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	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23076</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23076"/>
		<updated>2011-04-19T15:15:21Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings will continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21722 Chompa]&amp;lt;br&amp;gt;&lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Oracle: [http://www.shartak.com/profile.cgi?id=22012 Zhao Shi Li]&lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19445 Droolbrood]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4770 FirstAmongstDaves]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21272 Leroyjenkin]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21920 Yarr I be awesome]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23022</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23022"/>
		<updated>2011-03-15T17:04:53Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings will continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21722 Chompa]&amp;lt;br&amp;gt;&lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21272 Leroyjenkin]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23012</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23012"/>
		<updated>2011-03-05T17:56:48Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings will continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21722 Chompa]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21272 Leroyjenkin]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23011</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23011"/>
		<updated>2011-03-05T17:56:28Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21722 Chompa]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21272 Leroyjenkin]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23000</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=23000"/>
		<updated>2011-02-24T15:44:26Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21272 Leroyjenkin]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Wiksik&amp;diff=22996</id>
		<title>Wiksik</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Wiksik&amp;diff=22996"/>
		<updated>2011-02-17T19:31:53Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* Groups Operating In Wiksik */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Home|&lt;br /&gt;
| image       = satellite_wiksik.png&lt;br /&gt;
| cx          = -70239&lt;br /&gt;
| cy          = 26405&lt;br /&gt;
| type        = Native&lt;br /&gt;
| huts        = 21&lt;br /&gt;
| shaman      = Tapran&lt;br /&gt;
| shaman_gps  = {{map|70|239|26|405}}&lt;br /&gt;
| shaman_loc  = (08,08)&lt;br /&gt;
| trader      = Toe&lt;br /&gt;
| trader_gps  = {{map|70|235|26|405}}&lt;br /&gt;
| trader_loc  = (12,08)&lt;br /&gt;
| banker      = None&lt;br /&gt;
| bank_gps    = {{map|70|236|26|405}}&lt;br /&gt;
| bank_loc    = (11,08)&lt;br /&gt;
| ammo_gps    = {{map|70|239|26|411}}&lt;br /&gt;
| ammo_loc    = (08,02)&lt;br /&gt;
| medical_gps = {{map|70|240|26|410}}&lt;br /&gt;
| medical_loc = (07,03)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Wiksik''' is one of the four native [[camp]]s on Shartak. Located in the interior of the island's eastern half, it contains twenty-one [[hut]]s in a circular clearing. &lt;br /&gt;
&lt;br /&gt;
A [[shaman]] named Tapran keeps watch in the center of the clearing.&lt;br /&gt;
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== Map ==&lt;br /&gt;
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| colspan=15 bgcolor=#f9f9f9 | '''Legend'''&lt;br /&gt;
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| colspan=14 bgcolor=#f9f9f9 | Unincorporated (&amp;quot;Jungle&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
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| colspan=14 bgcolor=#f9f9f9 | Village territory (&amp;quot;Wiksik&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#aa8866|H&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | Hut&lt;br /&gt;
|-&lt;br /&gt;
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| colspan=14 bgcolor=#f9f9f9 | Shaman&lt;br /&gt;
|-&lt;br /&gt;
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| colspan=14 bgcolor=#f9f9f9 | Trading Post&lt;br /&gt;
|-&lt;br /&gt;
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| colspan=14 bgcolor=#f9f9f9 | Weapons Hut&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#aa8866|'''M'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | Medical Hut&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#aa8866|'''CR'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | Crater&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#aa8866|'''BH''' &lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | Bath House &lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33ff99|'''[[Kingdom_of_Wiksik|KT]]''' &lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | [[Kingdom_of_Wiksik|Kingdom of Wiksik - Throne Room]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=DarkGrey|'''[[The_Necromancers_Guild|SH]]'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | [[The_Necromancers_Guild|Spirit Hut]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#aa8866|'''G'''&lt;br /&gt;
| colspan=14 bgcolor=#f9f9f9 | Gateway&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle and village squares will very likely be coloured differently in-game than they are here. Squares within the village will be displayed as &amp;quot;Wiksik&amp;quot; on the game map, while jungle squares will be displayed as &amp;quot;Jungle&amp;quot;.&lt;br /&gt;
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.&lt;br /&gt;
&lt;br /&gt;
==A Rough Guide To Wiksik==&lt;br /&gt;
&lt;br /&gt;
Traditionally Wiksik has been the most warlike of the three native villages on Shartak. The ordinary Wiksik villagers actively pursue the ancient traditions of head-hunting as a recreational pastime and it is also the birthplace of many of the (in)famous [[The WickSick Headhunters|WickSick Headhunters]].  Outsiders did not often receive a peaceful welcome in Wiksik and many would consider themselves fortunate to survive 24 hours within the general vicinity of the village.  Wiksik has been the site of many wars over the years, and is usually a turbulent place to live or visit.&lt;br /&gt;
&lt;br /&gt;
===Crater===&lt;br /&gt;
The Crater is where a meteor struck the Skull Throne of Wiksik, creating a massive hole in the ground and demolishing the throne.  One can go down this hole and find a hot springs, and a caved in part of the tunnel system.&lt;br /&gt;
&lt;br /&gt;
===The Bath House===&lt;br /&gt;
Wiksik is the only village to have a public Bath House.  Everyone is free to use it at their convenience, just remember to mop up any spare water. And tip the cleaning lady.&lt;br /&gt;
 &lt;br /&gt;
Carved on the wall is some writing. It reads “Mind the wet floor!&amp;quot; Steam surrounds you. Someone has left the shower on. There doesn't appear to be anyone around. You feel an overwhelming urge to strip and enjoy the privacy of a long hot shower.”&lt;br /&gt;
&lt;br /&gt;
===Kingdom of Wiksik - Throne Room===&lt;br /&gt;
Wiksikians built the new throne room for the [[Kingdom_of_Wiksik|The Kingdom of Wiksik]] in May 2010. The new throne room is dedicated to StonerKitten, who will be forever loved and missed. The interior of the throne room is modeled after a diagram of the Court of King Arthur, found in a copy of Le Mort D'Arthur that washed up on the beach near the crab claw swamp.&lt;br /&gt;
&lt;br /&gt;
===The Spirit Hut===&lt;br /&gt;
Protected by [[The_Necromancers_Guild|The Necromancer's Guild]], this hut on the southern edge of Wiksik is a haven for spirits haunting the village. Spirits are encouraged to congregate here and share their knowledge of the afterlife. Spirits ''should not'' be exorcised from this hut. It was made official with its own pretty icon by Simon in April 2009.  The spirit hut is currently open for business.&lt;br /&gt;
&lt;br /&gt;
===Crystal Lake===&lt;br /&gt;
A short walk NW of Wiksik lies one of Shartak's finest beauty spots, Crystal Lake, rightly famous for the magnificent sunsets that cause its silver waters to sparkle like a jewel. It is recommended that visitors make time to watch the numerous animal herds that frequent the western shores of the Lake at sunrise and sunset. Care should be taken when dealing with the indigenous [[Animals|rhino]] as they will charge those who venture too close. Outsiders should heed the cautionary legends of the ''Butcher of Crystal Lake''.&lt;br /&gt;
&lt;br /&gt;
===Wicksick Island (Babakueria)===&lt;br /&gt;
A heavily-disputed territory, [[Midway Island|Wicksick Island (Babakueria)]] lies due south of Wiksik. It arose from the waters off the shores of Terror Beach in early 2007. It is notable for its multilevel ruined tower, a unique feature on Shartak.&lt;br /&gt;
