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		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24509</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24509"/>
		<updated>2018-09-06T21:41:49Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Guildmaster''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the successor of Etherdrifter as Guildmaster, but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|25832 |Izula}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25505 |Rath}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25285 |Flint}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|24859 |Xrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |Richard Skull}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}} is a spirit knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists.'''&lt;br /&gt;
Potions are always useful to have and we always have need of more fungi juice.  The Death Alchemists have the dangerous job of obtaining and mixing both fungi juice and berry wines for guild actions, be those raids, trades or other experiments...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Guild Wraiths.'''&lt;br /&gt;
There are some whose loyalty to the guild is beyond question, indeed, the guild was founded for their protection.  I speak, of course, of the guild wraiths; those who give up their earthly shells and embrace life as one of the dead.  The role of a guild spirit is to assist in the spirit hut singing, to locate those who harm guild members, and to aid the guild in the deployment of its ultimate weapon, the spirit strike.  Contact Ankoku ingame should you wish to join our fell choir.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, contact Dunjk in the spirit hut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Etherdrifterin game if you are interested in taking on one of the many research projects.&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|21503| Dunjk}} in the spirit hut, or the wiksik area.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24508</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24508"/>
		<updated>2018-09-06T21:41:07Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Wanted: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Guildmaster''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the successor of Etherdrifter as Guildmaster, but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|25832 |Izula}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25505 |Rath}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25285 |Flint}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|24859 |Xrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |Richard Skull}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}} is a spirit knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists.'''&lt;br /&gt;
Potions are always useful to have and we always have need of more fungi juice.  The Death Alchemists have the dangerous job of obtaining and mixing both fungi juice and berry wines for guild actions, be those raids, trades or other experiments...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Guild Wraiths.'''&lt;br /&gt;
There are some whose loyalty to the guild is beyond question, indeed, the guild was founded for their protection.  I speak, of course, of the guild wraiths; those who give up their earthly shells and embrace life as one of the dead.  The role of a guild spirit is to assist in the spirit hut singing, to locate those who harm guild members, and to aid the guild in the deployment of its ultimate weapon, the spirit strike.  Contact Ankoku ingame should you wish to join our fell choir.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, contact Dunjk in the spirit hut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Etherdrifterin game if you are interested in taking on one of the many research projects.&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24507</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24507"/>
		<updated>2018-09-06T21:32:57Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Guildmaster''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the successor of Etherdrifter as Guildmaster, but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|25832 |Izula}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25505 |Rath}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25285 |Flint}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|24859 |Xrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |Richard Skull}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}} is a spirit knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24506</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24506"/>
		<updated>2018-09-06T21:30:52Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|25832 |Izula}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25505 |Rath}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25285 |Flint}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|24859 |Xrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |Richard Skull}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}} is a spirit knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24505</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24505"/>
		<updated>2018-09-06T21:29:24Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Other active members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|25832 |Izula}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25505 |Rath}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|25285 |Flint}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|24859 |Xrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a death alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}} is a spirit knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24504</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24504"/>
		<updated>2018-09-06T21:25:42Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Dark Council */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.  (idle)&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
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{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
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{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
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{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
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{{profile|18650 |andorians}}  &lt;br /&gt;
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{{profile|15352 |Angron}}&lt;br /&gt;
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{{profile|21006 |animus}} &lt;br /&gt;
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{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
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{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
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{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
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{{profile|17294 |DebWreck1}}&lt;br /&gt;
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{{profile|16269 |Diwen}} &lt;br /&gt;
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{{profile|12540 |Drifting Ether}}&lt;br /&gt;
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{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
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{{profile|1554 |Escariot}}&lt;br /&gt;
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{{profile|20094 |falling sand}} &lt;br /&gt;
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{{profile|20407 |FireBug}} &lt;br /&gt;
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{{profile|16594 |Frib}}&lt;br /&gt;
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{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
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{{profile|15129 |Koulianne}}&lt;br /&gt;
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{{profile|10860 |Lubat}}&lt;br /&gt;
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{{profile|19429 |Madam Nico}}  &lt;br /&gt;
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{{profile|19899 |Malvado}}&lt;br /&gt;
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{{profile|21279 |Margath Shakam}} &lt;br /&gt;
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{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
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{{profile|15129 |Olivia}}  &lt;br /&gt;
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{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
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{{profile|15916 |Robot Chicken}} &lt;br /&gt;
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{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
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{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
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{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24499</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24499"/>
		<updated>2016-08-22T22:04:05Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* War Veterans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder.&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24498</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24498"/>
		<updated>2016-08-22T22:03:55Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Dark Council */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24497</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24497"/>
		<updated>2016-08-22T22:03:11Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Idle War Veterans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24496</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24496"/>
		<updated>2016-08-12T17:21:41Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Dark Council */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24495</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24495"/>
		<updated>2016-08-11T22:39:27Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild History - Events that affected the guild. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]] having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24494</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24494"/>
		<updated>2016-08-11T22:39:05Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild History - Events that affected the guild. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Resurrection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
'''The Wiksik Era'''  August 2016&lt;br /&gt;
&lt;br /&gt;
The guild is still going strong, [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]] having stepped down in 2014 as guildmaster and [[www.shartak.com/profile.cgi?id=9922|Etherdrifter]]having re-taken the post in 2015.  The island is largely silent, the feared war never materialising even after Anthor abdicated.  Many have left the island at this time, but the doors of the spirit hut, as always, remain open and there is always someone there.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24493</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24493"/>
		<updated>2016-08-11T22:33:54Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Dark Council */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Retired Dark Council Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} was '''The Great Wraith''' but retired in 2016.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24492</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24492"/>
		<updated>2016-08-11T22:32:16Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order.&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Jesus H Christ}} was the current successor of Etherdrifter as a Guildmaster but stepped down in 2014.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24491</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24491"/>
		<updated>2016-08-11T22:31:14Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Dark Council */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the former guildmaster and founder of this great order.&lt;br /&gt;
{{profile|9922|Jesus H Christ}} is the current successor of Etherdrifter as a Guildmaster.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|24677 |Ankoku}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Etherdrifter&amp;diff=24226</id>
		<title>User:Etherdrifter</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Etherdrifter&amp;diff=24226"/>
		<updated>2014-02-19T23:25:50Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A proud supporter of:&lt;br /&gt;
&lt;br /&gt;
{{NativesAgainstExorcism}}&lt;br /&gt;
{{IdentifyFriendOrFoe}}&lt;br /&gt;
&lt;br /&gt;
http://wiki.shartak.com/index.php/The_Necromancers_Guild&lt;br /&gt;
&lt;br /&gt;
A necromancer too, says it all really.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;x^2&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PageID|Text&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24130</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=24130"/>
		<updated>2012-11-02T21:34:37Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Necromnis */ - Updated to the final version instead of the draft&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}, {{profile|9922|Jesus H Christ}}|&lt;br /&gt;
clan_membership=13 active 102 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster'''&lt;br /&gt;
&lt;br /&gt;
{{profile|9922|Etherdrifter}} is the former guildmaster and founder of this great order.&lt;br /&gt;
{{profile|9922|Jesus H Christ}} is the current successor of Etherdrifter as a Guildmaster.&lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''. (idle)&lt;br /&gt;
&lt;br /&gt;
{{profile|22260 |Witch Hazel}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Potions''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Chief Death Knight''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Council Mouth''' is vacant.&lt;br /&gt;
&lt;br /&gt;
'''The Master of Healing''' is vacant.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23396 |Melgor}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23179 |Godric}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|23144 |Abbas Doomweaver}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22621 |The Mist Spirit}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17723 |Cor-Astroth}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isi Hart}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} was a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} was a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} was a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} was a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to lead spirits, organise hauntings and carry out strikes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.  The chief death knight is expected to carry out the execution of guild law in times of peace and in war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
'''The Ressurection''' Sep 2012&lt;br /&gt;
&lt;br /&gt;
The guild has risen again under the new leadership of [[www.shartak.com/profile.cgi?id=20946|Jesus H Christ]], though most of our members have left we shall continue as powerful as ever.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23410</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23410"/>
		<updated>2011-12-31T00:15:39Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Law */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=19 active 67 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|21673 |xDante}} is '''The Master of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|22158 |Zohtun}} is '''The Master of Healing'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isa Hart}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}} is '''The retired Master of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20050 |Ur-Zakunrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Necromnis''' ==&lt;br /&gt;
&lt;br /&gt;
Upon the eve of the new year I Etherdrifter do abdicate my position of guildmaster and instil, instead, the dark council.  It is my will that the following rules bind the council, any who fail to adhere to them are to be cast from our ranks and labelled traitor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The council shall be formed of 7 members, these members being;&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Knowledge&lt;br /&gt;
&lt;br /&gt;
The Great Wraith&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Healing&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress Of Potions&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight&lt;br /&gt;
&lt;br /&gt;
The Council Mouth&lt;br /&gt;
&lt;br /&gt;
The Guildmaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each member will be expected to uphold a certain duty, as well as manage the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Herein is a list of the duties expected of each council members as well as their privileges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of knowledge is expected to lead the guild in research, it is expected that they are proficient in the arts of understanding.  Any who label themselves researchers lie under this Master/Mistress and it is his/her task to direct them in the manner of their research.  The Master/Mistress of Knowledge will also have custody over the guild library, it will be their duty to arrange newly acquired research into books usable by guild members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Great Wraith will be bound to serve as the guild's leader of spirits.  All who are spirits fall under the great wraith's command.  It is His/Her duty to guide new spirits and teach them the powers of the dead.  The great wraith is expected to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of healing is honour bound to lead the guild's healers and to always carry a large stock of herbs.  He/She resides over any who call themselves healers and is expected to organise and deploy them in the best interests of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Master/Mistress of potions is expected to carry out the difficult task of manufacturing elixirs for the guild.  Those who call themselves alchemists shall answer to this Master/Mistress.  They are charged with the production of wines and fungi juices for the benefit of the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Council Mouth is charged with guild diplomacy, he/she will speak on behalf of the guild with the voice of the guild.  Their responsibilities are to make sure the guild is well advertised.  They may ask guild members to carry news, offer alliance and other diplomatic agreements.  The mouth must only act with the consent of the council.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Chief Death Knight is charged with upholding guild law, to this end all who call themselves death knights fall under their command.  In times of war the Chief Death Knight is also charged with directing our forces and planning campaigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, the role of Guildmaster.  The Guildmaster is charged with recruiting new members, answering questions on guild policy and law, formulating matters for the dark council to consider and breaking a tied vote.  They may also veto a motion in the dark council, to forestall a vote up to 1 week.  The guildmaster is finally charged with managing the Dark Council, theirs is the power to dismiss members who fail in their duties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the event that a position on the dark council is left unfilled volunteers will be called for, and should more than one present themselves a vote must be held and the position must only be granted with a majority of 5 to 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For war to be declared a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end a war a majority of 4 to 3 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To alter guild law a majority of 6 to 1 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In matters of treason a majority of 5 to 2 is required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In all other matters a majority of 4 to 3 is required to carry a motion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark council members are all charged to vote when asked to do so, abstention is a privilege of the guildmaster alone and they must cast their vote in the event of a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This document may be updated only by unanimous agreement from the Dark Council.--[[User:Etherdrifter|Etherdrifter]] 00:15, 31 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
* {{profile|21407 |Wiksik Shaman}}&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|22410 |Xek-Tragdarin}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23382</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23382"/>
		<updated>2011-11-14T03:52:50Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Members */  - altered Dark council&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=19 active 67 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|21673 |xDante}} is '''The Master of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|22158 |Zohtun}} is '''The Master of Healing'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isa Hart}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}} is '''The retired Master of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20050 |Ur-Zakunrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
* {{profile|21407 |Wiksik Shaman}}&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|22410 |Xek-Tragdarin}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23381</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23381"/>
		<updated>2011-11-14T03:50:59Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild History - Events that affected the guild. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=19 active 67 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}} is '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|22158 |Zohtun}} is '''The Master of Healing'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isa Hart}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21673 |xDante}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|20050 |Ur-Zakunrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Age Of Peace''' Jan - Nov 2011&lt;br /&gt;
&lt;br /&gt;
The guild seemed to enter a period of perpetual peace.  No major wars took place, nor battles of note.  A few confused souls did attack the spirit hut from time to time but caused only minor disruption.  Now, as the year draws to a close, the guild is preparing for the inevitable chaos that will ensue once Anthor abdicates his throne in Wiksik...&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
* {{profile|21407 |Wiksik Shaman}}&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|22410 |Xek-Tragdarin}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Hut&amp;diff=23380</id>
		<title>Hut</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Hut&amp;diff=23380"/>
		<updated>2011-11-14T03:46:45Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Owner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right&amp;quot; |&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 40px&amp;quot;&amp;gt;[[Image:Hut.gif]]&amp;lt;/div&amp;gt;The in-game hut icon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Huts''' are generally found in [[camp]]s, but some have been found in other [[locations]]. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. There is no maximum to the number of players that can fit inside one hut.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#aa8866;font-family:Verdana;&amp;quot;&amp;gt;Hut&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style=&amp;quot;width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is &amp;quot;empty&amp;quot; or &amp;quot;dishevelled&amp;quot; or quite possibly something else entirely. &lt;br /&gt;
&lt;br /&gt;
Players can carve [[Writing|messages]] on the outside and inside of huts. The interiors of huts can be searched for 1 AP. Certain huts are known to provide [[items]] more frequently than other locations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each [[camp]] has a [[trading]] hut. Although items cannot be found by searches in the trading hut, any item can be sold here, and each trader sells from a stock that includes local goods as well as items traded in by other characters.   Trading huts recieved their own special icon in August of 2010.   :''Main article: [[Trading]]''&lt;br /&gt;
&lt;br /&gt;
=Resource huts=&lt;br /&gt;
[[Dalpok]], [[Derby]], [[Durham]], [[Rakmogak]], [[Raktam]], [[Wiksik]], and [[York]] have a Medical hut and a Weapon hut.  Every camp has a Trading hut.&lt;br /&gt;
&lt;br /&gt;
==Weapon huts==&lt;br /&gt;
[[Image:Weaponsicon.png]]&lt;br /&gt;
===Outsider version===&lt;br /&gt;
:''All around are crates labelled with things like &amp;quot;Warning: Ammunition&amp;quot;, some of which have been prised open and emptied of their contents.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Ammo hut (outsider) 36% (&amp;amp;plusmn;4.5):''' [[bullet]] 9.5% (&amp;amp;plusmn;2.8%), [[bottle of water]] 5.5% (&amp;amp;plusmn;2.1%), [[knife]] 3.6% (&amp;amp;plusmn;1.8%), [[machete]] 3.0% (&amp;amp;plusmn;1.6%), box of 2-8 [[bullet]]s 3.0% (&amp;amp;plusmn;1.6%), [[blunt machete]] 1.6% (&amp;amp;plusmn;1.2%), [[bottle of beer]] 1.6% (&amp;amp;plusmn;1.2%), [[gold coin]] 1.6% (&amp;amp;plusmn;1.2%), [[sharpening stone]] 1.6% (&amp;amp;plusmn;1.2%), empty [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), partially-loaded [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), loaded [[rifle]] 1.4% (&amp;amp;plusmn;1.1%), [[GPS unit]] 0.9%.&lt;br /&gt;
===Native version===&lt;br /&gt;
