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	<title>The Shartak Wiki - User contributions [en]</title>
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	<updated>2026-04-17T14:39:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.shartak.com/index.php?title=Suggestions:Miscellaneous&amp;diff=2489</id>
		<title>Suggestions:Miscellaneous</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Suggestions:Miscellaneous&amp;diff=2489"/>
		<updated>2006-03-10T17:17:38Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Player Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Suggestionsnav}}&lt;br /&gt;
&lt;br /&gt;
Suggestions for Shartak are always welcome, although there's no guarantee that anything will be added. Comments on or modifications for any of the suggestions below can be added by editing this page. Please be considerate and don't just remove ideas that you don't like.&lt;br /&gt;
&lt;br /&gt;
Begin a new item with a * and &amp;quot;sign&amp;quot; your suggestions using &amp;lt;nowiki&amp;gt;-- ~~~~&amp;lt;/nowiki&amp;gt; so we know who to blame ;)&lt;br /&gt;
&lt;br /&gt;
Bug reports should go on the [[Bugs]] page.&lt;br /&gt;
&lt;br /&gt;
This is the suggestions page for &amp;quot;other&amp;quot; ideas that don't fit into an easy category. See also the [[Suggestions]] page for other suggestions.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== Supplies in settlements ===&lt;br /&gt;
Could there perhaps be some kind of a more reliable way to get things in villages, apart from randomly finding them? Coming across abandoned items in jungles, evaquated police departments and such makes sense, but going on an epic quest for a machete under someone's carpet in an active village just seems a bit out of place.&lt;br /&gt;
&lt;br /&gt;
So, if it's not too much of a hassle, which it most likely is, I suggest there to perhaps be put some kind of trader characters in settlements, who could exchange all kindsa things for random junk you've found lying around in other places, or maybe you could get these fellas to make items for you free of charge, which you could go and pick up after a period of time?&lt;br /&gt;
&lt;br /&gt;
..probably too complicated for something that's rather useless. Oh well. --[[User:Ismo Kuikka|Ismo Kuikka]]&lt;br /&gt;
&lt;br /&gt;
''Comments''&lt;br /&gt;
:There's a trading post in one of the huts in Dalpok, can't get anything there though. Perhaps a sign of things to come? --[[User:Snarf|Snarf]] 10:33, 17 February 2006 (GMT)&lt;br /&gt;
: there is,in one of the outsider villages, an ammo cache where you can find ammo reliably in the native villages in the trading posts you can find barely anything(or nothing like my reward for 30AP of searching) -- [[User:Daylan|Daylan]] 00:01, 10 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Tunnels ===&lt;br /&gt;
Tunnels underneath the island lead to interesting places.&lt;br /&gt;
&lt;br /&gt;
''Comments''&lt;br /&gt;
:How do you know they don't exist? :) [[User:Dr._J|Dr. J]]&lt;br /&gt;
&lt;br /&gt;
=== Treasure to capture ===&lt;br /&gt;
&amp;quot;Capture the flag&amp;quot; type objective, in this case the flags are treasure from each village. Bonus points in the form of XP or gold coins to be awarded to the holder of the treasure at certain intervals.&lt;br /&gt;
&lt;br /&gt;
''Comments''&lt;br /&gt;
:I would like to modify this slightly Mystery Suggester. Please see the '''[[Suggestions:Game_Mechanics#Unique_Item_Hunt|Unique Item Hunt]]''' suggestion. --[[User:Lint|Lint]] 08:40, 5 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Informational messages ===&lt;br /&gt;
You should be able to see what other people have done since your past turn. Much like the skill above, except for most actions that take place. Such as '[09:34]Joe used a medkit on Roger' or '[05:23]Dan Attacked a Boar and missed'. If this is implemented, there should be a menu that you can use to toggle certain bits of information, to reduce or stop spam. [[User:Durja|Durja]] 18:14, 6 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
''Comments''&lt;br /&gt;
:I don't want to see when people miss attacks, that's just too much information (unless it's me that they're attacking!) - [[User:Snarf|Snarf]]&lt;br /&gt;
:Would be useful to see when kills are made in the same location eg. Dan killed a boar or Joe killed Roger - [[User:Snarf|Snarf]]&lt;br /&gt;
:How about making a list of &amp;quot;informational messages&amp;quot; that might be required? - [[User:Snarf|Snarf]]&lt;br /&gt;
:* PlayerX killed PlayerY.&lt;br /&gt;
:* PlayerX killed animal.&lt;br /&gt;
:* PlayerY died from eating some poisonous berries. (self-inflicted death)&lt;br /&gt;
&lt;br /&gt;
=== Player VS Player Interaction ===&lt;br /&gt;
I would propoese a to hit % penalty for attacking members of same Home location.  I believe this will promote exploration and perhaps offer a measure of protection of newly &amp;quot;birthed&amp;quot; population.  As a recent victim of death by the hands of a warrior from my own villiage this has a bit of appeal to me ;). - [[User:Nankilstlas|Nan]]&lt;br /&gt;
&lt;br /&gt;
''Comments''&lt;br /&gt;