&lt;br /&gt;
==Groups Operating In Wiksik==&lt;br /&gt;
&lt;br /&gt;
There are a number of groups active in Wiksik, activity varying from month to month.  While in Wiksik you may encounter representatives of the following groups:&lt;br /&gt;
&lt;br /&gt;
*[[The_Necromancers_Guild|The Necromancers Guild]]&lt;br /&gt;
*[[Kingdom of Wiksik]]&lt;br /&gt;
*[[Kingdom Of Skulls]]&lt;br /&gt;
*[[Headhunters]]&lt;br /&gt;
*[[Exotic Sports Hunting Club]]&lt;br /&gt;
*[[Healers of Shartak]]&lt;br /&gt;
*[[Native Resistance Front]]&lt;br /&gt;
*[[The WickSick Headhunters]]&lt;br /&gt;
*[[The_Wiksik_Tribe|The Wiksik Tribe]]&lt;br /&gt;
&lt;br /&gt;
{{Locationsnav}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22995</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22995"/>
		<updated>2011-02-17T19:29:43Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: Removing all content from page&lt;/p&gt;
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		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Headhunters&amp;diff=22994</id>
		<title>Headhunters</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Headhunters&amp;diff=22994"/>
		<updated>2011-02-17T19:26:55Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
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&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Headhunters|&lt;br /&gt;
official_id=597|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Headhunters.jpg|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=Preservation of the finer arts of headhunting.|&lt;br /&gt;
clan_recruit=Grab a machete, learn headhunting and get to it.|&lt;br /&gt;
clan_contact=Send a carrier owl to [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Bobby the Hatchet]|&lt;br /&gt;
sort_as=Headhunters|&lt;br /&gt;
}}&lt;br /&gt;
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''&amp;quot;Here, where a thousand captains swore grand conquest...tall grass their monument.&amp;quot; - Matsuo Basho.''&lt;br /&gt;
&lt;br /&gt;
=Headhunters=&lt;br /&gt;
&lt;br /&gt;
The way of the headhunter is resolute acceptance of death. We are a wild and fierce breed, practicing human sacrifice, drinking blood, scalping our enemies and drinking wine from the enemies' skulls. The head contains the life force of our enemies, by capturing the head one may conquer the soul. It is the native's finest display of manhood, cannibalism and prestige. When we're not hunting in the wilderness, we're waving our machetes and dancing around a fire.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of the Headhunters is to preserve the finer art of headhunting. The sacred ritual has become lost on many of the native people. The Headhunters wish to embrace these ancient traditions and cover the island with skulls, reminding the enemy of our fearlessness, ferocity and martial prowess. The wilderness belongs to us!&lt;br /&gt;
&lt;br /&gt;
[[Image:.PNG|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any native fighting man worth his pound of flesh may join. You simply need a machete and the headhunting skill.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Headhunting is an ancient skill bestowed upon the native people by the ancestors. Headhunters come from all walks of life and therefore embrace no true political leanings. All headhunters bleed red and find unity in the practice and celebration of this sacred ritual.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
&lt;br /&gt;
Take the heads of your victims as trophies or signpost decorations. Do not harm fellow headhunters, do not steal the head from a fellow headhunter's kill, leave no skull unturned. Chop until you drop. &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Clans for natives]]&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Headhunters&amp;diff=22993</id>
		<title>Headhunters</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Headhunters&amp;diff=22993"/>
		<updated>2011-02-17T19:25:28Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: New page: {{clanbox_test| clan_name=Headhunters| official_id=597| open_to=everyone| clan_image=300px| clan_leaders=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Ha...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Headhunters|&lt;br /&gt;
official_id=597|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Headhunters.jpg|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=Preservation of the finer arts of headhunting.|&lt;br /&gt;
clan_recruit=Grab a machete, learn headhunting and get to it.|&lt;br /&gt;
clan_contact=Send a carrier owl to [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Bobby the Hatchet]|&lt;br /&gt;
sort_as=Headhunters|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The constant realization of dominance results in fear.''&lt;br /&gt;
&lt;br /&gt;
=Headhunters=&lt;br /&gt;
&lt;br /&gt;
The way of the headhunter is resolute acceptance of death. We are a wild and fierce breed, practicing human sacrifice, drinking blood, scalping our enemies and drinking wine from the enemies' skulls. The head contains the life force of our enemies, by capturing the head one may conquer the soul. It is the native's finest display of manhood, cannibalism and prestige. When we're not hunting in the wilderness, we're waving our machetes and dancing around a fire.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of the Headhunters is to preserve the finer art of headhunting. The sacred ritual has become lost on many of the native people. The Headhunters wish to embrace these ancient traditions and cover the island with skulls, reminding the enemy of our fearlessness, ferocity and martial prowess. The wilderness belongs to us!&lt;br /&gt;
&lt;br /&gt;
[[Image:.PNG|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any native fighting man worth his pound of flesh may join. You simply need a machete and the headhunting skill.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Headhunting is an ancient skill bestowed upon the native people by the ancestors. Headhunters come from all walks of life and therefore embrace no true political leanings. All headhunters bleed red and find unity in the practice and celebration of this sacred ritual.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
&lt;br /&gt;
Take the heads of your victims as trophies or signpost decorations. Do not harm fellow headhunters, do not steal the head from a fellow headhunter's kill, leave no skull unturned. Chop until you drop. &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Clans for natives]]&lt;br /&gt;
[[Category:Wiksik]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22992</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22992"/>
		<updated>2011-02-17T19:16:08Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Headhunters|&lt;br /&gt;
official_id=597|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Headhunters.jpg|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=Preservation of the finer arts of headhunting.|&lt;br /&gt;
clan_recruit=Grab a machete, learn headhunting and get to it.|&lt;br /&gt;
clan_contact=Send a carrier owl to [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Bobby the Hatchet]|&lt;br /&gt;
sort_as=Headhunters|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The constant realization of dominance results in fear.''&lt;br /&gt;
&lt;br /&gt;
=Headhunters=&lt;br /&gt;
&lt;br /&gt;
The way of the headhunter is resolute acceptance of death. We are a wild and fierce breed, practicing human sacrifice, drinking blood, scalping our enemies and drinking wine from the enemies' skulls. The head contains the life force of our enemies, by capturing the head one may conquer the soul. It is the native's finest display of manhood, cannibalism and prestige. When we're not hunting in the wilderness, we're waving our machetes and dancing around a fire.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of the Headhunters is to preserve the finer art of headhunting. The sacred ritual has become lost on many of the native people. The Headhunters wish to embrace these ancient traditions and cover the island with skulls, reminding the enemy of our fearlessness, ferocity and martial prowess. The wilderness belongs to us!&lt;br /&gt;
&lt;br /&gt;
[[Image:.PNG|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any native fighting man worth his pound of flesh may join. You simply need a machete and the headhunting skill.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Headhunting is an ancient skill bestowed upon the native people by the ancestors. Headhunters come from all walks of life and therefore embrace no true political leanings. All headhunters bleed red and find unity in the practice and celebration of this sacred ritual.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