:''You are standing inside a hut. It looks like this is where darts and blowpipes are made, with materials scattered across the floor.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Dart hut (native) 43% (&amp;amp;plusmn;14%):''' [[poison dart]] 14% (&amp;amp;plusmn;9.8%), bundle of 2-8 [[poison dart]]s 12% (&amp;amp;plusmn;9.1%), empty [[blowpipe]] 6.1%, loaded [[blowpipe]] 4.1%, [[knife]] 2%, [[sharpening stone]] 2%, [[gold coin]] 2%.&lt;br /&gt;
==Medical huts==&lt;br /&gt;
[[Image:Medicalicon.png]]&lt;br /&gt;
===Outsider version===&lt;br /&gt;
:''Inside this hut there are crates of medical supplies stacked up along the walls. Some of the lids are off and the crates have been raided already.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Medical hut (outsider) 34% (&amp;amp;plusmn;2.8%):''' [[first aid kit]] 14% (&amp;amp;plusmn;2.0%), [[bottle of water]] 5.9% (&amp;amp;plusmn;1.4%), [[machete]] 3.0% (&amp;amp;plusmn;1.0%), [[knife]] 2.8% (&amp;amp;plusmn;1.0%), [[sharpening stone]] 2.2% (&amp;amp;plusmn;0.9%), [[bottle of beer]] 2.0% (&amp;amp;plusmn;0.8%), [[blunt machete]] 1.7% (&amp;amp;plusmn;0.8%), [[gold coin]] 1.5% (&amp;amp;plusmn;0.7%), [[GPS unit]] 0.8% (&amp;amp;plusmn;0.5%).&lt;br /&gt;
===Native version===&lt;br /&gt;
:''A shaman has been busy preparing healing herbs and has left plenty of small bundles of herbs hanging from the ceiling whilst they dry out.''&lt;br /&gt;
====Find Rates====&lt;br /&gt;
* '''Herbal hut (native) 35% (&amp;amp;plusmn;3.8%):''' [[healing herbs]] 17% (&amp;amp;plusmn;3.0%), [[gold coin]] 3.8% (&amp;amp;plusmn;1.5%), [[machete]] 3.7% (&amp;amp;plusmn;1.5%), [[knife]] 2.5% (&amp;amp;plusmn;1.3%), [[blunt machete]] 2.0% (&amp;amp;plusmn;1.1%), [[sharpening stone]] 2.0% (&amp;amp;plusmn;1.1%), [[poison dart]] 1.7% (&amp;amp;plusmn;1.0%), bundle of 2-8 [[poison dart]]s 1.5% (&amp;amp;plusmn;1.0%), empty [[blowpipe]] 0.7%, loaded [[blowpipe]] 0.5%.&lt;br /&gt;
==Trading Huts==&lt;br /&gt;
[[Image:Tradersicon.png]]&lt;br /&gt;
===Outsider Version===&lt;br /&gt;
:''From inside, you can see this is a trading post. There are numerous supplies stacked up on shelves and a sign hangs on the wall indicates you should beware of the guard dog.''&lt;br /&gt;
===Native Version===&lt;br /&gt;
:''It looks like this hut is some kind of native trading post. There are interesting items stacked up around the edges and a large dog is sat in one corner ready to snarl at anyone trying to take any of the supplies.''&lt;br /&gt;
=Empty and disheveled huts=&lt;br /&gt;
===Find Rates===&lt;br /&gt;
''odds may vary from hut to hut''&lt;br /&gt;
* '''Empty and dishevelled hut 7.5% (&amp;amp;plusmn;3.0%):''' healing herbs 1.6%, dagger 1.4%, bottle water 0.9%, gold coin 0.7%, darts 0.7%, dart bundles 0.7%, machete 0.5%, knife 0.5%, bottle beer 0.2%, sharpening stone 0.2%, gem 0.2%. Odds vary based on location (temple ruins, derelict ruins, native camp, outsider camp, and so on), so these numbers are not representative for any particular location. However such huts have rarely returned much of value. See ''[[Search odds condensed]]'' for raw data.&lt;br /&gt;
=Santa's grotto=&lt;br /&gt;
[[Santa]]'s grotto {{GPS|70|319|26|384}} is the only hut that does not belong to a camp. It appears nothing can be found.&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''There are a few small plants sprouting from the soil but you'd find it hard to get rid of them. Hanging across the front of the hut are some festive decorations and a slightly crooked sign stating &amp;quot;Santa's Grotto - please form an orderly line&amp;quot;.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''Whilst appearing as a wooden hut from the outside, you find inside there are wonderful festive decorations hanging on the walls and from the ceiling. You can also see a large empty chair where the man himself sits while dealing with those wanting gifts.''&lt;br /&gt;
=Custom Huts=&lt;br /&gt;
With a donation of a few dollars a month, a player can create a custom hut in a village.  There can only ever be two custom huts in a village, and they tend to have a different graphic, and a unique description.  They also have unique items that show up in one's profile.&lt;br /&gt;
==Club Palermo==&lt;br /&gt;
[[Image:Screen shot 2010-12-12 at 6.41.51 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:La Famiglia di Machetti&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Durham]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''The sign on the nearest hut says Club Palermo.''&lt;br /&gt;
===Palermo===&lt;br /&gt;
:''A large mahogany bar dominates the left side of the room.  An assortment of beers and wines can be seen set in the shelves behind it with a door leading into the kitchen. Various booths and tables adorn the other side of the bar.''&lt;br /&gt;
===Stockroom===&lt;br /&gt;
:''A winerack filled of Machetti Wine adorns one of the walls. The Prisoner's name is etched nearby. Various items are strewn about, but be careful, poisonous snakes have made a nest in the corner.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:Club Palermo Pint Glass&lt;br /&gt;
&lt;br /&gt;
==Hanged Misfit==&lt;br /&gt;
[[Image:Screen_shot_2011-06-07_at_10.14.11_PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:The Misfits&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Derby]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''None''&lt;br /&gt;
===Misfit Bar===&lt;br /&gt;
:You hear the sound of piano music over the din of people. Dark leather covered stools sit below a long wooden bar. Intricate cogs and wheels whelded into patterns line the walls and ceiling. You notice a empty table...&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:pocket watch&lt;br /&gt;
&lt;br /&gt;
==Spirit Hut==&lt;br /&gt;
[[Image:Screen shot 2010-10-28 at 5.04.07 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:[[Necromancers Guild]]&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Wiksik]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''None''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''Light does not seem to penetrate this place and the air is cold, this hut is full of evil looking bookshelves and racks of suspicious looking potions. If you listen carefully you can hear whispering, almost as if the dead called this place home.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:skull staff&lt;br /&gt;
&lt;br /&gt;
=Former Custom Huts=&lt;br /&gt;
These huts use to dot the landscape of Shartak are no longer paid for.  Their custom items can only be found through trading with other players or a trader.&lt;br /&gt;
==Botheringham FC Supporters' Club Club House==&lt;br /&gt;
[[Image:Screen shot 2010-10-23 at 8.12.26 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:[[Botheringham FC Supporters' Club]]&lt;br /&gt;
===Location===&lt;br /&gt;
:[[York]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''A pink-and-purple scarf hangs above the doorway of the nearest hut.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are stood inside a small hut, decorated entirely in pink and purple. A tapestry hanging above the fireplace proudly displays the Botheringham FC logo, and the walls are lined with trophies, pictures, and all other manner of Bov’s memorabilia.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:A pink and purple scarf&lt;br /&gt;
&lt;br /&gt;
==Citadel of the Dalpok Crownlands==&lt;br /&gt;
[[Image:Screen shot 2010-10-25 at 6.20.51 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Dalpoki Crownlands&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Dalpok]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''Here you see the Citadel of the Dalpok Crownlands. The heads of dead pirates wink at you from long pikes surrounding the Citadel.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
*Downstairs&lt;br /&gt;
:''You enter through a gate, past the buzzing flies and the severed heads. Inside are eleven granite thrones. In the Dalpoki language, carved into the walls in letters as high as a man, are the words, &amp;quot;LIVE FREE OR DIE&amp;quot;''&lt;br /&gt;
*Upstairs&lt;br /&gt;
:''You look out from the top of the Dome of Gold. To the east is the mountain of the star gods, and to the west is the sacred grasslands. To the north is the black speck of the pirate's ship. Below, Dalpok's streets are silent and menacing.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:Ornate Staff&lt;br /&gt;
&lt;br /&gt;
==Kingdom of Wiksik - Throne Room==&lt;br /&gt;
[[Image:Screen shot 2010-10-28 at 5.03.49 PM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Kingdom of Wiksik&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Wiksik]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''You see a mural of a poisonous snake and apple.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are standing inside the Throne Room of the Kingdom of Wiksik. There is a round table, with many seats, signifying equality. The room seems to glow with an unnatural light, emanating from the floor. The light has a calming effect.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:plain wooden cup&lt;br /&gt;
&lt;br /&gt;
==Royal Court of Greater Raktam's Hut==&lt;br /&gt;
[[Image:Screen shot 2010-10-29 at 6.14.45 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Royal Court of Greater Raktam&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Raktam]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''None''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
:''You are standing inside the Royal Court of Greater Raktam. Deep reds and purples are accented with gold. Cultural artifacts and trophies adorn the room. A large double-seated, stone throne is off to the side and surrounded by nine flickering candles.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:Glowing Crystal Pendant&lt;br /&gt;
&lt;br /&gt;
==The Tower of the Parliament==&lt;br /&gt;
[[Image:Screen shot 2010-10-23 at 8.07.42 AM.png]]&lt;br /&gt;
===Owner===&lt;br /&gt;
:Penisular Federation&lt;br /&gt;
===Location===&lt;br /&gt;
:[[Derby]]&lt;br /&gt;
===Outside Description===&lt;br /&gt;
:''Here you see the Tower of the Parliament of the Peninsula Federation.''&lt;br /&gt;
===Inside Description===&lt;br /&gt;
*Downstairs&lt;br /&gt;
:''You enter through a door emblazened with the fleur de lis of the Peninsula Federation. At the end of the tower hall is a large iron seat for the Baron, and above the seat, the crossed flags of the Eastern Federation and the Republic of France.''&lt;br /&gt;
*Upstairs&lt;br /&gt;
:''You look out over the bronze cannon and to the south see Casterley Rock and beyond that the sliver of Arivo Island. To the north is thick jungle but in the distance the stone walls of Port Breton. Below, the city of Derby teems with commercial activity.''&lt;br /&gt;
===Unique Item===&lt;br /&gt;
:Pith Helmet&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]][[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23379</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23379"/>
		<updated>2011-11-14T03:43:02Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=19 active 67 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}} is '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|22158 |Zohtun}} is '''The Master of Healing'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isa Hart}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21673 |xDante}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|20050 |Ur-Zakunrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots'''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
* {{profile|21407 |Wiksik Shaman}}&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|22410 |Xek-Tragdarin}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23205</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=23205"/>
		<updated>2011-07-24T17:23:55Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Retired Members */  - Adding mascot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=19 active 67 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The '''Spirit Hut''' is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.Currently, there is one Spirit Hut. It is in [[Wiksik]] and marked by it's own icon.&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
* '''Spirit Knights''' are composed of the stronger members of the Necromancers Guild, dedicated to punishing those who would do offense against the Guild. Membership in this order is granted only by invitation to Wiksikian Shamans of level 10 or higher. Spirit Knights report to '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
* '''Death Alchemists''' are a part of the science-specific wing of the Necromancers Guild. They are dedicated to the restocking of supplies and potions. They also take part in various other research projects. Death Alchemists report to '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
* The '''Dark Council''' is composed of six trusted guild members. Each Dark Council member is a leader of a certain field within the guild and is responsible for different tasks in the day to day running of the guild. The Dark Council positions and tasks are as follows:&lt;br /&gt;
**'''The Master/Mistress of Knowledge''' is the lead researcher and organiser of projects.&lt;br /&gt;
**'''The Great Wraith''' is the leader of guild spirits and organiser of spirit raids.&lt;br /&gt;
**'''The Master/Mistress of Potions''' is the leader of guild alchemists,organiser of fungi juicing and wine brewing, and also leader of the hidden settlement know as Necropolis.&lt;br /&gt;
**'''The Chief Death Knight''' is the leader of the Death Knights and is responsible for upholding guild law.&lt;br /&gt;
**'''The Council Mouth''' is the leader of the diplomats and responsible for updating the forum and Necromancer's Wiki Page.&lt;br /&gt;
**'''The Master/Mistress of Healing''' is the leader of guild healers and in charge of organising healing posts.&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''Idle War Veterans'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter.  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is a guild apprentice. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is a guild apprentice. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a guild healer. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is a guild apprentice.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}}  ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is a guild ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
==='''The Dark Council'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} is '''The Master of Knowledge'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is '''The Great Wraith'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}} is '''The Master/Mistress of Potions'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}} is '''The Chief Death Knight'''.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is '''The Council Mouth'''.&lt;br /&gt;
&lt;br /&gt;
The position of '''The Master/Mistress of Healing''' is currently vacant.  &lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|20624 |Baby Birch}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher.&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21503 |Dunjk}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21465 |Isa Hart}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|21477 |Mestigiot}} is a Spirit Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|13358 |Nekrotzar}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|17218 |nyvag0}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20572 |Seizon}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21869 |Signed}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21673 |xDante}} is a Death Alchemist.&lt;br /&gt;
&lt;br /&gt;
{{profile|20050 |Ur-Zakunrun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
{{profile|22158 |Zohtun}} is a guild apprentice.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|21403 |Alexander Lucard}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21006 |animus}} &lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21468 |Circe}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20988 |Dances with Kevin Costner}} &lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20094 |falling sand}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} &lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20712 |Grandmaster Doom}} &lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21279 |Margath Shakam}} &lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} &lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Olivia}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink malibu}}  &lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} &lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|21061 |The Prophet Of Life}} &lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}&lt;br /&gt;
&lt;br /&gt;
{{profile|20286 |Tuktuk}} &lt;br /&gt;
&lt;br /&gt;
{{profile|20438 |Yuni Von}}&lt;br /&gt;
&lt;br /&gt;
==='''Retired Members'''===&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} was a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Mascots''===&lt;br /&gt;
&lt;br /&gt;
Toledo the elephant.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Spirit Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Spirit Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illegal in Raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term '''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|20677 |Jahnam Nehkan}},on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=23172</id>
		<title>The Art Of Necromancy On Shartak Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=23172"/>
		<updated>2011-07-21T13:07:57Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Roleplaying]]&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
Greetings to you who would follow this often avoided path. A warning from the wise, this path is not one easily travelled and in the past has often lead to persecution and violence against the practitioner.  It also brings one into contact with the undead, not all of whom are benign.  Yet this great art is not without reward, for mastery will gift one with near godlike powers and great riches...&lt;br /&gt;
&lt;br /&gt;
With these warnings and incentives aside let us begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tools Of The Trade ===&lt;br /&gt;
&lt;br /&gt;
In this, our initial chapter, we will see some of the most basic tools a necromancer may carry.  Namely their attire, for appearance is important in any art, and armament, which is vital for any magus dealing with death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Attire'''&lt;br /&gt;
&lt;br /&gt;
Most necromancers are traditionally garbed in black robes. Sometimes there is a bone motif but this seems to be optional. Tattered robes are also acceptable, though only for a necromancer on the run. Sometimes the guise of a beggar can be helpful for one of our craft; indeed a beggar sleeping in a crypt is not as uncommon as one thinks. On this island however there is another vital item that a necromancer should carry, a silver skull cross.  It will help protect a necromancer from vengeful spirits seeking to possess them. Below is a small example of typical necromancer attire.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The figure before you is shrouded in black robes.  Their face is unseen but the dead around you whisper uneasily at their entrance&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armament'''&lt;br /&gt;
&lt;br /&gt;
A necromancer is usually depicted as carrying a dagger and, while this is useful for an urban practitioner, many find that twin machetes are much better for the necromancer on the move. Kills made with a dagger can be made into ceremonial killings via the following incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me plunges the dagger into the heart of X and then moves the dagger through the surrounding flesh carving out a (symbol of choice) into their chest&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== The Establishing And Running Of Lairs ===&lt;br /&gt;
&lt;br /&gt;
When you have your basic tools of the trade at hand, you will need to consider a lair.  In history most necromancers prefer villages for the ready supply of spirits.  However, in this chapter we will discuss three alternatives as well as the traditional village.  We will also discuss essential supplies for a lair and, Asmodeus forfend, abandoning your lair and taking flight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lairs:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wilderness'''&lt;br /&gt;
&lt;br /&gt;
A wandering necromancer is hard to find and generally safe from his/her enemies.  However it can make them hard to find by their spirits and other allies as well.  Supreme coordination will be required to make ones lair in the island’s Jungle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ruins'''&lt;br /&gt;
&lt;br /&gt;
An interior hub far away from civilisation.  Safer then making ones home in a village but more dangerous then the jungle.  Ideally a necromancer should keep many followers around the ruin complex.  This set-up is perfect for a novice as supplies can be found in the jungle or from wandering traders but it is generally far enough out to avoid persecution&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Village Hut'''&lt;br /&gt;
&lt;br /&gt;
Ideal for meeting people and spirits this lair will also be VERY easy to find and attack.  It is probably best for necromancers under cover or those who wish to make a statement of power.  Spirits in a village are plentiful but, sadly, so are exorcists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tunnels'''&lt;br /&gt;
&lt;br /&gt;
An interesting choice filled with hostile wildlife.  They provide safety when hiding from those would persecute you and also provide the means for a Necromancer to survive (on a very frugal lifestyle of course).  Any necromancer seeking to settle in the tunnels would be well advised to bring many healing herbs, for trade will be nearly none existent and minions will have to fetch supplies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Essential Supplies'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So you have picked your location.  No doubt it is adequate for your needs; however should you need to leave in a hurry there are certain supplies that should be close to hand.  With these supplies you can travel lightly and be away before your enemies can find you.&lt;br /&gt;
&lt;br /&gt;
*10+ healing herbs&lt;br /&gt;
&lt;br /&gt;
*1 backpack&lt;br /&gt;
&lt;br /&gt;
*1 monkey claw charm&lt;br /&gt;
&lt;br /&gt;
*10 bottles/gourds of fungi juice&lt;br /&gt;
&lt;br /&gt;
*1 silver skull cross.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that if a necromancer intends to settle in a lair for an extended period (greater then 2 weeks) then a larger supply of herbs and fungi juice is recommended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Taking Flight'''&lt;br /&gt;
&lt;br /&gt;
Killed a few too many people with your spells, the mob out for blood with pitchforks and torches?  Well here is how to make it all better and how to (hopefully) keep your hide.  Begin by being prepared; make sure you keep the minimum supplies listed above.  Make sure to stick to less dense jungle (less than D7) to maximise your escape potential.  Zigzag and change direction often to avoid skilled trackers, making certain to avoid major roads.  Have your minions “discourage” pursuit by providing distractions such as possession and wailing.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Arcane Formulae For The Interaction And Manipulation Of The Dead ===&lt;br /&gt;
&lt;br /&gt;
Within this chapter we shall explore basic necromantic incantations, it is notable that only a Shaman may learn all of these talents and thus make the perfect candidates for Necromancers.  Below are the six basic spells:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Sixth Sense&lt;br /&gt;
&lt;br /&gt;
*Psychic Recognition&lt;br /&gt;
&lt;br /&gt;
*Seance&lt;br /&gt;
&lt;br /&gt;
*Exorcism&lt;br /&gt;
&lt;br /&gt;
*Spirit Summoning&lt;br /&gt;
&lt;br /&gt;
*Malevolence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These 6 skills are the ones any budding necromancer must master if they hope to amount to any real position in the craft. Already many will turn away since they do not possess the ability to learn these arts. Now for more details on each of these powerful talents;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sixth Sense'''&lt;br /&gt;
&lt;br /&gt;
The art of seeing and hearing the dead. With this skill you may already exert a minor influence on the dead by listening to them and offering them targets.&lt;br /&gt;
&lt;br /&gt;
While there is no gain for you in terms of power there is a good chance that the spirits whom you aid will be well disposed towards you later on when you can more directly utilise their powers. It is important to note that one must speak the language of the spirit in most cases to be able to understand them and as such these skills are vital for one who seeks to coerce spirits into aiding them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Psychic Recognition'''&lt;br /&gt;
&lt;br /&gt;
The dead are hard to identify but it is not impossible. With this skill one can put a name to a spirit and learn more about them and their abilities should the spirit take any action. Should a spirit make contact and, should you wish to ally with them, adding them to your contacts tome is much advised.&lt;br /&gt;
&lt;br /&gt;
There are several types of spirits and these will be covered later in more detail so that they may be better used to further your cause.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seance'''&lt;br /&gt;
&lt;br /&gt;