:Instead of a hit % penalty, what about reducing or eliminating XP earned for such attacks? It would be similar to the ZvZ penalty used in UrbanDead, and its easier to rationalize not getting as much experience fighting one of your own than to rationalize that its harder to hit your own people for some reason. --[[User:Jackel|Jackel]] 19:52, 27 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:The to hit penalty and the lack of XP should be combined to discourage intravillage conflicts but only on nonclan members(so clans from the same village can fight with each other to simulate a power struggle for leadership), extend this to shamans as well, as its not often the village shaman gets killed by an out-of-towner. --[[User:Daylan|Daylan]] 00:27, 7 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Spirit Movement ===&lt;br /&gt;
&lt;br /&gt;
A couple thoughts on this topic.--[[User:Jackel|Jackel]] 02:29, 6 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*My character has the &amp;quot;trekking&amp;quot; skill, but as a spirit, actually moves '''slower''' (1 AP per square) than when he's alive! Spirits should move '''at least''' as fast as someone skilled at traversing terrain.&lt;br /&gt;
::Perhaps spirits have less impetus than live characters --[[User:Dr. J|Dr. J]] 18:55, 7 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*Spirits move effortlessly through the thickest jungle, water, swamp--as it should be. Why should mountains be an impediment?&lt;br /&gt;
:Perhaps there's some kind of mineral in the mountain that prevents the spirit from passing through it.. could be mined later on to spirit-proof huts or something (clutching at straws here, can you tell) ?&lt;br /&gt;
:They also can't move through the deepest water, but that is the boundary of the game I'm guessing.&lt;br /&gt;
&lt;br /&gt;
===Player Titles===&lt;br /&gt;
&lt;br /&gt;
To supplement the explored/killed statistics, give players rank titles based on percentiles.  For example, if Jack is in the bottom 10% of explorers and the 30th percentile of hunters, his profile would show him as &amp;quot;Greenhorn Jack the Good Shot&amp;quot;, if Sheila is in the top 10% killers and middle 50 explorer, she would be &amp;quot;The Adventurous Sheila, Grandmaster Hunter&amp;quot;, and [[User:Murk|Murk]] would simply be &amp;quot;Demigod Murk&amp;quot;.  The titles would be determined once a day like the stats, only apply to active players, and only take active players into consideration when determining percentile.  This will help statistics be more relevant to all players, as once time goes on and new players start, the top 100 may be quite a distant goal. --[[User:Frisco|Frisco]] 04:15, 10 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ability to use the 'Back' button===&lt;br /&gt;
&lt;br /&gt;
Just logged on to find my character had been killed. He had been attacked by two different natives. Naturally, I was curious, and looked at the first native's profile. I then tried to go back and view the second native's profile, but the combat messages with his name were gone. It would be nice to have the ability to back up one screen and check the other profiles and information on a screen. --[[User:Meatiershower|Meatiershower]] 17:17, 10 March 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=1734</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=1734"/>
		<updated>2006-02-19T04:42:06Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of animals around the island that can be attacked. Some of them will attack on sight, others will tend to run away. These are only the animals that have been spotted so far, it's possible that there are others to be found.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=4 style=&amp;quot;background-color:#efefff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#dbdcff |'''Animal''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Max HP'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Damage''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Found'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Notes''' &lt;br /&gt;
|-&lt;br /&gt;
| | Alligator&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | [[Locations#Swamp|Swamp]]&lt;br /&gt;
| | Avoided one in a swamp&lt;br /&gt;
|-&lt;br /&gt;
| | Deer, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | [[Locations#Jungle|Jungle]]&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Deer, small&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | [[Locations#Jungle|Jungle]]&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Elephant&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| | [[Locations#Grasslands|Grasslands]], Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|- &lt;br /&gt;
| | Monkey&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Parrot&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Rat&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Tunnels,[[Locations#Caves|Caves]]&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Stag, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Tiger&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|-&lt;br /&gt;
| | Wild boar&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Tends to attack without warning!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tried punching an elephant and got something other than &amp;quot;You miss&amp;quot; or &amp;quot;You hit&amp;quot; - didn't see what it was as I clicked again too quickly.&lt;br /&gt;
* ''You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!''&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Category_talk:Clans&amp;diff=1733</id>
		<title>Category talk:Clans</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Category_talk:Clans&amp;diff=1733"/>
