhabitants on Shartak during those long lonely nights.  With the skill [[Exploration Skills|Survival - Firecraft]], one can make a fire for cheaper amount of AP.&lt;br /&gt;
&lt;br /&gt;
==Required Items==&lt;br /&gt;
&lt;br /&gt;
To make a fire, one needs at least four items: driftwood/deadwood, tinder, a sharpening stone, and a dagger/knife.&lt;br /&gt;
&lt;br /&gt;
===Driftwood===&lt;br /&gt;
*'''Location Found''' - On the beach, more likely to find some in boatyards&lt;br /&gt;
*'''Needed for''' - Driftwood can be turned into tinder for 3AP (reduced to 1AP if one knows the skill Survival - Firecraft).  Also, at least one piece is needed to start the fire.  The more pieces you add will cause the fire to burn hotter and longer.&lt;br /&gt;
&lt;br /&gt;
===Deadwood===&lt;br /&gt;
*'''Location Found''' - In Jungles with a density of seven or greater&lt;br /&gt;
*'''Needed for''' - Deadwood can be turned into tinder for 3AP (reduced to 1AP if one knows the skill Survival - Firecraft).  Also, at least one piece is needed to start the fire.  The more pieces you add will cause the fire to burn hotter and longer.&lt;br /&gt;
&lt;br /&gt;
===Tinder===&lt;br /&gt;
*'''Location Found''' - Fashioned from driftwood/deadwood.&lt;br /&gt;
*'''Needed for''' - Tinder starts the fire initially.  &lt;br /&gt;
*'''Special Notes''' - Traders will not accept tinder as a trade item.&lt;br /&gt;
&lt;br /&gt;
===Sharpening Stone===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts&lt;br /&gt;
*'''Needed for''' - In conjunction with a dagger/knife and a piece of tinder, will start a fire.&lt;br /&gt;
&lt;br /&gt;
===Knife===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts, Jungle, Ruins&lt;br /&gt;
*'''Needed for''' - In conjunction with a sharpening stone and a piece of tinder, will start a fire.&lt;br /&gt;
*'''Special Notes''' - The knife cannot be blunt to start a fire.&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts, Ruins&lt;br /&gt;
*'''Needed for''' - In conjunction with a sharpening stone and a piece of tinder, will start a fire.&lt;br /&gt;
*'''Special Notes''' - The dagger cannot be blunt to start a fire.&lt;br /&gt;
&lt;br /&gt;
==Wildfire==&lt;br /&gt;
&lt;br /&gt;
If lit in a Jungle square with any density, or on the grasslands, a fire has a chance to start a wildfire.  If standing on the square when the fire starts, the message in game will look like this &amp;quot;Some of the sparks settle on dry vegetation and set the area on fire!&amp;quot;, and your character will take ten points of damage.  For every action done on a burning square, your character will take 5 points of damage.  Wildfires can be stopped by pouring water onto a burning tile (putting out the fire this way will yield 4XP) or letting it burn itself out.  A wildfire can spread to any adjacent jungle square (As long as it has density) or grassland squares.  Fire will not spread to a Burnt Jungle or Burnt Grassland square.  &lt;br /&gt;
&lt;br /&gt;
===Firefighting Techniques===&lt;br /&gt;
&lt;br /&gt;
Common Firefighting Techniques include chopping away at the jungle around a fire, limiting where it can burn and thus containing the blaze.  This is followed by pouring water on the fire to help put it out quicker.&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Campfire&amp;diff=24474</id>
		<title>Campfire</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Campfire&amp;diff=24474"/>
		<updated>2016-01-15T15:01:20Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Required Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Campfires ward off animal attacks, and give comfort and warmth to the inhabitants on Shartak during those long lonely nights.  With the skill [[Exploration_Skills|Survival-Firecraft]], one can make a fire for cheaper amount of AP.&lt;br /&gt;
&lt;br /&gt;
==Required Items==&lt;br /&gt;
&lt;br /&gt;
To make a fire, one needs at least four items: driftwood/deadwood, tinder, a sharpening stone, and a dagger/knife.&lt;br /&gt;
&lt;br /&gt;
===Driftwood===&lt;br /&gt;
*'''Location Found''' - On the beach, more likely to find some in boatyards&lt;br /&gt;
*'''Needed for''' - Driftwood can be turned into tinder for 3AP (reduced to 1AP if one knows the skill Survival Firecraft).  Also, at least one piece is needed to start the fire.  The more pieces you add will cause the fire to burn hotter and longer.&lt;br /&gt;
&lt;br /&gt;
===Deadwood===&lt;br /&gt;
*'''Location Found''' - In Jungles with a density of seven or greater&lt;br /&gt;
*'''Needed for''' - Deadwood can be turned into tinder for 3AP (reduced to 1AP if one knows the skill Survival Firecraft).  Also, at least one piece is needed to start the fire.  The more pieces you add will cause the fire to burn hotter and longer.&lt;br /&gt;
&lt;br /&gt;
===Tinder===&lt;br /&gt;
*'''Location Found''' - Fashioned from driftwood/deadwood.&lt;br /&gt;
*'''Needed for''' - Tinder starts the fire initially.  &lt;br /&gt;
*'''Special Notes''' - Traders will not accept tinder as a trade item.&lt;br /&gt;
&lt;br /&gt;
===Sharpening Stone===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts&lt;br /&gt;
*'''Needed for''' - In conjunction with a dagger/knife and a piece of tinder, will start a fire.&lt;br /&gt;
&lt;br /&gt;
===Knife===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts, Jungle, Ruins&lt;br /&gt;
*'''Needed for''' - In conjunction with a sharpening stone and a piece of tinder, will start a fire.&lt;br /&gt;
*'''Special Notes''' - The knife cannot be blunt to start a fire.&lt;br /&gt;
&lt;br /&gt;
===Dagger===&lt;br /&gt;
*'''Location Found''' - Outsider or Native Resource huts, Ruins&lt;br /&gt;
*'''Needed for''' - In conjunction with a sharpening stone and a piece of tinder, will start a fire.&lt;br /&gt;
*'''Special Notes''' - The dagger cannot be blunt to start a fire.&lt;br /&gt;
&lt;br /&gt;
==Wildfire==&lt;br /&gt;
&lt;br /&gt;
If lit in a Jungle square with any density, or on the grasslands, a fire has a chance to start a wildfire.  If standing on the square when the fire starts, the message in game will look like this &amp;quot;Some of the sparks settle on dry vegetation and set the area on fire!&amp;quot;, and your character will take ten points of damage.  For every action done on a burning square, your character will take 5 points of damage.  Wildfires can be stopped by pouring water onto a burning tile (putting out the fire this way will yield 4XP) or letting it burn itself out.  A wildfire can spread to any adjacent jungle square (As long as it has density) or grassland squares.  Fire will not spread to a Burnt Jungle or Burnt Grassland square.  &lt;br /&gt;
&lt;br /&gt;
===Firefighting Techniques===&lt;br /&gt;
&lt;br /&gt;
Common Firefighting Techniques include chopping away at the jungle around a fire, limiting where it can burn and thus containing the blaze.  This is followed by pouring water on the fire to help put it out quicker.&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Treasure_Map&amp;diff=24473</id>
		<title>Treasure Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Treasure_Map&amp;diff=24473"/>
		<updated>2015-09-27T15:54:13Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Treasure Maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Treasure Maps]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Pistol&amp;diff=24472</id>
		<title>Pistol</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Pistol&amp;diff=24472"/>
		<updated>2015-09-27T15:44:12Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Ranged Weapons#Pistol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ranged Weapons#Pistol]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Whale_oil&amp;diff=24471</id>
		<title>Whale oil</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Whale_oil&amp;diff=24471"/>
		<updated>2015-09-27T15:39:25Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Other Items#Whale Oil&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Whale Oil]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Whale_Oil&amp;diff=24470</id>
		<title>Whale Oil</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Whale_Oil&amp;diff=24470"/>
		<updated>2015-09-27T15:39:03Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Other Items#Whale Oil&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Whale Oil]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Tennis_ball&amp;diff=24469</id>
		<title>Tennis ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Tennis_ball&amp;diff=24469"/>
		<updated>2015-09-27T15:34:19Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Custom Hut Items#Tennis Ball&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Custom Hut Items#Tennis Ball]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Tennis_Ball&amp;diff=24468</id>
		<title>Tennis Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Tennis_Ball&amp;diff=24468"/>
		<updated>2015-09-27T15:34:13Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Custom Hut Items#Tennis Ball&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Custom Hut Items#Tennis Ball]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Rune_sticks&amp;diff=24467</id>
		<title>Rune sticks</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Rune_sticks&amp;diff=24467"/>
		<updated>2015-09-27T15:32:28Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Gambling Items#Set of Rune Sticks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gambling Items#Set of Rune Sticks]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Rune_Sticks&amp;diff=24466</id>
		<title>Rune Sticks</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Rune_Sticks&amp;diff=24466"/>
		<updated>2015-09-27T15:31:57Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: #REDIRECT to Gambling Items#Set of Rune Sticks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gambling Items#Set of Rune Sticks]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Poison_dart&amp;diff=24451</id>
		<title>Poison dart</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Poison_dart&amp;diff=24451"/>
		<updated>2015-01-30T05:56:05Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ranged Weapons#Poison Darts]] [[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Language&amp;diff=24450</id>
		<title>Language</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Language&amp;diff=24450"/>
		<updated>2014-11-24T06:09:14Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Trading phrases */ &amp;quot;fair&amp;quot; -&amp;gt; &amp;quot;reasonable&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Language''' barriers can be difficult for players in foreign territory without language [[skills]]. Below is a list of translations for common words and phrases. These can be quite useful in [[trading]] with a [[trader]] who speaks an unknown language, but it should be noted that such traders will charge more for their goods to players without language skills.&lt;br /&gt;
&lt;br /&gt;
== Native words translated for outsiders ==&lt;br /&gt;
&lt;br /&gt;
Due to the way outsider speech is garbled for untrained native ears, a given word (e.g., &amp;quot;gak&amp;quot;) may mean different things (e.g., &amp;quot;gem or &amp;quot;gps&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: .8em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|A - D&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|ack||a ''or'' aid&lt;br /&gt;
|-&lt;br /&gt;
|baknik||blunt&lt;br /&gt;
|-&lt;br /&gt;
|baknik coolalsik||blunt cutlass&lt;br /&gt;
|-&lt;br /&gt;
|baknik moghokeck||blunt machete&lt;br /&gt;
|-&lt;br /&gt;
|bakniknik||banana&lt;br /&gt;
|-&lt;br /&gt;
|baktamlalsik||bottle&lt;br /&gt;
|-&lt;br /&gt;
|baktamlalsik ock rak||bottle of rum&lt;br /&gt;
|-&lt;br /&gt;
|bakwikpok||blowpipe&lt;br /&gt;
|-&lt;br /&gt;
|cooack||crab&lt;br /&gt;
|-&lt;br /&gt;
|coolalsik||cutlass&lt;br /&gt;
|-&lt;br /&gt;
|coonik||coin&lt;br /&gt;
|-&lt;br /&gt;
|daleck||dried&lt;br /&gt;
|-&lt;br /&gt;
|daleck hokbak||dried herbs&lt;br /&gt;
|-&lt;br /&gt;
|dalfalock||driftwood&lt;br /&gt;
|-&lt;br /&gt;
|dalgakecksik||dagger&lt;br /&gt;
|-&lt;br /&gt;
|daltam||dart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|E - G&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|eckhok||eight&lt;br /&gt;
|-&lt;br /&gt;
|eckhokeck||eighteen&lt;br /&gt;
|-&lt;br /&gt;
|eckvug||eleven&lt;br /&gt;
|-&lt;br /&gt;
|falfalecknik||fifteen&lt;br /&gt;
|-&lt;br /&gt;
|falrakeck||fourteen&lt;br /&gt;
|-&lt;br /&gt;
|falsik||first&lt;br /&gt;
|-&lt;br /&gt;
|falsik ack kamtam||first aid kit&lt;br /&gt;
|-&lt;br /&gt;
|faltam||fourty&lt;br /&gt;
|-&lt;br /&gt;
|faluck||four&lt;br /&gt;
|-&lt;br /&gt;
|falvug||five&lt;br /&gt;
|-&lt;br /&gt;
|gak||gem ''or'' gps&lt;br /&gt;
|-&lt;br /&gt;
|gak uckick||gps unit&lt;br /&gt;