&lt;br /&gt;
Take the heads of your victims as trophies or signpost decorations. Do not harm fellow headhunters, do not steal the head from a fellow headhunter's kill, leave no skull unturned. Chop until you drop. &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22991</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22991"/>
		<updated>2011-02-17T19:15:01Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Headhunters|&lt;br /&gt;
official_id=597|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:Headhunters.jpg|300px]]|&lt;br /&gt;
clan_leader=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=Preservation of the finer arts of headhunting.|&lt;br /&gt;
clan_recruit=Grab a machete, learn headhunting and get to it.|&lt;br /&gt;
clan_contact=Send a carrier owl to [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Bobby the Hatchet]|&lt;br /&gt;
sort_as=Headhunters|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The constant realization of dominance results in fear.''&lt;br /&gt;
&lt;br /&gt;
=Headhunters=&lt;br /&gt;
&lt;br /&gt;
The way of the headhunter is resolute acceptance of death. We are a wild and fierce breed, practicing human sacrifice, drinking blood, scalping our enemies and drinking wine from the enemies' skulls. The head contains the life force of our enemies, by capturing the head one may conquer the soul. It is the native's finest display of manhood, cannibalism and prestige. When we're not hunting in the wilderness, we're waving our machetes and dancing around a fire.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of the Headhunters is to preserve the finer art of headhunting. The sacred ritual has become lost on many of the native people. The Headhunters wish to embrace these ancient traditions and cover the island with skulls, reminding the enemy of our fearlessness, ferocity and martial prowess. The wilderness belongs to us!&lt;br /&gt;
&lt;br /&gt;
[[Image:.PNG|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any native fighting man worth his pound of flesh may join. You simply need a machete and the headhunting skill.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Headhunting is an ancient skill bestowed upon the native people by the ancestors. Headhunters come from all walks of life and therefore embrace no true political leanings. All headhunters bleed red and find unity in the practice and celebration of this sacred ritual.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
&lt;br /&gt;
Take the heads of your victims as trophies or signpost decorations. Do not harm fellow headhunters, do not steal the head from a fellow headhunter's kill, leave no skull unturned. Chop until you drop. &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=File:Headhunters.jpg&amp;diff=22990</id>
		<title>File:Headhunters.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=File:Headhunters.jpg&amp;diff=22990"/>
		<updated>2011-02-17T19:14:23Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22989</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22989"/>
		<updated>2011-02-17T19:12:30Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=Headhunters|&lt;br /&gt;
official_id=597|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:|300px]]|&lt;br /&gt;
clan_leader=[http://www.shartak.com/profile.cgi?id=20287 Bobby the Hatchet]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=Preservation of the finer arts of headhunting.|&lt;br /&gt;
clan_recruit=Grab a machete, learn headhunting and get to it.|&lt;br /&gt;
clan_contact=Send a carrier owl to [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Bobby the Hatchet]|&lt;br /&gt;
sort_as=Headhunters|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The constant realization of dominance results in fear.''&lt;br /&gt;
&lt;br /&gt;
=Headhunters=&lt;br /&gt;
&lt;br /&gt;
The way of the headhunter is resolute acceptance of death. We are a wild and fierce breed, practicing human sacrifice, drinking blood, scalping our enemies and drinking wine from the enemies' skulls. The head contains the life force of our enemies, by capturing the head one may conquer the soul. It is the native's finest display of manhood, cannibalism and prestige. When we're not hunting in the wilderness, we're waving our machetes and dancing around a fire.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of the Headhunters is to preserve the finer art of headhunting. The sacred ritual has become lost on many of the native people. The Headhunters wish to embrace these ancient traditions and cover the island with skulls, reminding the enemy of our fearlessness, ferocity and martial prowess. The wilderness belongs to us!&lt;br /&gt;
&lt;br /&gt;
[[Image:.PNG|thumb|right|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Any native fighting man worth his pound of flesh may join. You simply need a machete and the headhunting skill.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Headhunting is an ancient skill bestowed upon the native people by the ancestors. Headhunters come from all walks of life and therefore embrace no true political leanings. All headhunters bleed red and find unity in the practice and celebration of this sacred ritual.&lt;br /&gt;
&lt;br /&gt;
=Guidelines=&lt;br /&gt;
&lt;br /&gt;
Take the heads of your victims as trophies or signpost decorations. Do not harm fellow headhunters, do not steal the head from a fellow headhunter's kill, leave no skull unturned. Chop until you drop. &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Locations&amp;diff=22984</id>
		<title>Locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Locations&amp;diff=22984"/>
		<updated>2011-02-16T18:40:54Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: Corrected find information for the Temple. Tiger tooth amulets are abundant there, not monkey claw charms.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=10 align=right&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
Prominent '''locations''' on Shartak include several villages, a wrecked ship, many ruins, and countless fruit trees. The island itself, about 67.4 km from east to west and 26.8 km from north to south according to GPS figures, is composed of a wide variety of terrain types.&lt;br /&gt;
&lt;br /&gt;
== Camps ==&lt;br /&gt;
:''Main article: [[Camp]]''&lt;br /&gt;
Camps are locations on Shartak that serve as starting and respawning points. They feature specific resource huts for medical supplies, ammunition, and trading.&lt;br /&gt;
&lt;br /&gt;
== Terrains ==&lt;br /&gt;
:''Main article: [[Terrain]]''&lt;br /&gt;
The terrain of Shartak is diverse, consisting of types such as jungle, grassland, swamp and beaches. Water features include sea, lakes, rivers and a pool. Each type of terrain affects movement and searches differently.&lt;br /&gt;
&lt;br /&gt;
=== Natural landmarks ===&lt;br /&gt;
* [[Mountain]]&lt;br /&gt;
* [[Western Islets]]&lt;br /&gt;
* [[Southern Islands]]&lt;br /&gt;
The terrain of Shartak also contains several unique natural landmarks, such as the huge central mountain. The mountain contains many special areas, including a [[waterfall]], a mountain ledge, and a network of [[cave]]s and [[tunnel]]s.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em; width: 165px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background-color: #fff; border: solid 1px #ccc; margin-bottom: 5px; padding: 3px; width: 157px&amp;quot;&amp;gt;[[Image:Tree.gif]][[Image:Sign.gif]][[Image:Hut.gif]][[Image:Ruins.gif]]&amp;lt;/div&amp;gt;The in-game icons for '''tree''', '''signpost''', '''hut''', and '''ruin''' details.&lt;br /&gt;
|}&lt;br /&gt;
A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a tree or bush or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit tree, bush, hut, or other detail, you receive an XP reward. &lt;br /&gt;
&lt;br /&gt;
=== Fruit trees and bushes ===&lt;br /&gt;
&lt;br /&gt;
All fruit trees and bushes use the same icon and thus look the same from a distance. A search at a location with a fruit tree or bush is an attempt to search specifically for fruits or berries, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.&lt;br /&gt;
&lt;br /&gt;
It is unknown whether different fruit trees and bushes have different find rates. It is unknown whether the density of the jungle affects the find rate (some believe that clearing the jungle slightly increases the find rate). Please submit data to [[Search odds condensed]]. &lt;br /&gt;
&lt;br /&gt;
*'''Search cost:''' ''1 AP''&lt;br /&gt;
**'''Approx find rates (55%):''' fruit/berry (55%)&lt;br /&gt;
&lt;br /&gt;
==== Berry bushes ====&lt;br /&gt;
&lt;br /&gt;