		<updated>2006-02-19T04:36:36Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Options for clan implementation - please discuss and/or vote.&lt;br /&gt;
&lt;br /&gt;
To vote for one of the ideas, simply add &amp;lt;nowiki&amp;gt;#*# ~~~&amp;lt;/nowiki&amp;gt; to the Votes line. To make a comment on an idea, add it to the discussion section. To add another idea, stick it at the end of the list.&lt;br /&gt;
&lt;br /&gt;
# Clans could be a free text field and to join a clan you simply enter the correct text into the box in your profile.&lt;br /&gt;
#* Leadership to be decided internally amongst the clan members.&lt;br /&gt;
#* Votes: &lt;br /&gt;
#*# [[User:Daylan|Daylan]]&lt;br /&gt;
# Make a skill that must be acquired before you can setup a new clan e.g. '''Clan Leadership'''&lt;br /&gt;
#* Anyone without the skill will be presented with a drop-down list of existing clans that they can join.&lt;br /&gt;
#* Anyone with the skill can either join an existing clan (just as a member) or can start a new clan.&lt;br /&gt;
#* Clan leader can exclude characters from the clan (or remove the exclusion)&lt;br /&gt;
#* Votes:&lt;br /&gt;
#*# [[User:Simon|Simon]]&lt;br /&gt;
#*# [[User:Lint|Lint]]&lt;br /&gt;
#*# [[User:One of many doctors|One of many doctors]]&lt;br /&gt;
#*# [[User:Danheretic|danheretic]] 20:35, 18 February 2006 (GMT)&lt;br /&gt;
# Anyone can create a new clan similar to option 1.&lt;br /&gt;
#* First member automatically gains leadership status&lt;br /&gt;
#* There would be specific options available to the clan leader such as exclusions, as per option 2.&lt;br /&gt;
#* Votes:&lt;br /&gt;
#*# [[User:Bungalow Bill|Bungalow Bill]]&lt;br /&gt;
&lt;br /&gt;
==Further Discussion==&lt;br /&gt;
===Option 1===&lt;br /&gt;
*The free text field is probably the easiest clan method to design and use (it's incredibly straight-forward). But in my experience with Urban Dead, there are people joining that you don't necessarily want in your clan. And there are supposedly people claiming to be in a clan and doing unclanly things. Still the simplicity of the design makes it appealing. --[[User:Lint|Lint]] 21:17, 16 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Option 2===&lt;br /&gt;
*The skill option sounds like a nice alternative because it establishes someone that is experienced with the game as a leader and someone their recruits can rely on for guidance. Alternatively, you could present the ability to create a clan as a semi-rare item or a quest prize. This method would put a sizeable limit to the amount of clans (as not everyone is initially capable of making a clan) to possibly make it more manageable for the server. --[[User:Lint|Lint]] 21:17, 16 February 2006 (GMT)&lt;br /&gt;
*Continually expelling people may become a burden for the leader - there should be an option to make a clan unlisted from the menu. In order for an unlisted clan to grow, invites would be issued out by viewing the profile pages of others and clicking a 'Invite' button. And I guess, ultimately continually expelling invites may be a burden on a player - there should be an option to unlist themselves if they prefer being alone. --[[User:Lint|Lint]] 21:17, 16 February 2006 (GMT)&lt;br /&gt;
* Rather than unlisting yourself from receiving invites, the invites could just be on a separate page linked from your profile and if you chose to ignore them then that's up to you. Doing it this way I could add a 'decline all' button to click once in a while. --[[User:Simon|Simon]] 21:51, 16 February 2006 (GMT)&lt;br /&gt;
* An issue with Urban Dead skills &amp;amp; XP is that once you've bought all the skills available, there's not much to strive for. I'm all for semi-&amp;quot;fluff&amp;quot; skills which would be purchased by those with a serious interest in RP within the game, and this seems like a candidate for that type of skill, since it doesn't confer an in-game bonus. --[[User:Danheretic|danheretic]] 20:38, 18 February 2006 (GMT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Option 3===&lt;br /&gt;
*If you don't like any of the public clans or want to start one with a bunch of friends that just started, you're kind of stuck in option 2. This third option takes the best of both worlds - straight-forward and ingame leadership. I see a downside in how all the &amp;quot;good&amp;quot; clan names are easily taken and held by semi-active players. I've played a game where this method was used to establish temporary parties, but the disposable nature conflicts with my beliefs as to what a clan should be. --[[User:Lint|Lint]] 21:17, 16 February 2006 (GMT)&lt;br /&gt;
*This method definitely works in some games, possibly with the addition of a level restriction on making a clan. Obviously, that wouldn't want to be too high, especially if it's implemented for joining clans: that would be one of the best ways for a newbie (like me!) to learn the game and get help... [[User:MorkaisChosen|MorkaisChosen]] 11:17, 17 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Questions==&lt;br /&gt;
*Do clans consist of Natives and Outsiders? Or only one type?&lt;br /&gt;
** [[User:Simon|Simon]]: Doesn't matter as far as coding is concerned. It would make sense to only have one or the other in a clan, except that you could recruit 'spies' from the other type.&lt;br /&gt;
*Would it prove too much of a burden on the server if we were able to view an automatically generated clan roster repeatedly through the day?&lt;br /&gt;
