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	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Death&amp;diff=4949</id>
		<title>Talk:Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Death&amp;diff=4949"/>
		<updated>2006-05-16T19:27:30Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Revival at other towns/villages */ Haven't been rev'd. Bleh!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the spend 50ap to contact a shamen applies to outsiders and natives so I took out the &amp;quot;an outsider&amp;quot; right before spirt.&lt;br /&gt;
&lt;br /&gt;
== General Spirit Questions ==&lt;br /&gt;
Q. When you say that a spirit can move freely, do you mean movement costs no AP?&lt;br /&gt;
&lt;br /&gt;
A. Movement does cost AP, what it means is you can travel through jungle that you would have to chop first without the need to chop.I have no clue what it means for water however, it may still take 2 ap to travel through. -- [[User:Daylan|Daylan]]&lt;br /&gt;
:Both water and swamp only take 1 AP when dead. --[[User:Dr. J|Dr. J]]&lt;br /&gt;
::Does movement through jungle with the trekking skill cost 1AP or 1/2? -- [[User:Daylan|Daylan]]&lt;br /&gt;
:::According to Jackel's note on the Suggestions page, Trekking doesn't work when you're a spirit. --[[User:Lint|Lint]] 03:48, 7 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Q. What actions can a spirit perform?&lt;br /&gt;
&lt;br /&gt;
A. With no skills you can only move, refresh, and contact shamen to get revived for 50ap, looking at the skills page it would seem that you can get skills to talk and a skill to scream whatever the use of that is.-- [[User:Daylan|Daylan]]&lt;br /&gt;
:I have been able to enter and leave a hut as a spirit. :D --[[User:Lint|Lint]] 03:48, 7 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
A. Futhermore, the movement while a spirit does NOT appear to update on the player's map. A logical, if frustrating fact.--[[User:Jackel|Jackel]] 01:40, 6 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Q. Is there any punishment for death? Lost items? Lost experience?&lt;br /&gt;
&lt;br /&gt;
A. As far as I could tell, I lost no xp or items when I died so the only &amp;quot;punishment&amp;quot; is having to spend ap to goto a shamen, ethier by spending 50ap or moving to the closest village and getting revived. -- [[User:Daylan|Daylan]]&lt;br /&gt;
:My character, which died from an untreated shark bite, is still wounded after being revived. --[[User:Lint|Lint]] 03:48, 7 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Thank you both. --[[User:Lint|Lint]] 19:13, 26 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Haunting Scream Tree Questions/Comments ==&lt;br /&gt;
When I recently died, I think each Haunting Scream cost one AP and produced a message to state that I screamed. I found a fellow Native with Sixth sense and proceeded to scream at them. There was no indication of anyone being damaged by it although I did earn XP (which in my haste, I suppose I didn't document). I resurrected and returned to my test subject to see that they did not sustain any damage. So perhaps I was unknowingly attacking a Survivor that was hiding nearby? I guess it might also be impossible to PK with the screams. --[[User:Lint|Lint]] 00:52, 28 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
None of the Shriek/Scream/Wail effects can be used in the presence of a village Shaman (flavour text to the effect that the Shaman spreads a peaceful aura or somesuch). Unknown radius. Observed up to 4 squares away from the Pirate's Shaman). I expect to be a spirit, shortly, and will test the radius. It may be worth returning to my home village to see if there is a distinction between home/away --[[User:Anothertwilight|Anothertwilight]] 10:10, 1 May 2006 (BST)&lt;br /&gt;
:The effects of scream are blocked in a 5x5 square centred on the village Shaman, the effects of wail are negated over an area of 11x11 - &amp;quot;You feel the calming influence of the shaman, Jakota, sweep over you and the scream dies in your throat.&amp;quot; and &amp;quot;You feel the calming influence of the shaman, Jakota, sweep over you and the banshee wail dies in your throat.&amp;quot;[[User:Anothertwilight|Anothertwilight]] 00:08, 2 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== XP ===&lt;br /&gt;
Q. Are you earning XP for the damage you deal with Haunting scream / Shocking shriek / Banshee wail? --[[User:Lint|Lint]] 23:43, 18 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
A. Yes. Scream yields 1 XP per AP when in the same square as a target. Wail has a variable yield, each attempt costs 2 AP but XP varies as follows;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:0 XP - &amp;quot;You let out a banshee wail but life carries on as normal.&amp;quot;&lt;br /&gt;
:1 XP - &amp;quot;You let out a banshee wail causing very slight damage.&amp;quot;&lt;br /&gt;
:4 XP - &amp;quot;You let out a banshee wail causing major damage.&amp;quot;&lt;br /&gt;
