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	<id>https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tabitha15</id>
	<title>The Shartak Wiki - User contributions [en]</title>
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	<updated>2026-04-22T04:15:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.shartak.com/index.php?title=Achievements&amp;diff=24139</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Achievements&amp;diff=24139"/>
		<updated>2012-12-23T23:48:24Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Achievements are buttons that a player can have on their profile to brag about certain accomplishments made in-game.  These are a new addition to Shartak, introduced for the first time in Easter 2010.  They are being slowly introduced into Shartak, and such, only a few are available at the moment.  A player can only show five of these in their profile at a time.&lt;br /&gt;
&lt;br /&gt;
=In Game Achievements=&lt;br /&gt;
These achievements can be awarded to any character within the game as long as they fulfil the requirements.&lt;br /&gt;
&lt;br /&gt;
==Birthday Badges==&lt;br /&gt;
[[Image:Birthday1.gif]]&lt;br /&gt;
[[Image:Birthday2.gif]]&lt;br /&gt;
[[Image:Birthday3.gif]]&lt;br /&gt;
[[Image:Birthday4.gif]]&lt;br /&gt;
[[Image:Birthday5.gif]]&lt;br /&gt;
[[Image:Birthday6.gif]]&lt;br /&gt;
[[Image:Birthday7.gif]]&lt;br /&gt;
*'''How to Unlock''' - At every year one is on Shartak, they gain that anniversary badge.&lt;br /&gt;
*This achievement became available on May 3rd, 2012&lt;br /&gt;
&lt;br /&gt;
==Bronze Hunter Badges==&lt;br /&gt;
[[Image:Hunter bronze alligator.gif]]&lt;br /&gt;
[[Image:Hunter bronze bat.gif]]&lt;br /&gt;
[[Image:Hunter bronze elephant.gif]]&lt;br /&gt;
[[Image:Hunter bronze giant spider.gif]]&lt;br /&gt;
[[Image:Hunter bronze goat.gif]]&lt;br /&gt;
[[Image:Hunter bronze large deer.gif]]&lt;br /&gt;
[[Image:Hunter bronze large stag.gif]]&lt;br /&gt;
[[Image:Hunter bronze monkey.gif]]&lt;br /&gt;
[[Image:Hunter bronze parrot.gif]]&lt;br /&gt;
[[Image:Hunter bronze rat.gif]]&lt;br /&gt;
[[Image:Hunter bronze rhino.gif]]&lt;br /&gt;
[[Image:Hunter bronze shargle.gif]]&lt;br /&gt;
[[Image:Hunter bronze small deer.gif]]&lt;br /&gt;
[[Image:Hunter bronze tiger.gif]]&lt;br /&gt;
[[Image:Hunter bronze turtle.gif]]&lt;br /&gt;
[[Image:Hunter bronze wild boar.gif]]&lt;br /&gt;
[[Image:Hunter bronze bear.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 25 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
*Trivia: On average 1 person a day gets one of these achievements.&lt;br /&gt;
&lt;br /&gt;
==Expert Healer==&lt;br /&gt;
[[Image:Healer2.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 10,000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
[[Image:Exploration.gif]]&lt;br /&gt;
*'''How to Unlock''' - Explore over 5000 island units.&lt;br /&gt;
*This achievement became available on June 13, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Gold Hunter Badges==&lt;br /&gt;
[[Image:Hunter gold alligator.gif]]&lt;br /&gt;
[[Image:Hunter gold bat.gif]]&lt;br /&gt;
[[Image:Hunter gold elephant.gif]]&lt;br /&gt;
[[Image:Hunter gold giant spider.gif]]&lt;br /&gt;
[[Image:Hunter gold goat.gif]]&lt;br /&gt;
[[Image:Hunter gold large deer.gif]]&lt;br /&gt;
[[Image:Hunter gold large stag.gif]]&lt;br /&gt;
[[Image:Hunter gold monkey.gif]]&lt;br /&gt;
[[Image:Hunter gold parrot.gif]]&lt;br /&gt;
[[Image:Hunter gold rat.gif]]&lt;br /&gt;
[[Image:Hunter gold rhino.gif]]&lt;br /&gt;
[[Image:Hunter gold shargle.gif]]&lt;br /&gt;
[[Image:Hunter gold small deer.gif]]&lt;br /&gt;
[[Image:Hunter gold tiger.gif]]&lt;br /&gt;
[[Image:Hunter gold turtle.gif]]&lt;br /&gt;
[[Image:Hunter gold wild boar.gif]]&lt;br /&gt;
[[Image:Hunter gold bear.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 250 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
==Kraken Slayer==&lt;br /&gt;
[[Image:Krakenslayer.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill a giant squid.&lt;br /&gt;
*This achievement became available on April 22, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Novice Healer==&lt;br /&gt;
[[Image:Healer1.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 1000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Serial Killer==&lt;br /&gt;
[[Image:Serial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill ''over'' 1000 people on the island.&lt;br /&gt;
*This achievement became available on June 12th, 2010&lt;br /&gt;
*Design for this graphic was done by Anthor&lt;br /&gt;
&lt;br /&gt;
==Shartak Probie==&lt;br /&gt;
[[Image:Read tutorial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Finish the tutorial successfully &lt;br /&gt;
*This achievement became available on October 05, 2010&lt;br /&gt;
*Trivia: Graphic created by Simon's son and named by Jaqs who really likes NCIS.&lt;br /&gt;
&lt;br /&gt;
==Silver Hunter Badges==&lt;br /&gt;
[[Image:Hunter silver alligator.gif]]&lt;br /&gt;
[[Image:Hunter silver bat.gif]]&lt;br /&gt;
[[Image:Hunter silver elephant.gif]]&lt;br /&gt;
[[Image:Hunter silver giant spider.gif]]&lt;br /&gt;
[[Image:Hunter silver goat.gif]]&lt;br /&gt;
[[Image:Hunter silver large deer.gif]]&lt;br /&gt;
[[Image:Hunter silver large stag.gif]]&lt;br /&gt;
[[Image:Hunter silver monkey.gif]]&lt;br /&gt;
[[Image:Hunter silver parrot.gif]]&lt;br /&gt;
[[Image:Hunter silver rat.gif]]&lt;br /&gt;
[[Image:Hunter silver rhino.gif]]&lt;br /&gt;
[[Image:Hunter silver shargle.gif]]&lt;br /&gt;
[[Image:Hunter silver small deer.gif]]&lt;br /&gt;
[[Image:Hunter silver tiger.gif]]&lt;br /&gt;
[[Image:Hunter silver turtle.gif]]&lt;br /&gt;
[[Image:Hunter silver wild boar.gif]]&lt;br /&gt;
[[Image:Hunter silver bear.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 100 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
=Special Achievements=&lt;br /&gt;
Some achievements are awarded due to special circumstances.  They are usually one off achievements, and only a select few get them.&lt;br /&gt;
&lt;br /&gt;
==April Fool's Day 2012==&lt;br /&gt;
[[Image:Aprilfools2012.gif]]&lt;br /&gt;
*'''How to Unlock''' - Had a character active on April 1st, 2012&lt;br /&gt;
*This achievement was awarded on April 2nd, 2012&lt;br /&gt;
&lt;br /&gt;
==Architect==&lt;br /&gt;
[[Image:Palermoarchitect.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to [http://www.shartak.com/profile.cgi?id=20674 The Prisoner] for coming up with the design for Club Palermo&lt;br /&gt;
*This achievement was awarded on December 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Doomsday Killer==&lt;br /&gt;
[[Image:Doomsday.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to [http://www.shartak.com/profile.cgi?id=9667 Eyes of a Hawk] for decimating the island in carnage on June 28th, 2012.  He killed over 100 people, and every shaman, Trader and Guard Dog.&lt;br /&gt;
*This achievement was awarded on July 7th, 2012&lt;br /&gt;
*This Badge was designed by G3N&lt;br /&gt;
&lt;br /&gt;
==Doomsday Victim==&lt;br /&gt;
[[Image:Doomsday victim.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to anyone who was killed by Eyes of a Hawk on the June 28th, 2012.&lt;br /&gt;
*This achievement was awarded on July 7th, 2012&lt;br /&gt;
*This Badge was designed by G3N&lt;br /&gt;
&lt;br /&gt;
==Easter 2010==&lt;br /&gt;
[[Image:Easter2010.gif]]&lt;br /&gt;
*'''How to Unlock''' - Had a character active during the week of Easter 2010.&lt;br /&gt;
*This achievement became available on April 15, 2010.&lt;br /&gt;
&lt;br /&gt;
==Old One==&lt;br /&gt;
[[Image:Oldone.gif]]&lt;br /&gt;
*'''How to Unlock''' - The character was active before August 2009.&lt;br /&gt;
*This achievement became available on May 9, 2010.&lt;br /&gt;
*There was a contest on who can make this achievement graphic, [[User:Twist|Twist]] was the competitor who won.&lt;br /&gt;
&lt;br /&gt;
==Royal Expedition's Grand Hunt Winner==&lt;br /&gt;
[[Image:Re elephant.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [[User:Neil_Tathers|Neil Tathers]] for winning [[The Royal Expedition's Grand Hunt]].&lt;br /&gt;
*This achievement was awarded on January 2nd, 2011.&lt;br /&gt;
&lt;br /&gt;
==Team Tathers Totally Awesome Alligator Romp Participant==&lt;br /&gt;
[[Image:Ttaar.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to participants of [http://forum.shartak.com/index.php/topic,3440.0.html Team Tather's Totally Awesome Alligator Romp].&lt;br /&gt;
*This achievement was awarded on July 23, 2011.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
[[Image:Festertreasure.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [http://www.shartak.com/profile.cgi?id=15031 Twist] for finding [[The Moderately Prodigious Treasure of Fester Shinetop]].&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
==Wiki Master==&lt;br /&gt;
[[Image:Wikimaster.gif]]&lt;br /&gt;
*'''How to Unlock''' - An Achievement awarded to [http://www.shartak.com/profile.cgi?id=3936 Neil Tathers] and [http://www.shartak.com/profile.cgi?id=2993 Johan Crichton] for their work on keeping the wiki updated.&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
[[category:Achievement]][[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Hunter_silver_bear.gif&amp;diff=24138</id>
		<title>File:Hunter silver bear.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Hunter_silver_bear.gif&amp;diff=24138"/>
		<updated>2012-12-23T23:47:24Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Hunter_gold_bear.gif&amp;diff=24137</id>
		<title>File:Hunter gold bear.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Hunter_gold_bear.gif&amp;diff=24137"/>
		<updated>2012-12-23T23:47:06Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Hunter_bronze_bear.gif&amp;diff=24136</id>
		<title>File:Hunter bronze bear.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Hunter_bronze_bear.gif&amp;diff=24136"/>
		<updated>2012-12-23T23:46:38Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Skills&amp;diff=24135</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Skills&amp;diff=24135"/>
		<updated>2012-12-20T18:44:46Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Skill Overview =&lt;br /&gt;
'''Skills''' give players special or improved abilities. Some require that you learn other skills first, and a few are available only to certain character classes. Skills are bought with [[XP]].&lt;br /&gt;
&lt;br /&gt;
Certain skills, like ''haunting scream'' and ''basic tracking'', unlock actions which consume [[AP]]. Other skills, like ''trekking'' and ''close quarter combat'', are passive and do not need to be activated after being purchased for the player to benefit from them. While most skills in a tree have effects that stack on one another, ''haunting scream'' and ''shocking shriek'' remain individual skills (but ''banshee wail'' will replace ''shocking shriek'').&lt;br /&gt;
== Entire Skill Tree ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Language Skills|Basic language]]''' - Understand the smaller words of foreign languages.&lt;br /&gt;
** '''[[Language Skills|Advanced language]]''' - Better understanding of foreign languages.&lt;br /&gt;
*** '''[[Language Skills|Expert language]]''' - Full comprehension of foreign languages.&lt;br /&gt;
**** '''[[Language Skills|Foreign Writing]]''' - Not only can you understand foreign languages, you can also write it well enough to be understood.&lt;br /&gt;
**** '''[[Language Skills|Foreign Speech]]''' - Not only can you understand foreign languages, you can also speak it well enough to be understood.&lt;br /&gt;
&lt;br /&gt;
* '''[[Combat Skills|Close quarter combat]]''' - Gain 10% to hit with melee attacks.&lt;br /&gt;
** '''[[Combat Skills|Advanced close quarter combat]]''' - Gain 15% to hit with melee attacks.&lt;br /&gt;
*** '''[[Combat Skills|Balanced Stance]]''' - Sometimes turn a miss into a glancing blow.&lt;br /&gt;
*** '''[[Native Only Skills#Headhunting|Headhunting]]''' - Take the heads of your victims as trophies or signpost decoration. '''([[Native Only Skills#Headhunting|Native]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Endurance Skills|Body building]]''' - Increases melee damage.&lt;br /&gt;
** '''[[Endurance Skills|Stamina]]''' - Increases max HP by 20.&lt;br /&gt;
*** '''[[Outsider Classes#Pirate|Lead Belly]]''' - You've drunk enough to be immune to the poisonous effect of most fungi. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
***'''[[Native Classes#Cannibal|Ritual Feasting]]''' - Feast on your defeated enemy and steal their power. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
****'''[[Native Classes#Cannibal|Ritual Gluttony]]''' - Feasting can now fill most of your needs from a single body. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Spirit Skills|Ghostly whisper]]''' - Allows spirits to communicate.&lt;br /&gt;
** '''[[Spirit Skills|Haunting scream]]''' - Attract other spirits and scare nearby living players.&lt;br /&gt;
*** '''[[Spirit Skills|Shocking shriek]]''' - Scare nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Banshee wail]]''' - Frighten nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Possession]]''' - Be able to possess the bodies of the living.&lt;br /&gt;
***** '''[[Spirit Skills|Forceful possession]]''' - Sometimes a stronger presence is needed to be able to possess the living.&lt;br /&gt;
**** '''[[Spirit Skills|Haunting]]''' - Allows spirits to track down and haunt their last killer.&lt;br /&gt;
&lt;br /&gt;
* '''[[Exploration Skills|Exploration]]''' - Helps you remember some of the places you've been.&lt;br /&gt;
** '''[[Exploration Skills|Cartography]]''' - Stops you forgetting anywhere you've visited.&lt;br /&gt;
** '''[[Exploration Skills|Trekking]]''' - Faster movement through the jungle.&lt;br /&gt;
*** '''[[Native Classes#Scout|Trailblazing]]''' - Increased ability to move and chop through dense jungle.  '''([[Native Classes#Scout|Scout]] &amp;amp; [[Outsider Classes#Explorer|Explorer]] Only)'''&lt;br /&gt;
** '''[[Exploration Skills|Swimming]]''' - Faster movement through water.&lt;br /&gt;
** '''[[Exploration Skills|Survival - Firecraft]]''' - Knowledge of how to create, control and use fires.&lt;br /&gt;
&lt;br /&gt;
* '''[[Tracking Skills|Basic tracking]]''' - With some difficulty, you can track animals and people. &lt;br /&gt;
