<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Milkchew</id>
	<title>The Shartak Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Milkchew"/>
	<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php/Special:Contributions/Milkchew"/>
	<updated>2026-05-03T18:25:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=23359</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=23359"/>
		<updated>2011-10-29T08:41:28Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Silverback */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle, Water, River, and Lake&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 215 &lt;br /&gt;
*'''Damage''' - 8-14&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  The damage this beast inflicts changes, from 8, 11, to 14.  First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters in July 2010.  Upgrades to [[Upgraded Animals#Hungry Python|Hungry Python]].&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Silverback==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 50, upgrades to 62 after three kills.  &lt;br /&gt;
*'''Damage''' - 3, upgrades to 6 after three kills.  &lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Territorial Silverback|Territorial Silverback]].&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=23358</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=23358"/>
		<updated>2011-10-29T08:35:20Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
== Hungry Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335&lt;br /&gt;
*'''Damage''' - 17 to 20&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP. Upgrades its damage level after certain ammounts of kills up to 20 damage.&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
== Man Eating Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335?&lt;br /&gt;
*'''Damage''' - 23&lt;br /&gt;
*'''XP Bonus''' - 190&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 41&lt;br /&gt;
*'''Damage''' - 9&lt;br /&gt;
*'''XP Bonus''' - 23&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from Deadly Alligator (rumored) Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Territorial Silverback==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 66&lt;br /&gt;
*'''Damage''' - 9&lt;br /&gt;
*'''XP Bonus''' - 40&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Upgraded from silverback.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=23357</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=23357"/>
		<updated>2011-10-29T08:34:25Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
== Hungry Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335&lt;br /&gt;
*'''Damage''' - 17 to 20&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP. Upgrades its damage level after certain ammounts of kills up to 20 damage.&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
== Man Eating Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335?&lt;br /&gt;
*'''Damage''' - 23&lt;br /&gt;
*'''XP Bonus''' - 190&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 41&lt;br /&gt;
*'''Damage''' - 9&lt;br /&gt;
*'''XP Bonus''' - 23&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from Deadly Alligator (rumored) Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Territorial Silverback==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 66&lt;br /&gt;
*'''Damage''' - 9&lt;br /&gt;
*'''XP Bonus''' - 40&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=23356</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=23356"/>
		<updated>2011-10-28T17:40:22Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Silverback */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle, Water, River, and Lake&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 215 &lt;br /&gt;
*'''Damage''' - 8-14&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  The damage this beast inflicts changes, from 8, 11, to 14.  First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters in July 2010.  Upgrades to [[Upgraded Animals#Hungry Python|Hungry Python]].&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Silverback==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 50, upgrades to 62 after three kills.  &lt;br /&gt;
*'''Damage''' - 3, upgrades to 6 after three kills.  &lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=23353</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=23353"/>
		<updated>2011-10-28T07:43:05Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Silverback */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle, Water, River, and Lake&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 215 &lt;br /&gt;
*'''Damage''' - 8-14&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  The damage this beast inflicts changes, from 8, 11, to 14.  First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters in July 2010.  Upgrades to [[Upgraded Animals#Hungry Python|Hungry Python]].&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Silverback==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 3, upgrades to 6 after three kills.  &lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Hut&amp;diff=22685</id>
		<title>Hut</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Hut&amp;diff=22685"/>
		<updated>2010-11-28T10:54:46Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Unique Item */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right&amp;quot; |&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 40px&amp;quot;&amp;gt;[[Image:Hut.gif]]&amp;lt;/div&amp;gt;The in-game hut icon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Huts''' are generally found in [[camp]]s, but some have been found in other [[locations]]. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. There is no maximum to the number of players that can fit inside one hut.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#aa8866;font-family:Verdana;&amp;quot;&amp;gt;Hut&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is &amp;quot;empty&amp;quot; or &amp;quot;dishevelled&amp;quot; or quite possibly something else entirely. &lt;br /&gt;