This spell allows a small group of practitioners to identify every spirit in the area without having to wait for the spirits to act. It is very useful in uncovering spirit spies and spirits that mean a practitioner harm. The cost to the practitioner’s stamina is minimal (5ap) and is well worth it for there is no other way to identify spirits not within your contact tome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exorcism'''&lt;br /&gt;
&lt;br /&gt;
An art used to counter all necromantic spells and your main defense against other practitioners. This spell purges the location of all spirits and scatters them throughout the ether. This spell is a certain way to earn the ire of every spirit, some spirits refuse to even consider aiding one who uses this spell too often. However in the right circumstances it can save many lives and as such is an art to be used with caution, for a necromancer without willing spirits is almost completely powerless.  Its cost to a practitioner's stamina is minimal (4ap) and as such it can be used freely and easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Spirit Summoning'''&lt;br /&gt;
&lt;br /&gt;
A spell much used by those of our craft, this spell summons spirits from the surrounding location for a minor cost to a practitioner's stamina (5ap).&lt;br /&gt;
&lt;br /&gt;
Its range is unknown at the time of writing but is expected to be reasonable (10 squares max). It is also known that this spell can sometimes fail (50% of the time at current estimate at maximum range) and result in no spirits being summoned. However it is possible to summon every spirit in the area and unleash hell when combined with the malevolence spell. It is worth nothing that many spirits dislike being summoned without their permission and may take offense at the practitioner's presumption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Malevolence'''&lt;br /&gt;
&lt;br /&gt;
The necromancers weapon of choice, and the reason we are feared so.  This spell draws the wrath of the dead in the form of their ghostly wails at a relatively minor cost to the practitioner's stamina (2ap per spirit present up to 6ap max).&lt;br /&gt;
&lt;br /&gt;
Of course such magic has it's limitations.  The spirits must first be able to wail and it is considered a very evil act (removing your peaceful flag).  As mentioned above, if used with spirit summoning this spell can take many lives.  It is notable that little can be learned from such powerful magic (the spirits gain the experience, not you), however this does not reduce it's usefulness.  Though it is again worth noting that many spirits despise being used to kill others without their permission and may seek vengeance against the practitioner for blackening their souls with murder. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Re-animation'''&lt;br /&gt;
&lt;br /&gt;
Often considered the most powerful of all spells until its true nature is understood. The elder gods of Shartak, whomever they may be, long ago declared that a body cannot be re-animated to cause harm to the living. So while it is possible to create your own manservant it is quite impossible to get them to do anything harmful to others without much difficulty.&lt;br /&gt;
&lt;br /&gt;
To begin one must first speak the following incantation, note that the parts in brackets are optional.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me reanimates the corpse (of X)&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To give your minion an instruction one then must utter:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me orders the zombie (of X) to&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end the spell one must simply enter this final incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me releases the zombie (of X) from the spell and watches as the corpse falls lifelessly to the ground&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These incantations can be modified of course, however this is the most effective form I have found. Making zombies chop firewood, while more traditional, can be rather dull. Be creative and see how far you can push a corpse's limits! Make it wander around, make it attack someone (raise it and attack with the blunt weapon of your choice and then use &amp;quot;/me orders the zombie to strike at X&amp;quot; before each attack), make it do a little dance with flowers in its hair for all I care!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Locust Cloud'''&lt;br /&gt;
&lt;br /&gt;
A simple spell requiring one spirit and your legs. It will allow the caster to vanish in a cloud of locusts and cause minor damage to all surrounding the caster.&lt;br /&gt;
&lt;br /&gt;
To cast simply make sure a spirit is present, cast malevolence and utter the following incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me vanishes in a cloud of locusts&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
This spell is simple and effective, it may also be used as an entrance by using the following modified incantations:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me enters the room as a swarm of locusts which gather together into a dark pillar&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me steps out of the dark pillar as it vanishes&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
As can be seen this kind of spell is very versatile, it need not be locusts. It need not be just one spirit. Again, take the initiative and see what you can do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Your Allies, The Undead ===&lt;br /&gt;
&lt;br /&gt;
There are many varieties of undead and this text will now explain them and their powers to the practitioner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '' '''Shadow''' '' is a spirit without any skills, it is harmless and drifts around aimlessly. It cannot talk but it can listen.  They make for ideal spies, especially if they are later revived to report to their master.&lt;br /&gt;
&lt;br /&gt;
A '' '''Whisper''' '' is a spirit with the Ghostly Whisper skill, it may speak but is otherwise the same as a shadow.  They also make good spies as they can report even while dead.&lt;br /&gt;
&lt;br /&gt;
The '' '''Shade''' '' is a spirit with the Haunting Scream skill and is the first of the undead capable of harming the living. The perfect spirit for novices of the craft in other words.  They cause little harm and are generally less jaded then older spirits.&lt;br /&gt;
&lt;br /&gt;
The '' '''Spectre''' '' is a spirit with the Shocking Shriek skill, they may cause more harm to the living than shades, but are not as loud in their attacks.  They are also useful to a novice for their attacks are heard over a much smaller distance and generally are more effective.&lt;br /&gt;
&lt;br /&gt;
The '' '''Banshee''' '' is a spirit with the Banshee wail skill, they may cause much harm to the living and, as such, must be handled with care.  Only masters of the craft should be comfortable with controlling such spirits as they are wont to unleash their rage in random bursts.&lt;br /&gt;
&lt;br /&gt;
The '' '''Poltergeist''' '' is a spirit with the Possession skill, it is notable that they may also be able to wail like the banshee and should be handled with the same care.  Usually hey are tricksters and will take any opportunity to make a fool of you.  Luckily your silver skull cross will help you resist their jokes.&lt;br /&gt;
&lt;br /&gt;
The '' '''Wraith''' '' is a spirit with the Forceful Possession skill, they are death incarnate for those unable to defend themselves and should only be bothered by masters of the craft.  The angering of such spirits will lead to death, maybe not instantly but eventually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== The Talents Of The Undead ===&lt;br /&gt;
&lt;br /&gt;
This chapter explores the talents of your undead allies, quite a useful thing to know if you find yourself struck down in your lair with a full host of ghostly minions at the ready.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ghostly Whisper&lt;br /&gt;
&lt;br /&gt;
*Haunting Scream&lt;br /&gt;
&lt;br /&gt;
*Shocking Shriek&lt;br /&gt;
&lt;br /&gt;
*Banshee Wail&lt;br /&gt;
&lt;br /&gt;
*Possession&lt;br /&gt;
&lt;br /&gt;
*Forceful Possession&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ghostly Whisper'''&lt;br /&gt;
&lt;br /&gt;
Allows a ghost to communicate with the living, while seemingly a minor skill it can be used to great effect in planning attacks on your foes. A weak spirit is often ignored and as such can see much of what goes on in a building. Correct use of spirits with this skill can lead to devastating strikes with your more powerful companions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Haunting Scream'''&lt;br /&gt;
&lt;br /&gt;
This skill does little damage to the living (1) but alerts other spirits, as well as those who have trained their sixth sense, of the spirit's approximate location. Again, a skill that, if used well, can act as a signal to your more powerful ghosts. It is notable at this point to mention that organising the undead can be tricky around exorcists and is better done at a distance (15 away from the target) from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shocking Shriek'''&lt;br /&gt;
&lt;br /&gt;
A ghost with this skill can cause double the damage of one using Haunting Scream (2). It need not be said that these spirits are useful in attacks and are valuable allies if bound correctly. Spirits are individual entities with individual agendas; remember this and make sure you take it into account when dealing with them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Banshee Wail'''&lt;br /&gt;
&lt;br /&gt;
A spirit possessing this skill is a mighty ally indeed. Capable of inflicting considerable damage (4) on everyone in the area they are your most powerful attack spirits for large groups. Their cries will still the living quickly; a practitioner is advised to carry healing herbs if they intend to use these vicious entities in their spells.  The effort required to use these varies with the number of people in the local area (2ap for 1, 4ap for 2, 6ap for 3+)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Possession'''&lt;br /&gt;
A skill used by the more playful spirits or those seeking to get a message across to the living. One possessed by a ghost will act strangely and should be avoided unless the ghost is acting on your orders. However, It takes a minor amount of effort for the spirit (3-4ap)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Forceful Possession'''&lt;br /&gt;
&lt;br /&gt;
Ghosts with this skill make for excellent assassins, for the victim does not know where the strike will come from.  Commanding these beings is not easy for they can strike you down just as easily.  This takes a great deal of effort for a spirit (10ap).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Elixirs And Poisons ===&lt;br /&gt;
&lt;br /&gt;
For those in our craft and hiding out in the wilds the art of alchemy can be truly useful.  A necromancer on the move must always be aware of nature’s bounty.  In this chapter we shall explore poisons and potions most commonly used by necromancers.  To create any of these recipes one will need a dagger (or a knife) and an empty gourd or bottle.  Firstly, the Reagents for such potions should be explored.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fungi'''&lt;br /&gt;
&lt;br /&gt;
Fungi can be found in caves and tend to grow on the walls.  They are clearly visible and thus easy for even a novice practitioner to spot.  If consumed raw they cause cramps (2 damage) and are thus better avoided raw.  They are relatively easy to harvest (30 – 40% chance) and, again, should present no problems to a novice practitioner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bunch of Poisonous Berries'''&lt;br /&gt;
&lt;br /&gt;
These berries can be found on any poison berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  Necromancers are strongly advised to invest some time learning the location of poison berry bushes as they have proven to be a very useful reagent.  If consumed without preparation they cause dizziness and vomiting (resulting in 2hp of damage) but should be prepared for maximum effect.  Their harvest is simple (50% chance).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bunch of Tasty Berries'''&lt;br /&gt;
&lt;br /&gt;
These berries can be found on any tasty berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  These berries represent an easy source of healing for a necromancer living in the wild.  If consumed raw they give a feeling of overwhelming health (healing 2hp) but should be prepared for maximum effect.  Their harvest is simple (50% chance)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Yeastweed'''&lt;br /&gt;
&lt;br /&gt;
This foul smelling plant can be found only in grasslands and swamps.  Their rarity makes them a much sought after commodity as they are the only form of yeast that seems to survive in the tropical conditions, and thus are the only method a necromancer can use to produce many of their elixirs.  It is worth noting that untreated yeastweed will cause extreme stomach cramps if consumed (resulting in 2hp of damage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Healing Herbs'''&lt;br /&gt;
&lt;br /&gt;
These herbs are quite efficient when used by advanced members of the craft (those with Natural Medicine). It should be noted although that, alas, they lose all medicinal properties if prepared and thus are best consumed raw (resulting in 5hp healing without Natural medicine and 10 with natural medicine).  It is notable that, unlike all other reagents and elixirs, they can be used upon others by salving the pulped herb over open wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we move onto the potions themselves, a more useful collection of elixirs and poisons does not exist in any other text on the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This little drink can quickly destroy ones health.  At first one may think of it as something to avoid, however when a practitioner is more advanced in the craft the spirit world can be as their second home and a quick death is often useful (and less painful).  This particular recipe severely reduces the health of a practitioner (8 damage) and can be created from 4 bunches of poisonous berries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fungi Juice'''&lt;br /&gt;
&lt;br /&gt;
This potent drink is the necromancer’s dream, if combined with other potions or herbs.  Upon drinking this elixir, a practitioner will be racked by horrible pains (resulting in 4hp damage) but will feel invigorated (gaining 6ap for a net gain of 5ap).  There is a drawback however, namely that after the recipient has imbibed this potent potion and exhausted themselves (used all 5 gained ap) they will find themselves lethargic.  It is notable that drinking more fungi juice will delay this effect but the overall period of lethargy will be longer.  To create this wonderful elixir one requires 3 pieces of fungi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This potion is a useful for healing if healing herbs are not available.  It is simple to prepare, requiring only 4 bunches of tasty berries, and efficient upon consumption (restoring 8hp).  It is notable that untrained practitioners will find that this potion restores far more health then healing herbs when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
The most powerful restorative item on the island, it requires 2 yeastweed and some tasty berry juice to prepare.  Even then the process can go wrong (% uncertain) due to the unstable nature of yeastweed.  The end result, though, is capable of closing up even the most stubborn of wounds (restoring 12hp).  A valuable aid for any necromancer seeking to travel light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
Of all the toxins upon the island this is the most deadly.  It's preparation requires 2 yeastweed and some poison berry juice.  Such is the complexity of this poison that even if all the ingredients are prepared correctly the process can still go wrong (% unknown).  This potion is best used for those seeking to ferry themselves swiftly, for any necromancer will tell you that, while deadly, this wine is also the most sweet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== The Artefacts Of The Island ===&lt;br /&gt;
&lt;br /&gt;
There are many artefacts of power on the island.  To us the ones of importance are the charms.  Mastery of them will take a long time and is improved by having faith...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Charms'''&lt;br /&gt;
&lt;br /&gt;
There are several types of charms, each with their own advantage and disadvantage.  They are listed below with their effects, both positive and negative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Silver Skull Cross'''&lt;br /&gt;
&lt;br /&gt;
The basic talisman that should be worn by all necromancers.  It will protect the wearer from spirits seeking to enter their body but will, sadly, open up their minds to the anguish of the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rabbit Foot Charm'''&lt;br /&gt;
&lt;br /&gt;
A lucky charm with no noticeable effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parrot Feather Charm'''&lt;br /&gt;
&lt;br /&gt;
A brightly coloured adornment that seems to pacify nearby animals and, thus, is particularly useful to necromancers with a lair in caverns.  It does, unfortunately, mean that animals are less likely to stick around and drop their trophies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tiger Tooth Amulet'''&lt;br /&gt;
&lt;br /&gt;
This combat device will increase the chances of landing a killing stroke, or a &amp;quot;critical strike&amp;quot;.  It does however seem to make one's weapons unusually brittle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gold Hoop Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wild Boar Tusk Necklace'''&lt;br /&gt;
&lt;br /&gt;
This wild necklace has no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bat Wing Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Advanced Concepts Of The Craft ===&lt;br /&gt;
&lt;br /&gt;
In this chapter you will meet with some of the greatest powers our craft has to offer.  Indeed once you can claim to have successfully executed each of these advanced rituals you may call yourself a master of the craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Great Invocation'''&lt;br /&gt;
&lt;br /&gt;
The great invocation, researched and executed for the first time by the writer of this book.  One needs the presence of 6 spirits to perform this terrifying ritual, all of which will need to be fully trained banshees.  Once the spirits have been assembled the necromancer must begin this chant, and seal the ritual with his own blood.&lt;br /&gt;
&lt;br /&gt;
''“/me raises his hands to the sky, his/her eyes full of darkness”''&lt;br /&gt;
&lt;br /&gt;
''“/me begins to chant, his/her hands in the air, his voice whispering like the spirits”''&lt;br /&gt;
&lt;br /&gt;
''“/me lets loose a cry, his/her voice sounding like the collective voices of all the dead here.  The temperature in the room falls till ice forms on &amp;lt;your name’s&amp;gt; fingers”''&lt;br /&gt;
&lt;br /&gt;
''“/me pulls out a dagger and draws it across his other hand, blood dripping onto the floor and the spirits wailing in shared pain”''&lt;br /&gt;
&lt;br /&gt;
Use malevolence till everyone in the hut is dead, using healing herbs or tasty berry juice to keep yourself alive.&lt;br /&gt;
&lt;br /&gt;
''“/me lets his arms fall and surveys the carnage, his/her blood dripping from his/her wounded hand”''&lt;br /&gt;
&lt;br /&gt;
Make your exit.&lt;br /&gt;
&lt;br /&gt;
As can be seen this ritual is devastating in effect and can kill everyone in the area if used correctly...  However if the ritual is botched or interrupted by an exorcist this ritual will, most likely, lead to the death of the practitioner.  Save it for your most hated foes and revel in their screams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Voodoo Dolls'''&lt;br /&gt;
&lt;br /&gt;
For this ritual one must have a trusted spirit companion, for it will require their intervention to ensure it is efficiency.  The spirit must have powers of possession and forceful possession; the practitioner need have none for any fool can stab a doll.&lt;br /&gt;
&lt;br /&gt;
''“/me holds up a doll of &amp;lt;victim&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
''“/me inserts a needle into &amp;lt;body part of choice&amp;gt; of the doll”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use possession on the victim to say ''“/me cries out in pain and grabs their &amp;lt;bodypart of choice&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use forceful possession to strike the victim once.&lt;br /&gt;
&lt;br /&gt;
This process can be continued until the death of the victim or until the practitioner is satisfied.  It is notable that this ritual can be done in Wiksik to affect a foe in York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Avatars'''&lt;br /&gt;
&lt;br /&gt;
A gifted necromancer with many spirit allies can create an avatar...  The Avatar must be skilled in combat and open to the spirit world.  The spirits must all be wraiths.  To execute this ritual the necromancer must instruct the avatar and the spirits of his targets.  An order of death MUST be agreed on.  The avatar must then enter the place of the targets dwelling and begin to attack them.  Once he is exhausted the spirits MUST begin to attack the targets using forceful possession.  This can kill a good few people in a single day.  It is notable that the necromancer responsible for the use of an avatar is untraceable unless betrayed by their spirits or avatar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Lichdom ===&lt;br /&gt;
&lt;br /&gt;
The final transformation...  This secret is hidden for now.  Only the writer of this book has attained lichdom and he is the one you must seek for the secret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Credits ===&lt;br /&gt;
&lt;br /&gt;
Thanks to all the NG members for making this book possible, especially Alicebeth and Cyadora for proof reading it.  --[[User:Etherdrifter|Etherdrifter]] 23:15, 10 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
2nd Edition, edited and corrected by Shadock --[[User:Etherdrifter|Etherdrifter]] 13:07, 21 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]][[Category:Class Guides]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22800</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22800"/>
		<updated>2011-01-16T17:10:15Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */  -updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on March 20th)&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22586</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22586"/>
		<updated>2010-11-02T13:07:28Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on October 31st)&lt;br /&gt;
* {{profile|2968 |Outlaw Amber}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on November 31st)&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Long Term (expires January 1st)&lt;br /&gt;
* {{profile|20988 |Dances With Kevin Costner}}  - Suspended for now&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22539</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22539"/>
		<updated>2010-10-24T13:53:40Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on October 31st)&lt;br /&gt;
* {{profile|2968 |Outlaw Amber}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on November 31st)&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Long Term (expires January 1st)&lt;br /&gt;
* {{profile|20988 |Dances With Kevin Costner}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22507</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22507"/>
		<updated>2010-10-17T19:44:32Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on October 31st)&lt;br /&gt;
* {{profile|2968 |Outlaw Amber}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on November 31st)&lt;br /&gt;
* {{profile|20681 |Johnny Hobo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Long Term (expires January 1st)&lt;br /&gt;
* {{profile|20988 |Dances With Kevin Costner}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22503</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22503"/>
		<updated>2010-10-13T12:00:21Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
'''Short Term (expires on October 31st)&lt;br /&gt;
* {{profile|2968 |Outlaw Amber}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
'''Long Term (expires January 1st)&lt;br /&gt;
* {{profile|20988 |Dances With Kevin Costner}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22502</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22502"/>
		<updated>2010-10-13T11:01:02Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The current KOS  list: */  - updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
'''Short Tearm (expires on October 31st)&lt;br /&gt;
* {{profile|2968 |Outlaw Amber}}&lt;br /&gt;
* {{profile|20661 |Ghosty}}&lt;br /&gt;
&lt;br /&gt;
'''Long Term (expires January 1st)&lt;br /&gt;
* {{profile|20988 |Dances With Kevin Costner}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22365</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22365"/>
		<updated>2010-09-07T04:20:32Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Wars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2009.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22364</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22364"/>
		<updated>2010-09-07T04:13:17Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Edicts In Place */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22363</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22363"/>
		<updated>2010-09-07T04:12:57Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild History - Events that affected the guild. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
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{{profile|12540 |Drifting Ether}}&lt;br /&gt;