** '''[[Tracking Skills|Advanced tracking]]''' - You can track animals and people who were here recently. &lt;br /&gt;
*** '''[[Tracking Skills|Expert tracking]]''' - You can track animals and people who were here several days ago.&lt;br /&gt;
**** '''[[Tracking Skills|Tracking mastery]]''' - Tracking animals and people is nearly effortless.&lt;br /&gt;
* '''[[Clan Leadership Skill|Clan Leadership]]''' - Allows you to start your own clan or help lead &lt;br /&gt;
one.&lt;br /&gt;
&lt;br /&gt;
* '''[[Psychic Skills|Sixth sense]]''' - Sense presence of and hear spirits.&lt;br /&gt;
** '''[[Psychic Skills|Psychic recognition]]''' - Lets you recognize active spirits.&lt;br /&gt;
*** '''[[Native Classes#Villager|Seance]]''' - Holding a seance can identify passive spirits.  '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]], &amp;amp; [[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Exorcism]]''' - Exorcise spirits from area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Spirit Summoning]]''' - Summons spirits from surrounding area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Malevolence]]''' - Torment spirits causing them to become aggressive. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Haggling Skill|Haggling]]''' - Be able to obtain slightly better prices from some traders.&lt;br /&gt;
&lt;br /&gt;
* '''[[Digging Skill|Digging]]''' - Be able to dig deep holes. &lt;br /&gt;
&lt;br /&gt;
* '''[[Agriculture Skill|Agriculture]]''' - Gives you a better chance of getting things to grow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Faith Skill#Faith Skill|Faith]]''' - Belief in the spirits of the ancestors increase charm effects.&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Only Skills#Native knowledge|Native knowledge]]''' - Outsiders gain basic native knowledge. '''([[Outsider Only Skills#Native knowledge|Outsider]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Only Skills#Outsider knowledge|Outsider knowledge]]''' - Natives gain basic outsider knowledge. '''([[Native Only Skills#Outsider knowledge|Native]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Healing Skills#Triage|Triage]]''' - Be able to tell who is most injured.&lt;br /&gt;
** '''[[Native Only Skills#Natural medicine|Natural medicine]]''' - Heal 10 HP with healing herbs. '''([[Native Only Skills#Natural medicine|Native]] Only)'''&lt;br /&gt;
** '''[[Outsider Only Skills#First Aid|First Aid]]''' - Heal 10 HP with first-aid kit.'''([[Outsider Only Skills|Outsider]] Only)'''&lt;br /&gt;
*** '''[[Outsider Classes#Scientist|Emergency first aid]]''' - Slowly heal yourself without the use of a medical kit. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
**** '''[[Outsider Classes#Scientist|Field Surgery]]''' - Skilled at healing, even in the middle of nowhere. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Scientist|Advanced triage]]''' - Be able to see all injured characters in the same square. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Only Skills#Basic blowpipe use|Basic blowpipe use]]''' - Lowers AP cost of firing blowpipe. '''([[Native Only Skills#Basic blowpipe use|Native]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Warrior|Blowpipe training]]''' - Gain 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
** '''[[Native Classes#Warrior|Advanced blowpipe training]]''' - Gain another 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
* '''[[Outsider Classes#Soldier|Firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Soldier|Advanced firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Animal affinity]]''' - Lessens the chance of animals attacking. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Scavenging]]''' - Assists in finding things within certain areas. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Brewing]]''' - Increased chance of creating something drinkable. '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]] &amp;amp; [[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Plundering]]''' - Improve the odds of finding items in foreign camps. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Parrot Trainer]]''' -You can tame a parrot enough to sit on your shoulder.&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Basic Pistol Training]]''' -Gain 15% on pistol attacks. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Pirate|Advanced Pistol Training]]''' - Gain 15% on pistol attacks. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
&lt;br /&gt;
==Cost of Skills==&lt;br /&gt;
&lt;br /&gt;
Learning an initial skill costs 100 XP. After that, each learned skill costs 25 XP more than the previous one, until you reach level 30. Hence the formula for a skill's XP cost is ''100 + 25 * (your level)''. (Your character's level, which you can see in your profile, is the number of skills you have learned.) To go from level 30 to 31 costs 1000 XP, and each level above that requires an additional 200 XP. So the above formula is modified to read ''1000 + 200 * ((your level) - 30)''.&lt;br /&gt;
&lt;br /&gt;
Below is a Chart, which shows the overall number of XP points to pay for a complete skill tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skill Progression ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Level !! Starting XP !! XP Required to Advance&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 225 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 375 || 175&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 550 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 750 || 225&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 975 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1225 || 275&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1500 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 1800 || 325&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 2125 || 350&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 2475 || 375&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 2850 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 3250 || 425&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 3675 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 4125 || 475&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 4600 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 5100 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 5625 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 6175 || 575&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 6750 || 600&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 7350 || 625&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 7975 || 650&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 8625 || 675&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 9300 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 10000 || 725&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 10725 || 750&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 11475 || 775&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 12250 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 13050 || 825&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 13875 || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 14875 || 1200&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 16075 || 1400&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 17475 || 1600&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 19075 || 1800&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 20875 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 22875 || 2200&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 25075 || 2400&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 27475 || 2600&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 30275 || 2800&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 33075 || 3000&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 36275 || 3200&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 39675 || 3400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Spirit_Skills&amp;diff=24134</id>
		<title>Spirit Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Spirit_Skills&amp;diff=24134"/>
		<updated>2012-12-20T18:41:58Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Spirit Skills=&lt;br /&gt;
&lt;br /&gt;
The following Spirit Skills explained in detail can be used by any race (outsider or native) as well as any class.  Within [[Wiksik]] there is a clan of shamans called [[Necromancers]] who are highly versed in the spirit skill tree and know most the effects.  Some [[charms]] may also affect spirit skills.&lt;br /&gt;
&lt;br /&gt;
==Ghostly whisper==&lt;br /&gt;
''Allows spirits to communicate'' - With ghostly whisper, spirits can speak to any player that has the sixth sense skill. Other spirits can hear ghostly whispers, even if they lack sixth sense.&lt;br /&gt;
&lt;br /&gt;
'''''Wishing to avenge his death, Gridflay relayed his killer's name to a fellow native, ensuring he'd be avenged.'''''&lt;br /&gt;
&lt;br /&gt;
==Haunting scream==&lt;br /&gt;
''Attract other spirits and scare nearby living players'' - It is believed that haunting scream gives spirits a chance of dealing 1 HP of damage to living players in the area at the cost of 1-2 AP. All nearby players hear the scream, and some percentage of them take damage. It is believed that a spirit receives 0-2 XP per scream depending upon the number of listeners (perhaps 0, 1, 2+ yields 0, 1, 2 XP).  Requires '''Ghostly Whisper''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Exterminator's howl went through the hut, causing some villagers to feel a degree of pain.'''''&lt;br /&gt;
&lt;br /&gt;
==Shocking shriek==&lt;br /&gt;
''Scare nearby living players'' - Shocking shriek is similar to haunting scream but allows spirits to deal more damage (2) to players they frighten. Shocking shriek is superseded and replaced by the more powerful banshee wail.  Requires '''Haunting Scream''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Rincewind placed his hands over his ears.  The shrieks in the hut were annoying him to no end, and hurting his trading business.'''''&lt;br /&gt;
&lt;br /&gt;
==Banshee wail==&lt;br /&gt;
''Frighten nearby living players'' - Spirits with banshee wail can emit powerful wails for a cost 2 AP per person present (up to 6 AP max) per wail. All characters in the area of effect hear the wail, and a small percentage of hearers (20-30%) take 4 HP of damage. XP reward for wailing is equal to the damage inflicted per wail.  Banshee wail has a 5 tile radius when used outdoors.  Requires '''Shocking shriek''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Noah-san quickly healed those that were present.  This spirit's wails had almost decimated the entire medical hut.'''''&lt;br /&gt;
&lt;br /&gt;
==Possession==&lt;br /&gt;
''Be able to possess the bodies of the living'' - Allowing you to force you to make them Write or Say something. Speaking costs 3AP, Writing costs 4AP.  Requires '''Shocking shriek''' and be '''level 10 or above''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Floating into one's body felt weird, but causing someone to say the wrong thing at the wrong time, well, that always made The Law chuckle in between kills.'''''&lt;br /&gt;
&lt;br /&gt;
==Forceful possession==&lt;br /&gt;
''Sometimes a stronger presence is needed to be able to possess the living'' - Allows you to force the person to attack people near them. Costs 6AP.  Requires '''Possession''' and be '''level 25 or above''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Surging into the host's body, Ziggyirked's spirit forced him to attack his friend, causing a retaliation.  She floated out of the body, glad of the chaos she left behind.'''''&lt;br /&gt;
&lt;br /&gt;
==Haunting==&lt;br /&gt;
''Allows spirits to track down and haunt their last killer.'' - Allows you to be guided towards the position of your last killer at the press of a button. Moves you one square closer per click and each click costs 1AP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Spirit_Skills&amp;diff=24133</id>
		<title>Spirit Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Spirit_Skills&amp;diff=24133"/>
		<updated>2012-12-20T18:41:11Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Spirit Skills=&lt;br /&gt;
&lt;br /&gt;
The following Spirit Skills explained in detail can be used by any race (outsider or native) as well as any class.  Within [[Wiksik]] there is a clan of shamans called [[Necromancers]] who are highly versed in the spirit skill tree and know most the effects.  Some [[charms]] may also affect spirit skills.&lt;br /&gt;
&lt;br /&gt;
==Ghostly whisper==&lt;br /&gt;
''Allows spirits to communicate'' - With ghostly whisper, spirits can speak to any player that has the sixth sense skill. Other spirits can hear ghostly whispers, even if they lack sixth sense.&lt;br /&gt;
&lt;br /&gt;
'''''Wishing to avenge his death, Gridflay relayed his killer's name to a fellow native, ensuring he'd be avenged.'''''&lt;br /&gt;
&lt;br /&gt;
==Haunting scream==&lt;br /&gt;
''Attract other spirits and scare nearby living players'' - It is believed that haunting scream gives spirits a chance of dealing 1 HP of damage to living players in the area at the cost of 1-2 AP. All nearby players hear the scream, and some percentage of them take damage. It is believed that a spirit receives 0-2 XP per scream depending upon the number of listeners (perhaps 0, 1, 2+ yields 0, 1, 2 XP).  Requires '''Ghostly Whisper''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Exterminator's howl went through the hut, causing some villagers to feel a degree of pain.'''''&lt;br /&gt;
&lt;br /&gt;
==Shocking shriek==&lt;br /&gt;
''Scare nearby living players'' - Shocking shriek is similar to haunting scream but allows spirits to deal more damage (2) to players they frighten. Shocking shriek is superseded and replaced by the more powerful banshee wail.  Requires '''Haunting Scream''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Rincewind placed his hands over his ears.  The shrieks in the hut were annoying him to no end, and hurting his trading business.'''''&lt;br /&gt;
&lt;br /&gt;
==Banshee wail==&lt;br /&gt;
''Frighten nearby living players'' - Spirits with banshee wail can emit powerful wails for a cost 2 AP per person present (up to 6 AP max) per wail. All characters in the area of effect hear the wail, and a small percentage of hearers (20-30%) take 4 HP of damage. XP reward for wailing is equal to the damage inflicted per wail.  Banshee wail has a 5 tile radius when used outdoors.  Requires '''Shocking shriek''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Noah-san quickly healed those that were present.  This spirit's wails had almost decimated the entire medical hut.'''''&lt;br /&gt;
