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	<id>https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Johan+Crichton</id>
	<title>The Shartak Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Johan+Crichton"/>
	<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php/Special:Contributions/Johan_Crichton"/>
	<updated>2026-04-20T07:26:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.shartak.com/index.php?title=Movak&amp;diff=23065</id>
		<title>Movak</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Movak&amp;diff=23065"/>
		<updated>2011-04-12T03:20:01Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: new sighting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Movak's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Movak''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|252|26|445}} &amp;lt;br&amp;gt;03:19, 12 April 2011 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
* {{GPS|70|160|26|433}} &amp;lt;br&amp;gt;03:12, 21 August 2010 (UTC)&lt;br /&gt;
* {{GPS|70|191|26|400}} &amp;lt;br&amp;gt;22:07, 6 April 2010 (UTC)&lt;br /&gt;
* {{GPS|70|176|26|428}} &amp;lt;br&amp;gt;08:21, 2 April 2010 (UTC)&lt;br /&gt;
* {{GPS|70|145|26|401}} &amp;lt;br&amp;gt; 02:19, 23 March 2010 (UTC)&lt;br /&gt;
* {{GPS|70|177|26|434}} &amp;lt;br&amp;gt; 09:11, 10 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|184|26|371}}&amp;lt;br /&amp;gt;20:17, 19 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|237|26|409}}&amp;lt;br /&amp;gt;20:57, 21 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|180|26|424}}&amp;lt;br /&amp;gt;21:06, 29 November 2009 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|452}}&amp;lt;br /&amp;gt;01:01, 04 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|221|26|445}}&amp;lt;br /&amp;gt;07:12, 25 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|148|26|412}}&amp;lt;br /&amp;gt;02:55, 14 March 2009 (UTC)&lt;br /&gt;
* {{GPS|70|202|26|453}}&amp;lt;br /&amp;gt;02:18, 17 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|197|26|458}}&amp;lt;br /&amp;gt;03:33, 16 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|463}}&amp;lt;br /&amp;gt;07:02, 15 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|447}}&amp;lt;br /&amp;gt;07:16, 08 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|183|26|436}}&amp;lt;br /&amp;gt;08:32, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|172|26|437}}&amp;lt;br /&amp;gt;07:32, 02 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|173|26|399}}&amp;lt;br /&amp;gt;21:28, 27 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|372}}&amp;lt;br /&amp;gt;22:18, 21 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|198|26|431}}&amp;lt;br /&amp;gt;04:01, 04 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|223|26|461}}&amp;lt;br /&amp;gt;00:40, 29 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|266|26|482}}&amp;lt;br /&amp;gt;04:11, 21 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|231|26|489}}&amp;lt;br /&amp;gt;03:08, 17 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|200|26|463}}&amp;lt;br /&amp;gt;20:26, 18 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|187|26|425}}&amp;lt;br /&amp;gt;02:12, 23 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|421}}&amp;lt;br /&amp;gt;10:44, 19 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|243|26|482}}&amp;lt;br /&amp;gt;21:25, 10 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|245|26|475}}&amp;lt;br /&amp;gt;10:22, 08 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|229|26|482}}&amp;lt;br /&amp;gt;11:37, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|232|26|505}}&amp;lt;br /&amp;gt;00:33, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|398}}&amp;lt;br /&amp;gt;02:30, 20 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|142|26|408}}&amp;lt;br /&amp;gt;01:19, 08 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|346|26|462}}&amp;lt;br /&amp;gt;05:38, 29 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|488}}&amp;lt;br /&amp;gt;21:32, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|342|26|497}}&amp;lt;br /&amp;gt;03:57, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|498}}&amp;lt;br /&amp;gt;22:06, 22 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|313|26|473}}&amp;lt;br /&amp;gt;22:18, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|320|26|465}}&amp;lt;br /&amp;gt;04:41, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|335|26|470}}&amp;lt;br /&amp;gt;20:14, 16 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|371|26|502}}&amp;lt;br /&amp;gt;20:24, 19 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|354|26|498}}&amp;lt;br /&amp;gt;12:44, 16 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|491}}&amp;lt;br /&amp;gt;21:54, 13 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|334|26|490}}&amp;lt;br /&amp;gt;02:58, 11 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|115|26|428}}&amp;lt;br /&amp;gt;04:36, 04 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|114|26|412}}&amp;lt;br /&amp;gt;12:23, 26 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|507|26|486}}&amp;lt;br /&amp;gt;00:24, 03 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|485|26|460}}&amp;lt;br /&amp;gt;08:43, 26 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|642|26|344}}&amp;lt;br /&amp;gt;02:00, 21 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|633|26|359}}&amp;lt;br /&amp;gt;04:48, 19 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|685|26|352}}&amp;lt;br /&amp;gt;22:41, 11 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|675|26|373}}&amp;lt;br /&amp;gt;00:41, 04 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|665|26|381}}&amp;lt;br /&amp;gt;03:50, 29 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|646|26|344}}&amp;lt;br /&amp;gt;23:10, 21 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|463|26|451}}&amp;lt;br /&amp;gt;00:14, 6 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|463}}&amp;lt;br /&amp;gt;10:58, 12 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|426}}&amp;lt;br /&amp;gt;01:03, 25 March 2007 (UTC)&lt;br /&gt;
* {{GPS|70|374|26|428}}&amp;lt;br /&amp;gt;9:01, 28 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|394|26|389}}&amp;lt;br /&amp;gt;19:29, 1 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|357|26|411}}&amp;lt;br /&amp;gt;16:02, 15 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|400}}&amp;lt;br /&amp;gt;23:36, 25 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|367}}&amp;lt;br /&amp;gt;21:31, 12 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|370}}&amp;lt;br /&amp;gt;19:22, 10 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|360|26|383}}&amp;lt;br /&amp;gt;~04:00, 8 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|366|26|413}}&amp;lt;br /&amp;gt;23:25, 27 June 2006 (UTC&lt;br /&gt;
* {{GPS|70|415|26|360}}&amp;lt;br /&amp;gt;09:44, 8 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|431|26|357}}&amp;lt;br /&amp;gt;12:55, 23 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|433|26|336}}&amp;lt;br /&amp;gt;00:31, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22822</id>
		<title>Skulu</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22822"/>
		<updated>2011-01-25T02:12:08Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Skulu's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Skulu''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|293|26|403}}&amp;lt;br /&amp;gt;02:11, 25 January 2011 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|273|26|388}}&amp;lt;br /&amp;gt;20:23, 13 January 2011 (UTC)&lt;br /&gt;
* {{GPS|70|273|26|354}}&amp;lt;br /&amp;gt;04:05, 16 September 2010 (UTC)&lt;br /&gt;
* {{GPS|70|402|26|402}}&amp;lt;br /&amp;gt;21:23, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|393}}&amp;lt;br /&amp;gt;03:33, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|392}}&amp;lt;br /&amp;gt;20:46, 17 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|408}}&amp;lt;br /&amp;gt;01:25, 16 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|350|26|359}}&amp;lt;br /&amp;gt;02:48, 20 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|315|26|405}}&amp;lt;br /&amp;gt;07:51, 29 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|279|26|349}}&amp;lt;br /&amp;gt;17:39, 6 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|378}}&amp;lt;br /&amp;gt;21:57, 08 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|413}}&amp;lt;br /&amp;gt;01:30, 24 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|396|26|350}}&amp;lt;br /&amp;gt;08:03, 02 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|272|26|374}}&amp;lt;br /&amp;gt;01:14, 28 February 2009 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|386}}&amp;lt;br /&amp;gt;08:19, 30 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|406}}&amp;lt;br /&amp;gt;20:49, 19 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|290|26|409}}&amp;lt;br /&amp;gt;07:29, 16 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|305|26|387}}&amp;lt;br /&amp;gt;23:49, 07 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|393}}&amp;lt;br /&amp;gt;08:44, 06 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|407}}&amp;lt;br /&amp;gt;02:35, 02 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|325|26|383}}&amp;lt;br /&amp;gt;05:14, 25 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|329|26|375}}&amp;lt;br /&amp;gt;04:46, 21 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|402}}&amp;lt;br /&amp;gt;15:28, 06 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|403|26|398}}&amp;lt;br /&amp;gt;03:38, 05 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|367}}&amp;lt;br /&amp;gt;15:44, 16 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|389}}&amp;lt;br /&amp;gt;03:19, 26 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|398}}&amp;lt;br /&amp;gt;00:35, 25 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|283|26|374}}&amp;lt;br /&amp;gt;01:12, 23 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|284|26|376}}&amp;lt;br /&amp;gt;21:16, 21 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|287|26|354}}&amp;lt;br /&amp;gt;00:07, 16 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|295|26|382}}&amp;lt;br /&amp;gt;02:04, 21 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|376}}&amp;lt;br /&amp;gt;23:58, 11 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|370}}&amp;lt;br /&amp;gt;10:29, 05 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|398|26|341}}&amp;lt;br /&amp;gt;02:50, 01 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|381|26|377}}&amp;lt;br /&amp;gt;22:04, 22 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|379|26|367}}&amp;lt;br /&amp;gt;21:45, 21 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|356}}&amp;lt;br /&amp;gt;03:33, 20 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|311}}&amp;lt;br /&amp;gt;00:14, 08 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|380|26|305}}&amp;lt;br /&amp;gt;21:31, 06 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|318}}&amp;lt;br /&amp;gt;04:53, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|324}}&amp;lt;br /&amp;gt;04:29, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|362|26|346}}&amp;lt;br /&amp;gt;22:45, 18 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|345}}&amp;lt;br /&amp;gt;21:16, 17 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|404}}&amp;lt;br /&amp;gt;19:30, 10 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|535|26|525}}&amp;lt;br /&amp;gt;00:49, 05 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|103|26|366}}&amp;lt;br /&amp;gt;23:19, 06 February 2008 (UTC)&lt;br /&gt;
* {{GPS|70|105|26|414}}&amp;lt;br /&amp;gt;20:34, 13 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|107|26|375}}&amp;lt;br /&amp;gt;14:09, 27 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|108|26|390}}&amp;lt;br /&amp;gt;06:26, 11 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|109|26|417}}&amp;lt;br /&amp;gt;23:10, 2 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|391}}&amp;lt;br /&amp;gt;21:03, 3 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|194|26|400}}&amp;lt;br /&amp;gt;02:59, 15 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|431}}&amp;lt;br /&amp;gt;06:21, 26 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|386|26|352}}&amp;lt;br /&amp;gt;19:11, 15 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|353|26|371}}&amp;lt;br /&amp;gt;15:48, 31 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|429}}&amp;lt;br /&amp;gt;19:38, 20 November 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|436}}&amp;lt;br /&amp;gt;16:12, 05 August 2006 (UTC)&lt;br /&gt;
* {{GPS|70|566|26|350}}&amp;lt;br /&amp;gt;01:41, 28 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|560|26|371}}&amp;lt;br /&amp;gt;23:40, 23 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|576|26|367}}&amp;lt;br /&amp;gt;17:52, 14 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|607|26|373}}&amp;lt;br /&amp;gt;00:56, 28 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Atok&amp;diff=22821</id>
		<title>Atok</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Atok&amp;diff=22821"/>
		<updated>2011-01-25T01:47:02Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Atok's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Atok''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atok&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|191|26|394}} &amp;lt;br&amp;gt; 01:45, 25 January 2011 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|098|26|410}} &amp;lt;br&amp;gt; 22:50, 22 March 2010 (UTC)&lt;br /&gt;
* {{GPS|70|086|26|395}} &amp;lt;br&amp;gt; 06:26, 09 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|085|26|376}}&amp;lt;br /&amp;gt;22:28, 1 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|081|26|365}}&amp;lt;br /&amp;gt;22:00, 31 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|077|26|361}}&amp;lt;br /&amp;gt;02:38, 01 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|077|26|385}}&amp;lt;br /&amp;gt;22:02, 17 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|087|26|372}}&amp;lt;br /&amp;gt;22:22, 29 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|102|26|382}}&amp;lt;br /&amp;gt;07:12, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|098|26|369}}&amp;lt;br /&amp;gt;23:09, 30 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|075|26|370}}&amp;lt;br /&amp;gt;09:25, 26 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|081|26|373}}&amp;lt;br /&amp;gt;03:33, 18 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|081|26|394}}&amp;lt;br /&amp;gt;02:38, 12 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|098|26|399}}&amp;lt;br /&amp;gt;00:45, 11 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|088|26|388}}&amp;lt;br /&amp;gt;02:14, 06 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|080|26|363}}&amp;lt;br /&amp;gt;21:51, 27 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|058|26|386}}&amp;lt;br /&amp;gt;04:24, 25 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|065|26|374}}&amp;lt;br /&amp;gt;10:19, 24 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|063|26|375}}&amp;lt;br /&amp;gt;19:31, 10 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|125|26|397}}&amp;lt;br /&amp;gt;13:09, 9 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|064|26|379}}&amp;lt;br /&amp;gt;03:54, 30 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|102|26|428}}&amp;lt;br /&amp;gt;23:53, 18 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|139|26|415}}&amp;lt;br /&amp;gt;21:10, 8 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|106|26|361}}&amp;lt;br /&amp;gt;03:12, 17 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|093|26|352}}&amp;lt;br /&amp;gt;22:28, 15 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|223|26|400}}&amp;lt;br /&amp;gt;21:08, 23 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|316|26|483}}&amp;lt;br /&amp;gt;22:23, 22 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|307|26|448}}&amp;lt;br /&amp;gt;07:26, 15 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|305|26|463}}&amp;lt;br /&amp;gt;05:52, 01 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|347|26|469}}&amp;lt;br /&amp;gt;09:21, 25 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|299|26|498}}&amp;lt;br /&amp;gt;01:30, 16 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|239|26|501}}&amp;lt;br /&amp;gt;00:17, 18 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|514}}&amp;lt;br /&amp;gt;21:12, 15 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|282|26|515}}&amp;lt;br /&amp;gt;05:40, 09 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|272|26|476}}&amp;lt;br /&amp;gt;01:46, 30 May 2007 (UTC)&lt;br /&gt;
* {{GPS|70|437|26|505}}&amp;lt;br /&amp;gt;21:13, 27 November 2006 (EST)&lt;br /&gt;
* {{GPS|70|428|26|458}}&amp;lt;br /&amp;gt;07:36, 10 October 2006 (UTC)&lt;br /&gt;
* {{GPS|70|453|26|489}}&amp;lt;br /&amp;gt;23:27, 3 October 2006 (UTC)&lt;br /&gt;
* {{GPS|70|335|26|465}}&amp;lt;br /&amp;gt;00:40, 24 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|362|26|518}}&amp;lt;br /&amp;gt;00:31, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22794</id>
		<title>Skulu</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22794"/>
		<updated>2011-01-13T20:24:15Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: new sighting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Skulu's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Skulu''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|273|26|388}}&amp;lt;br /&amp;gt;20:23, 13 January 2011 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|273|26|354}}&amp;lt;br /&amp;gt;04:05, 16 September 2010 (UTC)&lt;br /&gt;
* {{GPS|70|402|26|402}}&amp;lt;br /&amp;gt;21:23, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|393}}&amp;lt;br /&amp;gt;03:33, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|392}}&amp;lt;br /&amp;gt;20:46, 17 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|408}}&amp;lt;br /&amp;gt;01:25, 16 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|350|26|359}}&amp;lt;br /&amp;gt;02:48, 20 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|315|26|405}}&amp;lt;br /&amp;gt;07:51, 29 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|279|26|349}}&amp;lt;br /&amp;gt;17:39, 6 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|378}}&amp;lt;br /&amp;gt;21:57, 08 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|413}}&amp;lt;br /&amp;gt;01:30, 24 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|396|26|350}}&amp;lt;br /&amp;gt;08:03, 02 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|272|26|374}}&amp;lt;br /&amp;gt;01:14, 28 February 2009 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|386}}&amp;lt;br /&amp;gt;08:19, 30 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|406}}&amp;lt;br /&amp;gt;20:49, 19 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|290|26|409}}&amp;lt;br /&amp;gt;07:29, 16 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|305|26|387}}&amp;lt;br /&amp;gt;23:49, 07 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|393}}&amp;lt;br /&amp;gt;08:44, 06 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|407}}&amp;lt;br /&amp;gt;02:35, 02 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|325|26|383}}&amp;lt;br /&amp;gt;05:14, 25 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|329|26|375}}&amp;lt;br /&amp;gt;04:46, 21 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|402}}&amp;lt;br /&amp;gt;15:28, 06 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|403|26|398}}&amp;lt;br /&amp;gt;03:38, 05 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|367}}&amp;lt;br /&amp;gt;15:44, 16 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|389}}&amp;lt;br /&amp;gt;03:19, 26 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|398}}&amp;lt;br /&amp;gt;00:35, 25 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|283|26|374}}&amp;lt;br /&amp;gt;01:12, 23 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|284|26|376}}&amp;lt;br /&amp;gt;21:16, 21 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|287|26|354}}&amp;lt;br /&amp;gt;00:07, 16 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|295|26|382}}&amp;lt;br /&amp;gt;02:04, 21 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|376}}&amp;lt;br /&amp;gt;23:58, 11 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|370}}&amp;lt;br /&amp;gt;10:29, 05 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|398|26|341}}&amp;lt;br /&amp;gt;02:50, 01 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|381|26|377}}&amp;lt;br /&amp;gt;22:04, 22 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|379|26|367}}&amp;lt;br /&amp;gt;21:45, 21 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|356}}&amp;lt;br /&amp;gt;03:33, 20 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|311}}&amp;lt;br /&amp;gt;00:14, 08 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|380|26|305}}&amp;lt;br /&amp;gt;21:31, 06 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|318}}&amp;lt;br /&amp;gt;04:53, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|324}}&amp;lt;br /&amp;gt;04:29, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|362|26|346}}&amp;lt;br /&amp;gt;22:45, 18 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|345}}&amp;lt;br /&amp;gt;21:16, 17 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|404}}&amp;lt;br /&amp;gt;19:30, 10 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|535|26|525}}&amp;lt;br /&amp;gt;00:49, 05 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|103|26|366}}&amp;lt;br /&amp;gt;23:19, 06 February 2008 (UTC)&lt;br /&gt;
* {{GPS|70|105|26|414}}&amp;lt;br /&amp;gt;20:34, 13 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|107|26|375}}&amp;lt;br /&amp;gt;14:09, 27 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|108|26|390}}&amp;lt;br /&amp;gt;06:26, 11 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|109|26|417}}&amp;lt;br /&amp;gt;23:10, 2 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|391}}&amp;lt;br /&amp;gt;21:03, 3 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|194|26|400}}&amp;lt;br /&amp;gt;02:59, 15 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|431}}&amp;lt;br /&amp;gt;06:21, 26 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|386|26|352}}&amp;lt;br /&amp;gt;19:11, 15 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|353|26|371}}&amp;lt;br /&amp;gt;15:48, 31 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|429}}&amp;lt;br /&amp;gt;19:38, 20 November 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|436}}&amp;lt;br /&amp;gt;16:12, 05 August 2006 (UTC)&lt;br /&gt;
* {{GPS|70|566|26|350}}&amp;lt;br /&amp;gt;01:41, 28 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|560|26|371}}&amp;lt;br /&amp;gt;23:40, 23 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|576|26|367}}&amp;lt;br /&amp;gt;17:52, 14 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|607|26|373}}&amp;lt;br /&amp;gt;00:56, 28 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Achievements&amp;diff=22791</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Achievements&amp;diff=22791"/>
		<updated>2011-01-13T01:58:29Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Let's try typo hunting again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Achievements are buttons that a player can have on their profile to brag about certain accomplishments made in-game.  These are a new addition to Shartak, introduced for the first time in Easter 2010.  They are being slowly introduced into Shartak, and such, only a few are available at the moment.  A player can only show five of these in their profile at a time.&lt;br /&gt;
&lt;br /&gt;
=In Game Achievements=&lt;br /&gt;
These achievements can be awarded to any character within the game as long as they fulfil the requirements.&lt;br /&gt;
&lt;br /&gt;
==Bronze Hunter Badges==&lt;br /&gt;
[[Image:Hunter bronze alligator.gif]][[Image:Hunter bronze elephant.gif]][[Image:Hunter bronze tiger.gif]][[Image:Hunter bronze goat.gif]][[Image:Hunter bronze rhino.gif]]&lt;br /&gt;
[[Image:Hunter bronze wild boar.gif]][[Image:Hunter bronze small deer.gif]][[Image:Hunter bronze shargle.gif]][[Image:Hunter bronze rat.gif]][[Image:Hunter bronze large stag.gif]][[Image:Hunter bronze large deer.gif]][[Image:Hunter bronze bat.gif]][[Image:Hunter bronze parrot.gif]][[Image:Hunter bronze giant spider.gif]][[Image:Hunter bronze turtle.gif]][[Image:Hunter bronze monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 25 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
==Expert Healer==&lt;br /&gt;
[[Image:Healer2.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 10,000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
[[Image:Exploration.gif]]&lt;br /&gt;
*'''How to Unlock''' - Explore over 5000 island units.&lt;br /&gt;
*This achievement became available on June 13, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Gold Hunter Badges==&lt;br /&gt;
[[Image:Hunter gold tiger.gif]][[Image:Hunter gold elephant.gif]][[Image:Hunter gold goat.gif]][[Image:Hunter gold rat.gif]][[Image:Hunter gold parrot.gif]][[Image:Hunter gold alligator.gif]][[Image:Hunter gold rhino.gif]][[Image:Hunter gold shargle.gif]][[Image:Hunter gold giant spider.gif]][[Image:Hunter gold turtle.gif]][[Image:Hunter gold large deer.gif]][[Image:Hunter gold large stag.gif]][[Image:Hunter gold small deer.gif]][[Image:Hunter gold wild boar.gif]][[Image:Hunter gold bat.gif]][[Image:Hunter gold monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 250 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
==Kraken Slayer==&lt;br /&gt;
[[Image:Krakenslayer.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill a giant squid.&lt;br /&gt;
*This achievement became available on April 22, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Novice Healer==&lt;br /&gt;
[[Image:Healer1.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 1000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Serial Killer==&lt;br /&gt;
[[Image:Serial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill ''over'' 1000 people on the island.&lt;br /&gt;
*This achievement became available on June 12th, 2010&lt;br /&gt;
*Design for this graphic was done by Anthor&lt;br /&gt;
&lt;br /&gt;
==Shartak Probie==&lt;br /&gt;
[[Image:Read tutorial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Finish the tutorial successfully &lt;br /&gt;
*This achievement became available on October 05, 2010&lt;br /&gt;
*Trivia: Graphic created by Simon's son and named by Jaqs who really likes NCIS.&lt;br /&gt;
&lt;br /&gt;
==Silver Hunter Badges==&lt;br /&gt;
[[Image:Hunter silver elephant.gif]][[Image:Hunter silver tiger.gif]][[Image:Hunter silver alligator.gif]][[Image:Hunter silver goat.gif]][[Image:Hunter silver wild boar.gif]][[Image:Hunter silver small deer.gif]][[Image:Hunter silver rat.gif]][[Image:Hunter silver large stag.gif]][[Image:Hunter silver large deer.gif]][[Image:Hunter silver bat.gif]][[Image:Hunter silver parrot.gif]][[Image:Hunter silver rhino.gif]][[Image:Hunter silver shargle.gif]][[Image:Hunter silver giant spider.gif]][[Image:Hunter silver turtle.gif]][[Image:Hunter silver monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 100 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
=Special Achievements=&lt;br /&gt;
Some achievements are awarded due to special circumstances.  They are usually one off achievements, and only a select few get them.&lt;br /&gt;
&lt;br /&gt;
==Architect==&lt;br /&gt;
[[Image:Palermoarchitect.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to [http://www.shartak.com/profile.cgi?id=20674 The Prisoner] for coming up with the design for Club Palermo&lt;br /&gt;
*This achievement was awarded on December 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Easter 2010==&lt;br /&gt;
[[Image:Easter2010.gif]]&lt;br /&gt;
*'''How to Unlock''' - Had a character active during the week of Easter 2010.&lt;br /&gt;
*This achievement became available on April 15, 2010.&lt;br /&gt;
&lt;br /&gt;
==Old One==&lt;br /&gt;
[[Image:Oldone.gif]]&lt;br /&gt;
*'''How to Unlock''' - The character was active before August 2009.&lt;br /&gt;
*This achievement became available on May 9, 2010.&lt;br /&gt;
*There was a contest on who can make this achievement graphic, [[User:Twist|Twist]] was the competitor who won.&lt;br /&gt;
&lt;br /&gt;
==Royal Expedition's Grand Hunt Winner==&lt;br /&gt;
[[Image:Re elephant.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [[User:Neil_Tathers|Neil Tathers]] for winning [[The Royal Expedition's Grand Hunt]].&lt;br /&gt;
*This achievement was awarded on January 2nd, 2011.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
[[Image:Festertreasure.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [http://www.shartak.com/profile.cgi?id=15031 Twist] for finding [[The Moderately Prodigious Treasure of Fester Shinetop]].&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
==Wiki Master==&lt;br /&gt;
[[Image:Wikimaster.gif]]&lt;br /&gt;
*'''How to Unlock''' - An Achievement awarded to [http://www.shartak.com/profile.cgi?id=3936 Neil Tathers] and [http://www.shartak.com/profile.cgi?id=2993 Johan Crichton] for their work on keeping the wiki updated.&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
[[category:Achievement]][[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Achievements&amp;diff=22790</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Achievements&amp;diff=22790"/>
		<updated>2011-01-13T01:57:09Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Correction of Bobby the Hatchet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Achievements are buttons that a player can have on their profile to brag about certain accomplishments made in-game.  These are a new addition to Shartak, introduced for the first time in Easter 2010.  They are being slowly introduced into Shartak, and such, ony a few are available at the moment.  A player can only show five of these in their profile at a time.&lt;br /&gt;
&lt;br /&gt;
=In Game Achievements=&lt;br /&gt;
These achievements can be awarded to any character within the game as long as they fulfill the requirements.&lt;br /&gt;
&lt;br /&gt;
==Bronze Hunter Badges==&lt;br /&gt;
[[Image:Hunter bronze alligator.gif]][[Image:Hunter bronze elephant.gif]][[Image:Hunter bronze tiger.gif]][[Image:Hunter bronze goat.gif]][[Image:Hunter bronze rhino.gif]]&lt;br /&gt;
[[Image:Hunter bronze wild boar.gif]][[Image:Hunter bronze small deer.gif]][[Image:Hunter bronze shargle.gif]][[Image:Hunter bronze rat.gif]][[Image:Hunter bronze large stag.gif]][[Image:Hunter bronze large deer.gif]][[Image:Hunter bronze bat.gif]][[Image:Hunter bronze parrot.gif]][[Image:Hunter bronze giant spider.gif]][[Image:Hunter bronze turtle.gif]][[Image:Hunter bronze monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 25 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]&lt;br /&gt;
&lt;br /&gt;
==Expert Healer==&lt;br /&gt;
[[Image:Healer2.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 10,000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
[[Image:Exploration.gif]]&lt;br /&gt;
*'''How to Unlock''' - Explore over 5000 island units.&lt;br /&gt;
*This achievement became available on June 13, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Gold Hunter Badges==&lt;br /&gt;
[[Image:Hunter gold tiger.gif]][[Image:Hunter gold elephant.gif]][[Image:Hunter gold goat.gif]][[Image:Hunter gold rat.gif]][[Image:Hunter gold parrot.gif]][[Image:Hunter gold alligator.gif]][[Image:Hunter gold rhino.gif]][[Image:Hunter gold shargle.gif]][[Image:Hunter gold giant spider.gif]][[Image:Hunter gold turtle.gif]][[Image:Hunter gold large deer.gif]][[Image:Hunter gold large stag.gif]][[Image:Hunter gold small deer.gif]][[Image:Hunter gold wild boar.gif]][[Image:Hunter gold bat.gif]][[Image:Hunter gold monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 250 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchett]&lt;br /&gt;
&lt;br /&gt;
==Kraken Slayer==&lt;br /&gt;
[[Image:Krakenslayer.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill a giant squid.&lt;br /&gt;
*This achievement became available on April 22, 2010.&lt;br /&gt;
*Graphic based on [http://www.shartak.com/profile.cgi?id=1262 lama]'s Shartak t-shirt design.&lt;br /&gt;
&lt;br /&gt;
==Novice Healer==&lt;br /&gt;
[[Image:Healer1.gif]]&lt;br /&gt;
*'''How to Unlock''' - Heal over 1000 Hit points.&lt;br /&gt;
*This achievement became available on June 12, 2010.&lt;br /&gt;
&lt;br /&gt;
==Serial Killer==&lt;br /&gt;
[[Image:Serial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill ''over'' 1000 people on the island.&lt;br /&gt;
*This achievement became available on June 12th, 2010&lt;br /&gt;
*Design for this graphic was done by Anthor&lt;br /&gt;
&lt;br /&gt;
==Shartak Probie==&lt;br /&gt;
[[Image:Read tutorial.gif]]&lt;br /&gt;
*'''How to Unlock''' - Finish the tutorial successfully &lt;br /&gt;
*This achievement became available on October 05, 2010&lt;br /&gt;
*Trivia: Graphic created by Simon's son and named by Jaqs who really likes NCIS.&lt;br /&gt;
&lt;br /&gt;
==Silver Hunter Badges==&lt;br /&gt;
[[Image:Hunter silver elephant.gif]][[Image:Hunter silver tiger.gif]][[Image:Hunter silver alligator.gif]][[Image:Hunter silver goat.gif]][[Image:Hunter silver wild boar.gif]][[Image:Hunter silver small deer.gif]][[Image:Hunter silver rat.gif]][[Image:Hunter silver large stag.gif]][[Image:Hunter silver large deer.gif]][[Image:Hunter silver bat.gif]][[Image:Hunter silver parrot.gif]][[Image:Hunter silver rhino.gif]][[Image:Hunter silver shargle.gif]][[Image:Hunter silver giant spider.gif]][[Image:Hunter silver turtle.gif]][[Image:Hunter silver monkey.gif]]&lt;br /&gt;
*'''How to Unlock''' - Kill 100 of a specific animal&lt;br /&gt;
*This achievement became available on January 11, 2011&lt;br /&gt;
*These badges were designed by [http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchett]&lt;br /&gt;
&lt;br /&gt;
=Special Achievements=&lt;br /&gt;
Some achievements are awarded due to special circumstances.  They are usually one off achievements, and only a select few get them.&lt;br /&gt;
&lt;br /&gt;
==Architect==&lt;br /&gt;
[[Image:Palermoarchitect.gif]]&lt;br /&gt;
*'''How to Unlock''' - Awarded to [http://www.shartak.com/profile.cgi?id=20674 The Prisoner] for coming up with the design for Club Palermo&lt;br /&gt;
*This achievement was awarded on December 12, 2010&lt;br /&gt;
&lt;br /&gt;
==Easter 2010==&lt;br /&gt;
[[Image:Easter2010.gif]]&lt;br /&gt;
*'''How to Unlock''' - Had a character active during the week of Easter 2010.&lt;br /&gt;
*This achievement became available on April 15, 2010.&lt;br /&gt;
&lt;br /&gt;
==Old One==&lt;br /&gt;
[[Image:Oldone.gif]]&lt;br /&gt;
*'''How to Unlock''' - The character was active before August 2009.&lt;br /&gt;
