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	<id>https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dark+Form</id>
	<title>The Shartak Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shartak.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dark+Form"/>
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	<updated>2026-05-06T02:47:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Societas_Eruditorum&amp;diff=9411</id>
		<title>Societas Eruditorum</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Societas_Eruditorum&amp;diff=9411"/>
		<updated>2006-08-10T14:23:35Z</updated>

		<summary type="html">&lt;p&gt;Dark Form: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox|&lt;br /&gt;
clan_name=Societas Eruditorum|&lt;br /&gt;
official_id=31|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Societas Eruditorum motto &amp;quot;Ignoti et quasi occulti&amp;quot;, roughly means &amp;quot;Unknown and partially hidden&amp;quot;. A society of natural philosophers that strive to understand the very fabric of time and space on the island of Shartak.&lt;br /&gt;
&lt;br /&gt;
The clan has recently discovered various charms on the western island, and has begun investigation into thier properties.&lt;/div&gt;</summary>
		<author><name>Dark Form</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Skills&amp;diff=8576</id>
		<title>Talk:Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Skills&amp;diff=8576"/>
		<updated>2006-07-14T13:29:41Z</updated>

		<summary type="html">&lt;p&gt;Dark Form: /* Skill quirks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''For information on what skills are available to what class, please consult the [[Talk:Character Classes|Character Classes talk page]].''&lt;br /&gt;
&lt;br /&gt;
== Skill quirks ==&lt;br /&gt;
&lt;br /&gt;
Am I reading this correctly? Ghostly whisper - Allows spirits to speak,Sixth Sense - Sense presence of and hear spirits. Is it just me or does this imply that to hear sprits you need to a) have 6th sense and b)spirt needs ghostly whisper? -- [[User:Daylan|Daylan]] 14:23, 18 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Alas, poor Lint has been slain! He is taking advantage of his current situation to explore this phenomenon. As a spirit, his Sixth Sense skill apparently still works. I have detected the presense of another spirit and with Ghostly whisper, I have attempted to communicate with it. I have also used Haunting Scream, but it apparently is not working at the moment. [''You scream loudly. Feel better? This doesn't work yet ;)''] --[[User:Lint|Lint]] 00:23, 23 March 2006 (GMT)&lt;br /&gt;
::Haunting Scream now works :) --[[User:Simon|Simon]] 23:19, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Triage Skill ===&lt;br /&gt;
&lt;br /&gt;
'''Triage''' does not appear to work for animals or characters that are of another type. --[[User:Lint|Lint]] 01:13, 10 April 2006 (BST)&lt;br /&gt;
:As opposed to Diagnosis in Urban Dead, Triage appears to only display one injured person (literally the most injured) at a time - unless the two people I was healing were constantly attacking one another. --[[User:Lint|Lint]] 00:54, 24 April 2006 (BST)&lt;br /&gt;
:By this do you mean that natives with ''Triage'' cannot tell who the most injured outsider in their square is, and vice-versa? Also, what exactly does a player with ''Triage'' see when they're on a square with multiple characters (of their type)? &amp;amp;mdash; [[User:Elembis|Elembis]] 11:14, 25 May 2006 (BST)&lt;br /&gt;
::Players with this skill identify '''the most injured player in that square'''. If there are 3 others in a square, and all have only 1 HP left, triage won't show anything. If there are 3 players, one with 60 HP, one with 40 HP and one with 20 HP, triage will only display the HP of the player with 20 HP. I don't believe players of different factions can use triage this way, and I'm not sure if pirates are considered the same as outsiders for the purposes of this skill.--[[User:Jackel|Jackel]] 16:08, 25 May 2006 (BST)&lt;br /&gt;
:::If more than one player has the lowest amount of HP, they are both detected by Triage. --[[User:Lint|Lint]] 20:42, 6 June 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Tracking Skill ===&lt;br /&gt;
&lt;br /&gt;
'''Basic Tracking''' produces an option to &amp;quot;Look for Tracks&amp;quot; in presumably any terrain. Clicking on this button spends 2 AP to search the area for tracks. --[[User:Lint|Lint]] 01:13, 10 April 2006 (BST)&lt;br /&gt;