|-&lt;br /&gt;
|gaklal||gold&lt;br /&gt;
|-&lt;br /&gt;
|gaklal coonik||gold coin&lt;br /&gt;
|-&lt;br /&gt;
|gakrak||gourd&lt;br /&gt;
|-&lt;br /&gt;
|gakrak ock wikeck||gourd of water&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|H - R&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|hokbak||herbs&lt;br /&gt;
|-&lt;br /&gt;
|hoknikrakdal||hundred&lt;br /&gt;
|-&lt;br /&gt;
|kamtam||kit&lt;br /&gt;
|-&lt;br /&gt;
|kamvug||knife&lt;br /&gt;
|-&lt;br /&gt;
|moggak||mangos&lt;br /&gt;
|-&lt;br /&gt;
|moghokeck||machete&lt;br /&gt;
|-&lt;br /&gt;
|nikeck||ninety&lt;br /&gt;
|-&lt;br /&gt;
|niknik||nine&lt;br /&gt;
|-&lt;br /&gt;
|ock||of ''or'' one&lt;br /&gt;
|-&lt;br /&gt;
|pokcoo||piece&lt;br /&gt;
|-&lt;br /&gt;
|pokcoo ock dalfalock||piece of driftwood&lt;br /&gt;
|-&lt;br /&gt;
|poksik||poison&lt;br /&gt;
|-&lt;br /&gt;
|poksikock sikkam||poisonous snake&lt;br /&gt;
|-&lt;br /&gt;
|poksik daltam||poison dart&lt;br /&gt;
|-&lt;br /&gt;
|poksikock||poisonous&lt;br /&gt;
|-&lt;br /&gt;
|rak||rum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|R (cont.) - Z&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|raklal||rifle&lt;br /&gt;
|-&lt;br /&gt;
|sik||six&lt;br /&gt;
|-&lt;br /&gt;
|sikeck||seven&lt;br /&gt;
|-&lt;br /&gt;
|sikeckeck||seventeen&lt;br /&gt;
|-&lt;br /&gt;
|sikkam||snake&lt;br /&gt;
|-&lt;br /&gt;
|siknik||stone&lt;br /&gt;
|-&lt;br /&gt;
|sikraknikgak||sharpening&lt;br /&gt;
|-&lt;br /&gt;
|sikraknikgak siknik||sharpening stone&lt;br /&gt;
|-&lt;br /&gt;
|sikxalecknik||sixteen&lt;br /&gt;
|-&lt;br /&gt;
|tam||two ''or'' ten&lt;br /&gt;
|-&lt;br /&gt;
|tameck||three&lt;br /&gt;
|-&lt;br /&gt;
|tamlal||twelve&lt;br /&gt;
|-&lt;br /&gt;
|tamnik||twenty&lt;br /&gt;
|-&lt;br /&gt;
|tamrak||thirty&lt;br /&gt;
|-&lt;br /&gt;
|uckick||unit&lt;br /&gt;
|-&lt;br /&gt;
|wikeck||water&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trading phrases ===&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ICK'lal gakvug yak ... ... fal ack ...&amp;quot;&lt;br /&gt;
:''I'll give you (number) (cheap items) for one (expensive item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ICK wiknik ... ... fal ack ...&amp;quot;&lt;br /&gt;
:''I want (number) (cheap items) for one (expensive item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ICK wiknik ... ... fal sikmog ...&amp;quot;&lt;br /&gt;
:''I want (number) (cheap items) for some (expensive item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Ock, tamack siknik lalkam ack raksikackeck tamdal. Wik coo dal ack sikackhok sikack.&amp;quot;&lt;br /&gt;
:''Okay, that sounds like a reasonable trade. We could do a straight swap.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Sikrak, ICK tamnik tam gak wiklal bak wiktam ackuck ... ... bak ICK dal'tam hokvug tamack mognik.&amp;quot;&lt;br /&gt;
:''Sorry, I would trade you (number) (items) but I don't have that many.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Sikrak, ICK tamnik tam gak wiklal bak wiktam ackuck ... ... bak ICK dalbak yak coolal coorak ack tamack, dal yak hokvug acktamnik yak coolal dalsikackdal?&amp;quot;&lt;br /&gt;
:''Sorry, I would trade you (number) (items) but I doubt you could carry it, do you have anything you could discard?''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Yak dal'tam hokvug eckuck ...&amp;quot;&lt;br /&gt;
:''You don't have enough (item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Sikrak, tamack wiklal bak ack bak poknikeck.&amp;quot;&lt;br /&gt;
:''Sorry, that would be a bit pointless.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Rakhok, hokrak'sik (#) ... fal (#) ock yakuck ...&amp;quot;&lt;br /&gt;
:''Right, here's (number) (item) for (number) of your (item).''&lt;br /&gt;
&lt;br /&gt;
== Outsider words translated for natives ==&lt;br /&gt;
&lt;br /&gt;
Due to the way outsider speech is garbled for untrained native ears, a given word (e.g., &amp;quot;ger&amp;quot;) may mean different things (e.g., &amp;quot;gem or &amp;quot;gps&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: .8em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|A - D&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|ar||a, aid ''or'' are&lt;br /&gt;
|-&lt;br /&gt;
|bar||be ''or'' bit&lt;br /&gt;
|-&lt;br /&gt;
|bareth||beer&lt;br /&gt;
|-&lt;br /&gt;
|barluneth(shur)||bullet(s)&lt;br /&gt;
|-&lt;br /&gt;
|barnuh||blunt&lt;br /&gt;
|-&lt;br /&gt;
|barnuhnuh(shur)||banana(s)&lt;br /&gt;
|-&lt;br /&gt;
|barnuhhumshur||bunches&lt;br /&gt;
|-&lt;br /&gt;
|barraringshur||berries&lt;br /&gt;
|-&lt;br /&gt;
|barthi||bottle&lt;br /&gt;
|-&lt;br /&gt;
|cu||can&lt;br /&gt;
|-&lt;br /&gt;
|cuargerdu||changed&lt;br /&gt;
|-&lt;br /&gt;
|cubar||crab&lt;br /&gt;
|-&lt;br /&gt;
|cuethputhrar||cheaper&lt;br /&gt;
|-&lt;br /&gt;
|cuing||coin&lt;br /&gt;
|-&lt;br /&gt;
|du||do&lt;br /&gt;
|-&lt;br /&gt;
|dufororr||driftwood&lt;br /&gt;
|-&lt;br /&gt;
|duger||dagger&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|D (cont.) - K&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|duthi||darts&lt;br /&gt;
|-&lt;br /&gt;
|ethrar||extra&lt;br /&gt;
|-&lt;br /&gt;
|ethuh||enough&lt;br /&gt;
|-&lt;br /&gt;
|for||for&lt;br /&gt;
|-&lt;br /&gt;
|forshur||first&lt;br /&gt;
|-&lt;br /&gt;
|gerlun||gold&lt;br /&gt;
|-&lt;br /&gt;
|ger||gem, got ''or'' gps&lt;br /&gt;
|-&lt;br /&gt;
|germun||gems&lt;br /&gt;
|-&lt;br /&gt;
|hum||hut&lt;br /&gt;
|-&lt;br /&gt;
|humaringger||healing&lt;br /&gt;
|-&lt;br /&gt;
|humbar||herbs&lt;br /&gt;
|-&lt;br /&gt;
|humrar||here&lt;br /&gt;
|-&lt;br /&gt;
|humvar||has&lt;br /&gt;
|-&lt;br /&gt;
|ing||i ''or'' in&lt;br /&gt;
|-&lt;br /&gt;
|juhshur||just&lt;br /&gt;
|-&lt;br /&gt;
|karthi||kits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|L - S&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|lun||lot&lt;br /&gt;
|-&lt;br /&gt;
|lunkar||like&lt;br /&gt;
|-&lt;br /&gt;
|munger||mangos&lt;br /&gt;
|-&lt;br /&gt;
|munhumeth||machetes&lt;br /&gt;
|-&lt;br /&gt;
|nuhmun||normal&lt;br /&gt;
|-&lt;br /&gt;
|orr||of&lt;br /&gt;
|-&lt;br /&gt;
|orreth||offer&lt;br /&gt;
|-&lt;br /&gt;
|puth||pay&lt;br /&gt;
|-&lt;br /&gt;
|puthcu||piece ''or'' price&lt;br /&gt;
|-&lt;br /&gt;
|puthnuheth||pointless&lt;br /&gt;
|-&lt;br /&gt;
|puthshur||poison&lt;br /&gt;
|-&lt;br /&gt;
|puthshurorr||poisonous&lt;br /&gt;
|-&lt;br /&gt;
|rarlun||rifle&lt;br /&gt;
|-&lt;br /&gt;
|rarshurareth||reasonable&lt;br /&gt;
|-&lt;br /&gt;
|shur||six ''or'' so&lt;br /&gt;
|-&lt;br /&gt;
|shurar||swap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9; float: left; margin-right: 1em&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background-color: #ccc&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|S (cont.) - Z&lt;br /&gt;
|-style=&amp;quot;background-color: #ddd&amp;quot;&lt;br /&gt;
!Word/Phrase!!Translation&lt;br /&gt;
|-&lt;br /&gt;
|shurarhum||straight&lt;br /&gt;
|-&lt;br /&gt;
|shurmun||some&lt;br /&gt;
|-&lt;br /&gt;
|shurnuh||sounds ''or'' stones&lt;br /&gt;
|-&lt;br /&gt;
|shurputh||supply&lt;br /&gt;
|-&lt;br /&gt;
|shurrar||short ''or'' sorry&lt;br /&gt;
|-&lt;br /&gt;
|shurrarnuhger||sharpening&lt;br /&gt;
|-&lt;br /&gt;
|thiar||than ''or'' that&lt;br /&gt;
|-&lt;br /&gt;
|thidu||trade&lt;br /&gt;
|-&lt;br /&gt;
|thieth||them ''or'' three&lt;br /&gt;
|-&lt;br /&gt;
|uhing||unit&lt;br /&gt;
|-&lt;br /&gt;
|varuh||value&lt;br /&gt;
|-&lt;br /&gt;
|wuh||we&lt;br /&gt;
|-&lt;br /&gt;
|wuheth||water&lt;br /&gt;
|-&lt;br /&gt;
|wuhlun||would&lt;br /&gt;
|-&lt;br /&gt;
|wuhnuh||want&lt;br /&gt;
|-&lt;br /&gt;
|yunuh||your&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Trading phrases ===&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;... ar ing shurrar shurputh shur ING'lun puth yun ethrar for yunrar.&amp;quot;&lt;br /&gt;
:''(item) are in short supply so I'll pay you extra for yours.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ING wuhnuh ... ... for ar ...&amp;quot;&lt;br /&gt;
:''I want (number) (cheap items) for one (expensive item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ING'lun gervar yun ar ... for ... ...&amp;quot;&lt;br /&gt;
:''I'll give you a (expensive item) for (number) (cheap items).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;ING'var ger ar lun orr ... shur ING cu orreth thieth cuethputhrar thiar nuhmun.&amp;quot;&lt;br /&gt;
:''I've got a lot of (item) so I can offer them cheaper than normal.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Gerar, humrar'shur (#) ... for (#) orr yunuh ...&amp;quot;&lt;br /&gt;
:''Great, here's (number) (item) for (number) of your (item).''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Humnuh orr! Thi varuh orr yunuh ... humvar juhshur cuargerdu.&amp;quot;&lt;br /&gt;
:''Hold on! The value of your (item) has just changed.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Shurrar, thiar wuhlun bar ar bar puthnuheth.&amp;quot;&lt;br /&gt;
:''Sorry, that would be a bit pointless.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Thiar shurnuh lunkar ar rarshurareth thidu. Wuh cu du ar shurarhum shurar.&amp;quot;&lt;br /&gt;
:''That sounds like a reasonable trade. We can do a straight swap.''&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Yun du'thi humvar ethuh ...&amp;quot;&lt;br /&gt;
:''You don't have enough (item).''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Civilized_Highway_Society&amp;diff=23119</id>
		<title>Civilized Highway Society</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Civilized_Highway_Society&amp;diff=23119"/>
		<updated>2011-06-16T06:18:19Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Membership */ added self&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Civilized Highway Society|&lt;br /&gt;
official_id=40|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:CHSlogo.png]]|&lt;br /&gt;
clan_abbrev=CHS|&lt;br /&gt;
clan_leaders=[[User:Vtbassmatt|Alexander Black of Durham]]|&lt;br /&gt;
clan_membership=unknown|&lt;br /&gt;
clan_goals=Build and maintain high-quality highways linking important Shartak sites|&lt;br /&gt;
clan_recruit=Agree to our principles, start building highways in line with the standards here, and you're a member!|&lt;br /&gt;
clan_contact=[[Talk:Civilized Highway Society|Talk page]]|&lt;br /&gt;
sort_as=|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== The Need for Good Roads ==&lt;br /&gt;
Too many poor souls enter this realm completely lost and bewildered.  Whether they are newly-arrived Outsiders or youngling Natives, their common problem is an inability to get where they want to go.  A few enterprising people have seen fit to begin constructing roads between major villages; often these are used as routes to direct others to sites of pillage and death.&lt;br /&gt;
&lt;br /&gt;
If the isle of Shartak is ever to see the dawn of civilization, we must build and maintain high-quality roads linking all the major cultural and scenic sites.  These roads must conform to a well-publicized standard so that new arrivals can easily use them.  Missionaries, native shamans, hunters, explorers, and many others will benefit from clearly-demarcated paths through the wild.&lt;br /&gt;
&lt;br /&gt;
== Our Mission ==&lt;br /&gt;
This will be an arduous task.  In the CHS's observations, one individual can clear a maximum of 3 squares per day while still killing animals to advance (while of course those who either don't desire material reward or have already maxed out their skills can devote all of a day's labor to clearing roads, averaging something more like 7-8 squares per day).  Our mission, then, is three-fold:&lt;br /&gt;
&lt;br /&gt;
# identify sites in need of quality transportation&lt;br /&gt;
# build, maintain, and if possible patrol roads linking the identified sites&lt;br /&gt;
# recruit new members to our cause&lt;br /&gt;
&lt;br /&gt;
The above list should serve as a prioritized list of activities; it does no good to build roads willy-nilly if no one will use them, and if we are not building roads, what use are new recruits?&lt;br /&gt;
&lt;br /&gt;
We must strive to maintain the highest quality of building standards; please see the section below marked [[#Road Standards|Road Standards]] for the current regulations.&lt;br /&gt;
&lt;br /&gt;
Note well: we are committed to equal-opportunity access to both highway construction and use.  Natives, Outsiders, and pirates are all equally welcome to join the clan, build roads, and travel freely (without threat of harm).  In times of warfare, CHS members are encouraged not to take sides and to punish any acts of violence perpetrated along CHS-affiliated highways.&lt;br /&gt;
&lt;br /&gt;
== Highway Network ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Highway-map.png]]&lt;br /&gt;
&lt;br /&gt;
Highways are listed in the following format:&lt;br /&gt;