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{{profile|9833 |Arturius}}&lt;br /&gt;
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{{profile|8145 |Shadow Soul}}&lt;br /&gt;
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{{profile|9762 |Eric}}&lt;br /&gt;
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{{profile|10860 |Lubat}}&lt;br /&gt;
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{{profile|11316 |Squatch}}&lt;br /&gt;
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{{profile|15222 |Eowhyn}}&lt;br /&gt;
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{{profile|15411 |Clesalir}}&lt;br /&gt;
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{{profile|16594 |Frib}}&lt;br /&gt;
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{{profile|15352 |Angron}}&lt;br /&gt;
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{{profile|19899 |Malvado}}&lt;br /&gt;
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{{profile|15129 |Koulianne}}&lt;br /&gt;
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{{profile|17294 |DebWreck1}}&lt;br /&gt;
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{{profile|18036 |Myao}}&lt;br /&gt;
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{{profile|15222 |Eowhyn}}&lt;br /&gt;
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{{profile|15411 |Clesalir}}&lt;br /&gt;
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== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''KOS Vs KOW''' March-April 2010&lt;br /&gt;
&lt;br /&gt;
A scion of Black Fang appeared, King Kuru, and his appearence shook the guild to it's core for he declared war on the KOW.  The guild remained neutral, the spirit hut a sacred space for all to rest.  The end of the war was bought about when Kuru refused to attend peace talks.  Some say it was Ether who called down the meteor, others say it was the creator himself.  All that is known is that the throne room was no more, the moment Etherdrifter denounced Kuru and chose in favour of Anthor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Royal Court Incident''' Late August 2010&lt;br /&gt;
&lt;br /&gt;
This was another troubled time for the guild.  Queen Monaliza of the royal court of raktam declared necromancy illigal in raktam and ordered all necromancers to quit the village.  The guild complied but broke it's alliance to the royal court as a result.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22362</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22362"/>
		<updated>2010-09-07T04:05:13Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Members */  - Updating lists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW'''), his awards were stripped from him in disgrace.&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}  ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|12225 |Liberal Pi}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|18650 |andorians}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19429 |Madam Nico}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19470 |Al contrario}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20510 |Casper the Unfriendly Ghost}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20612 |Dahlia Rae}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20677 |Jahnam Nehkan}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20946 |Jesus H Christ}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20958 |The Shadow}}  is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|21072 |Kakepatis}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|21120 |Xek}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}} is a guild apprentice and researcher&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22361</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22361"/>
		<updated>2010-09-07T03:51:27Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Other active members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22360</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22360"/>
		<updated>2010-09-07T03:48:42Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Wars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {{profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22345</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22345"/>
		<updated>2010-08-31T22:16:35Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Spirit Hut */  - minor change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]] and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22341</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=22341"/>
		<updated>2010-08-25T19:54:25Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Edicts In Place */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20732 |Mortis}} is a Diplomat to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Should a member of the Royal Court murder, or assist in murdering, a peaceful guild member, regardless of location, that court member will be treated as if the murder had occurred in Wiksik and the prescribed penalty applied.'''&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]]and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=22184</id>
		<title>The Art Of Necromancy On Shartak Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=22184"/>
		<updated>2010-06-17T11:05:46Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Talents Of The Undead */  - Minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Roleplaying]]&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
Greetings to you who would follow this often avoided path. A warning from the wise, this path is not one easily travelled and in the past has often lead to persecution and violence against the practitioner.  It also brings one into contact with the undead, not all of whom are benign.  Yet this great art is not without reward, for mastery will gift one with near godlike powers and great riches...&lt;br /&gt;
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With these warnings and incentives aside let us begin.&lt;br /&gt;
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=== Tools Of The Trade ===&lt;br /&gt;
&lt;br /&gt;
In this, our initial chapter, we will see some of the most basic tools a necromancer may carry.  Namely their attire, for appearance is important in any art, and armament, which is vital for any magus dealing with death.&lt;br /&gt;
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'''Attire'''&lt;br /&gt;
&lt;br /&gt;
Most necromancers are traditionally garbed in black robes. Sometimes there is a bone motif but this seems to be optional. Tattered robes are also acceptable, though only for a necromancer on the run. Sometimes the guise of a beggar can be helpful for one of our craft, indeed a beggar sleeping in a crypt is not as uncommon as one thinks. On this island however there is another vital item that a necromancer should carry, a silver skull cross.  It will protect a necromancer from vengeful spirits seeking to possess them. Below is a small example of typical necromancer attire.&lt;br /&gt;
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''&amp;quot;The figure before you is shrouded in black robes.  Their face is unseen but the dead around you whisper uneasily at their entrance&amp;quot;''&lt;br /&gt;
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'''Armament'''&lt;br /&gt;
&lt;br /&gt;
A necromancer is usually depicted as carrying a dagger, and while this is useful for an urban practitioner I find that twin machetes are much better for the necromancer on the move. Kills made with a dagger can be made into ceremonial killings via the following incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me plunges the dagger into the heart of X and then moves the dagger through the surrounding flesh carving out a (symbol of choice) into their chest&amp;quot;''&lt;br /&gt;
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----&lt;br /&gt;
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=== The Establishing And Running Of Lairs ===&lt;br /&gt;
&lt;br /&gt;
When you have your basic tools of the trade to hand you will need to consider a lair.  In history most necromancers prefer villages for the ready supply of spirits.  However in this chapter we will discuss three alternatives as well as the traditional village.  We will also discuss essential supplies for a lair and, Asmodeus forfend, abandoning your lair and taking flight.&lt;br /&gt;
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'''Lairs'''&lt;br /&gt;
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'''Wilderness'''&lt;br /&gt;
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A wandering necromancer is hard to find and generally safe from his/her enemies.  However it can make them hard to find by their spirits and other allies as well.  Supreme coordination will be required to make ones lair in the island’s Jungle&lt;br /&gt;
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'''Ruins'''&lt;br /&gt;
&lt;br /&gt;
An interior hub far away from civilisation.  Safer then making ones home in a village but more dangerous then the jungle.  Ideally a necromancer should keep many followers around the ruin complex.  This set-up is perfect for a novice as supplies can be found in the jungle or from wandering traders but it is generally far enough out to avoid persecution&lt;br /&gt;
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'''Village Hut'''&lt;br /&gt;
&lt;br /&gt;
Ideal for meeting people and spirits this lair will also be VERY easy to find and attack.  It is probably best for necromancers under cover or those who wish to make a statement of power.  Spirits in a village are plentiful but sadly so are exorcists.&lt;br /&gt;
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'''Tunnels'''&lt;br /&gt;
&lt;br /&gt;
An interesting choice filled with hostile wildlife.  They provide safety when hiding from those would persecute you and also provide the means for a Necromancer to survive (on a very frugal lifestyle of course).  Any necromancer seeking to settle in the tunnels would be well advised to bring many healing herbs for trade will be nearly none existent and minions will have to fetch supplies.&lt;br /&gt;
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'''Essential Supplies'''&lt;br /&gt;
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So you have picked your location.  No doubt it is adequate to your needs, however should you need to leave in a hurry there are certain supplies that should be close to hand.  With these supplies you can travel lightly and be away before your enemies can find you.&lt;br /&gt;
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*10+ healing herbs&lt;br /&gt;
&lt;br /&gt;
*1 backpack&lt;br /&gt;
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*1 monkey claw charm&lt;br /&gt;
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*10 bottles/gourds of fungi juice&lt;br /&gt;
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*1 silver skull cross.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that if a necromancer intends to settle in a lair for an extended period (greater then 2 weeks) then a larger supply of herbs and fungi juice is recommended.&lt;br /&gt;
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'''Taking Flight'''&lt;br /&gt;
&lt;br /&gt;
Killed a few too many people with your spells, the mob out for blood with pitchforks and torches?  Well here is how to make it all better and how to (hopefully) keep your hide.  Begin by being prepared; make sure you keep the minimum supplies listed above.  Make sure to stick to less dense jungle (less than D7) to maximise your escape potential.  Zigzag and change direction often to avoid skilled trackers, making certain to avoid major roads.  Have your minions “discourage” pursuit by providing distractions such as possession and wailing.  &lt;br /&gt;
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----&lt;br /&gt;
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=== Arcane Formulae For The Interaction And Manipulation Of The Dead ===&lt;br /&gt;
&lt;br /&gt;
Within this chapter we shall explore basic necromantic incantations, it is notable that only a Shaman may learn all of these talents and thus make the perfect candidates for Necromancers.  Below are the six basic spells:&lt;br /&gt;
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*Sixth Sense&lt;br /&gt;
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*Psychic Recognition&lt;br /&gt;
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*Seance&lt;br /&gt;
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*Exorcism&lt;br /&gt;
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*Spirit Summoning&lt;br /&gt;
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*Malevolence&lt;br /&gt;
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&lt;br /&gt;
These 6 skills are the ones any budding necromancer must master if they hope to amount to any real position in the craft. Already many will turn away since they do not possess the ability to learn these arts. Now for more details on each of these powerful talents;&lt;br /&gt;
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&lt;br /&gt;
'''Sixth Sense'''&lt;br /&gt;
&lt;br /&gt;
The art of seeing and hearing the dead. With this skill you may already exert a minor influence on the dead by listening to them and offering them targets.&lt;br /&gt;
&lt;br /&gt;
While there is no gain for you in terms of power there is a good chance that the spirits whom you aid will be well disposed towards you later on when you can more directly utilise their powers. It is important to note that one must speak the language of the spirit in most cases to be able to understand them and as such these skills are vital for one who seeks to coerce spirits into aiding them.&lt;br /&gt;
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&lt;br /&gt;
'''Psychic Recognition'''&lt;br /&gt;
&lt;br /&gt;
The dead are hard to identify but it is not impossible. With this skill one can put a name to a spirit and learn more about them and their abilities should the spirit take any action. Should a spirit make contact and should you wish to ally with them adding them to your contacts tome is much advised.&lt;br /&gt;
&lt;br /&gt;
There are several types of spirits and these will be covered later in more detail so that they may be better used to further your cause.&lt;br /&gt;
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&lt;br /&gt;
'''Seance'''&lt;br /&gt;
&lt;br /&gt;
This spell allows a small group of practitioners to identify every spirit in the area without having to wait for the spirits to act. It is very useful in uncovering spirit spies and spirits that mean a practitioner harm. The cost to the practitioner’s stamina is minimal (5ap) and is well worth it for there is no other way to identify spirits not within your contact tome.  This skill requires another person to be present to channel the spirit’s name.&lt;br /&gt;
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'''Exorcism'''&lt;br /&gt;
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An art used to counter all necromantic spells and your main defence against other practitioners. This spell purges the location of all spirits and scatters them throughout the ether. This spell is a certain way to earn the ire of every spirit, some spirits refuse to even consider aiding one who uses this spell too often. However in the right circumstances it can save many lives and as such is an art to be used with caution, for a necromancer without willing spirits is almost completely powerless.  Its cost to a practitioner's health is minimal (4ap) and as such it can be used easily.&lt;br /&gt;
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'''Spirit Summoning'''&lt;br /&gt;
&lt;br /&gt;
A spell much used by those of our craft, this spell summons spirits from the surrounding location for a minor cost to a practitioner's stamina (5ap).&lt;br /&gt;
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Its range is unknown at the time of writing but is expected to be reasonable (10 squares max). It is also known that this spell can sometimes fail (50% of the time at current estimate at maximum range) and result in no spirits being summoned. However it is possible to summon every spirit in the area and unleash hell when combined with the malevolence spell. It is worth nothing that many spirits disdain being summoned without their permission and may take offence at the practitioner's presumption.&lt;br /&gt;
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'''Malevolence'''&lt;br /&gt;
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The necromancers weapon of choice, and the reason we are feared so.  This spell draws the wrath of the dead in the form of their ghostly wails at a relatively minor cost to the practitioner's stamina (2ap per spirit present up to 6ap max).&lt;br /&gt;
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Of course such magic has it's limitations.  The spirits must first be able to wail and it is considered a very evil act (removing your peaceful flag).  As mentioned above, if used with spirit summoning this spell can take many lives.  It is notable that little can be learned from such powerful magic (the spirits gain the experience, not you), however this does not reduce it's usefulness.  Though it is again worth noting that many spirits will disdain being used to kill others without their permission and may seek vengeance against the practitioner for blackening their souls with murder. &lt;br /&gt;
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&lt;br /&gt;
'''Re-animation'''&lt;br /&gt;
&lt;br /&gt;
Often considered the most powerful of all spells until its true nature is understood. The elder gods of shartak, whomever they may be, long ago declared that a body cannot be re-animated to cause harm to the living. So while it is possible to create your own manservant it is quite impossible to get them to do anything harmful to others without much difficulty.&lt;br /&gt;
&lt;br /&gt;
To begin one must first speak the following incantation, note that the parts in brackets are optional.&lt;br /&gt;
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''&amp;quot;/me reanimates the corpse (of X)&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
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To give your minion an instruction one then must utter:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me orders the zombie (of X) to&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
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To end the spell one must simply enter this final incantation:&lt;br /&gt;
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''&amp;quot;/me releases the zombie (of X) from the spell and watches as the corpse falls lifelessly to the ground&amp;quot;''&lt;br /&gt;
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&lt;br /&gt;
These incantations can be modified of course, however this is the most effective form I have found. Making zombies chop firewood, while more traditional, can be rather dull. Be creative and see how far you can push a corpse's limits! Make it wander around, make it attack someone (raise it and attack with the blunt weapon of your choice and then use &amp;quot;/me orders the zombie to strike at X&amp;quot; before each attack), make it do a little dance with flowers in its hair for all I care!&lt;br /&gt;
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'''Locust Cloud'''&lt;br /&gt;
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A simple spell requiring one spirit and your legs. It will allow the caster to vanish in a cloud of locusts and cause minor damage to all surrounding the caster.&lt;br /&gt;
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To cast simply make sure a spirit is present, cast malevolence and utter the following incantation:&lt;br /&gt;
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''&amp;quot;/me vanishes in a cloud of locusts&amp;quot;''&lt;br /&gt;
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This spell is simple and effective, it may also be used as an entrance by using the following modified incantations:&lt;br /&gt;
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''&amp;quot;/me enters the room as a swarm of locusts which gather together into a dark pillar&amp;quot;'' &lt;br /&gt;
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''&amp;quot;/me steps out of the dark pillar as it vanishes&amp;quot;''&lt;br /&gt;
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As can be seen this kind of spell is very versatile, it need not be locusts. It need not be just one spirit. Again, take the initiative and see what you can do.&lt;br /&gt;
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=== Your Allies, The Undead ===&lt;br /&gt;
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There are many varieties of undead and this text will now explain them and their powers to the practitioner.&lt;br /&gt;
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A '' '''Shadow''' '' is a spirit without any skills, it is harmless and drifts around aimlessly. It cannot talk but it can listen.  They make for ideal spies, especially if they are later revived to report to their master.&lt;br /&gt;
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A '' '''Whisper''' '' is a spirit with the Ghostly Whisper skill, it may speak but is otherwise the same as a shadow.  They also make good spies as they can report even while dead.&lt;br /&gt;
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The '' '''Shade''' '' is a spirit with the Haunting Scream skill and is the first of the undead capable of harming the living. The perfect spirit for novices of the craft in other words.  They cause little harm and are generally less jaded then older spirits.&lt;br /&gt;
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The '' '''Spectre''' '' is a spirit with the Shocking Shriek skill, they may cause more harm to the living than shades and are not as loud in their attacks.  They are also useful to a novice for their attacks are heard over a much smaller distance and generally are more effective.&lt;br /&gt;
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The '' '''Banshee''' '' is a spirit with the Banshee wail skill, they may cause much harm to the living and, as such, must be handled with care.  Only masters of the craft should be comfortable with controlling such spirits as they are wont to unleash their rage in random bursts.&lt;br /&gt;
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The '' '''Poltergeist''' '' is a spirit with the Possession skill, it is notable that they may also be able to wail like the banshee and should be handled with the same care.  Usually hey are tricksters and will take any opportunity to make a fool of you.  Luckily your silver skull cross will protect you from their jokes.&lt;br /&gt;
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The '' '''Wraith''' '' is a spirit with the Forceful Possession skill, they are death incarnate for those unable to defend themselves and should only be bothered by masters of the craft.  The angering of such spirits will lead to death, maybe not instantly but eventually.&lt;br /&gt;
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=== The Talents Of The Undead ===&lt;br /&gt;
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This chapter explores the talents of your undead allies, quite a useful thing to know if you find yourself struck down in your lair with a full host of ghostly minions at the ready.&lt;br /&gt;
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*Ghostly Whisper&lt;br /&gt;
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*Haunting Scream&lt;br /&gt;
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*Shocking Shriek&lt;br /&gt;
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*Banshee Wail&lt;br /&gt;
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*Possession&lt;br /&gt;
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*Forceful Possession&lt;br /&gt;
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'''Ghostly Whisper'''&lt;br /&gt;
&lt;br /&gt;
Allows a ghost to communicate with the living, while seemingly a minor skill it can be used to great effect in planning attacks on your foes. A weak spirit is often ignored and as such can see much of what goes on in a building. Correct use of spirits with this skill can lead to devastating strikes with your more powerful companions.&lt;br /&gt;
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'''Haunting Scream'''&lt;br /&gt;
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This skill does little damage to the living (1) but alerts other spirits as well as those of sixth sense of the spirits approximate location. Again a skill that if used well can act as a signal to your more powerful ghosts. It is notable at this point to mention that organising the undead can be tricky around exorcists and is better done at a distance (15 away from the target) from them.&lt;br /&gt;
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'''Shocking Shriek'''&lt;br /&gt;
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A ghost with this skill can cause double the damage of one using Haunting Scream (2). It need not be said that these spirits are useful in attacks and are valuable allies if bound correctly. Spirits are individual entities with individual agendas, remember this and make sure you take it into account when dealing with them.&lt;br /&gt;
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'''Banshee Wail'''&lt;br /&gt;
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A spirit possessing this skill is a mighty ally indeed. Capable of inflicting considerable damage (4) on everyone in the area they are your most powerful attack spirits for large groups. Their cries will still the living quickly, a practitioner is advised to carry healing herbs if they intend to use these vicious entities in their spells.  The effort varies with the number of people in the local area (2ap for 1, 4ap for 2, 6ap for 3+)&lt;br /&gt;