Outsiders see &amp;quot;a bush covered in berries.&amp;quot; For natives (or outsiders with Native Knowledge), the bush is revealed as either a tasty berry bush (&amp;quot;a leafy bush covered in berries&amp;quot;) where each berry heals 2 HP or a poisonous berry bush (&amp;quot;a thorny bush covered in berries&amp;quot;) where each berry inflicts 2 HP damage. This information can also be gleaned by eating a berry. Searching provides a ready source of berries.&lt;br /&gt;
&lt;br /&gt;
*'''Known locations of tasty berry bushes:''' &lt;br /&gt;
{{GPS|70|130|26|405}}, {{GPS|70|131|26|416}}, {{GPS|70|231|26|434}}, {{GPS|70|243|26|425}}, {{GPS|70|249|26|472}}, {{GPS|70|273|26|377}}, {{GPS|70|278|26|384}}, {{GPS|70|285|26|360}}, {{GPS|70|280|26|364}}, {{GPS|70|297|26|402}}, {{GPS|70|297|26|474}}, {{GPS|70|382|26|340}}, {{GPS|70|396|26|335}}, {{GPS|70|461|26|411}}, {{GPS|70|476|26|481}}, {{GPS|70|492|26|493}}&lt;br /&gt;
&lt;br /&gt;
*'''Known locations of poisonous berry bushes:''' &lt;br /&gt;
{{GPS|70|210|26|447}}, {{GPS|70|214|26|433}}, {{GPS|70|220|26|424}}, {{GPS|70|226|26|435}}, {{GPS|70|232|26|445}}, {{GPS|70|233|26|444}}, {{GPS|70|299|26|403}}, {{GPS|70|309|26|403}}, {{GPS|70|322|26|409}}, {{GPS|70|347|26|500}}, {{GPS|70|362|26|387}}, {{GPS|70|362|26|488}}, {{GPS|70|363|26|489}}, {{GPS|70|371|26|386}}, {{GPS|70|368|26|371}}, {{GPS|70|391|26|428}}, {{GPS|70|394|26|443}}, {{GPS|70|394|26|444}}, {{GPS|70|395|26|329}}, {{GPS|70|398|26|445}}, {{GPS|70|399|26|396}}, {{GPS|70|401|26|431}}, {{GPS|70|408|26|453}}, {{GPS|70|431|26|395}}, {{GPS|70|435|26|409}}, {{GPS|70|436|26|407}}, {{GPS|70|440|26|458}}, {{GPS|70|450|26|477}}, {{GPS|70|461|26|487}}, {{GPS|70|462|26|476}}, {{GPS|70|469|26|498}}, {{GPS|70|462|26|476}}, {{GPS|70|476|26|405}}, {{GPS|70|479|26|453}}, {{GPS|70|481|26|452}}, {{GPS|70|490|26|476}}, {{GPS|70|490|26|494}}, {{GPS|70|490|26|504}}, {{GPS|70|491|26|452}}, {{GPS|70|492|26|493}}, {{GPS|70|501|26|500}}, {{GPS|70|501|26|502}}, {{GPS|70|505|26|512}}, {{GPS|70|507|26|504}}, {{GPS|70|508|26|491}}, {{GPS|70|508|26|515}}, {{GPS|70|521|26|506}}, {{GPS|70|543|26|516}}, {{GPS|70|559|26|526}}&lt;br /&gt;
&lt;br /&gt;
==== Mango trees ====&lt;br /&gt;
:''A mango tree can be found here.''&lt;br /&gt;
:''A tall mango tree is here.''&lt;br /&gt;
&lt;br /&gt;
Searching at a mango tree provides [[mango]]s, predictably.&lt;br /&gt;
&lt;br /&gt;
*'''Known locations:''' &lt;br /&gt;
{{GPS|70|094|26|376}}, {{GPS|70|107|26|415}}, {{GPS|70|110|26|415}}, {{GPS|70|111|26|407}}, {{GPS|70|113|26|402}}, {{GPS|70|120|26|389}}, {{GPS|70|122|26|390}}, {{GPS|70|189|26|429}}, {{GPS|70|219|26|422}}, {{GPS|70|221|26|451}}, {{GPS|70|223|26|386}}, {{GPS|70|239|26|447}}, {{GPS|70|244|26|430}}, {{GPS|70|244|26|436}}, {{GPS|70|245|26|423}}, {{GPS|70|246|26|435}}, {{GPS|70|277|26|402}}, {{GPS|70|287|26|405}}, {{GPS|70|345|26|504}}, {{GPS|70|359|26|497}}, {{GPS|70|368|26|385}}, {{GPS|70|380|26|369}}, {{GPS|70|383|26|427}}, {{GPS|70|383|26|439}}, {{GPS|70|384|26|437}}, {{GPS|70|386|26|397}}, {{GPS|70|388|26|400}}, {{GPS|70|400|26|430}}, {{GPS|70|431|26|449}}, {{GPS|70|432|26|396}}, {{GPS|70|435|26|483}}, {{GPS|70|438|26|489}}, {{GPS|70|448|26|477}}, {{GPS|70|450|26|408}}, {{GPS|70|454|26|419}}, {{GPS|70|468|26|416}}, {{GPS|70|471|26|452}}, {{GPS|70|474|26|405}}, {{GPS|70|476|26|393}}, {{GPS|70|477|26|395}}, {{GPS|70|477|26|406}}, {{GPS|70|479|26|441}}, {{GPS|70|488|26|472}}, {{GPS|70|490|26|494}}, {{GPS|70|491|26|455}}, {{GPS|70|505|26|516}}, {{GPS|70|521|26|521}}, {{GPS|70|523|26|523}}, {{GPS|70|525|26|520}}, {{GPS|70|537|26|520}}, {{GPS|70|561|26|525}}, {{GPS|70|563|26|524}}&lt;br /&gt;
&lt;br /&gt;
==== Banana trees ====&lt;br /&gt;
&lt;br /&gt;
A banana tree is a reliable source of [[banana]]s.&lt;br /&gt;
&lt;br /&gt;
*'''Known locations:''' &lt;br /&gt;
{{GPS|70|087|26|377}}, {{GPS|70|110|26|403}}, {{GPS|70|119|26|416}}, {{GPS|70|215|26|435}}, {{GPS|70|263|26|402}}, {{GPS|70|287|26|402}}, {{GPS|70|311|26|406}}, {{GPS|70|318|26|452}}, {{GPS|70|319|26|388}}, {{GPS|70|319|26|387}}. {{GPS|70|320|26|387}}, {{GPS|70|321|26|401}}, {{GPS|70|322|26|401}}, {{GPS|70|325|26|412}}, {{GPS|70|326|26|410}}, {{GPS|70|337|26|412}}, {{GPS|70|346|26|504}}, {{GPS|70|355|26|500}}, {{GPS|70|371|20|398}}, {{GPS|70|379|26|366}}, {{GPS|70|394|26|328}}, {{GPS|70|395|26|319}}, {{GPS|70|421|26|408}}, {{GPS|70|460|26|467}}, {{GPS|70|465|26|427}}, {{GPS|70|465|26|427}}, {{GPS|70|474|26|438}}, {{GPS|70|474|26|493}}, {{GPS|70|477|26|468}}, {{GPS|70|478|26|502}}, {{GPS|70|487|26|288}}, {{GPS|70|496|26|443}},{{GPS|70|500|26|469}}, {{GPS|70|503|26|473}}, {{GPS|70|516|26|507}}, {{GPS|70|523|26|509}}, {{GPS|70|527|26|508}}, {{GPS|70|538|26|518}}, {{GPS|70|546|26|516}}, {{GPS|70|549|26|514}}, {{GPS|70|553|26|515}}&lt;br /&gt;
&lt;br /&gt;
==== Unidentified trees ====&lt;br /&gt;
&lt;br /&gt;
These are fruit trees and bushes with known locations but unknown fruit.&lt;br /&gt;
&lt;br /&gt;
*'''Known locations:''' &lt;br /&gt;
{{GPS|70|082|26|393}}, {{GPS|70|083|26|390}}, {{GPS|70|119|26|378}}, {{GPS|70|123|26|389}}, {{GPS|70|129|26|392}}, {{GPS|70|211|26|405}}, {{GPS|70|212|26|400}}, {{GPS|70|213|26|407}}, {{GPS|70|221|26|386}}, {{GPS|70|222|26|402}}, {{GPS|70|223|26|386}}, {{GPS|70|223|26|413}}, {{GPS|70|232|26|385}}, {{GPS|70|233|26|383}}, {{GPS|70|316|26|504}}, {{GPS|70|355|26|485}}, {{GPS|70|362|26|384}}, {{GPS|70|371|26|386}}, {{GPS|70|371|26|410}}, {{GPS|70|375|26|400}}, {{GPS|70|399|26|400}}, {{GPS|70|399|26|407}}, {{GPS|70|401|26|502}}, {{GPS|70|407|26|406}}, {{GPS|70|435|26|486}}, {{GPS|70|450|26|413}}, {{GPS|70|462|26|404}}, {{GPS|70|462|26|408}}, {{GPS|70|473|26|391}}, {{GPS|70|654|26|361}}, {{GPS|70|666|26|373}}, {{GPS|70|667|26|372}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Huts ===&lt;br /&gt;
:''Main article: [[Hut]]''&lt;br /&gt;
Huts are buildings that players can enter and leave. Certain huts provide specific items.&lt;br /&gt;
[[Santa]]'s grotto is a hut that is not part of a camp. &lt;br /&gt;
&amp;lt;br clear=all /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ruins ===&lt;br /&gt;
==== Ruins complexes (one or more buildings with multi-space interiors) ====&lt;br /&gt;
&lt;br /&gt;
The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.&lt;br /&gt;
&lt;br /&gt;
* '''Jail complex, a.k.a. Fort Creedy (near Durham)'''&amp;lt;br /&amp;gt;Five ruined building entrances are centered at {{GPS|70|666|26|380}}, northwest of [[Durham]]. To reach this complex, travel 30 paces north and 20 paces west from the north side of Durham. This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall.&lt;br /&gt;
&lt;br /&gt;
* '''Temple complex (near Shipwreck)'''&amp;lt;br /&amp;gt;At {{GPS|70|540|26|530}}, 16 paces south and 1 pace east of the [[shipwreck]], are the ruins of a temple populated by monkeys, stalked by elephants, and haunted by spirits. This ruin consists of a single entrance containing a two-space interior, and is a good place to find tiger tooth amulets.&lt;br /&gt;
&lt;br /&gt;
* '''Stone Tower (Midway Island)'''&amp;lt;br&amp;gt;At {{GPS|70|218|26|336}} on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower.  It has suffered severe water damage and appears to have been abandoned long ago.  The base of the tower is mostly intact, but the top has several gaping holes.  The ruin contains a single one-space lower floor, and a staircase leading to an upper level.&lt;br /&gt;
&lt;br /&gt;
==== Simple ruins ====&lt;br /&gt;
&lt;br /&gt;
The typical ruins location consists of a single icon with two or three &amp;quot;enter hut&amp;quot; buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals). &lt;br /&gt;
&lt;br /&gt;
* '''River-west side ruins (bi-hut near the waterfall)'''&amp;lt;br /&amp;gt;A two-hut ruin is located at {{GPS|70|357|26|406}} on the west bank of the river that runs south from the mountain, north-northeast of [[York]].&lt;br /&gt;
&lt;br /&gt;
* '''River-east side ruins (bi-hut near Santa's grotto)'''&amp;lt;br /&amp;gt;A two-hut ruin is located at {{GPS|70|331|26|380}} fourteen paces east of the river that runs south from the mountain, south of [[Raktam]] and north-northeast of [[York]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;PikeAnchor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Durham-York road ruins (tri-hut between Durham/York)'''&amp;lt;br /&amp;gt;A three-hut ruin is located at {{GPS|70|490|26|365}} north of the road and mid-distance from [[Durham]] to [[York]]. Known to some as '''Piketown''' (after the trader Maximillion Pike) these ruins have been christened '''New Berlin''' and are home to[[The Germans|The Germans]].&lt;br /&gt;
&lt;br /&gt;
* '''Derby ruins (tri-hut near Derby)'''&amp;lt;br /&amp;gt;A three-hut ruin is located at {{GPS|70|111|26|378}} near [[Derby]] on the way to [[York]]. As of Bastille Day 2008 this area is known as '''Port Breton''', home of [[French_(The)|The French]].&lt;br /&gt;
&lt;br /&gt;
* '''Mountain-north side ruins (tri-hut between Dalpok/Raktam)'''&amp;lt;br /&amp;gt;A three-hut ruin is located at {{GPS|70|391|26|480}} a few paces north of the mountain between [[Dalpok]] and [[Raktam]].&lt;br /&gt;