&lt;br /&gt;
==Possession==&lt;br /&gt;
''Be able to possess the bodies of the living'' - Allowing you to force you to make them Write or Say something. Speaking costs 3AP, Writing costs 4AP.  Requires '''Shocking shriek''' and be '''level 10 or above''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Floating into one's body felt weird, but causing someone to say the wrong thing at the wrong time, well, that always made The Law chuckle in between kills.'''''&lt;br /&gt;
&lt;br /&gt;
==Forceful possession==&lt;br /&gt;
''Sometimes a stronger presence is needed to be able to possess the living'' - Allows you to force the person to attack people near them. Costs 6AP.  Requires '''Possession''' and be '''level 25 or above''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Surging into the host's body, Ziggyirked's spirit forced him to attack his friend, causing a retaliation.  She floated out of the body, glad of the chaos she left behind.'''''&lt;br /&gt;
&lt;br /&gt;
===Haunting===&lt;br /&gt;
''Allows spirits to track down and haunt their last killer.'' - Allows you to be guided towards the position of your last killer at the press of a button. Moves you one square closer per click and each click costs 1AP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Skills&amp;diff=24132</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Skills&amp;diff=24132"/>
		<updated>2012-12-20T18:38:01Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Skill Overview =&lt;br /&gt;
'''Skills''' give players special or improved abilities. Some require that you learn other skills first, and a few are available only to certain character classes. Skills are bought with [[XP]].&lt;br /&gt;
&lt;br /&gt;
Certain skills, like ''haunting scream'' and ''basic tracking'', unlock actions which consume [[AP]]. Other skills, like ''trekking'' and ''close quarter combat'', are passive and do not need to be activated after being purchased for the player to benefit from them. While most skills in a tree have effects that stack on one another, ''haunting scream'' and ''shocking shriek'' remain individual skills (but ''banshee wail'' will replace ''shocking shriek'').&lt;br /&gt;
== Entire Skill Tree ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Language Skills|Basic language]]''' - Understand the smaller words of foreign languages.&lt;br /&gt;
** '''[[Language Skills|Advanced language]]''' - Better understanding of foreign languages.&lt;br /&gt;
*** '''[[Language Skills|Expert language]]''' - Full comprehension of foreign languages.&lt;br /&gt;
**** '''[[Language Skills|Foreign Writing]]''' - Not only can you understand foreign languages, you can also write it well enough to be understood.&lt;br /&gt;
**** '''[[Language Skills|Foreign Speech]]''' - Not only can you understand foreign languages, you can also speak it well enough to be understood.&lt;br /&gt;
&lt;br /&gt;
* '''[[Combat Skills|Close quarter combat]]''' - Gain 10% to hit with melee attacks.&lt;br /&gt;
** '''[[Combat Skills|Advanced close quarter combat]]''' - Gain 15% to hit with melee attacks.&lt;br /&gt;
*** '''[[Combat Skills|Balanced Stance]]''' - Sometimes turn a miss into a glancing blow.&lt;br /&gt;
*** '''[[Native Only Skills#Headhunting|Headhunting]]''' - Take the heads of your victims as trophies or signpost decoration. '''([[Native Only Skills#Headhunting|Native]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Endurance Skills|Body building]]''' - Increases melee damage.&lt;br /&gt;
** '''[[Endurance Skills|Stamina]]''' - Increases max HP by 20.&lt;br /&gt;
*** '''[[Outsider Classes#Pirate|Lead Belly]]''' - You've drunk enough to be immune to the poisonous effect of most fungi. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
***'''[[Native Classes#Cannibal|Ritual Feasting]]''' - Feast on your defeated enemy and steal their power. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
****'''[[Native Classes#Cannibal|Ritual Gluttony]]''' - Feasting can now fill most of your needs from a single body. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Spirit Skills|Ghostly whisper]]''' - Allows spirits to communicate.&lt;br /&gt;
** '''[[Spirit Skills|Haunting scream]]''' - Attract other spirits and scare nearby living players.&lt;br /&gt;
*** '''[[Spirit Skills|Shocking shriek]]''' - Scare nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Banshee wail]]''' - Frighten nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Possession]]''' - Be able to possess the bodies of the living.&lt;br /&gt;
***** '''[[Spirit Skills|Forceful possession]]''' - Sometimes a stronger presence is needed to be able to possess the living.&lt;br /&gt;
**** '''[[Spirit Skills|Haunting]]''' - Allows spirits to track down and haunt their last killer.&lt;br /&gt;
&lt;br /&gt;
* '''[[Exploration Skills|Exploration]]''' - Helps you remember some of the places you've been.&lt;br /&gt;
** '''[[Exploration Skills|Cartography]]''' - Stops you forgetting anywhere you've visited.&lt;br /&gt;
** '''[[Exploration Skills|Trekking]]''' - Faster movement through the jungle.&lt;br /&gt;
*** '''[[Native Classes#Scout|Trailblazing]]''' - Increased ability to move and chop through dense jungle.  '''([[Native Classes#Scout|Scout]] &amp;amp; [[Outsider Classes#Explorer|Explorer]] Only)'''&lt;br /&gt;
** '''[[Exploration Skills|Swimming]]''' - Faster movement through water.&lt;br /&gt;
** '''[[Exploration Skills|Survival - Firecraft]]''' - Knowledge of how to create, control and use fires.&lt;br /&gt;
&lt;br /&gt;
* '''[[Tracking Skills|Basic tracking]]''' - With some difficulty, you can track animals and people. &lt;br /&gt;
** '''[[Tracking Skills|Advanced tracking]]''' - You can track animals and people who were here recently. &lt;br /&gt;
*** '''[[Tracking Skills|Expert tracking]]''' - You can track animals and people who were here several days ago.&lt;br /&gt;
**** '''[[Tracking Skills|Tracking mastery]]''' - Tracking animals and people is nearly effortless.&lt;br /&gt;
* '''[[Clan Leadership Skill|Clan Leadership]]''' - Allows you to start your own clan or help lead &lt;br /&gt;
one.&lt;br /&gt;
&lt;br /&gt;
* '''[[Psychic Skills|Sixth sense]]''' - Sense presence of and hear spirits.&lt;br /&gt;
** '''[[Psychic Skills|Psychic recognition]]''' - Lets you recognize active spirits.&lt;br /&gt;
*** '''[[Native Classes#Villager|Seance]]''' - Holding a seance can identify passive spirits.  '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]], &amp;amp; [[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Exorcism]]''' - Exorcise spirits from area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Spirit Summoning]]''' - Summons spirits from surrounding area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Malevolence]]''' - Torment spirits causing them to become aggressive. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Haggling Skill|Haggling]]''' - Be able to obtain slightly better prices from some traders.&lt;br /&gt;
&lt;br /&gt;
* '''[[Digging Skill|Digging]]''' - Be able to dig deep holes. &lt;br /&gt;
&lt;br /&gt;
* '''[[Agriculture Skill|Agriculture]]''' - Gives you a better chance of getting things to grow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Faith Skill#Faith Skill|Faith]]''' - Belief in the spirits of the ancestors increase charm effects.&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Only Skills#Native knowledge|Native knowledge]]''' - Outsiders gain basic native knowledge. '''([[Outsider Only Skills#Native knowledge|Outsider]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Only Skills#Outsider knowledge|Outsider knowledge]]''' - Natives gain basic outsider knowledge. '''([[Native Only Skills#Outsider knowledge|Native]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Healing Skills#Triage|Triage]]''' - Be able to tell who is most injured.&lt;br /&gt;
** '''[[Native Only Skills#Natural medicine|Natural medicine]]''' - Heal 10 HP with healing herbs. '''([[Native Only Skills#Natural medicine|Native]] Only)'''&lt;br /&gt;
** '''[[Outsider Only Skills#First Aid|First Aid]]''' - Heal 10 HP with first-aid kit.'''([[Outsider Only Skills|Outsider]] Only)'''&lt;br /&gt;
*** '''[[Outsider Classes#Scientist|Emergency first aid]]''' - Slowly heal yourself without the use of a medical kit. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
**** '''[[Outsider Classes#Scientist|Field Surgery]]''' - Skilled at healing, even in the middle of nowhere. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Scientist|Advanced triage]]''' - Be able to see all injured characters in the same square. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Only Skills#Basic blowpipe use|Basic blowpipe use]]''' - Lowers AP cost of firing blowpipe. '''([[Native Only Skills#Basic blowpipe use|Native]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Warrior|Blowpipe training]]''' - Gain 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
** '''[[Native Classes#Warrior|Advanced blowpipe training]]''' - Gain another 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
* '''[[Outsider Classes#Soldier|Firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Soldier|Advanced firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Animal affinity]]''' - Lessens the chance of animals attacking. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Scavenging]]''' - Assists in finding things within certain areas. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Native Classes#Villager|Brewing]]''' - Increased chance of creating something drinkable. '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]] &amp;amp; [[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Plundering]]''' - Improve the odds of finding items in foreign camps. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Parrot Trainer]]''' -You can tame a parrot enough to sit on your shoulder.&lt;br /&gt;
&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Basic Pistol Training]]''' -Gain 15% on pistol attacks. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Pirate|Advanced Pistol Training]]''' - Gain 15% on pistol attacks. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
&lt;br /&gt;
==Cost of Skills==&lt;br /&gt;
&lt;br /&gt;
Learning an initial skill costs 100 XP. After that, each learned skill costs 25 XP more than the previous one, until you reach level 30. Hence the formula for a skill's XP cost is ''100 + 25 * (your level)''. (Your character's level, which you can see in your profile, is the number of skills you have learned.) To go from level 30 to 31 costs 1000 XP, and each level above that requires an additional 200 XP. So the above formula is modified to read ''1000 + 200 * ((your level) - 30)''.&lt;br /&gt;
&lt;br /&gt;
Below is a Chart, which shows the overall number of XP points to pay for a complete skill tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skill Progression ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Level !! Starting XP !! XP Required to Advance&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 225 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 375 || 175&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 550 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 750 || 225&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 975 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1225 || 275&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1500 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 1800 || 325&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 2125 || 350&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 2475 || 375&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 2850 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 3250 || 425&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 3675 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 4125 || 475&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 4600 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 5100 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 5625 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 6175 || 575&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 6750 || 600&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 7350 || 625&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 7975 || 650&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 8625 || 675&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 9300 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 10000 || 725&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 10725 || 750&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 11475 || 775&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 12250 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 13050 || 825&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 13875 || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 14875 || 1200&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 16075 || 1400&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 17475 || 1600&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 19075 || 1800&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 20875 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 22875 || 2200&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 25075 || 2400&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 27475 || 2600&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 30275 || 2800&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 33075 || 3000&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 36275 || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Main_Page&amp;diff=24131</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Main_Page&amp;diff=24131"/>
		<updated>2012-11-06T20:18:18Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style='border:1px solid black;padding:10px; background-color:#ffcccc;'&amp;gt;&lt;br /&gt;
Due to spamming of the wiki, we have temporarily disabled wiki account registrations. If you would like an account, please use the in-game feedback form to request one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page Announcements|&lt;br /&gt;