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'''Possession'''&lt;br /&gt;
A skill used by the more playful spirits or those seeking to get a message across to the living. One possessed by a ghost will act strangely and should be avoided unless the ghost is acting on your orders.  It takes a minor amount of effort for the spirit (1ap)&lt;br /&gt;
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'''Forceful Possession'''&lt;br /&gt;
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Ghosts with this skill make for excellent assassins, for the mark does not know where the strike will come from.  Commanding these beings is not easy for they can strike you down just as easily.  This takes a great effort for a spirit (10ap).&lt;br /&gt;
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&lt;br /&gt;
=== Dark Elixirs And Poisons ===&lt;br /&gt;
&lt;br /&gt;
For those in our craft and hiding out in the wilds the art of alchemy can be truly useful.  A necromancer on the move must always be aware of nature’s bounty.  In this chapter we shall explore poisons and potions most commonly used by necromancers.  To create any of these recipes one will need a dagger (or a knife) and an empty gourd or bottle.  Firstly however the Reagents for such potions should be explored.&lt;br /&gt;
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'''Fungi'''&lt;br /&gt;
&lt;br /&gt;
Fungi can be found in caves and tend to grow on the walls.  They are clearly visible and thus easy for even a novice practitioner to spot.  If consumed raw they cause cramps (2 damage) and are thus better avoided raw.  They are relatively easy to harvest (30 – 40% chance) and again should present no problems to a novice practitioner.&lt;br /&gt;
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'''Bunch of Poisonous Berries'''&lt;br /&gt;
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These berries can be found on any poison berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  Necromancers are strongly advised to invest some time learning the location of poison berry bushes as they have proven to be a very useful reagent.  If consumed without preparation they cause dizziness and vomiting (resulting in 2hp of damage) but should be prepared for maximum effect.  Their harvest is simple (50% chance).&lt;br /&gt;
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&lt;br /&gt;
'''Bunch of Tasty Berries'''&lt;br /&gt;
&lt;br /&gt;
These berries can be found on any tasty berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  These berries represent an easy source of healing for a necromancer living in the wild.  If consumed raw they give a feeling of overwhelming health (healing 2hp) but should be prepared for maximum effect.  Their harvest is simple (50% chance)&lt;br /&gt;
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&lt;br /&gt;
'''Yeastweed'''&lt;br /&gt;
&lt;br /&gt;
This foul smelling plant can be found in grasslands as well as swamps.  Their rarity makes them a much sought after commodity as they are the only form of yeast that seems to survive in the tropical conditions, and thus are the only method a necromancer can use to produce many of their elixirs.  It is worth noting that untreated yeastweed will cause extreme stomach cramps if consumed (resulting in 2hp of damage)&lt;br /&gt;
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&lt;br /&gt;
'''Healing Herbs'''&lt;br /&gt;
&lt;br /&gt;
These herbs are quite efficient when used by advanced members of the craft (those with Natural Medicine).  They, alas, lose all medicinal properties if prepared and thus are best consumed raw (resulting in 5hp healing without Natural medicine and 10 with natural medicine).  It is notable that unlike all other reagents and elixirs they can be used upon others by salving the pulped herb over open wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we move onto the potions themselves, a more useful collection of elixirs and poisons does not exist in any other text on the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This little drink can quickly destroy ones health.  At first one may think of it as something to avoid, however when a practitioner is more advanced in the craft the spirit world can be as their second home and a quick death is often useful.  This particular recipe reduces the health of a practitioner (8 damage) and can be created from 4 bunches of poisonous berries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fungi Juice'''&lt;br /&gt;
&lt;br /&gt;
This potent drink is the necromancer’s dream, if combined with other potions or herbs.  Upon drinking this elixir a practitioner will be racked by horrible pains (resulting in 4hp damage) but will feel invigorated (gaining 6ap for a net gain of 5ap).  There is a drawback however, namely that after the recipient has imbibed this potent potion and exhausted themselves (used all 5 gained ap) they will find themselves lethargic.  It is notable that drinking more fungi juice will delay this effect but the overall period of lethargy will be longer.  To create this wonderful elixir one needs 3 fungi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This potion is a useful for healing if healing herbs are not available.  It is simple to prepare, requiring only 4 bunches of tasty berries, and efficient upon consumption (restoring 8hp).  It is notable that untrained practitioners will find that this potion restores far more health then healing herbs when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
The most powerful restorative item on the island, it requires 2 yeastweed and some tasty berry juice to prepare.  Even then the process can go wrong (% uncertain) due to the unstable nature of yeastweed.  The end result, though, is capable of closing up even the most stubborn of wounds (restoring 12hp).  A valuable aid for any necromancer seeking to travel light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
Of all the toxins upon the island this is the most deadly.  It's preparation requires 2 yeastweed and some poison berry juice.  Such is the complexity of this poison that even if all the ingredients are prepared correctly the process can still go wrong (% unknown).  This potion is best used for those seeking to ferry themselves swiftly, for any necromancer will tell you that while deadly this wine is most sweet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== The Artefacts Of The Island ===&lt;br /&gt;
&lt;br /&gt;
There are many artefacts of power on the island.  To us the ones of importance are the charms.  Mastery of them will take a long time and is improved by having faith...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Charms&lt;br /&gt;
&lt;br /&gt;
There are several types of charms, each with their own advantage and disadvantage.  They are listed below with their effects, both positive and negative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Silver Skull Cross'''&lt;br /&gt;
&lt;br /&gt;
The basic talisman that should be worn by all necromancers.  It will protect the wearer from spirits entering their body but will, sadly, open up their minds to the anguish of the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rabbit Foot Charm'''&lt;br /&gt;
&lt;br /&gt;
A lucky charm with no noticeable effect...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parrot Feather Charm'''&lt;br /&gt;
&lt;br /&gt;
A brightly coloured adornment that seems to pacify nearby animals and thus is particularly useful to necromancers lairing in caverns.  It does however mean that animals are less likely to stick around and drop their trophies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tiger Tooth Amulet'''&lt;br /&gt;
&lt;br /&gt;
This combat device will increase the chances of landing a killing stroke, or a critical strike.  It does however seem to make ones weapons unusually brittle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gold Hoop Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wild Boar Tusk Necklace'''&lt;br /&gt;
&lt;br /&gt;
This wild necklace has no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bat Wing Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Advanced Concepts Of The Craft ===&lt;br /&gt;
&lt;br /&gt;
In this chapter you will meet with some of the greatest powers our craft has to offer.  Indeed once you can claim to have successfully executed each of these advanced rituals you may call yourself a master of the craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Great Invocation'''&lt;br /&gt;
&lt;br /&gt;
The great invocation, researched and executed for the first time by the writer of this book.  One needs the presence of 6 spirits to perform this terrifying ritual, all of which will need to be fully trained banshees.  Once the spirits have been assembled the necromancer must begin this chant, and seal the ritual with his own blood.&lt;br /&gt;
&lt;br /&gt;
''“/me raises his hands to the sky, his/her eyes full of darkness”''&lt;br /&gt;
&lt;br /&gt;
''“/me begins to chant, his/her hands in the air, his voice whispering like the spirits”''&lt;br /&gt;
&lt;br /&gt;
''“/me lets loose a cry, his/her voice sounding like the collective voices of all the dead here.  The temperature in the room falls till ice forms on &amp;lt;your name’s&amp;gt; fingers”''&lt;br /&gt;
&lt;br /&gt;
''“/me pulls out a dagger and draws it across his other hand, blood dripping onto the floor and the spirits wailing in shared pain”''&lt;br /&gt;
&lt;br /&gt;
Use malevolence till everyone in the hut is dead, using healing herbs or tasty berry juice to keep yourself alive.&lt;br /&gt;
&lt;br /&gt;
''“/me lets his arms fall and surveys the carnage, his/her blood dripping from his/her wounded hand”''&lt;br /&gt;
&lt;br /&gt;
Make your exit.&lt;br /&gt;
&lt;br /&gt;
As can be seen this ritual is devastating in effect and can kill everyone in the area if used correctly...  However if the ritual is botched or interrupted by an exorcist this ritual will, most likely, lead to the death of the practitioner.  Save it for your most hated foes and revel in their screams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Voodoo Dolls'''&lt;br /&gt;
&lt;br /&gt;
For this ritual one must have a trusted spirit companion, for it will require their intervention to ensure it is efficiency.  The spirit must have powers of possession and forceful possession; the practitioner need have none for any fool can stab a doll.&lt;br /&gt;
&lt;br /&gt;
''“/me holds up a doll of &amp;lt;victim&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
''“/me inserts a needle into &amp;lt;body part of choice&amp;gt; of the doll”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use possession on the victim to say ''“/me cries out in pain and grabs their &amp;lt;bodypart of choice&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use forceful possession to strike the victim once.&lt;br /&gt;
&lt;br /&gt;
This process can be continued until the death of the victim or until the practitioner is satisfied.  It is notable that this ritual can be done in Wiksik to affect a foe in York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Avatars'''&lt;br /&gt;
&lt;br /&gt;
A gifted necromancer with many spirit allies can create an avatar...  The Avatar must be skilled in combat and open to the spirit world.  The spirits must all be wraiths.  To execute this ritual the necromancer must instruct the avatar and the spirits of his targets.  An order of death MUST be agreed on.  The avatar must then enter the place of the targets dwelling and begin to attack them.  Once he is exhausted the spirits MUST begin to attack the targets using forceful possession.  This can kill a good few people in a single day.  It is notable that the necromancer responsible for the use of an avatar is untraceable unless betrayed by spirits or avatar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lichdom ===&lt;br /&gt;
&lt;br /&gt;
The final transformation...  This secret is hidden for now.  Only the writer of this book has attained lichdom and he is the one you must seek for the secret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Credits ===&lt;br /&gt;
&lt;br /&gt;
Thanks to all the NG members for making this book possible, especially Alicebeth and Cyadora for proof reading it.  --[[User:Etherdrifter|Etherdrifter]] 23:15, 10 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]][[Category:Class Guides]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=22107</id>
		<title>The Art Of Necromancy On Shartak Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Art_Of_Necromancy_On_Shartak_Island&amp;diff=22107"/>
		<updated>2010-05-29T02:23:48Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Dark Elixirs And Poisons */   -Minor Updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Roleplaying]]&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
Greetings to you who would follow this often avoided path. A warning from the wise, this path is not one easily travelled and in the past has often lead to persecution and violence against the practitioner.  It also brings one into contact with the undead, not all of whom are benign.  Yet this great art is not without reward, for mastery will gift one with near godlike powers and great riches...&lt;br /&gt;
&lt;br /&gt;
With these warnings and incentives aside let us begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tools Of The Trade ===&lt;br /&gt;
&lt;br /&gt;
In this, our initial chapter, we will see some of the most basic tools a necromancer may carry.  Namely their attire, for appearance is important in any art, and armament, which is vital for any magus dealing with death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Attire'''&lt;br /&gt;
&lt;br /&gt;
Most necromancers are traditionally garbed in black robes. Sometimes there is a bone motif but this seems to be optional. Tattered robes are also acceptable, though only for a necromancer on the run. Sometimes the guise of a beggar can be helpful for one of our craft, indeed a beggar sleeping in a crypt is not as uncommon as one thinks. On this island however there is another vital item that a necromancer should carry, a silver skull cross.  It will protect a necromancer from vengeful spirits seeking to possess them. Below is a small example of typical necromancer attire.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The figure before you is shrouded in black robes.  Their face is unseen but the dead around you whisper uneasily at their entrance&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Armament'''&lt;br /&gt;
&lt;br /&gt;
A necromancer is usually depicted as carrying a dagger, and while this is useful for an urban practitioner I find that twin machetes are much better for the necromancer on the move. Kills made with a dagger can be made into ceremonial killings via the following incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me plunges the dagger into the heart of X and then moves the dagger through the surrounding flesh carving out a (symbol of choice) into their chest&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Establishing And Running Of Lairs ===&lt;br /&gt;
&lt;br /&gt;
When you have your basic tools of the trade to hand you will need to consider a lair.  In history most necromancers prefer villages for the ready supply of spirits.  However in this chapter we will discuss three alternatives as well as the traditional village.  We will also discuss essential supplies for a lair and, Asmodeus forfend, abandoning your lair and taking flight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lairs'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wilderness'''&lt;br /&gt;
&lt;br /&gt;
A wandering necromancer is hard to find and generally safe from his/her enemies.  However it can make them hard to find by their spirits and other allies as well.  Supreme coordination will be required to make ones lair in the island’s Jungle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ruins'''&lt;br /&gt;
&lt;br /&gt;
An interior hub far away from civilisation.  Safer then making ones home in a village but more dangerous then the jungle.  Ideally a necromancer should keep many followers around the ruin complex.  This set-up is perfect for a novice as supplies can be found in the jungle or from wandering traders but it is generally far enough out to avoid persecution&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Village Hut'''&lt;br /&gt;
&lt;br /&gt;
Ideal for meeting people and spirits this lair will also be VERY easy to find and attack.  It is probably best for necromancers under cover or those who wish to make a statement of power.  Spirits in a village are plentiful but sadly so are exorcists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tunnels'''&lt;br /&gt;
&lt;br /&gt;
An interesting choice filled with hostile wildlife.  They provide safety when hiding from those would persecute you and also provide the means for a Necromancer to survive (on a very frugal lifestyle of course).  Any necromancer seeking to settle in the tunnels would be well advised to bring many healing herbs for trade will be nearly none existent and minions will have to fetch supplies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Essential Supplies'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So you have picked your location.  No doubt it is adequate to your needs, however should you need to leave in a hurry there are certain supplies that should be close to hand.  With these supplies you can travel lightly and be away before your enemies can find you.&lt;br /&gt;
&lt;br /&gt;
*10+ healing herbs&lt;br /&gt;
&lt;br /&gt;
*1 backpack&lt;br /&gt;
&lt;br /&gt;
*1 monkey claw charm&lt;br /&gt;
&lt;br /&gt;
*10 bottles/gourds of fungi juice&lt;br /&gt;
&lt;br /&gt;
*1 silver skull cross.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that if a necromancer intends to settle in a lair for an extended period (greater then 2 weeks) then a larger supply of herbs and fungi juice is recommended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Taking Flight'''&lt;br /&gt;
&lt;br /&gt;
Killed a few too many people with your spells, the mob out for blood with pitchforks and torches?  Well here is how to make it all better and how to (hopefully) keep your hide.  Begin by being prepared; make sure you keep the minimum supplies listed above.  Make sure to stick to less dense jungle (less than D7) to maximise your escape potential.  Zigzag and change direction often to avoid skilled trackers, making certain to avoid major roads.  Have your minions “discourage” pursuit by providing distractions such as possession and wailing.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Arcane Formulae For The Interaction And Manipulation Of The Dead ===&lt;br /&gt;
&lt;br /&gt;
Within this chapter we shall explore basic necromantic incantations, it is notable that only a Shaman may learn all of these talents and thus make the perfect candidates for Necromancers.  Below are the six basic spells:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Sixth Sense&lt;br /&gt;
&lt;br /&gt;
*Psychic Recognition&lt;br /&gt;
&lt;br /&gt;
*Seance&lt;br /&gt;
&lt;br /&gt;
*Exorcism&lt;br /&gt;
&lt;br /&gt;
*Spirit Summoning&lt;br /&gt;
&lt;br /&gt;
*Malevolence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These 6 skills are the ones any budding necromancer must master if they hope to amount to any real position in the craft. Already many will turn away since they do not possess the ability to learn these arts. Now for more details on each of these powerful talents;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sixth Sense'''&lt;br /&gt;
&lt;br /&gt;
The art of seeing and hearing the dead. With this skill you may already exert a minor influence on the dead by listening to them and offering them targets.&lt;br /&gt;
&lt;br /&gt;
While there is no gain for you in terms of power there is a good chance that the spirits whom you aid will be well disposed towards you later on when you can more directly utilise their powers. It is important to note that one must speak the language of the spirit in most cases to be able to understand them and as such these skills are vital for one who seeks to coerce spirits into aiding them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Psychic Recognition'''&lt;br /&gt;
&lt;br /&gt;
The dead are hard to identify but it is not impossible. With this skill one can put a name to a spirit and learn more about them and their abilities should the spirit take any action. Should a spirit make contact and should you wish to ally with them adding them to your contacts tome is much advised.&lt;br /&gt;
&lt;br /&gt;
There are several types of spirits and these will be covered later in more detail so that they may be better used to further your cause.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seance'''&lt;br /&gt;
&lt;br /&gt;
This spell allows a small group of practitioners to identify every spirit in the area without having to wait for the spirits to act. It is very useful in uncovering spirit spies and spirits that mean a practitioner harm. The cost to the practitioner’s stamina is minimal (5ap) and is well worth it for there is no other way to identify spirits not within your contact tome.  This skill requires another person to be present to channel the spirit’s name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exorcism'''&lt;br /&gt;
&lt;br /&gt;
An art used to counter all necromantic spells and your main defence against other practitioners. This spell purges the location of all spirits and scatters them throughout the ether. This spell is a certain way to earn the ire of every spirit, some spirits refuse to even consider aiding one who uses this spell too often. However in the right circumstances it can save many lives and as such is an art to be used with caution, for a necromancer without willing spirits is almost completely powerless.  Its cost to a practitioner's health is minimal (4ap) and as such it can be used easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Spirit Summoning'''&lt;br /&gt;
&lt;br /&gt;
A spell much used by those of our craft, this spell summons spirits from the surrounding location for a minor cost to a practitioner's stamina (5ap).&lt;br /&gt;
&lt;br /&gt;
Its range is unknown at the time of writing but is expected to be reasonable (10 squares max). It is also known that this spell can sometimes fail (50% of the time at current estimate at maximum range) and result in no spirits being summoned. However it is possible to summon every spirit in the area and unleash hell when combined with the malevolence spell. It is worth nothing that many spirits disdain being summoned without their permission and may take offence at the practitioner's presumption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Malevolence'''&lt;br /&gt;
&lt;br /&gt;
The necromancers weapon of choice, and the reason we are feared so.  This spell draws the wrath of the dead in the form of their ghostly wails at a relatively minor cost to the practitioner's stamina (2ap per spirit present up to 6ap max).&lt;br /&gt;
&lt;br /&gt;
Of course such magic has it's limitations.  The spirits must first be able to wail and it is considered a very evil act (removing your peaceful flag).  As mentioned above, if used with spirit summoning this spell can take many lives.  It is notable that little can be learned from such powerful magic (the spirits gain the experience, not you), however this does not reduce it's usefulness.  Though it is again worth noting that many spirits will disdain being used to kill others without their permission and may seek vengeance against the practitioner for blackening their souls with murder. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Re-animation'''&lt;br /&gt;
&lt;br /&gt;
Often considered the most powerful of all spells until its true nature is understood. The elder gods of shartak, whomever they may be, long ago declared that a body cannot be re-animated to cause harm to the living. So while it is possible to create your own manservant it is quite impossible to get them to do anything harmful to others without much difficulty.&lt;br /&gt;
&lt;br /&gt;
To begin one must first speak the following incantation, note that the parts in brackets are optional.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me reanimates the corpse (of X)&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To give your minion an instruction one then must utter:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me orders the zombie (of X) to&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To end the spell one must simply enter this final incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me releases the zombie (of X) from the spell and watches as the corpse falls lifelessly to the ground&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These incantations can be modified of course, however this is the most effective form I have found. Making zombies chop firewood, while more traditional, can be rather dull. Be creative and see how far you can push a corpse's limits! Make it wander around, make it attack someone (raise it and attack with the blunt weapon of your choice and then use &amp;quot;/me orders the zombie to strike at X&amp;quot; before each attack), make it do a little dance with flowers in its hair for all I care!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Locust Cloud'''&lt;br /&gt;
&lt;br /&gt;
A simple spell requiring one spirit and your legs. It will allow the caster to vanish in a cloud of locusts and cause minor damage to all surrounding the caster.&lt;br /&gt;
&lt;br /&gt;
To cast simply make sure a spirit is present, cast malevolence and utter the following incantation:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me vanishes in a cloud of locusts&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