:5 XP - &amp;quot;You let out a banshee wail causing critical amounts of damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Q. If yes. Is that XP consistent with combat-earned XP in that attacking your own type only earns 1/2 XP? --[[User:Lint|Lint]] 23:43, 18 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I see where your going with this, Lint. As it stands, I've only been on the receiving end of a banshee wail. Actually, about 20 of them, about half of them caused 4 points of damage to my native, and possibly the other 4 people in the sqaure I was in, if they happened to have &amp;quot;sixth sense&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
This tree needs some serious examination! If spirit players get XP for damage caused, than its an XP farm, since there's currently no way of harming or sanctioning &amp;quot;spirits&amp;quot;, they can just sit back and wail without fear of repercussion. If they don't get XP, than its a grief tree--a consequence-free way of harming other players without risk or benefit to themselves. Having sixth sense is pointless without a means of defending oneself from these spirits. PLEASE ADDRESS THIS, SIMON! --[[User:Jackel|Jackel]] 00:24, 20 April 2006 (BST)&lt;br /&gt;
:Actually, I was just curious about the skill's mechanics. I hadn't put much thought into abuse. --[[User:Lint|Lint]] 00:40, 20 April 2006 (BST)&lt;br /&gt;
:: I wouldn't call it too much of an XP farm, it is much easier to escape from a ghost than a PKer. --[[User:Grigoriy|Grigoriy]] 18:48, 2 May 2006 (BST)&lt;br /&gt;
::: But it is much much harder to track a ghost than a PKer. When a newbie character logs on after a PK death, they see the damage log, kill message, and profile info of their killer. A non-psychic character who logs on after dying from banshee wails has no idea who killed them (or even how many killers were involved). --[[User:Tycho44|Tycho44]] 23:13, 3 May 2006 (BST)&lt;br /&gt;
::::Even those with sixth sense cannot see the name of the ghost that wailed at them. Honestly, though, I see no reason not to allow it. I'm working up for one of my characters to become a permanent ghost. I might make the switch as soon as I've got Haunting Scream, and get the rest of the necessary XP from that. I don't see it as an XP farm, but as a viable means of RP. That said, I've yet to hear anyone use Ghostly Whisper. :/ I'll certainly address that with the upcoming ghost character.--[[User:Wifey|Wifey]] 17:22, 9 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Range ===&lt;br /&gt;
Q. How far can the scream reach? --[[User:Lint|Lint]] 00:52, 28 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Attract ===&lt;br /&gt;
Q. Haunting Scream's description states it can attract spirits - any evidence of this? --[[User:Lint|Lint]] 00:52, 28 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Percentage ===&lt;br /&gt;
I was recently the victim to a Banshee wail attack. I heard a total of 36 wails, and was damaged 7 times. A 19.4% success rate. --[[User:Lint|Lint]] 00:32, 30 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
* I was hit by 5 of 12 wails, but there were about 10 other people in the hut, so that overall I suspect that there was a lot of mayhem. (Did that player really earn 4x5x10=200xp for 12 AP??) --[[User:Tycho44|Tycho44]] 17:12, 30 April 2006 (BST)&lt;br /&gt;
: Spirits can wail inside huts, but not villages.  If everone left the hut when they were done and didn't sleep in them, the ghost wouldn't be able to get much XP. --[[User:Grigoriy|Grigoriy]] 18:48, 2 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
I now experienced a Shocking shriek attack. I heard a total of 25 shrieks, and was damaged 4 times. A 16% success rate. --[[User:Lint|Lint]] 01:02, 6 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
== Revival at other towns/villages ==&lt;br /&gt;
&lt;br /&gt;
Can anyone confirm that a player can be revived at another town/village? My York scientist is currently a spirit, and not even very close to York, yet when I try to &amp;quot;contact a shaman&amp;quot;, I am told that Kahuni (the NPC shaman at York) is currently trying to become a non-spirit himself, and can't revive me. I can't see any option that would allow another shaman to revive me, so I wonder how it can be done. --[[User:Jackel|Jackel]] 01:44, 6 March 2006 (GMT)&lt;br /&gt;
:This is definitely possible, I have done it myself. All you need to do is find another village/settlement and then stand over the shamen. --[[User:Dr. J|Dr. J]] 01:46, 6 March 2006 (GMT)&lt;br /&gt;
::This allows you to perform the evil trick of going to a native village as an outsider spirit (or vice-versa), reviving at the shaman and going on a killing spree...&lt;br /&gt;
:::Agreed! I've resisted the temptation myself, but what's to stop me from entering a &amp;quot;hostile&amp;quot; village, murdering everything within my AP limit, getting killed, getting revived by the local shaman, waiting until my AP is maxed out, standing up, going on another murderous rampage, rinse, repeat until I'm about level 400? Its a lot better than wandering around looking for animals, and there's ZERO repercussions. This needs to be addressed, either through death sanctions, or something else. --[[User:Jackel|Jackel]] 00:28, 20 April 2006 (BST)&lt;br /&gt;