&lt;br /&gt;
'''''Name or Identifier''''' (''primary direction of travel'') - ''general location of road''&lt;br /&gt;
&lt;br /&gt;
=== Completed CHS Routes ===&lt;br /&gt;
* '''Southern Coastal Boulevard''' (E-W, NW-SE) - leads due east out of Durham along the southwestern peninsula's coast, turning southeast at the base of the peninsula and then east again upon reaching York's line of latitude and continuing into York proper.&lt;br /&gt;
&lt;br /&gt;
=== Non-CHS Highways Already Under Construction ===&lt;br /&gt;
The following highways are currently under construction, although not necessarily by CHS affiliates.  Therefore, our standards on neutrality may not apply.  They are listed here because incorporating them into our design '''significantly''' decreases the amount of work we have to do.&lt;br /&gt;
&lt;br /&gt;
* '''Dalpok-Shipwreck Highway'''  (NW-SE) - northwestern island&lt;br /&gt;
* '''York-Mountain Highway''' (N-S, NW-SE) - central island, west of the river&lt;br /&gt;
* '''Raktam Southbound Highway''' (N-S) - headed south from Raktam, east of the river (peters out north of the coast)&lt;br /&gt;
* '''Wiksik-Derby Highway''' (E-W, N-S) - heads east out of Wiksik; turns south near a sandy area and runs to Derby&lt;br /&gt;
* '''York-Derby Jungle Trail''' (?) - scratched out of the land by a semi-unaffiliated individual; this one intentionally doesn't conform to CHS standards as it is an experiment in lower-maintenance-cost roads&lt;br /&gt;
&lt;br /&gt;
=== Proposed Primary Routes ===&lt;br /&gt;
These are roads which would immediately provide transportation benefits and should be built first.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Loop Highway''' (roughly circular) - surrounds the central mountain, with Dalpok and Raktam located on its circumference.&lt;br /&gt;
** Recommend building the southern half first, with the northern half to be considered a secondary or alternate route&lt;br /&gt;
* '''Wiksik Artery''' (E-W) - exits Wiksik to the west and ends at the '''Mountain Loop Highway'''/'''Raktam Southbound Highway'''.&lt;br /&gt;
&lt;br /&gt;
=== Proposed Secondary Routes ===&lt;br /&gt;
These are roads which would provide secondary, scenic, or otherwise non-essential transportation capabilities.  The above primary routes have priority over these.&lt;br /&gt;
&lt;br /&gt;
* '''Shipwreck Shortcut''' (E-W) - extends west from the northern rim of the '''Mountain Loop Highway''' and terminates at the '''Dalpok-Shipwreck Highway'''&lt;br /&gt;
* '''Dalpok-Durham Connector''' (NE-SW) - runs southwest out of Dalpok and terminates at '''Southern Coastal Boulevard'''&lt;br /&gt;
* '''Derby Direct''' (E-W) - shortcut route between York and Derby, runs east from '''York-Mountain Highway''' to '''Wiksik-Derby Highway'''&lt;br /&gt;
* '''Wiksik Spur''' (N-S) - connects '''Derby Direct''' to Wiksik (this way, the Society has a connection from Wiksik to Derby in the event that the [non-CHS] '''Wiksik-Derby Highway''' ceases to be viable)&lt;br /&gt;
* '''Jack Spalding Highway''' (?-?) - exploration and mapping of the tunnel under the mountain; one mouth of the tunnel lies at [-70.368,+26.442] (not on the map above)&lt;br /&gt;
&lt;br /&gt;
== Road Standards ==&lt;br /&gt;
&lt;br /&gt;
=== Road Section ===&lt;br /&gt;
A CHS highway is made up of individual road sections.  A road section is an area of jungle cut  back to the bare topsoil and connected to other road sections.  To minimize the effect of plant regrowth, highways should be two paces wide (thanks [[User:Sling484|Sling]]).  Some of the secondary and spur roads might not warrant such painstaking construction, but it is never inappropriate.&lt;br /&gt;
&lt;br /&gt;
=== Directness of Highways ===&lt;br /&gt;
A CHS highway should consist of a direct route between two points of interest, subject to variances where it would save a great deal of building and maintenance labor.  Although mathematics tells us that the shortest distance between two points is a straight line, it is unfeasible to expect to build straight-line roads around the landform features of the island and with such primitive equipment.&lt;br /&gt;
&lt;br /&gt;
Therefore, roads should consist largely of north-south, east-west, and diagonal sections.  Frequent turns or spurs should be avoided.&lt;br /&gt;
&lt;br /&gt;
=== Signage ===&lt;br /&gt;
It is often useful for travellers to have some sense of the distance to the next point of interest.  The most reliable way to sign a road is to build a [[signpost]].  These should be built directly in the road; it requires two pieces of driftwood per sign.&lt;br /&gt;
&lt;br /&gt;
Signs should be placed in the following locations:&lt;br /&gt;
* At village boundaries, giving the distance to the closest 1-3 landmarks&lt;br /&gt;
* At forks or spurs in the road, indicating the direction and distance to the single closest landmark&lt;br /&gt;
* Every 50 paces at places where the last two digits of the GPS coordinate in the direction of travel is divisible by 50 (-70.200, -70.250, -70.300, etc.)&lt;br /&gt;
&lt;br /&gt;
Signs should specify distances in units of ''paces''; these can be measured as a change in the thousanths digit of the GPS coordinate.  Alternately, someone can simply travel the road, counting paces.  These do not have to be exact; it can be difficult to determine where a particular feature or place begins.&lt;br /&gt;
&lt;br /&gt;
If you cannot sign for the above, at least put a marker indicating the highway name.&lt;br /&gt;
&lt;br /&gt;
=== Example Signage ===&lt;br /&gt;
&lt;br /&gt;
You see a signpost that reads ''Sample Highway; Fakevillage 200E; Fakesettlement 360SW''&lt;br /&gt;
&lt;br /&gt;
This sign lets you know you're walking on Sample Highway.  It also indicates that ''Fakevillage'' lies 200 paces east and ''Fakesettlement'' lies 360 paces southwest.  The direction should always indicate '''where to go from here'''; it may be the case that the road changes direction one or more times before reaching the endpoint.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
Please feel free to add yourself to this list!&lt;br /&gt;
&lt;br /&gt;
* [[User:Vtbassmatt|Alexander Black of Durham]]&lt;br /&gt;
* [http://www.shartak.com/profile.cgi?id=984 Sling484]&lt;br /&gt;
* [http://www.shartak.com/profile.cgi?id=1333 Boricua]&lt;br /&gt;
* [http://www.shartak.com/profile.cgi?id=2807 Kripcat]&lt;br /&gt;
* [http://www.shartak.com/profile.cgi?id=304 joef1day]&lt;br /&gt;
* [[user:James Milligan|James Milligan: Derby Chapter]]&lt;br /&gt;
* [http://www.shartak.com//profile.cgi?id=3969 December 61]&lt;br /&gt;
* [[User:V2Blast|V2Blast]]&lt;br /&gt;
&lt;br /&gt;
{{IdentifyFriendOrFoe}}&lt;br /&gt;
[[Category:York]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Blowpipe&amp;diff=22807</id>
		<title>Blowpipe</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Blowpipe&amp;diff=22807"/>
		<updated>2011-01-20T10:27:09Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ranged Weapons#Blowpipe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Yeastweed&amp;diff=22228</id>
		<title>Yeastweed</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Yeastweed&amp;diff=22228"/>
		<updated>2010-06-27T00:07:56Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Yeastweed&lt;/p&gt;
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&lt;div&gt;#redirect [[Fruits#Yeastweed]]&lt;br /&gt;
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[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
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	<entry>
		<id>https://wiki.shartak.com/index.php?title=Requests_for_information&amp;diff=22227</id>
		<title>Requests for information</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Requests_for_information&amp;diff=22227"/>
		<updated>2010-06-26T01:45:16Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* &amp;quot;elf&amp;quot; */&lt;/p&gt;
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'''Requests for information''' are welcomed on this wiki. Any player with a question about the game should ask it '''on this page''' if articles like [[Gameplay]], [[Character classes]], [[Items]] and [[Skills]] don't have the answer.&lt;br /&gt;
&lt;br /&gt;
== About the wiki ==&lt;br /&gt;
This wiki can be used as a reference guide as you explore the island of Shartak. Players are constantly adding and improving information about all aspects of life on Shartak, but it is always possible for information to be incomplete or out of date. All visitors are invited to [[Special:Userlogin|create an account]], '''read [[Help:Editing]]''', and improve the wiki along with us. The [[Main Page]] has a list of pages and projects you can contribute to.&lt;br /&gt;
&lt;br /&gt;
Q. Are we supposed to post in the wiki or the official forum? Which one is the &amp;quot;main&amp;quot; discussion area? Which one is better for putting game ideas (more likely to be seen by the game designer/generate useful discussion/etc.)? Since I only wanted to sign up for one or the other, which one should I have signed up for? --[[User:Buttercup|Buttercup]] 21:02, 2 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well, the general practice seems to be that when you have a suggestion, then post it on the forum, as the forum has a lot more regulars than the wiki does, for discussion and improvement. If it passes through that without a huge amount of debate, then post it in its respective category here on the wiki, making any changes as needed. However, Simon watches both, so the suggestion is equally likely to be implemented from either. But as for simply discussion, the the forum is the way to go. The wiki tends to be used more as a static presentation of facts/stuff, rather than a place for discussion. For example, many people have wiki pages that have details on their character(s), while on their forum account they simply have a link to their profile(s) and a link to their wiki page. The two seem to have frequent cross-referencing. -[[User:Mark D. Stroyer|Mark D. Stroyer]] 22:18, 2 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It depends.  Some of us post our suggestions on the wiki first, then have discussion on the forums.  Others get the reverse (forums first, then wiki) or just posting/discussion on one of the other.  For general discussion, the forums are best.  If you really want to get an idea seen by Simon (the game designer) then mentioning it to him on IRC is a sure way to get his input. --[[User:Johan Crichton|Johan Crichton]] 23:02, 2 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vital statistics ==&lt;br /&gt;
&lt;br /&gt;
=== Hit Points (HP) ===&lt;br /&gt;
:''See [[Gameplay#Hit Points]].''&lt;br /&gt;
&lt;br /&gt;
=== Action Points (AP) ===&lt;br /&gt;
:''See [[Gameplay#Action Points]].''&lt;br /&gt;
&lt;br /&gt;
=== Experience Points (XP) ===&lt;br /&gt;
:''See [[Gameplay#Experience Points]] and [[XP]].''&lt;br /&gt;
====Does Doing (X) Earn XP?====&lt;br /&gt;
Q. Do you get XP when you travel to part of the island you haven't been to before? I don't mean chopping jungle, I mean just moving to a new place. If so, do you only get XP if you have cartography and it writes where you've been, or is exploration good enough, or would it not matter what skill(s) you have? --[[User:Buttercup|Buttercup]] 07:57, 28 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== IP hit limit ===&lt;br /&gt;
Q. When does the IP limit reset? I assume that it is 18:00 (CST), as that is midnight for the U.K. (which is where Mr. Amor is from/lives, if my memory doesn't betray me). --[[User:The Rev. J. Darkside|The Rev. J. Darkside]] 17:15, 17 September 2008 (CST)&lt;br /&gt;
:A. IP limit resets at 00:06 UK time. --[[User:Skull Face|Skull Face]] 23:08, 17 September 2008 (UTC)&lt;br /&gt;
Thank you. I was close, though! --[[User:The Rev. J. Darkside|The Rev. J. Darkside]] 18:46, 17 September 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Death ==&lt;br /&gt;
:''See [[Death]].''&lt;br /&gt;
&lt;br /&gt;
=== Staying alive ===&lt;br /&gt;
Q. How can one avoid being hunted down when logged out? --[[User:LouisB3|LouisB3]] 00:19, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:A. See [[Tips and tricks#Staying alive]]. &amp;amp;mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 02:33, 19 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== NPC (Non-Player Character) deaths ===&lt;br /&gt;
Q. The 'statistics on kills' page [http://www.shartak.com/statkills.html] shows each group has killed a shaman numerous times. As I understand, there is always 1 shaman in each town/village. What are the consequences of this? Unable to be revived until one respawns? -[[User:Jackel|Jackel]]&lt;br /&gt;
&lt;br /&gt;