This spell is simple and effective, it may also be used as an entrance by using the following modified incantations:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me enters the room as a swarm of locusts which gather together into a dark pillar&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
''&amp;quot;/me steps out of the dark pillar as it vanishes&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
As can be seen this kind of spell is very versatile, it need not be locusts. It need not be just one spirit. Again, take the initiative and see what you can do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Your Allies, The Undead ===&lt;br /&gt;
&lt;br /&gt;
There are many varieties of undead and this text will now explain them and their powers to the practitioner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '' '''Shadow''' '' is a spirit without any skills, it is harmless and drifts around aimlessly. It cannot talk but it can listen.  They make for ideal spies, especially if they are later revived to report to their master.&lt;br /&gt;
&lt;br /&gt;
A '' '''Whisper''' '' is a spirit with the Ghostly Whisper skill, it may speak but is otherwise the same as a shadow.  They also make good spies as they can report even while dead.&lt;br /&gt;
&lt;br /&gt;
The '' '''Shade''' '' is a spirit with the Haunting Scream skill and is the first of the undead capable of harming the living. The perfect spirit for novices of the craft in other words.  They cause little harm and are generally less jaded then older spirits.&lt;br /&gt;
&lt;br /&gt;
The '' '''Spectre''' '' is a spirit with the Shocking Shriek skill, they may cause more harm to the living than shades and are not as loud in their attacks.  They are also useful to a novice for their attacks are heard over a much smaller distance and generally are more effective.&lt;br /&gt;
&lt;br /&gt;
The '' '''Banshee''' '' is a spirit with the Banshee wail skill, they may cause much harm to the living and, as such, must be handled with care.  Only masters of the craft should be comfortable with controlling such spirits as they are wont to unleash their rage in random bursts.&lt;br /&gt;
&lt;br /&gt;
The '' '''Poltergeist''' '' is a spirit with the Possession skill, it is notable that they may also be able to wail like the banshee and should be handled with the same care.  Usually hey are tricksters and will take any opportunity to make a fool of you.  Luckily your silver skull cross will protect you from their jokes.&lt;br /&gt;
&lt;br /&gt;
The '' '''Wraith''' '' is a spirit with the Forceful Possession skill, they are death incarnate for those unable to defend themselves and should only be bothered by masters of the craft.  The angering of such spirits will lead to death, maybe not instantly but eventually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Talents Of The Undead ===&lt;br /&gt;
&lt;br /&gt;
This chapter explores the talents of your undead allies, quite a useful thing to know if you find yourself struck down in your lair with a full host of ghostly minions at the ready.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ghostly Whisper&lt;br /&gt;
&lt;br /&gt;
*Haunting Scream&lt;br /&gt;
&lt;br /&gt;
*Shocking Shriek&lt;br /&gt;
&lt;br /&gt;
*Banshee Wail&lt;br /&gt;
&lt;br /&gt;
*Possession&lt;br /&gt;
&lt;br /&gt;
*Forceful Possession&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ghostly Whisper'''&lt;br /&gt;
&lt;br /&gt;
Allows a ghost to communicate with the living, while seemingly a minor skill it can be used to great effect in planning attacks on your foes. A weak spirit is often ignored and as such can see much of what goes on in a building. Correct use of spirits with this skill can lead to devastating strikes with your more powerful companions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Haunting Scream'''&lt;br /&gt;
&lt;br /&gt;
This skill does little damage to the living (1) but alerts other spirits as well as those of sixth sense of the spirits approximate location. Again a skill that if used well can act as a signal to your more powerful ghosts. It is notable at this point to mention that organising the undead can be tricky around exorcists and is better done at a distance (15 away from the target) from them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shocking Shriek'''&lt;br /&gt;
&lt;br /&gt;
A ghost with this skill can cause double the damage of one using Haunting Scream (2). It need not be said that these spirits are useful in attacks and are valuable allies if bound correctly. Spirits are individual entities with individual agendas, remember this and make sure you take it into account when dealing with them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Banshee Wail'''&lt;br /&gt;
&lt;br /&gt;
A spirit possessing this skill is a mighty ally indeed. Capable of inflicting considerable damage (4) on everyone in the area they are your most powerful attack spirits for large groups. Their cries will still the living quickly, a practitioner is advised to carry healing herbs if they intend to use these vicious entities in their spells.  The effort varies with the number of people in the local area (2ap for 1, 4ap for 2, 6ap for 3+)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Possession'''&lt;br /&gt;
A skill used by the more playful spirits or those seeking to get a message across to the living. One possessed by a ghost will act strangely and should be avoided unless the ghost is acting on your orders.  It takes a minor amount of effort for the spirit (4ap)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Forceful Possession'''&lt;br /&gt;
&lt;br /&gt;
Ghosts with this skill make for excellent assassins, for the mark does not know where the strike will come from.  Commanding these beings is not easy for they can strike you down just as easily.  This takes a great effort for a spirit (6ap).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dark Elixirs And Poisons ===&lt;br /&gt;
&lt;br /&gt;
For those in our craft and hiding out in the wilds the art of alchemy can be truly useful.  A necromancer on the move must always be aware of nature’s bounty.  In this chapter we shall explore poisons and potions most commonly used by necromancers.  To create any of these recipes one will need a dagger (or a knife) and an empty gourd or bottle.  Firstly however the Reagents for such potions should be explored.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fungi'''&lt;br /&gt;
&lt;br /&gt;
Fungi can be found in caves and tend to grow on the walls.  They are clearly visible and thus easy for even a novice practitioner to spot.  If consumed raw they cause cramps (2 damage) and are thus better avoided raw.  They are relatively easy to harvest (30 – 40% chance) and again should present no problems to a novice practitioner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bunch of Poisonous Berries'''&lt;br /&gt;
&lt;br /&gt;
These berries can be found on any poison berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  Necromancers are strongly advised to invest some time learning the location of poison berry bushes as they have proven to be a very useful reagent.  If consumed without preparation they cause dizziness and vomiting (resulting in 2hp of damage) but should be prepared for maximum effect.  Their harvest is simple (50% chance).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bunch of Tasty Berries'''&lt;br /&gt;
&lt;br /&gt;
These berries can be found on any tasty berry bush.  Outsiders often have trouble telling which berries are poisonous and which are not.  These berries represent an easy source of healing for a necromancer living in the wild.  If consumed raw they give a feeling of overwhelming health (healing 2hp) but should be prepared for maximum effect.  Their harvest is simple (50% chance)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Yeastweed'''&lt;br /&gt;
&lt;br /&gt;
This foul smelling plant can be found in grasslands as well as swamps.  Their rarity makes them a much sought after commodity as they are the only form of yeast that seems to survive in the tropical conditions, and thus are the only method a necromancer can use to produce many of their elixirs.  It is worth noting that untreated yeastweed will cause extreme stomach cramps if consumed (resulting in 2hp of damage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Healing Herbs'''&lt;br /&gt;
&lt;br /&gt;
These herbs are quite efficient when used by advanced members of the craft (those with Natural Medicine).  They, alas, lose all medicinal properties if prepared and thus are best consumed raw (resulting in 5hp healing without Natural medicine and 10 with natural medicine).  It is notable that unlike all other reagents and elixirs they can be used upon others by salving the pulped herb over open wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we move onto the potions themselves, a more useful collection of elixirs and poisons does not exist in any other text on the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This little drink can quickly destroy ones health.  At first one may think of it as something to avoid, however when a practitioner is more advanced in the craft the spirit world can be as their second home and a quick death is often useful.  This particular recipe reduces the health of a practitioner (8 damage) and can be created from 4 bunches of poisonous berries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fungi Juice'''&lt;br /&gt;
&lt;br /&gt;
This potent drink is the necromancer’s dream, if combined with other potions or herbs.  Upon drinking this elixir a practitioner will be racked by horrible pains (resulting in 4hp damage) but will feel invigorated (gaining 6ap for a net gain of 5ap).  There is a drawback however, namely that after the recipient has imbibed this potent potion and exhausted themselves (used all 5 gained ap) they will find themselves lethargic.  It is notable that drinking more fungi juice will delay this effect but the overall period of lethargy will be longer.  To create this wonderful elixir one needs 3 fungi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Juice'''&lt;br /&gt;
&lt;br /&gt;
This potion is a useful for healing if healing herbs are not available.  It is simple to prepare, requiring only 4 bunches of tasty berries, and efficient upon consumption (restoring 8hp).  It is notable that untrained practitioners will find that this potion restores far more health then healing herbs when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tasty Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
The most powerful restorative item on the island, it requires 2 yeastweed and some tasty berry juice to prepare.  Even then the process can go wrong (% uncertain) due to the unstable nature of yeastweed.  The end result, though, is capable of closing up even the most stubborn of wounds (restoring 12hp).  A valuable aid for any necromancer seeking to travel light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison Berry Wine'''&lt;br /&gt;
&lt;br /&gt;
Of all the toxins upon the island this is the most deadly.  It's preparation requires 2 yeastweed and some poison berry juice.  Such is the complexity of this poison that even if all the ingredients are prepared correctly the process can still go wrong (% unknown).  This potion is best used for those seeking to ferry themselves swiftly, for any necromancer will tell you that while deadly this wine is most sweet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== The Artefacts Of The Island ===&lt;br /&gt;
&lt;br /&gt;
There are many artefacts of power on the island.  To us the ones of importance are the charms.  Mastery of them will take a long time and is improved by having faith...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Charms&lt;br /&gt;
&lt;br /&gt;
There are several types of charms, each with their own advantage and disadvantage.  They are listed below with their effects, both positive and negative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Silver Skull Cross'''&lt;br /&gt;
&lt;br /&gt;
The basic talisman that should be worn by all necromancers.  It will protect the wearer from spirits entering their body but will, sadly, open up their minds to the anguish of the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rabbit Foot Charm'''&lt;br /&gt;
&lt;br /&gt;
A lucky charm with no noticeable effect...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parrot Feather Charm'''&lt;br /&gt;
&lt;br /&gt;
A brightly coloured adornment that seems to pacify nearby animals and thus is particularly useful to necromancers lairing in caverns.  It does however mean that animals are less likely to stick around and drop their trophies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tiger Tooth Amulet'''&lt;br /&gt;
&lt;br /&gt;
This combat device will increase the chances of landing a killing stroke, or a critical strike.  It does however seem to make ones weapons unusually brittle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Gold Hoop Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wild Boar Tusk Necklace'''&lt;br /&gt;
&lt;br /&gt;
This wild necklace has no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Bat Wing Earrings'''&lt;br /&gt;
&lt;br /&gt;
These earrings have no known use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Advanced Concepts Of The Craft ===&lt;br /&gt;
&lt;br /&gt;
In this chapter you will meet with some of the greatest powers our craft has to offer.  Indeed once you can claim to have successfully executed each of these advanced rituals you may call yourself a master of the craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Great Invocation'''&lt;br /&gt;
&lt;br /&gt;
The great invocation, researched and executed for the first time by the writer of this book.  One needs the presence of 6 spirits to perform this terrifying ritual, all of which will need to be fully trained banshees.  Once the spirits have been assembled the necromancer must begin this chant, and seal the ritual with his own blood.&lt;br /&gt;
&lt;br /&gt;
''“/me raises his hands to the sky, his/her eyes full of darkness”''&lt;br /&gt;
&lt;br /&gt;
''“/me begins to chant, his/her hands in the air, his voice whispering like the spirits”''&lt;br /&gt;
&lt;br /&gt;
''“/me lets loose a cry, his/her voice sounding like the collective voices of all the dead here.  The temperature in the room falls till ice forms on &amp;lt;your name’s&amp;gt; fingers”''&lt;br /&gt;
&lt;br /&gt;
''“/me pulls out a dagger and draws it across his other hand, blood dripping onto the floor and the spirits wailing in shared pain”''&lt;br /&gt;
&lt;br /&gt;
Use malevolence till everyone in the hut is dead, using healing herbs or tasty berry juice to keep yourself alive.&lt;br /&gt;
&lt;br /&gt;
''“/me lets his arms fall and surveys the carnage, his/her blood dripping from his/her wounded hand”''&lt;br /&gt;
&lt;br /&gt;
Make your exit.&lt;br /&gt;
&lt;br /&gt;
As can be seen this ritual is devastating in effect and can kill everyone in the area if used correctly...  However if the ritual is botched or interrupted by an exorcist this ritual will, most likely, lead to the death of the practitioner.  Save it for your most hated foes and revel in their screams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Voodoo Dolls'''&lt;br /&gt;
&lt;br /&gt;
For this ritual one must have a trusted spirit companion, for it will require their intervention to ensure it is efficiency.  The spirit must have powers of possession and forceful possession; the practitioner need have none for any fool can stab a doll.&lt;br /&gt;
&lt;br /&gt;
''“/me holds up a doll of &amp;lt;victim&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
''“/me inserts a needle into &amp;lt;body part of choice&amp;gt; of the doll”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use possession on the victim to say ''“/me cries out in pain and grabs their &amp;lt;bodypart of choice&amp;gt;”''&lt;br /&gt;
&lt;br /&gt;
The spirit must use forceful possession to strike the victim once.&lt;br /&gt;
&lt;br /&gt;
This process can be continued until the death of the victim or until the practitioner is satisfied.  It is notable that this ritual can be done in Wiksik to affect a foe in York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Avatars'''&lt;br /&gt;
&lt;br /&gt;
A gifted necromancer with many spirit allies can create an avatar...  The Avatar must be skilled in combat and open to the spirit world.  The spirits must all be wraiths.  To execute this ritual the necromancer must instruct the avatar and the spirits of his targets.  An order of death MUST be agreed on.  The avatar must then enter the place of the targets dwelling and begin to attack them.  Once he is exhausted the spirits MUST begin to attack the targets using forceful possession.  This can kill a good few people in a single day.  It is notable that the necromancer responsible for the use of an avatar is untraceable unless betrayed by spirits or avatar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lichdom ===&lt;br /&gt;
&lt;br /&gt;
The final transformation...  This secret is hidden for now.  Only the writer of this book has attained lichdom and he is the one you must seek for the secret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Credits ===&lt;br /&gt;
&lt;br /&gt;
Thanks to all the NG members for making this book possible, especially Alicebeth and Cyadora for proof reading it.  --[[User:Etherdrifter|Etherdrifter]] 23:15, 10 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]][[Category:Class Guides]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Campfire&amp;diff=22099</id>
		<title>Talk:Campfire</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Campfire&amp;diff=22099"/>
		<updated>2010-05-24T16:48:42Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: New page: Fires can be started on tiles D5 or less with firecraft.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fires can be started on tiles D5 or less with firecraft.&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21987</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21987"/>
		<updated>2010-05-08T22:43:33Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Edicts In Place */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no guild edicts in place now.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]]and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21922</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21922"/>
		<updated>2010-04-22T21:13:32Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Edicts In Place */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Malevolence leading to death in the spirit hut will result in a death sentence for every kill made.&lt;br /&gt;
* Exorcism in the spirit hut (against a guild member) will be considered &amp;quot;killing&amp;quot; a guild member for the purposes of the first edict.&lt;br /&gt;
* Murder of a peaceful (peaceful intentions flag up) KOS or KOW member in the spirit hut will be considered murder of a guild member for the duration of this war.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]]and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21790</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21790"/>
		<updated>2010-04-03T05:05:44Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Edicts In Place */  - Updating spirit hut edict&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hostile (Non-peaceful players with a recent KOW or NG kill) KOS members are fair targets and their location should be reported to a death knight immediately.&lt;br /&gt;
* Malevolence leading to death in the spirit hut will result in a death sentence for every kill made.&lt;br /&gt;
* Exorcism in the spirit hut (against a guild member) will be considered &amp;quot;killing&amp;quot; a guild member for the purposes of the first edict.&lt;br /&gt;
* Murder of a peaceful (peaceful intentions flag up) KOS or KOW member in the spirit hut will be considered murder of a guild member for the duration of this war.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]]and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21789</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21789"/>
		<updated>2010-04-03T05:04:04Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Law */  -Amendments to guild law to include outsider members in wiksik under our protection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCW''') and is one of the guild's darkest hours. The war began when a group of outsiders banded together to form the Greater Shartak Unification Coalition - far from unifying the island, their goal was simply to wipe out and enslave the native race. They targeted Wiksik, home of the Necromancers Guild and the Kingdom of Skulls, viewing the village as the biggest threat. It was, after all, the source of two of the strongest clans in Shartak. This was the catalyst that finally prompted a proper Outsider response, for fear they would not be able to answer the threat the village posed. &lt;br /&gt;
Whilst it’s entirely possible that GSUC started clan life with noble intentions, they soon began to attract the lowest, most despicable Shartak players. It was a clan where their in-game actions, no matter how degrading or insensitive, were tolerated and indeed encouraged. Notable examples are {{profile|13430|Kill Thrill}} and {{profile|13534|Stan666}} (both under a number of user names).&lt;br /&gt;
During November 2008, the Guild lost two of it’s well-known members to the ranks of GSUC. {{profile|14125|John the Baptist}} was punished by the Guild for breaking Guild Law and turned traitor, fleeing to the open arms of GSUC, taking {profile|13854|Monopod}} with him. GSUC continued to claim power over Wiksik, or as they dubbed it ‘New York’. Once allied, John the Baptist was awarded the rank of Governor of New York by his new clan and created the State of New York clan in an attempt to bring Wiksik to her knees. &lt;br /&gt;
Day after day the Guild and our allies were targeted, but nothing so vile as the abuse hurled at current leader of the KOS, {{profile|10965|Anthor}}. Eventually, peaceful members of the Necromancers Guild were relocated to the hidden city of Necropolis. A few continued to fight the good fight in Wiksik and our history will remember them. Eventually the threat of GSUC dried up. The clan remains to this day, though their leader is inactive. Their wounds inflicted upon Wiksik also remain and have not entirely healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order. &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight, a Guild Diplomat and the daughter of Etherdrifter. She also maintains the Necromancer Wiki Page. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the first war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} was the Chief Death Knight. ('''NW &amp;amp; SOSW''')                     ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is currently the Chief Death Knight and one of the Guild’s Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9833 |Arturius}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}}&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12400 |xtbotts}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16594 |Frib}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15352 |Angron}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16673 |Absinthe_Fairy}} ('''GSUCW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|19899 |Malvado}}&lt;br /&gt;
&lt;br /&gt;
{{profile|16954 |pink_malibu}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15129 |Koulianne}}&lt;br /&gt;
&lt;br /&gt;
{{profile|17294 |DebWreck1}}&lt;br /&gt;
&lt;br /&gt;
{{profile|19816 |CompletelyRandom}}&lt;br /&gt;
&lt;br /&gt;
{{profile|18036 |Myao}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly.&lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hostile (Non-peaceful players with a recent KOW or NG kill) KOS members are fair targets and their location should be reported to a death knight immediately.&lt;br /&gt;
* Malevolence leading to death in the spirit hut will result in a death sentence for every kill made.&lt;br /&gt;
* Exorcism in the spirit hut (against a guild member) will be considered &amp;quot;killing&amp;quot; a guild member for the purposes of the first edict.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on.''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise.''' October 2008&lt;br /&gt;
&lt;br /&gt;
The GSUC clan was formed and launched an attacked on Wiksik including repeatedly killing the village Shaman and using stolen Guild tactics such as launching attacks on the medical hut. (See the Third War) Three Guild members, John The Baptist, Monopod and Witch of Endor turned traitor and join the ranks of GSUC at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis.''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had Wiksik re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement.''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, AliceBeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus.''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in Wiksik, left and founded a secret city dubbed Necropolis deep in the island's cavernous network.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclamation.''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to Wiksik as Etherdrifter left the Sacred Space and began his war against the dissident Necromancers John The Baptist and Monopod. AliceBeth gave up the Guild leadership to her father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days.''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The Guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research.''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea, Guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth.''' November 2009&lt;br /&gt;
&lt;br /&gt;