::::In the case of the original poster, I assume that the local shaman had been killed, and resurrections were delayed pending the shaman's recovery. --[[User:Tycho44|Tycho44]] 19:59, 2 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Q: There appear to be two ways to revive: (1) I've been revived by clicking the &amp;quot;Contact Shaman (25AP)&amp;quot; button, but (2) how do you revive by hand? Generally floating back and forth over the shaman doesn't seem to help, nor does clicking &amp;quot;Refresh&amp;quot; repeatedly. Do you simply float onto the shaman's square, and then wait for a single clock tick?&lt;br /&gt;
&lt;br /&gt;
A: Yes.&lt;br /&gt;
:Well, this is interesting ... I've been standing over the Pirates' shaman for 4 clock ticks now, and haven't been revived. I wonder what's up? --[[User:Motogrrl|Motogrrl]] 20:26, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
== Avoiding Death ==&lt;br /&gt;
&lt;br /&gt;
How can someone avoid death? Hiding in a hut doesn't work. --[[User:LouisB3|LouisB3]] 22:43, 15 May 2006 (BST)&lt;br /&gt;
:Best bet is to find a large group of others of your kind and stay on that square. Just hope that there aren't spirits lurking about!  [[User:Arminius|Arminius]] 07:08, 16 May 2006 (BST)&lt;br /&gt;
::Out in the middle of nowhere is often quite safe as well, since there is no one around to kill you. --[[User:Tycho44|Tycho44]] 08:04, 16 May 2006 (BST)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Motogrrl&amp;diff=3936</id>
		<title>User:Motogrrl</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Motogrrl&amp;diff=3936"/>
		<updated>2006-04-28T01:21:15Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several UD characters; on Shartak, I am [http://www.shartak.com/profile.cgi?id=1648 Mary Reed].&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Motogrrl&amp;diff=3935</id>
		<title>User:Motogrrl</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Motogrrl&amp;diff=3935"/>
		<updated>2006-04-28T01:17:55Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several UD characters; on Shartak, I am Mary Reed.&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=3934</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=3934"/>
		<updated>2006-04-28T01:17:13Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Item Details */ Added some formatting, and a question under GPS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Item Details ==&lt;br /&gt;
&lt;br /&gt;
* I see that Knife is listed as unknown base level and and damage.  I just signed up as a native (a warrior, I think).  I found a knife.  The hit percentage is 20% with a damage of 1.  Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)&lt;br /&gt;
::-Shades of Grey : I believe that is what should be listed. I found one and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== GPS ===&lt;br /&gt;
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
:: I've added some info to the [[Items]] page. --[[User:Dr. J|Dr. J]] 00:31, 16 February 2006 (GMT)&lt;br /&gt;
::: Thanks, Doc! What is the '70' and '26' for on the GPS? Do they never change? --[[User:Meatiershower|Meatiershower]] 15:10, 16 February 2006 (GMT)&lt;br /&gt;
:::: They are part of the coordinates. As to whether they change - that depends on how big Shartak is. --[[User:Dr. J|Dr. J]] 11:46, 17 February 2006 (GMT)&lt;br /&gt;
:::: I assume they are the notional lattitude and longitude of the island. 70E 26S is in the Indian Ocean, 70W 26N is NE of the Caribbean (70E 26N is in NW India and 70W 26S is in South America). --[[User:Richard Hawke-Welch|Richard Hawke-Welch]] 08:39, 20 February 2006 (GMT)&lt;br /&gt;
* Right, and exactly WHERE in the villages can you get one? --[[User:Motogrrl|Motogrrl ]] 02:16, 28 April 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Searching ===&lt;br /&gt;
* I waded out into the Water with my Soldier and decided to search. Amid the multiple failed searches, I got one message: &amp;quot;You search and find a broken knife which you discard.&amp;quot; Was that a potential item that required a certain skill to use or just junk? --[[User:Lint|Lint]] 03:59, 20 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Machetes ===&lt;br /&gt;
* Anyone know if sharp machetes ever get dull? --[[User:Jackel|Jackel]] 19:46, 23 February 2006 (GMT)&lt;br /&gt;
: I have had my machete since level 1 (now am level 8) and it hasn't gotten dull yet. --[[User:Daylan|Daylan]] 07:07, 28 March 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Dried Herbs ===&lt;br /&gt;
* I have some &amp;quot;dried herbs&amp;quot;. I don't find them in this wiki, and I haven't used them yet. Anyone know what they do? --[[User:Jackel|Jackel]] 20:36, 23 February 2006 (GMT) '''EDIT:''' Just tried using them got a message saying I didn't know how to use them. My guess is they are &amp;quot;healing herbs&amp;quot; and can only be used with the &amp;quot;Natural Medicine&amp;quot; skill--[[User:Jackel|Jackel]] 18:42, 24 February 2006 (GMT)&lt;br /&gt;
:: Which character did you find them with? If you were an outsider, maybe it's the &amp;quot;Native Knowledge&amp;quot; skill you require rather than &amp;quot;Natural Medicine&amp;quot;. I wonder what a first aid kit looks like to a native. --[[User:Lint|Lint]] 19:23, 24 February 2006 (GMT)&lt;br /&gt;
:::My outsider scientist has these. --[[User:Jackel|Jackel]] 17:36, 25 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* Who added the heavy sword? We should all take some time to figure out where you can reliablly find them -- [[User:Daylan|Daylan]] 19:58, 24 February 2006 (GMT)&lt;br /&gt;