:A. If the shaman of your town/village dies, you cannot be revived. Attempting to contact the shaman of your town/village while he &amp;quot;a spirit&amp;quot; yields this message: ''You sense that XX wishes you to be patient and ask again later as he is a spirit as well and is trying to return to his body so he can help others.'' It is unknown how long it takes for a shaman to be revived.&lt;br /&gt;
&lt;br /&gt;
Q. Do animals have a players killed listing page, where the rabid tiger of raktam can compete for top billing with the brutal biter of bonobo? --[[User:Tycho44|Tycho44]] 09:05, 13 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:A. No. Animal kills are not reported. &amp;amp;mdash; [[User:Elembis|Elembis]] 02:14, 25 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
:''See [[Items]].''&lt;br /&gt;
&lt;br /&gt;
Q. Can items that you are carrying be destroyed or damaged? Specifically, can a machete ever be broken or become dull with use requiring sharpening? Is there any reason to carry around more than one machete?  -[[User:Arminius|Arminius]] 01:59, 24 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:A. Yes, [[Items#Melee_Weapons|melee weapons]] can be damaged and destroyed. Machetes can be dulled by chopping at the jungle (but sharpened again with a [[Items#Sharpening_Stone|sharpening stone]], and any bladed weapon can be broken in an attempted attack on a person or animal. Or broken by attacking a person or animal. The chances of a blade breaking or becoming dull are rare but relatively unknown (see [[Special weapon event odds]]). &amp;amp;mdash; [[User:Elembis|Elembis]] 17:23, 21 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
::A. As of May 2008 both blowpipes and rifles can also be rendered useless by a fumbled attack. Darts will lodge in a blowpipe, causing you to throw it away. Bullets will misfire, destroying the rifle. --[[User:Skull Face|Skull Face]] 16:23, 9 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. I would like to ask for everyones help in finding more about the elusive heavy sword, like what density of jungle did you find them in, is there a hut underneath the jungle or was it a jungle square with a hut? Or if you actually find them in the jungle? THe info on them right now is shaky. Im currently going on a search-a-thon but help is greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
:A. Please feel free to add some data to [[Search odds]] or [[Search odds condensed]] to help in the effort to work out where to find this item and others! -- [[User:Fitzcarraldo|Fitzcarraldo]] 10:27, 26 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Q. Ok so ive just joined and im hacking away at a parrot for some xp. Then for some unkown reason the parrot says &amp;quot;i know where to find the heavy sword, follow me&amp;quot; unfortunately that was the last thing it ever did as i was clicking attack systematically. Does this happen a lot and more to the point is the deceased parrot genuine in its statement and would have shown me if i hadnt macheted it into a fine paste. cheers --[[User:Deckard|Deckard]] 09:56, 12 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. Parrots occasionally say something - it is very doubtful that a Parrot will lead you to a Heavy Sword --[[User:Johan Crichton|Johan Crichton]] 10:07, 12 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. Do poison darts poison?&lt;br /&gt;
&lt;br /&gt;
:A. Yes; see [[Items#Ranged weapons and ammunition]]. &amp;amp;mdash; [[User:Elembis|Elembis]] 00:34, 19 June 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Q. Are poisionous berries useful for anything, such as the making of poison darts?&lt;br /&gt;
&lt;br /&gt;
:A. All you can do is eat them and [[XP|gain experience]] for doing so. This is actually rather common, especially among players who role-play (play their characters as they would be played in real life; a scientist, for example, would not attack other people unless provoked). &amp;amp;mdash; [[User:Elembis|Elembis]] 17:23, 21 May 2006 (BST) &lt;br /&gt;
&lt;br /&gt;
::(Note that an empty bottle/gourd for salt water is now more efficient than a poisonberry bush. --[[User:Tycho44|Tycho44]] 05:22, 10 July 2006 (UTC))&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
:''See [[Skills]].''&lt;br /&gt;
&lt;br /&gt;
===''Clan leadership''===&lt;br /&gt;
:''Moved from [[Game design]] on 22:44, 18 July 2006 (UTC).&lt;br /&gt;
Q. i needed to state this here it's the most related subject,why isn't clan leadership on the skills page?. {{unsigned|Eminem1|07:40, July 6, 2006}}&lt;br /&gt;
:A. Simon and I recently discussed setting a level requirement for ''[[clan leadership]]'', and I suggested level 5. It may be that he's implemented this without anyone noticing before now. (By the way, questions like this are what the [[Requests for information]] page is for.) &amp;amp;mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 08:39, 6 July 2006 (UTC)&lt;br /&gt;
::ok,thanks elembis :) [[User:Eminem1|Eminem1]] 11:11, 6 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
===''Clan Administrators and Founders''===&lt;br /&gt;
Q. How do you invite people to help lead your clan as administrators or co-leaders? --[[User:The Rev. J. Darkside|The Rev. J. Darkside]] 11:49, 8 September 2008 (CST)&lt;br /&gt;
:A. I believe that co-leaders must also have Clan Leadership skill. As for administrators, I believe you have to request that Simon add those abilities to existing clan members.--[[User:Skull Face|Skull Face]] 16:19, 9 September 2008 (UTC)&lt;br /&gt;
:-I have a clan and I want my friend(s) to have the same authority as I do. One has Clan Leadership, as do I. However, we have found no button or option to allow him to enjoy political power similar to mine. So this funtion has to be performed by Mr. Amor personally? I am to understand that that is the only way? I'm just making sure. --[[User:The Rev. J. Darkside|The Rev. J. Darkside]] 8:21, 9 September 2008 (CST)&lt;br /&gt;
::Yes, ensure the recipient of admin/founder status is in the clan, and then whilst logged in as the clan leader go to the feedback page and request that the recipient is added as either an administrator or founder to the clan. --[[User:Simon|Simon]] 08:34, 13 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. What's the difference between a Clan Founder and Administrator?&lt;br /&gt;
:A. A clan administrator has the power to invite new members and expel members from the clan. They can also edit the &amp;quot;clan news&amp;quot; section of the clan profile. A founder has the same powers as an administrator, and can also update the description of the clan, and disband the clan completely. --[[User:Simon|Simon]] 08:34, 13 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
===''Inviting People''===&lt;br /&gt;
Q: How do you invite people into a clan? --[[User:Moctezuma|Moctezuma]] 13:47, 15 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. Log in with the character who is admin of the clan, go to the clan page and click on the &amp;quot;view membership&amp;quot; button. There you will find an option to invite (and ban) people. --[[User:Oktavius|Oktavius]] 14:13, 16 September 2007 (UTC)&lt;br /&gt;
:Thanks a lot, Oktavius, I really appreciate your help. --[[User:Moctezuma|Moctezuma]] 14:41, 16 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
===''Scavenging''===&lt;br /&gt;
Q. The scanvenging skill for settlers and villagers says that it &amp;quot;Assists in finding things within certain areas.&amp;quot; What are these 'certain areas', and how much does having the skill improve your search odds? [[User:Arminius|Arminius]] 03:31, 24 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:A. I don't know! Please post your Search Data to [[Search odds condensed]] or [[Search odds]], and help us find out. You don't need to be a Scavenger to post your Search Data -- we need more data to determine the baseline search odds. --[[User:Tycho44|Tycho44]] 08:46, 29 April 2006 (BST)&lt;br /&gt;
: It appears that, in herbal huts, settlers with scavenging have a one-in-two total find rate and a healing herb find rate of one-in-three, while people without scavenging have a one-in-three total find rate and a healing herb find rate of only one-in-five. (this info was recently added to [[Search odds condensed]]) [[User:Arminius|Arminius]] 21:14, 30 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
===''In-game clan data''===&lt;br /&gt;
Q. Can the in-game clan page (the one you are sent to when you click &amp;quot;form a clan&amp;quot; be edited after writing? I would assume the answear is yes but wanted to make sure. --[[User:AlexanderRM|AlexanderRM]] 8:26 PM, 25 Febuary 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:A. I got tired of waiting for an answear and created VLN anyway... turns out the answear is yes. --[[User:AlexanderRM|AlexanderRM]] 3:09 PM, 11 March 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
===''Exorcism''===&lt;br /&gt;
Q. So I've exorcised once before, and it worked. Next time I tried it though, I got a message saying it failed and maybe there wasn't any spirits nearby. I check my location and there was one spirit. Is there a failure rate, or is this a bug? --[[User:Wulla-mullung|Wulla-mullung]] 17:54, 17 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. No bugs, Its like exorcism is a weapon and you just missed. You spilled your holy water or snapped your magic stick --[[User:Rozen|Rozen]] 07:39, 18 May 2007 (UTC)&lt;br /&gt;
::Ah I see. Thank you kind sir. Perhaps the failure rate should be lower, though.--[[User:Wulla-mullung|Wulla-mullung]] 17:51, 18 May 2007 (UTC)&lt;br /&gt;
::The failure rate for exorcism isn't fixed - it also depends on how powerful the shaman is vs how powerful the spirit is. --[[User:Simon|Simon]] 08:36, 13 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
:''See [[Locations]].''&lt;br /&gt;
&lt;br /&gt;
==General gameplay==&lt;br /&gt;
&lt;br /&gt;
Q. What time period is the game based in?  Excepting the GPS, the choice of items available impies anywhere from the 1600's to the early 1900's.  The GPS unit seems a little out of place but implies that the time period has to be present day.  Maybe i missed some other items or note about the date? --[[User:Frisco|Frisco]] 21:52, 26 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:A1. I'm not sure there is really an answer to this as such.. or perhaps many answers.. but.. the whole thing has a kinda lost world feel to it I think. Natives cut off from civilisation. Outsiders from the modern world stranded. Such an idea could explain almost any range of technology, except something like a satellite dish or long range radio transmitters that would allow outsiders to broadcast their distress and get rescued of course.&lt;br /&gt;
&lt;br /&gt;
Q. Today my level 7 soldier attacked a parrot with a machete (normally 3 damage) and got the following message:&lt;br /&gt;
:''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.''&lt;br /&gt;
:''You attack the parrot for 5 damage. It dies.''&lt;br /&gt;
Is this new, or just very uncommon?--[[User:Frisco|Frisco]] 16:26, 16 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:A. It's an uncommon bonus. Another uncommon event resulting from an attack is that a melee weapon will break and become useless. See [[Special weapon event odds]] for more information. &amp;amp;mdash; [[User:Elembis|Elembis]] 17:23, 21 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Q. Has anyone experienced the luck/skill effect while using their fists?&lt;br /&gt;
&lt;br /&gt;
:A. Well, there we go. My lucky hit dealt a target 4 damage (with Body Building). --[[User:Lint|Lint]] 00:23, 23 May 2006 (BST)&lt;br /&gt;
:''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.''&lt;br /&gt;
:''You attack the elephant for 4 damage. It drops to 41 HP.''&lt;br /&gt;
::Good thing you didn't break your fists! --[[User:Tycho44|Tycho44]] 18:16, 31 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Q. Has anyone experienced the luck/skill effect while using a rifle or blowpipe?&lt;br /&gt;
&lt;br /&gt;
:A. Yes. --[[User:Skull Face|Skull Face]] 15:51, 11 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. Are knives and daggers breakable?&lt;br /&gt;
&lt;br /&gt;
:A. Yes. --[[User:Skull Face|Skull Face]] 15:51, 11 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. Is there a way to make the curse thing go away?&lt;br /&gt;
&lt;br /&gt;
:A. Yes: if you don't continue to anger the spirits they will lift the curse after a few days. See also the [http://www.shartak.com/faq.html#curse FAQ]. A curse will wear off automatically unless the zerging continues. &lt;br /&gt;
&lt;br /&gt;
Q. How do I get rid of my cursed accounts? Can I delete my zerged characters? &lt;br /&gt;
&lt;br /&gt;