** [[User:Simon|Simon]]: Perhaps when we reach Urban Dead numbers of players. If it's too much, I could always generate static copies a couple of times daily.&lt;br /&gt;
*Will alliances and enemies be something that we can manage ingame, or is that better suited for the wiki?&lt;br /&gt;
** [[User:Simon|Simon]]: Probably better suited to the wiki.&lt;br /&gt;
*Would it be possible to assign titles / ranks to members, or is this something else that should be maintained on the wiki?&lt;br /&gt;
** [[User:Simon|Simon]]: I might be persuaded to add titles or ranks in-game. It would probably make sense to have them there since I don't know that everyone uses the wiki.&lt;br /&gt;
*Would it be possible to assign leadership powers (accept, expel) to members that are not the leader? The benefits of this would enable a clan to continue to live if a leader is not active for a length of time. (Of course, they may be better off making another clan if it is for a large amount of time.)&lt;br /&gt;
** [[User:Simon|Simon]]: This has been thought of although not documented here. I should be able to add some kind of joint leadership system if required.&lt;br /&gt;
*Will there be a limit to the clan size? (I.E. a minimum size to be recognized) --[[User:One of many doctors|One of many doctors]] 22:59, 16 February 2006 (GMT)&lt;br /&gt;
** [[User:Simon|Simon]]: Umm, how about a size of 2. A leader and a follower.&lt;br /&gt;
*Roleplaying point only - I can see the name 'clan' for Natives. Could we not go with 'Guild' or something for Outsiders? Dunno if this even has any bearing on the above discussion. --[[User:Meatiershower|Meatiershower]] 04:36, 19 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=1612</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=1612"/>
		<updated>2006-02-17T00:23:14Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of animals around the island that can be attacked. Some of them will attack on sight, others will tend to run away. These are only the animals that have been spotted so far, it's possible that there are others to be found.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=4 style=&amp;quot;background-color:#efefff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#dbdcff |'''Animal''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Max HP'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Damage''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Found'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Notes''' &lt;br /&gt;
|-&lt;br /&gt;
| | Alligator&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | [[Locations#Swamp|Swamp]]&lt;br /&gt;
| | Avoided one in a swamp&lt;br /&gt;
|-&lt;br /&gt;
| | Deer, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Deer, small&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Elephant&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| | Grassland, Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|- &lt;br /&gt;
| | Monkey&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Parrot&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Rat&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Tunnels, caves&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Stag, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Tiger&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|-&lt;br /&gt;
| | Wild boar&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Tends to attack without warning!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tried punching an elephant and got something other than &amp;quot;You miss&amp;quot; or &amp;quot;You hit&amp;quot; - didn't see what it was as I clicked again too quickly.&lt;br /&gt;
* ''You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!''&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=1611</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=1611"/>
		<updated>2006-02-17T00:22:47Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of animals around the island that can be attacked. Some of them will attack on sight, others will tend to run away. These are only the animals that have been spotted so far, it's possible that there are others to be found.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=4 style=&amp;quot;background-color:#efefff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#dbdcff |'''Animal''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Max HP'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Damage''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Found'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Notes''' &lt;br /&gt;
|-&lt;br /&gt;
| | Alligator&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | [[Locations#Swamp|Swamp]]&lt;br /&gt;
| | Avoided one in a swamp&lt;br /&gt;
|-&lt;br /&gt;
| | Deer, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Deer, small&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Elephant&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| | Grassland, Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|- &lt;br /&gt;
| | Monkey&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Parrot&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Rat&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Tunnels, caves&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Stag, large&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Tiger&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|-&lt;br /&gt;
| | Wild boar&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Jungle&lt;br /&gt;