:&amp;quot;You can't make out any kinds of tracks in these surroundings.&amp;quot; - seach inside of a building (in this case, the shipreck's hold) doesn't work, costs no AP. --[[User:Lint|Lint]] 01:05, 17 April 2006 (BST)&lt;br /&gt;
::Odd, sometimes my Advanced Tracking costs 2 AP, and at other times 1 AP. Maybe Advanced Tracking costs 1.5 AP?? --[[User:Tycho44|Tycho44]] 22:14, 28 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Trekking Skill ===&lt;br /&gt;
&lt;br /&gt;
Also, anyone with the &amp;quot;trekking&amp;quot; care to explain its benefit? Without it, it costs 1 AP to move 1 space, does trekking make it even cheaper to move? Does it let you move through overgrown areas without having to chop through?--[[User:Jackel|Jackel]] 18:43, 23 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Trekking reduces your move AP usage by half. Only moving though, chopping remains 1 AP. Thus if you have to chop every move this skill will reduce your movement from 2 AP per move to 1.5 AP per move, but from 1 AP per move to 0.5 AP per move if you can find a clear path. --[[User:Murk|Murk]] 19:33, 23 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Note that it won't show your your AP as being X.5, it will always be displayed as a whole number. --[[User:Grigoriy|Grigoriy]] 21:33, 18 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
'''Trekkking''' looks like it applies to Grassland in addition to Jungle terrain. --[[User:Lint|Lint]] 01:01, 14 April 2006 (BST)&lt;br /&gt;
:Trekking also works on Beaches. --[[User:Tycho44|Tycho44]] 22:14, 28 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
=== Exploration Skill ===&lt;br /&gt;
&lt;br /&gt;
Lacking cartography, I expected that the exposed areas of my map would soon be replaced with the &amp;quot;fog&amp;quot;, indicating I'd forgotten those places, but this hasn't happened at all. How does the &amp;quot;forgetting&amp;quot; manifest? How does cartography impact the game if the person's map doesn't fog up again?&lt;br /&gt;
&lt;br /&gt;
Without cartography, blocks of your map will disappear, and become black again. --[[User:Murk|Murk]] 19:35, 23 February 2006 (GMT)&lt;br /&gt;
:Any idea how long it takes, Murk? I've been playing for over 2 weeks and its never lost anything, as far as I can tell. Not that I'm complaining =] --[[User:Jackel|Jackel]] 20:23, 23 February 2006 (GMT)&lt;br /&gt;
:I can't remember too well to be honest, i've had cartography a long time now, but i can see the evidence of it on my map in the part of the map i visited before i got cartography. Maybe there is a problem with it... --[[User:Murk|Murk]] 21:56, 23 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
=== Scouts and Explorers ===&lt;br /&gt;
&lt;br /&gt;
I'm an explorer, and I reckon the article is wrong on the number of skills available (so far) to scouts and explorers. 26, it seems to be, including the new (and nifty) Trailblazing skill, rather than the 27 suggested in the first paragraph. Unless there are any explorers out there able to conduct seances, this should be changed. [[User:Dark Form|Dark Form]] 13:29, 14 July 2006 (UTC)&lt;/div&gt;</summary>
		<author><name>Dark Form</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Talk:Character_classes&amp;diff=5351</id>
		<title>Talk:Character classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Talk:Character_classes&amp;diff=5351"/>
		<updated>2006-05-22T12:45:39Z</updated>

		<summary type="html">&lt;p&gt;Dark Form: /* Chart */  confirmed Banshee Wail for explorers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Class and Skill Chart==&lt;br /&gt;
&lt;br /&gt;
:Maybe we should have a page that says what skills each class can get, like a big table with the skills going down the side and the classes going across the top. So we can figure out what the differences are between the classes besides hp and starting items as it is starting to become clear not every class can use some skills. We will have to wait a bit to get the confirmation on some of the classes but we can already find out(mostly) what the scientist and warrior class get  which is a good start. We don't even have to level a guy up of each class ourselves, the way the profiles and stats page are set up we could just copy down the skills that we see the highest level of each class has -- [[User:Daylan|Daylan]]&lt;br /&gt;
&lt;br /&gt;