*This achievement became available on May 9, 2010.&lt;br /&gt;
*There was a contest on who can make this achievement graphic, [[User:Twist|Twist]] was the competitor who won.&lt;br /&gt;
&lt;br /&gt;
==Royal Expedition's Grand Hunt Winner==&lt;br /&gt;
[[Image:Re elephant.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [[User:Neil_Tathers|Neil Tathers]] for winning [[The Royal Expedition's Grand Hunt]].&lt;br /&gt;
*This achievement was awarded on January 2nd, 2011.&lt;br /&gt;
&lt;br /&gt;
==Treasure Hunter==&lt;br /&gt;
[[Image:Festertreasure.gif]]&lt;br /&gt;
*'''How to Unlock''' - A one off Achievement awarded to [http://www.shartak.com/profile.cgi?id=15031 Twist] for finding [[The Moderately Prodigious Treasure of Fester Shinetop]].&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
==Wiki Master==&lt;br /&gt;
[[Image:Wikimaster.gif]]&lt;br /&gt;
*'''How to Unlock''' - An Achievement awarded to [http://www.shartak.com/profile.cgi?id=3936 Neil Tathers] and [http://www.shartak.com/profile.cgi?id=2993 Johan Crichton] for their work on keeping the wiki updated.&lt;br /&gt;
*This achievement was awarded on October 07, 2010&lt;br /&gt;
&lt;br /&gt;
[[category:Achievement]][[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Newcomers_Guide&amp;diff=22650</id>
		<title>Newcomers Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Newcomers_Guide&amp;diff=22650"/>
		<updated>2010-11-18T21:05:35Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of the newcomers guide is to give new players a quick overview of the Shartak game, provide a few basic tips and help you to find your way around the island more easily.  It is ''not'' a comprehensive guide that tries to cover every aspect of Shartak. However, there are many links included in this guide that can point you to more detailed articles.&lt;br /&gt;
&lt;br /&gt;
==Things to know about Shartak==&lt;br /&gt;
*'''Free browser game''' &amp;lt;br&amp;gt; Shartak can be played on any computer or device with access to the Internet and a web browser. There is no need to install anything else and everything is stored on the server. Shartak is free to play but [http://www.shartak.com/donate.html donations] are welcomed. They provide some minor benefits to your character without giving big advantages over other players.&lt;br /&gt;
&lt;br /&gt;
*'''Pacing''' &amp;lt;br&amp;gt; Shartak is a slow-paced game. You won't be slaughtering enemies left and right, every action costs some action points which slowly regenerate over time. Depending on your play style it might not take longer than 10 minutes per day to enjoy the game. &lt;br /&gt;
&lt;br /&gt;
*'''Goals''' &amp;lt;br&amp;gt; Shartak is what you make of it. There are no predefined goals that you have to achieve. You are free to explore, heal, hunt, fight other players, join a clan, trade or just sit and have some beer with your friends in a tavern. It's up to you to set your own goals. Players also organise contests and other events by themselves, you can join them or even make your own.&lt;br /&gt;
&lt;br /&gt;
*'''Persistent environment''' &amp;lt;br&amp;gt; Your character will be in the game regardless if you are logged in or not. This means he or she can be killed or healed while you are away. Real time interactions are not that common in Shartak, players kind of &amp;quot;take turns&amp;quot; logging in and spending their action points whenever they see fit.  &lt;br /&gt;
&lt;br /&gt;
*'''[[Roleplaying]]''' &amp;lt;br&amp;gt; Shartak is a roleplaying game, and while not being mandatory, roleplaying is encouraged. This means that you are not playing as yourself but rather create a character with his or her own background story, appearance, values, etc. While many players act as if Shartak was in the Colonial Era, there is no official setting for the game.&lt;br /&gt;
&lt;br /&gt;
==Tips for starting out==&lt;br /&gt;
&lt;br /&gt;
*'''Education:''' The Shartak Wiki contains a lot of useful info for beginners.&lt;br /&gt;
&lt;br /&gt;
*'''Tutorial:''' Before doing anything else, follow the in-game tutorial. The [[Tutorial|tutorial]] is risk-free and grants 100 XP, enough to obtain your first [[Skills |skill]] of choice.&lt;br /&gt;
&lt;br /&gt;
*'''Preparation:''' Shartak is a dangerous place. Make sure you have plenty of supplies before venturing too far from your starting location. See the [[#Items_and_inventory|Inventory]] section for concrete tips.&lt;br /&gt;
&lt;br /&gt;
*'''Navigation:''' Getting around in a hostile jungle environment is not easy. Until you acquire a GPS unit and/or the [[Exploration]] skill, be wary of getting lost.&lt;br /&gt;
&lt;br /&gt;
*'''Hazards:''' The islands of Shartak are filled with dangers and death is rather common. It is not the end though, you can continue playing as a spirit or respawn fairly easily.&lt;br /&gt;
&lt;br /&gt;
==Character basics==&lt;br /&gt;
*'''[[Gameplay#Action_Points|Action Points (AP)]]''' &amp;lt;br&amp;gt; &lt;br /&gt;
Every action in the game costs some AP. There are different costs for various actions. When your AP reach zero you cannot do anything until at least 1 point has recharged. Everyone regains them at a rate of one every 20 minutes up to a maximum of 75 or 80, depending on your [[class]]. This means that a full recharge (from 0 to max AP) takes around 24 hours. New characters get a larger one-time pool of points.&lt;br /&gt;
&lt;br /&gt;
''There are decimal fractions that are not shown on the [[User interface]], they are counted by the server nonetheless (e.g. talking costs 0.1 AP).'' &lt;br /&gt;
&lt;br /&gt;
*'''[[Gameplay#Hit_Points|Hit Points (HP)]]''' and [[death]]. &amp;lt;br&amp;gt;&lt;br /&gt;
They show how much damage your character can take before dying. You can restore your own HP by eating, drinking or using medical supplies to heal yourself. Healing herbs (natives) and first aid kits (outsiders) also allow you to heal other players. When the HP reach zero your character [[Death|dies and enters the spirit world]]. From there you can be [[Death#Returning_to_life|returned to life]] by one of the island's [[Shaman | NPC Shamans]] or continue your existence as a spirit and haunt the living. [[Death]] is a rather common occurrence in Shartak but is merely an inconvenience. You do not lose any items or experience points upon dying.&lt;br /&gt;
&lt;br /&gt;
''Take a look at tips for [[Tips_and_tricks#Staying_alive|staying alive]] later.''&lt;br /&gt;
&lt;br /&gt;
*'''[[XP|Experience Points (XP)]]''' &amp;lt;br&amp;gt; &lt;br /&gt;
Some actions like healing or inflicting damage earn you experience points. Accumulated XP may be spent to purchase new [[skills]] and improve your character.&lt;br /&gt;
&lt;br /&gt;
''More information on the [[XP|sources of XP]].''&lt;br /&gt;
&lt;br /&gt;
==Creating a character==&lt;br /&gt;
There are some ''permanent'' choices you will have to make when creating a new character. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Important:''' There are no ways to change your character type, class or home camp later in the game. &lt;br /&gt;
&lt;br /&gt;
===Natives and outsiders===&lt;br /&gt;
These are the two main factions of the game. By choosing a character [[class]] you automatically pick a side. The two factions have different settlements, specific [[skills]] and [[items]]. You can not understand the [[Language_Skills|language]] of the opposing faction and are unable to use some of their items without acquiring special abilities. There is no automatic recognition of characters from the other side either.&lt;br /&gt;
&lt;br /&gt;
Outsiders have better scientific knowledge, they can use [[GPS]] for navigation. Scientists among them have good healing abilities. Natives are more familiar with the wilderness and the spirit world. They can distinguish between poisonous and edible berries, experienced shamans are able to summon or exorcise spirits.&lt;br /&gt;
&lt;br /&gt;
The two factions are not necessarily at war all the time and in all places. There are some friendly people on both sides. Some of the characters also spill a lot of blood among their own kin instead. However, generally one should expect more hostility from the other faction.&lt;br /&gt;
&lt;br /&gt;
===Character classes===&lt;br /&gt;
Each player belongs to a certain [[class]]. The significant differences lie in [[Gameplay#Hit_Points|Hit points]] (HP) and a few class-specific skills that are exclusive to that group (very rough description in brackets).&lt;br /&gt;
&lt;br /&gt;
'''Native classes''':&lt;br /&gt;
*[[Native_Classes#Warrior|Warrior]] (can effectively use powerful weapons)&lt;br /&gt;
*[[Native_Classes#Scout|Scout]] (best at moving through dense jungle)&lt;br /&gt;
*[[Native_Classes#Villager|Villager]] (finds more items, can be a decent healer, hunter or trader)&lt;br /&gt;
*[[Native_Classes#Shaman|Shaman]] (can manipulate the spirits)&lt;br /&gt;
*[[Native_Classes#Cannibal|Cannibal]] (can refill their health quickly, very hard to kill)&lt;br /&gt;
&lt;br /&gt;
'''Outsider classes''': &lt;br /&gt;
*[[Outsider_Classes#Soldier|Soldier]] (can effectively use powerful weapons)&lt;br /&gt;
*[[Outsider_Classes#Explorer|Explorer]] (best at moving through dense jungle)&lt;br /&gt;
*[[Outsider_Classes#Settler|Settler]] (finds more items, can be a decent healer, hunter or trader)&lt;br /&gt;
*[[Outsider_Classes#Scientist|Scientist]] (best at healing)&lt;br /&gt;
*[[Outsider_Classes#Pirate|Pirate]] (can plunder other settlements).&lt;br /&gt;
&lt;br /&gt;
''This is a permanent decision and it will determine what you will be able to do in the game, [[class|choose wisely]].''&lt;br /&gt;
&lt;br /&gt;
===Home camp===&lt;br /&gt;
Depending on your class you might have a choice of your home camp. Respawning there is always the most effective way to come back after the [[death]]. You do not have to spend most of your time at the home settlement but it is probably a good idea to check the town pages before choosing one.&lt;br /&gt;
&lt;br /&gt;
[[Outsider_Classes#Pirate|Pirates]] always start in [[Shipwreck]], other outsiders might pick [[Durham]], [[York]] or [[Derby]]. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Native_Classes#Cannibal|Cannibals]] live only in [[Rakmogak]], other native classes can choose from [[Raktam]], [[Wiksik]] and [[Dalpok]].&lt;br /&gt;
&lt;br /&gt;
''You can not change your home settlement in the game later.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tutorial===&lt;br /&gt;
You will be presented with an option to follow an in-game [[tutorial]]. It is a very good way to get familiar with the game and will also grant you an amount of [[XP|Experience points]] (XP) enough to buy your first skill.&lt;br /&gt;
&lt;br /&gt;
==Skills and leveling up==&lt;br /&gt;
There are two things you need to consider when buying your [[skills]]. Eventually you will be able to get them all (within your [[class]] restrictions) but at lower levels it is important to plan ahead and establish your priorities.&lt;br /&gt;
&lt;br /&gt;
*'''Your playstyle'''&amp;lt;br&amp;gt;&lt;br /&gt;
There are many guides with &amp;quot;mandatory&amp;quot; skill lists but it actually comes down to what do you want to do in the game. Peaceful healers might not hurry with buying combat skills, characters that stay at home camps might want to ignore the exploration skills for some time. Think about how you would like to spend at least the early days in the game and plan accordingly.&lt;br /&gt;
&lt;br /&gt;
*'''Effectiveness'''&amp;lt;br&amp;gt;&lt;br /&gt;
Or, a good future [[XP]] income. Costs of leveling up increase with each level. Some skills give you abilities that further grant [[XP]], some bring other benefits. It is important to distinguish between the two types. Some of the more effective ways of earning [[XP]] include combat against players or [[animals|NPC animals]] (ranged weapon skills for [[Outsider_Classes#Soldier|Soldiers]] and [[Native_Classes#Warriors|Warriors]], melee for the rest), healing, visiting trading posts. [[Spirit_Skills|Playing as a ghost]] might also bring decent amounts of [[XP]].&lt;br /&gt;
&lt;br /&gt;
''See [[Tips and tricks]] for more advice on leveling up.''&lt;br /&gt;
&lt;br /&gt;
==Items and inventory==&lt;br /&gt;
Every player starts with some [[items]] in his inventory. By default you have 70 slots that can be expanded to 100 if you buy a [[backpack]]. You do not lose any of the belongings upon death and things can not be stolen. However, some of them are one-time consumables, others have a chance to break. Discarded items disappear from the game.&lt;br /&gt;
&lt;br /&gt;
You can gain [[items]] by searching in certain places (e.g. resource huts) or [[trading|buying]] them. Keep in mind that the majority of things can be obtained for free.&lt;br /&gt;
&lt;br /&gt;
How to allocate the inventory space and what things to carry is entirely up to you. Obviously, a soldier would want to have some spare rifles and loads of bullets, a kind native would prefer to have a lot of healing herbs and a juicer would probably carry around lots of empty gourds. There are some items, however, that come in handy for many types of characters, here is a rough list.&lt;br /&gt;
&lt;br /&gt;
'''Recommended items:'''&lt;br /&gt;
*'''2-3 machetes or cutlasses''' (if you wander out in the jungle) &amp;lt;br&amp;gt; They can help you to cut down the vegetation, sometimes the jungle gets so thick it is almost impossible to pass without chopping.&lt;br /&gt;
*'''1 sharpening stone ''' &amp;lt;br&amp;gt; Blades can get blunt and they become next to useless in that case.&lt;br /&gt;
*'''Knife or a dagger''' &amp;lt;br&amp;gt; These are used to carve text messages on huts and trees.&lt;br /&gt;
*'''Some spare weapons''' (if you engage in combat often) &amp;lt;br&amp;gt; Every single weapon in the game has a chance to break.&lt;br /&gt;
*'''Healing supplies''' &amp;lt;br&amp;gt; The more you can afford, the better. The island has some dangerous animals and angry players.&lt;br /&gt;
*'''Some spare gourds or bottles'''. &amp;lt;br&amp;gt; They can be used to juice fruit and carry around fresh water, both are used for healing oneself.&lt;br /&gt;
*'''GPS'''. (not usable by natives from the start) &amp;lt;br&amp;gt; A very convenient gadget to find your way around the island.&lt;br /&gt;
*'''Some gold coins''' &amp;lt;br&amp;gt; You can sell unnecessary items at the [[trader]]'s hut. Gold does not take up any space so it is always a good idea to convert some of the junk into coins.&lt;br /&gt;
&lt;br /&gt;
==Settlements and wilderness==&lt;br /&gt;
[[camps|Settlements]] (also called camps, towns, villages) play a major role in Shartak.  They are generally the centers of [[roleplaying]] activity and also have resource huts and [[trading]] posts, the primary sources for supplies.  Each camp also has an [[Shaman|NPC shaman]] that provides easy respawns for the members of the settlement.  &lt;br /&gt;
&lt;br /&gt;
===Settlement fixtures===&lt;br /&gt;
All of the settlements are rather similar except for the [[shipwreck]]. Huts cannot be built or destroyed but they can be hidden by thick jungle vegetation.&lt;br /&gt;
&lt;br /&gt;
*'''Empty huts''' &amp;lt;br&amp;gt; The most common type of hut. They can be found both in the wilderness (sometimes called ruins in that case) or at any settlement except the [[Shipwreck]]. There is nothing special about them. Some clans and players have laid claim to certain huts as their territory.  Most of them do not particularly mind a friendly and polite visitor though.&lt;br /&gt;
*'''Medical huts''' &amp;lt;br&amp;gt; These huts can be searched for medical supplies.  They are the best places to look for first aid kits (in outsider settlements) and healing herbs (in native settlements).&lt;br /&gt;
*'''Ammunition huts''' &amp;lt;br&amp;gt;  Vital for [[Outsider_Classes#Soldier|Soldiers]] and [[Native_Classes#Warrior|Warriors]].  They provide both the blowpipes (native) and rifles (outsider), also their ammunition.  &lt;br /&gt;
*'''[[Trader|Trader's hut]]''' &amp;lt;br&amp;gt;  Here, one can barter and trade.  Searching is useless in this hut. Visiting the same trader too frequently will result in worsened offers from him.  Additionally, prices fluctuate a bit according to the current supply and demand of  a particular good.&lt;br /&gt;
*'''[[Shaman|Home NPC Shaman]]''' &amp;lt;br&amp;gt;  They can revive dead members of the settlement, usually found in the center of the town.&lt;br /&gt;
&lt;br /&gt;
===Shipwreck===&lt;br /&gt;
Unlike other settlements, the [[shipwreck]] site holds only two structures.  One is a regular [[trading]] post, the other one is the ship itself. The shipwreck has five rooms, each of them supplies different items. &lt;br /&gt;
&lt;br /&gt;
===Wilderness===&lt;br /&gt;
Most territory of the island is covered in jungle. It grows over time and has levels of thickness that affect your movement and might impair the use of the [[GPS]] in tiles with much vegetation. There are also grasslands, swamps, beaches. Generally, searching the wilderness will yield fewer items as compared to the resource huts. Some of the things (e.g driftwood) have better finding rates in the areas of wilderness. You do not have to worry about it now though, all the necessary items can be obtained from the camps.&lt;br /&gt;
&lt;br /&gt;
There are quite a few [[animals]] around, some of them less friendly than the others. It is a good idea to restock in towns before venturing out. Also, be sure to buy an [[Exploration_Skills#Exploration|Exploration skill]] or have a [[GPS]], it is rather easy to get lost.&lt;br /&gt;
&lt;br /&gt;
''You can learn more about the island in the article about [[terrain]].''&lt;br /&gt;
&lt;br /&gt;
==Community== &lt;br /&gt;
*'''Shartak Wiki''': You are reading it now. It is the primary source for any information about Shartak , maintained and updated by the volunteer players. Not every corner of it can keep up with the latest changes but it is still the best &amp;quot;manual&amp;quot; for the game available. &lt;br /&gt;
*'''[[Clans]]:''' There are many of them in Shartak, usually with their own specific agendas. Quite a few are happy to help the newcomers settle in.&lt;br /&gt;
*'''[http://forum.shartak.com/ Official Forum]:''' For saying hello to other players, discussions, major events and more. A good place to ask for questions if you can not find an answer in the wiki pages.&lt;br /&gt;
*'''[[Knights_of_the_IRC_Channel | IRC channel]]:''' Real-time chatting.&lt;br /&gt;
&lt;br /&gt;
==Helpful Links==&lt;br /&gt;
These links should help answer any questions you might have:&lt;br /&gt;
&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
*[[Tutorial]]&lt;br /&gt;
*[[User interface]]&lt;br /&gt;
*[[Character classes|Classes]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
*[[Tips and tricks]]&lt;br /&gt;
*[[Terrain]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[Trading]]&lt;br /&gt;
*[[Parchment Pages]]&lt;br /&gt;
*[[Requests for information]]&lt;br /&gt;
*[[Clans]]&lt;br /&gt;
*[http://twitter.com/shartak/ Shartak Twitter News]&lt;br /&gt;
*[http://www.shartak.com/faq.html Official FAQ]&lt;br /&gt;
&lt;br /&gt;
The following more detailed class-specific gameplay and skill guides are written specifically for newcomers:&lt;br /&gt;
&lt;br /&gt;
*[[The Native Path]] (for natives)&lt;br /&gt;
*[[A Pirate's Life]] (for pirates)&lt;br /&gt;
*[[Outsider Ingenuity]] (for outsiders)&lt;br /&gt;
&lt;br /&gt;
''Also, be sure to check other articles in the Wiki, especially the ones that are provided on the [[Main_Page|front page]].''&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File_talk:Starfleet_command_emblem.png&amp;diff=22631</id>
		<title>File talk:Starfleet command emblem.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File_talk:Starfleet_command_emblem.png&amp;diff=22631"/>
		<updated>2010-11-15T06:55:01Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: New page: Can you provide the source of this graphic? I'd like to check its allowed for reuse here. --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can you provide the source of this graphic? I'd like to check its allowed for reuse here. --[[User:Johan Crichton|Johan Crichton]] 06:55, 15 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22380</id>
		<title>Skulu</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Skulu&amp;diff=22380"/>
		<updated>2010-09-16T04:07:50Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Skulu's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Skulu''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|273|26|354}}&amp;lt;br /&amp;gt;04:05, 16 September 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|402|26|402}}&amp;lt;br /&amp;gt;21:23, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|393}}&amp;lt;br /&amp;gt;03:33, 18 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|392}}&amp;lt;br /&amp;gt;20:46, 17 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|408}}&amp;lt;br /&amp;gt;01:25, 16 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|350|26|359}}&amp;lt;br /&amp;gt;02:48, 20 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|389}}&amp;lt;br /&amp;gt;02:27, 31 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|315|26|405}}&amp;lt;br /&amp;gt;07:51, 29 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|279|26|349}}&amp;lt;br /&amp;gt;17:39, 6 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|378}}&amp;lt;br /&amp;gt;21:57, 08 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|413}}&amp;lt;br /&amp;gt;01:30, 24 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|396|26|350}}&amp;lt;br /&amp;gt;08:03, 02 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|272|26|374}}&amp;lt;br /&amp;gt;01:14, 28 February 2009 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|386}}&amp;lt;br /&amp;gt;08:19, 30 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|406}}&amp;lt;br /&amp;gt;20:49, 19 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|290|26|409}}&amp;lt;br /&amp;gt;07:29, 16 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|305|26|387}}&amp;lt;br /&amp;gt;23:49, 07 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|393}}&amp;lt;br /&amp;gt;08:44, 06 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|288|26|407}}&amp;lt;br /&amp;gt;02:35, 02 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|325|26|383}}&amp;lt;br /&amp;gt;05:14, 25 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|329|26|375}}&amp;lt;br /&amp;gt;04:46, 21 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|400|26|402}}&amp;lt;br /&amp;gt;15:28, 06 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|403|26|398}}&amp;lt;br /&amp;gt;03:38, 05 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|367}}&amp;lt;br /&amp;gt;15:44, 16 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|389}}&amp;lt;br /&amp;gt;03:19, 26 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|301|26|398}}&amp;lt;br /&amp;gt;00:35, 25 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|283|26|374}}&amp;lt;br /&amp;gt;01:12, 23 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|284|26|376}}&amp;lt;br /&amp;gt;21:16, 21 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|287|26|354}}&amp;lt;br /&amp;gt;00:07, 16 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|295|26|382}}&amp;lt;br /&amp;gt;02:04, 21 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|376}}&amp;lt;br /&amp;gt;23:58, 11 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|397|26|370}}&amp;lt;br /&amp;gt;10:29, 05 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|398|26|341}}&amp;lt;br /&amp;gt;02:50, 01 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|381|26|377}}&amp;lt;br /&amp;gt;22:04, 22 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|379|26|367}}&amp;lt;br /&amp;gt;21:45, 21 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|370|26|356}}&amp;lt;br /&amp;gt;03:33, 20 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|311}}&amp;lt;br /&amp;gt;00:14, 08 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|380|26|305}}&amp;lt;br /&amp;gt;21:31, 06 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|318}}&amp;lt;br /&amp;gt;04:53, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|324}}&amp;lt;br /&amp;gt;04:29, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|362|26|346}}&amp;lt;br /&amp;gt;22:45, 18 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|345}}&amp;lt;br /&amp;gt;21:16, 17 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|404}}&amp;lt;br /&amp;gt;19:30, 10 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|535|26|525}}&amp;lt;br /&amp;gt;00:49, 05 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|103|26|366}}&amp;lt;br /&amp;gt;23:19, 06 February 2008 (UTC)&lt;br /&gt;
* {{GPS|70|105|26|414}}&amp;lt;br /&amp;gt;20:34, 13 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|107|26|375}}&amp;lt;br /&amp;gt;14:09, 27 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|108|26|390}}&amp;lt;br /&amp;gt;06:26, 11 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|109|26|417}}&amp;lt;br /&amp;gt;23:10, 2 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|391}}&amp;lt;br /&amp;gt;21:03, 3 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|194|26|400}}&amp;lt;br /&amp;gt;02:59, 15 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|431}}&amp;lt;br /&amp;gt;06:21, 26 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|386|26|352}}&amp;lt;br /&amp;gt;19:11, 15 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|353|26|371}}&amp;lt;br /&amp;gt;15:48, 31 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|429}}&amp;lt;br /&amp;gt;19:38, 20 November 2006 (UTC)&lt;br /&gt;
* {{GPS|70|369|26|436}}&amp;lt;br /&amp;gt;16:12, 05 August 2006 (UTC)&lt;br /&gt;
* {{GPS|70|566|26|350}}&amp;lt;br /&amp;gt;01:41, 28 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|560|26|371}}&amp;lt;br /&amp;gt;23:40, 23 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|576|26|367}}&amp;lt;br /&amp;gt;17:52, 14 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|607|26|373}}&amp;lt;br /&amp;gt;00:56, 28 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Movak&amp;diff=22310</id>
		<title>Movak</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Movak&amp;diff=22310"/>
		<updated>2010-08-21T03:14:14Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Movak's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Movak''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|160|26|433}} &amp;lt;br&amp;gt;03:12, 21 August 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|191|26|400}} &amp;lt;br&amp;gt;22:07, 6 April 2010 (UTC)&lt;br /&gt;
* {{GPS|70|176|26|428}} &amp;lt;br&amp;gt;08:21, 2 April 2010 (UTC)&lt;br /&gt;
* {{GPS|70|145|26|401}} &amp;lt;br&amp;gt; 02:19, 23 March 2010 (UTC)&lt;br /&gt;
* {{GPS|70|177|26|434}} &amp;lt;br&amp;gt; 09:11, 10 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|184|26|371}}&amp;lt;br /&amp;gt;20:17, 19 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|237|26|409}}&amp;lt;br /&amp;gt;20:57, 21 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|180|26|424}}&amp;lt;br /&amp;gt;21:06, 29 November 2009 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|452}}&amp;lt;br /&amp;gt;01:01, 04 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|221|26|445}}&amp;lt;br /&amp;gt;07:12, 25 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|148|26|412}}&amp;lt;br /&amp;gt;02:55, 14 March 2009 (UTC)&lt;br /&gt;
* {{GPS|70|202|26|453}}&amp;lt;br /&amp;gt;02:18, 17 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|197|26|458}}&amp;lt;br /&amp;gt;03:33, 16 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|463}}&amp;lt;br /&amp;gt;07:02, 15 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|447}}&amp;lt;br /&amp;gt;07:16, 08 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|183|26|436}}&amp;lt;br /&amp;gt;08:32, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|172|26|437}}&amp;lt;br /&amp;gt;07:32, 02 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|173|26|399}}&amp;lt;br /&amp;gt;21:28, 27 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|372}}&amp;lt;br /&amp;gt;22:18, 21 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|198|26|431}}&amp;lt;br /&amp;gt;04:01, 04 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|223|26|461}}&amp;lt;br /&amp;gt;00:40, 29 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|266|26|482}}&amp;lt;br /&amp;gt;04:11, 21 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|231|26|489}}&amp;lt;br /&amp;gt;03:08, 17 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|200|26|463}}&amp;lt;br /&amp;gt;20:26, 18 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|187|26|425}}&amp;lt;br /&amp;gt;02:12, 23 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|421}}&amp;lt;br /&amp;gt;10:44, 19 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|243|26|482}}&amp;lt;br /&amp;gt;21:25, 10 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|245|26|475}}&amp;lt;br /&amp;gt;10:22, 08 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|229|26|482}}&amp;lt;br /&amp;gt;11:37, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|232|26|505}}&amp;lt;br /&amp;gt;00:33, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|398}}&amp;lt;br /&amp;gt;02:30, 20 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|142|26|408}}&amp;lt;br /&amp;gt;01:19, 08 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|346|26|462}}&amp;lt;br /&amp;gt;05:38, 29 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|488}}&amp;lt;br /&amp;gt;21:32, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|342|26|497}}&amp;lt;br /&amp;gt;03:57, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|498}}&amp;lt;br /&amp;gt;22:06, 22 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|313|26|473}}&amp;lt;br /&amp;gt;22:18, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|320|26|465}}&amp;lt;br /&amp;gt;04:41, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|335|26|470}}&amp;lt;br /&amp;gt;20:14, 16 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|371|26|502}}&amp;lt;br /&amp;gt;20:24, 19 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|354|26|498}}&amp;lt;br /&amp;gt;12:44, 16 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|491}}&amp;lt;br /&amp;gt;21:54, 13 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|334|26|490}}&amp;lt;br /&amp;gt;02:58, 11 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|115|26|428}}&amp;lt;br /&amp;gt;04:36, 04 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|114|26|412}}&amp;lt;br /&amp;gt;12:23, 26 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|507|26|486}}&amp;lt;br /&amp;gt;00:24, 03 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|485|26|460}}&amp;lt;br /&amp;gt;08:43, 26 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|642|26|344}}&amp;lt;br /&amp;gt;02:00, 21 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|633|26|359}}&amp;lt;br /&amp;gt;04:48, 19 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|685|26|352}}&amp;lt;br /&amp;gt;22:41, 11 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|675|26|373}}&amp;lt;br /&amp;gt;00:41, 04 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|665|26|381}}&amp;lt;br /&amp;gt;03:50, 29 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|646|26|344}}&amp;lt;br /&amp;gt;23:10, 21 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|463|26|451}}&amp;lt;br /&amp;gt;00:14, 6 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|463}}&amp;lt;br /&amp;gt;10:58, 12 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|426}}&amp;lt;br /&amp;gt;01:03, 25 March 2007 (UTC)&lt;br /&gt;
* {{GPS|70|374|26|428}}&amp;lt;br /&amp;gt;9:01, 28 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|394|26|389}}&amp;lt;br /&amp;gt;19:29, 1 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|357|26|411}}&amp;lt;br /&amp;gt;16:02, 15 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|400}}&amp;lt;br /&amp;gt;23:36, 25 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|367}}&amp;lt;br /&amp;gt;21:31, 12 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|370}}&amp;lt;br /&amp;gt;19:22, 10 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|360|26|383}}&amp;lt;br /&amp;gt;~04:00, 8 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|366|26|413}}&amp;lt;br /&amp;gt;23:25, 27 June 2006 (UTC&lt;br /&gt;
* {{GPS|70|415|26|360}}&amp;lt;br /&amp;gt;09:44, 8 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|431|26|357}}&amp;lt;br /&amp;gt;12:55, 23 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|433|26|336}}&amp;lt;br /&amp;gt;00:31, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Jidram&amp;diff=22281</id>
		<title>Jidram</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Jidram&amp;diff=22281"/>
		<updated>2010-08-01T09:02:17Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Jidram's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Jidram''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
70 203 26 463&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|561|26|346}}&amp;lt;br /&amp;gt;09:01, 01 August 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
* {{GPS|70|575|26|347}}&amp;lt;br /&amp;gt;01:07, 12 May 2010 (UTC)&lt;br /&gt;
* {{GPS|70|558|26|369}}&amp;lt;br /&amp;gt;20:20, 25 March 2010 (UTC)&lt;br /&gt;
* {{GPS|70|547|26|346}}&amp;lt;br /&amp;gt;21:14, 09 March 2010 (UTC)&lt;br /&gt;