With Shartak V2 phase one released, the Guild once again begins to actively recruit new members and expand.&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently, there are two Spirit Huts. One is in [[Wiksik]]and marked by it's own icon. The other is in [[Raktam]], granted to the guild in March 2010 by Queen Monaliza.&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|2952|ziggyirked}}, on the Necromancers Guild forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21740</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21740"/>
		<updated>2010-03-29T01:26:40Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Wanted: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCK''') and is one of the guild's darkest hours.  The war began when outsiders began to retaliate against Black Fang's incursions into their territory (Black Fang was then leader of the KOS).  When the war began it began by betrayal.  John the Baptist and Monopod both openly rebelled against the guild as the outsiders attacked, they later formed the leadership of SONY.  This swift battle was over before it began, yet it is well known that necromancers do not die in wiksik.  The guild rose up and fought against GSUC.  One by one as the guild's allies were driven off by GSUC our situation became worse and worse.  Eventually the guild relocated it's peaceful members to the hidden city of Necropolis...  There were a few though that fought on, and history will remember them.  Ziggyirked, Alicebeth, Hawkeye, Dragontamer, Heroes Grave and Bruice Lee.  In the end the guild simply outlasted GSUC and we resumed our rightful place in wiksik.  Even today being a GSUC or SONY member carries an instant death sentence.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} is the Chief Death Knight. ('''NW &amp;amp; SOSW''')                       ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is the Guild’s Wiksik Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight and daughter of Etherdrifter. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6206 |Keiichi}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}} is a Death Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14069 |Heros Grave}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly. It is sadly notable that outsider guild members are not protected by this law much to the guild's regret. In these cases however the guild will not consider it a crime for the guild member to take vengeance against his/her killer. &lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Guild member outsiders, unfortunately, are only protected by the guild in the walls of the Spirit hut. This is the only Sanctuary for them in Wiksik. (This only applies to members of the Necromancers Guild and only if they are not grieving natives.) &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hostile (Non-peaceful players with a KOW or NG kill) KOS members are fair targets and their location should be reported to a death knight immediately.&lt;br /&gt;
* Malevolence leading to death in the spirit hut will result in a death sentence for every kill made.&lt;br /&gt;
* Exorcism in the spirit hut (against a guild member) will be considered &amp;quot;killing&amp;quot; a guild member for the purposes of the first edict.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on. ''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Shortly after Black Fang left a group of outsiders began to form.  &amp;quot;The Greater Shartak Unification Coalition&amp;quot; as they called themselves later began to launch attacks against Wiksik, they later withdrew and began to attack Raktam claiming a victory after having little effect on the guild's day to day running.  Their tactics were simple, coerce dissidents into aiding them by killing shaman and using stolen guild tactics to take out the med huts.  Their effect on the guild was minimal but noteworthy as an event none the less.  The dissidents were John The Baptist, Monopod and Witch of Endor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had &amp;quot;Wiksik&amp;quot; re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement ''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, Alicebeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus ''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in wiksik, left and founded a secret city deep in the island's jungle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclemaition ''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to wiksik as Etherdrifter left the Sacred Space and began his war against the dissident necromancers John The Baptist and Monopod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days ''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth''' November 2009&lt;br /&gt;
&lt;br /&gt;
With shartak V2 phase one released the guild once again begins to actively recruit new members and expand&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently the only official Spirit hut is in [[Wiksik]].&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Researcher.'''&lt;br /&gt;
We are currently recruiting researchers to find out the secrets of the island, and keep up with the changes upon it, contact Tracer in game or on the guild forums&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
* {{profile|15055 |Slaughterhouse}}&lt;br /&gt;
* {{profile|14906 |NumberZero}}&lt;br /&gt;
* {{profile|15865 |Narktan}}&lt;br /&gt;
* {{profile|14813 |Not Blue Hummingbird}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|12991 |Cheesesteak}}, on the forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21739</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21739"/>
		<updated>2010-03-26T21:40:55Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Guild Law */  - Wartime edicts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCK''') and is one of the guild's darkest hours.  The war began when outsiders began to retaliate against Black Fang's incursions into their territory (Black Fang was then leader of the KOS).  When the war began it began by betrayal.  John the Baptist and Monopod both openly rebelled against the guild as the outsiders attacked, they later formed the leadership of SONY.  This swift battle was over before it began, yet it is well known that necromancers do not die in wiksik.  The guild rose up and fought against GSUC.  One by one as the guild's allies were driven off by GSUC our situation became worse and worse.  Eventually the guild relocated it's peaceful members to the hidden city of Necropolis...  There were a few though that fought on, and history will remember them.  Ziggyirked, Alicebeth, Hawkeye, Dragontamer, Heroes Grave and Bruice Lee.  In the end the guild simply outlasted GSUC and we resumed our rightful place in wiksik.  Even today being a GSUC or SONY member carries an instant death sentence.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} is the Chief Death Knight. ('''NW &amp;amp; SOSW''')                       ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is the Guild’s Wiksik Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} is a Death Knight and daughter of Etherdrifter. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6206 |Keiichi}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}} is a Death Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14069 |Heros Grave}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly. It is sadly notable that outsider guild members are not protected by this law much to the guild's regret. In these cases however the guild will not consider it a crime for the guild member to take vengeance against his/her killer. &lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Guild member outsiders, unfortunately, are only protected by the guild in the walls of the Spirit hut. This is the only Sanctuary for them in Wiksik. (This only applies to members of the Necromancers Guild and only if they are not grieving natives.) &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild Edicts In Place''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This section is for any guild edicts currently in place.  They are alterations to the law for special circumstances, and as such take precedence over guild law till the edict is revoked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hostile (Non-peaceful players with a KOW or NG kill) KOS members are fair targets and their location should be reported to a death knight immediately.&lt;br /&gt;
* Malevolence leading to death in the spirit hut will result in a death sentence for every kill made.&lt;br /&gt;
* Exorcism in the spirit hut (against a guild member) will be considered &amp;quot;killing&amp;quot; a guild member for the purposes of the first edict.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on. ''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Shortly after Black Fang left a group of outsiders began to form.  &amp;quot;The Greater Shartak Unification Coalition&amp;quot; as they called themselves later began to launch attacks against Wiksik, they later withdrew and began to attack Raktam claiming a victory after having little effect on the guild's day to day running.  Their tactics were simple, coerce dissidents into aiding them by killing shaman and using stolen guild tactics to take out the med huts.  Their effect on the guild was minimal but noteworthy as an event none the less.  The dissidents were John The Baptist, Monopod and Witch of Endor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had &amp;quot;Wiksik&amp;quot; re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement ''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, Alicebeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus ''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in wiksik, left and founded a secret city deep in the island's jungle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclemaition ''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to wiksik as Etherdrifter left the Sacred Space and began his war against the dissident necromancers John The Baptist and Monopod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days ''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth''' November 2009&lt;br /&gt;
&lt;br /&gt;
With shartak V2 phase one released the guild once again begins to actively recruit new members and expand&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently the only official Spirit hut is in [[Wiksik]].&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
* {{profile|15055 |Slaughterhouse}}&lt;br /&gt;
* {{profile|14906 |NumberZero}}&lt;br /&gt;
* {{profile|15865 |Narktan}}&lt;br /&gt;
* {{profile|14813 |Not Blue Hummingbird}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|12991 |Cheesesteak}}, on the forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21551</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21551"/>
		<updated>2010-03-12T02:45:48Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* War Veterans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
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== '''Our Pitch''' ==&lt;br /&gt;
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Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
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Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
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Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
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...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
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'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
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== '''Definitions''' ==&lt;br /&gt;
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* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
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* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
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* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
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* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
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== '''The Wars''' ==&lt;br /&gt;
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The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
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“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
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The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
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{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
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{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
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The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
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This war is referred to as ('''GSUCK''') and is one of the guild's darkest hours.  The war began when outsiders began to retaliate against Black Fang's incursions into their territory (Black Fang was then leader of the KOS).  When the war began it began by betrayal.  John the Baptist and Monopod both openly rebelled against the guild as the outsiders attacked, they later formed the leadership of SONY.  This swift battle was over before it began, yet it is well known that necromancers do not die in wiksik.  The guild rose up and fought against GSUC.  One by one as the guild's allies were driven off by GSUC our situation became worse and worse.  Eventually the guild relocated it's peaceful members to the hidden city of Necropolis...  There were a few though that fought on, and history will remember them.  Ziggyirked, Alicebeth, Hawkeye, Dragontamer, Heroes Grave and Bruice Lee.  In the end the guild simply outlasted GSUC and we resumed our rightful place in wiksik.  Even today being a GSUC or SONY member carries an instant death sentence.&lt;br /&gt;
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== '''Guild Members''' == &lt;br /&gt;
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'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order &lt;br /&gt;
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=== '''War Veterans''' ===&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
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{{profile|12991 |Cheesesteak}} is the Chief Death Knight. ('''NW &amp;amp; SOSW''')                       ''' Now retired '''&lt;br /&gt;
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{{profile|2925 |Ziggyirked}} is the Guild’s Wiksik Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
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{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
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{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
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{{profile|11933 |Bruce Lee}} is a Death Knight. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
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{{profile|13248 |AliceBeth}} is a Death Knight and daughter of Etherdrifter. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
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{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCK''')&lt;br /&gt;
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{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
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{{profile|15021 |SilyLilyPily}} is a Guild Researcher. ('''GSUCK''')&lt;br /&gt;
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{{profile|1129 |nineless}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
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{{profile|13449 |hawkeye099}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
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{{profile|13956 |dragontamer56}} is a Death Knight. ('''GSUCK''')&lt;br /&gt;
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{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCK''')&lt;br /&gt;
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{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCK''')&lt;br /&gt;
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=== '''Other active members''' ===&lt;br /&gt;
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{{profile|16070 |Ash}} is a Ferryman within the guild.&lt;br /&gt;
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{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
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{{profile|16180 |camperdave614}} is a Death Knight&lt;br /&gt;
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{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
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{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|12540 |Drifting Ether}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
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{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
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{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
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{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
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=== '''Idle members''' ===&lt;br /&gt;
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{{profile|1554 |Escariot}}&lt;br /&gt;
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{{profile|6199 |dar07}}&lt;br /&gt;
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{{profile|6206 |Keiichi}}&lt;br /&gt;
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{{profile|6327 |Ajent ghost}}&lt;br /&gt;
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{{profile|8145 |Shadow Soul}}&lt;br /&gt;
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{{profile|9762 |Eric}}&lt;br /&gt;
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{{profile|10860 |Lubat}} is a Death Knight.&lt;br /&gt;
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{{profile|11316 |Squatch}}&lt;br /&gt;
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{{profile|12513 |deathtothenormals}}&lt;br /&gt;
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{{profile|13446 |Psycho Darko}} ('''GSUCK''')&lt;br /&gt;
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{{profile|13922 |TallDarkugly}} ('''GSUCK''')&lt;br /&gt;
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{{profile|14755 |UberDrag}}&lt;br /&gt;
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{{profile|14069 |Heros Grave}}&lt;br /&gt;
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{{profile|14210 |Mindrender}}&lt;br /&gt;
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{{profile|14371 |runemasteryx}}&lt;br /&gt;
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{{profile|15222 |Eowhyn}}&lt;br /&gt;
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{{profile|15411 |Clesalir}}&lt;br /&gt;
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== '''Guild Law''' ==&lt;br /&gt;
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These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
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'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
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* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
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'''The laws concerning Wiksik: '''&lt;br /&gt;
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* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly. It is sadly notable that outsider guild members are not protected by this law much to the guild's regret. In these cases however the guild will not consider it a crime for the guild member to take vengeance against his/her killer. &lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
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'''Guild policy regarding Outsiders:'''&lt;br /&gt;
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The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Guild member outsiders, unfortunately, are only protected by the guild in the walls of the Spirit hut. This is the only Sanctuary for them in Wiksik. (This only applies to members of the Necromancers Guild and only if they are not grieving natives.) &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
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== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
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'''The Beginning.''' December 2007.&lt;br /&gt;
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Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
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'''The First War.''' January 2008.&lt;br /&gt;
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The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
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'''The Second War.''' February 2008.&lt;br /&gt;
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The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
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'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
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The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
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'''Black Fang passes on. ''' October 2008.&lt;br /&gt;
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After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
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'''GSUC's Rise ''' October 2008&lt;br /&gt;
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Shortly after Black Fang left a group of outsiders began to form.  &amp;quot;The Greater Shartak Unification Coalition&amp;quot; as they called themselves later began to launch attacks against Wiksik, they later withdrew and began to attack Raktam claiming a victory after having little effect on the guild's day to day running.  Their tactics were simple, coerce dissidents into aiding them by killing shaman and using stolen guild tactics to take out the med huts.  Their effect on the guild was minimal but noteworthy as an event none the less.  The dissidents were John The Baptist, Monopod and Witch of Endor.&lt;br /&gt;
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'''Necropolis ''' October 2008&lt;br /&gt;
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Due to the benevolence of the powers that be the guild had &amp;quot;Wiksik&amp;quot; re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
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'''Etherdrifter's retirement ''' January 2009&lt;br /&gt;
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Etherdrifter retired as guildmaster and named his daughter, Alicebeth, as his successor.&lt;br /&gt;
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'''Exodus ''' February 2009&lt;br /&gt;
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Many guild members, tired of the constant wars in wiksik, left and founded a secret city deep in the island's jungle.&lt;br /&gt;
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'''Reclemaition ''' April 2009&lt;br /&gt;
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Many guild members returned to wiksik as Etherdrifter left the Sacred Space and began his war against the dissident necromancers John The Baptist and Monopod.&lt;br /&gt;
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'''The End Of Days ''' Early August 2009&lt;br /&gt;
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Simon declares that Shartak is closing due to too many complaints.  The guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
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'''A period of peace and research''' Late August 2009&lt;br /&gt;
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With the announcement that Shartak was not going to sink into the sea guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
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'''Rebirth''' November 2009&lt;br /&gt;
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With shartak V2 phase one released the guild once again begins to actively recruit new members and expand&lt;br /&gt;
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== '''Spirit Hut''' ==&lt;br /&gt;
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The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
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Currently the only official Spirit hut is in [[Wiksik]].&lt;br /&gt;
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== '''Wanted:''' ==&lt;br /&gt;
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There are several positions currently available in the guild:&lt;br /&gt;
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* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
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* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
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== '''The current KOS  list:''' ==&lt;br /&gt;
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'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
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'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
* {{profile|15055 |Slaughterhouse}}&lt;br /&gt;
* {{profile|14906 |NumberZero}}&lt;br /&gt;
* {{profile|15865 |Narktan}}&lt;br /&gt;
* {{profile|14813 |Not Blue Hummingbird}}&lt;br /&gt;
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'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
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For more information or to submit a request for KOS status, see {{profile|12991 |Cheesesteak}}, on the forum or in game.&lt;br /&gt;
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== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