:It was added by &amp;quot;Fitzcarraldo&amp;quot;. --[[User:Jackel|Jackel]] 17:36, 25 February 2006 (GMT)&lt;br /&gt;
::I am unfortunately not sure where I found it, it was found on the first day I tried shartak and I wasn't really paying attention, which is why I included the &amp;quot;(?)&amp;quot;. Please feel free to add some data to [[Search Odds]] or [[Search Odds Condensed]] to help figure out where to find this item and others! -- [[User:Fitzcarraldo|Fitzcarraldo]] 10:13, 26 February 2006 (GMT)&lt;br /&gt;
:Can someone post a screenshot of the heavy sword to verfiy its existence?  Has anyone else found it? --[[User:Gandhi|Gandhi]] 04:23, 27 February 2006 (GMT)&lt;br /&gt;
::wow, verification? ok, I understand. you can see it [[http://img211.imageshack.us/img211/5835/shrtkheavyswordscrnsht060303b0.jpg here]], just below the obfuscated gps coordinates. Again, I seriously have no idea where exactly it was I found it. It could have been in swamp or beach or jungle, or in town.. they were all in the vicinity, my best guess was jungle. :/ &lt;br /&gt;
::As an aside, It makes me wonder what other little treasures there are hidden away that are not very probable!? The mechanism involved could be more complicated than UD's, couldn't it? Maybe there are only so many active per number of players, or maybe it is found in 1 specific square, or in a specific quadrant of the map, or maybe it is actually class specific (fitzcarraldo is an explorer, outsider), or maybe it just has a probability of 0.01%, or maybe those finding them don't look in the wiki, or?? I really don't know. -- [[User: fitzcarraldo|fitzcarraldo]]|&amp;lt;sup&amp;gt;[[User talk:fitzcarraldo|T]]&amp;lt;/sup&amp;gt; 11:31, 3 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Other Stuff ===&lt;br /&gt;
:I couldn't see too many crazy items being out there, and even if they were they would make everything else pointless I mean why use a rifle(thats 5 dam,60% hit,1.5ap/shot[2ap to shot 1 ap to load],search ammo= about 2dam/ap not counting searching ammo) or blowpipe (thats 4 dam,20% hit, 2ap/shot[I think you have to reload after every shot],search ammo=.8dam/ap!!! not counting search and even if they poison as the name implys they still suck) vs the heavy sword(5 dam,45% hit=2.25 dam/ap can you say &amp;quot;makes other items pointless) after citing the suggestion guidelines page in the urban dead wiki &amp;quot;just cause its really rare doesn't mean people won't find it&amp;quot;. Now if you will excuse me I am going to make a suggestion on the item page to remove the heavy sword on the grounds that it makes the rifle, blowpipe and rifle skills absolutly useless(that ap you getting xp for those skills could have found you a uber sword of doom!) --[[User:Daylan|Daylan]] 23:20, 9 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Breakage ===&lt;br /&gt;
* Has anyone had a weapon besides the cutlass break while attacking with it? --[[User:Daylan|Daylan]] 07:07, 28 March 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
** Sure, my machetes keep breaking. --[[User:Tycho44|Tycho44]] 04:21, 22 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
== Inventory Limit ==&lt;br /&gt;
&lt;br /&gt;
I finally hit an inventory limit. ''You're carrying too much to be able to search. You need to drop or use something first.''&lt;br /&gt;
4 x banana, 1 x blunt machete, 2 x bottle of beer, 5 x bottle of water, 1 x crab, 4 x first aid kit, 2 x gold coin, 4 x gourd of water, 1 x gps unit [-70.376,26.301], 7 x knife, 14 x machete, 1 x mango, 4 x piece of driftwood, 1 x poison dart, 5 x rifle bullet, 8 x rifle (2), 1 x sharpening stone&lt;br /&gt;
At the minimimum this would mean an inventory size of 65 for a level 0 Soldier. If we are to assume that rifles take up 2 spaces, the size would be 73 (which is a weird number). This also presents an interesting situation where your greed for gold may very well impede your survival (if in fact a coin takes up 1 space). --[[User:Lint|Lint]] 19:12, 23 February 2006 (GMT)&lt;br /&gt;
:The (2) next to the rifle means that it is loaded with two bullets --[[User:Dr. J|Dr. J]]&lt;br /&gt;
::I know :P. I was just putting forth the possibility that firearms would count as 2 units of inventory space like in Urban Dead. --[[User:Lint|Lint]] 19:11, 26 February 2006 (GMT)&lt;br /&gt;
:After some trial and error (and baseless assumptions), I think that rifles and blowpipes (whether fully, partially or not loaded) take up 2 units of space. If this is true, the maximum inventory space is 75. Though the number of items I had when I could no longer search varied from 67 to 68, by following this rule, the values always added to 75. It also appears that there is not a check set in place to make sure that you don't exceed this limit with a new item you find. I dropped a rifle and was able to perform two more searches. I found a knife and a loaded blowpipe, presumably putting me 1 unit of space over the maximum. If one were to find a bundle of darts or a box of bullets, they could have well over the inventory limit. I'm not sure how I came to the number 73 before, but I may have accidentally missed recording an item. --[[User:Lint|Lint]] 19:08, 2 March 2006 (GMT)&lt;br /&gt;