&amp;lt;!-- Intro --&amp;gt;           &lt;br /&gt;
       &lt;br /&gt;
mainpage_intro=This is an information hub for '''[http://www.shartak.com/ Shartak]''', a browser-based massively-multiplayer online role-playing game (MMORPG).&lt;br /&gt;
New players should read the '''[[Gameplay]]''' guide and perhaps the '''[[Tips and tricks]]''' and '''[[Requests for information]]''' pages.&lt;br /&gt;
       &lt;br /&gt;
The island of Shartak has been inhabited for several hundred years by native tribes from the villages of '''[[Dalpok]]''', '''[[Raktam]]''' and '''[[Wiksik]]'''. In recent times strangers to the island have appeared wearing odd clothes and carrying loud sticks. These outsiders have formed camps known as '''[[Derby]]''', '''[[Durham]]''' and '''[[York]]''' and have been joined by pirates whose '''[[shipwreck]]''' lies on the island's north shore. And now, on dark and stormy nights, the natives whisper tales of the shunned village '''[[Rakmogak]]''' and its terrible secret.&lt;br /&gt;
       &lt;br /&gt;
The strangers once stayed on the coast, away from the jungle, but now they travel inland in search of knowledge and plunder. It won't be long before they stumble across the villages and learn of the treasures of the tribal ancestors.|&lt;br /&gt;
       &lt;br /&gt;
&amp;lt;!-- Alert --&amp;gt;   &lt;br /&gt;
       &lt;br /&gt;
mainpage_alert=''No messages.''|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wiki activities --&amp;gt;&lt;br /&gt;
mainpage_activities='''Recent wiki changes and additions'''&lt;br /&gt;
* Mass update of [[:Category:Clans|Clans]] has begun.&lt;br /&gt;
* Fester Shinetop's [[Shartak_MS_Paint_Adventures|MS Paint comic]] has been released, adding another slice to island entertainment!&lt;br /&gt;
* The [[History|Shartak history]] has been updated for early 2012. History can be fun, we swear.        &lt;br /&gt;
* [[Shaman|NPC shamans]] are now linked to their in-game profiles. Think you know your Pabkims from your Kadmors?&lt;br /&gt;
* Some people on the island had a [[Team_Tathers_Awesome_Alligator_Romp|relaxing day at the swamp, read all about it!]]&lt;br /&gt;
* Almost 50 new [[Achievements|achievements have been released]], go check them out!&lt;br /&gt;
* A set of [[:Category:Historical_Article|History]] pages charting the island's history continues to be updated.&lt;br /&gt;
* [[Noticeboard]]s are now up in all the towns.&lt;br /&gt;
'''Current projects'''           &lt;br /&gt;
* [http://www.itechsc.com/misc/shartak/ubermap/ Shartak UBER MAP project]: Creates a detailed map from user input.       &lt;br /&gt;
* [http://www.philosoph.us/misc/shartak/underworld Shartak Underworld]: Permanently logs kills and deaths.       &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Main Page Navigation|  &lt;br /&gt;
&lt;br /&gt;
mainpage_navi1a=Basics|  &lt;br /&gt;
mainpage_navi1b= &lt;br /&gt;
* [[Newcomers Guide]]        &lt;br /&gt;
* [[Gameplay]]         &lt;br /&gt;
* [[Tips and tricks]]&lt;br /&gt;
* [[:Category:Guides|How-To Guides]]&lt;br /&gt;
** [[A Pirate's Life]]&lt;br /&gt;
** [[The Native Path]]&lt;br /&gt;
** [[Outsider Ingenuity]]&lt;br /&gt;
** [[The_Art_Of_Necromancy_On_Shartak_Island|The Necromancer's Art]]&lt;br /&gt;
* [[User interface]]     &lt;br /&gt;
* [[:Category:Roleplaying|Roleplaying]]  &lt;br /&gt;
* [[:Category:Statistics|Statistics]]    &lt;br /&gt;
|              &lt;br /&gt;
&lt;br /&gt;
mainpage_navi2a=Game information|        &lt;br /&gt;
mainpage_navi2b=                      &lt;br /&gt;
* [[Class]]es         &lt;br /&gt;
* [[Skills]]          &lt;br /&gt;
* [[Items]]     &lt;br /&gt;
* [[NPC]]s&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Achievements]]&lt;br /&gt;
* [[:Category:Locations|Locations]]      &lt;br /&gt;
** [[Terrain]]&lt;br /&gt;
** [[Camp]]s&lt;br /&gt;
** The [[Parchment Pages]] location list. &lt;br /&gt;
** Derby Evening Press [[Guide to Towns]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi3a=Feedback|&lt;br /&gt;
mainpage_navi3b=&lt;br /&gt;
* [[Requests for information]]&lt;br /&gt;
* [[Game design]]&lt;br /&gt;
* [[Bugs]]&lt;br /&gt;
* [[Suggestions]]&lt;br /&gt;
* [http://forum.shartak.com Official forum]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi4a=Site information|&lt;br /&gt;
mainpage_navi4b=&lt;br /&gt;
* [http://www.shartak.com/faq.html FAQ]&lt;br /&gt;
* [http://www.shartak.com/news.html News]&lt;br /&gt;
* [http://www.shartak.com/stats.html Statistics]&lt;br /&gt;
* [http://www.shartak.com/donate.html Donate]&lt;br /&gt;
* [http://www.shartak.com/advertising.html Advertising]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi5a=Clans|&lt;br /&gt;
mainpage_navi5b=&lt;br /&gt;
* [[:Category:Clans|Clan pages]]&lt;br /&gt;
** [[:Category:Clans for cannibals|Clans for cannibals]]&lt;br /&gt;
** [[:Category:Clans for everyone|Clans for everyone]]&lt;br /&gt;
** [[:Category:Clans for natives|Clans for natives]]&lt;br /&gt;
** [[:Category:Clans for outsiders|Clans for outsiders]]&lt;br /&gt;
** [[:Category:Inactive clans|Inactive clans]]&lt;br /&gt;
** [[:Category:Historical clans|Historical clans]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi6a=Wiki information|&lt;br /&gt;
mainpage_navi6b=&lt;br /&gt;
* [[Project:Help|Editing and Help]]&lt;br /&gt;
* [[Project:Community Portal|Community portal]]&lt;br /&gt;
* [[The Shartak Wiki:Policies and guidelines|Policies and guidelines]]&lt;br /&gt;
* [[:Category:Delete|Delete]]&lt;br /&gt;
* [[:Category:Redirects|Redirects]]&lt;br /&gt;
* [[:Category:Templates|Templates]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Police_Dept.&amp;diff=24129</id>
		<title>Derby Police Dept.</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Police_Dept.&amp;diff=24129"/>
		<updated>2012-10-09T15:54:24Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Derby Police Dept.|&lt;br /&gt;
official_id=637|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:DerbyPoliceDept..png|300px]]|&lt;br /&gt;
clan_leaders={{profile|21242|Pigbat}}|&lt;br /&gt;
clan_membership=7|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Retirement_Home&amp;diff=24128</id>
		<title>Derby Retirement Home</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Retirement_Home&amp;diff=24128"/>
		<updated>2012-10-09T15:51:51Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_fix| clan_name=Derby Retirement Home| official_id=658| open_to=everyone| clan_image=| clan_leaders={{profile|19831|old meatwadjm}}| clan_membership=| clan_goals=| cl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Derby Retirement Home|&lt;br /&gt;
official_id=658|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|19831|old meatwadjm}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Rangers&amp;diff=24127</id>
		<title>Derby Rangers</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Rangers&amp;diff=24127"/>
		<updated>2012-10-09T15:49:22Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Derby Rangers|&lt;br /&gt;
official_id=182|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Derbyrangers2.jpg]]|&lt;br /&gt;
clan_leaders=[[User:Mark_D._Stroyer|SGM Mark D. Stroyer]]|&lt;br /&gt;
clan_membership=12|&lt;br /&gt;
clan_recruit=Anyone willing.|&lt;br /&gt;
clan_goals=Resond to foreign conflicts. Provide backup for Privateers against high-profile targets.|&lt;br /&gt;
clan_contact=http://z3.invisionfree.com/Derby/ or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Derby Rangers are a branch of the [[Eastern Federation]]. While the [[1st Derby Privateers]] ensure Derby's internal security with police work and Derby's defense, the Rangers are a paramilitary group designed for response to external threats. &lt;br /&gt;
&lt;br /&gt;
==Dipolomacy==&lt;br /&gt;
&lt;br /&gt;
The Rangers can be called on by the allies of the Eastern Federation to assist in conflicts, should they arise. Also, the Rangers will accept minor mercenary jobs, such as killing a shaman. However, the Rangers reserve the right to refuse service for any reason whatsoever. &lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any member of the EF can join the Rangers, but the Rangers heartily accept anyone willing to fight. Wages will be paid in response to the completion of a task. The Rangers' HQ is at the GPS coordinates of [-70.097,+26.348], two blocks South-West relative to the shaman.&lt;br /&gt;
&lt;br /&gt;
Also, all members should sign up on the forums so they can receive orders and updates.&lt;br /&gt;
&lt;br /&gt;
==Tasks==&lt;br /&gt;
&lt;br /&gt;
For the most part, the Derby Rangers' tasks are few, aside from assistance of other towns. The Privateers may call for assistance in the execution of a high-level terrorist. If there is nothing of importance, members are free to act as they please, provided that they can return to their tasks quickly should an event come up. Think of it as a National Guard unit.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
&lt;br /&gt;
Sergeant Major (Rangers' leader): &lt;br /&gt;
*[[User:Mark D. Stroyer|Mark D. Stroyer]]&lt;br /&gt;
&lt;br /&gt;
First Sergeant (Second-in-command): &lt;br /&gt;
*[[User:Elegost|Elegost]]&lt;br /&gt;
&lt;br /&gt;
Sergeant First Class: &lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=5293 Kilshrek]&lt;br /&gt;
*[[User:Cthulhu|Cthulhu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Staff Sergeant:&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=7559 Spitfire]&lt;br /&gt;
*[[User:Tom_Failur|Tommy Atkins]]&lt;br /&gt;
&lt;br /&gt;
Sergeant: &lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=9300 Plaid Avenger]&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=9788 Testingthelimits]&lt;br /&gt;
&lt;br /&gt;
Corporal:&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=3366 Master Lucky]&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=7422 Lardman]&lt;br /&gt;
&lt;br /&gt;
Private:&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=13225 Xan KriegerV2]&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=12802 TexasRed]&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
All Ranger members, sign up on the forums. You will receive orders and other information through the forums.&lt;br /&gt;
&lt;br /&gt;
==Operations==&lt;br /&gt;
The Rangers have participated in several news-making events, including those below:&lt;br /&gt;
&lt;br /&gt;
*Defended [[York]] from raiding pirates. Result: Pirates completely routed, before causing any casualties to York civilians. Overall, success.&lt;br /&gt;
*Lead assault at Battle of Midway against [[The WickSick Headhunters]]. Result: Many Headhunters killed, and all others scattered. Overall, success. &lt;br /&gt;
*Aided newly-formed Dalpok Liberation Front in elimination of attacking pirates around [[Dalpok]]. Result: Many pirates killed. Pulled out due to lack of targets. Overall, success.&lt;br /&gt;
&lt;br /&gt;
==Rangers in the News==&lt;br /&gt;
*[[Derby_Evening_Press/Issue_07#Derby_Rangers_Founded|Founding of the Rangers]]&lt;br /&gt;
*[[Derby_Evening_Press/Issue_08#Derby_Rangers|Rangers aiding York invasion]]&lt;br /&gt;
*[[Derby_Evening_Press/Issue_09#York_Attack_Ends|Rangers help end York invasion]]&lt;br /&gt;
*[[Derby_Evening_Press/Issue_09#The_Battle_of_Midway|Rangers in Battle of Midway]]&lt;br /&gt;
*[[Derby_Evening_Press/Issue_10#Derby_Sides_With_DLF|Rangers aid Dalpok Liberation Front]]&lt;br /&gt;
*[[Derby_Evening_Press/Issue_11#Dalpok_Liberation_Front_Assistance_Ended|Rangers end DLF assistance]]&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
The Rangers are allied with the groups of the [[Eastern Federation]], those being the [[Derby Hospitallers]], the [[1st Derby Privateers]], and the [[The Octavius Popebury Memorial Expedition of 1886]]. Also allied with the York Coalition. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Page under construction.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Derby]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Police_Dept.&amp;diff=24126</id>
		<title>Derby Police Dept.</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Police_Dept.&amp;diff=24126"/>
		<updated>2012-10-09T15:48:33Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_test| clan_name=Derby Police Dept.| official_id=637| open_to=everyone| clan_image=300px| clan_leaders={{profile|21242|Pigbat}}| clan_me...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Derby Police Dept.|&lt;br /&gt;
official_id=637|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:DerbyPoliceDept..png|300px]]|&lt;br /&gt;
clan_leaders={{profile|21242|Pigbat}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:DerbyPoliceDept..png&amp;diff=24125</id>
		<title>File:DerbyPoliceDept..png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:DerbyPoliceDept..png&amp;diff=24125"/>
		<updated>2012-10-09T15:47:32Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Clan logo for Derby Police Dept.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clan logo for Derby Police Dept.&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Militia&amp;diff=24124</id>
		<title>Derby Militia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Militia&amp;diff=24124"/>
		<updated>2012-10-09T15:43:53Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_test| clan_name=Derby Militia| official_id=684| open_to=outsiders| clan_image=300px| clan_leaders={{profile|21886|Grayson Hunt}}| clan_membershi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Derby Militia|&lt;br /&gt;
official_id=684|&lt;br /&gt;
open_to=outsiders|&lt;br /&gt;
clan_image=[[File:Slavers.png|300px]]|&lt;br /&gt;
clan_leaders={{profile|21886|Grayson Hunt}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Hospitallers&amp;diff=24123</id>
		<title>Derby Hospitallers</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Hospitallers&amp;diff=24123"/>
		<updated>2012-10-09T15:39:13Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
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&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Derby Hospitallers|&lt;br /&gt;
official_id=79|&lt;br /&gt;
open_to=outsiders|&lt;br /&gt;
clan_image=[[File:Hospitallers.png|300px]]|&lt;br /&gt;
clan_leaders={{profile|5317|James Barnes}}, Tribune Emeritus&lt;br /&gt;
{{profile|5957|Javier Sortani}}, Tribune|&lt;br /&gt;
clan_membership=10 active|&lt;br /&gt;
clan_goals=To protect and assist the inhabitants of Derby.|&lt;br /&gt;
clan_recruit=All outsiders, pirates, and natives willing to follow the Hospitaller code.|&lt;br /&gt;