&lt;br /&gt;
* '''Raktam ruins (tri-hut near Raktam)'''&amp;lt;br /&amp;gt;A three-hut ruin is located at {{GPS|70|322|26|492}} north of [[Raktam]].&lt;br /&gt;
&lt;br /&gt;
* '''Durham ruins (multi-hut near Durham)'''&amp;lt;br /&amp;gt;A two-hut ruin is located at {{GPS|70|666|26|354}}, 11 paces northwest and 7 paces west from [[Durham]]'s shaman.&lt;br /&gt;
&lt;br /&gt;
* '''Durham-lake ruins (multi-hut near Durham)'''&amp;lt;br /&amp;gt;A two-hut ruin is located at {{GPS|70|605|26|374}} northeast of [[Durham]] (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway). &lt;br /&gt;
&lt;br /&gt;
* '''Northwest-peninsula ruins (multi-hut near Shipwreck)'''&amp;lt;br /&amp;gt;A simple ruin is located at {{GPS|70|594|26|519}} to the far west of the [[shipwreck]] peninsula.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Signposts ===&lt;br /&gt;
:''Main article: [[Signpost]]''&lt;br /&gt;
A signpost is a player-built detail that can be constructed using two pieces of [[driftwood]]. Signposts can be attacked and destroyed. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Caves ===&lt;br /&gt;
&lt;br /&gt;
A number of caves have been found on Shartak since the rediscovery of the forbidden village of [[Rakmogak]] on 13th August 2008. These caves connect to a large tunnel network that extends beneath the archipelago. The caves appear as part of random terrain features. Locations follow:&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#f9f9f9&amp;quot; |'''Cave'''&lt;br /&gt;
| bgcolor=&amp;quot;#f9f9f9&amp;quot; |'''GPS Coordinates'''&lt;br /&gt;
| bgcolor=&amp;quot;#f9f9f9&amp;quot; |'''Ubermap Zoom'''&lt;br /&gt;
|-&lt;br /&gt;
|Dalpok Cave / Patch's Cave&lt;br /&gt;
|{{GPS|70|429|26|449}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70429&amp;amp;cy=26449&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|Cave Of The Tiger&lt;br /&gt;
|{{GPS|70|240|26|493}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70240&amp;amp;cy=26493&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|[[Southern_Islands#Arivo_Rock | Arivo Rock]] Cave&lt;br /&gt;
|{{GPS|70|067|26|341}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70067&amp;amp;cy=26341&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|Empty Quarter Cave&lt;br /&gt;
|{{GPS|70|221|26|459}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70221&amp;amp;cy=26459&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|N Mountain Cave&lt;br /&gt;
|{{GPS|70|368|26|503}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70368&amp;amp;cy=26503&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|Jawbone Cave&lt;br /&gt;
|{{GPS|70|195|26|533}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70195&amp;amp;cy=26533&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|Pierced Eye Cave&lt;br /&gt;
|{{GPS|70|160|26|576}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70160&amp;amp;cy=26576&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|S Mountain Cave&lt;br /&gt;
|{{GPS|70|338|26|396}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70338&amp;amp;cy=26396&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|-&lt;br /&gt;
|Cave Northwest of Derby&lt;br /&gt;
|{{GPS|70|130|26|366}}&lt;br /&gt;
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70130&amp;amp;cy=26366&amp;amp;dw=806&amp;amp;dh=494&amp;amp;aw=23&amp;amp;ah=23&amp;amp;dn=1&amp;amp;zn=1&amp;amp;sd=0&amp;amp;bc=0&amp;amp;ht=0&amp;amp;alt=0]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;br /&gt;
[[Category:Locations| ]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22983</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22983"/>
		<updated>2011-02-16T14:57:09Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21851 Raven Black]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=15369 Bonz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22982</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22982"/>
		<updated>2011-02-16T14:53:31Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ruins&lt;br /&gt;
[edit] Ruins complexes (one or more buildings with multi-space interiors)&lt;br /&gt;
&lt;br /&gt;
The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.&lt;br /&gt;
&lt;br /&gt;
    * Jail complex (near Durham)&lt;br /&gt;
    * Tile Description - &lt;br /&gt;
    * Findable Items - &lt;br /&gt;
    * Movement Cost - 1AP (0.5AP)&lt;br /&gt;
    * Locations - Centered at [-70.666,+26.380]&lt;br /&gt;
    * Special Notes - This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall. &lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
    * Temple complex (near Shipwreck)&lt;br /&gt;
    * Tile Description - &lt;br /&gt;
    * Interior Description (East) - &lt;br /&gt;
    * Interior Description (West) - &lt;br /&gt;
    * Findable Items - Approx find rates (%?): blunt knife (~%), dagger (~%), gem (~%), gold coin (~%), healing herb (~%), poison dart (~%), tiger tooth amulet (~%).&lt;br /&gt;
    * Movement Cost - 1AP (0.5AP)&lt;br /&gt;
    * Location - [-70.540,+26.530]&lt;br /&gt;
    * Special Notes - This ruin consists of a single entrance containing a two-space interior&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * Stone Tower (Midway Island)&lt;br /&gt;
      At [-70.218,+26.336] on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower. It has suffered severe water damage and appears to have been abandoned long ago. The base of the tower is mostly intact, but the top has several gaping holes. The ruin contains a single one-space lower floor, and a staircase leading to an upper level. &lt;br /&gt;
&lt;br /&gt;
[edit] Simple ruins&lt;br /&gt;
&lt;br /&gt;
The typical ruins location consists of a single icon with two or three &amp;quot;enter hut&amp;quot; buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).&lt;br /&gt;
&lt;br /&gt;
    * River-west side ruins (bi-hut near the waterfall)&lt;br /&gt;
      A two-hut ruin is located at [-70.357,+26.406] on the west bank of the river that runs south from the mountain, north-northeast of York. &lt;br /&gt;
&lt;br /&gt;
    * River-east side ruins (bi-hut near Santa's grotto)&lt;br /&gt;
      A two-hut ruin is located at [-70.331,+26.380] fourteen paces east of the river that runs south from the mountain, south of Raktam and north-northeast of York. &lt;br /&gt;
&lt;br /&gt;
    * Durham-York road ruins (tri-hut between Durham/York)&lt;br /&gt;
      A three-hut ruin is located at [-70.490,+26.365] north of the road and mid-distance from Durham to York. Known to some as Piketown (after the trader Maximillion Pike) these ruins have been christened New Berlin and are home toThe Germans. &lt;br /&gt;
&lt;br /&gt;
    * Derby ruins (tri-hut near Derby)&lt;br /&gt;
      A three-hut ruin is located at [-70.111,+26.378] near Derby on the way to York. As of Bastille Day 2008 this area is known as Port Breton, home of The French. &lt;br /&gt;
&lt;br /&gt;
    * Mountain-north side ruins (tri-hut between Dalpok/Raktam)&lt;br /&gt;
      A three-hut ruin is located at [-70.391,+26.480] a few paces north of the mountain between Dalpok and Raktam. &lt;br /&gt;
&lt;br /&gt;
    * Raktam ruins (tri-hut near Raktam)&lt;br /&gt;
      A three-hut ruin is located at [-70.322,+26.492] north of Raktam. &lt;br /&gt;
&lt;br /&gt;
    * Durham ruins (multi-hut near Durham)&lt;br /&gt;
      A two-hut ruin is located at [-70.666,+26.354], 11 paces northwest and 7 paces west from Durham's shaman. &lt;br /&gt;
&lt;br /&gt;
    * Durham-lake ruins (multi-hut near Durham)&lt;br /&gt;
      A two-hut ruin is located at [-70.605,+26.374] northeast of Durham (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway). &lt;br /&gt;
&lt;br /&gt;
    * Northwest-peninsula ruins (multi-hut near Shipwreck)&lt;br /&gt;
      A simple ruin is located at [-70.594,+26.519] to the far west of the shipwreck peninsula.&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22973</id>
		<title>Shipwreck</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22973"/>
		<updated>2011-02-15T19:48:40Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: Crow's Nest find rates corrected.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Home|&lt;br /&gt;
| image       = satellite_shipwreck.png&lt;br /&gt;
| cx          = -70541&lt;br /&gt;
| cy          = 26546&lt;br /&gt;
| type        = Outsider&lt;br /&gt;
| huts        = 1&lt;br /&gt;
| shaman      = Jakota&lt;br /&gt;
| shaman_gps  = {{map|70|541|26|543}}&lt;br /&gt;
| shaman_loc  = (06,09)&lt;br /&gt;
| trader      = Sam&lt;br /&gt;
| trader_gps  = {{map|70|543|26|542}}&lt;br /&gt;
| trader_loc  = (04,10)&lt;br /&gt;
| banker      = None&lt;br /&gt;
| bank_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| bank_loc    = (06,06) (Galley)&lt;br /&gt;
| ammo_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| ammo_loc    = (06,06) (Armoury)&lt;br /&gt;
