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	<updated>2026-05-04T18:12:36Z</updated>
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		<id>https://wiki.shartak.com/index.php?title=Writing&amp;diff=20749</id>
		<title>Writing</title>
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		<updated>2009-06-09T00:16:39Z</updated>

		<summary type="html">&lt;p&gt;Kanye: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Writing''' is a feature added to the game on February 27, 2006. &amp;quot;[[Suggestions:Implemented#Writing on the tree (or sand)|Writing on the tree (or sand)]]&amp;quot; had been [[Suggestions|suggested]] by [[User:Snarf|Snarf]] on January 27, 2006. As with speech, natives and ousiders have difficulty understanding each other. A player without [[Skills|language skills]] will see messages written by the other [[Character classes|side]] as [[language|gibberish]].&lt;br /&gt;
&lt;br /&gt;
Players can write on [[hut]]s in [[camp]]s, on trees in the [[jungle]], or in sand on the [[beach]]. Each method uses 1 [[AP]] per message unless the new message is identical to the old one, in which case there is no AP cost. (E.g., writing nothing over &amp;quot;Trading post&amp;quot; costs 1 AP, but writing nothing where nothing is written costs 0.) Players with multiple pieces of [[driftwood]] can construct [[signpost]]s which are more visible and durable than other forms of [http://www.bestessays.com essay writing] (although you cannot post a sign at a location containing a hut, fruit tree or bush, or other [[Locations#Details|detail]]). &lt;br /&gt;
&lt;br /&gt;
== Carving on huts ==&lt;br /&gt;
You can carve a message onto the side of a [[hut]] if you have a [[knife]] or [[dagger]].&lt;br /&gt;
:''You carve [message] onto the side of a hut.''&lt;br /&gt;
&lt;br /&gt;
Anyone who visits that square will see the terrain description and your message.&lt;br /&gt;
:''Carved on the side of a hut is [message]''&lt;br /&gt;
&lt;br /&gt;
If there is already a message carved on the hut, your message will replace it.&lt;br /&gt;
:''You scratch out what was carved there before.''&lt;br /&gt;
&lt;br /&gt;
Carving an empty message removes any previous message on the side of the hut.&lt;br /&gt;
:''You scratch out what was carved there before.''&lt;br /&gt;
:''You make a few practice scratches on the side of a hut.''&lt;br /&gt;
&lt;br /&gt;
== Carving on a tree in the jungle (density 5-10) ==&lt;br /&gt;
You can carve on trees in the [[jungle]] if you have a [[knife]] or [[dagger]].&lt;br /&gt;
&lt;br /&gt;
You can't carve a message on a tree in jungle terrain with density ranging from 0 to 4.&lt;br /&gt;
:''You look around for something to carve onto but there doesn't seem to be anything obvious.''&lt;br /&gt;
&lt;br /&gt;
You can carve a message onto a tree in jungle terrain with density ranging from 5 to 10.&lt;br /&gt;
:''You carve [message] onto a tree.''&lt;br /&gt;
&lt;br /&gt;
Anyone who visits that square will see the terrain description and your message.&lt;br /&gt;
:''Carved on a nearby tree is [message]''&lt;br /&gt;
&lt;br /&gt;
If there is already a message carved in that square, you won't be able to carve another one.&lt;br /&gt;
:''You can't find any room to carve anything.''&lt;br /&gt;
&lt;br /&gt;
You can destroy the carving by chopping the jungle down to density 4.&lt;br /&gt;
:''The tree with the carvings is chopped down, blade marks obscuring all trace of what was there.''&lt;br /&gt;
&lt;br /&gt;
== Drawing in the sand on the beach ==&lt;br /&gt;
You can draw a message in the sand in [[beach]] terrain.&lt;br /&gt;
:''You draw [message] in the sand.''&lt;br /&gt;
&lt;br /&gt;
Anyone who visits that square will see the terrain description and your message.&lt;br /&gt;
:''Drawn in the sand is [message]''&lt;br /&gt;
&lt;br /&gt;
If there is already a message drawn in that square, your message will replace it.&lt;br /&gt;
:''You draw [message] in the sand obliterating what was there before.''&lt;br /&gt;
&lt;br /&gt;
Drawing an empty message removes any previous message in that square of the beach.&lt;br /&gt;
:''You kick sand around obliterating what was there before.''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Kanye</name></author>
		
	</entry>
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