* {{GPS|70|559|26|367}}&amp;lt;br /&amp;gt;09:19, 26 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|570|26|367}}&amp;lt;br /&amp;gt;03:20, 12 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|548|26|343}}&amp;lt;br /&amp;gt;20:19, 21 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|547|26|345}}&amp;lt;br /&amp;gt;18:35, 19 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|580|26|355}}&amp;lt;br /&amp;gt; 20:25, 20 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|588|26|349}}&amp;lt;br /&amp;gt; 19:11, 16 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|620|26|352}}&amp;lt;br /&amp;gt; 17:31, 26 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|610|26|355}}&amp;lt;br /&amp;gt; 21:59, 15 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|667|26|377}}&amp;lt;br /&amp;gt; 01:11, 15 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|662|26|373}}&amp;lt;br /&amp;gt; 02:16, 24 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|644|26|371}}&amp;lt;br /&amp;gt; 10:15, 9 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|639|26|364}}&amp;lt;br /&amp;gt; 19:50, 7 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|587|26|368}}&amp;lt;br /&amp;gt; 01:06, 27 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|595|26|354}}&amp;lt;br /&amp;gt; 02:40, 23 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|638|26|376}}&amp;lt;br /&amp;gt; 03:55, 08 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|646|26|373}}&amp;lt;br /&amp;gt; 00:50, 06 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|586|26|367}}&amp;lt;br /&amp;gt; 02:25, 31 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|597|26|370}}&amp;lt;br /&amp;gt; 00:38, 16 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|603|26|354}}&amp;lt;br /&amp;gt; 08:03, 11 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|607|26|364}}&amp;lt;br /&amp;gt; 02:35, 07 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|611|26|372}}&amp;lt;br /&amp;gt; 08:24, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|612|26|354}}&amp;lt;br /&amp;gt; 09:00, 29 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|617|26|350}}&amp;lt;br /&amp;gt; 00:37, 29 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|598|26|371}}&amp;lt;br /&amp;gt;01:57, 22 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|604|26|371}}&amp;lt;br /&amp;gt;04:24, 21 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|592|26|366}}&amp;lt;br /&amp;gt;02:31, 19 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|601|26|372}}&amp;lt;br /&amp;gt;03:22, 18 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|571|26|361}}&amp;lt;br /&amp;gt;20:22, 02 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|568|26|354}}&amp;lt;br /&amp;gt;09:10, 27 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|548|26|356}}&amp;lt;br /&amp;gt;00:43, 25 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|562|26|362}}&amp;lt;br /&amp;gt;02:35, 28 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|570|26|365}}&amp;lt;br /&amp;gt;00:05, 27 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|594|26|354}}&amp;lt;br /&amp;gt;10:26, 16 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|577|26|371}}&amp;lt;br /&amp;gt;01:50, 30 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|573|26|354}}&amp;lt;br /&amp;gt;04:13, 26 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|556|26|342}}&amp;lt;br /&amp;gt;03:33, 24 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|551|26|365}}&amp;lt;br /&amp;gt;10:56, 23 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|644|26|380}}&amp;lt;br /&amp;gt;20:15, 15 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|642|26|364}}&amp;lt;br /&amp;gt;22:20, 11 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|634|26|364}}&amp;lt;br /&amp;gt;23:15, 28 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|236|26|442}}&amp;lt;br /&amp;gt;08:24, 13 March 2008 (UTC)&lt;br /&gt;
* {{GPS|70|273|26|486}}&amp;lt;br /&amp;gt;04:01, 31 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|293|26|495}}&amp;lt;br /&amp;gt;01:13, 01 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|281|26|469}}&amp;lt;br /&amp;gt;06:45, 27 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|274|26|472}}&amp;lt;br /&amp;gt;22:50, 26 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|265|26|460}}&amp;lt;br /&amp;gt;04:01, 26 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|267|26|450}}&amp;lt;br /&amp;gt;21:15, 23 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|287|26|508}}&amp;lt;br /&amp;gt;20:06, 20 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|511}}&amp;lt;br /&amp;gt;03:13, 02 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|328|26|514}}&amp;lt;br /&amp;gt;22:58, 29 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|344|26|504}}&amp;lt;br /&amp;gt;21:14, 28 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|202|26|463}}&amp;lt;br /&amp;gt;15:07, 19 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|282|26|499}}&amp;lt;br /&amp;gt;18:05, 06 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|466}}&amp;lt;br /&amp;gt;03:33, 04 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|188|26|464}}&amp;lt;br /&amp;gt;03:33, 08 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|201|26|425}}&amp;lt;br /&amp;gt;00:11, 01 May 2007 (UTC)&lt;br /&gt;
* {{GPS|70|231|26|451}}&amp;lt;br /&amp;gt;21:43, 18 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|280|26|513}}&amp;lt;br /&amp;gt;21:08, 20 March 2007 (UTC)&lt;br /&gt;
* {{GPS|70|240|26|497}}&amp;lt;br /&amp;gt;01:51, 22 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|207|26|443}}&amp;lt;br /&amp;gt;00:27, 21 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|242|26|456}}&amp;lt;br /&amp;gt;00:30, 10 June 2006 (BST)&lt;br /&gt;
* ''Location unknown''&amp;lt;br /&amp;gt;01:38, May 27, 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Zakano&amp;diff=22279</id>
		<title>Zakano</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Zakano&amp;diff=22279"/>
		<updated>2010-07-28T06:09:42Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Zakano's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Zakano''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|422|26|435}}&amp;lt;br /&amp;gt;06:08, 28 July 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|474|26|490}}&amp;lt;br /&amp;gt;18:46, 18 April 2010 (UTC)&lt;br /&gt;
* {{GPS|70|329|26|443}}&amp;lt;br /&amp;gt;23:08, 13 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|351|26|494}}&amp;lt;br /&amp;gt;18:39, 26 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|339|26|480}}&amp;lt;br /&amp;gt;22:45, 12 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|347|26|486}}&amp;lt;br /&amp;gt;10:28, 24 March 2009 (UTC)&lt;br /&gt;
* {{GPS|70|338|26|493}}&amp;lt;br /&amp;gt;01:34, 05 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|345|26|466}}&amp;lt;br /&amp;gt;02:19, 30 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|355|26|493}}&amp;lt;br /&amp;gt;10:37, 18 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|337|26|461}}&amp;lt;br /&amp;gt;03:28, 18 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|347|26|460}}&amp;lt;br /&amp;gt;08:27, 14 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|335|26|506}}&amp;lt;br /&amp;gt;10:55, 18 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|348|26|509}}&amp;lt;br /&amp;gt;08:27, 17 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|346|26|505}}&amp;lt;br /&amp;gt;05:54, 16 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|337|26|503}}&amp;lt;br /&amp;gt;02:33, 13 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|354|26|497}}&amp;lt;br /&amp;gt;01:35, 03 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|340|26|415}}&amp;lt;br /&amp;gt;16:39, 15 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|337|26|404}}&amp;lt;br /&amp;gt;09:00, 19 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|529|26|508}}&amp;lt;br /&amp;gt;21:30, 8 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|510|26|526}}&amp;lt;br /&amp;gt;16:07, 04 February 2008 (UTC)&lt;br /&gt;
* {{GPS|70|511|26|530}}&amp;lt;br /&amp;gt;07:39, 30 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|517|26|505}}&amp;lt;br /&amp;gt;01:10, 28 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|515|26|510}}&amp;lt;br /&amp;gt;22:33, 27 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|508|26|520}}&amp;lt;br /&amp;gt;02:22, 27 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|508|26|508}}&amp;lt;br /&amp;gt;03:47, 25 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|466|26|482}}&amp;lt;br /&amp;gt;22:38, 12 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|455|26|482}}&amp;lt;br /&amp;gt;23:10, 02 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|461|26|489}}&amp;lt;br /&amp;gt;15:13, 01 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|458|26|471}}&amp;lt;br /&amp;gt;23:11, 29 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|456|26|465}}&amp;lt;br /&amp;gt;09:38, 27 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|468|26|450}}&amp;lt;br /&amp;gt;03:39, 23 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|499|26|524}}&amp;lt;br /&amp;gt;01:37, 07 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|480|26|517}}&amp;lt;br /&amp;gt;20:42, 01 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|494|26|514}}&amp;lt;br /&amp;gt;20:45, 15 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|505|26|528}}&amp;lt;br /&amp;gt;23:51, 13 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|522|26|536}}&amp;lt;br /&amp;gt;22:31, 08 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|528|26|534}}&amp;lt;br /&amp;gt;22:52, 06 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|459|26|511}}&amp;lt;br /&amp;gt;19:11, 22 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|293|26|457}}&amp;lt;br /&amp;gt;22:39, 12 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|324|26|417}}&amp;lt;br /&amp;gt;21:41, 06 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|353|26|422}}&amp;lt;br /&amp;gt;21:47, 14 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|391|26|347}}&amp;lt;br /&amp;gt;04:01, 7 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|561|26|413}}&amp;lt;br /&amp;gt;03:42, 25 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|551|26|412}}&amp;lt;br /&amp;gt;23:51, 07 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|209|26|410}}&amp;lt;br /&amp;gt;21:25, 25 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|178|26|461}}&amp;lt;br /&amp;gt;22:23, 11 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|457}}&amp;lt;br /&amp;gt;09:54, 13 May 2007 (UTC)&lt;br /&gt;
* {{GPS|70|201|26|436}}&amp;lt;br /&amp;gt;04:21, 8 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|178|26|421}}&amp;lt;br /&amp;gt;01:50, 4 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|235|26|442}}&amp;lt;br /&amp;gt;02:34, 1 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|239|26|493}}&amp;lt;br /&amp;gt;02:58, 28 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|293|26|504}}&amp;lt;br /&amp;gt;19:36, 15 October 2006 (BST)&lt;br /&gt;
* {{GPS|70|410|26|505}}&amp;lt;br /&amp;gt;00:31, 20 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|476|26|519}}&amp;lt;br /&amp;gt;23:31, 5 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|488|26|495}}&amp;lt;br /&amp;gt;18:04, 2 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|489|26|494}}&amp;lt;br /&amp;gt;17:38, 2 July 2006 (BST)&lt;br /&gt;
* {{GPS|70|454|26|491}}&amp;lt;br /&amp;gt;18:48, 30 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|446|26|453}}&amp;lt;br /&amp;gt;00:52, 22 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|436|26|492}}&amp;lt;br /&amp;gt;00:44, 19 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22278</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22278"/>
		<updated>2010-07-28T05:11:53Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /* Python */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle (?)&lt;br /&gt;
*'''Max Hitpoints''' - 200 (?)&lt;br /&gt;
*'''Damage''' - 8 / 11 (?)&lt;br /&gt;
*'''XP Bonus''' - Unknown.&lt;br /&gt;
*'''Accuracy''' - Unknown %&lt;br /&gt;
*'''Attack Unprovoked''' - Unknown&lt;br /&gt;
*'''Special Notes''' - First encountered as the Beast of Dalpok when a native hunter emerged from the jungle screaming of a horrific monster that ate his fellow hunters.&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=22277</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=22277"/>
		<updated>2010-07-27T05:34:10Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /* Monty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
Animals can be seen on the game map. They move or attack on their own twice an hour, once at 5 minutes past and once at 35 minutes past, and will also attack reactively (and immediately) each time they are attacked by a player.&lt;br /&gt;
&lt;br /&gt;
Most animals are passive and will only attack a player actively if the player has attacked them, at which point the animal will attack once every 30 minutes until they are dead, the player is dead, the player runs away, or a different player harms them. Other animals, including elephants, tigers, and wild boars, will attack without provocation. A player who sleeps near such an animal may wake to find that they have been mauled and possibly killed because the animal wandered across their location. &lt;br /&gt;
&lt;br /&gt;
=List of Animals=&lt;br /&gt;
The following animals can be found at anytime during the year.  There are also special animals around the island, some can only be found at certain times, or if certain conditions are meet.  These links lead to those animals.&lt;br /&gt;
&lt;br /&gt;
*[[Concealed Animals]] - These animals can never be seen, and the player can't attack them, but they still can affect players.  These can be found here.&lt;br /&gt;
*[[Special Animals]] - Some animals only come out to play at certain times during the year.  They can be found here.&lt;br /&gt;
*[[Upgraded Animals]] - Animals that have adjectives like Hungry, Fully-grown, Ferocious or Rogue can be found here.&lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following list tells one.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.  &lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
==Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 45%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Alligator|Hungry Alligator]].&lt;br /&gt;
&lt;br /&gt;
==Bat==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 40%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Appeared for the first time during Halloween 2007.&lt;br /&gt;
&lt;br /&gt;
==Bear==&lt;br /&gt;
*'''Location Found''' - Mountain Path&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Can be upgraded to [[Upgraded Animals#Hungry Bear|Hungry Bear]].&lt;br /&gt;
&lt;br /&gt;
==Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 60&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 33&lt;br /&gt;
*'''Accuracy''' - 60%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Rogue Elephant|Rogue Elephant]].&lt;br /&gt;
&lt;br /&gt;
==Giant Spider==&lt;br /&gt;
*'''Location Found''' - Cave &lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Attacks result in poisoning 75% of the time, causing 1 HP of damage for the next three to five actions.&lt;br /&gt;
&lt;br /&gt;
==Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water, Deep Water &lt;br /&gt;
*'''Max Hitpoints''' - 450&lt;br /&gt;
*'''Damage''' - 5&lt;br /&gt;
*'''XP Bonus''' - 153&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes &lt;br /&gt;
*'''Special Notes''' - Rare.  Can be upgraded to [[Upgraded Animals#Fully-Grown Giant Squid|Fully-Grown Giant Squid]].&lt;br /&gt;
&lt;br /&gt;
==Goat==&lt;br /&gt;
*'''Location Found''' - Mountain Path, Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Guard Dog==&lt;br /&gt;
*'''Location Found''' - Trader Huts&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 20%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Will attack one if that person attacks the Trader.&lt;br /&gt;
&lt;br /&gt;
==Large Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Large Stag==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 20&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 13&lt;br /&gt;
*'''Accuracy''' - 50%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals|Aggressive Large Stag]]&lt;br /&gt;
&lt;br /&gt;
==Monkey==&lt;br /&gt;
*'''Location Found''' - Jungle&lt;br /&gt;
*'''Max Hitpoints''' - 10&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 8&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to [[Upgraded Animals#Chattering Monkey|Chattering Monkey]].&lt;br /&gt;
&lt;br /&gt;
==Parrot==&lt;br /&gt;
*'''Location Found''' - Jungle &lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Can be taught repeating speech patterns, see [[Teaching Parrots]] for more indepth information.  Upgrades to [[Upgraded Animals#Vicious Parrot|Vicious Parrot]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
== Python ==&lt;br /&gt;
*'''Location Found''' - Jungle (?)&lt;br /&gt;
*'''Max Hitpoints''' - 200 (?)&lt;br /&gt;
*'''Damage''' - 8 (?)&lt;br /&gt;
*'''XP Bonus''' - Unknown.&lt;br /&gt;
*'''Accuracy''' - Unknown %&lt;br /&gt;
*'''Attack Unprovoked''' - Unknown&lt;br /&gt;
*'''Special Notes''' - Beast of Dalpok?&lt;br /&gt;
&lt;br /&gt;
==Rat==&lt;br /&gt;
*'''Location Found''' - Caves&lt;br /&gt;
*'''Max Hitpoints''' - 3&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 4&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Will attack in packs.&lt;br /&gt;
&lt;br /&gt;
==Rhino==&lt;br /&gt;
*'''Location Found''' - Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 50&lt;br /&gt;
*'''Damage''' - 4&lt;br /&gt;
*'''XP Bonus''' - 28&lt;br /&gt;
*'''Accuracy''' - 35%&lt;br /&gt;
*'''Attack Unprovoked''' - No.&lt;br /&gt;
&lt;br /&gt;
==[[Shargle]]==&lt;br /&gt;
*'''Location Found''' - Mountain path, but can be found most places.&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Hatches from an [[Other Items|egg]].  Causes bleeding wounds.  Upgrades to [[Upgraded Animals#Ferocious Shargle|Ferocious Shargle]] after killing two people.&lt;br /&gt;
&lt;br /&gt;
==Small Deer==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 1&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Songbird==&lt;br /&gt;
*'''Location Found''' - Sacred Space&lt;br /&gt;
*'''Max Hitpoints''' - 5&lt;br /&gt;
*'''Damage''' - None&lt;br /&gt;
*'''XP Bonus''' - 5&lt;br /&gt;
*'''Accuracy''' - None&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Special Notes''' - Doesn't attack even if a player attacks them.  Instead, it does the following actions, &amp;quot;Can chirp an exciting melody, sing a melancholy tune, or chirp and flap a silly display.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 3&lt;br /&gt;
*'''XP Bonus''' - 13 &lt;br /&gt;
*'''Accuracy''' - 55%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Causes bleeding wounds.  Can be upgraded to [[Upgraded Animals#Ferocious Tiger|Ferocious Tiger]].&lt;br /&gt;
&lt;br /&gt;
==Turtle==&lt;br /&gt;
*'''Location Found''' - Water, Beach, Dunes&lt;br /&gt;
*'''Max Hitpoints''' - 30&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - 25%&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
==Wild Boar==&lt;br /&gt;
*'''Location Found''' - Jungle, Grassland, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 15&lt;br /&gt;
*'''Damage''' - 2&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 30%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can be upgraded to an [[Upgraded Animals#Aggressive Wild Boar|Aggressive Wild Boar]].&lt;br /&gt;
&lt;br /&gt;
=Attacking Animals=&lt;br /&gt;
When you attack an animal you receive [[XP]] equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + ''max HP'') / 2, rounded up (For example, if a monkey has 1 [[HP]] remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totaling 11.)&lt;br /&gt;
&lt;br /&gt;
Attacking animals is a great source of [[experience points]] for new arrivals to the island, though when lacking any combat skills it is hard even to kill a parrot! It is also done for sport by some, like the [[Exotic Sports Hunting Club]], and the various adventurers who seek the legendary giant squids. Many players use their first several hundred [[action points]] doing little except seeking out and attacking animals, so that they may gain enough experience--and thus skills--to do other things effectively. Beware on the hunt, though, as all animals have been known to defend themselves, and some can tear you apart or stomp you to death very quickly.&lt;br /&gt;
&lt;br /&gt;
==Recommended Supplies==&lt;br /&gt;
When hunting, be sure to take the following items to lengthen your survival time.&lt;br /&gt;
*First Aid Kits/Healing Herbs - These will cure bleeding wounds so you don't bleed out all over the place.&lt;br /&gt;
*Machete/Cutlasses - Bring more than one since these do break.&lt;br /&gt;
*Rifles/Blowpipes - These deal high damage to the animals.  Recommended if you are a Soldier or Warrior.&lt;br /&gt;
&lt;br /&gt;
==Punching animals==&lt;br /&gt;
&lt;br /&gt;
Sometimes punching a large animal or aggressive one can yield these special messages.&lt;br /&gt;
&lt;br /&gt;
* ''You attack the animal and miss. Suddenly attacking the animal with your bare hands doesn't seem so clever!''&lt;br /&gt;
* ''You attack the animal and miss. Pausing a moment to reflect on this, tackling the animal with your bare hands might be considered crazy!''&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22193</id>
		<title>Upgraded Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Upgraded_Animals&amp;diff=22193"/>
		<updated>2010-06-22T10:02:11Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /* Hungry Bear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Some animals can be upgraded, which means they have killed enough players, become stronger, faster, meaner, and overall badass.  all animals may be upgradeable, but the ones listed on this page are the animals that have been witnessed to this feat.  So far, three tiers of upgrades has been discovered, but other tiers may exist.  &lt;br /&gt;
&lt;br /&gt;
Here is small description of what the following lists explain.&lt;br /&gt;
*'''Location Found''' - Where the animal can be most commonly found.&lt;br /&gt;
*'''Max Hitpoints''' - The maximum number of hitpoints that the creature can have.&lt;br /&gt;
*'''Damage''' - The amount of damage an attack from this animal causes.&lt;br /&gt;
*'''XP Bonus''' - The bonus the player gets for killing the animal.&lt;br /&gt;
*'''Accuracy''' - The accuracy of the attacks.&lt;br /&gt;
*'''Attack Unprovoked''' - Whether or not an animal will attack a player if the player hasn't attacked the animal.&lt;br /&gt;
*'''Special Notes''' - Other information about some animals.&lt;br /&gt;
&lt;br /&gt;
=List of Tier One Upgrades=&lt;br /&gt;
These animals upgrade after killing two players.  They are slightly stronger, and offer a slightly higher XP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Aggressive Wild Boar==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 10?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 12&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Chattering Monkey==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 13?&lt;br /&gt;
*'''Damage''' - 4 &lt;br /&gt;
*'''XP Bonus''' - 9&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
&lt;br /&gt;
==Ferocious Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 31?&lt;br /&gt;
*'''Damage''' - 5 &lt;br /&gt;
*'''XP Bonus''' - 21&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to Deadly Shargle&lt;br /&gt;
&lt;br /&gt;
==Ferocious Tiger==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 25&lt;br /&gt;
*'''Damage''' - 6&lt;br /&gt;
*'''XP Bonus''' - 15&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to deadly tiger.&lt;br /&gt;
&lt;br /&gt;
==Fully-Grown Giant Squid==&lt;br /&gt;
*'''Location Found''' - Water&lt;br /&gt;
*'''Max Hitpoints''' - 600&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus ''' - 230&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Hungry Alligator==&lt;br /&gt;
*'''Location Found''' - Swamp, River, Lake&lt;br /&gt;
*'''Max Hitpoints''' - 33&lt;br /&gt;
*'''Damage''' - 4-6&lt;br /&gt;
*'''XP Bonus''' - 10&lt;br /&gt;
*'''Accuracy''' - 45%?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Hungry Bear==&lt;br /&gt;
*'''Location Found''' - Mountain&lt;br /&gt;
*'''Max Hitpoints''' - 45?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds&lt;br /&gt;
&lt;br /&gt;
==Rogue Elephant==&lt;br /&gt;
*'''Location Found''' - Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' -86&lt;br /&gt;
*'''Damage''' - 7&lt;br /&gt;
*'''XP Bonus''' - 48&lt;br /&gt;
*'''Accuracy''' - 80%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
&lt;br /&gt;
==Vicious Parrot==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 6?&lt;br /&gt;
*'''Damage''' - ? &lt;br /&gt;
*'''XP Bonus''' - 6&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - No&lt;br /&gt;
&lt;br /&gt;
=List of Tier Two Upgrades=&lt;br /&gt;
These animals upgrade after killing six players.  They are stronger, and offer a higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Deadly Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - ?&lt;br /&gt;
*'''Damage''' - 8&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.  Upgrades to man-eating Shargle.&lt;br /&gt;
&lt;br /&gt;
==Deadly Tiger==&lt;br /&gt;
*'''Location Found''' -  Jungle, Grasslands&lt;br /&gt;
*'''Max Hitpoints''' - 30?&lt;br /&gt;
*'''Damage''' - 9 &lt;br /&gt;
*'''XP Bonus''' - 18&lt;br /&gt;
*'''Accuracy''' - ?&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
=List of Tier Three Upgrades=&lt;br /&gt;
These animals upgrade after killing eleven players.  They are even stronger, and offer an even higher XP Bonus when killed.&lt;br /&gt;
&lt;br /&gt;
==Man-Eating Shargle==&lt;br /&gt;
*'''Location Found''' - Mountain Path, but can be anywhere on Shartak.&lt;br /&gt;
*'''Max Hitpoints''' - 51&lt;br /&gt;
*'''Damage''' - 11&lt;br /&gt;
*'''XP Bonus''' - ?&lt;br /&gt;
*'''Accuracy''' - 33%&lt;br /&gt;
*'''Attack Unprovoked''' - Yes&lt;br /&gt;
*'''Special Notes''' - Upgraded from deadly shargle, Can cause bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
[[category:Animals]][[category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Johan_Crichton&amp;diff=22081</id>
		<title>User:Johan Crichton</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Johan_Crichton&amp;diff=22081"/>
		<updated>2010-05-19T01:27:54Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to my user page.  If you need to contact me, you can send me a personal message at the [http://forum.shartak.com Shartak forum] or use the [[Special:Emailuser/Johan_Crichton|Email this user]] function of the wiki.&lt;br /&gt;
&lt;br /&gt;
== Johan Crichton : The character == &lt;br /&gt;
&lt;br /&gt;
[http://www.urbandead.com/profile.cgi?id=163792 Johan Crichton] is a character originally created for [http://www.urbandead.com/ Urban Dead].  After reading some graffiti in Urban Dead mentioning Shartak, {{profile|2993|Johan Crichton}} (a level 32 soldier) was the first character I created for Shartak.  He hunts the wild animals of the Island most days.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style='border: 2px solid #999; color: #000; background-color: #fff; padding: 5px;'&amp;gt;&lt;br /&gt;
''&amp;quot;As a soldier stationed at Malton's army base when the quarantine laws came into effect, [http://www.shartak.com/profile.cgi?id=2993 Johan Crichton] was airdropped into the deserted city to search for survivors.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
A confused looking individual in what appears to be a soldier's uniform, holding a map in front of him as he walks along.&lt;br /&gt;
&lt;br /&gt;
The map appears to be of a city - NO17VW - perhaps - MALTON - if the map wasn't upside down.&lt;br /&gt;
&lt;br /&gt;
He carries several guns, several machetes, and a pack that appears rather heavy from which pokes a stick with a white flag, as if to indicate that his intentions are peaceful as he explores the land that he finds himself within.&lt;br /&gt;
&lt;br /&gt;
Of course, the weapons suggest that he's prepared to use violence where it's required.&lt;br /&gt;
&lt;br /&gt;
Noticing your gaze upon him, he looks up, and utters a bizarre word 'MRH?' which you don't recognise. Your lack of recognition of this word seems to calm him somewhat.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Johan is still one of the two primary outsider characters I occasionally play, the other being the explorer {{profile|3010|Simeon Carter}} (a level 30 scientist) who managed to get ranked as the [http://www.shartak.com/stats.html #2 explorer of all time] thanks to a [[Bugs:Fixed#Swimming_in_the_Ocean.2C_Seeing_the_Edge_of_the_World|short visit to the edge of the world]].&lt;br /&gt;
&lt;br /&gt;
As of v2, I have only one primary native character - {{profile|9091|Nyarlathotep}} the Messenger, Vizier and Court Physician of Greater Raktam (a level 34 shaman) who spends most of his time road building and setting jungles on fire.&lt;br /&gt;
&lt;br /&gt;
There were others...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Johan Crichton : The suggestions ==&lt;br /&gt;
&lt;br /&gt;
I've recently begun a [[User:Johan Crichton/MySuggestions|list of my suggestions]] from the wiki and forums.&lt;br /&gt;
&lt;br /&gt;
==AWARDS==&lt;br /&gt;
*Ahem*, I hereby present Johan Crichton with this. A thingy for being the most useful shaman updater! Therefore, he shall be called the Shartak Live Shaman Updater 2.0!&lt;br /&gt;
&lt;br /&gt;
{{supdater}}&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Movak&amp;diff=21702</id>
		<title>Movak</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Movak&amp;diff=21702"/>
		<updated>2010-03-23T02:21:19Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Movak's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Movak''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|145|26|401}} &amp;lt;br&amp;gt; 02:19, 23 March 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|177|26|434}} &amp;lt;br&amp;gt; 09:11, 10 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|184|26|371}}&amp;lt;br /&amp;gt;20:17, 19 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|237|26|409}}&amp;lt;br /&amp;gt;20:57, 21 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|180|26|424}}&amp;lt;br /&amp;gt;21:06, 29 November 2009 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|452}}&amp;lt;br /&amp;gt;01:01, 04 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|221|26|445}}&amp;lt;br /&amp;gt;07:12, 25 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|148|26|412}}&amp;lt;br /&amp;gt;02:55, 14 March 2009 (UTC)&lt;br /&gt;
* {{GPS|70|202|26|453}}&amp;lt;br /&amp;gt;02:18, 17 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|197|26|458}}&amp;lt;br /&amp;gt;03:33, 16 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|195|26|463}}&amp;lt;br /&amp;gt;07:02, 15 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|210|26|447}}&amp;lt;br /&amp;gt;07:16, 08 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|183|26|436}}&amp;lt;br /&amp;gt;08:32, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|172|26|437}}&amp;lt;br /&amp;gt;07:32, 02 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|173|26|399}}&amp;lt;br /&amp;gt;21:28, 27 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|372}}&amp;lt;br /&amp;gt;22:18, 21 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|198|26|431}}&amp;lt;br /&amp;gt;04:01, 04 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|223|26|461}}&amp;lt;br /&amp;gt;00:40, 29 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|266|26|482}}&amp;lt;br /&amp;gt;04:11, 21 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|231|26|489}}&amp;lt;br /&amp;gt;03:08, 17 September 2008 (UTC)&lt;br /&gt;
* {{GPS|70|200|26|463}}&amp;lt;br /&amp;gt;20:26, 18 August 2008 (UTC)&lt;br /&gt;
* {{GPS|70|187|26|425}}&amp;lt;br /&amp;gt;02:12, 23 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|158|26|421}}&amp;lt;br /&amp;gt;10:44, 19 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|243|26|482}}&amp;lt;br /&amp;gt;21:25, 10 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|245|26|475}}&amp;lt;br /&amp;gt;10:22, 08 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|229|26|482}}&amp;lt;br /&amp;gt;11:37, 03 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|232|26|505}}&amp;lt;br /&amp;gt;00:33, 30 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|214|26|398}}&amp;lt;br /&amp;gt;02:30, 20 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|142|26|408}}&amp;lt;br /&amp;gt;01:19, 08 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|346|26|462}}&amp;lt;br /&amp;gt;05:38, 29 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|331|26|488}}&amp;lt;br /&amp;gt;21:32, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|342|26|497}}&amp;lt;br /&amp;gt;03:57, 25 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|323|26|498}}&amp;lt;br /&amp;gt;22:06, 22 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|313|26|473}}&amp;lt;br /&amp;gt;22:18, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|320|26|465}}&amp;lt;br /&amp;gt;04:41, 18 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|335|26|470}}&amp;lt;br /&amp;gt;20:14, 16 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|371|26|502}}&amp;lt;br /&amp;gt;20:24, 19 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|354|26|498}}&amp;lt;br /&amp;gt;12:44, 16 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|368|26|491}}&amp;lt;br /&amp;gt;21:54, 13 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|334|26|490}}&amp;lt;br /&amp;gt;02:58, 11 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|115|26|428}}&amp;lt;br /&amp;gt;04:36, 04 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|114|26|412}}&amp;lt;br /&amp;gt;12:23, 26 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|507|26|486}}&amp;lt;br /&amp;gt;00:24, 03 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|485|26|460}}&amp;lt;br /&amp;gt;08:43, 26 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|642|26|344}}&amp;lt;br /&amp;gt;02:00, 21 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|633|26|359}}&amp;lt;br /&amp;gt;04:48, 19 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|685|26|352}}&amp;lt;br /&amp;gt;22:41, 11 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|675|26|373}}&amp;lt;br /&amp;gt;00:41, 04 July 2007 (UTC)&lt;br /&gt;
* {{GPS|70|665|26|381}}&amp;lt;br /&amp;gt;03:50, 29 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|646|26|344}}&amp;lt;br /&amp;gt;23:10, 21 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|463|26|451}}&amp;lt;br /&amp;gt;00:14, 6 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|401|26|463}}&amp;lt;br /&amp;gt;10:58, 12 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|377|26|426}}&amp;lt;br /&amp;gt;01:03, 25 March 2007 (UTC)&lt;br /&gt;
* {{GPS|70|374|26|428}}&amp;lt;br /&amp;gt;9:01, 28 February 2007 (UTC)&lt;br /&gt;
* {{GPS|70|394|26|389}}&amp;lt;br /&amp;gt;19:29, 1 January 2007 (UTC)&lt;br /&gt;
* {{GPS|70|357|26|411}}&amp;lt;br /&amp;gt;16:02, 15 December 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|400}}&amp;lt;br /&amp;gt;23:36, 25 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|387|26|367}}&amp;lt;br /&amp;gt;21:31, 12 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|365|26|370}}&amp;lt;br /&amp;gt;19:22, 10 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|360|26|383}}&amp;lt;br /&amp;gt;~04:00, 8 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|366|26|413}}&amp;lt;br /&amp;gt;23:25, 27 June 2006 (UTC&lt;br /&gt;
* {{GPS|70|415|26|360}}&amp;lt;br /&amp;gt;09:44, 8 June 2006 (BST)&lt;br /&gt;
* {{GPS|70|431|26|357}}&amp;lt;br /&amp;gt;12:55, 23 May 2006 (BST)&lt;br /&gt;
* {{GPS|70|433|26|336}}&amp;lt;br /&amp;gt;00:31, 16 May 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Atok&amp;diff=21701</id>
		<title>Atok</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Atok&amp;diff=21701"/>