&lt;br /&gt;
Players can carve [[Writing|messages]] on the outside and inside of huts. The interiors of huts can be searched for 1 AP. Certain huts are known to provide [[items]] more frequently than other locations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each [[camp]] has a [[trading]] hut. Although items cannot be found by searches in the trading hut, any item can be sold here, and each trader sells from a stock that includes local goods as well as items traded in by other characters.   Trading huts recieved their own special icon in August of 2010.   :''Main article: [[Trading]]''&lt;br /&gt;
&lt;br /&gt;
=Resource huts=&lt;br /&gt;
[[Dalpok]], [[Derby]], [[Durham]], [[Rakmogak]], [[Raktam]], [[Wiksik]], and [[York]] have a Medical hut and a Weapon hut.  Every camp has a Trading hut.&lt;br /&gt;
&lt;br /&gt;
==Weapon huts==&lt;br /&gt;
[[Image:Weaponsicon.png]]&lt;br /&gt;
===Outsider version===&lt;br /&gt;
:''All around are crates labelled with things like &amp;quot;Warning: Ammunition&amp;quot;, some of which have been prised open and emptied of their contents.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Ammo hut (outsider) 36% (&amp;amp;plusmn;4.5):''' [[bullet]] 9.5% (&amp;amp;plusmn;2.8%), [[bottle of water]] 5.5% (&amp;amp;plusmn;2.1%), [[knife]] 3.6% (&amp;amp;plusmn;1.8%), [[machete]] 3.0% (&amp;amp;plusmn;1.6%), box of 2-8 [[bullet]]s 3.0% (&amp;amp;plusmn;1.6%), [[blunt machete]] 1.6% (&amp;amp;plusmn;1.2%), [[bottle of beer]] 1.6% (&amp;amp;plusmn;1.2%), [[gold coin]] 1.6% (&amp;amp;plusmn;1.2%), [[sharpening stone]] 1.6% (&amp;amp;plusmn;1.2%), empty [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), partially-loaded [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), loaded [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), [[GPS unit]] 0.9%.&lt;br /&gt;
===Native version===&lt;br /&gt;
:''You are standing inside a hut. It looks like this is where darts and blowpipes are made, with materials scattered across the floor.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Dart hut (native) 43% (&amp;amp;plusmn;14%):''' [[poison dart]] 14% (&amp;amp;plusmn;9.8%), bundle of 2-8 [[poison dart]]s 12% (&amp;amp;plusmn;9.1%), empty [[blowpipe]] 6.1%, loaded [[blowpipe]] 4.1%, [[knife]] 2%, [[sharpening stone]] 2%, [[gold coin]] 2%.&lt;br /&gt;
==Medical huts==&lt;br /&gt;
[[Image:Medicalicon.png]]&lt;br /&gt;
===Outsider version===&lt;br /&gt;
:''Inside this hut there are crates of medical supplies stacked up along the walls. Some of the lids are off and the crates have been raided already.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Medical hut (outsider) 34% (&amp;amp;plusmn;2.8%):''' [[first aid kit]] 14% (&amp;amp;plusmn;2.0%), [[bottle of water]] 5.9% (&amp;amp;plusmn;1.4%), [[machete]] 3.0% (&amp;amp;plusmn;1.0%), [[knife]] 2.8% (&amp;amp;plusmn;1.0%), [[sharpening stone]] 2.2% (&amp;amp;plusmn;0.9%), [[bottle of beer]] 2.0% (&amp;amp;plusmn;0.8%), [[blunt machete]] 1.7% (&amp;amp;plusmn;0.8%), [[gold coin]] 1.5% (&amp;amp;plusmn;0.7%), [[GPS unit]] 0.8% (&amp;amp;plusmn;0.5%).&lt;br /&gt;
===Native version===&lt;br /&gt;
:''A shaman has been busy preparing healing herbs and has left plenty of small bundles of herbs hanging from the ceiling whilst they dry out.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Herbal hut (native) 35% (&amp;amp;plusmn;3.8%):''' [[healing herbs]] 17% (&amp;amp;plusmn;3.0%), [[gold coin]] 3.8% (&amp;amp;plusmn;1.5%), [[machete]] 3.7% (&amp;amp;plusmn;1.5%), [[knife]] 2.5% (&amp;amp;plusmn;1.3%), [[blunt machete]] 2.0% (&amp;amp;plusmn;1.1%), [[sharpening stone]] 2.0% (&amp;amp;plusmn;1.1%), [[poison dart]] 1.7% (&amp;amp;plusmn;1.0%), bundle of 2-8 [[poison dart]]s 1.5% (&amp;amp;plusmn;1.0%), empty [[blowpipe]] 0.7%, loaded [[blowpipe]] 0.5%.&lt;br /&gt;
==Trading Huts==&lt;br /&gt;
[[Image:Tradersicon.png]]&lt;br /&gt;
===Outsider Version===&lt;br /&gt;
:''From inside, you can see this is a trading post. There are numerous supplies stacked up on shelves and a sign hangs on the wall indicates you should beware of the guard dog.''&lt;br /&gt;
===Native Version===&lt;br /&gt;
:''It looks like this hut is some kind of native trading post. There are interesting items stacked up around the edges and a large dog is sat in one corner ready to snarl at anyone trying to take any of the supplies.''&lt;br /&gt;
=Empty and disheveled huts=&lt;br /&gt;
===Find Rates===&lt;br /&gt;
''odds may vary from hut to hut''&lt;br /&gt;
* '''Empty and dishevelled hut 7.5% (&amp;amp;plusmn;3.0%):''' healing herbs 1.6%, dagger 1.4%, bottle water 0.9%, gold coin 0.7%, darts 0.7%, dart bundles 0.7%, machete 0.5%, knife 0.5%, bottle beer 0.2%, sharpening stone 0.2%, gem 0.2%. Odds vary based on location (temple ruins, derelict ruins, native camp, outsider camp, and so on), so these numbers are not representative for any particular location. However such huts have rarely returned much of value. See ''[[Search odds condensed]]'' for raw data.&lt;br /&gt;
=Santa's grotto=&lt;br /&gt;
[[Santa]]'s grotto {{GPS|70|319|26|384}} is the only hut that does not belong to a camp. It appears nothing can be found.&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''There are a few small plants sprouting from the soil but you'd find it hard to get rid of them. Hanging across the front of the hut are some festive decorations and a slightly crooked sign stating &amp;quot;Santa's Grotto - please form an orderly line&amp;quot;.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''Whilst appearing as a wooden hut from the outside, you find inside there are wonderful festive decorations hanging on the walls and from the ceiling. You can also see a large empty chair where the man himself sits while dealing with those wanting gifts.''&lt;br /&gt;
=Custom Huts=&lt;br /&gt;