:A. If you want to remove a character from Shartak, stop logging in to that character. After a week, that character will become inactive, and will essentially disappear from the Shartak world. If you want to keep using a character but free yourself from the ancients' curse, simply move that character away from all your other accounts. It is rumored that mild curses will disappear in a couple of days. Be patient.&lt;br /&gt;
&lt;br /&gt;
::Thank you very much who ever you are i will use your advise very wisely!&lt;br /&gt;
&lt;br /&gt;
Q. How heavy are heavy swords?  Do they dull or break?&lt;br /&gt;
&lt;br /&gt;
:A. Heavy swords are notorious at breaking much quicker than your average machete. They do not dull because they are not used to chop jungle. And I believe that they use one inventory slot, just like a machete or cutlass, although I could be wrong on that. -[[User:Mark D. Stroyer|Mark D. Stroyer]] 00:37, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. How does outsider perceive it when a native uses emotes (/me) and vice versa how do Natives see it when outsider uses emotes - specifically if they don't have any language skills? --[[User:Big Kahuuna|Big Kahuuna]] 07:48, 6 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. I think you answered it [http://forum.shartak.com/index.php/topic,1618.0.html here]. Short version: it's garble if you don't have the language skills. &amp;amp;ndash; [[User:Wulla-mullung|Wulla]] &amp;lt;sup&amp;gt;([[User talk:Wulla-mullung|talk]])&amp;lt;/sup&amp;gt; 13:48, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Q. How do I know if I'm cursed? --[[User:Jsrbrunty|Jsrbrunty]] 22:25, 18 December 2008 (UTC)&lt;br /&gt;
 &lt;br /&gt;
:A. It should say you're [http://www.shartak.com/faq.html#curse cursed]. &amp;amp;ndash; [[User:Wulla-mullung|Wulla]] &amp;lt;sup&amp;gt;([[User talk:Wulla-mullung|talk]])&amp;lt;/sup&amp;gt; 13:48, 21 December 2008 (UTC)&lt;br /&gt;
Dammit! That means that this is just normal hit- and search-rates! hehe Thank you very much, I was starting to think that perhaps since I had my alt in a neighbouring building, doing many of the same activities that I might be cursed. Thank you. --[[User:Jsrbrunty|Jsrbrunty]] 22:05, 22 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
:''See [[Animals]].''&lt;br /&gt;
&lt;br /&gt;
=== Easy elephant ===&lt;br /&gt;
Q. Are elephants easier to hit? I attacked and killed one with it's full 60 hp and missed only once. I have a 45% hit rate with my machete and deal 3 dmg per succesful blow. I did not get one of those flavour texts and did 3 dmg each time. --[[User:One of many doctors|One of many doctors]] 02:15, 21 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:A. There's no way that an elephant would have been that easy to kill.. 21 attacks with only 1 miss is 95% hit and you certainly don't get that! I guess the RNG (Random Number God) smiled on you. --[[User:Simon|Simon]] 14:44, 21 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Shargle&amp;quot;===&lt;br /&gt;
Q. Not sure if this goes here, but that's really what I'm asking... In the weapon hut in raktam:&lt;br /&gt;
&lt;br /&gt;
Also here is the body of a shargle.&lt;br /&gt;
&lt;br /&gt;
Very simple question: what's a shargle? --[[User:AlexanderRM|AlexanderRM]] 23:25, 3 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, oddly enough, the etching for that area was “You can find Shargle Eggs up the mountain”. Is it maybe that giant bird thing from awhile back?--[[User:AlexanderRM|AlexanderRM]] 23:27, 3 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. See [[Shargle]]. The body is probably from an egg that was brought down from the mountain and hatched. --[[User:Wulla-mullung|Wulla-mullung]] 01:57, 4 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;elf&amp;quot; ===&lt;br /&gt;
Q. On the total kills stat page, one of the sections is &amp;quot;elf&amp;quot;. They appear to be/have been very rare (6 outsider kills, 3rd lowest, and 2 native kills, all-out lowest), but apart from that, all I can tell is that they aren't/weren't natives/outsiders/&amp;quot;special&amp;quot; animals. So, uh... --[[User:AlexanderRM|AlexanderRM]] 00:07, 21 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A. When the ? called Santa visited the Island last December 25, he came with a number of elves.  Some visited Santa to receive a gift when perhaps they should have been given a lump of coal - as there purpose was to test these elves in combat. --[[User:Johan Crichton|Johan Crichton]] 01:50, 21 September 2007 (UTC)&lt;br /&gt;
:: In addition to elves you will also see Easter bunnies and undead stags / deer. They are all unique NPCs / animals that pop up on special occasions.--[[User:Skull Face|Skull Face]] 14:53, 21 September 2007 (UTC)&lt;br /&gt;
::: Don't forget about giant squids. I've read the animals page and was even here for easter, but elves weren't on the list. Hmm... yeah, elves wouldn't go on the animal page, but they're NPCs. Where should they go? --[[User:AlexanderRM|AlexanderRM]] 23:14, 5 October 2007 (UTC)&lt;br /&gt;
:::: And also, one of them apparently had the purpose to test Santa himself in combat. --[[User:AlexanderRM|AlexanderRM]] 22:01, 6 October 2007 (UTC)&lt;br /&gt;
*Apparently I've killed 2 shargles and an Easter bunny. I don't remember this happening, ever. Now I'm confused... --[[User:V2Blast|V2Blast]] 01:45, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Werewolf ===&lt;br /&gt;
Q. Not again... someone on the top killers list has 1 werewolf kill. Is this another halloween event that people forgot to mention? Hmm... looking further, 1 Santa kill, 2 more werewolves... and that's all for the top killers. --[[User:AlexanderRM|AlexanderRM]] 18:14, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Common edits ==&lt;br /&gt;
&lt;br /&gt;
=== Clan pages ===&lt;br /&gt;
&lt;br /&gt;
Q. How do I make a clan page?&lt;br /&gt;
&lt;br /&gt;
:A. In the search box on the left side of the page, enter your clan's name and click &amp;quot;Go&amp;quot;. If the page doesn't exist, you will then see a notice at the top of the page that reads &amp;quot;No page with this exact title exists&amp;quot;. Clicking on &amp;quot;this exact title&amp;quot; will allow you to edit that page, and when you save your edit the page will be created.&lt;br /&gt;
&lt;br /&gt;
::Please '''categorize your clan''' by including &amp;lt;!-- You don't need the nowiki tags, they are just there to prevent linking this page as a Clan --&amp;gt;&amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Clans]]&amp;lt;/nowiki&amp;gt;&amp;quot; (no quotes) somewhere on the page, as well as &amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Clans for outsiders]]&amp;lt;/nowiki&amp;gt;&amp;quot;, &amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Clans for natives]]&amp;lt;/nowiki&amp;gt;&amp;quot; or &amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Clans for both]]&amp;lt;/nowiki&amp;gt;&amp;quot; so people will know who your clan accepts as members. Clans are strongly encouraged to use the [[Template talk:Clanbox|Clanbox template]] to present their information in an orderly fashion.&lt;br /&gt;
&lt;br /&gt;
=== Linking profiles ===&lt;br /&gt;
&lt;br /&gt;
Q. How can I link my game profile?&lt;br /&gt;
&lt;br /&gt;
:A. If you know your ID number (which is at the end of the URL of your profile) you can use [[Template:Profile]] to link to your profile. Simply enter &amp;lt;nowiki&amp;gt;{{profile|6|Example}}&amp;lt;/nowiki&amp;gt;, where &amp;quot;6&amp;quot; is your ID and &amp;quot;Example&amp;quot; is your name, to get {{profile|6|Example}} as the result.&lt;br /&gt;
&lt;br /&gt;
=== Creating Templates ===&lt;br /&gt;
&lt;br /&gt;
Q. How do you make templates, like the [[Template:IdentifyFriendOrFoe|IFF template]]?&lt;br /&gt;
&lt;br /&gt;
:A. It can be complicated. For those who don't know, putting &amp;lt;nowiki&amp;gt;{{ExampleTemplate}}&amp;lt;/nowiki&amp;gt; on a page results in that text being replaced by the content of Template:ExampleTemplate. Wikimedia's [http://meta.wikimedia.org/wiki/Help:A_quick_guide_to_templates quick guide to templates] is a good starting point for people making templates, and I can be contacted with specific questions. &amp;amp;mdash; [[User:Elembis|Elembis]] ([[User talk:Elembis|talk]]) 02:55, 1 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Clan Questions ===&lt;br /&gt;
Q. How do you leave a clan ? A buddy I know has joined the same clan three times and really wants a secondary clan... [[User:Peaches169|Peaches169]]&lt;br /&gt;
:A. First, click on your profile, then the clan you want to leave. There should be a button called 'leave this clan'. Click. There you go! :) &amp;amp;ndash; [[User:Wulla-mullung|Wulla]] &amp;lt;sup&amp;gt;([[User talk:Wulla-mullung|talk]])&amp;lt;/sup&amp;gt; 05:24, 22 February 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:V2Blast&amp;diff=22226</id>
		<title>User:V2Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:V2Blast&amp;diff=22226"/>
		<updated>2010-06-26T01:43:32Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: added Shartak profile link to page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am V2Blast. I am awesome.&lt;br /&gt;
&lt;br /&gt;
My profile: {{profile|10563|V2Blast}}&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=GPS&amp;diff=22225</id>
		<title>GPS</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=GPS&amp;diff=22225"/>
		<updated>2010-06-26T01:27:17Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#GPS unit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#GPS unit]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=GPS_unit&amp;diff=22224</id>
		<title>GPS unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=GPS_unit&amp;diff=22224"/>
		<updated>2010-06-26T01:26:58Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#GPS unit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#GPS unit]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Crab&amp;diff=22223</id>
		<title>Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Crab&amp;diff=22223"/>
		<updated>2010-06-26T01:26:20Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#Crab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Crab]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Sharpening_stone&amp;diff=22222</id>
		<title>Sharpening stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Sharpening_stone&amp;diff=22222"/>
		<updated>2010-06-26T01:25:15Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#Sharpening Stone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Sharpening Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Driftwood&amp;diff=22221</id>
		<title>Driftwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Driftwood&amp;diff=22221"/>
		<updated>2010-06-26T01:23:57Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#Piece of Driftwood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Piece of Driftwood]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Piece_of_driftwood&amp;diff=22220</id>
		<title>Piece of driftwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Piece_of_driftwood&amp;diff=22220"/>
		<updated>2010-06-26T01:23:16Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#Piece of Driftwood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Piece of Driftwood]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Herbs&amp;diff=22219</id>
		<title>Herbs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Herbs&amp;diff=22219"/>
		<updated>2010-06-26T01:21:36Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Healing Items#Healing Herbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Healing Items#Healing Herbs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Herb&amp;diff=22218</id>
		<title>Herb</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Herb&amp;diff=22218"/>
		<updated>2010-06-26T01:20:52Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Healing Items#Healing Herbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Healing Items#Healing Herbs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Gold&amp;diff=22217</id>
		<title>Gold</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Gold&amp;diff=22217"/>
		<updated>2010-06-26T01:19:49Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Other Items#Gold Coin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Other Items#Gold Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Other_Items&amp;diff=22216</id>
		<title>Other Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Other_Items&amp;diff=22216"/>
		<updated>2010-06-26T01:17:38Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Poisonous Snake */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