		<updated>2010-03-22T22:51:36Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Atok's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Atok''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atok&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|098|26|410}} &amp;lt;br&amp;gt; 22:50, 22 March 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{GPS|70|086|26|395}} &amp;lt;br&amp;gt; 06:26, 09 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|085|26|376}}&amp;lt;br /&amp;gt;22:28, 1 January 2010 (UTC)&lt;br /&gt;
* {{GPS|70|081|26|365}}&amp;lt;br /&amp;gt;22:00, 31 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|077|26|361}}&amp;lt;br /&amp;gt;02:38, 01 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|077|26|385}}&amp;lt;br /&amp;gt;22:02, 17 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|087|26|372}}&amp;lt;br /&amp;gt;22:22, 29 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|102|26|382}}&amp;lt;br /&amp;gt;07:12, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|098|26|369}}&amp;lt;br /&amp;gt;23:09, 30 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|075|26|370}}&amp;lt;br /&amp;gt;09:25, 26 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|081|26|373}}&amp;lt;br /&amp;gt;03:33, 18 November 2008 (UTC)&lt;br /&gt;
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* {{GPS|70|106|26|361}}&amp;lt;br /&amp;gt;03:12, 17 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|093|26|352}}&amp;lt;br /&amp;gt;22:28, 15 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|223|26|400}}&amp;lt;br /&amp;gt;21:08, 23 November 2007 (UTC)&lt;br /&gt;
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* {{GPS|70|437|26|505}}&amp;lt;br /&amp;gt;21:13, 27 November 2006 (EST)&lt;br /&gt;
* {{GPS|70|428|26|458}}&amp;lt;br /&amp;gt;07:36, 10 October 2006 (UTC)&lt;br /&gt;
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&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Newcomers_Guide&amp;diff=21693</id>
		<title>Newcomers Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Newcomers_Guide&amp;diff=21693"/>
		<updated>2010-03-21T08:17:17Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: restore of some sections, plus other edits, more edits to come later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of the newcomers guide is to give new players a quick overview of the Shartak game, provide a few basic tips and help you to find your way around the game and Island more easily.  It is ''not'' a comprehensive guide that tries to cover every aspect of Shartak. There are many links included that can point you to the places with more details.&lt;br /&gt;
&lt;br /&gt;
==Things to know before you start==&lt;br /&gt;
*'''Free browser game''' &amp;lt;br&amp;gt; Shartak can be played on any computer which can access the Internet. There is no need to install anything. Everything is stored on the server, and can play the game from any computer.  There is no cost to play the game but [http://www.shartak.com/donate.html donations] are welcomed.  Donations provide some benefit for your character without giving an advantage over other characters.&lt;br /&gt;
&lt;br /&gt;
*'''Pacing''' &amp;lt;br&amp;gt; Shartak is a slow-paced game. You won't be slaughtering enemies left and right, every action that you make costs some action points which slowly regenerate over time. Depending on your play style, it might not take longer than 10 minutes per day to enjoy the game. &lt;br /&gt;
&lt;br /&gt;
*'''Goals''' &amp;lt;br&amp;gt; Shartak is what you make of it. There are no predefined goals that you have to achieve. You are free to explore, heal, hunt, fight other players, join a clan, trade or just sit and have some beer with your friends in the tavern. It's up to you to set your own goals. Players also organise contests and other events by themselves, you can join them or even make your own.&lt;br /&gt;
&lt;br /&gt;
*'''Persistent environment''' &amp;lt;br&amp;gt; Your character will be in the game regardless if you are logged in or not. This means he or she can be killed or healed while you are away. Real time interactions are not that common in Shartak, players kind of &amp;quot;take turns&amp;quot; logging in and spending their action points whenever they see fit.  &lt;br /&gt;
&lt;br /&gt;
*'''[[Roleplaying]]''' &amp;lt;br&amp;gt; Shartak is a roleplaying game, and while not being mandatory, roleplaying is encouraged. This means that you are not playing as yourself but rather create a character with his or her own background story, appearance, values, etc. While many players act as if Shartak was in the Colonial Era, there is no official setting for the game.&lt;br /&gt;
&lt;br /&gt;
==Tips for starting out==&lt;br /&gt;
*''Education:'' The Shartak Wiki contains a lot of useful info for beginners. You knew that already, didn't you?&lt;br /&gt;
&lt;br /&gt;
*''Tutorial:'' Before doing anything else, follow the in-game tutorial. The [[Tutorial|tutorial]] is risk-free and grants 100 XP, enough to obtain your first [[Skills |skill]] of choice.&lt;br /&gt;
&lt;br /&gt;
*''Preparation:'' Shartak Island is a dangerous place. Make sure you're well supplied before venturing too far from your starting location.  See below for recommended supplies.&lt;br /&gt;
&lt;br /&gt;
*''Navigation:'' Getting around in a hostile jungle environment is not easy. Until you acquire a GPS unit and/or the [[Exploration]] skill, be wary of getting lost.&lt;br /&gt;
&lt;br /&gt;
*''Hazards:'' The islands of Shartak are filled with dangers. Unless you take precautions you can expect to die easily. Death is not the end; you can revive fairly easily. Don't let death get you down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character basics==&lt;br /&gt;
*'''[[Gameplay#Action_Points|Action Points (AP)]]''' &amp;lt;br&amp;gt; &lt;br /&gt;
Every action in the game costs some AP. There are different costs for various actions. When your AP reach zero you cannot do anything until at least 1 point has recharged. Everyone regains them at a rate of one every 20 minutes up to a maximum of 75 or 80, depending on your [[class]]. This means that a full recharge (from 0 to max AP) takes around 24 hours. New characters get a larger one-time pool of points.&lt;br /&gt;
&lt;br /&gt;
''There are decimal fractions that are not shown on the [[User interface]], they are counted by the server nonetheless (e.g. talking costs 0.1 AP).'' &lt;br /&gt;
&lt;br /&gt;
*'''[[Gameplay#Hit_Points|Hit Points (HP)]]''' and [[death]]. &amp;lt;br&amp;gt;&lt;br /&gt;
They show how much damage your character can take before dying. You can restore your own HP by eating, drinking or using medical supplies to heal yourself. Healing herbs (natives) and first aid kits (outsiders) also allow you to heal other players. When the HP reach zero your character [[Death|dies and enters the spirit world]]. From there you can be [[Death#Returning_to_life|returned to life]] by one of the island's [[Shaman | NPC Shamans]] or continue your existence as a spirit and haunt the living. [[Death]] is a rather common occurrence in Shartak but is merely an inconvenience. You do not lose any items or experience points upon dying.&lt;br /&gt;
&lt;br /&gt;
''Take a look at tips for [[Tips_and_tricks#Staying_alive|staying alive]] later.''&lt;br /&gt;
&lt;br /&gt;
*'''[[XP|Experience Points (XP)]]''' &amp;lt;br&amp;gt; &lt;br /&gt;
Some actions like healing or inflicting damage earn you experience points. Accumulated XP may be spent to purchase new [[skills]] and improve your character.&lt;br /&gt;
&lt;br /&gt;
''More information on the [[XP|sources of XP]].''&lt;br /&gt;
&lt;br /&gt;
==Creating a character==&lt;br /&gt;
There are some ''permanent'' choices you will have to make when registering a new character.  '''NB:''' There are no ways (beyond appealing to the game developer) to change your character type, class or home camp once you've started a character.&lt;br /&gt;
&lt;br /&gt;
===Natives and outsiders===&lt;br /&gt;
These are the two main factions of the game. By choosing a character [[class]] you automatically pick a side. The two factions have different settlements, specific [[skills]] and [[items]]. You can not understand the [[Language_Skills|language]] of the opposing faction and are unable to use some of their items without acquiring special abilities. There is no automatic recognition of characters from the other side either.&lt;br /&gt;
&lt;br /&gt;
Outsiders have better scientific knowledge, they can use [[GPS]] for navigation. Scientists among them have good healing abilities. Natives are more familiar with the wilderness and the spirit world. They can distinguish between poisonous and edible berries, experienced shamans are able to summon or exorcise spirits.&lt;br /&gt;
&lt;br /&gt;
The two factions are not necessarily at war all the time and in all places. There are some friendly people on both sides. Some of the characters also spill a lot of blood among their own kin instead. However, generally one should expect more hostility from the other faction.&lt;br /&gt;
&lt;br /&gt;
===Character classes===&lt;br /&gt;
Each player belongs to a certain [[class]]. The significant differences lie in [[Gameplay#Hit_Points|Hit points]] (HP) and a few class-specific skills that are exclusive to that group (very rough description in brackets).&lt;br /&gt;
&lt;br /&gt;
'''Native classes''':&lt;br /&gt;
*[[Native_Classes#Warrior|Warrior]] (can effectively use powerful weapons)&lt;br /&gt;
*[[Native_Classes#Scout|Scout]] (best at moving through dense jungle)&lt;br /&gt;
*[[Native_Classes#Villager|Villager]] (finds more items, can be a decent healer, hunter or trader)&lt;br /&gt;
*[[Native_Classes#Shaman|Shaman]] (can manipulate the spirits)&lt;br /&gt;
*[[Native_Classes#Cannibal|Cannibal]] (can refill their health quickly, very hard to kill)&lt;br /&gt;
&lt;br /&gt;
'''Outsider classes''': &lt;br /&gt;
*[[Outsider_Classes#Soldier|Soldier]] (can effectively use powerful weapons)&lt;br /&gt;
*[[Outsider_Classes#Explorer|Explorer]] (best at moving through dense jungle)&lt;br /&gt;
*[[Outsider_Classes#Settler|Settler]] (finds more items, can be a decent healer, hunter or trader)&lt;br /&gt;
*[[Outsider_Classes#Scientist|Scientist]] (best at healing)&lt;br /&gt;
*[[Outsider_Classes#Pirate|Pirate]] (can plunder other settlements).&lt;br /&gt;
&lt;br /&gt;
''This is a permanent decision and it will determine what you will be able to do in the game, [[class|choose wisely]].''&lt;br /&gt;
&lt;br /&gt;
===Home camp===&lt;br /&gt;
Depending on your class you might have a choice of your home camp. Respawning there is always the most effective way to come back after the [[death]]. You do not have to spend most of your time at the home settlement but it is probably a good idea to check the town pages before choosing one.&lt;br /&gt;
&lt;br /&gt;
[[Outsider_Classes#Pirate|Pirates]] always start in [[Shipwreck]], other outsiders might pick [[Durham]], [[York]] or [[Derby]]. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Native_Classes#Cannibal|Cannibals]] live only in [[Rakmogak]], other native classes can choose from [[Raktam]], [[Wiksik]] and [[Dalpok]].&lt;br /&gt;
&lt;br /&gt;
''You can not change your home settlement in the game later.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tutorial===&lt;br /&gt;
You will be presented with an option to follow an in-game tutorial. It might seem boring but is actually a very short and useful way to get familiar with the game. It will also grant you a good amount of [[XP|Experience points]] (XP).&lt;br /&gt;
&lt;br /&gt;
==Skills and leveling up==&lt;br /&gt;
There are two things you need to consider when buying your [[skills]]. Eventually you will be able to get them all (within your [[class]] restrictions) but at lower levels it is important to plan ahead and establish your priorities.&lt;br /&gt;
&lt;br /&gt;
*'''Your playstyle'''&amp;lt;br&amp;gt;&lt;br /&gt;
There are many guides with &amp;quot;mandatory&amp;quot; skill lists but it actually comes down to what do you want to do in the game. Peaceful healers might not hurry with buying combat skills, characters that stay at home camps might want to ignore the exploration skills for some time. Think about how you would like to spend at least the early days in the game and plan accordingly.&lt;br /&gt;
&lt;br /&gt;
*'''Effectiveness'''&amp;lt;br&amp;gt;&lt;br /&gt;
Or, a good future [[XP]] income. Costs of leveling up increase with each level. Some skills give you abilities that further grant [[XP]], some bring other benefits. It is important to distinguish between the two types. Some of the more effective ways of earning [[XP]] include combat against players or [[animals|NPC animals]] (ranged weapon skills for [[Outsider_Classes#Soldier|Soldiers]] and [[Native_Classes#Warriors|Warriors]], melee for the rest), healing, visiting trading posts. [[Spirit_Skills|Playing as a ghost]] might also bring decent amounts of [[XP]].&lt;br /&gt;
&lt;br /&gt;
''See [[Tips and tricks]] for more advice on leveling up.''&lt;br /&gt;
&lt;br /&gt;
==Items and inventory==&lt;br /&gt;
Every player starts with some [[items]] in his inventory. By default you have 70 slots that can be expanded to 100 if you buy a [[backpack]]. You do not lose any of the belongings upon death and things can not be stolen. However, some of them are one-time consumables, others have energy bars, weapons sometimes break during the use. Dropping items equals discarding them permanently, they disappear. &lt;br /&gt;
&lt;br /&gt;
You can gain [[items]] by searching in certain places (e.g. resource huts) or [[trading|buying]] them. Keep in mind that the majority of things can be obtained for free.&lt;br /&gt;
&lt;br /&gt;
How to allocate the inventory space and what things to carry is entirely up to you. Obviously, a soldier would want to have some spare rifles and loads of bullets, a kind native would prefer to have a lot of healing herbs and a juicer would probably carry around lots of empty gourds. There are some items, however, that come in handy for many types of characters, here is a rough list.&lt;br /&gt;
&lt;br /&gt;
'''Recommended items:'''&lt;br /&gt;
*'''2-3 machetes or cutlasses''' (if you wander out in the jungle) &amp;lt;br&amp;gt; They can help you to cut down the vegetation, sometimes the jungle gets so thick it is almost impossible to pass without chopping.&lt;br /&gt;
*'''1 sharpening stone ''' &amp;lt;br&amp;gt; Blades can get blunt and they become next to useless in that case.&lt;br /&gt;
*'''Knife or a dagger''' &amp;lt;br&amp;gt; These are used to carve text messages on huts and trees.&lt;br /&gt;
*'''Some spare weapons''' (if you engage in combat often) &amp;lt;br&amp;gt; Every single weapon in the game has a chance to break.&lt;br /&gt;
*'''Healing supplies''' &amp;lt;br&amp;gt; The more you can afford, the better. The island has some dangerous animals and angry players.&lt;br /&gt;
*'''Some spare gourds or bottles'''. &amp;lt;br&amp;gt; They can be used to juice fruit and carry around fresh water, both are used for healing oneself.&lt;br /&gt;
*'''GPS'''. (not available to natives from the start) &amp;lt;br&amp;gt; A very convenient gadget to find your way around the island.&lt;br /&gt;
*'''Some gold coins''' &amp;lt;br&amp;gt; You can sell unnecessary items at the [[trader]]'s hut. Gold does not take up any space so it is always a good idea to convert some of the junk into coins.&lt;br /&gt;
&lt;br /&gt;
==Settlements and wilderness==&lt;br /&gt;
[[camps|Settlements]] (also called camps, towns, villages) play a major role in Shartak.  They are generally the centers of [[roleplaying]] activity and also have resource huts and [[trading]] posts, the primary sources for supplies.  Each camp also has an [[Shaman|NPC shaman]] that provides easy respawns for the members of the settlement.  &lt;br /&gt;
&lt;br /&gt;
===Settlement fixtures===&lt;br /&gt;
All of the settlements are rather similar except for the [[shipwreck]]. Huts cannot be built or destroyed but they can be hidden by thick jungle vegetation.&lt;br /&gt;
&lt;br /&gt;
*'''Empty huts''' &amp;lt;br&amp;gt; The most common type of hut. They can be found both in the wilderness (sometimes called ruins in that case) or at any settlement except the [[Shipwreck]]. There is nothing special about them. Some clans and players have laid claim to certain huts as their territory.  Most of them do not particularly mind a friendly and polite visitor though.&lt;br /&gt;
*'''Medical huts''' &amp;lt;br&amp;gt; These huts can be searched for medical supplies.  They are the best places to look for first aid kits (in outsider settlements) and healing herbs (in native settlements).&lt;br /&gt;
*'''Ammunition huts''' &amp;lt;br&amp;gt;  Vital for [[Outsider_Classes#Soldier|Soldiers]] and [[Native_Classes#Warrior|Warriors]].  They provide both the blowpipes (native) and rifles (outsider), also their ammunition.  &lt;br /&gt;
*'''[[Trader|Trader's hut]]''' &amp;lt;br&amp;gt;  Here, one can barter and trade.  Searching is useless in this hut. Visiting the same trader too frequently will result in worsened offers from him.  Additionally, prices fluctuate a bit according to the current supply and demand of  a particular good.&lt;br /&gt;
*'''[[Shaman|Home NPC Shaman]]''' &amp;lt;br&amp;gt;  They can revive dead members of the settlement, usually found in the center of the town.&lt;br /&gt;
&lt;br /&gt;
===Shipwreck===&lt;br /&gt;
Unlike other settlements, the [[shipwreck]] site holds only two structures.  One is a regular [[trading]] post, the other one is the ship itself. The shipwreck has five rooms, each of them supplies different items. &lt;br /&gt;
&lt;br /&gt;
===Wilderness===&lt;br /&gt;
Most territory of the island is covered in jungle. It grows over time and has levels of thickness that affect your movement and might impair the use of the [[GPS]] in tiles with much vegetation. There are also grasslands, swamps, beaches. Generally, searching the wilderness will yield fewer items as compared to the resource huts. Some of the things (e.g driftwood) have better finding rates in the areas of wilderness. You do not have to worry about it now though, all the necessary items can be obtained from the camps.&lt;br /&gt;
&lt;br /&gt;
There are quite a few [[animals]] around, some of them less friendly than the others. It is a good idea to restock in towns before venturing out. Also, be sure to buy an [[Exploration_Skills#Exploration|Exploration skill]] or have a [[GPS]], it is rather easy to get lost.&lt;br /&gt;
&lt;br /&gt;
''You can learn more about the island in the article about [[terrain]].''&lt;br /&gt;
&lt;br /&gt;
==Community== &lt;br /&gt;
*'''Shartak Wiki''': You are reading it now. It is the primary source for any information about Shartak , maintained and updated by the volunteer players. Not every corner of it can keep up with the latest changes but it is still the best &amp;quot;manual&amp;quot; for the game available. &lt;br /&gt;
*'''[[Clans]]:''' There are many of them in Shartak, usually with their own specific agendas. Quite a few are happy to help the newcomers settle in.&lt;br /&gt;
*'''[http://forum.shartak.com/ Official Forum]:''' For saying hello to other players, discussions, major events and more. A good place to ask for questions if you can not find an answer in the wiki pages.&lt;br /&gt;
*'''[[Knights_of_the_IRC_Channel | IRC channel]]:''' Real-time chatting.&lt;br /&gt;
&lt;br /&gt;
==Helpful Links==&lt;br /&gt;
These links should help answer any questions you might have:&lt;br /&gt;
&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
*[[Tutorial]]&lt;br /&gt;
*[[User interface]]&lt;br /&gt;
*[[Character classes|Classes]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
*[[Tips and tricks]]&lt;br /&gt;
*[[Terrain]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[Trading]]&lt;br /&gt;
*[[Parchment Pages]]&lt;br /&gt;
*[[Requests for information]]&lt;br /&gt;
*[[Clans]]&lt;br /&gt;
*[http://twitter.com/shartak/ Shartak Twitter News]&lt;br /&gt;
*[http://www.shartak.com/faq.html Official FAQ]&lt;br /&gt;
&lt;br /&gt;
The following more detailed class-specific gameplay and skill guides are written specifically for newcomers:&lt;br /&gt;
&lt;br /&gt;
*[[The Native Path]] (for natives)&lt;br /&gt;
*[[A Pirate's Life]] (for pirates)&lt;br /&gt;
*[[Outsider Ingenuity]] (for outsiders)&lt;br /&gt;
&lt;br /&gt;
''Also, be sure to check other articles in the Wiki, especially the ones that are provided on the [[Main_Page|front page]].''&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bloodclott/Here&amp;diff=21648</id>
		<title>User:Bloodclott/Here</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bloodclott/Here&amp;diff=21648"/>
		<updated>2010-03-19T01:59:07Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Here moved to User:Bloodclott/Here: Page looks like a draft page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Supplies ==&lt;br /&gt;
Basic supplies everyone should carry are&lt;br /&gt;
&lt;br /&gt;
*Backpack-Carry all this stuff in. With a backpack you can carry 100 slots of inventory instead of 70.&lt;br /&gt;
30 more spaces makes a nice pile of loot.&lt;br /&gt;
&lt;br /&gt;
*4 Machetes or cutlasses.Just like the newcomers guide states,they will break and go dull, so carry backups at all times.&lt;br /&gt;
&lt;br /&gt;
*A Knife or dagger.Helps to leave messages,create signs and start fires with the use of a sharpening stone.&lt;br /&gt;
&lt;br /&gt;
*5 Tinder to create fires.&lt;br /&gt;
You will also need a large stash of dead wood or drift wood. Id suggest 10 pieces for a short trip.&lt;br /&gt;
&lt;br /&gt;
*Sharpening Stone to polish those dull blades.You will also need a sharpening stone to start a fire&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*5-25 FAKs&lt;br /&gt;
The more the better but leave room for other supplies and treasures you will find.Again,this depends &lt;br /&gt;
on your role.&lt;br /&gt;
&lt;br /&gt;
*2 GPS Units 1 on 1 off &lt;br /&gt;
This allows you to switch to the opposite when your primary dies.If you plan on being out for long periods of months or more without stopping at any camp Id carry 4.&lt;br /&gt;
&lt;br /&gt;
*Shovel-you can plant trees,find loot,cache items for later use or even bury a treasure of your own.&lt;br /&gt;
If all your weapons break mysteriously-your shovel wont.&lt;br /&gt;
&lt;br /&gt;
*4 Empty Bottles/Gourds &lt;br /&gt;
You can fill these with water or juice,a great way to save FAKs for emergency use only. &lt;br /&gt;
Only using FAKs for serious injuries will help you survive for longer periods of time in the wild.&lt;br /&gt;
Tress are abundant and lakes are sparse-so go with juice.spend half a day farming and juicing,and youll have around 20hp with 4 bottles.&lt;br /&gt;
&lt;br /&gt;
*Charms&lt;br /&gt;
If you believe in them,they might work.Who knows? ID carry 1 or 2 for flavor,but i do find a Silver Skull Cross does work against spirits.&lt;br /&gt;
&lt;br /&gt;
*Rifle/Blowpipe with ammo&lt;br /&gt;
Seeing as rifles are highly outweighed, i do not suggest using them as a primary weapon.Instead, use a rifle to weaken a target then kill with an edged weapon.&lt;br /&gt;
Keep your rifles(about 20) loaded and at the ready at all times If you choose to carry.&lt;br /&gt;
With Blowpipes,Carry only 2. Sometimes they clog and are useless,so carry another just in case.&lt;br /&gt;
Heres how blow pipes rock over rifles.You can carry just as much ammo having 40 loaded rifles and 2 blowpipes with 80 darts, but you only need search time and not a reload time to obtain that number.&lt;br /&gt;
&lt;br /&gt;
So, to get 40 loaded rifles,you need 80ap plus search time. Thats 80 AP you can spend hunting or killing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==More Detailed Lists==&lt;br /&gt;
There are many classes of players outside of the original selections due to metagaming,originality, and just old fashioned role playing. &lt;br /&gt;
&lt;br /&gt;
Outside of the ordinary fixed classes, you can now be A Farmer, A Hunter, Gatherer, A Juicer, Fungi Farmer, Firefighter, City Official, Bar tender, etc. &lt;br /&gt;
There are alot of roles, and to play one effectively you need certain basic supplies for those classes,and the original classes.&lt;br /&gt;
===Hunter===&lt;br /&gt;
===Gatherer===&lt;br /&gt;
&lt;br /&gt;
===Farmer===&lt;br /&gt;
To Farm correctly you will need the Agriculture skill and should be of the Settler/Villager skill class to assist in finding more plants to grow.Farmers and gatherers usually go hand in hand,just like juicers but its not always so.&lt;br /&gt;
I would suggest carrying&lt;br /&gt;
*4 Machetes&lt;br /&gt;
*1 Knife&lt;br /&gt;
*4 Wood&lt;br /&gt;
*10 FAKs&lt;br /&gt;
*2 seed bags&lt;br /&gt;
*1 Shovel&lt;br /&gt;
*1 Sharpening Stone&lt;br /&gt;
*20 Bottles Water&lt;br /&gt;
*1 Backpack&lt;br /&gt;
*12 Fruit of your choice&lt;br /&gt;
&lt;br /&gt;
===juicer===&lt;br /&gt;
Juicers often work as or with farmers in producing juices and spirits.&lt;br /&gt;
To juice to ones full extent, they should also consider brewing spirits so as to not flood the market with only juice.&lt;br /&gt;
This is done to ensure the player extra gold in return for his/hers work.&lt;br /&gt;
as a juicer i would suggest carrying &lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Healer===&lt;br /&gt;
Healers are found all over the island but only a scientist&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shaman===&lt;br /&gt;
===Fire Fighter===&lt;br /&gt;
===Peace officer===&lt;br /&gt;
===Bar Tender===&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Here&amp;diff=21649</id>
		<title>Here</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Here&amp;diff=21649"/>
		<updated>2010-03-19T01:59:07Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Here moved to User:Bloodclott/Here: Page looks like a draft page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Bloodclott/Here]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User_talk:Bloodclott/Here&amp;diff=21650</id>
		<title>User talk:Bloodclott/Here</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User_talk:Bloodclott/Here&amp;diff=21650"/>
		<updated>2010-03-19T01:59:07Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Talk:Here moved to User talk:Bloodclott/Here: Page looks like a draft page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Here ? ==&lt;br /&gt;
&lt;br /&gt;
Uh, why is this page called 'Here' ? --[[User:Johan Crichton|Johan Crichton]] 21:40, 18 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think he may be in the process of building a newbie type page. - Neil Tathers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Indeed-still editing the page for noobs so they can choose what side job they want-feel free to add in--[[User:Bloodclott|Bloodclott]] 23:43, 28 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Here&amp;diff=21651</id>
		<title>Talk:Here</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Here&amp;diff=21651"/>
		<updated>2010-03-19T01:59:07Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Talk:Here moved to User talk:Bloodclott/Here: Page looks like a draft page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User talk:Bloodclott/Here]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Roleplaying&amp;diff=21647</id>
		<title>Roleplaying</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Roleplaying&amp;diff=21647"/>
		<updated>2010-03-19T01:44:15Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Roleplaying''' ('''RPing''') is where a player directs their character, acting as if they were the character that he or she plays.  Roleplayers may create background stories, talk like they were the character and sometimes choose or restrict specific [[skills]] that don't immediately benefit them.&lt;br /&gt;
&lt;br /&gt;
A [[Class#Pirate|pirate]], for example, might pick digging as the first skill and carry abnormal amounts of rum. The pirate would have a background story on how they came to the island, who he or she was and what they were doing there. The character could speak like a pirate and even slur their speech and act as if they were actually drunk.&lt;br /&gt;
&lt;br /&gt;
Sometimes, a serious roleplayer might go out of his or her way to discredit or insult a particular faction, class or action chosen by another player. They might also create causes that seem controversial to what the main population believes and at times go through great lengths to uphold it in ways that he or she believes the character would act.&lt;br /&gt;
&lt;br /&gt;
Roleplaying in the game is mainly performed through speech and actions.  Players can make their characters appear to carry out a wide range of actions within the game by using the ''/me'' command in the game. This puts the character's name in front of the sentence followed by any action text you type in the box. E.g. your character is named as ''Bakenmut''. If you type&lt;br /&gt;
&lt;br /&gt;
 /me walks into the hut, looking around warily&lt;br /&gt;
&lt;br /&gt;
and click the ''speak'' button, then players of other characters in that location will see the output as:&lt;br /&gt;
&lt;br /&gt;
 Bakenmut walks into the hut, looking around warily.&lt;br /&gt;
&lt;br /&gt;
== In-character and Out-of-Character ==&lt;br /&gt;
&lt;br /&gt;
These are two terms that people use to describe the motivation behind player's actions and also to separate players discussing things and their characters discussing things:&lt;br /&gt;
&lt;br /&gt;
* IC (in-character) is used to describe motivations that originate with the character.  E.g. Armadox the Hunter likes to kill everyone.&lt;br /&gt;
* OOC (out-of-character) is used to describe motivations that originate with the player. E.g. Armadox the Player likes playing his character that way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Category:Officially_recognized_clans&amp;diff=21563</id>
		<title>Category:Officially recognized clans</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Category:Officially_recognized_clans&amp;diff=21563"/>
		<updated>2010-03-13T01:22:38Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Officially recognized clans''' are [[clan]]s that characters with ''[[clan leadership]]'' have added to the game. You can affiliate your character with an officially recognized clan by editing your character profile and selecting the clan's name from the drop-down &amp;quot;Clan&amp;quot; menu. Please note that some clans may have requirements for membership; read the clan's wiki page to find out any details.&lt;br /&gt;
&lt;br /&gt;
{{delete&lt;br /&gt;
| time   = 01:22, 13 March 2010 (UTC)&lt;br /&gt;
| reason = Use category clans instead, clan membership has been an element of the game for some years&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Rakmogaki_Collective&amp;diff=21562</id>
		<title>The Rakmogaki Collective</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Rakmogaki_Collective&amp;diff=21562"/>
		<updated>2010-03-13T01:21:24Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removed Category:Officially recognized clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Clanbox_test|&lt;br /&gt;
 clan_name=The Rakmogaki Collective|&lt;br /&gt;
 official_id=364|&lt;br /&gt;
 clan_image=[[image:threeNativeAmericans.jpg|330px]]|&lt;br /&gt;
 clan_leaders=[http://www.shartak.com/profile.cgi?id=15860 Grunk the Pale]|&lt;br /&gt;
 clan_membership=Cannibals only|&lt;br /&gt;
 clan_goals=Spreading the fear of cannibals across the entire island|&lt;br /&gt;
 clan_recruit=Any cannibal interested in making the Collective strong can join|&lt;br /&gt;
 clan_contact=[http://forum.shartak.com/index.php?topic=1518.0 Here]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
'''A Horde of Death That Will Plague the Land.'''&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Making the Rakmogaki Clan the strongest force on Shartak.&lt;br /&gt;
*Solidarity among cannibal brothers and sisters.&lt;br /&gt;
*Fighting together to preserve the Cannibal culture.&lt;br /&gt;
*Spread the fear of the cannibals to the entire island.&lt;br /&gt;
&lt;br /&gt;
==Notable Members==&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=15860 Grunk the Pale] - Charismatic young leader of the Collective&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=17391 Nihilo] - Recovered the lost treasure known as the [[Obsidian Spear]]&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=15865 Narktan] - Brillant strategist, with an unusual sense of humor&lt;br /&gt;
*[http://www.shartak.com/profile.cgi?id=15880 Tkltchk] - Kalmogal's champion&lt;br /&gt;
&lt;br /&gt;
==Foreign Relations==&lt;br /&gt;
The Collective have no foreign allies, though several individual members have made allies with various groups and such.  On a whole, the Collective are enemies with everyone but fellow cannibals.&lt;br /&gt;
&lt;br /&gt;
==Cannibal Treasures==&lt;br /&gt;
Several Cannibal Treasures have been taken by various natives and outsiders alike.  As they are found, they will be posted here.&lt;br /&gt;
*[[Obsidian Spear]]&lt;br /&gt;
*[[Kalmogal's Glove]]&lt;br /&gt;
&lt;br /&gt;
==Allied Groups==&lt;br /&gt;
*[[Cult of the Sky-Blood]] - The spiritual side of Rakmogak&lt;br /&gt;
*[http://wiki.shartak.com/index.php/Bone_Gnawers Bone Gnawers] - A fellow cannibal warrior clan&lt;br /&gt;
&lt;br /&gt;
==Clan's History==&lt;br /&gt;
&lt;br /&gt;
The magical mists that separated Rakmogak from the rest of Shartak eventually evaporated a few years ago, and since then, the Collective has led numerous attacks at the mainlanders, be it natives or outsiders.&lt;br /&gt;
&lt;br /&gt;
The Collective's history has been a violent one.  Grunk the Pale has realized that many of the other settlements hold various treasures that the cannibals have created, and has fought to reclaim them.  So far, they have recovered the Obisidan Spear and Kalmogal's glove.  &lt;br /&gt;
&lt;br /&gt;
During the holy month of Kril'Mangar, the Collective celebrate this individual by trying to feast on an enemy once per day.&lt;br /&gt;
&lt;br /&gt;
What people don't realize about the Collective is that they don't care if you kill one of their members or attack their village.  They'd rather keep bringing the fight to your homebase.  If a cannibal was stupid enough to be killed, then he obviously deserved it, and should use his next life to try to make themself better.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Clans for cannibals]]&lt;br /&gt;
[[Category:Rakmogak]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Kraken_Hunters&amp;diff=21561</id>
		<title>Kraken Hunters</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Kraken_Hunters&amp;diff=21561"/>