:: Have we verified weather gold coins take up item spaces? My outsider can't drop his coins...--[[User:Grigoriy|Grigoriy]] 00:21, 3 March 2006 (GMT)&lt;br /&gt;
:: I seem to be able to drop coins now, and they do not take up any inventory space. --[[User:Grigoriy|Grigoriy]] 03:36, 7 March 2006 (GMT)&lt;br /&gt;
::: If that's the case, my recoded inventory sizes all come out to 71, I believe. --[[User:Lint|Lint]] 03:58, 7 March 2006 (GMT)&lt;br /&gt;
:::: Same here. --[[User:Grigoriy|Grigoriy]] 02:38, 13 March 2006 (GMT)&lt;br /&gt;
I be a crazy sea dog or does character class has an effect on search/find rates? --[[User:El Pirata Cofresi|El Pirata Cofresi]] 18:04, 19 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Style Guidelines ==&lt;br /&gt;
&lt;br /&gt;
* Removed AP costs from the item information. Unless it costs more than 1 AP to use an item, it probably isn't noteworthy. --[[User:Lint|Lint]] 01:34, 17 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Proposal to remove the names of classes that start with a specific item. This information is already available on the Character Classes page. --[[User:Lint|Lint]] 21:12, 19 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=3933</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=3933"/>
		<updated>2006-04-28T01:09:55Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Gem */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
See also [[Talk:Items]]&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ruins''&lt;br /&gt;
&lt;br /&gt;
A native knife. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Knife ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. &amp;quot;Machetes can become broken and useless during combat - try carrying a spare.&amp;quot; --[[User:Wurzug|Wurzug]] 12:34, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Blunt Cutlass ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to  '''[[Items#Blunt machete|blunt machete]]''' &lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Cutlass ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''&lt;br /&gt;
&lt;br /&gt;
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also get &amp;quot;lucky&amp;quot; and have your blade break you lose the cutlass when this happens.&lt;br /&gt;
&lt;br /&gt;
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.&lt;br /&gt;
You attack the elephant for 5 damage. It drops to 4 HP.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (?)&lt;br /&gt;
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)&lt;br /&gt;
&lt;br /&gt;
Seems to be a quite capable weapon, ready to deal signifigant melee damage.&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
* '''Base damage''': ''5 points''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 7 in a bundle (?)&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can also be used to heal animals&amp;quot;--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Banana tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Poisonous ===&lt;br /&gt;
* '''Inflicts''': ''-2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Berry bush)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Tasty ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Mango tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* '''Restores''':  ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Rum ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Shipwreck''&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
* '''Restores''':  ''5 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
* '''Restores''':  ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''&lt;br /&gt;
&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.&lt;br /&gt;
&lt;br /&gt;
Trader Harry, in York, will give you, for 1 gold coin:&lt;br /&gt;
* 5 rifle bullets&lt;br /&gt;
* 2 bottles of water&lt;br /&gt;
&lt;br /&gt;
For 2 gold coins, he'll give you a cutlass.&lt;br /&gt;
For 3 gold coins, he'll give you a rifle.&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
The driftwood looks pretty useless.&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Does a Sharpening Stone ever break or get used up?&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
* '''[[Locations]]''': ''Grasslands''&lt;br /&gt;
&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
Can't figure out how to use a crab.&lt;br /&gt;
&lt;br /&gt;
=== Gem ===&lt;br /&gt;
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''&lt;br /&gt;
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):&lt;br /&gt;
* 2 rifles&lt;br /&gt;
* 4 first aid kits&lt;br /&gt;
* 7 cutlasses (if he had them)&lt;br /&gt;
* 9 gold coins&lt;br /&gt;
* 60 rifle bullets (if he had them)&lt;br /&gt;
&lt;br /&gt;
You get the idea. They're good to have.&lt;br /&gt;
&lt;br /&gt;
=== GPS Unit ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Shows the location of your character.&lt;br /&gt;
&lt;br /&gt;
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.&lt;br /&gt;
&lt;br /&gt;
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=3932</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=3932"/>
		<updated>2006-04-28T01:09:33Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Gold Coins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