clan_contact=Select the Hospitallers as your clan in-game. Forum participation is preferred. [http://z3.invisionfree.com/Derby/index.php Our forum]|&lt;br /&gt;
sort_as|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== For the good of Derby! ==&lt;br /&gt;
&lt;br /&gt;
Derby was once a backwater, a settlement without law or defense.  No longer!  The [http://en.wikipedia.org/wiki/Knights_Hospitallers Knights Hospitaller] are an old order, dating back to the Crusades.  Now, a group has emerged on Shartak, basing their conduct on the Hospitallers' code of protection and aid. These noble wardens of the peace are dedicated not just to preserving Derbian lives, but improving them.&lt;br /&gt;
&lt;br /&gt;
== The Hospitaller Code of Honor ==&lt;br /&gt;
&lt;br /&gt;
Hospitallers are encouraged to uphold the following code of conduct.&lt;br /&gt;
&lt;br /&gt;
*Hospitallers' first duty is to Derby and its inhabitants. Hospitallers should:&lt;br /&gt;
**defend Derby from hostile incursions. Examples include pirate or native raids. The Hospitallers oppose attacks on peaceful pirates or natives within Derby's city limits, particularly in designated safehouses.&lt;br /&gt;
**heal wounded Derbians and other wounded outsiders.&lt;br /&gt;
*All Hospitallers should maintain a proper sense of decorum.  They should refrain from vile language and insults. (Out of character, don't flame people. If someone flames you, responding in kind just makes you and the clan look bad. As for foul language, while there won't be consequences for the occassional slip, excessive foul language is pointless; it makes you look like you aren't smart enough to express yourself in any other way.  Basically, act like a mature adult.)&lt;br /&gt;
&lt;br /&gt;
== Laws of the Hospitallers ==&lt;br /&gt;
&lt;br /&gt;
Unlike the code of honor, which is a set of ideals to strive towards, the laws that follow are strictly enforced.  Violation may result in immediate expulsion from the Hospitallers.&lt;br /&gt;
&lt;br /&gt;
*Murder of innocents, regardless of origin, is strictly forbidden.&lt;br /&gt;
*Practicing the dark art known as &amp;quot;Zerging&amp;quot; is absolutely and utterly forbidden under Hospitaller law.&lt;br /&gt;
&lt;br /&gt;
==James Barnes==&lt;br /&gt;
&lt;br /&gt;
Tribune Emeritus [[user:Black Joe|James Barnes]] was a Shartak legend, and the island is greatly lessened for his departure.  [[Derby_Evening_Press/Issue_15#In_Memory_of_a_Hero|Read a memorial to him here.]]&lt;br /&gt;
&lt;br /&gt;
== Hospitaller Activities==&lt;br /&gt;
  &lt;br /&gt;
===Activities in Derby===&lt;br /&gt;
 &lt;br /&gt;
The Hospitallers run several facilities in Derby.  These facilities provide free services to any Derbian who wishes to make use of them.  &lt;br /&gt;
&lt;br /&gt;
*The [[Derby Academy]], a two-hut facility next door to the Derby trader's hut.  &lt;br /&gt;
**The Academy's Gymnasium, located at [-70.094,+26.350].  &lt;br /&gt;
**The Academy's Lecture Hall, located at [-70.093,+26.350].  &lt;br /&gt;
*The [[Derby Hospital]], located at [-70.093,+26.352].&lt;br /&gt;
*The [[Derby Pharmacy]], also located at [-70.093,+26.352].&lt;br /&gt;
 &lt;br /&gt;
The Hospitallers also participate in the [[Derby Court]] and sponsor the [[Derby Lecture Series]].&lt;br /&gt;
&lt;br /&gt;
===Activities Outside Derby===&lt;br /&gt;
 &lt;br /&gt;
The Hospitallers do not confine their activities to Derby.  Hospitallers are active across the south coast. They:&lt;br /&gt;
 &lt;br /&gt;
*Assisted in the defense of [[Durham]] during the [[Durham Headhunt Contest]]&lt;br /&gt;
*Assisted in the defense of York during the [[Fourth Battle of York]] and the [[Dork Cup]].&lt;br /&gt;
*Sent ambassadors to both York and Durham. We are currently looking for new ambassadors, as both of our previous ambassadors are inactive.  &lt;br /&gt;
*Founded the [[Durham Academy]] (now inactive).&lt;br /&gt;
*Took part in the Battle of Midway to drive the [[WickSick Headhunters]] from the island of Midway.&lt;br /&gt;
 &lt;br /&gt;
== Life in the Hospitallers ==&lt;br /&gt;
&lt;br /&gt;
The Hospitallers require relatively light duty from their members.  Capable, willing members may assist in running Derby's public services, or they may start their own (with the the approval of the Hospitaller leadership).  Otherwise, Hospitallers are free to do as they please, whether it be enjoying the sights of Derby or wandering through the jungles.  The only requirement is that Hospitallers come to Derby when the town is threatened. &lt;br /&gt;
&lt;br /&gt;
All Derbians, whether they are Hospitallers, Privateers, or unaligned, are welcomed at [http://z3.invisionfree.com/Derby/index.php our forum].  Newcomers are encouraged to look at our [http://derby.jconserv.net/viewtopic.php?t=5 Beginner's Guide].&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
 &lt;br /&gt;
[[Durham Pistoleers]] - since disbanded&lt;br /&gt;
 &lt;br /&gt;
[[1st Derby Privateers]] - our oldest allies, and fellow members of the [[Eastern Federation]]&lt;br /&gt;
 &lt;br /&gt;
[[Derby Rangers]] - Fellow members of the [[Eastern Federation]]&lt;br /&gt;
 &lt;br /&gt;
[[The Octavius Popebury Memorial Expedition of 1886]] - The newest members of the Eastern Federation&lt;br /&gt;
&lt;br /&gt;
[[Greenwolves]] - The new newest members of the Eastern Federation&lt;br /&gt;
&lt;br /&gt;
[[York Coalition]] - A loose affiliation of Yorkish heroes and veterans&lt;br /&gt;
&lt;br /&gt;
[[Category:Derby]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Derby_Defense_Force&amp;diff=24122</id>
		<title>Derby Defense Force</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Derby_Defense_Force&amp;diff=24122"/>
		<updated>2012-10-09T15:34:41Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_fix| clan_name=Derby Defense Force| official_id=612| open_to=everyone| clan_image=| clan_leaders={{profile|7873|Deus257}}| clan_membership=| clan_goals=| clan_recrui...&amp;quot;&lt;/p&gt;
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&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Derby Defense Force|&lt;br /&gt;
official_id=612|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|7873|Deus257}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24121</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24121"/>
		<updated>2012-10-06T12:33:07Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the former guildmaster and founder of this great order.&lt;br /&gt;
{{profile|9922|Jesus H Christ}} is the current successor of Etherdrifter as a Guildmaster.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24120</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24120"/>
		<updated>2012-10-06T12:31:29Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the former guildmaster and founder of this great order.&lt;br /&gt;
{{profile|9922|Jesus H Christ}} is the current successor of Etherdrifter as a Guildmaster.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of http://www.shartak.com/profile.cgi?id=20946|Jesus H Christ, though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24119</id>
		<title>User:Tabitha15</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24119"/>
		<updated>2012-10-06T00:54:03Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey! Congratulations, you found my page. ^^&lt;br /&gt;
&lt;br /&gt;
I emailed [[user:Simon|Simon]] to ask him to make me a wiki account and got my wish on the 1st of October 2012. Oh was I happy! :)&lt;br /&gt;
&lt;br /&gt;
At the moment I am giving the clan pages a huge sweep but it may take a while as i have school work to do XD. If you care to look here is my contributions page :P [[Special:Contributions/Tabitha15|Contributions]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I play Shartak as:&lt;br /&gt;
&lt;br /&gt;
Hisao Nakai - http://www.shartak.com/profile.cgi?id=23070&lt;br /&gt;
Munchy - http://www.shartak.com/profile.cgi?id=23072&lt;br /&gt;
Abbas Doomweaver - http://www.shartak.com/profile.cgi?id=23144&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you need my help or want to contact me for any reason you can send me an email at: tabitha15@yahoo.co.uk, if you want to speak to me in a different form, email me anyway and ask for it. \ d(^_^)b /&lt;br /&gt;
&lt;br /&gt;
{{IdentifyFriendOrFoe}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24118</id>
		<title>User:Tabitha15</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24118"/>
		<updated>2012-10-06T00:53:50Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey! Congratulations, you found my page. ^^&lt;br /&gt;
&lt;br /&gt;
I emailed [[user:Simon|Simon]] to ask him to make me a wiki account and got my wish on the 1st of October 2012. Oh was I happy! :)&lt;br /&gt;
&lt;br /&gt;
At the moment I am giving the clan pages a huge sweep but it may take a while as i have school work to do XD. If you care to look here is my contributions page :P [[Special:Contributions/Tabitha15|Contributions]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I play Shartak as:&lt;br /&gt;
&lt;br /&gt;
Hisao Nakai - http://www.shartak.com/profile.cgi?id=23070&lt;br /&gt;
Munchy - http://www.shartak.com/profile.cgi?id=23072&lt;br /&gt;
Abbas Doomweaver - http://www.shartak.com/profile.cgi?id=23144&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you need my help or want to contact me for any reason you can send me an email at: tabitha15@yahoo.co.uk, if you want to speak to me in a different form, email me anyway and ask for it. \ d(^_^)b /&lt;br /&gt;
&lt;br /&gt;
{IdentifyFriendOrFoe}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Dental_Health&amp;diff=24116</id>
		<title>Dental Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Dental_Health&amp;diff=24116"/>
		<updated>2012-10-04T15:53:10Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Dental Health|&lt;br /&gt;
official_id=665|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:DentalHealth.gif|300px]]|&lt;br /&gt;
clan_leaders={{profile|16053|Master Teeth}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24115</id>
		<title>File:DentalHealth.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24115"/>
		<updated>2012-10-04T15:52:22Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Tabitha15 uploaded a new version of &amp;amp;quot;File:DentalHealth.gif&amp;amp;quot;: Reverted to version as of 15:48, 4 October 2012&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clan logo for Dental Health&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24114</id>
		<title>File:DentalHealth.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24114"/>
		<updated>2012-10-04T15:52:05Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Tabitha15 uploaded a new version of &amp;amp;quot;File:DentalHealth.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clan logo for Dental Health&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Dental_Health&amp;diff=24113</id>
		<title>Dental Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Dental_Health&amp;diff=24113"/>
		<updated>2012-10-04T15:50:04Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_test| clan_name=Dental Health| official_id=665| open_to=everyone| clan_image=300px| clan_leaders={{profile|id|Master Teeth}}| clan_membersh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Dental Health|&lt;br /&gt;
official_id=665|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:DentalHealth.gif|300px]]|&lt;br /&gt;
clan_leaders={{profile|id|Master Teeth}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24112</id>
		<title>File:DentalHealth.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:DentalHealth.gif&amp;diff=24112"/>
		<updated>2012-10-04T15:48:56Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Clan logo for Dental Health&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clan logo for Dental Health&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Demon_Hunters&amp;diff=24111</id>
		<title>Demon Hunters</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Demon_Hunters&amp;diff=24111"/>
		<updated>2012-10-04T15:45:27Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Demon Hunters|&lt;br /&gt;
official_id=598|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:DemonHunters.png|300px]]|&lt;br /&gt;
clan_leaders={{profile|20503|Betrayal}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Demon_Hunters&amp;diff=24110</id>
		<title>Demon Hunters</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Demon_Hunters&amp;diff=24110"/>
		<updated>2012-10-04T15:44:42Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Created page with &amp;quot;{{Clanbox_test| clan_name=Demon Hunters| official_id=598| open_to=everyone| clan_image=File:DemonHunters.png|300px| clan_leaders={{profile|20503|Betrayal}}| clan_membership=| ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Demon Hunters|&lt;br /&gt;
official_id=598|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=File:DemonHunters.png|300px|&lt;br /&gt;
clan_leaders={{profile|20503|Betrayal}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:DemonHunters.png&amp;diff=24109</id>
		<title>File:DemonHunters.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:DemonHunters.png&amp;diff=24109"/>
		<updated>2012-10-04T15:43:42Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: Clan logo for Demon Hunters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clan logo for Demon Hunters&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24108</id>
		<title>User:Tabitha15</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Tabitha15&amp;diff=24108"/>
		<updated>2012-10-03T14:33:08Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey! Congratulations, you found my page. ^^&lt;br /&gt;
&lt;br /&gt;
I emailed [[user:Simon|Simon]] to ask him to make me a wiki account and got my wish on the 1st of October 2012. Oh was I happy! :)&lt;br /&gt;
&lt;br /&gt;
At the moment I am giving the clan pages a huge sweep but it may take a while as i have school work to do XD. If you care to look here is my contributions page :P [[Special:Contributions/Tabitha15|Contributions]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I play Shartak as:&lt;br /&gt;
&lt;br /&gt;
Hisao Nakai - http://www.shartak.com/profile.cgi?id=23070&lt;br /&gt;
Munchy - http://www.shartak.com/profile.cgi?id=23072&lt;br /&gt;