		<updated>2010-03-13T01:21:05Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removed Category:Officially recognized clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;700px&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background: LightSeaGreen; color: Black;&amp;quot;|&lt;br /&gt;
'''KRAKEN'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 45%&amp;quot; |&lt;br /&gt;
Below the thunders of the upper deep;&amp;lt;br&amp;gt;&lt;br /&gt;
Far far beneath in the abysmal sea,&amp;lt;br&amp;gt;&lt;br /&gt;
His ancient, dreamless, uninvaded sleep&amp;lt;br&amp;gt;&lt;br /&gt;
The Kraken sleepeth: faintest sunlights flee&amp;lt;br&amp;gt;&lt;br /&gt;
About his shadowy sides; above him swell&amp;lt;br&amp;gt;&lt;br /&gt;
Huge sponges of millennial growth and height;&amp;lt;br&amp;gt;&lt;br /&gt;
And far away into the sickly light,&amp;lt;br&amp;gt;&lt;br /&gt;
From many a wondrous grot and secret cell&amp;lt;br&amp;gt;&lt;br /&gt;
Unnumber'd and enormous polypi&amp;lt;br&amp;gt;&lt;br /&gt;
Winnow with giant arms the slumbering green.&amp;lt;br&amp;gt;&lt;br /&gt;
There hath he lain for ages, and will lie&amp;lt;br&amp;gt;&lt;br /&gt;
Battening upon huge seaworms in his sleep,&amp;lt;br&amp;gt;&lt;br /&gt;
Until the latter fire shall heat the deep;&amp;lt;br&amp;gt;&lt;br /&gt;
Then once by man and angels to be seen,&amp;lt;br&amp;gt;&lt;br /&gt;
In roaring he shall rise and on the surface die.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'The Kraken' by Alfred, Lord Tennyson&lt;br /&gt;
| [[Image:Kraken-hunters-02.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background: LightSeaGreen; color: Black;&amp;quot;|&lt;br /&gt;
'''KRAKEN HUNTERS'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
The [http://www.shartak.com/clanview.cgi?id=233 Kraken Hunters] are a clan of Shartak islanders who hunt the notorious [[animals|giant squid]] that live in the [[Water (deep)#Water_.28deep.29|deep water]] around the island. When a Kraken sighting is reported the clan members come together to defeat their foe. When the hunt is complete they go about their separate lives. The clan is open to everyone regardless of ethnic origin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;700px&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  style=&amp;quot;background: LightSeaGreen; color: Black;&amp;quot;|&lt;br /&gt;
'''HUNT RECORDS'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |''Date Sighted''&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |''Location''&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |''Hunters''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |30th November 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70555&amp;amp;cy=26545 W of Shipwreck]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=17965 Monkeynuts] (squid bait), [http://www.shartak.com/profile.cgi?id=14522 Matey Cyadora] and [http://www.shartak.com/profile.cgi?id=11244 Veronica Williams].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |25th November 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70310&amp;amp;cy=26366 S of Raktam]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=12947 Raivo] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=577 Richard Hawke-Welch] (squid bait), [http://www.shartak.com/profile.cgi?id=8813 Deadeye], [http://www.shartak.com/profile.cgi?id=10752 Iwashere].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |19th August 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70299&amp;amp;cy=26346 S of Raktam]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=17965 Monkeynuts] (squid bait, delivered final death blow), [http://www.shartak.com/profile.cgi?id=3936 Neil Tathers] and [http://www.shartak.com/profile.cgi?id=14301 Cyadora].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |25th July 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70526&amp;amp;cy=26387 N of Piketown]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=17965 Monkeynuts] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=8813 Deadeye] (squid bait) and [http://www.shartak.com/profile.cgi?id=14301 Cyadora].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |19th July 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70548&amp;amp;cy=26399 SE of Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=14301 Cyadora].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |22nd June 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |S of Wiksik&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=17965 Monkeynuts] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=1262 lama] and [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |15th June 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70450&amp;amp;cy=26332 S of Two Lakes]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=5189 Calliope Grieve] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=12147 Billfred], [http://www.shartak.com/profile.cgi?id=17965 Monkeynuts] and [http://www.shartak.com/profile.cgi?id=8813 Deadeye].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |30th May 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70590&amp;amp;cy=26405 SW of Unity island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye], [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=16467 Killy v2] and [http://www.shartak.com/profile.cgi?id=15810 Noahsan].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |11th January 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70222&amp;amp;cy=26496 SW of Skull Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=12147 Billfred], [http://www.shartak.com/profile.cgi?id=15031 Twist] and [http://www.shartak.com/profile.cgi?id=14347 monaliza].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |28th December 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70364&amp;amp;cy=26311 E of York]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=13418 Saracen], [http://www.shartak.com/profile.cgi?id=7420 Hiram Israel Oates], [http://www.shartak.com/profile.cgi?id=8813 Deadeye] and [http://www.shartak.com/profile.cgi?id=16467 Killy v2].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |15th November 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70195&amp;amp;cy=26359 Terror Beach]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[[User:Skull Face|Skull Face]] (delivered final death blow) and Andromeda.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |31st October 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70368&amp;amp;cy=26538 S of Unity island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=14301 Cyadora] (delivered final deathblow), [http://www.shartak.com/profile.cgi?id=7420 Hiram Israel Oates], [http://www.shartak.com/profile.cgi?id=13418 Saracen] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=6162 Hideo Inakajimita] and [http://www.shartak.com/profile.cgi?id=16467 Killy v2] (delivered final death blow).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |30th September 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70368&amp;amp;cy=26538 N of Shartak Mountain]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=11287 Magellan] (delivered final deathblow) and [http://www.shartak.com/profile.cgi?id=7420 Hiram Israel Oates].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |13th September 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70722&amp;amp;cy=26396 NW of Echo Beach]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=13418 Saracen] (delivered final deathblow), [http://www.shartak.com/profile.cgi?id=9043 buzzmong] and [http://www.shartak.com/profile.cgi?id=8813 Deadeye]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |04th September 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70597&amp;amp;cy=26545 W of the Shipwreck]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=11287 Magellan]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |21st August 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70530&amp;amp;cy=26382 N of Piketown]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=730 Maximillion Pike], [http://www.shartak.com/profile.cgi?id=13418 Saracen] and [http://www.shartak.com/profile.cgi?id=15031 Twist].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |16th August 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70156&amp;amp;cy=26549 E of Skull Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[[User:Skull Face|Skull Face]] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch] (squid bait).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |21st June 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70666&amp;amp;cy=26394 N of Echo Beach]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=1900 oqtasian] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=12847 Richarrrd] and [http://www.shartak.com/profile.cgi?id=7420 Hiram Israel Oates].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |17th June 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70671&amp;amp;cy=26328 WSW of Durham]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=7420 Hiram Israel Oates] (delivered final death blow), BloodClott and [http://www.shartak.com/profile.cgi?id=8813 Deadeye].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |12th June 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70721&amp;amp;cy=26361 W of Echo Beach]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (squid bait).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |10th June 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70360&amp;amp;cy=26314 E of York]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |04th June 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70149&amp;amp;cy=26355 S of Piketown]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |Dappled Shadow (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |27th May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70149&amp;amp;cy=26355 W of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |Javier Sortani (delivered final death blow), [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher], Saracen and [[User:Skull Face|Skull Face]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |23rd May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70235&amp;amp;cy=26519 N of Burning Fields]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=5293 Kilshrek].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |20th May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70726&amp;amp;cy=26397 NW of Echo Beach]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=6469 Pirate King].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |13th May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70651&amp;amp;cy=26388 Rodrigo Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |09th May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |N of Unity Island&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=12947 Raivo] (delivered final death blow).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |05th May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70305&amp;amp;cy=26359 SW of Wiksik]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike] and [http://www.shartak.com/profile.cgi?id=8813 Deadeye] (squid bait).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |03rd May 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70177&amp;amp;cy=26473 Tarak's Spit]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |24th April 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70082&amp;amp;cy=26414 N of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |01st April 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70533&amp;amp;cy=26481 Kraken Bight]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8813 Deadeye] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=5785 apm567] (squid bait) and [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] (squid bait).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |22nd March 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70647&amp;amp;cy=26385 Rodrigo Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=5293 Kilshrek] (delivered final death blow).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |20th February 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70380&amp;amp;cy=26284 S of York]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=2574 GuavaMoment] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |18th February 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70549&amp;amp;cy=26437 W of Raktam]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=5785 apm567] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=8674 Varnet].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |17th February 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70238&amp;amp;cy=26517 N of Wiksik]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=2574 GuavaMoment] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |11th January 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70147&amp;amp;cy=26361 W of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=594 Spookey69] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |18th December 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70176&amp;amp;cy=26362 W of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=594 Spookey69] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch], [http://www.shartak.com/profile.cgi?id=2642 Kid Showbusiness] and [[User:Skull Face|Skull Face]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |10th December 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70046&amp;amp;cy=26384 NE of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=9667 Eyes of a Hawk] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch], [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike] and [http://www.shartak.com/profile.cgi?id=5293 Kilshrek].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |30th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70595&amp;amp;cy=26405 SW of Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=12551 Bondage Princess Une] (murdered), [http://www.shartak.com/profile.cgi?id=8813 Deadeye] (squid bait, murdered), [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike], [http://www.shartak.com/profile.cgi?id=6988 Mister Fletcher], [http://www.shartak.com/profile.cgi?id=2141 Raffles] and [http://www.shartak.com/profile.cgi?id=11027 Wumple].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |24th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70144&amp;amp;cy=26454 NE Swamp]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=9415 Coyote] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike] and [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |21st November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70241&amp;amp;cy=26355 NW Midway Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=9667 Eyes of a Hawk] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=1081 S0S] (squid bait), [http://www.shartak.com/profile.cgi?id=4434 Cthulhu] (squid bait) and [http://www.shartak.com/profile.cgi?id=6988 Mister Fletcher].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |15th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70310&amp;amp;cy=26530 N of Raktam]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[[User:Skull Face|Skull Face]] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=24 Webster] (squid bait) and [http://www.shartak.com/profile.cgi?id=5785 apm567] (honourary hunter).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |12th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70686&amp;amp;cy=26346 W of Durham]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=1924 Eptavian] (delivered final death blow) and [http://www.shartak.com/profile.cgi?id=8813 Deadeye].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |06th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70186&amp;amp;cy=26362 NE of Midway Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=5293 Kilshrek] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=2642 Kid Showbusiness], [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch] and [http://www.shartak.com/profile.cgi?id=8168 MadPierre].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |26th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70437&amp;amp;cy=26328 W of York]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6792 Ibn al Xuffasch] (squid bait) and [http://www.shartak.com/profile.cgi?id=730 Maximillion Pike].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |19th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70239&amp;amp;cy=26519 N of Wiksik]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[[User:Skull Face|Skull Face]] (delivered final death blow), [http://tinyurl.com/3az6xy Dr. Livingstone], [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=594 Spookey69] and [http://www.shartak.com/profile.cgi?id=1900 oqtasian].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |14th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70586&amp;amp;cy=26397 S of Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=1900 oqtasian] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=1081 S0S], [http://www.shartak.com/profile.cgi?id=1662 Roger Wilco], [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=8674 Varnet] (squid bait) and [http://www.shartak.com/profile.cgi?id=24 Webster].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |07th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70109&amp;amp;cy=26434 N of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[[User:Skull Face|Skull Face]] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] (squid bait), [http://www.shartak.com/profile.cgi?id=1327 Tom Failur]  (only hit the squid once), [http://www.shartak.com/profile.cgi?id=5293 Kilshrek] (squid bait), [http://tinyurl.com/3az6xy Dr. Livingstone], [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher], [http://www.shartak.com/profile.cgi?id=594 Spookey69] (squid bait) and [http://www.shartak.com/profile.cgi?id=1662 Roger Wilco].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |27th September 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70288&amp;amp;cy=26533 NE Empty Quarter]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=1327 Tom Failur] (delivered final death blow), [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks], [http://www.shartak.com/profile.cgi?id=5293 Kilshrek], [[User:Skull Face|Skull Face]] and [http://www.shartak.com/profile.cgi?id=821 Christian Fletcher].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |14th September 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70523&amp;amp;cy=26399 SE Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=821 Christian Fletcher] (delivered final death blow), [http://tinyurl.com/3az6xy Dr. Livingstone] (squid bait), [[User:Skull Face|Skull Face]] (shark bait), [http://www.shartak.com/profile.cgi?id=1327 Tom Failur], [http://www.shartak.com/profile.cgi?id=6 Leaky Bocks] and [http://www.shartak.com/profile.cgi?id=10489 Kissing Mantis].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;700px&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  style=&amp;quot;background: LightSeaGreen; color: Black;&amp;quot;|&lt;br /&gt;
'''HUNT SABOTEURS'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |''Date''&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |''Location''&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |''Saboteur'' &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |29th July 2009&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70526&amp;amp;cy=26387 N of Piketown]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=15904 Talofa] (murdered Hunter during hunt).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |25th August 2008&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70530&amp;amp;cy=26382 N of Piketown]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=13303 Xeron] (poacher).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |11th December 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70595&amp;amp;cy=26405 SW of Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=11194 Cpt Rodrigez] (murdered Hunter during hunt), [http://www.shartak.com/profile.cgi?id=11062 KatyS] (murdered Hunter during hunt).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |12th November 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70686&amp;amp;cy=26346 W of Durham]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=12017 Tommy Sphincter] (attacked a Hunter).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |14th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70586&amp;amp;cy=26397 S of Unity Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=10674 Gorukha] (murdered a Hunter).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |07th October 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70109&amp;amp;cy=26434 N of Derby]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=8423 Glenn Danzig] (murdered two wounded Hunters at close of hunt).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |27th September 2007&lt;br /&gt;
| style=&amp;quot;align:left; width: 25%&amp;quot; |[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70288&amp;amp;cy=26533 NE Shartak Island]&lt;br /&gt;
| style=&amp;quot;align:left; width: 50%&amp;quot; |[http://www.shartak.com/profile.cgi?id=9802 Trader Oz] (squid lover).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[category:Clans]]&lt;br /&gt;
[[category:Clans for everyone]]&lt;br /&gt;
[[Category:Durham]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Kingdom_Of_Skulls&amp;diff=21560</id>
		<title>Kingdom Of Skulls</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Kingdom_Of_Skulls&amp;diff=21560"/>
		<updated>2010-03-13T01:20:46Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removed Category:Officially recognized clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:1024px; font-family: verdana; color: #AF7817; font-size:90%&amp;quot; align=center CELLPADDING=0 CELLSPACING=0&lt;br /&gt;
| style=&amp;quot;width:1024px; border-top:solid 2px Black; border-left:solid 2px Black; border-right:solid 2px Black;&amp;quot;|[[Image:Kingdom-of-skulls-banner.jpg]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;1024px&amp;quot; cellpadding=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;align:left; width: 100%; font-family: verdana; background: Black; color: Red;&amp;quot;|&lt;br /&gt;
'''BACKGROUND'''&lt;br /&gt;
|-&lt;br /&gt;
|The Kingdom Of Skulls (KOS) is a pro-native clan ruled from the Skull Throne in [[Wiksik]]. The official in-game clan page may be found [http://www.shartak.com/clanview.cgi?id=484 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The KOS was founded to serve a number of in-game purposes:&lt;br /&gt;
* to promote the ''roleplaying'' aspect of the Shartak MMORPG.&lt;br /&gt;
* to create an active pro-native organisation.&lt;br /&gt;
* to offer assistance to new characters.&lt;br /&gt;
* to be inclusive of all character types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The KOS organises itself in-game and via discussion threads on the [http://forum.shartak.com/index.php?board=2.0 Native section of the official Shartak forum].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;1024px&amp;quot; cellpadding=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;align:left; width: 100%; font-family: verdana; background: Black; color: Red;&amp;quot;|&lt;br /&gt;
'''CLAN NEWS'''&lt;br /&gt;
|-&lt;br /&gt;
|'''22/12/2009 - THE WORDS OF THE SHAMAN'''&lt;br /&gt;
&lt;br /&gt;
The elder shamen of Shartak have returned from a secret council with their cousin [[Hodrali]]. The council has issued the following proclamation:&lt;br /&gt;
&lt;br /&gt;
''Let it be known that the Ancestors have smiled upon the people of Skull Island and have decreed that the Great Exile has ended. From this day forth the people of [[Wiksik]], [[Raktam]] and [[Dalpok]] shall no longer shun their cousins in [[Rakmogak]]. Those natives of Shartak who embrace their kin as allies in the struggle against the wicked outsiders will be looked upon favourably by the Ancestors.''&lt;br /&gt;
&lt;br /&gt;
''Furthermore it has been decreed that now is the time for the ascension of the rightful heir to the Skull Throne. Blessings will be heaped upon any man or woman who aids this cause.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[Image:Kingdom-of-skulls-annotated.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Clans]]&lt;br /&gt;
[[category:Clans for natives]]&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Greater_Shartak_Unification_Coalition&amp;diff=21559</id>
		<title>Greater Shartak Unification Coalition</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Greater_Shartak_Unification_Coalition&amp;diff=21559"/>
		<updated>2010-03-13T01:20:32Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removed Category:Officially recognized clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Greater Shartak Unification Coalition|&lt;br /&gt;
clan_image=[[image:York flag.png|300px]]|&lt;br /&gt;
official_id=383|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_leaders={{profile|12130|De La Coiffe}}, {{profile|13748|Bahl}}, and {{profile|3236|Serious Sam}}||&lt;br /&gt;
clan_membership=37 active as of 27 February 2009|&lt;br /&gt;
clan_goals=A Greater, Unified Shartak!|&lt;br /&gt;
clan_recruit=You must sympathise with the outsider cause and reject the natives' misguided ways.|&lt;br /&gt;
clan_contact=[http://forum.shartak.com/index.php?action=pm;sa=send;u=371 DLC]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Savages, sorry about your damn luck...&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Too long has turmoil beset the outsider lands in light of rising native powers. Inspired by the grace of God, the York patriot Bahl spoke up against the violent policies of the native kingdoms in the island forum, attracting the talents of the Frenchman, De La Coiffe. Supported by the York luminary Serious Sam and the [[1st Colonial Militia]], and the [[Defender Corps of York]], Bahl and De La Coiffe initiated a crusade against the [[Kingdom of Skulls]] and their political pawns. &lt;br /&gt;
&lt;br /&gt;
Since then the Coalition has grown larger and more dominant in Shartak's affairs. We seek to unify the island by truncating native influence on outsider lands and culture, and simultaneously working towards the unification of rightful colonialist territory.&lt;br /&gt;
&lt;br /&gt;
== Objectives==&lt;br /&gt;
&lt;br /&gt;
*The island-wide purging of the impure savages and their sympathisers alike&lt;br /&gt;
*Cutting off foreign influences on colonialist lands&lt;br /&gt;
*Organising with other pro-outsider groups to raid native villages&lt;br /&gt;
*Creating a worksafe environment for the common outsider&lt;br /&gt;
*Strengthening the social structure of the three colonial towns.&lt;br /&gt;
&lt;br /&gt;
== Clan History ==&lt;br /&gt;
&lt;br /&gt;
=== October 2008 ===&lt;br /&gt;
*In response to growing native imperialism, GSUC organises under the command of De La Coiffe, Bahl, and Serious Sam of the 1CM, and proceeds to raid Wiksik, capital of the Kingdom of Skulls. Wiksik's shaman, Tapran, is slain by GSUC forces for many consecutive days, and the Wiksik medicine hut becomes a slaughterhouse. Wiksik is charred to the ground within three weeks.&lt;br /&gt;
&lt;br /&gt;
=== November 2008 ===&lt;br /&gt;
*GSUC acquires the ruins of the former Independent Republic of Fort Creedy with the aid of /zom/ and renames it to Great Southall. Solemn subsequently betrays the Coalition and sides with the Kingdom of Skulls, plunging the Durham Peninsula into civil war.&lt;br /&gt;
*GSUC razes Raktam (including its KOS allies) within two weeks. Heavy casualties are incurred by all hostile parties. &lt;br /&gt;
&lt;br /&gt;
=== December 2008 ===&lt;br /&gt;
*In December, the ruin complex formerly inhabited by the Independent Republic of Fort Creedy is annexed by GSUC forces, and made into a protectorate of York with the new name of &amp;quot;Great Southall&amp;quot;. Guerrilla warfare between Creedy and Southall forces culminates in Durham-based GSUC members eventually outlasting the insurgents. &lt;br /&gt;
*GSUC forces aid Derby in its defence against cannibal attacks. A small squad of KOS assassins is quashed in the eastern lands.&lt;br /&gt;
&lt;br /&gt;
=== January 2009 ===&lt;br /&gt;
*GSUC conquers Wiksik and renames it to &amp;quot;New York&amp;quot;, a protectorate of York, under the watchful eye of its Governor, John the Baptist.&lt;br /&gt;
&lt;br /&gt;
=== February 2009 ===&lt;br /&gt;
*York forces successfully stave off a raid by the [[Kingdom of Skulls]] and [[Necromancers Guild]], with GSUC suffering minimal casualties and maximising losses to the latter two throughout the two-week period.&lt;br /&gt;
*De La Coiffe and the GSUC host [http://forum.shartak.com/index.php/topic,2065.msg61469.html#msg61469| Native Awareness Month], an island-wide native-killing contest. Concurrently, GSUC forces in Durham assist /zom/ in fending off the invading [[Rakmogaki Collective]] horde.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
*Anyone can join, as long as they support the outsider cause i.e. not pander to the natives organisations. If you are a native, you are expected to obey the orders of your outsider superiors without question.&lt;br /&gt;
*Do not zerg. A loose definition of the word can be found [http://www.shartak.com/faq.html here]. Simply put, zerging is using two or more characters to gain an unfair advantage over other players, whether double-teaming a target with alts, revenge-killing for an alt, and so on.&lt;br /&gt;
&lt;br /&gt;
A list of all members can be found [http://www.shartak.com/clanview.cgi?id=383 here]&lt;br /&gt;
&lt;br /&gt;
==Allies and Enemies==&lt;br /&gt;
The Coalition is generally allied to groups with outsider interests at heart, and opposed to groups that proliferate the unrefined, savage behaviours exhibited by native (and native pawn) clans.&lt;br /&gt;
===Allies===&lt;br /&gt;
*[[1st Colonial Militia]]&lt;br /&gt;
*[[Defender Corps of York]]&lt;br /&gt;
*[[Derby Infidels]]&lt;br /&gt;
*[[Order of Patriots]]&lt;br /&gt;
*[[Wolf Pack]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[Bone Gnawers]]&lt;br /&gt;
*[[Kingdom of Skulls]]&lt;br /&gt;
*[[Independent Republic of Fort Creedy]]&lt;br /&gt;
*[[The Rakmogaki Collective]]&lt;br /&gt;
*[[Royal Court of Greater Raktam]]&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
Several of us are occasionally on Shartak IRC. Server: irc.efnet.org, channel: #Shartak. We also have a subforum on the Shartak forums, but you need to be added by Simon to see the board. No pro-native players allowed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans for everyone]]&lt;br /&gt;
[[Category:York]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Big_Kahuuna/Clanbox_center&amp;diff=21558</id>
		<title>User:Big Kahuuna/Clanbox center</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Big_Kahuuna/Clanbox_center&amp;diff=21558"/>
		<updated>2010-03-13T01:19:57Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /sub Officially recognized clans / Clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;border: solid 1px #ccc; background-color: #f9f9f9; border-collapse: collapse; font-size: 95%; margin: 0 0 .5em .5em; width: 300px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #8b8; font-size: large; padding: 5px; text-align: center&amp;quot;| '''{{{clan_name|&amp;amp;nbsp;}}}'''|||&lt;br /&gt;
|-style=&amp;quot;background-color: #ffffff; text-align: center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|{{{clan_image}}}|||&lt;br /&gt;
|-style=&amp;quot;background-color: #c3ddc3; text-align: center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|[http://www.shartak.com/clanview.cgi?id={{{official_id}}} In-game page]&lt;br /&gt;
|-style=&amp;quot;vertical-align: top; width: 120px&amp;quot;&lt;br /&gt;
|'''Leadership:'''||{{{clan_leaders|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Members:'''||{{{clan_membership|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Goals:'''||{{{clan_goals|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Recruitment policy:'''||{{{clan_recruit|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Contact:'''||{{{clan_contact|}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#ifeq:{{{active|}}}|no|{{#ifeq:{{{sort_as|}}}||[[Category:Inactive clans]]|[[Category:Inactive clans|{{{sort_as}}}]]}}|{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}{{#ifeq:{{{open_to|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans for {{{open_to}}}]]|[[Category:Clans for {{{open_to}}}|{{{sort_as}}}]]}}}}{{#ifeq:{{{official_id|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}}}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Category:Officially_recognized_clans&amp;diff=21557</id>
		<title>Category:Officially recognized clans</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Category:Officially_recognized_clans&amp;diff=21557"/>
		<updated>2010-03-13T00:15:29Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removed {{Clansnav}} and Category:Clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Officially recognized clans''' are [[clan]]s that characters with ''[[clan leadership]]'' have added to the game. You can affiliate your character with an officially recognized clan by editing your character profile and selecting the clan's name from the drop-down &amp;quot;Clan&amp;quot; menu. Please note that some clans may have requirements for membership; read the clan's wiki page to find out any details.&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Template:Clansnav&amp;diff=21556</id>
		<title>Template:Clansnav</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Template:Clansnav&amp;diff=21556"/>
		<updated>2010-03-13T00:14:14Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: removing Officially recognized clans category link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox|nav_main=[[:Category:Clans|Clans]]|nav_index=[[:Category:Clans for natives|Clans for natives]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Clans for outsiders|Clans for outsiders]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Clans for everyone|Clans for everyone]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Not Clans|Not Clans]]}}&amp;lt;noinclude&amp;gt;[[Category:Navigation Templates|Clansnav]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Template:Clanbox&amp;diff=21555</id>
		<title>Template:Clanbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Template:Clanbox&amp;diff=21555"/>