These items belong in no specific category, yet help in everyday life on the island.  They range from helping one find their way on the island, to making signs.  Some items have links which expand on their uses.&lt;br /&gt;
&lt;br /&gt;
==Backpack==&lt;br /&gt;
*'''Location Found''' - Trader's Hut&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 14-17 gold coins&lt;br /&gt;
*'''Use''' - Expands inventory from 70 slots to 100 slots.  Effects '''are not''' stackable.&lt;br /&gt;
*'''Special Notes''' - Trader only makes one of these a day.&lt;br /&gt;
==Crab==&lt;br /&gt;
*'''Location Found''' - Beach, dunes&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - None that is known of.&lt;br /&gt;
*'''Special Notes''' - Sometimes will scuttle away, causing 1 HP of damage as it pinches you.&lt;br /&gt;
==Easter Egg==&lt;br /&gt;
*'''Location Found''' - Jungle squares during special occasions (mainly around Easter).&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - Cracking open a egg can reveal an empty egg, or a gold coin.&lt;br /&gt;
==Egg==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - After holding an egg for one week, it will hatch into a shargle. Burying the egg will delay hatching until someone digs up the egg.&lt;br /&gt;
*'''Special Notes''' - Clicking on a egg too much will cause it to drop from your inventory and breaking. This results in nothing.&lt;br /&gt;
==Empty Bottle==&lt;br /&gt;
*'''Location Found''' - Outsider Resource huts, jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - Can be filled up with water from any water location, or juice from fruit.&lt;br /&gt;
*'''Special Notes''' - drinking from a container always leaves an empty bottle in your inventory.&lt;br /&gt;
==Empty Gourd==&lt;br /&gt;
*'''Location Found''' - Native Resource huts, jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - Can be filled up with water from any water location, or juice from fruit.&lt;br /&gt;
*'''Special Notes''' - drinking from a container always leaves an empty gourd in your inventory.&lt;br /&gt;
==Empty Seed Bag==&lt;br /&gt;
*'''Location Found''' - For Sale at Traders&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 5&lt;br /&gt;
*'''Use''' - Can be filled up with seeds from fruit.&lt;br /&gt;
*'''Special Notes''' - You need one of these to seed fruit.  Only the same type of fruit can go in one bag.&lt;br /&gt;
==Ghastly/Jolly Jack O'Lantern==&lt;br /&gt;
*'''Location Found''' - Carved from a pumpkin.  Pumpkins can be found at pumpkin patches, and in the jungle during Halloween.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - Can be used to scare away spirits, has a chance to break after a successful exorcism&lt;br /&gt;
==Gold Coin==&lt;br /&gt;
*'''Location Found''' - Almost anywhere.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 1&lt;br /&gt;
*'''Use''' - Main currency of the island.&lt;br /&gt;
*'''Special Notes''' - Gold Coins '''do not''' take up inventory space.&lt;br /&gt;
==Gem==&lt;br /&gt;
*'''Location Found''' - Ruins, Hold of the Shipwreck&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 9&lt;br /&gt;
*'''Use''' - Can be traded for lots of gold.&lt;br /&gt;
*'''Special Notes''' - Unlike gold coins, gems '''do''' take up inventory space.&lt;br /&gt;
==GPS unit==&lt;br /&gt;
*'''Location Found''' - Outsider Resource huts.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 2 - 3&lt;br /&gt;
*'''Use''' - Gives the coordinate location of your character when a signal is available in a non-dense, non-enclosed area. Coordinates are in the form [-70.366,+26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001&lt;br /&gt;
*'''Special Notes''' - Has a charge, which is random when found.  When charge reaches 0, the GPS unit becomes unusable.  The GPS unit can be used by outsiders, and natives with [[outsider knowledge]].&lt;br /&gt;
==Poisonous Snake==&lt;br /&gt;
*'''Location Found''' - Grasslands&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 1 coin for 2-3 snakes&lt;br /&gt;
*'''Use''' - None that is known of.&lt;br /&gt;
*'''Special Notes''' - Sometimes will get away, causing 1 HP of damage, and then 1 HP of poison damage for the next 5 turns.&lt;br /&gt;
&lt;br /&gt;
==Piece of Deadwood==&lt;br /&gt;
*'''Location Found''' - Jungle squares with a density of 6 or over&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - used to make [[Signs]] or be fashioned into tinder.&lt;br /&gt;
*'''Special Notes''' - If standing on a square with a [[Campfire]], you can add another piece on the fire&lt;br /&gt;
==Piece of Driftwood==&lt;br /&gt;
*'''Location Found''' - Boatyards, beaches, dunes&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - used to make [[Signs]] or be fashioned into tinder.&lt;br /&gt;
*'''Special Notes''' - If standing on a square with a [[Campfire]], you can add another piece on the fire&lt;br /&gt;
==Sharpening Stone==&lt;br /&gt;
*'''Location Found''' - Native and Outsider Resource Huts&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - Can sharpen a weapon, changing it's status from blunt to normal.&lt;br /&gt;
*'''Special Notes''' - Sharpening Stones are needed to start a [[Campfire]].&lt;br /&gt;
==Smokey Crystal==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''Use''' - None that is known of.&lt;br /&gt;
*'''Special Notes''' - With the exclusion of Sacred Space, it is not known whether or not the Smokey Crystal will come back. It is still available at some Trader Huts for sale.&lt;br /&gt;
==Tinder==&lt;br /&gt;
*'''Location Found''' - Fashioned from driftwood/deadwood&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - Trader will not accept one of these for trading.&lt;br /&gt;
*'''Use''' - Starts a [[Campfire|fire]].&lt;br /&gt;
&lt;br /&gt;
[[category:items]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Beer&amp;diff=22215</id>
		<title>Beer</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Beer&amp;diff=22215"/>
		<updated>2010-06-26T01:15:29Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Drinkable Items#Bottle of Beer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Drinkable Items#Bottle of Beer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Poisonous_berry&amp;diff=22214</id>
		<title>Poisonous berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Poisonous_berry&amp;diff=22214"/>
		<updated>2010-06-26T01:13:30Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Bunch of poisonous berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of poisonous berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Banana&amp;diff=22213</id>
		<title>Banana</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Banana&amp;diff=22213"/>
		<updated>2010-06-26T01:10:43Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Banana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Banana]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Apple&amp;diff=22212</id>
		<title>Apple</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Apple&amp;diff=22212"/>
		<updated>2010-06-26T01:09:58Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Apple&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Apple]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bunch_of_poisonous_berries&amp;diff=22211</id>
		<title>Bunch of poisonous berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bunch_of_poisonous_berries&amp;diff=22211"/>
		<updated>2010-06-26T01:08:59Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Bunch of poisonous berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of poisonous berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bunch_of_tasty_berries&amp;diff=22210</id>
		<title>Bunch of tasty berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bunch_of_tasty_berries&amp;diff=22210"/>
		<updated>2010-06-26T01:08:15Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Bunch of tasty berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of tasty berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bunch_of_berries&amp;diff=22209</id>
		<title>Bunch of berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bunch_of_berries&amp;diff=22209"/>
		<updated>2010-06-26T01:07:06Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Bunch of berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Berries&amp;diff=22208</id>
		<title>Berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Berries&amp;diff=22208"/>
		<updated>2010-06-26T01:05:48Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Bunch of berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Berry&amp;diff=22207</id>
		<title>Berry</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Berry&amp;diff=22207"/>
		<updated>2010-06-26T01:05:21Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Bunch of berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Caravan_Of_Shartak&amp;diff=22206</id>
		<title>The Caravan Of Shartak</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Caravan_Of_Shartak&amp;diff=22206"/>
		<updated>2010-06-26T01:03:55Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Trading */ fixed Yeastweed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
The Caravan of Shartak (COS for short) is a clan devoted to serving the needs of villagers at [[Wiksik]], [[Raktam]],&lt;br /&gt;
[[Dalpok]], and the [[shipwreck]]. This clan is only for those people who can spend the time and be devoted to helping the people of Shartak!&lt;br /&gt;
&lt;br /&gt;
If you want to join you are required to have basic language and it's preferred to have trekking, advanced language, and combat skills.  We offer other services such as firefighting, trading, road maintenance, and town maintenance. &lt;br /&gt;
&lt;br /&gt;
=Services=&lt;br /&gt;
These are the Services that COS offers.&lt;br /&gt;
&lt;br /&gt;
==Maintenance==&lt;br /&gt;
* Chopping roads down to D1 (so people with trekking still move at an advantage)&lt;br /&gt;
* putting up signposts&lt;br /&gt;
* getting rid of graffiti&lt;br /&gt;
* Maintaining the jungle&lt;br /&gt;
&lt;br /&gt;
==Firefighting==&lt;br /&gt;
*Self Explanatory&lt;br /&gt;
&lt;br /&gt;
==Trading==&lt;br /&gt;
''These are the Good we currently trade in.''&lt;br /&gt;
* [[Fruits#Yeastweed|Yeastweed]]&lt;br /&gt;
* [[Charms]]&lt;br /&gt;
* [[Healing Items#First Aid Kits|First aid kits]] (only at shipwreck)&lt;br /&gt;
* [[Heavy sword]]s&lt;br /&gt;
* [[Drinkable Items#Juices|Various juices]]&lt;br /&gt;
&lt;br /&gt;
===Trade Route===&lt;br /&gt;
&lt;br /&gt;
Our trade route is as follows&lt;br /&gt;
&lt;br /&gt;
Raktam-Dalpok-Shipwreck-Wiksik&lt;br /&gt;
&lt;br /&gt;
The leader of the COS is poisonous soldier for now. if you have any questions contact him in-game at Wiksik, or in the forums by PM (his handle is yodas minion).&lt;br /&gt;
&lt;br /&gt;
It's not much but it's just the average stock. If you are going to be in a town we stop at then if there is something special you want or need. just request for it at the Shartak forums by PM or in [http://forum.shartak.com/index.php/topic,2738.0.html the clan thread for the COS.]&lt;br /&gt;
&lt;br /&gt;
=Current News=&lt;br /&gt;
&lt;br /&gt;
'''April 2010''' - The COS is currently in a war against the Kingdom of Skulls. as we believe that Wiksik should continue to have peace, prosperity, and free trade once more.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]][[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Poisonous_berries&amp;diff=22205</id>
		<title>Poisonous berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Poisonous_berries&amp;diff=22205"/>
		<updated>2010-06-26T01:03:08Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Bunch of poisonous berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of poisonous berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Tasty_berries&amp;diff=22204</id>
		<title>Tasty berries</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Tasty_berries&amp;diff=22204"/>
		<updated>2010-06-26T01:02:09Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: Redirecting to Fruits#Bunch of tasty berries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Bunch of tasty berries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22203</id>
		<title>Fruits</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22203"/>
		<updated>2010-06-26T01:02:06Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* General Information */ fixed unnecessary capitalization in berry section titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
'''Fruits''' can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch.  Fruits have a drop down menu in one's inventory, giving three options.  One can eat the fruit, costing 1 [[AP]] to gain a certain amount of [[HP]] and the same number of [[XP]] (this differs per fruit).  Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits).  The last option is to seed the fruit.  This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit).  The seed then can be used for growing plants.  Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill [[Outsider Only Skills|Native Knowledge]].&lt;br /&gt;