| | Tends to attack without warning!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tried punching an elephant and got something other than &amp;quot;You miss&amp;quot; or &amp;quot;You hit&amp;quot; - didn't see what it was as I clicked again too quickly.&lt;br /&gt;
* ''You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!''&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1542</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1542"/>
		<updated>2006-02-16T15:10:10Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* I see that Knife is listed as unknown base level and and damage.  I just signed up as a native (a warrior, I think).  I found a knife.  The hit percentage is 20% with a damage of 1.  Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)&lt;br /&gt;
::-Shades of Grey : I believe that is what should be listed. I found one and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
:: I've added some info to the [[Items]] page. --[[User:Dr. J|Dr. J]] 00:31, 16 February 2006 (GMT)&lt;br /&gt;
::: Thanks, Doc! What is the '70' and '26' for on the GPS? Do they never change? --[[User:Meatiershower|Meatiershower]] 15:10, 16 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1520</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1520"/>
		<updated>2006-02-15T22:29:04Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* I see that Knife is listed as unknown base level and and damage.  I just signed up as a native (a warrior, I think).  I found a knife.  The hit percentage is 20% with a damage of 1.  Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)&lt;br /&gt;
::-Shades of Grey : I believe that is what should be listed. I found one and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1519</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1519"/>
		<updated>2006-02-15T22:28:37Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* I see that Knife is listed as unknown base level and and damage.  I just signed up as a native (a warrior, I think).  I found a knife.  The hit percentage is 20% with a damage of 1.  Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)&lt;br /&gt;
::-Shades of Grey : I belive that is what should be listed. I founf and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1518</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1518"/>
		<updated>2006-02-15T22:28:16Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* I see that Knife is listed as unknown base level and and damage.  I just signed up as a native (a warrior, I think).  I found a knife.  The hit percentage is 20% with a damage of 1.  Is that what people mean by the base level? [[User:Shades of Grey|Shades of Grey]] 09:25, 15 February 2006 (GMT)&lt;br /&gt;
:Shades of Grey : I belive that is what should be listed. I founf and posted about the knife, but have not tried to use it yet. Post that info!--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
*Can someone who understands the GPS please explain exactly what the numbers mean? I have yet to make heads or tails from them...--[[User:Meatiershower|Meatiershower]] 22:28, 15 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=1481</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=1481"/>
		<updated>2006-02-15T00:42:56Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Sharpening Stone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''sharpening stone''', the blunt machete can be sharpened.&lt;br /&gt;
&lt;br /&gt;
* Deals 1 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.&lt;br /&gt;
&lt;br /&gt;
* Deals 2 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Villages&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
Needs ammo - '''poison darts'''. Takes 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
* Deals 4 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
Used as ammo for the '''blowpipe'''.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
* Found: Villages&lt;br /&gt;
&lt;br /&gt;
===Knife===&lt;br /&gt;
&lt;br /&gt;
* Unknown Base Damage and Base Accuracy&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
Needs ammo - '''rifle bullets'''. Takes 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
* Deals 5 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
Used as ammo for the '''rifle'''.&lt;br /&gt;
&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
Can be applied on others and self.&lt;br /&gt;
&lt;br /&gt;
* Restores 5 HP&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
Can be applied on others and self.&lt;br /&gt;
&lt;br /&gt;
* Restores 5 HP&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
* Found: &lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 1 HP&lt;br /&gt;
* ''You eat a banana and feel better.''&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle (Banana Tree)&lt;br /&gt;
&lt;br /&gt;
=== Berries ===&lt;br /&gt;
Gives extra health. Some berries also take health.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 1 HP&lt;br /&gt;
* ''You eat a mango and feel better.''&lt;br /&gt;
* Used by: Natives (and Outsiders?)&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 2 HP&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
* Found: Camp&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
Native use? Restores 1HP.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it!&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
I'm not quite sure why I'm lugging this around.&lt;br /&gt;
&lt;br /&gt;
* Found: Beach&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