		<updated>2010-03-13T00:11:27Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /sub Officially recognized clans / Clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: solid 1px #ccc; background-color: #f9f9f9; border-collapse: collapse; float: right; font-size: 95%; margin: 0 0 .5em .5em; width: 300px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #8b8; font-size: large; padding: 5px; text-align: center&amp;quot;| '''{{{clan_name|&amp;amp;nbsp;}}}'''{{#ifeq:{{{clan_image|}}}|||&lt;br /&gt;
{{!}}-style=&amp;quot;background-color: #ffffff; text-align: center;&amp;quot;&lt;br /&gt;
{{!}}colspan=&amp;quot;2&amp;quot;{{!}}{{{clan_image}}}}}{{#ifeq:{{{official_id|}}}|||&lt;br /&gt;
{{!}}-style=&amp;quot;background-color: #c3ddc3; text-align: center;&amp;quot;&lt;br /&gt;
{{!}}colspan=&amp;quot;2&amp;quot;{{!}}[http://www.shartak.com/clanview.cgi?id={{{official_id}}} In-game page]}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top; width: 120px&amp;quot;&lt;br /&gt;
|'''Leadership:'''||{{{clan_leaders|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Members:'''||{{{clan_membership|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Goals:'''||{{{clan_goals|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Recruitment policy:'''||{{{clan_recruit|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Contact:'''||{{{clan_contact|}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#ifeq:{{{active|}}}|no|{{#ifeq:{{{sort_as|}}}||[[Category:Inactive clans]]|[[Category:Inactive clans|{{{sort_as}}}]]}}|{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}{{#ifeq:{{{open_to|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans for {{{open_to}}}]]|[[Category:Clans for {{{open_to}}}|{{{sort_as}}}]]}}}}{{#ifeq:{{{official_id|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}}}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;Each [[clan]] should use this template to present their information in the way visitors expect.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Clanbox|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 clan_name='''Clan Name'''|&lt;br /&gt;
 official_id=|&lt;br /&gt;
 open_to='''everyone'''|&lt;br /&gt;
 clan_image=|&lt;br /&gt;
 clan_leaders=|&lt;br /&gt;
 clan_membership=|&lt;br /&gt;
 clan_goals=|&lt;br /&gt;
 clan_recruit=|&lt;br /&gt;
 clan_contact=|&lt;br /&gt;
 sort_as=|&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=== Fields ===&lt;br /&gt;
Required fields are in bold text.&lt;br /&gt;
* '''''clan_name''''': The name.&lt;br /&gt;
* ''official_id'': If the clan is registered, its ID is the number at the end of the address of its in-game page. If it's not registered, leave this field blank.&lt;br /&gt;
* '''''open_to''''': Must be ''everyone'', ''outsiders'', or ''natives'', with no capitalization.&lt;br /&gt;
* ''clan_image'': An image for the clan. Large images should be used like &amp;lt;nowiki&amp;gt;[[Image:ClanImage.jpg|300px]]&amp;lt;/nowiki&amp;gt;, where 300 is the width in pixels to shrink the image to on the page.&lt;br /&gt;
* ''clan_leaders'': The leader(s), if any.&lt;br /&gt;
* ''clan_membership'': The number of members.&lt;br /&gt;
* ''clan_goals'': The goals, if any.&lt;br /&gt;
* ''clan_recruit'': Recruiting policies, if any.&lt;br /&gt;
* ''clan_contact'': Preferred methods of contact.&lt;br /&gt;
* ''sort_as'': Sort key; leave blank in most cases. If your clan's name is &amp;quot;The Wimps&amp;quot;, this should be &amp;quot;Wimps, The&amp;quot; to be sorted in the W's.&lt;br /&gt;
Additionally, adding ''active=no'' to the template will categorize the clan page in [[:Category:Inactive clans]] instead of the customary clan categories.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|Clanbox]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Template:Clanbox_test&amp;diff=21554</id>
		<title>Template:Clanbox test</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Template:Clanbox_test&amp;diff=21554"/>
		<updated>2010-03-13T00:08:50Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /sub Officially recognized clans / Clans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border: solid 1px #ccc; background-color: #f9f9f9; border-collapse: collapse; float: right; font-size: 95%; margin: 0 0 .5em .5em; width: 300px&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #8b8; font-size: large; padding: 5px; text-align: center&amp;quot;| '''{{{clan_name|&amp;amp;nbsp;}}}'''|||&lt;br /&gt;
|-style=&amp;quot;background-color: #ffffff; text-align: center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|{{{clan_image}}}|||&lt;br /&gt;
|-style=&amp;quot;background-color: #c3ddc3; text-align: center;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|[http://www.shartak.com/clanview.cgi?id={{{official_id}}} In-game page]&lt;br /&gt;
|-style=&amp;quot;vertical-align: top; width: 120px&amp;quot;&lt;br /&gt;
|'''Leadership:'''||{{{clan_leaders|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Members:'''||{{{clan_membership|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Goals:'''||{{{clan_goals|}}}&lt;br /&gt;
|-style=&amp;quot;background-color: #f2f2f2; vertical-align: top&amp;quot;&lt;br /&gt;
|'''Recruitment policy:'''||{{{clan_recruit|}}}&lt;br /&gt;
|-style=&amp;quot;vertical-align: top&amp;quot;&lt;br /&gt;
|'''Contact:'''||{{{clan_contact|}}}&lt;br /&gt;
|}&lt;br /&gt;
{{#ifeq:{{{active|}}}|no|{{#ifeq:{{{sort_as|}}}||[[Category:Inactive clans]]|[[Category:Inactive clans|{{{sort_as}}}]]}}|{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}{{#ifeq:{{{open_to|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans for {{{open_to}}}]]|[[Category:Clans for {{{open_to}}}|{{{sort_as}}}]]}}}}{{#ifeq:{{{official_id|}}}|||{{#ifeq:{{{sort_as|}}}||[[Category:Clans]]|[[Category:Clans|{{{sort_as}}}]]}}}}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Template for testing reasons, as the old clan-template seems to be broken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you're currently trying to fix it as well, you might want to see the results of THIS template at [[Shartak Juice]]'s group page.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shartak_Nudist_and_Exhibitionist_Society&amp;diff=21546</id>
		<title>Shartak Nudist and Exhibitionist Society</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shartak_Nudist_and_Exhibitionist_Society&amp;diff=21546"/>
		<updated>2010-03-11T20:37:27Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Open to all!&lt;br /&gt;
&lt;br /&gt;
[[Image:Snes-logo.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We believe in peace, love (of the public, physical kind), and nudity. The first one isn't a must, to be honest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans for everyone]][[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User_talk:Neil_Tathers&amp;diff=21545</id>
		<title>User talk:Neil Tathers</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User_talk:Neil_Tathers&amp;diff=21545"/>
		<updated>2010-03-10T19:39:33Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Shartak Wiki!&lt;br /&gt;
&lt;br /&gt;
In case you've missed it, the 'Show preview' button allows you to preview your changes before you save - allowing you to make a number of minor changes in a single 'save page', which would be appreciated.&lt;br /&gt;
&lt;br /&gt;
If you're uploading pictures, please respect the Wiki policy against uploading copyrighted materials.&lt;br /&gt;
--[[User:Cheesesteak|Cheesesteak]] 21:13, 4 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Skills Preview&lt;br /&gt;
&lt;br /&gt;
= Skill Overview =&lt;br /&gt;
'''Skills''' give players special or improved abilities. Some require that you learn other skills first, and a few are available only to certain character classes. Skills are bought with [[XP]].&lt;br /&gt;
&lt;br /&gt;
Certain skills, like ''haunting scream'' and ''basic tracking'', unlock actions which consume [[AP]]. Other skills, like ''trekking'' and ''close quarter combat'', are passive and do not need to be activated after being purchased for the player to benefit from them. While most skills in a tree have effects that stack on one another, ''haunting scream'' and ''shocking shriek'' remain individual skills (but ''banshee wail'' will replace ''shocking shriek'').&lt;br /&gt;
== Entire Skill Tree ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Language Skills|Basic language]]''' - Understand the smaller words of foreign languages.&lt;br /&gt;
** '''[[Language Skills|Advanced language]]''' - Better understanding of foreign languages.&lt;br /&gt;
*** '''[[Language Skills|Expert language]]''' - Full comprehension of foreign languages.&lt;br /&gt;
**** '''[[Language Skills|Foreign Writing]]''' - Not only can you understand foreign languages, you can also write it well enough to be understood.&lt;br /&gt;
**** '''[[Language Skills|Foreign Speech]]''' - Not only can you understand foreign languages, you can also speak it well enough to be understood.&lt;br /&gt;
* '''[[Combat Skills|Close quarter combat]]''' - Gain 10% to hit with melee attacks.&lt;br /&gt;
** '''[[Combat Skills|Advanced close quarter combat]]''' - Gain 15% to hit with melee attacks.&lt;br /&gt;
*** '''[[Combat Skills|Balanced Stance]]''' - Sometimes turn a miss into a glancing blow.&lt;br /&gt;
*** '''[[Native Only Skills#Headhunting|Headhunting]]''' - Take the heads of your victims as trophies or signpost decoration. '''([[Native Only Skills#Headhunting|Native]] Only)'''&lt;br /&gt;
* '''[[Endurance Skills|Body building]]''' - Increases melee damage.&lt;br /&gt;
** '''[[Endurance Skills|Stamina]]''' - Increases max HP by 20.&lt;br /&gt;
*** '''[[Outsider Classes#Pirate|Lead Belly]]''' - You've drunk enough to be immune to the poisonous effect of most fungi. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
***'''[[Native Classes#Cannibal|Ritual Feasting]]''' - Feast on your defeated enemy and steal their power. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
****'''[[Native Classes#Cannibal|Ritual Gluttony]]''' - Feasting can now fill most of your needs from a single body. '''([[Native Classes#Cannibal|Cannibal]] Only)'''&lt;br /&gt;
* '''[[Spirit Skills|Ghostly whisper]]''' - Allows spirits to communicate.&lt;br /&gt;
** '''[[Spirit Skills|Haunting scream]]''' - Attract other spirits and scare nearby living players.&lt;br /&gt;
*** '''[[Spirit Skills|Shocking shriek]]''' - Scare nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Banshee wail]]''' - Frighten nearby living players.&lt;br /&gt;
**** '''[[Spirit Skills|Possession]]''' - Be able to possess the bodies of the living.&lt;br /&gt;
***** '''[[Spirit Skills|Forceful possession]]'''  - Sometimes a stronger presence is needed to be able to possess the living.&lt;br /&gt;
* '''[[Exploration Skills|Exploration]]''' - Helps you remember some of the places you've been.&lt;br /&gt;
** '''[[Exploration Skills|Cartography]]''' - Stops you forgetting anywhere you've visited.&lt;br /&gt;
** '''[[Exploration Skills|Trekking]]''' - Faster movement through the jungle.&lt;br /&gt;
*** '''[[Native Classes#Scout|Trailblazing]]''' - Increased ability to move and chop through dense jungle.  '''([[Native Classes#Scout|Scout]] &amp;amp; [[Outsider Classes#Explorer|Explorer]] Only)'''&lt;br /&gt;
** '''[[Exploration Skills|Swimming]]''' - Faster movement through water.&lt;br /&gt;
** '''[[Exploration Skills|Survival - Firecraft]]''' - Knowledge of how to create, control and use fires.&lt;br /&gt;
* '''[[Tracking Skills|Basic tracking]]''' - With some difficulty, you can track animals and people. &lt;br /&gt;
** '''[[Tracking Skills|Advanced tracking]]''' - You can track animals and people who were here recently. &lt;br /&gt;
*** '''[[Tracking Skills|Expert tracking]]''' - You can track animals and people who were here several days ago.&lt;br /&gt;
**** '''[[Tracking Skills|Tracking mastery]]''' - Tracking animals and people is nearly effortless.&lt;br /&gt;
* '''[[Clan Leadership Skill|Clan Leadership]]''' - Allows you to start your own clan or help lead one.&lt;br /&gt;
* '''[[Psychic Skills|Sixth sense]]''' - Sense presence of and hear spirits.&lt;br /&gt;
** '''[[Psychic Skills|Psychic recognition]]''' - Lets you recognize active spirits.&lt;br /&gt;
*** '''[[Native Classes#Villager|Seance]]''' - Holding a seance can identify passive spirits.  '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]], &amp;amp; [[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Exorcism]]''' - Exorcise spirits from area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Spirit Summoning]]''' - Summons spirits from surrounding area. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
*** '''[[Native Classes#Shaman|Malevolence]]''' - Torment spirits causing them to become aggressive. '''([[Native Classes#Shaman|Shaman]] Only)'''&lt;br /&gt;
* '''[[Haggling Skill|Haggling]]''' - Be able to obtain slightly better prices from some traders.&lt;br /&gt;
* '''[[Digging Skill|Digging]]''' - Be able to dig deep holes. &lt;br /&gt;
* '''[[Agriculture Skill|Agriculture]]''' - Gives you a better chance of getting things to grow.&lt;br /&gt;
* '''[[Faith Skill#Faith Skill|Faith]]''' - Belief in the spirits of the ancestors increase charm effects.&lt;br /&gt;
* '''[[Outsider Only Skills#Native knowledge|Native knowledge]]''' - Outsiders gain basic native knowledge. '''([[Outsider Only Skills#Native knowledge|Outsider]] Only)'''&lt;br /&gt;
* '''[[Native Only Skills#Outsider knowledge|Outsider knowledge]]''' - Natives gain basic outsider knowledge. '''([[Native Only Skills#Outsider knowledge|Native]] Only)'''&lt;br /&gt;
* '''[[Healing Skills#Triage|Triage]]''' - Be able to tell who is most injured.&lt;br /&gt;
** '''[[Native Only Skills#Natural medicine|Natural medicine]]''' - Heal 10 HP with healing herbs. '''([[Native Only Skills#Natural medicine|Native]] Only)'''&lt;br /&gt;
** '''[[Outsider Only Skills#First Aid|First Aid]]''' - Heal 10 HP with first-aid kit.'''([[Outsider Only Skills|Outsider]] Only)'''&lt;br /&gt;
*** '''[[Outsider Classes#Scientist|Emergency first aid]]''' - Slowly heal yourself without the use of a medical kit. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
**** '''[[Outsider Classes#Scientist|Field Surgery]]''' - Skilled at healing, even in the middle of nowhere. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Scientist|Advanced triage]]''' - Be able to see all injured characters in the same square. '''([[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
* '''[[Native Only Skills#Basic blowpipe use|Basic blowpipe use]]''' - Lowers AP cost of firing blowpipe. '''([[Native Only Skills#Basic blowpipe use|Native]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Warrior|Blowpipe training]]''' - Gain 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
** '''[[Native Classes#Warrior|Advanced blowpipe training]]''' - Gain another 20% on blowpipe accuracy. '''([[Native Classes#Warrior|Warrior]] Only)'''&lt;br /&gt;
* '''[[Outsider Classes#Soldier|Firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
** '''[[Outsider Classes#Soldier|Advanced firearms training]]''' - Gain 20% on firearms attacks. '''([[Outsider Classes#Soldier|Soldier]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Villager|Animal affinity]]''' - Lessens the chance of animals attacking. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Villager|Scavenging]]''' - Assists in finding things within certain areas. '''([[Native Classes#Villager|Villager]] &amp;amp; [[Outsider Classes#Settler|Settler]] Only)'''&lt;br /&gt;
* '''[[Native Classes#Villager|Brewing]]''' - Increased chance of creating something drinkable. '''([[Native Classes#Villager|Villager]], [[Outsider Classes#Settler|Settler]] &amp;amp; [[Outsider Classes#Scientist|Scientist]] Only)'''&lt;br /&gt;
* '''[[Outsider Classes#Pirate|Plundering]]''' - Improve the odds of finding items in foreign camps. '''([[Outsider Classes#Pirate|Pirate]] Only)'''&lt;br /&gt;
&lt;br /&gt;
==Cost of Skills==&lt;br /&gt;
&lt;br /&gt;
Learning an initial skill costs 100 XP. After that, each learned skill costs 25 XP more than the previous one, until you reach level 30. Hence the formula for a skill's XP cost is ''100 + 25 * (your level)''. (Your character's level, which you can see in your profile, is the number of skills you have learned.) To go from level 30 to 31 costs 1000 XP, and each level above that requires an additional 200 XP. So the above formula is modified to read ''1000 + 200 * ((your level) - 30)''.&lt;br /&gt;
&lt;br /&gt;
Below is a Chart, which shows the overall number of XP points to pay for a complete skill tree.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skill Progression ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Level !! Starting XP !! XP Required to Advance&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 225 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 375 || 175&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 550 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 750 || 225&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 975 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1225 || 275&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1500 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 1800 || 325&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 2125 || 350&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 2475 || 375&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 2850 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 3250 || 425&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 3675 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 4125 || 475&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 4600 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 5100 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 5625 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 6175 || 575&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 6750 || 600&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 7350 || 625&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 7975 || 650&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 8625 || 675&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 9300 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 10000 || 725&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 10725 || 750&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 11475 || 775&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 12250 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 13050 || 825&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 13875 || 1000&lt;br /&gt;
|---[[User:Johan Crichton|Johan Crichton]] 19:39, 10 March 2010 (UTC)&lt;br /&gt;
| 31 || 14875 || 1200&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 16075 || 1400&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 17475 || 1600&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 19075 || 1800&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 20875 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 22875 || 2200&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 25075 || 2400&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 27475 || 2600&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 30275 || 2800&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 33075 || 3000&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 36275 || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Deletions =&lt;br /&gt;
&lt;br /&gt;
Neil, there's a template for deletion suggestions - Template:Delete - if there are pages you think aren't needed, just add the template to those pages.  --[[User:Johan Crichton|Johan Crichton]] 19:39, 10 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=People%27s_Temple&amp;diff=21544</id>
		<title>People's Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=People%27s_Temple&amp;diff=21544"/>
		<updated>2010-03-10T19:37:49Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Clanbox|&lt;br /&gt;
 clan_name=People's Temple|&lt;br /&gt;
 clan_image=[[Image:Welcome_to_jonestown.jpg]]|&lt;br /&gt;
official_id=272|&lt;br /&gt;
 clan_leaders=[http://www.shartak.com/profile.cgi?id=13007 James Warren Jones]|&lt;br /&gt;
 clan_membership=0|&lt;br /&gt;
 clan_goals=Peace on Shartak, obtained through the purging of all hostiles from the island.|&lt;br /&gt;
 clan_recruit=If you are a peaceful denizen of Shartak and wish to spread peace across the land you are welcome.|&lt;br /&gt;
 }}&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Clans for everyone]]&lt;br /&gt;
&lt;br /&gt;
==Failed Experiment==&lt;br /&gt;
&lt;br /&gt;
The clan has been disbanded due to lack of interest.&lt;br /&gt;
&lt;br /&gt;
{{delete&lt;br /&gt;
| time   = 19:37, 10 March 2010 (UTC)&lt;br /&gt;
| reason = Historical, didn't amount to anything&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Outsider_Classes&amp;diff=21539</id>
		<title>Outsider Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Outsider_Classes&amp;diff=21539"/>
		<updated>2010-03-10T09:54:43Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: /* Plundering */ text from adding the skill incorporated into description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Outsider Classes=&lt;br /&gt;
&lt;br /&gt;
These Classes are specific to Outsiders only.  Soldiers, Explorers, Scientists and Settlers can originate from one of the main outsider camps, [[Durham]], [[York]] or [[Derby]].  Meanwhile Pirates can only come from the [[Shipwreck]].&lt;br /&gt;
&lt;br /&gt;
==Soldier==&lt;br /&gt;
&lt;br /&gt;
Defending outsider camps or invading native villages is what this class is good with.  Soldiers start with 60 hit points, and can acquire up to 75 AP points.  You can start in Durham, York or Derby if you choose to be this class.&lt;br /&gt;
====Starting Inventory====&lt;br /&gt;
*Machete&lt;br /&gt;
*Partially-loaded rifle&lt;br /&gt;
*Three bullets&lt;br /&gt;
*Four first aid kits&lt;br /&gt;
&lt;br /&gt;
===Class Specific Skills===&lt;br /&gt;
&lt;br /&gt;
====Firearms training====&lt;br /&gt;
''Gain 20% on firearms attacks'' - Raises the firearm rate from 20% to 40%. &lt;br /&gt;
&lt;br /&gt;
'''''The tiger charged Saix, who calmly breathed out, and aimed the rifle.  One straight shot entered the tigers eye, killing the beast instantly.  &amp;quot;Bad Kitty&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Advanced firearms training====&lt;br /&gt;
''Gain another 20% on firearms attacks'' -Raises the firearm rate from 40% to 60%&lt;br /&gt;
&lt;br /&gt;
'''''Sympathetic Phil calmly blew the smoke from the barrel of his rifle, and raised his hat a bit regarding his latest kill.  &amp;quot;You know, when you piss the boss off, he tends to hold a grudge.  All this is for business.&amp;quot;  He fished into his pockets, and threw a poisonous snake onto the dead body, &amp;quot;Calling card, next time, stay out of Club Palermo.&amp;quot;'''''&lt;br /&gt;
&lt;br /&gt;
==Explorer==&lt;br /&gt;
&lt;br /&gt;
Explorers can trek across the island, finding out new and undiscovered pathways throughout the island.  They start off with 50 Hit Points, and can acquire up to a maximum of 80 AP points.  Explorers start in Durham, York or Derby if you choose to be this class.&lt;br /&gt;
====Starting Inventory====&lt;br /&gt;
*Machete&lt;br /&gt;
*Four first aid kits&lt;br /&gt;
*GPS unit&lt;br /&gt;
*Bottle of water&lt;br /&gt;
&lt;br /&gt;
===Class Specific Skills===&lt;br /&gt;
&lt;br /&gt;
====Trailblazing====&lt;br /&gt;
''Increased ability to move and chop through dense jungle'' - Makes jungle chops and movement through d7-d9 jungle terrain cost 0.5 AP instead of 1.  Requires the skill '''Trekking''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''The native warrior had no idea what happened.  Looking at his side wound, he noticed a small unused path that an outsider stepped out of.  &amp;quot;Name's Victor mate, and next time you should be careful, some outsiders know these woods better than you guys.'''''&lt;br /&gt;
&lt;br /&gt;
==Settler==&lt;br /&gt;
&lt;br /&gt;
Settlers are the backbone of an outsider camp, they are great at gathering supplies, making new and exciting drinks, and keeping the trader stocked.  Villagers begin the game with 55 hit points, acquire a maxmium of 75 AP points, and start the game in York, Derby or Durham.&lt;br /&gt;
&lt;br /&gt;
====Starting Inventory====&lt;br /&gt;
*1 x Bottle of Beer&lt;br /&gt;
*5 x First Aid Kit&lt;br /&gt;
*1 x Piece of Driftwood&lt;br /&gt;
*1 x Machete&lt;br /&gt;
&lt;br /&gt;
===Class Specific Skills===&lt;br /&gt;
&lt;br /&gt;
====Animal Affinity====&lt;br /&gt;
''Lessens the chance of animals attacking''&lt;br /&gt;
&lt;br /&gt;
'''''The wild boar caught the scent and sight of Saint Vincent, but did not make a move to attack.  In fact, it didn't even mind that Saint Vincent petted it on the snout, for it knew the smell of the kind outsider, and knew it would get a meal soon.'''''&lt;br /&gt;
&lt;br /&gt;
====Brewing====&lt;br /&gt;
''Increased chance of creating something drinkable'' - Allows one to make a brewed drink quicker and more efficiently.&lt;br /&gt;
&lt;br /&gt;
'''''Giovanni Machetti calmly laid the newest brew he created on the bar, &amp;quot;Now who said I couldn't make a good brew with bananas?'''''&lt;br /&gt;
====Scavenging====&lt;br /&gt;
''Assists in finding things within certain areas '' - Improves search odds in certain areas. Confirmed areas wherein this skill works are the medicine hut and the weapons hut. Other areas are yet to be confirmed. Roughly speaking, search odds are improved from 1:5 to 1:3. Searches also yield less dross and more valuable items. &lt;br /&gt;
&lt;br /&gt;
'''''CyAdora kept her FAK-U supplies filled by knowing where the best First Aid kits where, and how to assemble them quickly.'''''&lt;br /&gt;
&lt;br /&gt;
====Seance====&lt;br /&gt;
''Holding a seance can identify passive spirits'' - Using this ability costs 5AP and lets one identify passive spirits within the square.  For every spirit identified over the first, the user gains 2XP points per spirit.  Requires '''Psychic Recognition''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''V2Blast wasn't worried about the strange wails the other outsiders where scared of, he knew which spirit was out there, and knew him as a friend.'''''&lt;br /&gt;
&lt;br /&gt;
==Scientist==&lt;br /&gt;
Scientists have advanced healing abilities, and have researched some mysteries of the island, allowing themselves to heal from the land itself, and close the ugliest of wounds. Scientists begin the game with 50 Hit Points, and can acquire up to 75 AP Points, and begin the game at either York, Derby or Durham.&lt;br /&gt;
====Starting Inventory====&lt;br /&gt;
*Machete&lt;br /&gt;
*Four first aid kits&lt;br /&gt;
*Two pieces of driftwood&lt;br /&gt;
&lt;br /&gt;
===Class Specific Skills===&lt;br /&gt;
&lt;br /&gt;
====Brewing====&lt;br /&gt;
''Increased chance of creating something drinkable'' - Allows one to make a brewed drink quicker and more efficiently.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;Using the sugar already present in the mangoes, and adding this yeastweed, allowing it to set for 48 hours, and it should be a great brew for drinking and consuming,&amp;quot; said Simeon Carter to the island native girl who was listening to him.  She merely nodded and accepted the drink anyways, a free drink was a free drink afterall.'''''&lt;br /&gt;
&lt;br /&gt;
====Advanced Triage====&lt;br /&gt;
''Be able to see all injured characters in the same square'' - This skill requires '''Triage'' to learn&lt;br /&gt;
&lt;br /&gt;
'''''Tracer treated his friends wounds first, though someone else was by far more injured.  The man had made a stupid mistake in fighting all those natives, and Tracer intended to make him wait for his cure.'''''&lt;br /&gt;
&lt;br /&gt;
====Emergency First Aid====&lt;br /&gt;
''Slowly heal yourself without the use of a medical kit'' - This skill requires '''First Aid''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''The leaf of this plant, combined with the poultice produced from that root, add some mashed banana, and one had a lotion that would heal the wound and cure it from infection.  Drakhen always carried some of this substance around with him.&lt;br /&gt;
&lt;br /&gt;
====Field Surgery====&lt;br /&gt;
''Skilled at healing, even in the middle of nowhere'' - Allows a scientist to heal bleeding wounds for 3AP with an 2XP reward.  This skill requires '''Emergency First Aid''' and be '''level 10 or higher''' to learn.&lt;br /&gt;
&lt;br /&gt;
'''''Tioram ran up to the outsider who just washed up on the beach.  Taking out some homemade items he began to stitch up the outsiders shark wounds.  The outsider went to thank him, but Tioram hushed him, &amp;quot;Be quiet, you need to save your energy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pirate==&lt;br /&gt;
Crashing on the island sometimes after the outsiders settled on Shartak, the Pirates drunkenly stumbled onto the world.  They have the stomach to withstand fungi juice effects, as well as the ability to raid foreign settlements.  Pirates always start at the shipwreck, with 65 hit points, and can acquire a maximum of 75AP points.&lt;br /&gt;
====Starting Inventory====&lt;br /&gt;
*Cutlass&lt;br /&gt;
*Two first aid kits&lt;br /&gt;
*Gem&lt;br /&gt;
*Two bottles of rum&lt;br /&gt;
*Silver skull cross&lt;br /&gt;
&lt;br /&gt;
===Class Specific Skills===&lt;br /&gt;
&lt;br /&gt;
====Lead belly====&lt;br /&gt;
''You've drunk enough to be immune to the poisonous effect of most fungi.''  The AP reduction of fungi juice is reduced a certain degree more with this skill.  Not available to pirates '''under level ten'''.&lt;br /&gt;
&lt;br /&gt;
'''''Opium Joe belched loudly as he threw his fourth fungi bottle on the ground after drinking it's contents.  The potent energy drink gave him the power to continue, and he knew he wouldn't have the hangover in the morning.&lt;br /&gt;
&lt;br /&gt;
====Plundering====&lt;br /&gt;
&lt;br /&gt;
''You've mastered the art of plundering and as a result can find items in other village resource huts much easier.''&lt;br /&gt;
Improves the odds of finding items in foreign camps, allowing a pirate to find items in enemy camps resource huts easier.  Not available to pirates '''under level ten'''.&lt;br /&gt;
&lt;br /&gt;
'''''Tom Failur chuckled, grabbing some extra First Aid Kits on his way out the door.  He saluted the dead York Soldier on his way out, &amp;quot;Thanks for the goods mate!&amp;quot;'''''&lt;br /&gt;
[[Category:Skills]][[Category:Class]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Template:Clansnav&amp;diff=21538</id>
		<title>Template:Clansnav</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Template:Clansnav&amp;diff=21538"/>
		<updated>2010-03-10T09:44:12Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: Reverted edits by Wulla-mullung (Talk) to last version by Lama&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox|nav_main=[[:Category:Clans|Clans]]|nav_index=[[:Category:Clans for natives|Clans for natives]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Clans for outsiders|Clans for outsiders]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Clans for everyone|Clans for everyone]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Officially recognized clans|Officially recognized clans]]  &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[:Category:Not Clans|Not Clans]]}}&amp;lt;noinclude&amp;gt;[[Category:Navigation Templates|Clansnav]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Category:Clans&amp;diff=21537</id>
		<title>Category:Clans</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Category:Clans&amp;diff=21537"/>
		<updated>2010-03-10T09:40:13Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''This is a partial list of the clans within the game. For information on clans and how to create and join them, see [[Clan]].''&lt;br /&gt;
&lt;br /&gt;
To make your clan appear on this list, add the clanbox template to your clan's page (see [[Template:Clanbox]] for instructions).&lt;br /&gt;
&lt;br /&gt;
Inactive clans should be listed in [[:Category:Inactive clans]] instead of here.&lt;br /&gt;
&lt;br /&gt;
Historical clans such as those that have been disbanded should be listed in [[:Category:Historical clans]] instead.&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Jolly_Roger_Gang&amp;diff=21536</id>
		<title>The Jolly Roger Gang</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Jolly_Roger_Gang&amp;diff=21536"/>
		<updated>2010-03-10T09:36:05Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: The Jolly Roger Gang is historical.  The clan no longer exists within the game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name= The Jolly Roger Gang|&lt;br /&gt;
official_id=59|&lt;br /&gt;
open_to=outsiders |&lt;br /&gt;
clan_image=http://i108.photobucket.com/albums/n12/whitedragon5577/jollyroger.jpg|&lt;br /&gt;
clan_leaders= {{profile|4251|Michael Edwards}}|&lt;br /&gt;
clan_membership= 14 at the moment!|&lt;br /&gt;
clan_goals= to pirate and pirate some more |&lt;br /&gt;
clan_recruit= If you enjoy gold, rum and killing, sign up! |&lt;br /&gt;
clan_contact= Ingame with Mr. Edwards, on the forum(http://jrgcamp.proboards58.com/index.cgi). After you are a member, just put your name under &amp;quot;The Gang&amp;quot;|&lt;br /&gt;
sort_as=Jolly Roger Gang, The|&lt;br /&gt;
}}&lt;br /&gt;
''' We are the second largest Pirate clan, Rum for all!!!'''&lt;br /&gt;
''' Any unactived members on the JRG board have been activated (In my drunkness this had passed me by) Really sorry for any problems!'''&lt;br /&gt;
'''We are no longer active! Go to the [[Pirate High Command]] page.'''&lt;br /&gt;
&lt;br /&gt;
== JRG grows by leaps and bounds! ==&lt;br /&gt;
In our quest to bring power to pirates the JRG has opened trade routes with Durham and Derby. Due to this crew funds have doubled! Any JRG crewmen who are registered on our forums can collect their pay no questions asked. Check our forum for details. Also please rember to check the medals section and see if you are able to claim a reward!&lt;br /&gt;
http://jrgcamp.proboards58.com/index.cgi&lt;br /&gt;
&lt;br /&gt;
== March On York My Fellow Rum Smelling Pirates!==&lt;br /&gt;