With a donation of a few dollars a month, a player can create a custom hut in a village.  There can only ever be two custom huts in a village, and they tend to have a different graphic, and a unique description.  They also have unique items that show up in one's profile.&lt;br /&gt;
==Botheringham FC Supporters' Club Club House==&lt;br /&gt;
[[Image:Screen shot 2010-10-23 at 8.12.26 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:[[Botheringham FC Supporters' Club]]&lt;br /&gt;
===Location===&lt;br /&gt;
:[[York]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''A pink-and-purple scarf hangs above the doorway of the nearest hut.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are stood inside a small hut, decorated entirely in pink and purple. A tapestry hanging above the fireplace proudly displays the Botheringham FC logo, and the walls are lined with trophies, pictures, and all other manner of Bov’s memorabilia.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:A pink and purple scarf&lt;br /&gt;
==Citadel of the Dalpok Crownlands==&lt;br /&gt;
[[Image:Screen shot 2010-10-25 at 6.20.51 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Dalpoki Crownlands&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Dalpok]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''Here you see the Citadel of the Dalpok Crownlands. The heads of dead pirates wink at you from long pikes surrounding the Citadel.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
*Downstairs&lt;br /&gt;
:''You enter through a gate, past the buzzing flies and the severed heads. Inside are eleven granite thrones. In the Dalpoki language, carved into the walls in letters as high as a man, are the words, &amp;quot;LIVE FREE OR DIE&amp;quot;''&lt;br /&gt;
*Upstairs&lt;br /&gt;
:''You look out from the top of the Dome of Gold. To the east is the mountain of the star gods, and to the west is the sacred grasslands. To the north is the black speck of the pirate's ship. Below, Dalpok's streets are silent and menacing.''&lt;br /&gt;
==Kingdom of Wiksik - Throne Room==&lt;br /&gt;
[[Image:Screen shot 2010-10-28 at 5.03.49 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Kingdom of Wiksik&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Wiksik]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''You see a mural of a poisonous snake and apple.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are standing inside the Throne Room of the Kingdom of Wiksik. There is a round table, with many seats, signifying equality. The room seems to glow with an unnatural light, emanating from the floor. The light has a calming effect.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:plain wooden cup&lt;br /&gt;
==Royal Court of Greater Raktam's Hut==&lt;br /&gt;
[[Image:Screen shot 2010-10-29 at 6.14.45 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Royal Court of Greater Raktam&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Raktam]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''None''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are standing inside the Royal Court of Greater Raktam. Deep reds and purples are accented with gold. Cultural artifacts and trophies adorn the room. A large double-seated, stone throne is off to the side and surrounded by nine flickering candles.''&lt;br /&gt;
==Spirit Hut==&lt;br /&gt;
[[Image:Screen shot 2010-10-28 at 5.04.07 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Necromancer's Guild&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Wiksik]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''None''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''Light does not seem to penetrate this place and the air is cold, this hut is full of evil looking bookshelves and racks of suspicious looking potions. If you listen carefully you can hear whispering, almost as if the dead called this place home.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:skull staff&lt;br /&gt;
==The Tower of the Parliament==&lt;br /&gt;
[[Image:Screen shot 2010-10-23 at 8.07.42 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Penisular Federation&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Derby]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''Here you see the Tower of the Parliament of the Peninsula Federation.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
*Downstairs&lt;br /&gt;
:''You enter through a door emblazened with the fleur de lis of the Peninsula Federation. At the end of the tower hall is a large iron seat for the Baron, and above the seat, the crossed flags of the Eastern Federation and the Republic of France.''&lt;br /&gt;
*Upstairs&lt;br /&gt;
:''You look out over the bronze cannon and to the south see Casterley Rock and beyond that the sliver of Arivo Island. To the north is thick jungle but in the distance the stone walls of Port Breton. Below, the city of Derby teems with commercial activity.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:Pith Helmet&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]][[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22571</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22571"/>
		<updated>2010-10-27T15:18:51Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
The initial migration of the Shargle:&lt;br /&gt;
[[Image:Shargle Migration.png]]&lt;br /&gt;
&lt;br /&gt;
Shargles surrounding the Sharmen after decending upon Raktam:&lt;br /&gt;
[[Image:Shargletopia.JPG]]&lt;br /&gt;
&lt;br /&gt;
Shargles split from the Sharmen and run wild through Raktam:&lt;br /&gt;
[[image:Shargle Ransack.png]]&lt;br /&gt;
&lt;br /&gt;
Sharlges enter one of the huts.....oh dear:&lt;br /&gt;
&lt;br /&gt;
[[Image:Shargle Hut.JPG]]&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Shargle_Hut.JPG&amp;diff=22570</id>
		<title>File:Shargle Hut.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Shargle_Hut.JPG&amp;diff=22570"/>