| medical_gps = {{map|70|541|26|546}}&lt;br /&gt;
| medical_loc = (06,06) (Lg cabin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''shipwreck''' is home to the pirates on the island. Located in shallow water on the island's northwest shore, the shipwreck is the only [[camp]] without an ammunition hut and a medical hut, but weapons and drinks can be found on the ship itself and in its rooms: the large cabin, the armory, the galley, and the hold. Players on the ship see a description:&lt;br /&gt;
:''You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear.''&lt;br /&gt;
&lt;br /&gt;
A [[shaman]] named Jakota is held captive south of the ship on the shore.&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #e0e0e0&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; bgcolor=&amp;quot;#f9f9f9&amp;quot; | '''The Shipwreck - Territory Map'''&lt;br /&gt;
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| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|'''G'''&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#33c033|'''T'''&lt;br /&gt;
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|-&lt;br /&gt;
| colspan=11 bgcolor=#f9f9f9 | '''Legend'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#855442|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Ship&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Unincorporated (&amp;quot;Jungle&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|'''T'''&lt;br /&gt;
| colspan=15 bgcolor=#f9f9f9 | Trading post&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Beach&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Shaman&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''G'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Gateway&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Water&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#4444af|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Deep water&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle squares will very likely be colored differently in-game than they are here.&lt;br /&gt;
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.&lt;br /&gt;
&lt;br /&gt;
== Points of interest ==&lt;br /&gt;
&lt;br /&gt;
=== Armoury ===&lt;br /&gt;
:''This cabin appears to have been used for the storage of weapons although the crew probably weren't all that tidy as there are other things in here too.''&lt;br /&gt;
*'''Approx find rates (40%?):''' [[blunt cutlass]] (~3%), [[blunt dagger]] (~2%), [[bottle of rum]] (~3%), [[bottle of water]] (~4%), [[cutlass]] (~5%), [[first aid it]] (~2%), [[gem]] (~2%), [[gold coin]] (~2%), [[gourd of water]] (~0%), [[knife]] (1%),[[rifle bullet]] (17%).&lt;br /&gt;
=== Hold ===&lt;br /&gt;
:''Here are a number of treasure chests, most of which are open and ransacked but there are a few that aren't so empty.''&lt;br /&gt;
*'''Approx find rates (44%?):''' [[cutlass]] (11%?), [[blunt cutlass]] (7%?), [[bottle of water]] (6%?), [[bottle of rum]] (6%?), [[gold coin]] (5%?), [[first aid kit]] (4%?), [[blunt dagger]] (2%?) [[knife]] (2%?), [[blunt knife]] (1%?), [[gem]] (?%), [[gourd of water]] (?%).&lt;br /&gt;
=== Galley ===&lt;br /&gt;
:''Judging by the lack of food in the cupboards, it's probably a good job the ship ran aground!''&lt;br /&gt;
*'''Approx find rates (?%):''' [[bottle of rum]] (?%).&lt;br /&gt;
=== Large Cabin ===&lt;br /&gt;
:''You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around.''&lt;br /&gt;
*'''Approx find rates (33%):''' (preliminary) first aid kit (11%), bottle of rum (11%), cutlass (6%), gold coin (6%).&lt;br /&gt;
=== Crow's Nest ===&lt;br /&gt;
:''Up in the crow's nest you would be able to see quite a long way under normal circumstances. Unfortunately there's a lot of very low cloud obscuring your view right now.''&lt;br /&gt;
*'''Approx find rates (0%):''' Nothing.&lt;br /&gt;
&lt;br /&gt;
==The Shipwreck:A Rough Guide==&lt;br /&gt;
&lt;br /&gt;
The shipwreck is Shartak's most populous outsider settlement with Trader Sam occupying the only hut in the small camp.  First aid kits are more difficult to find at the shipwreck and they will usually bring a reasonable price at Trader Sam's.  Peaceful visitors should avoid sleeping out in the open, as any non-pirate is generally considered fair game by the locals.  The shipwreck is home to several pirate crews, often fighting amongst themselves when they're not out pillaging and plundering.&lt;br /&gt;
&lt;br /&gt;
==Groups Operating in the Shipwreck==&lt;br /&gt;
Being the only Pirate settlement, all Pirate groups are generally based and/or operate at the Shipwreck.&lt;br /&gt;
&lt;br /&gt;
*[[The Bloody Legion of Black-Hearted Brigands]]&lt;br /&gt;
*[[The Brotherhood Of The Coast]]&lt;br /&gt;
*[[Exotic Sports Hunting Club]]&lt;br /&gt;
*[[Ghost Pirates]]&lt;br /&gt;
*[[Healers of Shartak]]&lt;br /&gt;
*[[The Jolly Roger Gang]]&lt;br /&gt;
*[[Pastafarian Buccaneers]]&lt;br /&gt;
*[[The Scurvy Crew of The Hell-born Strumpet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locationsnav}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22967</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22967"/>
		<updated>2011-02-13T17:48:26Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21113 Arrgii Bhagi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Terrain&amp;diff=22965</id>
		<title>Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Terrain&amp;diff=22965"/>
		<updated>2011-02-12T17:40:42Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* Sky/Mid-Air */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&lt;br /&gt;
Within the navigation map there are a number of different tiles which correspond to the different terrain types.&lt;br /&gt;
&lt;br /&gt;
Terrains can be distinguished by the graphic on the tile. In addition, each map square has a terrain label. This label can either be the name of the terrain (such as Jungle appearing on Jungle tiles), or a specific location (such as Dalpok appearing on the squares that are within the Dalpok town).  Some have different descriptions which can further differentiate Terrain types, such as boatyards contained on squares that are labeled beaches.&lt;br /&gt;
&lt;br /&gt;
=Different Terrain Types=&lt;br /&gt;
*'''Tile Description''' - The description on the square &lt;br /&gt;
*'''Findable items''' - What items can be found on the square&lt;br /&gt;
*'''Movement Cost''' - How much it costs to move on the square AP wise (the number in the parenthesis is the cost when a player has the skill Trekking (or Swimming with water tiles))&lt;br /&gt;
*'''Special Squares''' - Unique types of certain terrain.&lt;br /&gt;
&lt;br /&gt;
If one of these are missing it means that the category doesn't apply for that type of Terrain.&lt;br /&gt;
==Beach==&lt;br /&gt;
[[Image:Beach_Tile.png]]&lt;br /&gt;
*'''Tile Description''' &lt;br /&gt;
*'''Findable items''' - Driftwood, Crab, Beer&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
*'''Special Squares''' - Some beach squares have a unique description and have been dubbed by players as Boatyards.&lt;br /&gt;
===Boatyards===&lt;br /&gt;
*'''Tile Description''' - A large sandy expanse of beach with so much driftwood scattered around that you could probably build a boat from it if you had the right tools.&lt;br /&gt;
*'''Findable items''' - Driftwood (at a higher percentage than regular beach squares), Crab, Beer&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
*'''Locations''' {{GPS|70|055|26|384}},{{GPS|70|064|26|395}}, {{GPS|70|067|26|364}}, {{GPS|70|077|26|406}}, {{GPS|70|083|26|413}}, {{GPS|70|086|26|416}}, {{GPS|70|107|26|431}}, {{GPS|70|110|26|433}}, {{GPS|70|124|26|437}}, {{GPS|70|128|26|435}}, {{GPS|70|136|26|363}}, {{GPS|70|161|26|368}}, {{GPS|70|175|26|443}}, {{GPS|70|175|26|444}}, {{GPS|70|186|26|471}}, {{GPS|70|219|26|477}}, {{GPS|70|220|26|481}}, {{GPS|70|238|26|365}}, {{GPS|70|238|26|512}}, {{GPS|70|244|26|508}}, {{GPS|70|265|26|508}}, {{GPS|70|291|26|524}}, {{GPS|70|309|26|368}}, {{GPS|70|312|26|526}}, {{GPS|70|337|26|539}}, {{GPS|70|347|26|541}}, {{GPS|70|377|26|300}}, {{GPS|70|379|26|533}}, {{GPS|70|394|26|279}}, {{GPS|70|395|26|281}}, {{GPS|70|399|26|539}}, {{GPS|70|417|26|532}}, {{GPS|70|418|26|518}}, {{GPS|70|447|26|516}}, {{GPS|70|491|26|345}}, {{GPS|70|500|26|528}}, {{GPS|70|501|26|381}}, {{GPS|70|501|26|382}}, {{GPS|70|502|26|344}}, {{GPS|70|503|26|381}}, {{GPS|70|512|26|381}}, {{GPS|70|514|26|343}}, {{GPS|70|526|26|375}}, {{GPS|70|534|26|451}}, {{GPS|70|536|26|337}}, {{GPS|70|537|26|466}}, {{GPS|70|541|26|370}}, {{GPS|70|548|26|541}}, {{GPS|70|564|26|340}}, {{GPS|70|584|26|343}}, {{GPS|70|591|26|507}}, {{GPS|70|595|26|345}}, {{GPS|70|605|26|379}}, {{GPS|70|614|26|380}}, {{GPS|70|618|26|379}}, {{GPS|70|656|26|385}}, {{GPS|70|671|26|337}}, {{GPS|70|697|26|354}}, {{GPS|70|710|26|394}}, {{GPS|70|639|26|389}}, {{GPS|70|640|26|392}}, {{GPS|70|649|26|390}}, {{GPS|70|552|26|404}}, {{GPS|70|543|26|412}}&lt;br /&gt;