Used to sharpen blunt blades.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Huts&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
:Making poisoned darts? -- Dr. J&lt;br /&gt;
&lt;br /&gt;
* Found: Grassland&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
''You can't figure out how to use a crab'' - message for Level 0 Outsider&lt;br /&gt;
&lt;br /&gt;
* Cost: 1 AP&lt;br /&gt;
* Found: Beach&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1480</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1480"/>
		<updated>2006-02-15T00:33:21Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* IP Hit Limit 250? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== GPS Underground ===&lt;br /&gt;
GPS probably shouldn't work in caves/tunnels etc.&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have the 250 hit limit as explained. Is it possible that it does not? EDIT- Just moved my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
:Have been unable to reproduce this problem, but there are 4 characters not 3 with the same IP as yours. --[[User:Simon|Simon]] 17:04, 14 February 2006 (GMT)&lt;br /&gt;
::Roger that, started another since original posting, Simon. I suppose I should ask exactly what the IP limit is (250, as stated?), and then back-track from there to make sure there actually is a problem. Also, when the 24 hour period resets? That will give me a time to count from.--[[User:Meatiershower|Meatiershower]] 21:49, 14 February 2006 (GMT)&lt;br /&gt;
::: Simon - It appears that there is no bug. I just made 244 moves, and looked at a Profile or two also. Miscounting on my part most likely. I'm liking this game more and more too. Fast AP recovery, cool stuff to find (just found a knife), high AP total, etc. Fun. --[[User:Meatiershower|Meatiershower]] 00:33, 15 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
Attempting to sign up for an account, I'm finding that regardless of the combination of fields filled vs. left blank, I get the error &amp;quot;Please ensure you fill in all fields marked with a *&amp;quot;  Notwithstanding that there are no fields maked with a *, I've attempted every possible combination of optional fields filled vs. left blank.  (All 16 of them) and get the same error.  I've also tried three different usernames, in case it's a reporting error, and the problem is that the username I want is taken already.  --[[User:Feegle|Feegle]] 16:07, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
I encountered the same error as well. --[[User:aidurandal|aidurandal]] 16:36, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Happened to me as well.--[[User:Dr. Doom|Dr. Doom]] 16:50, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Encountered the same error. --[[User:Caribbean Ghost|Caribbean Ghost]] 17:47, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Happened to me.When are they going to fix this??--[[User:X10000|X10000|]]&lt;br /&gt;
&lt;br /&gt;
-Calm down, X10000.  I first reported this bug under three hours ago.  Considering that the author likely isn't making a whole lot of money on this game, he isn't on call 24 hours a day.  I suspect he'll fix it as fast as he can.  --[[User:Feegle|Feegle]] 18:56, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
- Sorry. Should be fixed now. --[[User:Simon|Simon]] 23:01, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
:Whoops! Fixed now. -Simon&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Items&amp;diff=1479</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Items&amp;diff=1479"/>
		<updated>2006-02-15T00:21:44Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Blunt Machete ===&lt;br /&gt;
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.&lt;br /&gt;
Using a '''sharpening stone''', the blunt machete can be sharpened.&lt;br /&gt;
&lt;br /&gt;
* Deals 1 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Machete ===&lt;br /&gt;
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.&lt;br /&gt;
&lt;br /&gt;
* Deals 2 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Villages&lt;br /&gt;
&lt;br /&gt;
=== Blowpipe ===&lt;br /&gt;
Needs ammo - '''poison darts'''. Takes 1 dart at a time.&lt;br /&gt;
&lt;br /&gt;
* Deals 4 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
&lt;br /&gt;
=== Poison Dart ===&lt;br /&gt;
Used as ammo for the '''blowpipe'''.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
* Found: Villages&lt;br /&gt;
&lt;br /&gt;
===Knife===&lt;br /&gt;
&lt;br /&gt;
* Unknown Base Damage and Base Accuracy&lt;br /&gt;
&lt;br /&gt;
=== Rifle ===&lt;br /&gt;
Needs ammo - '''rifle bullets'''. Takes 2 bullets at a time.&lt;br /&gt;
&lt;br /&gt;
* Deals 5 base damage&lt;br /&gt;
* 20% base accuracy&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
=== Rifle Bullet ===&lt;br /&gt;
Used as ammo for the '''rifle'''.&lt;br /&gt;
&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
&lt;br /&gt;
=== First Aid Kit ===&lt;br /&gt;
Can be applied on others and self.&lt;br /&gt;
&lt;br /&gt;
* Restores 5 HP&lt;br /&gt;
* Used by: Outsiders&lt;br /&gt;
* Found: Camps&lt;br /&gt;
&lt;br /&gt;
=== Healing Herbs ===&lt;br /&gt;
Can be applied on others and self.&lt;br /&gt;
&lt;br /&gt;
* Restores 5 HP&lt;br /&gt;
* Used by: Natives&lt;br /&gt;
* Found: &lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 1 HP&lt;br /&gt;
* ''You eat a banana and feel better.''&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle (Banana Tree)&lt;br /&gt;