&lt;br /&gt;
==Apple==&lt;br /&gt;
*'''Location Found''' - Apple Trees&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 5&lt;br /&gt;
*'''Special Notes''' - Formerly grew in Sacred Space, now only available through the growing of Apple Trees.&lt;br /&gt;
==Banana==&lt;br /&gt;
*'''Location Found''' - Banana Trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Bunch of berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 or 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - This is what Outsiders without [[Outsider Only Skills|Native Knowledge]] see berries as.&lt;br /&gt;
==Bunch of poisonous berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Tasty Berries.&lt;br /&gt;
==Bunch of tasty berries==&lt;br /&gt;
*'''Location Found''' - Tasty Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Poisonous Berries.&lt;br /&gt;
==Mango==&lt;br /&gt;
*'''Location Found''' - Mango trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Pumpkin==&lt;br /&gt;
*'''Location Found''' - Pumpkin Patches, Jungle during Halloween&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 2&lt;br /&gt;
&lt;br /&gt;
=General Information on Fruit-Like Items=&lt;br /&gt;
&lt;br /&gt;
These items aren't technically fruits, but behave in a similar manner.  Neither Fungi or Yeastweed can be seeded, and yeastweed isn't allowed to be juiced; instead 2 yeastweed are needed to brew a drink.&lt;br /&gt;
&lt;br /&gt;
==Fungi==&lt;br /&gt;
*'''Location Found''' - Tunnels on Squares that have their description on them.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 3&lt;br /&gt;
&lt;br /&gt;
==Yeastweed==&lt;br /&gt;
*'''Location Found''' - Swamp, Grasslands, Jungle.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 1-2&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Special Notes''' - Needed for [[Brewing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Mango&amp;diff=22202</id>
		<title>Mango</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Mango&amp;diff=22202"/>
		<updated>2010-06-26T00:58:56Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Mango&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Mango]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Fungi&amp;diff=22201</id>
		<title>Fungi</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Fungi&amp;diff=22201"/>
		<updated>2010-06-26T00:58:11Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: fixed redirect to Fruits#Fungi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fruits#Fungi]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Pumpkin&amp;diff=22200</id>
		<title>Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Pumpkin&amp;diff=22200"/>
		<updated>2010-06-26T00:57:54Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: added &amp;quot;redirects&amp;quot; category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Fruits#Pumpkin]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Redirects]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Pumpkin&amp;diff=22199</id>
		<title>Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Pumpkin&amp;diff=22199"/>
		<updated>2010-06-26T00:56:07Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: created page as redirect to Fruits#Pumpkin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Fruits#Pumpkin]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22198</id>
		<title>Fruits</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22198"/>
		<updated>2010-06-26T00:54:59Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* General Information on Fruit Like Items */ hyphenated secton title, changed a comma to semicolon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
'''Fruits''' can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch.  Fruits have a drop down menu in one's inventory, giving three options.  One can eat the fruit, costing 1 [[AP]] to gain a certain amount of [[HP]] and the same number of [[XP]] (this differs per fruit).  Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits).  The last option is too seed the fruit.  This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit).  The seed then can be used for growing plants.  Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill [[Outsider Only Skills|Native Knowledge]].&lt;br /&gt;
&lt;br /&gt;
==Apple==&lt;br /&gt;
*'''Location Found''' - Apple Trees&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 5&lt;br /&gt;
*'''Special Notes''' - Formerly grew in Sacred Space, now only available through the growing of Apple Trees.&lt;br /&gt;
==Banana==&lt;br /&gt;
*'''Location Found''' - Banana Trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Bunch of Berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 or 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - This is what Outsiders without [[Outsider Only Skills|Native Knowledge]] see berries as.&lt;br /&gt;
==Bunch of Poisonous Berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Tasty Berries.&lt;br /&gt;
==Bunch of Tasty Berries==&lt;br /&gt;
*'''Location Found''' - Tasty Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Poisonous Berries.&lt;br /&gt;
==Mango==&lt;br /&gt;
*'''Location Found''' - Mango trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Pumpkin==&lt;br /&gt;
*'''Location Found''' - Pumpkin Patches, Jungle during Halloween&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 2&lt;br /&gt;
&lt;br /&gt;
=General Information on Fruit-Like Items=&lt;br /&gt;
&lt;br /&gt;
These items aren't technically fruits, but behave in a similar manner.  Neither Fungi or Yeastweed can be seeded, and yeastweed isn't allowed to be juiced; instead 2 yeastweed are needed to brew a drink.&lt;br /&gt;
&lt;br /&gt;
==Fungi==&lt;br /&gt;
*'''Location Found''' - Tunnels on Squares that have their description on them.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 3&lt;br /&gt;
&lt;br /&gt;
==Yeastweed==&lt;br /&gt;
*'''Location Found''' - Swamp, Grasslands, Jungle.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 1-2&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Special Notes''' - Needed for [[Brewing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22197</id>
		<title>Fruits</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Fruits&amp;diff=22197"/>
		<updated>2010-06-26T00:53:32Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Fungi */ fixed &amp;quot;their&amp;quot; spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
'''Fruits''' can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch.  Fruits have a drop down menu in one's inventory, giving three options.  One can eat the fruit, costing 1 [[AP]] to gain a certain amount of [[HP]] and the same number of [[XP]] (this differs per fruit).  Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits).  The last option is too seed the fruit.  This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit).  The seed then can be used for growing plants.  Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill [[Outsider Only Skills|Native Knowledge]].&lt;br /&gt;
&lt;br /&gt;
==Apple==&lt;br /&gt;
*'''Location Found''' - Apple Trees&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 5&lt;br /&gt;
*'''Special Notes''' - Formerly grew in Sacred Space, now only available through the growing of Apple Trees.&lt;br /&gt;
==Banana==&lt;br /&gt;
*'''Location Found''' - Banana Trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Bunch of Berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 or 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - This is what Outsiders without [[Outsider Only Skills|Native Knowledge]] see berries as.&lt;br /&gt;
==Bunch of Poisonous Berries==&lt;br /&gt;
*'''Location Found''' - Poisonous Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Tasty Berries.&lt;br /&gt;
==Bunch of Tasty Berries==&lt;br /&gt;
*'''Location Found''' - Tasty Berry Bushes, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
*'''Special Notes''' - Outsiders need [[Outsider Only Skills|Native Knowledge]] to distingiush these from Poisonous Berries.&lt;br /&gt;
==Mango==&lt;br /&gt;
*'''Location Found''' - Mango trees, Jungle&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 1 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 4&lt;br /&gt;
==Pumpkin==&lt;br /&gt;
*'''Location Found''' - Pumpkin Patches, Jungle during Halloween&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - 2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 2&lt;br /&gt;
&lt;br /&gt;
=General Information on Fruit Like Items=&lt;br /&gt;
&lt;br /&gt;
These items aren't technically fruits, but behave in a similar manner.  Neither Fungi or Yeastweed can be seeded, and yeastweed isn't allowed to be juiced, instead 2 yeastweed are needed to brew a drink.&lt;br /&gt;
&lt;br /&gt;
==Fungi==&lt;br /&gt;
*'''Location Found''' - Tunnels on Squares that have their description on them.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - ?&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Number of Fruit Needed to Juice''' - 3&lt;br /&gt;
&lt;br /&gt;
==Yeastweed==&lt;br /&gt;
*'''Location Found''' - Swamp, Grasslands, Jungle.&lt;br /&gt;
*'''Gold Coins Offered At Traders''' - 1-2&lt;br /&gt;
*'''HP Healed''' - -2 HP&lt;br /&gt;
*'''Special Notes''' - Needed for [[Brewing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:V2Blast&amp;diff=21717</id>
		<title>User:V2Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:V2Blast&amp;diff=21717"/>
		<updated>2010-03-24T03:41:20Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: New page: I am V2Blast. I am awesome.&lt;/p&gt;
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&lt;div&gt;I am V2Blast. I am awesome.&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Civilized_Highway_Society&amp;diff=20971</id>
		<title>Talk:Civilized Highway Society</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Civilized_Highway_Society&amp;diff=20971"/>
		<updated>2009-08-31T23:13:12Z</updated>

		<summary type="html">&lt;p&gt;V2Blast: /* Dalpok to York trail, created and [formerly?] maintained by Woo Elephant Yeah */ new section&lt;/p&gt;
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&lt;div&gt;Very impressive so far. I can't formally commit any of my characters to this group, but I will attempt to assist in maintaining any roads that I happen across. --[[User:Lint|Lint]] 21:02, 16 April 2006 (BST)&lt;br /&gt;
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Any effort to build roads will increase trade and prosperity. My company definately encourages this. &lt;br /&gt;
--[[User:Lord Shade|Lord Shade]] 21:38, 16 April 2006 (BST)&lt;br /&gt;
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I'm exited to find a clan that shares the same goals as me, i'm already 5 days into the Durham York road, and i've cleared about 40ish paces, with the road being 2 paces wide, to minimise the effect of plant growth. I would much like to join your Society.&lt;br /&gt;
--[[User:Sling848|Sling484]] 11:57, 17 April 2006 (GMT)&lt;br /&gt;
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* Please, feel free to add your name to the list of members at the bottom of the main page.  My character is way over on the other side of the island right now, as I was making my way to Derby when I happened on this idea.  I think I'll make my way back to York and assist you.  A 2-pace wide road... excellent idea!!  --[[User:Vtbassmatt|VTBassMatt]] 13:56, 17 April 2006 (BST)&lt;br /&gt;
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Speaking of roads, I have found an interesting path up the side of a mountain. It starts at [-70.364,+26.432] and I don't know where it ends. I hope to sometime, but I say this, I think this route should be of some interest to the Civilized Highway Society. I have even found a cave with a tunnel network that starts at [[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70368&amp;amp;cy=26442 -70.368,+26.442]]. It has the potential to cut through the mountain. Sadly, I am on a trade mission and cannot explore the mountain fully. Can someone of explorer's ilk go take a look? And while i'm at it... can it be called the Jack Spalding Trail?&lt;br /&gt;
--[[User:Lord Shade|Lord Shade]] 19:58, 17 April 2006 (MST)&lt;br /&gt;
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* I've found another tunnel.  It's extremely short.  I don't have GPS on this character, but I think its coordinates are roughly [[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70331&amp;amp;cy=26430 -70.331,+26.430]].&lt;br /&gt;