Abbas Doomweaver - http://www.shartak.com/profile.cgi?id=23144&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you need my help or want to contact me for any reason you can send me an email at: tabitha15@yahoo.co.uk, if you want to speak to me in a different form, email me anyway and ask for it. \ d(^_^)b /&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shartak_Insane_Asylum&amp;diff=24107</id>
		<title>Shartak Insane Asylum</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shartak_Insane_Asylum&amp;diff=24107"/>
		<updated>2012-10-02T22:23:39Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Shartak Insane Asylum|&lt;br /&gt;
clan_image=|&lt;br /&gt;
official_id=185|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_leaders={{profile|9159|Chalice}}|&lt;br /&gt;
clan_membership=0|&lt;br /&gt;
clan_goals=Providing an inefficient hospital specializing in the treatment of persons with forms of mental illness.|&lt;br /&gt;
clan_recruit=If you want to join, you're crazy enough.|&lt;br /&gt;
clan_contact=Don't worry about the man, just join.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===History and Function===&lt;br /&gt;
The Island of Shartak is filled to the rim with loonies who babble on and on and on and on about trivial things like patriotism and religious persecution. Here at the Shartak Insane Alysum, we keep tabs on these insane men and women from our headquarters in York. While the Asylum's Counsel has stated that it's impossible to control these crazies, we can keep them from leaving the island and spreading to the rest of the world. This being the case, the rest of the world is quickly realising that Shartak is the perfect place to dump their lunatics. This is the only explaination for what goes on on this island.&lt;br /&gt;
&lt;br /&gt;
===The Funny Farm Breeds===&lt;br /&gt;
The loonies are classified into three classes.&lt;br /&gt;
*'''Class number one:''' The criminally insane psychopaths are located in this class. They are extremely dangerous, armed to the teeth, and are an incredible risk to themselves and others. If you see one, run. These are psychos with advanced antisocial personality disorders, who can not be talked out of doing what they do, no matter what position in your Psyche class you graduated from. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Class number two:''' The Psychotics. They lack the ability to function socially. They occasionally, habitually, or permanently lose/have lost their contact with reality, and have a general inability to think or behave rationally. They can be dangerous if provoked, and cannot be talked to. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Class number three:''' Babbling crazy men and women, no serious threat to others although they could be a threat to themselves. These folks are the ones with minor illnesses, such as Obsessive Compulsive Disorder and Depression. This class also includes alcoholics and substance abusers. They can usually coexist nicely with sane folk, but they get a lot of stares.&lt;br /&gt;
&lt;br /&gt;
===Meet the Creep(ers)===&lt;br /&gt;
Below is a current list of the loonies that have been indicted with insanity, regardless of their own will. Depending on their class they may or may not be safe. Notes are added along with each individual's name and information.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Class 3 Loonies====&lt;br /&gt;
*'''Name:'''&lt;br /&gt;
*'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Class 2 Loonies====&lt;br /&gt;
*'''Name:''' {{profile|732|Lutheran}}&lt;br /&gt;
*'''Notes:''' Christian Extremist. Kills on unfounded suspicions, very dangerous. May spare you if you tell him you're Protestant. Will kill all Catholics on sight, blames everything on religious persecution. Rambles and raves and foams at the mouth when talking about his cause. Currently in the area of Derby, spreading his faith, after being chased from York by everyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' {{profile|3236|Serious Sam}}&lt;br /&gt;
*'''Notes:''' Overzealous York Patriot, presumably has rabies. Serious Sam has committed incredible crimes against humanity, especially pirates and fellow Yorkmen. He is a danger to all in his vicinity unless you're on his side, in which case you can't understand this anyway. Founded a militia which cooperated greatly with the omnipresent governments of York. Go figure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' {{profile|2470|Kjendlie}}&lt;br /&gt;
*'''Notes:''' See Serious Sam, above, for general description, but change the last sentence to &amp;quot;led a police force in York that alienated all his allies all over the island. Go figure.&amp;quot; Very paranoid individual. Decapitate first, talk later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' {{profile|6206|Keiichi}}&lt;br /&gt;
*'''Notes:''' This guy talks about torsos a lot, and is only a danger if you're in York. Ignore him, that's the worst thing you could possibly do to him. A serial killer obsessed with self-image, very low self esteem, easy to wound mentally. Don't talk about cats in his presence.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Class 1 Loonies====&lt;br /&gt;
*'''Name:''' {{profile|453|Armadox}}&lt;br /&gt;
*'''Notes:''' Kills anything and everything in his path. Sociopathic, will stop at nothing to terrorise mankind of any race, religion, gender, or criminal orientation. This man kills his cult following. He has named his machetes. He steals babies from their cribs and burns down taverns. He makes the bravest men run in fear, and is undeniably one of Shartak's most legendary men. Unbelievably, Armadox is also a mango merchant. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' {{profile|1594|Long Fin Killie}}&lt;br /&gt;
*'''Notes:''' This is the island's most prolific mass murderer. He's butchered hundreds of pirates while remaining a total antisocial mystery. It is generally assumed that a butcher of his means must have an alter ego somewhere. LFK has a fan club, which, just like Armadox, he regularly butchers. If ye be a pirate, ye be warned. Ye're gonna get cut up by this bastard. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How To===&lt;br /&gt;
If you want to join the Asylum (as a loony) simply go to the in-game page and join the clan. We will add your name onto the wiki along with a reason for insanity. Please do not add your own name unto the wiki.&lt;br /&gt;
You can indict people by messaging The Malice on the Shartak Forums, or by leaving a message on the discussion page of this article.&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Dominion&amp;diff=24106</id>
		<title>Dominion</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Dominion&amp;diff=24106"/>
		<updated>2012-10-02T22:19:18Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=The Holy Order Of Expedition|&lt;br /&gt;
clan_image=[[Image:Loeg-grey.jpg|300px]]|&lt;br /&gt;
official_id=N/A|&lt;br /&gt;
open_to=outsiders|&lt;br /&gt;
clan_leaders=Dorian Grey, alt of: [[user:Nick Boone]]|&lt;br /&gt;
clan_membership=N/A|&lt;br /&gt;
clan_goals=The rise of Dorian Grey, with the hope of gold and immortality|&lt;br /&gt;
clan_recruit=Those who wish for immortality and riches.  Those who would do whatever Dorian Grey asked of them without ever knowing why.  Who put their life on the line, Who kill, loot, and sabotage without question.  If it ever seved us good, they would pour sulfuric acid into a childs face. And to live in hiding.|&lt;br /&gt;
clan_contact=The discussion page for [[user:Nick Boone]], and This discussion page.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
==In the Grey.==&lt;br /&gt;
not much is known about this group other than you are a aquaintace of Dorian Grey...&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=E_cigs&amp;diff=24105</id>
		<title>E cigs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=E_cigs&amp;diff=24105"/>
		<updated>2012-10-02T22:17:58Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete&lt;br /&gt;
| time   = 22:17, 2 October 2012 (UTC)&lt;br /&gt;
| reason = No Content&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&amp;diff=24104</id>
		<title>The South Shartak Trading Company</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&amp;diff=24104"/>
		<updated>2012-10-02T22:12:12Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=The South Shartak Trading Company|&lt;br /&gt;
official_id=7|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:sstc28hr.png]]|&lt;br /&gt;
clan_abbrev=TSSTC|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding]|&lt;br /&gt;
clan_membership=10 so far|&lt;br /&gt;
clan_goals=To provide items to villages and towns which are normally unavailable.|&lt;br /&gt;
clan_recruit=Outsiders, natives and pirates welcome, but must adhere to our code of conduct.|&lt;br /&gt;
clan_contact=[http://shartak.forumsplace.com/message47.html TSSTC's Forum Topic]|&lt;br /&gt;
sort_as=|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
To the newly arrived and the longly settled alike: &lt;br /&gt;
&lt;br /&gt;
You have come to this brave new world seeking your fortune, your adventure, or just your livelihood, and one can think of no braver undertaking than to conquor this uncharted wilderness. But with it comes the promise of fortunes great and exotic, as well as the need for items both mundane and essential. Where there is human civilization, there will always be trade, and to that, we aim to accomodate. &lt;br /&gt;
&lt;br /&gt;
As of the day of March 28th of the 1906th year of our Lord and onward, The South Shartak Trading Company has been established in the hopes of opening communications and commerce lines to all known settlements on the Island of Shartak. We facilitate in the movement of supplies from community to community in hopes making our own fortune and bettering the lives of all those on the island. I am already trying to dangerous trek from Shipwreck Beach (the home of the pirates) via Derby, then York, for trade of their valuable rums and much sought after cutlasses. Someday I hope to establish other routes to and from Shipwreck Beach, and even create trading routes between the villages of the natives and the outsiders. &lt;br /&gt;
&lt;br /&gt;
This enterprise is dangerous, but it does have alot of potential. Whom among you are brave enough to challenge the jungles and bring civilization forth? &lt;br /&gt;
&lt;br /&gt;
Then contact The South Shartak Trading Company. You may even choose your own trade route to take (at your own risk of course). There are even no deadlines... make your own pace, but since you are in it for your profit as well as the company, it is hoped that your pace will be encouraged as such.  And since we know well the dangers of the jungles, know that any nearby traders of The South Shartak Trading Company will be glad to assist. &lt;br /&gt;
&lt;br /&gt;
Sign up to become a member, and go out there to strike out your fortune!&lt;br /&gt;
&lt;br /&gt;
==Mission==&lt;br /&gt;
Our mission is to send valuables from one village to the other, valuables that are normally inaccessible to the people therein. For the natives, that means our firearms, ammunition, alcohol, and our much coveted GPS units. The pirates have expressed their interests in widening their palate with samples of Shartak brewed beer and the use of first aid kits, while villagers thirst for exotic native wares and weapons, as well as pirate cutlasses and Salty Bob's Pirate Rum.&lt;br /&gt;
&lt;br /&gt;
It is our job to make sure these items get to these people, by finding them, then travelling to these villages and dropping them off to their trading huts.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
Jack W Spalding is the Founder and CEO of The South Shartak Trading Company. A vice president and chief financial officer has yet to be elected.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
The Founding Three:&lt;br /&gt;
&lt;br /&gt;
*{{profile|1561|Jack W Spalding}} Founder and CEO, played by Lord Shade.&lt;br /&gt;
*{{profile|1860|TET}} Trader and Liason Officer to the Royal Expedition, played by Tom Failur.&lt;br /&gt;
*{{profile|1196|John Chapman}} Trader and Adventurer, played by Lint.&lt;br /&gt;
&lt;br /&gt;
Members of TSSTC:&lt;br /&gt;
&lt;br /&gt;
*{{profile|1987|Tycho Yarr Everett}} Trading System Innovator, played by [[User:Tycho44|Tycho44]].&lt;br /&gt;
*{{profile|3776|Songa}} Trader and Adventurer, played by [[User:Black Joe|Black Joe]].&lt;br /&gt;
*{{profile|2808|Bain}} Native Merchant, played by [[User:Kripcat|Kripcat]].&lt;br /&gt;
*{{profile|2370|DoeDon}} Explorer and Entrepreneur, played by [[User:DoeDon|DoeDon]].&lt;br /&gt;
*{{profile|920|Eugene Johnson}} Resident Scientist, player unknown.&lt;br /&gt;
&lt;br /&gt;
==Organizations in Good Stead==&lt;br /&gt;
&lt;br /&gt;
These are the following groups that I consider good friends of The South Shartak Trading Company:&lt;br /&gt;
&lt;br /&gt;
The [[Civilized Highway Society]] for their contribution to Shartak's road and trade network. For their colossal efforts, any member of The South Shartak Trading Company is authorized to aide this organization in any way it can. That includes mapping information and road construction.&lt;br /&gt;
&lt;br /&gt;
The [[Colonial Police]] for trying to keep the peace in York. I hope they soon expand to the other villages. It's getting rough out there, so give them your support.&lt;br /&gt;
&lt;br /&gt;
==Our Code of Conduct==&lt;br /&gt;
We have a few simple rules to live by:&lt;br /&gt;
&lt;br /&gt;
# Natives, outsiders and pirates are to be treated equally. They are all business partners to us, and therefore must be regarded with impartiality.&lt;br /&gt;
# Do not go attacking other people unless provoked. For example, if you are an outsider that spots a native, do not proceed to take its life. But if it attacks you, the company authorizes you to use lethal force.&lt;br /&gt;
# Shamans are our friends. Leave them be.&lt;br /&gt;
# Traders are essential to business. Leave them be.&lt;br /&gt;
# Do not try to embroil The South Shartak Trading Company into any trade wars by provoking any responses from hostile parties. We do not start wars, only finish them. So lets not try to start another Opium War, ok?&lt;br /&gt;
&lt;br /&gt;
==WANTED!==&lt;br /&gt;
&lt;br /&gt;
Necklaces of any type, shape or form! Again, mention town and price.&lt;br /&gt;
&lt;br /&gt;