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[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21550</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21550"/>
		<updated>2010-03-12T02:44:31Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* The Wars */  - Minor history update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The third war involving the guild took place during October 2008 all the way till August 2008.  It took part against a group called Greater Shartak Unification Coalition (GSUC) and State Of New York (SONY).&lt;br /&gt;
&lt;br /&gt;
This war is referred to as ('''GSUCK''') and is one of the guild's darkest hours.  The war began when outsiders began to retaliate against Black Fang's incursions into their territory (Black Fang was then leader of the KOS).  When the war began it began by betrayal.  John the Baptist and Monopod both openly rebelled against the guild as the outsiders attacked, they later formed the leadership of SONY.  This swift battle was over before it began, yet it is well known that necromancers do not die in wiksik.  The guild rose up and fought against GSUC.  One by one as the guild's allies were driven off by GSUC our situation became worse and worse.  Eventually the guild relocated it's peaceful members to the hidden city of Necropolis...  There were a few though that fought on, and history will remember them.  Ziggyirked, Alicebeth, Hawkeye, Dragontamer, Heroes Grave and Bruice Lee.  In the end the guild simply outlasted GSUC and we resumed our rightful place in wiksik.  Even today being a GSUC or SONY member carries an instant death sentence.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} is the Chief Death Knight. ('''NW &amp;amp; SOSW''')                       ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is the Guild’s Wiksik Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} - ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is an apprentice to the guild. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6206 |Keiichi}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}} is a Death Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14069 |Heros Grave}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly. It is sadly notable that outsider guild members are not protected by this law much to the guild's regret. In these cases however the guild will not consider it a crime for the guild member to take vengeance against his/her killer. &lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Guild member outsiders, unfortunately, are only protected by the guild in the walls of the Spirit hut. This is the only Sanctuary for them in Wiksik. (This only applies to members of the Necromancers Guild and only if they are not grieving natives.) &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on. ''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Shortly after Black Fang left a group of outsiders began to form.  &amp;quot;The Greater Shartak Unification Coalition&amp;quot; as they called themselves later began to launch attacks against Wiksik, they later withdrew and began to attack Raktam claiming a victory after having little effect on the guild's day to day running.  Their tactics were simple, coerce dissidents into aiding them by killing shaman and using stolen guild tactics to take out the med huts.  Their effect on the guild was minimal but noteworthy as an event none the less.  The dissidents were John The Baptist, Monopod and Witch of Endor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had &amp;quot;Wiksik&amp;quot; re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement ''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, Alicebeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus ''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in wiksik, left and founded a secret city deep in the island's jungle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclemaition ''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to wiksik as Etherdrifter left the Sacred Space and began his war against the dissident necromancers John The Baptist and Monopod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days ''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth''' November 2009&lt;br /&gt;
&lt;br /&gt;
With shartak V2 phase one released the guild once again begins to actively recruit new members and expand&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently the only official Spirit hut is in [[Wiksik]].&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
* {{profile|15055 |Slaughterhouse}}&lt;br /&gt;
* {{profile|14906 |NumberZero}}&lt;br /&gt;
* {{profile|15865 |Narktan}}&lt;br /&gt;
* {{profile|14813 |Not Blue Hummingbird}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|12991 |Cheesesteak}}, on the forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21549</id>
		<title>The Necromancers Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Necromancers_Guild&amp;diff=21549"/>
		<updated>2010-03-12T02:33:32Z</updated>

		<summary type="html">&lt;p&gt;Etherdrifter: /* Spirit Hut */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Necromancers Guild|&lt;br /&gt;
official_id=232|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Necromancer_Skull2.JPG‎|180px]]|&lt;br /&gt;
clan_leaders={{profile|9922|Etherdrifter}}|&lt;br /&gt;
clan_membership=21 active 21 inactive|&lt;br /&gt;
clan_recruit=Any who seek power through death or the dead.|&lt;br /&gt;
clan_goals=To coexist with our spirit kin.|&lt;br /&gt;
clan_contact=[http://etherdrifter.proboards67.com/index.cgi? The forum] or in-game.|&lt;br /&gt;
sort_as=|&lt;br /&gt;
active=yes|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Our Pitch''' ==&lt;br /&gt;
&lt;br /&gt;
Are you a lost soul who is carelessly cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to uncover the secrets behind Shartak's many amulets? Maybe you’re simply a mortal pursuing  the secret of lichdom, life beyond death? &lt;br /&gt;
&lt;br /&gt;
Then join us in our quest. We are not the black mages we are painted to be! Certainly our arts may involve using spirits to harm the living but we do patch them up afterwards.. &lt;br /&gt;
&lt;br /&gt;
Our knowledge of the spirit world is second to none. We tirelessly work at the fore-front of island research in all areas relating to the undead, amulets and shaman abilities. &lt;br /&gt;
&lt;br /&gt;
...And let's face it, a group of spirit allies can raise hell when you’re planning a town raid.&lt;br /&gt;
&lt;br /&gt;
'''Should you wish to join us feel free, membership is open and we welcome those from all walks of life, outsiders and natives. The guild is also available to hire - should you require a spiritual assault, simply contact us on the forum.'''&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== '''Definitions''' ==&lt;br /&gt;
&lt;br /&gt;
* The Necromancers Guild includes an elite fighting force known as the '''Death Knights'''. They are responsible for fulfilling contracts or bounties and slaying those on the guild’s KOS list. The Death Knights only target those on the KOS list or those personally requested by Etherdrifter and will always state that it is a guild-requested execution. Anything else is personal and responsibilty lies between the Knight and his victim. Not the guild. They are led by the Chief Death Knight, who assigns targets and ensures the KOS list is kept up-to-date. &lt;br /&gt;
&lt;br /&gt;
* The '''Ferryman''' or '''Ferrywoman''' plays an important role in the guild. He or she helps others to journey from the Land of the Living, to the Land of the Dead. Essentially, this is done by striking them down but only those who wish to become spirits for reasons of their own choosing. They must verbalise their request. Remember, this is a service that the Ferryman performs for the guild, so remember to thank them - don’t stab them!&lt;br /&gt;
&lt;br /&gt;
* '''Guild Diplomats''' are those who find words come easily to them. They can express the intentions and beliefs of the guild and as so, are able to speak for the guild when the need arises.&lt;br /&gt;
&lt;br /&gt;
* '''War Veterans''' are highly respected in the guild. They fought alongside the Guildmaster and defended the guild policies, during the times of war. As such, they maintain higher positions within the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''The Wars''' ==&lt;br /&gt;
&lt;br /&gt;
The Necromancer War, referred to here as ('''NW'''), began during January 2008. A brief summary will be given purely as a record, but there is a more in-depth analysis [http://wiki.shartak.com/index.php/Wiksik_PKers/War_Against_The_Necromancers here]. &lt;br /&gt;
There is also a full record collected by [http://www.shartak.com/profile.cgi?id=10352 Big Kahuuna] [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
&lt;br /&gt;
“January saw Wiksik in the grip of war. Wiksik villagers, led by {{profile|13082 |Black Fang}} (later known as the Grand Tyrant of Wiksik) turned on the Necromancers Guild. The reason for this was a Necromancer murdering Black Fang for slaughtering an outsider within Wiksik territory. Despite the guild pointing out that this was not a result of guild policy, but the actions of a lone guild member, this led to the villagers and shaman of Wiksik declaring war upon the guild. The main argument they had with the guild was the Guild Policy of killing natives who practiced exorcism in the Medical hut (renamed the Spirit hut by Necromancers) in opposition to the Necromancers' beliefs. The War lasted approximately 11 days, before the guild apologised and agreed to edit some policies.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second war involving the guild took place during February 2008 and was fought against the Stamp Out Shamanism clan led by &lt;br /&gt;
&lt;br /&gt;
{{profile|11429 |Um Bongo}}. This is here referred to as ('''SOSW'''). Once again Big Kahuuna performed a large service to the guild by keeping records of the events [http://wiki.shartak.com/index.php/User:Big_Kahuuna/Sandbox/spirithut_feud here]. &lt;br /&gt;
“SOS were against the Necromancers Guild’s use of spirits in the Medical hut and took issue with the guild. Their guild members began to repeatedly attack several of our own without provocation. Etherdrifter eventually declared war on the SOS guild. He was aided in the war by several key guild members - Ziggyirked, Bruce Lee, Cheesesteak and AliceBeth slaughtered  the SOS members at every chance. They themselves were also cut down many times. Bhaal and Vortex healed the wounded and fought for peace through diplomacy. Stamp Out Shamanism eventually degenerated to a feeble parody of the guild, named the Necrophiliacs Guild, when some members of SOS became disillusioned with their guild and left. The Necrophiliacs Guild included notable members such as Um Bongo, {{profile|13175 |Shining Willies}}, &lt;br /&gt;
&lt;br /&gt;
{{profile|13906 |Hugh Jorgan}}, {{profile|14112 |Mike Oldfield}}, {{profile|4099 |Pianoman}}, and the truly pathetic {{profile|14252 |Ethernoobster}}, who were all rewarded with a stint on the KOS list. Some names have since been removed but Um Bongo has been given a permanent KOS status. Eventually, they all buggered off and Um Bongo left for York.&lt;br /&gt;
&lt;br /&gt;
== '''Guild Members''' == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guildmaster''' - {{profile|9922|Etherdrifter}} is the guildmaster and founder of this great order &lt;br /&gt;
&lt;br /&gt;
=== '''War Veterans''' ===&lt;br /&gt;
{{profile|10352 |Big Kahuuna}} kept records of the war and is considered a Guild Elder. He is the keeper. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12991 |Cheesesteak}} is the Chief Death Knight. ('''NW &amp;amp; SOSW''')                       ''' Now retired '''&lt;br /&gt;
&lt;br /&gt;
{{profile|2925 |Ziggyirked}} is the Guild’s Wiksik Ferrywoman. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12867 |Vortex}} is the Head of Research. ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|7988 |Bhaal}} is a Guild Diplomat. ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11933 |Bruce Lee}} ('''NW &amp;amp; SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13248 |AliceBeth}} - ('''NW &amp;amp; SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|12660 |Tracer}} Creedian ally within the guild. ('''SOSW &amp;amp; GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|11526 |Goodaids}} is a healer within the guild. ('''SOSW''')&lt;br /&gt;
&lt;br /&gt;
{{profile|15021 |SilyLilyPily}} is a Guild Researcher ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|1129 |nineless}} is a Death Knight ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13449 |hawkeye099}} is an apprentice to the guild. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13956 |dragontamer56}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|10965 |Anthor}} is leader of the KOW ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|18437 |Bokor}} is the apprentice of Etherdrifter. ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
=== '''Other active members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|16070 |Ash}} is a Ferryman within the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|16269 |Diwen}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|16180 |camperdave614}} is a Death Knight&lt;br /&gt;
&lt;br /&gt;
{{profile|12501 |Trapper}}  is apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|13266 |Halcogeth}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12819 |vikiki}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|12540 |Drifting Ether}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|9232 |animejunkie01}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19827 |richardskull16}} is a Potion Master to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20433 |Ortega}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|20407 |FireBug}} is an apprentice to the guild, supposedly Etherdrifter's pet.&lt;br /&gt;
&lt;br /&gt;
{{profile|19914 |Salen}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19472 |Feathers}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|19343 |Mehrunes Dagon}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
{{profile|15916 |Robot Chicken}} is an apprentice to the guild.&lt;br /&gt;
&lt;br /&gt;
=== '''Idle members''' ===&lt;br /&gt;
&lt;br /&gt;
{{profile|1554 |Escariot}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6199 |dar07}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6206 |Keiichi}}&lt;br /&gt;
&lt;br /&gt;
{{profile|6327 |Ajent ghost}}&lt;br /&gt;
&lt;br /&gt;
{{profile|8145 |Shadow Soul}}&lt;br /&gt;
&lt;br /&gt;
{{profile|9762 |Eric}}&lt;br /&gt;
&lt;br /&gt;
{{profile|10860 |Lubat}} is a Death Knight.&lt;br /&gt;
&lt;br /&gt;
{{profile|11316 |Squatch}}&lt;br /&gt;
&lt;br /&gt;
{{profile|12513 |deathtothenormals}}&lt;br /&gt;
&lt;br /&gt;
{{profile|13446 |Psycho Darko}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|13922 |TallDarkugly}} ('''GSUCK''')&lt;br /&gt;
&lt;br /&gt;
{{profile|14755 |UberDrag}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14069 |Heros Grave}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14210 |Mindrender}}&lt;br /&gt;
&lt;br /&gt;
{{profile|14371 |runemasteryx}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15222 |Eowhyn}}&lt;br /&gt;
&lt;br /&gt;
{{profile|15411 |Clesalir}}&lt;br /&gt;
&lt;br /&gt;
== '''Guild Law''' ==&lt;br /&gt;
&lt;br /&gt;
These are the laws of our guild, their penalties vary according to the crime. Punishments are harsh but fair, there is warning before any serious action is taken and every death sentence will be accompanied by a reason. Laws are only applicable in Wiksik and Spirit huts at the moment. There are specific laws for each branch. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning sacred Spirit Huts: '''&lt;br /&gt;
&lt;br /&gt;
* To exorcise from this hut carries with it a death sentence, no more no less. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* To kill a guild member in this hut (outsider or native) carries a death sentence, a single death for a single death. Repeat offences (3 or more) will result in a month long KOS being placed on the offender's head. &lt;br /&gt;
* Murder by Wailing is permitted in the hut, it is a risk you take in its use. Attempts to take revenge for a wail related Spirit hut death will be considered as murder within the hut and punished accordingly. &lt;br /&gt;
* Murder by Malevolence is not permitted, the penalty is applied to the invoker and not the spirit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The laws concerning Wiksik: '''&lt;br /&gt;
&lt;br /&gt;
* Invocation for the purpose of Exorcism is forbidden if the spirit invoked was residing in the spirit hut during the time of Invocation. For a first offence a verbal warning is given. If a further offence is committed after receiving the warning, a death penalty is applied for each invoke (of a spirit from the hut) and exorcism (of said spirit from the hut). This crime will never result in a KOS unless there are extreme circumstances. &lt;br /&gt;
* Murder of a guild member is frowned upon by the guild. However, if the guild member was committing a crime then there will be no retribution (I.e. if a guild member murders you, you have every right to kill them in return). If the guild member is peaceful and is not violating any law it will be treated similar to a murder within the Spirit Hut and punished accordingly. It is sadly notable that outsider guild members are not protected by this law much to the guild's regret. In these cases however the guild will not consider it a crime for the guild member to take vengeance against his/her killer. &lt;br /&gt;
* Assault of a guild member is not punished unless the guild member in question is killed later on as a direct result of the assault. Wailing is not constituted as assault. &lt;br /&gt;
* Malevolence in the Medical Hut that results in the death of a guild member is punishable by guild law by the guild.  Malevolence in the Medical Hut that results in the death of a non-guild member is punishable but not by the guild.  &lt;br /&gt;
* Wailing that results in death is not punishable by the guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Guild policy regarding Outsiders:'''&lt;br /&gt;
&lt;br /&gt;
The Necromancers guild will not attack outsiders in Wiksik, but nor will we defend them. &lt;br /&gt;
Specifically: &lt;br /&gt;
* Hostile outsiders (targeting Wiksik or the guild), such as those on the KOS list, will be attacked. &lt;br /&gt;
* Harmless outsiders, such as traders, will not be attacked but should state their intentions. &lt;br /&gt;
* Guild member outsiders, unfortunately, are only protected by the guild in the walls of the Spirit hut. This is the only Sanctuary for them in Wiksik. (This only applies to members of the Necromancers Guild and only if they are not grieving natives.) &lt;br /&gt;
* Outsiders in foreign towns - e.g. York - or at the Shipwreck are fair game for raids and attacks.&lt;br /&gt;
* The exception to the rule above are allies of the guild and those who have proven their peaceful intentions to the guild.&lt;br /&gt;
&lt;br /&gt;
== '''Guild History''' - Events that affected the guild. ==&lt;br /&gt;
&lt;br /&gt;
'''The Beginning.''' December 2007.&lt;br /&gt;
&lt;br /&gt;
Founded in late 2007 the Necromancers Guild quickly rose to power in the village of Wiksik. With their grasp of the Spirit World and their swift bargaining they took control of the local medical hut and renamed it the Spirit Hut. With the founding of the guild, shaman and spirit alike flocked to the previously quiet village of Wiksik and thus a new age was born. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The First War.''' January 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers War began. (See the First War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Second War.''' February 2008.&lt;br /&gt;
&lt;br /&gt;
The war with the SOS guild began. (See the Second War section for details.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alliance with the KOS.''' June 2008.&lt;br /&gt;
&lt;br /&gt;
The Necromancers Guild allied with the Kingdom of Skulls during June 2008. Etherdrifter accepted the position of Royal Magician, agreeing to ally with the Kingdom for mutual benefit and several guild members joined the other clan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Black Fang passes on. ''' October 2008.&lt;br /&gt;
&lt;br /&gt;
After the loss of Black Fang, Etherdrifter weaved powerful magics to seal the KOS Throne room. This was done partly in tribute to the Grand Tyrant, but also to force the new KOS leader, {{profile|10965 |Anthor}}  to prove his worth. If Anthor failed to complete a quest set by the Gods, the Throne room would remain sealed forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''GSUC's Rise ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Shortly after Black Fang left a group of outsiders began to form.  &amp;quot;The Greater Shartak Unification Coalition&amp;quot; as they called themselves later began to launch attacks against Wiksik, they later withdrew and began to attack Raktam claiming a victory after having little effect on the guild's day to day running.  Their tactics were simple, coerce dissidents into aiding them by killing shaman and using stolen guild tactics to take out the med huts.  Their effect on the guild was minimal but noteworthy as an event none the less.  The dissidents were John The Baptist, Monopod and Witch of Endor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Necropolis ''' October 2008&lt;br /&gt;
&lt;br /&gt;
Due to the benevolence of the powers that be the guild had &amp;quot;Wiksik&amp;quot; re-named &amp;quot;Necropolis&amp;quot; for 2 days in celebration of Halloween.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Etherdrifter's retirement ''' January 2009&lt;br /&gt;
&lt;br /&gt;
Etherdrifter retired as guildmaster and named his daughter, Alicebeth, as his successor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Exodus ''' February 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members, tired of the constant wars in wiksik, left and founded a secret city deep in the island's jungle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reclemaition ''' April 2009&lt;br /&gt;
&lt;br /&gt;
Many guild members returned to wiksik as Etherdrifter left the Sacred Space and began his war against the dissident necromancers John The Baptist and Monopod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The End Of Days ''' Early August 2009&lt;br /&gt;
&lt;br /&gt;
Simon declares that Shartak is closing due to too many complaints.  The guild gathers in the spirit hut in wiksik to wait for the end.  Drinking down the last of the poison berry wine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A period of peace and research''' Late August 2009&lt;br /&gt;
&lt;br /&gt;
With the announcement that Shartak was not going to sink into the sea guild members spent their time researching and uncovered many of the island's hidden mechanics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rebirth''' November 2009&lt;br /&gt;
&lt;br /&gt;
With shartak V2 phase one released the guild once again begins to actively recruit new members and expand&lt;br /&gt;
&lt;br /&gt;
== '''Spirit Hut''' ==&lt;br /&gt;
&lt;br /&gt;
The Spirit hut is a sacred guild hut, where Necromancer law rules. It is a place of knowledge and marked by the passing of the dead. Spirits and guild members have free rein in this hut and expect to exist in peace. Exorcising a spirit from there is punishable by death.&lt;br /&gt;
&lt;br /&gt;
Currently the only official Spirit hut is in [[Wiksik]].&lt;br /&gt;
&lt;br /&gt;
== '''Wanted:''' ==&lt;br /&gt;
&lt;br /&gt;
There are several positions currently available in the guild:&lt;br /&gt;
&lt;br /&gt;
* '''Trader.'''&lt;br /&gt;
There is an opportunity for an Island trader to make some money with the guild. We require lots of amulets, especially silver skull crosses. This would be a regular contract, not a one off. We can also supply healing herbs as required. For more information, sign up at the forum or contact Etherdrifter in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Death Knights.'''&lt;br /&gt;
There are currently several Death Knight positions open in the guild. Requirements include being a member of the Necromancers Guild and having several attack skills. The ability to track people is preferable as is outsider knowledge for use of GPS units, but neither are necessary. See the Death Knight definition to find out what work is entailed. For more information, sign up at the forum or contact {{profile|9922|Etherdrifter}} in-game.&lt;br /&gt;
&lt;br /&gt;
== '''The current KOS  list:''' ==&lt;br /&gt;
&lt;br /&gt;
'''Permanent KOS:'''&lt;br /&gt;
* {{profile|11429 |Um Bongo}}&lt;br /&gt;
* {{profile|14125 |John the Baptist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''High Priority:'''&lt;br /&gt;
'''For the repeated murder of guild members:'''&lt;br /&gt;
* Any members of the clan [http://www.shartak.com/clanview.cgi?id=383 Greater Shartak Unification Coalition].&lt;br /&gt;
* {{profile|15055 |Slaughterhouse}}&lt;br /&gt;
* {{profile|14906 |NumberZero}}&lt;br /&gt;
* {{profile|15865 |Narktan}}&lt;br /&gt;
* {{profile|14813 |Not Blue Hummingbird}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For Treason'''&lt;br /&gt;
* {{profile|14679 |Witch of Endor}}&lt;br /&gt;
* {{profile|13854 |Monopod}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information or to submit a request for KOS status, see {{profile|12991 |Cheesesteak}}, on the forum or in game.&lt;br /&gt;
&lt;br /&gt;
== '''Forum''' ==&lt;br /&gt;
The Necromancers Guild has its own [http://etherdrifter.proboards67.com/index.cgi? forum]. If you wish to contact a guild member (out of character) then it’s best to sign up there and send them a message or leave a post.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Etherdrifter</name></author>
		
	</entry>
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