&lt;br /&gt;
=== Berries ===&lt;br /&gt;
Gives extra health. Some berries also take health.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives and Outsiders&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Mango ===&lt;br /&gt;
Can be found hanging on trees and lying loose around the jungle.&lt;br /&gt;
&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 1 HP&lt;br /&gt;
* ''You eat a mango and feel better.''&lt;br /&gt;
* Used by: Natives (and Outsiders?)&lt;br /&gt;
* Found: Jungle&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Beer ===&lt;br /&gt;
* Costs 1 AP&lt;br /&gt;
* Restores 2 HP&lt;br /&gt;
* Used by: Outsiders (and Natives?)&lt;br /&gt;
* Found: Camp&lt;br /&gt;
&lt;br /&gt;
=== Bottle of Water ===&lt;br /&gt;
&lt;br /&gt;
=== Gourd of Water ===&lt;br /&gt;
Native use? Restores 1HP.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== Gold Coins ===&lt;br /&gt;
Well it's gold, perhaps if I find a boat and get off this island I can trade it!&lt;br /&gt;
&lt;br /&gt;
=== Piece of Driftwood ===&lt;br /&gt;
I'm not quite sure why I'm lugging this around.&lt;br /&gt;
&lt;br /&gt;
* Found: Beach&lt;br /&gt;
&lt;br /&gt;
=== Sharpening Stone ===&lt;br /&gt;
Used to sharpen blunt blades.&lt;br /&gt;
&lt;br /&gt;
* Used by: Natives and Outsiders(?)&lt;br /&gt;
* Found: Huts&lt;br /&gt;
&lt;br /&gt;
=== Poisonous Snake ===&lt;br /&gt;
I have no idea what this is for.&lt;br /&gt;
:Making poisoned darts? -- Dr. J&lt;br /&gt;
&lt;br /&gt;
* Found: Grassland&lt;br /&gt;
&lt;br /&gt;
=== Crab ===&lt;br /&gt;
''You can't figure out how to use a crab'' - message for Level 0 Outsider&lt;br /&gt;
&lt;br /&gt;
* Cost: 1 AP&lt;br /&gt;
* Found: Beach&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1475</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1475"/>
		<updated>2006-02-14T21:52:36Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Thanks!&amp;lt;br&amp;gt;I'm a little curious as to what Simon's intentions with the wiki are. Should we be striving towards documenting every single detail or leaving things a little vague? --[[User:Lint|Lint]] 21:10, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Make it as vague or as detailed as you want. Information about locations of useful stuff is likely to be of interest to plenty of people ;) --[[User:Simon|Simon]] 21:14, 13 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
* Great! Was interested in adding some stuff, and have, but not sure how much was too much. Driftwood was one example. Luckily, someone with more courage than myself posted it already, lol. =] --[[User:Meatiershower|Meatiershower]] 21:52, 14 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1474</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1474"/>
		<updated>2006-02-14T21:49:52Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* IP Hit Limit 250? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== GPS Underground ===&lt;br /&gt;
GPS probably shouldn't work in caves/tunnels etc.&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have the 250 hit limit as explained. Is it possible that it does not? EDIT- Just moved my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
:Have been unable to reproduce this problem, but there are 4 characters not 3 with the same IP as yours. --[[User:Simon|Simon]] 17:04, 14 February 2006 (GMT)&lt;br /&gt;
:Roger that, started another since original posting, Simon. I suppose I should ask exactly what the IP limit is (250, as stated?), and then back-track from there to make sure there actually is a problem. Also, when the 24 hour period resets? That will give me a time to count from.--[[User:Meatiershower|Meatiershower]] 21:49, 14 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
Attempting to sign up for an account, I'm finding that regardless of the combination of fields filled vs. left blank, I get the error &amp;quot;Please ensure you fill in all fields marked with a *&amp;quot;  Notwithstanding that there are no fields maked with a *, I've attempted every possible combination of optional fields filled vs. left blank.  (All 16 of them) and get the same error.  I've also tried three different usernames, in case it's a reporting error, and the problem is that the username I want is taken already.  --[[User:Feegle|Feegle]] 16:07, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
I encountered the same error as well. --[[User:aidurandal|aidurandal]] 16:36, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Happened to me as well.--[[User:Dr. Doom|Dr. Doom]] 16:50, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Encountered the same error. --[[User:Caribbean Ghost|Caribbean Ghost]] 17:47, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
-Confirmation&lt;br /&gt;
Happened to me.When are they going to fix this??--[[User:X10000|X10000|]]&lt;br /&gt;
&lt;br /&gt;
-Calm down, X10000.  I first reported this bug under three hours ago.  Considering that the author likely isn't making a whole lot of money on this game, he isn't on call 24 hours a day.  I suspect he'll fix it as fast as he can.  --[[User:Feegle|Feegle]] 18:56, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
- Sorry. Should be fixed now. --[[User:Simon|Simon]] 23:01, 11 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
:Whoops! Fixed now. -Simon&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1455</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Items&amp;diff=1455"/>