See also [[Talk:Items]]&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ruins''&lt;br /&gt;
&lt;br /&gt;
A native knife. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Knife ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. &amp;quot;Machetes can become broken and useless during combat - try carrying a spare.&amp;quot; --[[User:Wurzug|Wurzug]] 12:34, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Blunt Cutlass ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to  '''[[Items#Blunt machete|blunt machete]]''' &lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Cutlass ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''&lt;br /&gt;
&lt;br /&gt;
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also get &amp;quot;lucky&amp;quot; and have your blade break you lose the cutlass when this happens.&lt;br /&gt;
&lt;br /&gt;
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.&lt;br /&gt;
You attack the elephant for 5 damage. It drops to 4 HP.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (?)&lt;br /&gt;
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)&lt;br /&gt;
&lt;br /&gt;
Seems to be a quite capable weapon, ready to deal signifigant melee damage.&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
* '''Base damage''': ''5 points''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 7 in a bundle (?)&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can also be used to heal animals&amp;quot;--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Banana tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Poisonous ===&lt;br /&gt;
* '''Inflicts''': ''-2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Berry bush)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Tasty ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Mango tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* '''Restores''':  ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Rum ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Shipwreck''&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
* '''Restores''':  ''5 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
* '''Restores''':  ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''&lt;br /&gt;
&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.&lt;br /&gt;
&lt;br /&gt;
Trader Harry, in York, will give you, for 1 gold coin:&lt;br /&gt;
* 5 rifle bullets&lt;br /&gt;
* 2 bottles of water&lt;br /&gt;
&lt;br /&gt;
For 2 gold coins, he'll give you a cutlass.&lt;br /&gt;
For 3 gold coins, he'll give you a rifle.&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
The driftwood looks pretty useless.&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Does a Sharpening Stone ever break or get used up?&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
* '''[[Locations]]''': ''Grasslands''&lt;br /&gt;
&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
Can't figure out how to use a crab.&lt;br /&gt;
&lt;br /&gt;
=== Gem ===&lt;br /&gt;
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''&lt;br /&gt;
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):&lt;br /&gt;
2 rifles&lt;br /&gt;
4 first aid kits&lt;br /&gt;
7 cutlasses (if he had them)&lt;br /&gt;
9 gold coins&lt;br /&gt;
60 rifle bullets (if he had them)&lt;br /&gt;
&lt;br /&gt;
You get the idea. They're good to have.&lt;br /&gt;
&lt;br /&gt;
=== GPS Unit ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Shows the location of your character.&lt;br /&gt;
&lt;br /&gt;
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.&lt;br /&gt;
&lt;br /&gt;
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=3931</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=3931"/>
		<updated>2006-04-28T01:09:12Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Gold Coins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
See also [[Talk:Items]]&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ruins''&lt;br /&gt;
&lt;br /&gt;
A native knife. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Knife ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. &amp;quot;Machetes can become broken and useless during combat - try carrying a spare.&amp;quot; --[[User:Wurzug|Wurzug]] 12:34, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Blunt Cutlass ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to  '''[[Items#Blunt machete|blunt machete]]''' &lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Cutlass ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''&lt;br /&gt;
&lt;br /&gt;
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also get &amp;quot;lucky&amp;quot; and have your blade break you lose the cutlass when this happens.&lt;br /&gt;
&lt;br /&gt;
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.&lt;br /&gt;
You attack the elephant for 5 damage. It drops to 4 HP.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (?)&lt;br /&gt;
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)&lt;br /&gt;
&lt;br /&gt;
Seems to be a quite capable weapon, ready to deal signifigant melee damage.&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
* '''Base damage''': ''5 points''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 7 in a bundle (?)&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can also be used to heal animals&amp;quot;--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Banana tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Poisonous ===&lt;br /&gt;