		<updated>2010-10-27T15:18:27Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: Shargles enter a hut for the first time in order to get fresh meat no doubt.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shargles enter a hut for the first time in order to get fresh meat no doubt.&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Shargle_Ransack.png&amp;diff=22569</id>
		<title>File:Shargle Ransack.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Shargle_Ransack.png&amp;diff=22569"/>
		<updated>2010-10-27T15:16:32Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: Shargles running wild through Raktam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shargles running wild through Raktam.&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22568</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22568"/>
		<updated>2010-10-27T15:12:33Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shargletopia.JPG]]&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22567</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22567"/>
		<updated>2010-10-27T15:08:31Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22566</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22566"/>
		<updated>2010-10-27T15:07:22Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
[[Image:http://wiki.shartak.com/images/f/f5/Shargle_Migration.png]]&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22565</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22565"/>
		<updated>2010-10-27T15:06:36Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
[img]http://wiki.shartak.com/images/f/f5/Shargle_Migration.png[/img]&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22564</id>
		<title>Shargletopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shargletopia&amp;diff=22564"/>
		<updated>2010-10-27T15:03:36Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Initial Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical_Article}}&lt;br /&gt;
&lt;br /&gt;
'''This event was organized by the [[Royal Court of Greater Raktam]] during the month of October 2010'''&lt;br /&gt;
&lt;br /&gt;
=Initial Announcement=&lt;br /&gt;
&lt;br /&gt;
The Royal Court of Greater Raktam announces the First Annual Island-wide Shargle Festival known as&lt;br /&gt;
Shargletopia&lt;br /&gt;
&lt;br /&gt;
Beginning on October 22nd and running through October 25th at The Winter Palace also known as Chikram, join us for Shargletopia.&lt;br /&gt;
&lt;br /&gt;
During the five day Festival, food, music, arts, entertainment and the 'Closing Day Competition' will be taking place at one tile per day around the Winter Palace grounds.&lt;br /&gt;
&lt;br /&gt;
Any performers/ caterers/ artisans are welcome to contact me for sub-contract work during the Festival.&lt;br /&gt;
&lt;br /&gt;
Everybody is welcomed to attend.&lt;br /&gt;
&lt;br /&gt;
[[image:http://wiki.shartak.com/images/f/f5/Shargle_Migration.png]]&lt;br /&gt;
&lt;br /&gt;
=Forum Thread=&lt;br /&gt;
*http://forum.shartak.com/index.php/topic,3056.0.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Historical]][[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Shargletopia.JPG&amp;diff=22563</id>
		<title>File:Shargletopia.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Shargletopia.JPG&amp;diff=22563"/>
		<updated>2010-10-27T15:01:33Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: The mass flock of Shargles surround the Raktam sharmen, devouring re-spawned victims.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The mass flock of Shargles surround the Raktam sharmen, devouring re-spawned victims.&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Shargle_Migration.png&amp;diff=22562</id>
		<title>File:Shargle Migration.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Shargle_Migration.png&amp;diff=22562"/>
		<updated>2010-10-27T14:58:21Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: A mass flock of Shargles move from the ruins and surrounding Shargltopia event, to decend upon Raktam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mass flock of Shargles move from the ruins and surrounding Shargltopia event, to decend upon Raktam.&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22407</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22407"/>
		<updated>2010-10-01T11:29:06Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Fully-Grown Giant Squid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
== Hungry Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335&lt;br /&gt;
*'''Damage''' - 17 to 20&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP. Upgrades its damage level after certain ammounts of kills up to 20 damage.&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
== Man Eating Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335?&lt;br /&gt;
*'''Damage''' - 23&lt;br /&gt;
*'''XP Bonus''' - 190&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22352</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22352"/>
		<updated>2010-09-02T12:47:09Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Hungry Python */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
== Hungry Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 335&lt;br /&gt;
*'''Damage''' - 17 to 20&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP. Upgrades its damage level after certain ammounts of kills up to 20 damage.&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22340</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22340"/>
		<updated>2010-08-23T09:23:34Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Python */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 215 &lt;br /&gt;
*'''Damage''' - 8-14&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  The damage this beast inflicts changes, from 8, 11, to 14.  First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters in July 2010.  Upgrades to [[Upgraded Animals#Hungry Python|Hungry Python]].&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22339</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22339"/>