Men it seems that the Mercs guild needs some help down in york.(Check the talk page for the details) As such I've pleged JRG support. This will not be an offical raid nor for the long haul, Just go down to york and kill as many yorkers as you can before they get you. I know this is sudden But i'm going to offer a 3 gold bounty for every Yorker you can prove you killed, To help sweeten the pillage--[[User:Michael edwards|Michael edwards]] 01:14, 2 October 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arr! The Mercenary's Guild are fine wholesome men with much in common with corsair folk - they may not be scintillating and engaging conversationalists, but they not be shy on slitting throats with rusty knives! This talk of death and gore puts sparkle in me bloodshot eyes and fire in me skanky loins! Or is that the other way about? I'm in Irony Bay but will stop peeing into Wiksik skulls, aft about, call me shipmates to arms, and be on me way! Last man to use the Colonial Police hut as a head can clean me arse (poor bastard)! - {{profile|4770|First Amongst Daves}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Mr. Michael C. Edwards crashed into the isle of Shartak along with every other [[pirate]]. While not a violent fellow at heart he traveled the island with hopes of being a merchant. He traveled to Durham and was given the respect a man such as him needed. He left the town thinking that all outsiders were kind.&lt;br /&gt;
Oh how wrong he was!&lt;br /&gt;
Mr. Edwards, while traveling to [[York]], was brutally attacked and killed, just for being a pirate! After the attack, Mr. Edwards began to hate most outsiders and natives now he preys upon them.&lt;br /&gt;
Won't you help him?&lt;br /&gt;
&lt;br /&gt;
== The PDF == &lt;br /&gt;
Please check our talk page for our wanted Pirate Pker list.&lt;br /&gt;
Report all murders on the wiki to Rozen or me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Message to all PDF squad members. Before you kill a wanted man you must alert him and the peoples around him.'''&lt;br /&gt;
&lt;br /&gt;
== Goals == &lt;br /&gt;
You may be wondering what our goals are. We want to be the best pirates we can be and foster a working relationship with outsiders (who are also welcomed to the clan).&lt;br /&gt;
People from anti-pirate towns like York need not apply.&lt;br /&gt;
The Jolly Roger Gang will '''NEVER''' attack or cause mayhem in [[Durham]].&lt;br /&gt;
&lt;br /&gt;
== The Book of the Skull ==&lt;br /&gt;
&lt;br /&gt;
The Book of the Skull is the doctrine and rules by which all Jolly Roger Gang members follow. Any member who breaks these rule will recieve 40 slashs of a cutlass.&lt;br /&gt;
&lt;br /&gt;
1. &lt;br /&gt;
'''York'''&lt;br /&gt;
The Town of York is the center of all anti-pirate groups.&lt;br /&gt;
As such it is an enemy to all pirates. Any Yorkman you find should be swiftly killed. Do not trust a Yorkman who says they are friendly, as soon as you turn your back they will gut you. HOWEVER!! due to rule  11 if a yorker is a peaceful player and his profile shows that you should not kill him.&lt;br /&gt;
&lt;br /&gt;
2. &lt;br /&gt;
'''Durham'''&lt;br /&gt;
The Town of Durham should never be attacked by pirates, any pirate who does attack is a mutineer and should be delt with as such. The laws of Durham should be followed while in Durham. If they ask you to not kill a Yorkman wait till he is in the jungle to slit his throat.&lt;br /&gt;
&lt;br /&gt;
3. &lt;br /&gt;
'''Derby'''&lt;br /&gt;
The Town of Derby is neither friend nor foe. &lt;br /&gt;
The peoples of Derby should be dealt with on a case by case basis. peoples of Derby on the whole mean little harm. We have a peace pact with them.&lt;br /&gt;
&lt;br /&gt;
4. &lt;br /&gt;
'''Issues of Rum'''&lt;br /&gt;
Rum is God's gift to pirates. As such all pirates should partake in this fine drink. A Pirate should carry Rum with him into battle to help soothe his wounds.&lt;br /&gt;
&lt;br /&gt;
5. &lt;br /&gt;
'''The Cutlass'''&lt;br /&gt;
All pirates should carry at least three Cutlasses into battle. The Cutlass is a raiding pirates best friend. &lt;br /&gt;
&lt;br /&gt;
6. &lt;br /&gt;
'''Mutineers'''&lt;br /&gt;
A Mutineer is a pirate Pker&lt;br /&gt;
Any pirate who attacks his own people is the lowest form of life. A mutineer is a pirate who has no Loyality or Honor. Due to this fact he should be killed in the most brutal fashion.&lt;br /&gt;
&lt;br /&gt;
7.&lt;br /&gt;
'''The PDF'''&lt;br /&gt;
The PDF is in place to stop Mutinners. All Pirates can report a Pker to the PDF safely. All PDF members must give the Mutineer the right to know that they are wanted men for Pking.( It IS more than they deserve however but The JRG works with Honor.)&lt;br /&gt;
&lt;br /&gt;
8.&lt;br /&gt;
'''Meetings'''&lt;br /&gt;
The Jolly Roger Gang is always opened to talks with other clans.&lt;br /&gt;
However from York we will only talk to the CP (The only true enforcement in York). In-game talks will be held in netrual settings(Most likely Shark,Storybook,New Tortuga) Island.&lt;br /&gt;
&lt;br /&gt;
9.&lt;br /&gt;
'''Pirates'''&lt;br /&gt;
The Jolly Roger Gang By default is an ally of all upstanding Pirate clans.( eg. The Strumpet, Pirate captians crew etc.) And if need be the JRG will aid pirates without question&lt;br /&gt;
&lt;br /&gt;
10.&lt;br /&gt;
'''Secret Hiding spot of Zeff's Pants'''&lt;br /&gt;
No Jolly Roger Gang Member will every give the whereabouts of where we hid Zeff's Pirate hunting pants!!!. It took a long time to train that monkey...&lt;br /&gt;
&lt;br /&gt;
11.&lt;br /&gt;
'''Peaceful clans and peoples'''&lt;br /&gt;
Clans which support peace (ex. Open Arms) Or people who do not kill outsiders,natives or pirates will never be harmed by JRG members when it can be helped.&lt;br /&gt;
&lt;br /&gt;
12.&lt;br /&gt;
'''Joining'''&lt;br /&gt;
Any well respecting Pirate can join the Jolly Roger Gang. As a member you get a weekly wage and protection. Also you can see the Island while helping to strenghen Shipwreck! Just tell a senior member you joined and register at our fourms.&lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&lt;br /&gt;
Within the pirate lands we have many a strange and wonderful...ah...wonder. The JRG has given names to some of these wonderful wonders.&lt;br /&gt;
( Names to come as soon as I iron out the details.)&lt;br /&gt;
&lt;br /&gt;
== Clan News ==&lt;br /&gt;
&lt;br /&gt;
''' Nov 13, 2006'''&lt;br /&gt;
All Able JRG crewmen should be heading down to Durham to help in killing natives and protecting durhamnites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Nov 4, 2006'''&lt;br /&gt;
&lt;br /&gt;
FirstAmongestDaves has left the crew to help work for the king of Holland. Also the JRG has signed a peace-pact with Derby. Peacful Pirates and traders can travel in peace there. Also Zom-Vld has been made head of the booty. Any active JRG Members can collect their pay fridays at Shipwreck, See our forum for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Oct 4, 2006'''&lt;br /&gt;
&lt;br /&gt;
The west coast trade route has been a sucess for all pirate kind! Also the first Pirates have landed in or near york.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Oct 3, 2006'''&lt;br /&gt;
&lt;br /&gt;
Give a punch in the arm and a rough set of knuckles along the scalp to me ole shipmate Timothy Trust, who has joined the Gang. Never was there a better Helmsman in the Spanish Main, o'er he was never sober in the 6 years I've known him and is covered from head to manky toe in crotch lice - {{profile|4770|First Amongst Daves}} &lt;br /&gt;
&lt;br /&gt;
'''Sept 15, 2006'''&lt;br /&gt;
Argh!! we've got oursleves a forum matey's!!! http://jrgcamp.proboards58.com/index.cgi&lt;br /&gt;
&lt;br /&gt;
'''Sept 11, 2006'''&lt;br /&gt;
&lt;br /&gt;
1. Dispatched at the cowardly hands of the blowpipe wielding warrior {{profile|3875|Azuma}} during the raid on Dalpok while he slept, and then forced away from the Dalpok shaman by the unearthly powers of Teia, {{profile|4770|First Amongst Daves}} awoke in the deep south of the island in a foul mood and with a taste for fetid blood. He has since slit the quivering throat of the churlish Captain Hallister, a pompous rogue of York, with a fine edge of steel and sent him to Hell to meet his wormy decomposing ancestors. Presently en route north back to the shipwreck, west of some grasslands, haunted by the pitiful ghost of Hallister.&lt;br /&gt;
&lt;br /&gt;
Beware the native warrior {{profile|1360|Kepple}}. {{profile|4862|Rozen}} has already met his fate once at this man's hands. A gold coin to the pirate who can find him for me. I have a blood feud with this native.&lt;br /&gt;
&lt;br /&gt;
I'd like to add my gold to the bounty on him. - Rozen&lt;br /&gt;
&lt;br /&gt;
'''Sept 10, 2006'''&lt;br /&gt;
&lt;br /&gt;
1.I would like to welcome {{profile|1604|Patch}} the Pirate and {{profile|5447|LePreto}} to The Jolly Roger Gang. Men This means We've broken the 10 members mark! A jug of my own private rum for all members!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.I would like to annouce to all Pirates and to JRG members the Creation of a new Squad within the JRG. The Pirate Defence Force!! The PDF will be lead by the Slayer of Pker's {{profile|4862|Rozen}}. It will be part of the JRG to help protect players in and around the shipwreck. any member of the JRG who would like to be a part of this please talk to {{profile|4862|Rozen}} or me.''' The PDF is NOT a sperate clan but a sub-branch of the JRG you must be a member of the JRG to be on the PDF.&lt;br /&gt;
&lt;br /&gt;
3.'''I need all clan members to meet me in game at the traders hut. I have important clan dealings I need to go over with you all.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sept 9, 2006'''&lt;br /&gt;
Still without contact with the main branch of the gang, {{profile|5195|Havokk}} has been making attempts to recruit people and keep himself safe as well as the lost pirates around him.&lt;br /&gt;
&lt;br /&gt;
'''Sept 6, 2006'''&lt;br /&gt;
On his way to the raid {{profile|5195|Havokk}} saw some nearby sport and went hunting, to find himself extremely lost, but met up with a fellow pirate named {{profile|5338|Reaper}}. With his natural born ability to pursuade, {{profile|5195|Havokk}} Encouraged him to join the group and now both are currently training, but are at the moment cut off from any info on how the raid is going, and will be trying to find a way back to the shipwreck and possibly to rejoing the raid party again...&lt;br /&gt;
&lt;br /&gt;
'''Sept 5, 2006'''&lt;br /&gt;
We add our ninth member to the gang!!! Welcome to&lt;br /&gt;
{{profile|3171|b4ll54ck kill3r}}!!!!&lt;br /&gt;
&lt;br /&gt;
'''Sept 4, 2006'''&lt;br /&gt;
&lt;br /&gt;
HAHAHA! A new pirate has joined us!! welcome to {{profile|5338|Reaper}}&lt;br /&gt;
&lt;br /&gt;
ATTENTION MEN!!! I've heard reports that Capt. Whitney of the Hellborn Strumpet has allowed his men onto the killing fields of Dalpok. Expect a few more pirates to partake in the pillage.&lt;br /&gt;
&lt;br /&gt;
'''Sept 2, 2006'''&lt;br /&gt;
&lt;br /&gt;
The Gang has added another to our foul smelling fold A harty welcome to{{profile|4269|Petedotnu}}.&lt;br /&gt;
&lt;br /&gt;
'''Sept 1. 2006'''&lt;br /&gt;
&lt;br /&gt;
The Raid on Dalpok has started! All pirates who have signed should move their rum smelling arse over to Dalpok to kill Natives!!&lt;br /&gt;
&lt;br /&gt;
''' August 31,2006'''&lt;br /&gt;
&lt;br /&gt;
Ahoy! We have new members in our Jolly gang, A warm welcome to {{profile|5239|Necropolis123}} and {{profile|4770|FirstAmongstDaves}}&lt;br /&gt;
&lt;br /&gt;
''' August 29, 2006'''&lt;br /&gt;
&lt;br /&gt;
A warm welcome to new gang member {{profile|5188|Daralan}} &lt;br /&gt;
&lt;br /&gt;
''' August 28, 2006'''&lt;br /&gt;
 &lt;br /&gt;
We would like to welcome new members {{profile|5079|Sknig}}and {{profile|5195|Havokk}} to our Ranks. &lt;br /&gt;
&lt;br /&gt;
''' August 26, 2006'''&lt;br /&gt;
&lt;br /&gt;
After being killed by Native gimbo, Mr. Edwards has returned to Shipwreck to find willing pirates to partake in the Dalpok Raid. We hope to have a two pronged attack from Shipwreck and Durham.&lt;br /&gt;
&lt;br /&gt;
'''Augest 23, 2006'''&lt;br /&gt;
&lt;br /&gt;
Mr. Edwards is in Durham getting outsider support for a Dalpok raid. Sign up on the wiki or 1 square North-West of the Durham Pistoleers HQ. &lt;br /&gt;
&lt;br /&gt;
'''August 6, 2006'''&lt;br /&gt;
&lt;br /&gt;
Clan is offical! Sign-Up now!&lt;br /&gt;
&lt;br /&gt;
== The Gang ==&lt;br /&gt;
* {{profile|4251|Michael Edwards}} - founder and leader&lt;br /&gt;
* {{profile|5079|Sknig}} - The Noodly Appendage of Our Delicious Master, the Flying Spaghetti Monster&lt;br /&gt;
* {{profile|5195|Havokk}} - Havokk o' Havoc &lt;br /&gt;
* {{profile|5188|Daralan}} -&lt;br /&gt;
* {{profile|5239|Necropolis123}} - The Harbinger of Death&lt;br /&gt;
* {{profile|4770|FirstAmongstDaves}} - Gargler of Lukewarm Blood&lt;br /&gt;
* {{profile|4269|Petedotnu}} -&lt;br /&gt;
* {{profile|5338|Reaper}} - Lover of The Pillage &lt;br /&gt;
* {{profile|4862|Rozen}} - Slayer of Pker's, leader of the PDF&lt;br /&gt;
* {{profile|1604|Patch}} -&lt;br /&gt;
* {{profile|5447|LePreto}} - Terror of the Tamanca&lt;br /&gt;
* {{profile|2480|Zom-VLD}} - Rum-sloshing Booty Master&lt;br /&gt;
* {{profile|5578|Timothy Trust}} - Bane of all zombie parrots&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]][[Category:Historical]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=La_Famiglia_di_Machetti&amp;diff=21535</id>
		<title>La Famiglia di Machetti</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=La_Famiglia_di_Machetti&amp;diff=21535"/>
		<updated>2010-03-10T09:33:48Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Groupbox|&lt;br /&gt;
group_name=La Famiglia di Machetti|&lt;br /&gt;
group_image=[[Image:Machettis01tu8.jpg]]|&lt;br /&gt;
group_abbrev=The Family; La Familgia; The Machettis|&lt;br /&gt;
group_membership=5|&lt;br /&gt;
group_leaders=Marco Machetti, Anthony Machetti|&lt;br /&gt;
group_goals=To run a Respectable Business|&lt;br /&gt;
group_recruit=Private Invitation|&lt;br /&gt;
group_contact=[[Talk:La_Famiglia_di_Machetti|Talk Page]]/[http://forum.shartak.com/index.php Forum]/In-Game}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
La Famiglia di Machetti is a Sicilian business family which arrived on Shartak, settling in the town of [[Durham]], with the intention of starting up and running a successful business. Or several successful businesses. They had high hopes for several of their family members - positions in Durham's fledgling [[Durham_government|government]], diplomats to other towns and villages, policemen and bankers. They were prepared to sacrifice a great deal for the success of the family.&lt;br /&gt;
&lt;br /&gt;
However, upon arrival, La Famiglia encountered a great deal of ethnic discrimination. The words &amp;quot;Mafia&amp;quot; and &amp;quot;Mobsters&amp;quot; were thrown around by the residents of Durham, and even before most of the family had arrived, they were denounced as criminals.&amp;lt;br&amp;gt;&lt;br /&gt;
Accused of crimes they did not commit, and harassed by the powers that be, several members of the family returned to Sicilia to lie low for a while, leaving the youngest cousin, Anthony, to set up operations in Durham.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anthony Machetti had already managed to set up several trade ventures, transporting medical supplies to the Free Clinic of the [[Independent_Republic_of_Fort_Creedy|Independent Republic of Fort Creedy]], and he quickly put into action the plans of his elders.&lt;br /&gt;
He set up the [[Club Palermo]] - an establishment with the purpose of delighting its patrons with wonderfully prepared Sicilian food and drink, and nightly entertainment - in the place of the old headquarters of the Durham Pistoleers. It took several weeks to renovate and rebuild the buildings, but the finished project made it clear in the minds of the public that La Famiglia was in Durham to stay.&lt;br /&gt;
&lt;br /&gt;
Many people allege that La Famiglia di Machetti maintains its business on a system of generous rewards for those who are cooperative and harsh punishments for those who get in the way. Critics point at the Family's policy of administering 'Family Justice' to enemies who cannot be punished under Durham law. This 'Justice' often leaves the victim disfigured and on the verge of death, or kills the victim outright.&lt;br /&gt;
&lt;br /&gt;
However, La Famiglia di Machetti dismisses this criticism as smear campaigns spread by their competitors, and refuses to apologize for any injuries it has inflicted.&lt;br /&gt;
&lt;br /&gt;
==Business==&lt;br /&gt;
&lt;br /&gt;
La Famiglia di Machetti runs the [[Club Palermo]] in Durham, as well as the [[Teatro dell'Arte]], which is next door to the club, but in the same block. There is also a supply trade between La Famiglia and the Independent Republic of Fort Creedy, and the Family is looking to connect its business with that of its former adversaries, La Famiglia di Machitty.&lt;br /&gt;
&lt;br /&gt;
La Famiglia di Machetti does not appreciate vandals, thieves, or murderers in its establishments, and has promised to take matters into its own hands should anyone commit such crimes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Durham]][[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=La_Famiglia_di_Machetti&amp;diff=21534</id>
		<title>La Famiglia di Machetti</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=La_Famiglia_di_Machetti&amp;diff=21534"/>
		<updated>2010-03-10T09:33:32Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Groupbox|&lt;br /&gt;
group_name=La Famiglia di Machetti|&lt;br /&gt;
group_image=[[Image:Machettis01tu8.jpg]]|&lt;br /&gt;
group_abbrev=The Family; La Familgia; The Machettis|&lt;br /&gt;
group_membership=5|&lt;br /&gt;
group_leaders=Marco Machetti, Anthony Machetti|&lt;br /&gt;
group_goals=To run a Respectable Business|&lt;br /&gt;
group_recruit=Private Invitation|&lt;br /&gt;
group_contact=[[Talk:La_Famiglia_di_Machetti|Talk Page]]/[http://forum.shartak.com/index.php Forum]/In-Game}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
La Famiglia di Machetti is a Sicilian business family which arrived on Shartak, settling in the town of [[Durham]], with the intention of starting up and running a successful business. Or several successful businesses. They had high hopes for several of their family members - positions in Durham's fledgling [[Durham_government|government]], diplomats to other towns and villages, policemen and bankers. They were prepared to sacrifice a great deal for the success of the family.&lt;br /&gt;
&lt;br /&gt;
However, upon arrival, La Famiglia encountered a great deal of ethnic discrimination. The words &amp;quot;Mafia&amp;quot; and &amp;quot;Mobsters&amp;quot; were thrown around by the residents of Durham, and even before most of the family had arrived, they were denounced as criminals.&amp;lt;br&amp;gt;&lt;br /&gt;
Accused of crimes they did not commit, and harassed by the powers that be, several members of the family returned to Sicilia to lie low for a while, leaving the youngest cousin, Anthony, to set up operations in Durham.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anthony Machetti had already managed to set up several trade ventures, transporting medical supplies to the Free Clinic of the [[Independent_Republic_of_Fort_Creedy|Independent Republic of Fort Creedy]], and he quickly put into action the plans of his elders.&lt;br /&gt;
He set up the [[Club Palermo]] - an establishment with the purpose of delighting its patrons with wonderfully prepared Sicilian food and drink, and nightly entertainment - in the place of the old headquarters of the Durham Pistoleers. It took several weeks to renovate and rebuild the buildings, but the finished project made it clear in the minds of the public that La Famiglia was in Durham to stay.&lt;br /&gt;
&lt;br /&gt;
Many people allege that La Famiglia di Machetti maintains its business on a system of generous rewards for those who are cooperative and harsh punishments for those who get in the way. Critics point at the Family's policy of administering 'Family Justice' to enemies who cannot be punished under Durham law. This 'Justice' often leaves the victim disfigured and on the verge of death, or kills the victim outright.&lt;br /&gt;
&lt;br /&gt;
However, La Famiglia di Machetti dismisses this criticism as smear campaigns spread by their competitors, and refuses to apologize for any injuries it has inflicted.&lt;br /&gt;
&lt;br /&gt;
==Business==&lt;br /&gt;
&lt;br /&gt;
La Famiglia di Machetti runs the [[Club Palermo]] in Durham, as well as the [[Teatro dell'Arte]], which is next door to the club, but in the same block. There is also a supply trade between La Famiglia and the Independent Republic of Fort Creedy, and the Family is looking to connect its business with that of its former adversaries, La Famiglia di Machitty.&lt;br /&gt;
&lt;br /&gt;
La Famiglia di Machetti does not appreciate vandals, thieves, or murderers in its establishments, and has promised to take matters into its own hands should anyone commit such crimes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Durham]][[Category:Clan]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Category:Historical&amp;diff=21533</id>
		<title>Category:Historical</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Category:Historical&amp;diff=21533"/>
		<updated>2010-03-10T09:21:33Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: New page: Historical pages, dating from the past of Shartak.  May be content created by past authors, past features and elements of the game, past clans and group, past characters etc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Historical pages, dating from the past of Shartak.  May be content created by past authors, past features and elements of the game, past clans and group, past characters etc.&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Johan_Crichton/MySuggestions&amp;diff=21532</id>
		<title>User:Johan Crichton/MySuggestions</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Johan_Crichton/MySuggestions&amp;diff=21532"/>
		<updated>2010-03-10T09:15:30Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
This is a list of the suggestions I've made on the wiki and forums over the years.&lt;br /&gt;
&lt;br /&gt;
== Implemented Suggestions ==&lt;br /&gt;
&lt;br /&gt;
* [[Suggestions:Implemented#Increased_Animal_Population|Increased Animal Population]]&lt;br /&gt;
* [[Suggestions:Implemented#Statistics:_New_Statistics|New Statistics]]&lt;br /&gt;
* [[Suggestions:Implemented#Locations_List|Locations List]]&lt;br /&gt;
* [[Suggestions:Implemented#Map_Marker_colour_selector|Map Marker colour selector]]&lt;br /&gt;
* [[Suggestions:Implemented#Profile_Modification:_Display_last_kill_information|Profile Display last kill information]]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=957 Body Recognition] (Forum Suggestion)&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1228 Automatic Logging of Deaths on the Underworld]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1810 Wandering Traders] (somewhat implemented in the SS Trader)&lt;br /&gt;
&lt;br /&gt;
== Wiki Suggestions ==&lt;br /&gt;
&lt;br /&gt;
* [[Suggestions:Game_mechanics#Use_of_Ranged_Weapons_as_Melee_Weapons|Use of Ranged Weapons as Melee Weapons]] - if you can use a shovel as a weapon, why not an empty rifle?&lt;br /&gt;
* [[Suggestions:Game_mechanics#Huts:_Body_Dumping|Huts - Body Dumping]]&lt;br /&gt;
* [[Suggestions:Game_mechanics#Vow_of_Peace|Vow of Peace]] - It's flawed, and needs some attention at some point.&lt;br /&gt;
* [[Suggestions:Game_mechanics#Waves_to_erase_Beach_Writing|Waves to erase Beach Writing]]&lt;br /&gt;
* [[Suggestions:Game_mechanics#Idle_Characters|Idle Characters]] Suggestion wiki'ed per request from a forum discussion.&lt;br /&gt;
* [[Suggestions:Miscellaneous#UI:_Heal_Patient_as_possible_action|UI: Heal patient as possible action]]&lt;br /&gt;
&lt;br /&gt;
== Forum Suggestions ==&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=682 Consume Alcohol skill / Alcohol tweaks] - A class skill for pirates.&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=665 Would you be interested in these statistics] - extra daily stats.&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=937 Annual Events]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=974 Clan Contact Flag]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=976 Spirit Invocation Departure Message] - Like many forum suggestions, this one morphed into other ideas.&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1030 Reorganise the stats pages and standardize on the navigation links]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1056 Terrain Changes]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1227 Default Display Options On]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1351 Player Suggested Items]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1595 Profiles for NPCs]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1617 Unlearn skills]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1653 Skill: Butchery]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1770 Day and Night Cycle for Shartak]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1808 Village Guards]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=1809 NPC Bankers]&lt;br /&gt;
* [http://forum.shartak.com/index.php?topic=2272 Active Combat]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Tips_and_tricks&amp;diff=21531</id>
		<title>Tips and tricks</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Tips_and_tricks&amp;diff=21531"/>
		<updated>2010-03-10T09:14:21Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
These '''tips and tricks''' will help you get the most out of your life on the island once you're familiar with the [[user interface]] and [[gameplay]].&lt;br /&gt;
&lt;br /&gt;
== Beginner's guide ==&lt;br /&gt;
Welcome to Shartak. Perhaps you're wondering how you should spend your first day. You can begin by visiting one of the [[hut|resource huts]] in your [[camp]]. Depending on how you would like to play, you may seek out the medical supplies or the weapons and ammunition. Once you feel that you are well-equipped, you can begin your adventure.&lt;br /&gt;
&lt;br /&gt;
Move through the jungle and hunt for [[animals]] or even other players. While attacking members of the same side is generally not appreciated, there is nothing necessarily wrong with doing so. Just don't be surprised when your victims treat you the same way in return!&lt;br /&gt;
&lt;br /&gt;
Try to reach one of the friendly or hostile camps. Explore some of the natural landmarks. Deforest the landscape. Spend some time haunting the island as a spirit. Talk to other players. Join a [[clan]] with similar goals to your own. And most of all, have fun!&lt;br /&gt;
&lt;br /&gt;
The [[Derby Hospitallers]] have compiled a [http://z3.invisionfree.com/Derby/index.php?showtopic=15 Beginner's Guide] on their forums.  It should be noted that this guide is strictly opinion and should not be regarded as the best or only guide to life on Shartak. There is a [[Newcomers Guide]] which will tell you the basics of the game. For those interested in playing a native (or for general tips) there is also [[The Native Path]].&lt;br /&gt;
&lt;br /&gt;
=== Skills and advancement ===&lt;br /&gt;
&lt;br /&gt;
No matter what path you choose for your character, skills will help you. But to skills you must first get experience points ([[XP]]). The most popular ways of gaining experience are (in roughly descending order of popularity):&lt;br /&gt;
&lt;br /&gt;
# '''Fighting'''. The easiest way for new players to gain experience points is to attack and kill animals and other players. If you want to rely on combat for advancement, your first skills should be the three melee combat ones (''body building'', ''close quarter combat'', and ''advanced close quarter combat''). These will help you deal more damage in combat and thus advance more rapidly for the rest of the game. Just know that aggression toward other players will often make you a prime target.&lt;br /&gt;
# '''Healing'''. Healing is an easy and safe method of earning experience points, so many players learn the [[skills]] ''first aid'' or ''natural medicine'' quite early so that first aid kits or healing herbs (see [[Items#Consumables]]) can heal more HP (and thus give more XP) when they're used. ''Triage'' is a necessary prerequisite skill which lets you recognize hurt players on your side and thus maximize your XP gains by healing the most heavily wounded players.&lt;br /&gt;
# '''Haunting'''. One of the fastest ways to gain experience is to get the spirit skills, including ''banshee wail'', and then deal damage (and receive XP) by haunting players as a [[Death|spirit]]. However, the early stages of haunting yield low XP returns and the entire tree has received some well-deserved power reductions (to about 1.25 XP-per-AP with ideal banshee wails). New players might find this long experience path to be arduous (and boring, since almost no interaction with other characters is possible). &lt;br /&gt;
# '''Exploring'''. Whether you are a fighter, healer, or explorer, ''trekking'' is always an important skill, since it reduces many of your movement costs by half. This frees up AP for gaining experience and interacting with other players. You do have to buy ''exploration'' as a prerequisite to ''trekking'', but that will give you a nice map and keep you from being lost (thanks to the [http://mattandchristy.net/sharmap/ Shartak Map Overlay]). And since recovery from death requires a considerable number of AP, ''stamina'' is also a useful skill, since it lets you have more HP and thus makes you harder to kill. ''Stamina'' is particularly crucial for characters who travel far from home into hostile territory. &lt;br /&gt;
&lt;br /&gt;
==== Other important skills ====&lt;br /&gt;
&lt;br /&gt;
After your first few skills your XP-gathering ability will be sufficient to let you buy the rest of the skills at your leisure and in any order. However, there are some skills not mentioned above that are important enough to merit serious consideration early in the game.&lt;br /&gt;
&lt;br /&gt;
Settlers and villagers should probably buy ''scavenging'', since this appears to increase [[search odds]] in resource huts by 50% (meaning that, on average, scavengers find 3 items for every 2 non-scavengers find in the same AP).&lt;br /&gt;
&lt;br /&gt;
Soldiers might consider buying ''firearms training'' and ''advanced firearms training'', since the rifle has advantages over a machete that offset the opportunity cost of searching for bullets (see [[Talk:Tips_and_tricks|the talk page]]). Similarly, warriors should consider ''blowpipe training'' and ''advanced blowpipe training''. The blowpipe yields an average of 2.4 XP per AP, ignoring reload time and ammo acquisition. (Reload time reduces this to 1.2 XP per AP, and accounting for ammo searches undoubtedly reduces the gain to less than 0.8 XP per AP. For comparison, a machete yields 1.35 XP per AP when used by a player with all three melee skills.) Soldiers and warriors should keep their ranged weapons loaded so they can spend less time reloading when a combat situation arises.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that darts deal delayed damage from poison. (The effects of poison are felt gradually as the target character acts.) When looking at damage throughput rather than experience gains, the warrior's blowpipe is very potent. Because of poison damage, blowpipes inflict roughly 5 HP per combat-AP, which is more than the heavy sword deals. When ammo and reload costs are included that number drops to about 1.6 HP per AP.&lt;br /&gt;
&lt;br /&gt;
=== Staying alive ===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a major inconvenience, so you'll want to avoid it as much as possible. The only way to avoid dying is to stay dead as a spirit, but there are many things you can do to help keep yourself alive:&lt;br /&gt;
&lt;br /&gt;
* '''Hide'''. You can't be killed unless a player or animal finds you. Animals are everywhere on the island, but players cluster around camps. If you're a native, avoid the outsider camps of [[Derby]], [[Durham]] and [[York]] on the island's south shore and the [[shipwreck]] on its northwest one. If you're an outsider, avoid the native camps of [[Dalpok]], [[Raktam]] and [[Wiksik]] in the island's interior. Roads cut in the jungle are also frequently traveled, so you'll be wise to  check the [http://www.itechsc.com/misc/shartak/ubermap/ uber map] to see where these are. Sleeping in a non-resource, non-trader hut is a good idea, since it hides you from anyone who doesn't bother to enter, but if you're in a hostile camp a hut may be more dangerous than the outlying jungle.&lt;br /&gt;
* '''Get ''stamina'''''. It increases your HP cap, so if you keep yourself in good health, anyone who finds you will have to spend more AP to kill you. (''Body building'' is a necessary prerequisite.)&lt;br /&gt;
* If you're non-violent toward anyone, '''say so in your profile'''. That way, characters with a code of combat ethics like [[Identify Friend or Foe]] will be less likely to attack you.&lt;br /&gt;
* '''Join a [[clan]]''' to protect you from being killed by potential friends or allies, but keep in mind that membership in some clans might make others target you more than they would have otherwise.&lt;br /&gt;
* Remember line-of-sight and movement AP costs and take advantage of them. Sleep 3 or more spaces away from [[road]]s, or 3 or more spaces into water. Hide behind a thicket of heavy [[jungle]] or beyond a [[swamp]], so that the enemy has to spend AP to approach you and to retreat from you. &lt;br /&gt;
* Keep a general idea of where the wandering [[shaman]]s are and how far you are from your home [[camp]] so that you can minimize AP loss on death. By moving toward the wandering shaman who is closest to your final destination, you might be able to teleport forward rather than backward using the 50AP &amp;quot;Contact Roaming Shaman&amp;quot;. You can also take advantage of spirit form to travel safely.  &lt;br /&gt;
* Use the forum and wiki to gather a clan or a group of friends who travel together. A large pack of like characters on a single location will dissuade most adversaries. &lt;br /&gt;
* Use the forum and wiki to negotiate for truces and protection agreements when traveling through hostile areas.&lt;br /&gt;
&lt;br /&gt;
=== Animal combat ===&lt;br /&gt;
&lt;br /&gt;
Most [[animals]] on the island are fairly benign if left alone. However, if you attack them and run out of AP before killing them, don't be surprised if they retaliate while you are gone, even if you've moved a few squares away. If you don't think you'll be able to kill an animal, leave yourself enough AP to put some distance between it and you. Certain animals (such as elephants, tigers, and alligators) should be treated with caution, because they can easily kill an unwary sleeper. &lt;br /&gt;
&lt;br /&gt;
Animals attack reactively during combat, so you should expect to take damage while hunting big game. Not only do you need to carry more first aid kits (or other consumables), you should remember that you will be spending some time healing yourself and will thus have fewer AP per day to attack. As long as you are carrying enough healing items, this is an opportunity for you to gain experience through healing yourself as well as attacking. &lt;br /&gt;