===Crates===&lt;br /&gt;
[[Image:2887gc6.jpg]]&lt;br /&gt;
*'''Tile Description''' - A lot of sand, with the odd bit of driftwood, some shells and stones. Washed up on the edge of the water are a number of wooden crates full of bottles. Amongst the broken glass are plenty of bottles that can be salvaged.&lt;br /&gt;
*'''Findable Items''' - Increased rate of beer/rum bottles are found on these tiles.&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
*'''Locations''' - {{GPS|70|388|26|534}}&lt;br /&gt;
&lt;br /&gt;
==Caves==&lt;br /&gt;
*'''Findable items''' - Nothing&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
==Dunes==&lt;br /&gt;
[[Image:Dunesi.png]]&lt;br /&gt;
*'''Tile Description''' - The dunes here at the western tip of the island are fairly small. Dotted across the sand you can see patches of vegetation.&lt;br /&gt;
*'''Findable items''' - Driftwood, Beer, Crab&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
&lt;br /&gt;
==Grasslands==&lt;br /&gt;
[[Image:Grassland.png]]&lt;br /&gt;
*'''Findable items''' - Poisonous snakes (with a percent chance of being bitten and the snake getting away), Yeastweed, Healing herbs&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Burning Grasslands===&lt;br /&gt;
[[Image:Burning_grassland.gif]]&lt;br /&gt;
*'''Tile Description''' - You appear to be caught in the middle of a wildfire.&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
*'''Special Notes''' - Movement through these tiles will harm people 10 hit points.&lt;br /&gt;
&lt;br /&gt;
===Burnt Grasslands===&lt;br /&gt;
[[Image:Burnt_grassland.gif]]&lt;br /&gt;
*'''Tile Description''' - This area has been decimated by wildfire&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
==Jungle==&lt;br /&gt;
The Jungle is the most common terrain on Shartak.  It can come in ten different densities, which affects player movement.  &lt;br /&gt;
*'''Findable items''' - One can find almost anything in the jungle, though higher density areas will yield more items.&lt;br /&gt;
*'''Special Squares''' - The following breaks down the description and movement costs for each Jungle density.&lt;br /&gt;
===Burning Jungle===&lt;br /&gt;
[[Image:Burning.png]]&lt;br /&gt;
*'''Tile Description''' - You appear to be caught in the middle of a wildfire.&lt;br /&gt;
*'''Movement Cost''' - Depends on Density of the Jungle that is burning&lt;br /&gt;
*'''Special Notes''' - Movement through these tiles will harm people 10 hit points.&lt;br /&gt;
&lt;br /&gt;
===Burnt Jungle===&lt;br /&gt;
[[Image:Burnt_jungle.gif]]&lt;br /&gt;
*'''Tile Description''' - This area has been decimated by wildfire&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 0===&lt;br /&gt;
[[Image:Jungle_0.png]]&lt;br /&gt;
*'''Tile Description''' - Hardly any vegetation is here. There are a few small plants sprouting from the soil but you'd find it hard to get rid of them.&lt;br /&gt;
*'''Movement Cost''' - 0.5AP (0.25AP)&lt;br /&gt;
===Jungle Density 1===&lt;br /&gt;
[[Image:Jungle_1.png]]&lt;br /&gt;
*'''Tile Description''' - There's some ground-cover here in the form of small plants. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 2===&lt;br /&gt;
[[Image:J2.gif]]&lt;br /&gt;
*'''Tile Description''' - There are a few small bushes here, and grass is covering the ground. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 3===&lt;br /&gt;
[[Image:Jungle_3.png]]&lt;br /&gt;
*'''Tile Description''' - Here you can see some large bushes and some long grass but not much in the way of trees. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 4===&lt;br /&gt;
[[Image:Jungle_4.png]]&lt;br /&gt;
*'''Tile Description''' - Plenty of large bushes fill the area and some tall grasses are growing in the gaps. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 5===&lt;br /&gt;
[[Image:Jungle_5.png]]&lt;br /&gt;
*'''Tile Description''' - There are several small trees here and some light undergrowth. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 6===&lt;br /&gt;
[[Image:Jungle_6.png]]&lt;br /&gt;
*'''Tile Description''' - A number of small trees here aren't that much taller than the heavy undergrowth. &lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Jungle Density 7===&lt;br /&gt;
[[Image:Jungle_7.png]]&lt;br /&gt;
*'''Tile Description''' - Dense jungle with a few tall trees and plenty of vines hanging from them. &lt;br /&gt;
*'''Movement Cost''' - 2AP (1AP) (This can be further reduced with the Trailblazing skill to 0.5AP)&lt;br /&gt;
===Jungle Density 8===&lt;br /&gt;
[[Image:Jungle_8.png]]&lt;br /&gt;
*'''Tile Description''' - Quite dense jungle with some tall trees and lots of bushes and vines everywhere.&lt;br /&gt;
*'''Movement Cost''' - 2AP (1AP) (This can be further reduced with the Trailblazing skill to 0.5AP)&lt;br /&gt;
===Jungle Density 9===&lt;br /&gt;
[[Image:J9.gif]]&lt;br /&gt;
*'''Tile Description''' - Very dense jungle with plenty of large, tall trees and undergrowth that makes it difficult to walk.&lt;br /&gt;
*'''Movement Cost''' - 2AP (1AP) (This can be further reduced with the Trailblazing skill to 0.5AP)&lt;br /&gt;
===Jungle Density 10===&lt;br /&gt;
[[Image:J10.gif]]&lt;br /&gt;
*'''Movement Cost''' - You cannot move through this jungle, and need to chop it down first.&lt;br /&gt;
===Mountain Path===&lt;br /&gt;
The Mountain Path behaves similarly to the Jungle terrain, though one can find shargle eggs on the mountain path.  Also, bears and goats inhabit these tiles more than any other place on Shartak.&lt;br /&gt;
*'''Tile Description''' - Same as Jungle terrain with the same density.&lt;br /&gt;
*'''Findable items''' - Shargle Egg plus any other item that can be found in the jungle.&lt;br /&gt;
*'''Movement Cost''' - Depends on density&lt;br /&gt;
==Swamp==&lt;br /&gt;
[[Image:Swamp.gif]]&lt;br /&gt;
*'''Tile Description''' - Rather wet and muddy looking swamp. It's going to be tricky working your way through, but it looks passable with care.&lt;br /&gt;
*'''Findable items''' - Blunt Machetes, Blunt Cutlasses, Yeastweed, Heavy Swords&lt;br /&gt;
*'''Movement Cost'''  - 3AP (2AP)&lt;br /&gt;
&lt;br /&gt;
==Tunnel==&lt;br /&gt;
[[Image:Tunnel.gif]]&lt;br /&gt;
*'''Tile Description''' - A tunnel under the island.&lt;br /&gt;
*'''Movement Cost''' - 1AP (0.5AP)&lt;br /&gt;
===Fungi Farms===&lt;br /&gt;
*'''Tile Description''' - The hard, grey walls of the tunnel drip with moisture, seepage from the world above. Pale, phosphorescent fungi have taken root in the cracks and their mushroom heads reach out like the swollen fingers of a dead man.&lt;br /&gt;
*'''Findable Items''' - Fungi&lt;br /&gt;
&lt;br /&gt;
===Gold Ore===&lt;br /&gt;
*It is unknown whether or not there are important, but some tunnel squares show gold ore in the description.  Searching these squares finds nothing except for a broken knife.&lt;br /&gt;
===Strange Fossils===&lt;br /&gt;
*'''Tile Description''' - The earthen walls of the tunnel have disintegrated in place, revealing pockets of space filled with the fat, deep roots of ground vegetation. Amongst those roots are bone-white objects much too large to be human bones.&lt;br /&gt;
*It is unknown if these squares yield anything special.&lt;br /&gt;
&lt;br /&gt;
==Water==&lt;br /&gt;
There are several different Water Tiles on Shartak.  Swimming reduces your AP cost of moving through all of these types.&lt;br /&gt;
===Deep Water===&lt;br /&gt;
[[Image:Water2.gif]]&lt;br /&gt;
*Water bottles filled here fill with salt water.&lt;br /&gt;
*'''Movement Cost''' - 3AP (2AP).  There is a chance of being bitten by Sharks moving in these waters.&lt;br /&gt;
===Lake===&lt;br /&gt;
[[Image:Water.gif]]&lt;br /&gt;
*A few lakes dot the landscape of Shartak, one in the grasslands of Durham, one near swamps in between Dalpok and York, twin lakes on the isle of Rakmogak, and the last one is in between the towns of Raktam and Wiksik.  Water bottles filled here fill with fresh water.&lt;br /&gt;
*'''Movement Cost'''  - 2AP (1AP)&lt;br /&gt;
===Pool===&lt;br /&gt;
[[Image:Water.gif]]&lt;br /&gt;
*There is one pool above ground, near the shipwreck at the base of the river.  There is also an underground pool in the middle of the vast tunnel network.  Water bottles filled here fill with fresh water.  &lt;br /&gt;
*'''Tile Description''' - A large pool of water has formed in a depression in the ground, probably from an underground source.&lt;br /&gt;
*'''Movement Cost'''  - 2AP (1AP)&lt;br /&gt;
===River===&lt;br /&gt;
[[Image:Water.gif]]&lt;br /&gt;
*Three Rivers flow through Shartak, one that stems from the Waterfall at the mountain, one near Derby, and another that drains out near Derby.  Water bottles filled here fill with fresh water.&lt;br /&gt;
*'''Tile Description'''&lt;br /&gt;
*'''Movement Cost''' - 2AP (1AP)&lt;br /&gt;
===Shallow Water===&lt;br /&gt;