		<updated>2010-08-23T09:22:21Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Python */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 215 &lt;br /&gt;
*'''Damage''' - 8-14&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  The damage this beast inflicts changes, from 8, 11, to 14.  First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters in July 2010.  Upgrades to Hungry Python.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22338</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22338"/>
		<updated>2010-08-23T09:20:32Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier One Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
== Hungry Python ==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ? &lt;br /&gt;
*'''Damage''' - 17&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 75%&lt;br /&gt;
*'''Attack Unprovoked''' - ?&lt;br /&gt;
*'''Special Notes''' - Constricts opponents.  If someone tries to leave the square that the python is on, they may take 2 damage.  If you escape the python's grip, you gain 1XP.  &lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22276</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22276"/>
		<updated>2010-07-25T09:40:29Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Vicious Parrot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aggressive Large Stag==&lt;br /&gt;
*'''Location Found''' -  Jungle&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22234</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22234"/>
		<updated>2010-06-30T20:34:23Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Rogue Elephant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -90&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22233</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22233"/>
		<updated>2010-06-30T12:57:08Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier Three Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - 20&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22232</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22232"/>
		<updated>2010-06-30T11:30:44Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Deadly Tiger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Tiger.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22231</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22231"/>
		<updated>2010-06-30T11:30:02Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier Three Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands.  &lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22230</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22230"/>
		<updated>2010-06-30T11:29:31Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier Three Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 13&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly Tiger, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22191</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22191"/>
		<updated>2010-06-21T09:09:42Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier One Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Moutain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22190</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22190"/>
		<updated>2010-06-21T09:07:34Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Bear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22161</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22161"/>
		<updated>2010-06-12T09:20:06Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds?&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22160</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22160"/>
		<updated>2010-06-12T09:18:38Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier One Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  All animals on this page ''attack unprovoked''.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22157</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22157"/>
		<updated>2010-06-11T07:52:46Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds?&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#An Aggressive Wild Boar|An Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22156</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22156"/>
		<updated>2010-06-11T07:51:42Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds?&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#An Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22155</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22155"/>
		<updated>2010-06-11T07:46:59Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier One Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  All animals on this page ''attack unprovoked''.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==An Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22153</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22153"/>
		<updated>2010-06-10T08:38:35Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Parrot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds?&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22152</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22152"/>
		<updated>2010-06-10T08:36:08Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* List of Tier Two Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  All animals on this page ''attack unprovoked''.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' &lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22151</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22151"/>
		<updated>2010-06-08T14:36:52Z</updated>

		<summary type="html">&lt;p&gt;Milkchew: /* Rogue Elephant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  All animals on this page ''attack unprovoked''.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds. &lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Milkchew</name></author>
		
	</entry>
</feed>