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* This tunnel would be of great interest to the Society... I had heard rumors of it before, but you are the first to present its precise coordinates.  I, too, am unable to do anything about it for the moment, but hopefully someone will follow up.&lt;br /&gt;
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* Still not at the end of the road. Had to hack through a few bushes, but it looks like the path was cleared enough to walk through before, so I think the natives have used it before. It is a bit twisty turny, so I don't think it is the most efficient route. However, I have not seen an animal, much less a hostile one, since I went on the mountain trail, and no natives have attacked me up there. Though this may change, it looks like this route is more secure. Who knows, maybe some day i'll contribute to your society by clearing it out... or at least mapping it. Problem is, I need exploration and cartography and it is not priority right now. --[[User:Lord Shade|Lord Shade]] 22:48, 18 April 2006 (MST)&lt;br /&gt;
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* Exciting news! I found another entrance to the mountain path! It's at [-70.382,+26.479], where the road takes on a westerly direction. And the best part of it is... that's not the end of it! There is still more. However, I must urgently get back to my trade mission, so I will head north into the jungle. But these last few days had such exciting discoveries. I am glad to be a part of it. --[[User:Lord Shade|Lord Shade]] 08:35 , 19 April 2006 (MST)&lt;br /&gt;
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* The mountain path seems to go almost all around, from the north entrance all the way west, then south and east to the exit west of the waterfall, don't venture into the caverns if you don't have a paper to write your movements, I had a native lost in there for two whole days. LOL --[[User:El Pirata Cofresi|El Pirata Cofresi]] 16:07, 19 April 2006 (BST)&lt;br /&gt;
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I'm working on the Derby Direct, would it not be easier to that connect that to Wiksik? instead of the current Wiksik-Derby? Easier to maintain also. --[[User:El Pirata Cofresi|El Pirata Cofresi]] 19:35, 18 April 2006 (BST)&lt;br /&gt;
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*Anyone? --[[User:El Pirata Cofresi|El Pirata Cofresi]] 16:07, 19 April 2006 (BST)&lt;br /&gt;
** Yes, that's probably easier... the only reason I've included the W-D path is that it already exists!  I'll add a spur from Derby Direct up to Wiksik as a secondary path.  Thanks!!&lt;br /&gt;
***Good, already working on it. With a native character to boot. --[[User:El Pirata Cofresi|El Pirata Cofresi]] 21:24, 19 April 2006 (BST)&lt;br /&gt;
**** Derby Direct from Derby to the Wiksik spur is done, the rest been worked on. --[[User:El Pirata Cofresi|El Pirata Cofresi]] 02:39, 4 May 2006 (BST) &lt;br /&gt;
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== Mountain Loop South ==&lt;br /&gt;
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If any of you are in the Dalpok area and have a GPS, could you venture down the beginnings of the Mountain Loop South trail?  My pirate does not have a GPS but has been hard at work on starting the road... it would be great if it showed up on the satellite.&lt;br /&gt;
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I am a member of the SSTC and will do some freelance work when I can. I am currently heading towards Durham so will help on the Southern Coastal Boulevard for a couple of days.&lt;br /&gt;
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== Southern Coastal (Durham-York road) ==&lt;br /&gt;
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From the satellite photo, it looks like the Durham end is coming along nicely.  I've cut from York west, then turned northwest, then west some more, but I've only been doing a 1-pace-wide road.  When I meet up with the Durham builders, I planned to turn around and widen my section, but if anyone is in York and wants to come along behind me widening the road, feel free to do so on the NORTH side of what's been built.  Thanks! --[[User:Vtbassmatt|VTBassMatt]] 12:55, 28 April 2006 (BST)&lt;br /&gt;
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== York-Derby Jungle Trail ==&lt;br /&gt;
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I've just finished mapping out a trail through the jungle between york and derby, with instructions cut into the trees every five squares, along the lines of &amp;quot;York; 5SW, 5SW. Derby; 5N, 5N.&amp;quot;.  Having been extensively involed in both of the old roads north out of Derby, I thought that this low-maintainence approach would result in a path that's much quicker to cut (I did it in a week or so, including the time taken to map out the route, and time taken to retrace my steps after a nasty native attack), requires much less looking-after, provide more information (such as destination and approx. distance), and is just as quick (and almost as easy) to follow as a normal path.  And so long as the jungle stays below density ten, it will require no further work!&lt;br /&gt;
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Anyways, if anyone wants to inspect the trail, it starts at [-70.370,+26.317], and i'll be somewhere along it finishing the last few signposts and graffiting the intervening trees!  if you guys feel like endorsing the route, I'd be happy to carve some of your slogans into a tree along the way :) --Less Than Lethal 22:20, 28 April 2006&lt;br /&gt;
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:Um, when I chopped jungle in a square, the instructions posted there disappeared. (?) Thanks. --[[User:Tycho44|Tycho44]] 22:34, 28 April 2006 (BST)&lt;br /&gt;
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::Yeah, that'll happen if you chop below a certain density.  So long as the jungle is still navigable (that is, just below max. density), it still costs the same amount of AP to move through it, so feel free to let the trail grow wild!  I've just come all the way back along the trail finishing a few of the waypoints.  I'm going to hang on the beach for a day or so, then walk back along marking the corners with signposts. --Less Than Lethal&lt;br /&gt;
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: Consider yourself endorsed; any help is always welcome, even if it's not precisely what we specified on the main page! --[[User:Vtbassmatt|VTBassMatt]] 14:50, 30 April 2006 (BST)&lt;br /&gt;
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::Woo! --Less Than Lethal&lt;br /&gt;
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== Signposts ==&lt;br /&gt;
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Interesting--as I was headed north out of York, I noticed something new at the head of the trail: a signpost!  The image is here: [http://www.shartak.com/sign.gif sign.gif].  The text reads:&lt;br /&gt;
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Jungle&lt;br /&gt;
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Hardly any vegetation is here. There are a few small plants sprouting from the soil but you'd find it hard to get rid of them.&lt;br /&gt;
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A makeshift sign stuck in the ground reads ''North for York Mountain Highway. Please keep the road clean and tidy''.&lt;br /&gt;
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It is an attackable item, and I presume I can write on it with my knife (although I didn't try).&lt;br /&gt;
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Has Simon implemented signage for us?! --[[User:Vtbassmatt|VTBassMatt]] 13:04, 2 May 2006 (BST)&lt;br /&gt;
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Update: I was wrong, I cannot scratch on it with my knife.&lt;br /&gt;
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*Awesome! --[[User:El Pirata Cofresi|El Pirata Cofresi]] 16:04, 2 May 2006 (BST)&lt;br /&gt;
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* Update 2: I talked with Simon today, and he indicated that signs are an item-based thing.  When you have the appropriate items in your inventory, you'll have the option to create a signpost.  No one can deface them, but they can be smashed to pieces.  Once we figure out what items are required, someone should change our signage requirements from scratching on trees to signposting. --[[User:Vtbassmatt|VTBassMatt]] 19:01, 2 May 2006 (BST)&lt;br /&gt;
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*You just need two bits of driftwood (and maybe a knife?) and the sign option appears below 'speak' and 'write' --Less Than Lethal&lt;br /&gt;
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==Machete break statistics==&lt;br /&gt;
I've recently created the page ''[[Special weapon event odds]]'' in an attempt to determine the chances of a melee weapon breaking, dealing extra damage, or becoming dull (in the case of a machete or cutlass) from chopping the jungle. You people chop quite a lot of jungle, so if any of you would take a look at the page and consider helping the cause, I would appreciate it. After all, you'd probably benefit more than anyone else from such information. &amp;amp;mdash; [[User:Elembis|Elembis]] 22:26, 21 May 2006 (BST)&lt;br /&gt;
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== SPF Press Release, 14-06-06 ==&lt;br /&gt;
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Subcommandante Marco is proud to announce the closure of the Derby Direct route to York, effective as of 1200hrs, on the 15-06-06. Following this date, all traffic on the road will be asked to leave; those ignoring signs and requests to leave will be removed using force, if nessecary. The SPF does not wish to use excessive force. However, this road passes perilously close to several fragile microhabitats along the coast, which we cannot allow to be harmed by the heavy traffic expected to flow along the road once it is completed. Therefore, anyone refusing to vacate the road will be assumed to be hostile.&lt;br /&gt;
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Barricades and signs have been erected at the ends of the roads; please leave these in place to prevent civilians from accidentally entering the controlled zone.&lt;br /&gt;
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The SPF (YMH branch) would like to extend invitations to all fellow eco-warriors to join our struggle, and also to members of the Anthropological Society to study the rare microhabitats along the beaches.&lt;br /&gt;
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To everyone else, please stay clear of the area to avoid causing erosion and pollution. Poaching, trespass, sabotage and intentional ecological damage will be strongly frowned upon. --Marco&lt;br /&gt;
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: Of late, I've just been carving crop circles in the grass anyhow... --[[User:Vtbassmatt|VTBassMatt]]&lt;br /&gt;
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==The Yorkman==&lt;br /&gt;
We're interested in running a story on the approaching completion of the road network in the second issue of the Yorkman (to be published around 1st sept).  If you're willing to answer some questions about the network, the construction of the roads, and the future plans of the clan, please [[Special:Emailuser/The_Yorkman|e-mail]] us in the next few days. -- [[User:The Yorkman|The Yorkman]] 14:12, 26 August 2006 (UTC)&lt;br /&gt;
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== Hometown ==&lt;br /&gt;
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I have just made a list of all the groups operation in a certain city on the city articles. I could not find out where your group is based. Please add your group under the correct cities. -[[User:Che|Che]] 05:36, 7 January 2007 (UTC)&lt;br /&gt;
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== Dalpok to York trail, created and [formerly?] maintained by Woo Elephant Yeah ==&lt;br /&gt;
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I'm quite aware this isn't a CHS road, but any idea what happened to it? The signs (originally found along every square of the path) seem to stop around the northwestern road around  [-70.386,+26.398]. Not sure what happened there. ...Hmm. Continued northwest to see if it picked back up, and saw this sign: “Head West, the South path is a fake! Dalpok to York path created and maintained by Woo Elephant Yeah”. That one's at [-70.396,+26.408]. *wonders who actually hangs around the wiki anymore* --[[User:V2Blast|V2Blast]] 23:13, 31 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>V2Blast</name></author>
		
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