:Here's a rough draft. I'm using '''X''' to represent a confirmed skill that is available on my skill page. I haven't listed any skills that I do not personally have. I think we need to level each class up rather than basing a chart on assumptions. For example, while the shamans receive &amp;quot;Natural Medicine&amp;quot; it hasn't been determined if outsiders receive it as well. I suspect that &amp;quot;Natural Medicine&amp;quot; doesn't fit with the scientist character, it would be more fitting to be listed as &amp;quot;Surgery&amp;quot; or something. --[[User:Lint|Lint]] 19:56, 24 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
::'''Nice going''', I was going to propose a &amp;quot;skill chart&amp;quot; just like this! I've added to the confirmed skills.--[[User:Jackel|Jackel]] 17:47, 25 February 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
Wow sweet, I'll add some and when we get it finished we can finally see what the differences are..... BTW a good source of info is the stats on kills page, that is where I got all the info that I added -- [[User:Daylan|Daylan]] 02:50, 26 February 2006 (GMT)&lt;br /&gt;
:NEW SKILL CONFIRMED!!!! SCIENTISTS GET FIRST AID(Murk has it from stats page)!!! You were right Lint,also updated the chart, turns out the class &amp;quot;warrior&amp;quot; is misleading they can't fight any better than anybody else! they do seem to get a lot of the other skills BUT from what I see they are exactly the same as a shaman(cept hp/starting item ) unless out of the blue there appears some crazy warrior-only melee skill-o-death. Also, Lint, your a shaman right? can you get languge skills next to confirm if there are any differences between warriors and shamans?(I can't see language skills being too different,well cept for shamans getting expert language and warriors not)-- [[User:Daylan|Daylan]] 02:10, 3 March 2006 (GMT)&lt;br /&gt;
::Added. There's a dotted spot underneath it, presumably for Expert Language, but we'll know for sure in a couple days. :P --[[User:Lint|Lint]] 17:25, 3 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
: I have the swimming skill and I'm a Soldier. [http://www.shartak.com/profile.cgi?id=547 Urban Me]--[[User:One of many doctors|One of many doctors]] 23:03, 25 March 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
: I ,[http://www.shartak.com/profile.cgi?id=669 Jones Dye], have all the scientist skill except one. I updated the chart adding Haunting Scream .--[[User:JonesDye|JonesDye]] 09:32, 27 March 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
: I am a soldier and have the basic tracking skill.--[[User:Gandhi|Gandhi]] 00:57, 31 March 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
: I am a Settler and I posess swimming and basic tracking. Also, I have first-hand knowledge that Shamans and Pirates have access to basic tracking. By using profiles listed on the stats page, I have determined the following information: added Scout - haunting scream, added Scout - natural medicine, added Soldier - first aid, added Pirate - advanced language. --[[User:Lint|Lint]] 03:44, 31 March 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:: My shaman has Basic Tracking, and I can see Advanced Tracking and the dots for Expert Tracking on my skills page.  Xs added.--[[User:Vtbassmatt|VTBassMatt]] 19:21, 5 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
Proposal to move this chart to the article page now, rather than waiting to fill it up.  People will never find it here... Comments? --[[User:Vtbassmatt|VTBassMatt]] 16:54, 6 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:Sure. I've been thinking about that as well. --[[User:Lint|Lint]] 17:55, 6 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:: Chart is almost complete. It doesn't look like there is a compelling reason to put it on the front page -- there aren't any surprises on it ... No exclusive skills except for the obvious ones. --[[User:Tycho44|Tycho44]] 03:52, 23 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
:Completed Soldier skill set (I have Expert Lang.) --[[User:Gandhi|Gandhi]] 21:05, 30 April 2006 (BST)&lt;br /&gt;
&lt;br /&gt;
===Chart===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-family:verdana,sans-serif;font-size:90%;border-collapse:collapse;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;           || colspan=4 | Natives || colspan=5 | Outsiders&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Scout&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Warrior&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Villager&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Shaman&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Explorer&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Soldier&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Settler&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Scientist&lt;br /&gt;