Heavy swords, for those willing to sell or trade. Negotiations can be done on our discussion page.&lt;br /&gt;
&lt;br /&gt;
The trader's huts are always looking for goods. GPS's, driftwood, boozes, weapons, anything useful. Drop them off at your local trader's hut.&lt;br /&gt;
&lt;br /&gt;
==Most Wanted List==&lt;br /&gt;
&lt;br /&gt;
The Most Wanted List has been reset! Congratulations to those under our list! From here on in, it is suggested that all traders of the SSTC report any deaths to the discussion page, or to the Colonial Police, which are better equipped to handle these situations. However, it doesn't mean that people can attack SSTC merchants freely. All merchants are heavily armed and are authorized to attack any hostiles to protect themselves and their goods.&lt;br /&gt;
&lt;br /&gt;
==OOC Policy==&lt;br /&gt;
It is asked that only members of The South Shartak Trading Company are allowed to edit this page, and anyone outside of this group doing so shall and will be accused of Wiki sabotage. Thank you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{IdentifyFriendOrFoe}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&amp;diff=24103</id>
		<title>The South Shartak Trading Company</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_South_Shartak_Trading_Company&amp;diff=24103"/>
		<updated>2012-10-02T22:11:33Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=The South Shartak Trading Company|&lt;br /&gt;
official_id=7|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:sstc28hr.png]]|&lt;br /&gt;
clan_abbrev=TSSTC|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=1561 Jack W Spalding]|&lt;br /&gt;
clan_membership=10 so far|&lt;br /&gt;
clan_goals=To provide items to villages and towns which are normally unavailable.|&lt;br /&gt;
clan_recruit=Outsiders, natives and pirates welcome, but must adhere to our code of conduct.|&lt;br /&gt;
clan_contact=[http://shartak.forumsplace.com/message47.html TSSTC's Forum Topic]|&lt;br /&gt;
sort_as=South Shartak Trading Company, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
To the newly arrived and the longly settled alike: &lt;br /&gt;
&lt;br /&gt;
You have come to this brave new world seeking your fortune, your adventure, or just your livelihood, and one can think of no braver undertaking than to conquor this uncharted wilderness. But with it comes the promise of fortunes great and exotic, as well as the need for items both mundane and essential. Where there is human civilization, there will always be trade, and to that, we aim to accomodate. &lt;br /&gt;
&lt;br /&gt;
As of the day of March 28th of the 1906th year of our Lord and onward, The South Shartak Trading Company has been established in the hopes of opening communications and commerce lines to all known settlements on the Island of Shartak. We facilitate in the movement of supplies from community to community in hopes making our own fortune and bettering the lives of all those on the island. I am already trying to dangerous trek from Shipwreck Beach (the home of the pirates) via Derby, then York, for trade of their valuable rums and much sought after cutlasses. Someday I hope to establish other routes to and from Shipwreck Beach, and even create trading routes between the villages of the natives and the outsiders. &lt;br /&gt;
&lt;br /&gt;
This enterprise is dangerous, but it does have alot of potential. Whom among you are brave enough to challenge the jungles and bring civilization forth? &lt;br /&gt;
&lt;br /&gt;
Then contact The South Shartak Trading Company. You may even choose your own trade route to take (at your own risk of course). There are even no deadlines... make your own pace, but since you are in it for your profit as well as the company, it is hoped that your pace will be encouraged as such.  And since we know well the dangers of the jungles, know that any nearby traders of The South Shartak Trading Company will be glad to assist. &lt;br /&gt;
&lt;br /&gt;
Sign up to become a member, and go out there to strike out your fortune!&lt;br /&gt;
&lt;br /&gt;
==Mission==&lt;br /&gt;
Our mission is to send valuables from one village to the other, valuables that are normally inaccessible to the people therein. For the natives, that means our firearms, ammunition, alcohol, and our much coveted GPS units. The pirates have expressed their interests in widening their palate with samples of Shartak brewed beer and the use of first aid kits, while villagers thirst for exotic native wares and weapons, as well as pirate cutlasses and Salty Bob's Pirate Rum.&lt;br /&gt;
&lt;br /&gt;
It is our job to make sure these items get to these people, by finding them, then travelling to these villages and dropping them off to their trading huts.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
Jack W Spalding is the Founder and CEO of The South Shartak Trading Company. A vice president and chief financial officer has yet to be elected.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
The Founding Three:&lt;br /&gt;
&lt;br /&gt;
*{{profile|1561|Jack W Spalding}} Founder and CEO, played by Lord Shade.&lt;br /&gt;
*{{profile|1860|TET}} Trader and Liason Officer to the Royal Expedition, played by Tom Failur.&lt;br /&gt;
*{{profile|1196|John Chapman}} Trader and Adventurer, played by Lint.&lt;br /&gt;
&lt;br /&gt;
Members of TSSTC:&lt;br /&gt;
&lt;br /&gt;
*{{profile|1987|Tycho Yarr Everett}} Trading System Innovator, played by [[User:Tycho44|Tycho44]].&lt;br /&gt;
*{{profile|3776|Songa}} Trader and Adventurer, played by [[User:Black Joe|Black Joe]].&lt;br /&gt;
*{{profile|2808|Bain}} Native Merchant, played by [[User:Kripcat|Kripcat]].&lt;br /&gt;
*{{profile|2370|DoeDon}} Explorer and Entrepreneur, played by [[User:DoeDon|DoeDon]].&lt;br /&gt;
*{{profile|920|Eugene Johnson}} Resident Scientist, player unknown.&lt;br /&gt;
&lt;br /&gt;
==Organizations in Good Stead==&lt;br /&gt;
&lt;br /&gt;
These are the following groups that I consider good friends of The South Shartak Trading Company:&lt;br /&gt;
&lt;br /&gt;
The [[Civilized Highway Society]] for their contribution to Shartak's road and trade network. For their colossal efforts, any member of The South Shartak Trading Company is authorized to aide this organization in any way it can. That includes mapping information and road construction.&lt;br /&gt;
&lt;br /&gt;
The [[Colonial Police]] for trying to keep the peace in York. I hope they soon expand to the other villages. It's getting rough out there, so give them your support.&lt;br /&gt;
&lt;br /&gt;
==Our Code of Conduct==&lt;br /&gt;
We have a few simple rules to live by:&lt;br /&gt;
&lt;br /&gt;
# Natives, outsiders and pirates are to be treated equally. They are all business partners to us, and therefore must be regarded with impartiality.&lt;br /&gt;
# Do not go attacking other people unless provoked. For example, if you are an outsider that spots a native, do not proceed to take its life. But if it attacks you, the company authorizes you to use lethal force.&lt;br /&gt;
# Shamans are our friends. Leave them be.&lt;br /&gt;
# Traders are essential to business. Leave them be.&lt;br /&gt;
# Do not try to embroil The South Shartak Trading Company into any trade wars by provoking any responses from hostile parties. We do not start wars, only finish them. So lets not try to start another Opium War, ok?&lt;br /&gt;
&lt;br /&gt;
==WANTED!==&lt;br /&gt;
&lt;br /&gt;
Necklaces of any type, shape or form! Again, mention town and price.&lt;br /&gt;
&lt;br /&gt;
Heavy swords, for those willing to sell or trade. Negotiations can be done on our discussion page.&lt;br /&gt;
&lt;br /&gt;
The trader's huts are always looking for goods. GPS's, driftwood, boozes, weapons, anything useful. Drop them off at your local trader's hut.&lt;br /&gt;
&lt;br /&gt;
==Most Wanted List==&lt;br /&gt;
&lt;br /&gt;
The Most Wanted List has been reset! Congratulations to those under our list! From here on in, it is suggested that all traders of the SSTC report any deaths to the discussion page, or to the Colonial Police, which are better equipped to handle these situations. However, it doesn't mean that people can attack SSTC merchants freely. All merchants are heavily armed and are authorized to attack any hostiles to protect themselves and their goods.&lt;br /&gt;
&lt;br /&gt;
==OOC Policy==&lt;br /&gt;
It is asked that only members of The South Shartak Trading Company are allowed to edit this page, and anyone outside of this group doing so shall and will be accused of Wiki sabotage. Thank you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{IdentifyFriendOrFoe}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Defender_Corps_of_York&amp;diff=24102</id>
		<title>Defender Corps of York</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Defender_Corps_of_York&amp;diff=24102"/>
		<updated>2012-10-02T17:58:57Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Defender Corps of York|&lt;br /&gt;
official_id=322|&lt;br /&gt;
open_to=Outsiders|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|2676|Mr. Bungle}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=Policing York|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=[http://forum.shartak.com/index.php?action=profile;u=161 Mr Bungle]|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The Corps was set up soon after the decline of the Colonial Police to counter internal and external PKer groups such as the Bills, Criminal Fraternity and most Pirates.&lt;br /&gt;
&lt;br /&gt;
== Policies ==&lt;br /&gt;
The DCoY, although allied with the GSUC did not wholly support them as it made keeping tabs on PKers from within harder as the situation got worse.&lt;br /&gt;
The DCoY has since restored all of York's former Protectorates and Territories.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
Not much is known about the membership of the DCoY.&lt;br /&gt;
The 2 most notable are Mr Bungle - founder of the DCoY and award winning Patriot - and Offr. Food who is trying to enjoy retirement and spend the rest of his days traversing the Lacking Arms (in York) and the Halifax Inn (Midway Island)&lt;br /&gt;
[[Category:York]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Dawn_Patrol&amp;diff=24101</id>
		<title>Dawn Patrol</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Dawn_Patrol&amp;diff=24101"/>
		<updated>2012-10-02T17:58:37Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Dawn Patrol|&lt;br /&gt;
official_id=467|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|17649|redfield}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Dark_Shamans_of_Dalpok&amp;diff=24100</id>
		<title>Dark Shamans of Dalpok</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Dark_Shamans_of_Dalpok&amp;diff=24100"/>
		<updated>2012-10-02T17:58:16Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Dark Shamans of Dalpok|&lt;br /&gt;
official_id=431|&lt;br /&gt;
open_to=natives|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|13162|Xolah}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Da_Waaagh&amp;diff=24099</id>
		<title>Da Waaagh</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Da_Waaagh&amp;diff=24099"/>
		<updated>2012-10-02T17:57:54Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Da Waaagh!|&lt;br /&gt;
official_id=113|&lt;br /&gt;
open_to=natives|&lt;br /&gt;
clan_image=[[File:DahWaaagh.jpg|300px]]|&lt;br /&gt;
clan_leaders=Warboss Grimteef|&lt;br /&gt;
clan_membership=Not Enuff!|&lt;br /&gt;
clan_goals=To kill all da outsidas!|&lt;br /&gt;
clan_recruit=Just join up an' get ta killin'!|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Cult_Of_Yig&amp;diff=24098</id>
		<title>Cult Of Yig</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Cult_Of_Yig&amp;diff=24098"/>
		<updated>2012-10-02T17:57:21Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Cult Of Yig|&lt;br /&gt;
official_id=469|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[File:CultOfYig.jpg|300px]]|&lt;br /&gt;
clan_leaders={{profile|15193|Spitting Cobra}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Cult_of_Kumontitlan&amp;diff=24097</id>
		<title>Cult of Kumontitlan</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Cult_of_Kumontitlan&amp;diff=24097"/>
		<updated>2012-10-02T17:56:48Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Cult of Kumontitlan|&lt;br /&gt;
official_id=523|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|8057|Star god Tinxiweewee}}|&lt;br /&gt;
clan_membership=1|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Cult_of_Cthuhlu&amp;diff=24096</id>
		<title>Cult of Cthuhlu</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Cult_of_Cthuhlu&amp;diff=24096"/>
		<updated>2012-10-02T17:56:29Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Cult of Cthulhu|&lt;br /&gt;
official_id=289|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|8861|Nyarlothetep}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Criminal_Fraternity_of_Shartak_-_York_Branch&amp;diff=24095</id>
		<title>Criminal Fraternity of Shartak - York Branch</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Criminal_Fraternity_of_Shartak_-_York_Branch&amp;diff=24095"/>
		<updated>2012-10-02T17:56:11Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Criminal Fraternity of Shartak - York Branch|&lt;br /&gt;
official_id=277|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|12828|Freedom}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=CosaNostra_Pizza&amp;diff=24094</id>
		<title>CosaNostra Pizza</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=CosaNostra_Pizza&amp;diff=24094"/>
		<updated>2012-10-02T17:55:48Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=CosaNotra Pizza|&lt;br /&gt;
official_id=166|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|7619|Hiro Protagonist}}|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24093</id>
		<title>Congregation Tafas Shalva</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24093"/>
		<updated>2012-10-02T17:43:46Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Congregation Tafas Shalva|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:TafasShalva2.JPG|300px]]|&lt;br /&gt;
clan_leaders={{profile|5234|RabbiShlomoWeinstein}}|&lt;br /&gt;
clan_membership=All are welcome. Gentiles may join as Visitors, which is the same as Jews, but without the Moyhel.|&lt;br /&gt;
clan_goals=Kibitz, Tummel, Kvetch, maybe take a Schvitz.|&lt;br /&gt;