* '''Inflicts''': ''-2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Berry bush)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Tasty ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Mango tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* '''Restores''':  ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Rum ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Shipwreck''&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
* '''Restores''':  ''5 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
* '''Restores''':  ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''&lt;br /&gt;
&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.&lt;br /&gt;
&lt;br /&gt;
Trader Harry, in York, will give you, for 1 gold coin:&lt;br /&gt;
5 rifle bullets&lt;br /&gt;
2 bottles of water&lt;br /&gt;
&lt;br /&gt;
For 2 gold coins, he'll give you a cutlass.&lt;br /&gt;
For 3 gold coins, he'll give you a rifle.&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
The driftwood looks pretty useless.&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Does a Sharpening Stone ever break or get used up?&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
* '''[[Locations]]''': ''Grasslands''&lt;br /&gt;
&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
Can't figure out how to use a crab.&lt;br /&gt;
&lt;br /&gt;
=== Gem ===&lt;br /&gt;
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''&lt;br /&gt;
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):&lt;br /&gt;
2 rifles&lt;br /&gt;
4 first aid kits&lt;br /&gt;
7 cutlasses (if he had them)&lt;br /&gt;
9 gold coins&lt;br /&gt;
60 rifle bullets (if he had them)&lt;br /&gt;
&lt;br /&gt;
You get the idea. They're good to have.&lt;br /&gt;
&lt;br /&gt;
=== GPS Unit ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Shows the location of your character.&lt;br /&gt;
&lt;br /&gt;
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.&lt;br /&gt;
&lt;br /&gt;
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=3930</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=3930"/>
		<updated>2006-04-28T01:08:14Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Gold Coins */  What they'll buy for you&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
See also [[Talk:Items]]&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ruins''&lt;br /&gt;
&lt;br /&gt;
A native knife. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Knife ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. &amp;quot;Machetes can become broken and useless during combat - try carrying a spare.&amp;quot; --[[User:Wurzug|Wurzug]] 12:34, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Blunt Cutlass ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to  '''[[Items#Blunt machete|blunt machete]]''' &lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Cutlass ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''&lt;br /&gt;
&lt;br /&gt;
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also get &amp;quot;lucky&amp;quot; and have your blade break you lose the cutlass when this happens.&lt;br /&gt;
&lt;br /&gt;
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.&lt;br /&gt;
You attack the elephant for 5 damage. It drops to 4 HP.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (?)&lt;br /&gt;
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)&lt;br /&gt;
&lt;br /&gt;
Seems to be a quite capable weapon, ready to deal signifigant melee damage.&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
* '''Base damage''': ''5 points''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 7 in a bundle (?)&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can also be used to heal animals&amp;quot;--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Banana tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Poisonous ===&lt;br /&gt;
* '''Inflicts''': ''-2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Berry bush)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Tasty ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Mango tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* '''Restores''':  ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Rum ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Shipwreck''&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
* '''Restores''':  ''5 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
* '''Restores''':  ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''&lt;br /&gt;
&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.&lt;br /&gt;
&lt;br /&gt;
Trader Harry, in York, will give you, for 1 gold coin:&lt;br /&gt;
5 rifle bullets&lt;br /&gt;
2 bottles of water&lt;br /&gt;
&lt;br /&gt;
For 3 gold coins, he'll give you a rifle.&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
The driftwood looks pretty useless.&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Does a Sharpening Stone ever break or get used up?&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
* '''[[Locations]]''': ''Grasslands''&lt;br /&gt;
&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
Can't figure out how to use a crab.&lt;br /&gt;
&lt;br /&gt;
=== Gem ===&lt;br /&gt;