&lt;br /&gt;
It is unwise for self-healers to sleep next to an animal in the hopes of being hurt. If your goal is to have damage inflicted on you, it is probably more efficient and is certainly much safer to eat poisonous berries or be bitten by a shark. Players with combat skills are better off attacking the animal directly and then healing damage dealt by the animal's reactive attacks.&lt;br /&gt;
&lt;br /&gt;
=== Self-poisoning ===&lt;br /&gt;
&lt;br /&gt;
A steady way to gain experience is to load up with harmful items and healing items and to alternately poison and heal yourself. The best ways to do this are to search berry bushes and to drink fresh and salt water from refillable containers.&lt;br /&gt;
&lt;br /&gt;
==== Poisonous berries ====&lt;br /&gt;
You can collect and eat poisonous berries at a poisonberry bush. Tree searches have about a 55% chance of success (see [[Locations#Fruit trees and bushes]]), and there are often poisonberry and tasty berry bushes located within 12 AP of each other. Using poisonberries to hurt yourself and tasty berries to heal yourself: &lt;br /&gt;
&lt;br /&gt;
 210 AP = + 60 poison bush searches + 33 munchings (-66 HP)&lt;br /&gt;
          + 12 AP trekking&lt;br /&gt;
          + 60 tasty bush searches + 33 munchings (+66 HP) = 132 XP&lt;br /&gt;
&lt;br /&gt;
==== Salt water ====&lt;br /&gt;
A faster and more reliable method is to drink salt water from an empty bottle at the mouth of a river and then move into the river to heal yourself with fresh water drunk in the same way:&lt;br /&gt;
&lt;br /&gt;
 133 AP = + 33 fill empty bottle with salt water + 33 drink salt (-66 HP)&lt;br /&gt;
          + 1 AP trek between ocean and river&lt;br /&gt;
          + 33 fill with fresh water + 33 drink fresh (+66 HP) = 132 XP&lt;br /&gt;
&lt;br /&gt;
This is essentially 1 XP per 1 AP, which is extremely solid XP advancement (and equivalent to a spirit's haunting scream). However, killing animals and people can still be faster for gaining experience.&lt;br /&gt;
&lt;br /&gt;
If you have ''first aid'' or ''natural medicine'' you can earn XP even faster by searching the local medical hut for first aid kits or healing herbs; the search odds for such items appear to be about 1 in 6 for non-scavengers, and skilled users can heal 10 HP with each one, so 10 HP can be healed for about 7 AP, and you can [[Trading|trade]] any non-healing items you find for poison berries, empty bottles, and healing items. But if you have no advanced medicine skills, drinking fresh water is the fastest way to heal.&lt;br /&gt;
&lt;br /&gt;
== General gameplay advice ==&lt;br /&gt;
&lt;br /&gt;
*Spending the night in an opposing side's camp is generally not wise. While few outsiders are immediately violent toward natives, and vice-versa, resting in a populated area greatly increases the odds that someone hostile will find you.&lt;br /&gt;
&lt;br /&gt;
*Other players can view a statistical, personal history via your profile. If you have killed members of your own or the opposing side, don't expect the relevant group to be hospitable.&lt;br /&gt;
&lt;br /&gt;
*Be cautious about going to sleep with low HP, even in your own camp. A ghost may find you and finish you off as you sleep.&lt;br /&gt;
&lt;br /&gt;
*Take advantage of the [[The Shartak Wiki:Community Portal|forum]] and this wiki to find out about pre-announced conflicts and raids.&lt;br /&gt;
&lt;br /&gt;
*You can identify nearby characters of the same [[Character classes|faction]] without having to move to their square. Just move your mouse over the text that reads &amp;quot;1 outsider&amp;quot; (or &amp;quot;2 natives&amp;quot;, etc.) and wait for their names to appear.&lt;br /&gt;
&lt;br /&gt;
*You can identify individual characters of other factions that you encounter by whispering to them.  Just enter whatever phrase (polite please) that you'd like to use into the speech entry field and select the individual (outsider/native etc instead of -- Everyone --) and click the 'Speak' button. The resulting message will identify who you just whispered to.&lt;br /&gt;
&lt;br /&gt;
== Efficient exploration ==&lt;br /&gt;
&lt;br /&gt;
=== Maximizing mapped squares per AP ===&lt;br /&gt;
&lt;br /&gt;
[http://www.blackant.net/other/shartak/movements.php Here's a little animation] of getting the most mapped squares for your AP, starting from an ideal position in the corner of 4 map-squares and moving in an overall straight line.  This does not take into account chopping jungle and other obstacles.  A similar technique can be used to turn corners as well, or even start off in a spiral pattern instead of linear.  If there's a more efficient pattern, let us know!&lt;br /&gt;
&lt;br /&gt;
For no loss in vertical efficiency, you can &amp;quot;widen&amp;quot; the column of the search above.  Instead of mapping a 3-square-wide rectangle north to south, you'll be mapping a two column wide rectangle north to south with two-square &amp;quot;teeth&amp;quot; on each side.  See the following diagrams.&lt;br /&gt;
&lt;br /&gt;
 Walking pattern&lt;br /&gt;
 1|2    |     |&lt;br /&gt;
 ---------------&lt;br /&gt;
 3|4    |     |&lt;br /&gt;
  | 5   |     |&lt;br /&gt;
  |  6  |     |&lt;br /&gt;
  |   7 |     |&lt;br /&gt;
  |    8|0    |&lt;br /&gt;
 ---------------&lt;br /&gt;
  |    9|1    |&lt;br /&gt;
  |     | 2   |&lt;br /&gt;
  |     |  3  |&lt;br /&gt;
  |     |   4 |&lt;br /&gt;
  |     |    5|7&lt;br /&gt;
 ---------------&lt;br /&gt;
  |     |    8|6&lt;br /&gt;
  |     |   9 |&lt;br /&gt;
&lt;br /&gt;
 Mapped Squares pattern (after 39 moves)&lt;br /&gt;
 ##..&lt;br /&gt;
 ###.&lt;br /&gt;
 .###&lt;br /&gt;
 .###&lt;br /&gt;
 ###.&lt;br /&gt;
 ###.&lt;br /&gt;
 .##.&lt;br /&gt;
&lt;br /&gt;
== Profiles ==&lt;br /&gt;
&lt;br /&gt;
=== Profile descriptions with blank lines ===&lt;br /&gt;
&lt;br /&gt;
To add a completely blank line in your description, simply press enter once, type a single space, and press enter again. The space in the middle prevents the double enter from being shrunk to a single &amp;amp;lt;br&amp;amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
=== Images for profiles ===&lt;br /&gt;
&lt;br /&gt;
I'm not all that good with graphics, so I used the [http://www.planearium2.de/flash/spstudio.html South Park Studio] to make a simple picture to go on my profile. It lacks a 'Save' function so you have to take a screenshot and crop the image to suit.&lt;br /&gt;
&lt;br /&gt;
When you enter the url of an image, make sure the picture isn't too wide as it looks rather squashed on the page unless you're using a rather high resolution monitor.&lt;br /&gt;
* South Park characters feel out of place in Shartak ,I used [http://www.ugo.com/channels/comics/heroMachine2/heromachine2.asp Hero Machine] for my awsome character.(some people suggest [http://www.tektek.org/dream/ Gaia Character Creator], but personally I hate it)   -Grigoriy&lt;br /&gt;
&lt;br /&gt;
=== Using multiple characters easily ===&lt;br /&gt;
&lt;br /&gt;
The new updated Shartak profile system allows easier use of multiple characters.  Logging in with a Master password allows one to stay logged in and switch between your multiple characters by using the Your Account button.&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Guide_to_Towns&amp;diff=21530</id>
		<title>Guide to Towns</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Guide_to_Towns&amp;diff=21530"/>
		<updated>2010-03-10T08:45:19Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Currency of information ==&lt;br /&gt;
&lt;br /&gt;
This information was current when the guide was written.  However, those reading in 2009 should note that this is over a year old.&lt;br /&gt;
&lt;br /&gt;
==Derby Evening Press's Guide to Towns==&lt;br /&gt;
 &lt;br /&gt;
So you know you want to visit the island, but you aren't sure what town is for you. The Derby Evening Press has compiled a quick reference for towns and their cultures so that you can better decide what town is best for you. Already have a town, but looking for a good group to join? Read the DEP's [[Guide to Clans]].&lt;br /&gt;
&lt;br /&gt;
==Native Towns==&lt;br /&gt;
  &lt;br /&gt;
===Raktam===&lt;br /&gt;
 &lt;br /&gt;
[[Raktam]]'s relative isolation from outsiders has allowed it to develop futher than its sister settlements. Raktam was once controlled by the powerful [[Raktamites]]. Since their decline into obscurity, many Raktam natives are now flocking to the [[Royal Court of Greater Raktam]], the sole native geopolitical power of significance, in commonwealth with the [[Independent Republic of Fort Creedy]]. Ruled by its queen, Raktam is becoming a power to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
===Wiksik===&lt;br /&gt;
 &lt;br /&gt;
[[Wiksik]] is a non-entity in Shartak politics. Wiksikians who gain prominence typically do so in a manner unrelated to their town. Wiksik is the most mystically-inclined of the native villages. The Wiksik-based Necromancers' Guild urges its members to listen to the ancestors' cries, using their healing arts to cure ailments resulting from the practice. Exorcists find themselves unwelcome in Wiksik, in contrast to other towns, where a peaceful exorcist will find protection from even outsider police forces. Wiksik is occassionally confused with the WickSick Headhunters, the infamous but unconnected native warrior group.&lt;br /&gt;
 &lt;br /&gt;
===Dalpok===&lt;br /&gt;
 &lt;br /&gt;
The only native town west of Mt. Shartak, [[Dalpok]] has the misfortune of being close to both the shipwreck and York, the two largest hostile population centers on Shartak. As a result, Dalpok has been ravaged again and again by raiders. This has resulted in the town's cultural development being stunted. Only recently, with the rise of the [[Dalpok Liberation Front]], has Dalpok begun to move beyond its status as a helpless victim, although the loss at the [[Battle of Archer's Pool]] was a setback for the village.&lt;br /&gt;
&lt;br /&gt;
==Outsider Towns==&lt;br /&gt;
 &lt;br /&gt;
===Derby===&lt;br /&gt;
 &lt;br /&gt;
[[Derby]] was once isolated and backwater, completely irrelevant in Shartak politics. Since the rise of the relatively large and well-organized [[Eastern Federation]], this town has arguably become the center of outsider culture on Shartak. The town has gained a reputation for balancing diplomacy and force. Derby hosts the sole active educational institution on Shartak, along with the most popular running newspaper, the [[Derby Evening Press]], sponsor of this publication.&lt;br /&gt;
 &lt;br /&gt;
===York===&lt;br /&gt;
 &lt;br /&gt;
The central outsider town, [[York]] is the second-largest population center on Shartak. While its location makes it a popular destination for traders and explorers, it is an equally popular destination for invading forces of pirates, natives, and rogue outsiders. York has suffered multiple invasions in its brief history, more than the other two settlements combined. As a result, York clans such as the [[York Coalition]], the [[Colonial Police]], and the [[1st Colonial Militia]] are experienced fighters. However, the proliferation of clans in York means that internal strife is far more common than in their more unified sister cities. &lt;br /&gt;
 &lt;br /&gt;
===Durham===&lt;br /&gt;
 &lt;br /&gt;
[[Durham]], the sleepy town on Shartak's western peninsula, is largely ignored in Shartak politics. This is intentional, as its residents, particularly its original defenders, the [[Durham Pistoleers]], prefer sitting out the various conflicts that inflame Shartak on a regular basis. On the other hand, non-residents complain that it is so boring as to not be worth the considerable effort necessary to reach Durham.&lt;br /&gt;
 &lt;br /&gt;
==Pirate Base==&lt;br /&gt;
 &lt;br /&gt;
===The Shipwreck===&lt;br /&gt;
 &lt;br /&gt;
The most heavily populated base on Shartak, the [[Shipwreck]] is also possibly the most anarchic. While pirate clans appear and last for a time, they tend to be ignored by other pirates, who seem equally happy to kill natives, outsiders, or each other. While many pirates are honorable or peaceful, the actions of the worst pirates have turned much of Shartak against shipwreck residents. Non-pirates are advised to be very cautious about sleeping on land or within the ship, and pirates should be wary outside of their home.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Historical]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Main_Page&amp;diff=21529</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Main_Page&amp;diff=21529"/>
		<updated>2010-03-10T08:43:43Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page Announcements|&lt;br /&gt;
&amp;lt;!-- Intro --&amp;gt;           &lt;br /&gt;
       &lt;br /&gt;
mainpage_intro=This is an information hub for '''[http://www.shartak.com/ Shartak]''', a browser-based massively-multiplayer online role-playing game (MMORPG).&lt;br /&gt;
New players should read the '''[[Gameplay]]''' guide and perhaps the '''[[Tips and tricks]]''' and '''[[Requests for information]]''' pages.&lt;br /&gt;
       &lt;br /&gt;
The island of Shartak has been inhabited for several hundred years by native tribes from the villages of '''[[Dalpok]]''', '''[[Raktam]]''' and '''[[Wiksik]]'''. In recent times strangers to the island have appeared wearing odd clothes and carrying loud sticks. These outsiders have formed camps known as '''[[Derby]]''', '''[[Durham]]''' and '''[[York]]''' and have been joined by pirates whose '''[[shipwreck]]''' lies on the island's north shore. And now, on dark and stormy nights, the natives whisper tales of the shunned village '''[[Rakmogak]]''' and its terrible secret.&lt;br /&gt;
       &lt;br /&gt;
The strangers once stayed on the coast, away from the jungle, but now they travel inland in search of knowledge and plunder. It won't be long before they stumble across the villages and learn of the treasures of the tribal ancestors.|&lt;br /&gt;
       &lt;br /&gt;
&amp;lt;!-- Alert --&amp;gt;   &lt;br /&gt;
       &lt;br /&gt;
mainpage_alert=''No messages.''|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wiki activities --&amp;gt;         &lt;br /&gt;
mainpage_activities='''Recent wiki changes and additions'''&lt;br /&gt;
* Journals are being updated : [[The_Wraithwain_Journal|Ethir Wraithwain: The Wraithwain Journal]].&lt;br /&gt;
* A set of [[History]] pages charting the island's history continues to be updated.&lt;br /&gt;
* [[Shaman|NPC shamans]] continue to be tracked.   &lt;br /&gt;
'''Current projects'''             &lt;br /&gt;
* A major effort is taking place to restructure and update the wiki.&lt;br /&gt;
* [http://www.itechsc.com/misc/shartak/ubermap/ Shartak UBER MAP project]: Creates a detailed map from user input.       &lt;br /&gt;
* [http://www.philosoph.us/misc/shartak/underworld Shartak Underworld]: Permanently logs kills and deaths.       &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Main Page Navigation|  &lt;br /&gt;
&lt;br /&gt;
mainpage_navi1a=Basics|  &lt;br /&gt;
mainpage_navi1b= &lt;br /&gt;
* [[Newcomers Guide]]        &lt;br /&gt;
* [[Gameplay]]         &lt;br /&gt;
* [[Tips and tricks]]&lt;br /&gt;
** [[Identify Friend or Foe]]&lt;br /&gt;
* [[:Category:Guides|Guides]]&lt;br /&gt;
** [[:Category:Class_Guides|Class Guides]]&lt;br /&gt;
*** [[A Pirate's Life]]&lt;br /&gt;
*** [[The Native Path]]&lt;br /&gt;
*** [[Outsider Ingenuity]]&lt;br /&gt;
*** [[The_Art_Of_Necromancy_On_Shartak_Island|The Necromancer's Art]]&lt;br /&gt;
* [[User interface]]     &lt;br /&gt;
* [[:Category:Roleplaying|Roleplaying]]  &lt;br /&gt;
* [[:Category:Statistics|Statistics]]    &lt;br /&gt;
|              &lt;br /&gt;
&lt;br /&gt;
mainpage_navi2a=Game information|        &lt;br /&gt;
mainpage_navi2b=                &lt;br /&gt;
* [[:Category:Glossary|Glossary]]        &lt;br /&gt;
** [[Class]]es         &lt;br /&gt;
** [[Skills]]          &lt;br /&gt;
** [[Items]]     &lt;br /&gt;
** [[NPC]]s and [[Animals]]&lt;br /&gt;
* [[Current events]]&lt;br /&gt;
* [[:Category:Locations|Locations]]      &lt;br /&gt;
** [[Terrain]]&lt;br /&gt;
** [[Camp]]s&lt;br /&gt;
** The [[Parchment Pages]] location list. &lt;br /&gt;
** Derby Evening Press [[Guide to Towns]].&lt;br /&gt;
|&lt;br /&gt;
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mainpage_navi3a=Feedback|&lt;br /&gt;
mainpage_navi3b=&lt;br /&gt;
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* [http://forum.shartak.com Official forum]&lt;br /&gt;
|&lt;br /&gt;
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mainpage_navi4a=Site information|&lt;br /&gt;
mainpage_navi4b=&lt;br /&gt;
* [http://www.shartak.com/faq.html FAQ]&lt;br /&gt;
* [http://www.shartak.com/news.html News]&lt;br /&gt;
* [http://www.shartak.com/stats.html Statistics]&lt;br /&gt;
* [http://www.shartak.com/donate.html Donate]&lt;br /&gt;
* [http://www.shartak.com/advertising.html Advertising]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi5a=Clans|&lt;br /&gt;
mainpage_navi5b=&lt;br /&gt;
* [[:Category:Clans|Clan pages]]&lt;br /&gt;
** [[:Category:Clans for natives|Clans for natives]]&lt;br /&gt;
** [[:Category:Clans for outsiders|Clans for outsiders]]&lt;br /&gt;
** [[:Category:Clans for everyone|Clans for everyone]]&lt;br /&gt;
** [[:Category:Officially recognized clans|Officially recognized clans]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
mainpage_navi6a=Wiki information|&lt;br /&gt;
mainpage_navi6b=&lt;br /&gt;
* [[Project:Help|Editing and Help]]&lt;br /&gt;
* [[Project:Community Portal|Community portal]]&lt;br /&gt;
* [[The Shartak Wiki:Policies and guidelines|Policies and guidelines]]&lt;br /&gt;
* [[:Category:Delete|Delete]]&lt;br /&gt;
* [[:Category:Redirects|Redirects]]&lt;br /&gt;
* [[:Category:Templates|Templates]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Sacred_Space&amp;diff=21528</id>
		<title>Sacred Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Sacred_Space&amp;diff=21528"/>
		<updated>2010-03-10T08:40:49Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Home|&lt;br /&gt;
| image       = Satellite sacredspace.png&lt;br /&gt;
| cx          = -70354&lt;br /&gt;
| cy          = 26444&lt;br /&gt;
| type        = Sacred Space&lt;br /&gt;
| huts        = 7 (also includes 3 buildings and 4 towers)&lt;br /&gt;
| shaman      = None&lt;br /&gt;
| shaman_gps  = N/A&lt;br /&gt;
| shaman_loc  = &lt;br /&gt;
| trader      = Tamdal&lt;br /&gt;
| trader_gps  = N/A&lt;br /&gt;
| trader_loc  = &lt;br /&gt;
| banker      = None&lt;br /&gt;
| bank_gps    = N/A&lt;br /&gt;
| bank_loc    = &lt;br /&gt;
| ammo_gps    = N/A&lt;br /&gt;
| ammo_loc    = &lt;br /&gt;
| medical_gps = N/A&lt;br /&gt;
| medical_loc = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sacred Space''' was a unique and controversial non-PvP zone located within the summit of Mt. Shartak. Following months of escalating violence on the island throughout late 2008 to January 2009, the spirits of the ancestors revealed the location of their sacrosanct grove for all of the island's inhabitants who sought refuge from the mainland carnage.&lt;br /&gt;
&lt;br /&gt;
As the refuge itself was protected by the spirits of the ancestors, hostile players would find themselves unable to score hits on other players, resulting in the following message being displayed:&lt;br /&gt;
:''The spirits of the ancestors cause your attack to miss. A chilling voice whispers, “This is sacred ground. You shall not harm others here.”''&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Image:Sacredfinalaf4.jpg|thumb|All your base are belong to Cy]]&lt;br /&gt;
&lt;br /&gt;
===News===&lt;br /&gt;
From the [http://www.shartak.com/news.html official Shartak newsletter] on January 27, 2009:&lt;br /&gt;
&lt;br /&gt;
:''27 January, 2009 - The spirits of the ancestors reveal their temple''&lt;br /&gt;
&lt;br /&gt;
:''• The spirits of the ancestors have seen how badly violence is affecting the island. Their descendants fight themselves, as well as the outsider menace, causing island-wide chaos. They have decided to reveal the way to their ancient temple location and offer a safe haven for those who wish to flee the conflict.''&lt;br /&gt;
:''• The sacred space will not allow violent souls to enter or leave without paying a price and the ancestors will protect all those who reside there.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Picture4tl2.png|thumb|Inside the Temple of the Ancestors]]&lt;br /&gt;
&lt;br /&gt;
==Temple of the Ancestors==&lt;br /&gt;
The sacred temple reachable only by climbing the temple walkways in Sacred Space. Consists of a stream of fresh water, songbirds, four staircases, several unique huts and buildings, and a roaming [[trader]] by the name of Tamdal.&lt;br /&gt;
&lt;br /&gt;
=== Map ===&lt;br /&gt;
{| cellspacing=1 cellpadding=8 style=&amp;quot;background-color:#e0e0e0&amp;quot; |&lt;br /&gt;
| colspan=15 bgcolor=#f9f9f9 | '''Temple of the Ancestors - Territory Map'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|01&lt;br /&gt;
| bgcolor=#cfcffe|02&lt;br /&gt;
| bgcolor=#cfcffe|03&lt;br /&gt;
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| bgcolor=#cfcffe|06&lt;br /&gt;
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|-&lt;br /&gt;
| bgcolor=#cfcffe|02&lt;br /&gt;
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| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|03&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#000000|&amp;lt;font color=#FFFFFF&amp;gt;'''B'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#00FF00|'''G'''&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|04&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
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| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|05&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|H&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|H&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|06&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|B&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|07&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|B&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#b4f894|B&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|08&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#b4f894|'''C'''&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|09&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|H&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|H&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|10&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
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| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|11&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#FF0000|'''R'''&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| bgcolor=#0000ff|&amp;lt;font color=white&amp;gt;'''Bl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|12&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
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| bgcolor=#bfbabd|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|13&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 bgcolor=#f9f9f9 | '''Legend'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#cfcffe|&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Mid-air&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#bfbabd|&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Temple walkway&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#b4f894|&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Grass&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=#000000|&amp;lt;font color=#FFFFFF&amp;gt;'''B'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Black Staircase&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#00FF00|'''G'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Green Staircase&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ff0000|'''R'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Red Staircase&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#0000ff|&amp;lt;font color=white&amp;gt;'''Bl'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Blue Staircase&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#b4f894|H&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Hut&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#b4f894|B&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Building&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Water&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#b4f894|'''T'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Trader (constantly roaming, and hence not shown)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#b4f894|'''C'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9|Catacomb&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The above is a territory map.&lt;br /&gt;
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.&lt;br /&gt;
&lt;br /&gt;
== Catacomb ==&lt;br /&gt;
[[Image:Sacred_Space_Temple_Cave.png|thumb|Try not to get lost in this extremely complex labyrinth]] The catacomb is an underground circular cavern located under the Sacred Temple and consists of tunnels, a pool of water, a fungi vein, other subterranean sights and terrors. As of February 10, 2009, players were able to engage in PvP combat in this location.&lt;br /&gt;
&lt;br /&gt;
== Gateways ==&lt;br /&gt;
Gateways were mystical blue arches located in each of the eight camps that transported a player into the gateway juncture inside the Sacred Space. When entering a gateway, [[AP]] penalties were incurred on the player depending how violent they are i.e. a peaceful player is not penalized at all for entering a gateway. When leaving a gateway from Sacred Space, if you had recently committed an act of violence (not including to animals), the following message was displayed:&lt;br /&gt;
:''You close your eyes and step through the archway, your thoughts focusing on where you came from. The spirits of the ancestors are angered by your recent violence and as you are returned to your point of origin, a bolt of lightning appears from nowhere and strikes you. You die.''&lt;br /&gt;
&lt;br /&gt;
Gateways with their respective camps and locations are listed as following:&lt;br /&gt;
*[[Dalpok]]: {{map|70|432|26|440}}&lt;br /&gt;
*[[Raktam]]: {{map|70|326|26|465}}&lt;br /&gt;
*[[Wiksik]]: {{map|70|243|26|408}}&lt;br /&gt;
*[[Rakmogak]]: {{map|70|178|26|565}}&lt;br /&gt;
*[[Derby]]: {{map|70|101|26|351}}&lt;br /&gt;
*[[Durham]]: {{map|70|641|26|346}}&lt;br /&gt;
*[[York]]: {{map|70|365|26|318}}&lt;br /&gt;
*[[Shipwreck]]: {{map|70|539|26|543}}&lt;br /&gt;
*Grassland: {{map|70|180|26|458}}&lt;br /&gt;
*Ruin Complex: {{map|70|663|26|380}}&lt;br /&gt;
*[[Unity Island]]: {{map|70|587|26|425}}&lt;br /&gt;
&lt;br /&gt;
==Image Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Mudpool.png|Mud pools&lt;br /&gt;
Image:ss_garden.png|Garden and shrubbery&lt;br /&gt;
Image:Cymbolism.png|Stream, center of the temple sanctuary&lt;br /&gt;
Image:Tradertamdalpd1.jpg|Trader Tamdal (he moves!)&lt;br /&gt;
Image:Ss portal.jpg|Portal juncture&lt;br /&gt;
Image:SS appleorchard.png|Fanboys&lt;br /&gt;
Image:SS_cave_fungi.png|You may farm, but beware.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forum.shartak.com/index.php/topic,1895.0.html Official suggestion thread on the Shartak forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]][[Category:Historical]]&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Jidram&amp;diff=21479</id>
		<title>Jidram</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Jidram&amp;diff=21479"/>
		<updated>2010-03-09T21:15:32Z</updated>

		<summary type="html">&lt;p&gt;Johan Crichton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
[[Shaman]] uses this page as a template for Jidram's current location. Please observe the &amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;/nowiki&amp;gt; tags closely, and do not change them unless you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
'''Jidram''' is a wandering [[shaman]] with no ties to any village.&lt;br /&gt;
&lt;br /&gt;
==Current sighting==&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
To update the current sighting, cut and paste the existing row to &amp;quot;Previous sightings&amp;quot;, removing the noinclude tags so that it looks like other previous sightings. Record the current GPS coordinates in the GPS template and record the date and time with &amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt; (5 tildes). &lt;br /&gt;
70 203 26 463&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;/noinclude&amp;gt;{{GPS|70|547|26|346}}&amp;lt;br /&amp;gt;21:14, 09 March 2010 (UTC)&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Previous sightings==&lt;br /&gt;
&amp;lt;!-- New sightings belong at the TOP of this list --&amp;gt;&lt;br /&gt;
* {{GPS|70|559|26|367}}&amp;lt;br /&amp;gt;09:19, 26 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|570|26|367}}&amp;lt;br /&amp;gt;03:20, 12 February 2010 (UTC)&lt;br /&gt;
* {{GPS|70|548|26|343}}&amp;lt;br /&amp;gt;20:19, 21 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|547|26|345}}&amp;lt;br /&amp;gt;18:35, 19 December 2009 (UTC)&lt;br /&gt;
* {{GPS|70|580|26|355}}&amp;lt;br /&amp;gt; 20:25, 20 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|588|26|349}}&amp;lt;br /&amp;gt; 19:11, 16 July 2009 (UTC)&lt;br /&gt;
* {{GPS|70|620|26|352}}&amp;lt;br /&amp;gt; 17:31, 26 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|610|26|355}}&amp;lt;br /&amp;gt; 21:59, 15 June 2009 (UTC)&lt;br /&gt;
* {{GPS|70|667|26|377}}&amp;lt;br /&amp;gt; 01:11, 15 May 2009 (UTC)&lt;br /&gt;
* {{GPS|70|662|26|373}}&amp;lt;br /&amp;gt; 02:16, 24 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|644|26|371}}&amp;lt;br /&amp;gt; 10:15, 9 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|639|26|364}}&amp;lt;br /&amp;gt; 19:50, 7 April 2009 (UTC)&lt;br /&gt;
* {{GPS|70|587|26|368}}&amp;lt;br /&amp;gt; 01:06, 27 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|595|26|354}}&amp;lt;br /&amp;gt; 02:40, 23 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|638|26|376}}&amp;lt;br /&amp;gt; 03:55, 08 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|646|26|373}}&amp;lt;br /&amp;gt; 00:50, 06 January 2009 (UTC)&lt;br /&gt;
* {{GPS|70|586|26|367}}&amp;lt;br /&amp;gt; 02:25, 31 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|597|26|370}}&amp;lt;br /&amp;gt; 00:38, 16 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|603|26|354}}&amp;lt;br /&amp;gt; 08:03, 11 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|607|26|364}}&amp;lt;br /&amp;gt; 02:35, 07 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|611|26|372}}&amp;lt;br /&amp;gt; 08:24, 04 December 2008 (UTC)&lt;br /&gt;
* {{GPS|70|612|26|354}}&amp;lt;br /&amp;gt; 09:00, 29 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|617|26|350}}&amp;lt;br /&amp;gt; 00:37, 29 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|598|26|371}}&amp;lt;br /&amp;gt;01:57, 22 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|604|26|371}}&amp;lt;br /&amp;gt;04:24, 21 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|592|26|366}}&amp;lt;br /&amp;gt;02:31, 19 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|601|26|372}}&amp;lt;br /&amp;gt;03:22, 18 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|571|26|361}}&amp;lt;br /&amp;gt;20:22, 02 November 2008 (UTC)&lt;br /&gt;
* {{GPS|70|568|26|354}}&amp;lt;br /&amp;gt;09:10, 27 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|548|26|356}}&amp;lt;br /&amp;gt;00:43, 25 October 2008 (UTC)&lt;br /&gt;
* {{GPS|70|562|26|362}}&amp;lt;br /&amp;gt;02:35, 28 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|570|26|365}}&amp;lt;br /&amp;gt;00:05, 27 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|594|26|354}}&amp;lt;br /&amp;gt;10:26, 16 July 2008 (UTC)&lt;br /&gt;
* {{GPS|70|577|26|371}}&amp;lt;br /&amp;gt;01:50, 30 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|573|26|354}}&amp;lt;br /&amp;gt;04:13, 26 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|556|26|342}}&amp;lt;br /&amp;gt;03:33, 24 June 2008 (UTC)&lt;br /&gt;
* {{GPS|70|551|26|365}}&amp;lt;br /&amp;gt;10:56, 23 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|644|26|380}}&amp;lt;br /&amp;gt;20:15, 15 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|642|26|364}}&amp;lt;br /&amp;gt;22:20, 11 May 2008 (UTC)&lt;br /&gt;
* {{GPS|70|634|26|364}}&amp;lt;br /&amp;gt;23:15, 28 April 2008 (UTC)&lt;br /&gt;
* {{GPS|70|236|26|442}}&amp;lt;br /&amp;gt;08:24, 13 March 2008 (UTC)&lt;br /&gt;
* {{GPS|70|273|26|486}}&amp;lt;br /&amp;gt;04:01, 31 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|293|26|495}}&amp;lt;br /&amp;gt;01:13, 01 January 2008 (UTC)&lt;br /&gt;
* {{GPS|70|281|26|469}}&amp;lt;br /&amp;gt;06:45, 27 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|274|26|472}}&amp;lt;br /&amp;gt;22:50, 26 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|265|26|460}}&amp;lt;br /&amp;gt;04:01, 26 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|267|26|450}}&amp;lt;br /&amp;gt;21:15, 23 December 2007 (UTC)&lt;br /&gt;
* {{GPS|70|287|26|508}}&amp;lt;br /&amp;gt;20:06, 20 November 2007 (UTC)&lt;br /&gt;
* {{GPS|70|318|26|511}}&amp;lt;br /&amp;gt;03:13, 02 October 2007 (UTC)&lt;br /&gt;
* {{GPS|70|328|26|514}}&amp;lt;br /&amp;gt;22:58, 29 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|344|26|504}}&amp;lt;br /&amp;gt;21:14, 28 September 2007 (UTC)&lt;br /&gt;
* {{GPS|70|202|26|463}}&amp;lt;br /&amp;gt;15:07, 19 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|282|26|499}}&amp;lt;br /&amp;gt;18:05, 06 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|278|26|466}}&amp;lt;br /&amp;gt;03:33, 04 August 2007 (UTC)&lt;br /&gt;
* {{GPS|70|188|26|464}}&amp;lt;br /&amp;gt;03:33, 08 June 2007 (UTC)&lt;br /&gt;
* {{GPS|70|201|26|425}}&amp;lt;br /&amp;gt;00:11, 01 May 2007 (UTC)&lt;br /&gt;
* {{GPS|70|231|26|451}}&amp;lt;br /&amp;gt;21:43, 18 April 2007 (UTC)&lt;br /&gt;
* {{GPS|70|280|26|513}}&amp;lt;br /&amp;gt;21:08, 20 March 2007 (UTC)&lt;br /&gt;
* {{GPS|70|240|26|497}}&amp;lt;br /&amp;gt;01:51, 22 July 2006 (UTC)&lt;br /&gt;
* {{GPS|70|207|26|443}}&amp;lt;br /&amp;gt;00:27, 21 June 2006 (UTC)&lt;br /&gt;
* {{GPS|70|242|26|456}}&amp;lt;br /&amp;gt;00:30, 10 June 2006 (BST)&lt;br /&gt;
* ''Location unknown''&amp;lt;br /&amp;gt;01:38, May 27, 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
{{Shamansnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shamans]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johan Crichton</name></author>
		
	</entry>
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