clan_recruit=Actual conversion is a fairly long process, but visitors are always welcome!|&lt;br /&gt;
clan_contact=Post on the comments page to say hello, or just drop by the synagogue.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Brukhim Haboim!== &lt;br /&gt;
&lt;br /&gt;
Welcome! Congregation Tafas Shalva is the first synagogue on the island of Shartak. It is a quiet place in the chaos that York has become. So, forget about the riots, wars and headhunters. Come visit us, enjoy a nice cup of tea with the rabbi and take a break.&lt;br /&gt;
&lt;br /&gt;
==Location! Location! Location!== &lt;br /&gt;
&lt;br /&gt;
The synagogue is located at coordinates:[-70.369,+26.311], in downtown York, just steps from the Trader. The beautiful white sand beaches of York Bay are right outside our front door. Yes, we validate parking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synagogue Etiquette==&lt;br /&gt;
&lt;br /&gt;
Mainly just behave in a civil, polite manner, and we'll all get along. No matter how raucous a town is, everyone needs a place to relax, rest and recharge once in a while. Tafas Shalva is an oasis of calm right in riotous downtown York. Let's work together to keep it that way. &lt;br /&gt;
&lt;br /&gt;
*Guys, please cover your head in sanctuary; don't worry about it in the sitting room.&lt;br /&gt;
*No violence, please! And if you witness violence, just ignore it. We don't want everyone blind and toothless.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable visitors will be asked to leave. Or worse, they'll be given advice.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable members will be asked to join the board. Or worse, they'll be asked for advice.&lt;br /&gt;
*Hadassah has a bake sale every Sunday. Baking on a tropical island is a bit difficult, though. So, if the babka is like a brick, just choke it down, for G-d's sake. It would kill you to make nice with an old lady with bad babka?&lt;br /&gt;
*Matchmaking is considered poor form only if a prospective match is dead or already married. (Unless it's to my son-in-law. The little mamzer drives me crazy!)&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
*Banquet hall, available to rent. Food prepared by the sisterhood.&lt;br /&gt;
*Classrooms, all of which smell like stale matzoth and old crayons. &lt;br /&gt;
*Lounge, with soft cushy sofas, dark wood and lots of tea and rugelach. Air conditioned.&lt;br /&gt;
*Sanctuary, with high ceilings, good acoustics and exactly half the number of prayer books we need. All of them in that other pew. The sound system makes all speakers sound like they're at the bottom of a fuzzy well.&lt;br /&gt;
&lt;br /&gt;
[[Image:SynLocation.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:locations]] [[category:York]] [[Category:Historical clans]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24092</id>
		<title>Congregation Tafas Shalva</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24092"/>
		<updated>2012-10-02T17:43:25Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Congregation Tafas Shalva|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:TafasShalva2.JPG|300px]]|&lt;br /&gt;
clan_leaders=((profile|5234|RabbiShlomoWeinstein}}|&lt;br /&gt;
clan_membership=All are welcome. Gentiles may join as Visitors, which is the same as Jews, but without the Moyhel.|&lt;br /&gt;
clan_goals=Kibitz, Tummel, Kvetch, maybe take a Schvitz.|&lt;br /&gt;
clan_recruit=Actual conversion is a fairly long process, but visitors are always welcome!|&lt;br /&gt;
clan_contact=Post on the comments page to say hello, or just drop by the synagogue.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Brukhim Haboim!== &lt;br /&gt;
&lt;br /&gt;
Welcome! Congregation Tafas Shalva is the first synagogue on the island of Shartak. It is a quiet place in the chaos that York has become. So, forget about the riots, wars and headhunters. Come visit us, enjoy a nice cup of tea with the rabbi and take a break.&lt;br /&gt;
&lt;br /&gt;
==Location! Location! Location!== &lt;br /&gt;
&lt;br /&gt;
The synagogue is located at coordinates:[-70.369,+26.311], in downtown York, just steps from the Trader. The beautiful white sand beaches of York Bay are right outside our front door. Yes, we validate parking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synagogue Etiquette==&lt;br /&gt;
&lt;br /&gt;
Mainly just behave in a civil, polite manner, and we'll all get along. No matter how raucous a town is, everyone needs a place to relax, rest and recharge once in a while. Tafas Shalva is an oasis of calm right in riotous downtown York. Let's work together to keep it that way. &lt;br /&gt;
&lt;br /&gt;
*Guys, please cover your head in sanctuary; don't worry about it in the sitting room.&lt;br /&gt;
*No violence, please! And if you witness violence, just ignore it. We don't want everyone blind and toothless.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable visitors will be asked to leave. Or worse, they'll be given advice.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable members will be asked to join the board. Or worse, they'll be asked for advice.&lt;br /&gt;
*Hadassah has a bake sale every Sunday. Baking on a tropical island is a bit difficult, though. So, if the babka is like a brick, just choke it down, for G-d's sake. It would kill you to make nice with an old lady with bad babka?&lt;br /&gt;
*Matchmaking is considered poor form only if a prospective match is dead or already married. (Unless it's to my son-in-law. The little mamzer drives me crazy!)&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
*Banquet hall, available to rent. Food prepared by the sisterhood.&lt;br /&gt;
*Classrooms, all of which smell like stale matzoth and old crayons. &lt;br /&gt;
*Lounge, with soft cushy sofas, dark wood and lots of tea and rugelach. Air conditioned.&lt;br /&gt;
*Sanctuary, with high ceilings, good acoustics and exactly half the number of prayer books we need. All of them in that other pew. The sound system makes all speakers sound like they're at the bottom of a fuzzy well.&lt;br /&gt;
&lt;br /&gt;
[[Image:SynLocation.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:locations]] [[category:York]] [[Category:Historical clans]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24091</id>
		<title>Congregation Tafas Shalva</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24091"/>
		<updated>2012-10-02T17:43:01Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Congregation Tafas Shalva|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:TafasShalva2.JPG|300px]]|&lt;br /&gt;
clan_leaders=((profile|5234|RabbiShlomoWeinstein|&lt;br /&gt;
clan_membership=All are welcome. Gentiles may join as Visitors, which is the same as Jews, but without the Moyhel.|&lt;br /&gt;
clan_goals=Kibitz, Tummel, Kvetch, maybe take a Schvitz.|&lt;br /&gt;
clan_recruit=Actual conversion is a fairly long process, but visitors are always welcome!|&lt;br /&gt;
clan_contact=Post on the comments page to say hello, or just drop by the synagogue.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Brukhim Haboim!== &lt;br /&gt;
&lt;br /&gt;
Welcome! Congregation Tafas Shalva is the first synagogue on the island of Shartak. It is a quiet place in the chaos that York has become. So, forget about the riots, wars and headhunters. Come visit us, enjoy a nice cup of tea with the rabbi and take a break.&lt;br /&gt;
&lt;br /&gt;
==Location! Location! Location!== &lt;br /&gt;
&lt;br /&gt;
The synagogue is located at coordinates:[-70.369,+26.311], in downtown York, just steps from the Trader. The beautiful white sand beaches of York Bay are right outside our front door. Yes, we validate parking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synagogue Etiquette==&lt;br /&gt;
&lt;br /&gt;
Mainly just behave in a civil, polite manner, and we'll all get along. No matter how raucous a town is, everyone needs a place to relax, rest and recharge once in a while. Tafas Shalva is an oasis of calm right in riotous downtown York. Let's work together to keep it that way. &lt;br /&gt;
&lt;br /&gt;
*Guys, please cover your head in sanctuary; don't worry about it in the sitting room.&lt;br /&gt;
*No violence, please! And if you witness violence, just ignore it. We don't want everyone blind and toothless.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable visitors will be asked to leave. Or worse, they'll be given advice.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable members will be asked to join the board. Or worse, they'll be asked for advice.&lt;br /&gt;
*Hadassah has a bake sale every Sunday. Baking on a tropical island is a bit difficult, though. So, if the babka is like a brick, just choke it down, for G-d's sake. It would kill you to make nice with an old lady with bad babka?&lt;br /&gt;
*Matchmaking is considered poor form only if a prospective match is dead or already married. (Unless it's to my son-in-law. The little mamzer drives me crazy!)&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
*Banquet hall, available to rent. Food prepared by the sisterhood.&lt;br /&gt;
*Classrooms, all of which smell like stale matzoth and old crayons. &lt;br /&gt;
*Lounge, with soft cushy sofas, dark wood and lots of tea and rugelach. Air conditioned.&lt;br /&gt;
*Sanctuary, with high ceilings, good acoustics and exactly half the number of prayer books we need. All of them in that other pew. The sound system makes all speakers sound like they're at the bottom of a fuzzy well.&lt;br /&gt;
&lt;br /&gt;
[[Image:SynLocation.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:locations]] [[category:York]] [[Category:Historical clans]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24090</id>
		<title>Congregation Tafas Shalva</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Congregation_Tafas_Shalva&amp;diff=24090"/>
		<updated>2012-10-02T17:41:13Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Congregation Tafas Shalva|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:TafasShalva2.JPG|300px]]|&lt;br /&gt;
clan_leaders= Rabbi Shlomo Weinstein|&lt;br /&gt;
clan_membership=All are welcome. Gentiles may join as Visitors, which is the same as Jews, but without the Moyhel.|&lt;br /&gt;
clan_goals=Kibitz, Tummel, Kvetch, maybe take a Schvitz.|&lt;br /&gt;
clan_recruit=Actual conversion is a fairly long process, but visitors are always welcome!|&lt;br /&gt;
clan_contact=Post on the comments page to say hello, or just drop by the synagogue.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Brukhim Haboim!== &lt;br /&gt;
&lt;br /&gt;
Welcome! Congregation Tafas Shalva is the first synagogue on the island of Shartak. It is a quiet place in the chaos that York has become. So, forget about the riots, wars and headhunters. Come visit us, enjoy a nice cup of tea with the rabbi and take a break.&lt;br /&gt;
&lt;br /&gt;
==Location! Location! Location!== &lt;br /&gt;
&lt;br /&gt;
The synagogue is located at coordinates:[-70.369,+26.311], in downtown York, just steps from the Trader. The beautiful white sand beaches of York Bay are right outside our front door. Yes, we validate parking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synagogue Etiquette==&lt;br /&gt;
&lt;br /&gt;
Mainly just behave in a civil, polite manner, and we'll all get along. No matter how raucous a town is, everyone needs a place to relax, rest and recharge once in a while. Tafas Shalva is an oasis of calm right in riotous downtown York. Let's work together to keep it that way. &lt;br /&gt;
&lt;br /&gt;
*Guys, please cover your head in sanctuary; don't worry about it in the sitting room.&lt;br /&gt;
*No violence, please! And if you witness violence, just ignore it. We don't want everyone blind and toothless.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable visitors will be asked to leave. Or worse, they'll be given advice.&lt;br /&gt;
*Polite discourse is the norm. Rude or insufferable members will be asked to join the board. Or worse, they'll be asked for advice.&lt;br /&gt;
*Hadassah has a bake sale every Sunday. Baking on a tropical island is a bit difficult, though. So, if the babka is like a brick, just choke it down, for G-d's sake. It would kill you to make nice with an old lady with bad babka?&lt;br /&gt;
*Matchmaking is considered poor form only if a prospective match is dead or already married. (Unless it's to my son-in-law. The little mamzer drives me crazy!)&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
*Banquet hall, available to rent. Food prepared by the sisterhood.&lt;br /&gt;
*Classrooms, all of which smell like stale matzoth and old crayons. &lt;br /&gt;
*Lounge, with soft cushy sofas, dark wood and lots of tea and rugelach. Air conditioned.&lt;br /&gt;
*Sanctuary, with high ceilings, good acoustics and exactly half the number of prayer books we need. All of them in that other pew. The sound system makes all speakers sound like they're at the bottom of a fuzzy well.&lt;br /&gt;
&lt;br /&gt;
[[Image:SynLocation.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:locations]] [[category:York]] [[Category:Historical clans]]&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Coalition_Against_Evil_Clones&amp;diff=24089</id>
		<title>Coalition Against Evil Clones</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Coalition_Against_Evil_Clones&amp;diff=24089"/>
		<updated>2012-10-02T17:39:52Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix|&lt;br /&gt;
clan_name=Coalition Against Evil Clones|&lt;br /&gt;
official_id=554|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|4442|Teonanacatl}}|&lt;br /&gt;
clan_membership=1|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Coalition_Against_Evil_Clones&amp;diff=24088</id>
		<title>Coalition Against Evil Clones</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Coalition_Against_Evil_Clones&amp;diff=24088"/>
		<updated>2012-10-02T17:39:37Z</updated>

		<summary type="html">&lt;p&gt;Tabitha15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_fix&lt;br /&gt;
clan_name=Coalition Against Evil Clones|&lt;br /&gt;
official_id=554|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders={{profile|4442|Teonanacatl}}|&lt;br /&gt;
clan_membership=1|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=no&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tabitha15</name></author>
		
	</entry>
</feed>