		<updated>2006-02-13T14:14:38Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cheers to danheretic, Tanarchy, and Lint for adding more info to the Items page! --[[User:Meatiershower|Meatiershower]] 14:14, 13 February 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1405</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1405"/>
		<updated>2006-02-11T04:05:56Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* IP Hit Limit 250? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have the 250 hit limit as explained. Is it possible that it does not? EDIT- Just moved my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1404</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1404"/>
		<updated>2006-02-11T04:03:44Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* IP Hit Limit 250? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not the 250 hit limit as explained. Is it possible that it does not? EDIT- Just moved my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1403</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1403"/>
		<updated>2006-02-11T04:03:31Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* IP Hit Limit 250? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not the 250 hit limit as explained. Is it possible that it does not? EDIT- Just move my three characters. 45AP, 30AP, 75AP, ran out of hits before I used all the points. Seems 150 or so appears to be the limit?--[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Meatiershower&amp;diff=1402</id>
		<title>User:Meatiershower</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Meatiershower&amp;diff=1402"/>
		<updated>2006-02-10T23:43:44Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! Playing Urban Undead currently, and Shartak seems to have alot of potential. I enjoy the idea behind it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eric DiNicola&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Meatiershower&amp;quot;&lt;br /&gt;
&amp;quot;Monkeyboy&amp;quot;&lt;br /&gt;
&amp;quot;Sir Wilhelm&amp;quot;&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1400</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1400"/>
		<updated>2006-02-10T23:37:46Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Possible Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== IP Hit Limit 250? ===&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have a 250 hit limit. Is it possible that it does not? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Profile Error Relating to Hit Limit? ===&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1399</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1399"/>
		<updated>2006-02-10T23:36:05Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Possible Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving two of my characters, and then only partially. It seems that it may not have a 250 hit limit. Is it possible that it does not? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1398</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Bugs&amp;diff=1398"/>
		<updated>2006-02-10T23:35:36Z</updated>

		<summary type="html">&lt;p&gt;Meatiershower: /* Possible Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have been playing three characters, but hit the IP limit after only moving to of my characters, and then only partially. It seems that it may not have a 250 hit limit. Is it possible that it does not? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My characters (3 of them) all have &amp;quot;This character not subject to the IP limit&amp;quot; at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --[[User:Meatiershower|Meatiershower]] 23:35, 10 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
''none''&lt;br /&gt;
&lt;br /&gt;
== Fixed Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Refresh uses AP ===&lt;br /&gt;
&lt;br /&gt;
When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - [[User:Durja|Durja]] 18:16, 5 February 2006 (GMT)&lt;br /&gt;
:This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon&lt;br /&gt;
::Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - [[User:Durja|Durja]] 21:15, 5 February 2006 (GMT)&lt;br /&gt;
::To rework the movement may be a bit complicated. How about just having a button labelled &amp;quot;Refresh&amp;quot; that doesn't use any AP? -Simon&lt;br /&gt;
::: That would be very much appricated. Thanks. [[User:Durja|Durja]] 18:12, 6 February 2006 (GMT)&lt;br /&gt;
::: Refresh Page button added -[[User:Simon|Simon]] 09:47, 7 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Grassland Colour===&lt;br /&gt;
&lt;br /&gt;
Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --[[User:Kevan|Kevan]] 13:06, 30 January 2006 (GMT)&lt;br /&gt;
:Fixed, just cosmetic hiccup --[[User:Simon|Simon]] 22:02, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
===Yellow Jungle===&lt;br /&gt;
&lt;br /&gt;
Moai's found some [http://i1.tinypic.com/n3kt91.jpg mysterious yellow jungle squares] near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --[[User:Kevan|Kevan]] 09:17, 3 February 2006 (GMT)&lt;br /&gt;
:Fixed, purely cosmetic --[[User:Simon|Simon]] 11:54, 3 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Not Bugs ==&lt;br /&gt;
&lt;br /&gt;
=== Negative AP? ===&lt;br /&gt;
&lt;br /&gt;
Moving in water with only a single AP resulted in me having -1 AP. - Dr. J&lt;br /&gt;
:Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon&lt;/div&gt;</summary>
		<author><name>Meatiershower</name></author>
		
	</entry>
</feed>