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''&lt;br /&gt;
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):&lt;br /&gt;
2 rifles&lt;br /&gt;
4 first aid kits&lt;br /&gt;
7 cutlasses (if he had them)&lt;br /&gt;
9 gold coins&lt;br /&gt;
60 rifle bullets (if he had them)&lt;br /&gt;
&lt;br /&gt;
You get the idea. They're good to have.&lt;br /&gt;
&lt;br /&gt;
=== GPS Unit ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Shows the location of your character.&lt;br /&gt;
&lt;br /&gt;
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.&lt;br /&gt;
&lt;br /&gt;
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=3929</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=3929"/>
		<updated>2006-04-28T01:06:32Z</updated>

		<summary type="html">&lt;p&gt;Motogrrl: /* Gem */ What it'll get you&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
See also [[Talk:Items]]&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ruins''&lt;br /&gt;
&lt;br /&gt;
A native knife. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Knife ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. &amp;quot;Machetes can become broken and useless during combat - try carrying a spare.&amp;quot; --[[User:Wurzug|Wurzug]] 12:34, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Blunt Cutlass ===&lt;br /&gt;
* '''Base damage''': ''1 point''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to  '''[[Items#Blunt machete|blunt machete]]''' &lt;br /&gt;
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.&lt;br /&gt;
&lt;br /&gt;
=== Cutlass ===&lt;br /&gt;
* '''Base damage''': ''2 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Ship''&lt;br /&gt;
&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''&lt;br /&gt;
&lt;br /&gt;
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also get &amp;quot;lucky&amp;quot; and have your blade break you lose the cutlass when this happens.&lt;br /&gt;
&lt;br /&gt;
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.&lt;br /&gt;
You attack the elephant for 5 damage. It drops to 4 HP.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''&lt;br /&gt;
&lt;br /&gt;
=== Heavy Sword ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (?)&lt;br /&gt;
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)&lt;br /&gt;
&lt;br /&gt;
Seems to be a quite capable weapon, ready to deal signifigant melee damage.&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
* '''Base damage''': ''4 points''&lt;br /&gt;
* '''Base accuracy''': ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
* '''Base damage''': ''5 points''&lt;br /&gt;
* '''Base accuracy''' : ''20%''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 7 in a bundle (?)&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''&lt;br /&gt;
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can also be used to heal animals&amp;quot;--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Banana tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Poisonous ===&lt;br /&gt;
* '''Inflicts''': ''-2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Berry bush)&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.&lt;br /&gt;
&lt;br /&gt;
=== Berries, Tasty ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
* '''Restores''': ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle'' (Mango tree)&lt;br /&gt;
&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* '''Restores''':  ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Rum ===&lt;br /&gt;
* '''Restores''': ''2 points''&lt;br /&gt;
* '''[[Locations]]''': ''Shipwreck''&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
* '''Restores''':  ''5 points''&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
* '''Restores''':  ''1 point''&lt;br /&gt;
* '''[[Locations]]''': ''Jungle''&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''&lt;br /&gt;
&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
The driftwood looks pretty useless.&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
&lt;br /&gt;
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Does a Sharpening Stone ever break or get used up?&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
* '''[[Locations]]''': ''Grasslands''&lt;br /&gt;
&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
* '''[[Locations]]''': ''Beach''&lt;br /&gt;
&lt;br /&gt;
Can't figure out how to use a crab.&lt;br /&gt;
&lt;br /&gt;
=== Gem ===&lt;br /&gt;
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''&lt;br /&gt;
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):&lt;br /&gt;
2 rifles&lt;br /&gt;
4 first aid kits&lt;br /&gt;
7 cutlasses (if he had them)&lt;br /&gt;
9 gold coins&lt;br /&gt;
60 rifle bullets (if he had them)&lt;br /&gt;
&lt;br /&gt;
You get the idea. They're good to have.&lt;br /&gt;
&lt;br /&gt;
=== GPS Unit ===&lt;br /&gt;
* '''[[Locations]]''': ''Villages''&lt;br /&gt;
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)&lt;br /&gt;
&lt;br /&gt;
Shows the location of your character.&lt;br /&gt;
&lt;br /&gt;
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.&lt;br /&gt;
&lt;br /&gt;
Seems that signal is available only in non dense jungle areas.--[[User:Wcervantes|Wcervantes]] 19:00, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Motogrrl</name></author>
		
	</entry>
</feed>