|style=&amp;quot;width:8%;&amp;quot;|Pirate&lt;br /&gt;
|-&lt;br /&gt;
|STILL TO VERIFY:|| - || - ||(MANY)|| - || - || - ||(MANY)|| - || -&lt;br /&gt;
|-&lt;br /&gt;
|Outs/Native Knowl.. || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Basic Language      || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Language   || X || X || X || X || X || X ||(?)|| X || X&lt;br /&gt;
|-&lt;br /&gt;
|Expert Language     || X || X ||(?)|| X || X || X ||(?)|| X || X&lt;br /&gt;
|-&lt;br /&gt;
|Close quarter com.. || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Advanced close qu.. || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Body building       || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Stamina             || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Sixth Sense         || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Ghostly Whisper     || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Haunting Scream     || X || X ||(?)|| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Shocking Shriek     || X || X ||(?)|| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Banshee Wail        || X || X ||(?)|| X || X || X ||(?)|| X || X&lt;br /&gt;
|-&lt;br /&gt;
|Exploration         || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Cartography         || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Trekking            || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Swimming            || X || X ||(?)|| X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Basic Tracking      || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Tracking   || X || X || X || X || X || X ||(?)|| X || X&lt;br /&gt;
|-&lt;br /&gt;
|Expert Tracking     || X || X || X || X || X || X ||(?)|| X || X&lt;br /&gt;
|-&lt;br /&gt;
|Triage              || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Nat Med / First Aid || X || X || X || X || X || X || X || X || X&lt;br /&gt;
|-&lt;br /&gt;
|Animal Affinity     || _ || _ || bgcolor=#EEEEFF | X || _ || _ || _ || bgcolor=#EEEEFF | X || _ || _&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging          || _ || _ || bgcolor=#EEEEFF | X || _ || _ || _ || bgcolor=#EEEEFF | X || _ || _&lt;br /&gt;
|-&lt;br /&gt;
|Firearms / Blowpipe || _ || bgcolor=#EEEEFF | X || _ || _ || _ || bgcolor=#EEEEFF | X || _ || _ || _&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Fire/Blowp || _ || bgcolor=#EEEEFF | X || _ || _ || _ || bgcolor=#EEEEFF | X || _ || _ || _&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Starting AP==&lt;br /&gt;
Starting AP may be 175 for all types. --[[User:Lint|Lint]] 03:20, 10 March 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>Dark Form</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Animals&amp;diff=1380</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Animals&amp;diff=1380"/>
		<updated>2006-02-07T15:33:10Z</updated>

		<summary type="html">&lt;p&gt;Dark Form: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of animals around the island that can be attacked. Some of them will attack on sight, others will tend to run away. These are only the animals that have been spotted so far, it's possible that there are others to be found.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=4 style=&amp;quot;background-color:#efefff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#dbdcff |'''Animal''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Max HP'''&lt;br /&gt;
| bgcolor=#dbdcff |'''Damage''' &lt;br /&gt;
| bgcolor=#dbdcff |'''Notes''' &lt;br /&gt;
|-&lt;br /&gt;
| | Alligator&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| | Avoided one in a swamp&lt;br /&gt;
|-&lt;br /&gt;
| | Elephant&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 4&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|- &lt;br /&gt;
| | Monkey&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Parrot&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | ?&lt;br /&gt;
| |&lt;br /&gt;
|-&lt;br /&gt;
| | Large stag&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 2&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Small Deer&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | &lt;br /&gt;
|-&lt;br /&gt;
| | Tiger&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 3&lt;br /&gt;
| | Aggressive, will attack you unprovoked!&lt;br /&gt;
|-&lt;br /&gt;
| | Wild boar&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 1&lt;br /&gt;
| | Tends to attack without warning!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dark Form</name></author>
		
	</entry>
</feed>