[[Image:Water.gif]]&lt;br /&gt;
*Water bottles filled here fill with salt water.&lt;br /&gt;
*'''Movement Cost''' - 2AP (1AP)&lt;br /&gt;
===Waterfall===&lt;br /&gt;
[[Image:Water.gif]]&lt;br /&gt;
*One single Waterfall flows down the mountain's south side.  Players can move up the waterfall to explore a hidden mountain path.  Water bottles filled here fill with fresh water.&lt;br /&gt;
*'''Tile Description''' - Water pours down off the top of a cliff creating a huge waterfall which creates the start of a river running through the jungle.&lt;br /&gt;
*'''Movement Cost'''  - 2AP (1AP)&lt;br /&gt;
=Impassable Terrain=&lt;br /&gt;
*Some Terrain is impassible by players.  It forms boundaries and borders in Shartak.&lt;br /&gt;
==Sky/Mid-Air==&lt;br /&gt;
[[Image:Sky.gif]]&lt;br /&gt;
*You cannot move onto this Terrain.  Sky is only visible from the Mountain path, the Crow's Nest at the [[shipwreck]], and the tower on Wicksick Island.&lt;br /&gt;
&lt;br /&gt;
==Mountain==&lt;br /&gt;
[[Image:Mountain.gif]]&lt;br /&gt;
*Some parts of the mountain are completely impassible.&lt;br /&gt;
==Ocean==&lt;br /&gt;
[[Image:Water3.gif]]&lt;br /&gt;
*You cannot move through the ocean.  These form the boundary to the Shartak World.&lt;br /&gt;
==Solid Rock== &lt;br /&gt;
*Solid rock is the walls of the tunnels, restricting your view and movement.&lt;br /&gt;
&lt;br /&gt;
=Sacred Space Terrain=&lt;br /&gt;
Some Terrain only existed in Sacred Space, and no longer exists now.  It is unknown whether or not this special terrain will return at some point.  This terrain included mudpool, snow, shubbery, garden, and grass.&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22964</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22964"/>
		<updated>2011-02-12T15:45:39Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 OpiumJoe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Trainer: [http://www.shartak.com/profile.cgi?id=21843 Dirty Jack Kidd]&lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio BarnCat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=7776 Two peg-leg Fred]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22955</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22955"/>
		<updated>2011-02-11T17:33:33Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21782 DeadKarma]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio Barncat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22948</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22948"/>
		<updated>2011-02-10T16:07:17Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: [http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21824 Aethyr]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=19862 Black Rum]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20181 captain dervish]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21800 Hugh Hefner]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21350 Radio Barncat]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=1993 Red Jimmy Jimson]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21821 The Dread Pirate Roberts]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21831 Walker Plank]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=A_Pirate%27s_Life&amp;diff=22947</id>
		<title>A Pirate's Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=A_Pirate%27s_Life&amp;diff=22947"/>
		<updated>2011-02-10T15:46:28Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This page offers guidelines on playing a pirate in Shartak. It focuses on the info needed to get a new pirate off to a reasonable start on Shartak. Pirates lead fairly solitary existences in the current epoch of Shartak: once there were large pirate clans but now most pirates carry on life (and death) on the island alone. In the absence of a mentoring culture amongst fearsome buccaneers, we hope this introduction helps.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
The areas of primary importance in any camp are the [[Huts#Ammunition huts | Weapons Hut]], the [[Huts#Medical huts|Healer's Hut]] and the [[Trader|Trader's Hut]]. Look around the [[shipwreck]], however, and you will see only the Trader's Hut - the pirates' home camp does not have a Weapons Hut or a Healer's Hut. Instead there are various cabins and rooms within the wreck that provide limited resources appropriate to pirates.&lt;br /&gt;
&lt;br /&gt;
Within the wreck the [[Shipwreck#Armoury | Armoury]] is the best place to search for weapons and the [[Shipwreck#Large Cabin | Large Cabin]] is the best place to search for FAKs. The [[Shipwreck#Hold | Hold ]] and the Large Cabin are also good places to search for gems, gold coins and rum. Other items that may be found include bottles or gourds of fresh water.&lt;br /&gt;
&lt;br /&gt;
The Trader's Hut is not strictly a resource hut. NPC traders maintain a stock of goods that may either be purchased using gold coins or bartered for using other items. The traders may also be persuaded to buy, or barter for, items in the player's inventory.&lt;br /&gt;
&lt;br /&gt;
In general the wreck should be considered as a resource-scarce location. It is, after all, a wrecked ship. The huts at outsider camps are much richer in resources for stocking up the player's inventory. Searching in an outsider Weapons Hut will yield rifles, bullets, machetes, knives, daggers, GPS units and sharpening stones. Searching in an outsider Healer's Hut will yield healing FAKs (first aid kits), bottles of water, gold coins, machetes (usually blunt), knives (also usually blunt) and sharpening stones.&lt;br /&gt;
&lt;br /&gt;
When starting out a pirate player should consider carrying 2 or 3 cutlasses or machetes (they can become blunt or break during use), a knife or dagger, at least one GPS unit to aid navigation, a sharpening stone and plenty of FAKs and bottles of water / rum. Keep a few empty bottles and suchlike, you can refill them with fresh water. Remember that anything can be traded in sufficient quantity. Note also that gold coins do not take up any of your inventory space whilst all other items do require inventory space. Gold is best saved for buying consumable resources such as FAKs, use everything else as a trade item.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' It is important to note that the shipwreck is geographically very isolated. The nearest outsider camp is probably [[York]], three or more days' journey from the wreck. The nearest camp of any kind is the native village of [[Dalpok]], two or more days' journey from the wreck. The natives of Dalpok are, however, not particularly friendly towards outsiders or pirates.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' The [[GPS]] unit is your friend. The isolation of the shipwreck and the harshness of the jungle can result in death by attrition. Learn to navigate via GPS and your life will be much easier.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' The [[shipwreck]] is so resource-scarce that it is effectively a disadvantage for low-level pirates. Beginner pirates who want to level up in the swiftest manner should ''get away'' from the wreck as soon as they can. The outsider camps of [[Durham]] and [[Derby]] are the most pirate-friendly towns; even the dangerous town of [[York]] is a better place for a beginning pirate. In any outsider camp the better availability of FAKs results in a higher XP yield for both hunting and healing activities.&lt;br /&gt;
&lt;br /&gt;
== Skills For All Classes ==&lt;br /&gt;
&lt;br /&gt;
There is a Golden Triad of skills for all characters on Shartak i.e. '''Combat''', '''Healing''' and '''Movement'''. By developing this triad as early as possible the character will maximise the rate of XP gain. Early development is very important as XP costs for skills increase progressively. A poor start can result in a character being stuck at lower levels for longer than is strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
[[Close quarter combat]], [[Advanced close quarter combat]], [[Body building]] then [[Balanced stance]] represent the skills that are available to all characters and should be purchased in that order.&lt;br /&gt;
&lt;br /&gt;
If you plan to advance via combat you should get the HTH combat skills as soon as possible. Mathematically-speaking a rifle offers the most efficient method of killing animals for XP, at least until [[Close quarter combat]] and [[Advanced close quarter combat]] have been obtained (and [[Body building]] too if you want to be really pernickety). &lt;br /&gt;
&lt;br /&gt;
''Tip:'' HTH combat vs animals results in greater damage to the player than ranged combat vs animals. This can be used to the player's advantage i.e. to gain more XP from combat and self-healing.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Don't neglect the HTH combat skills! These are the base-level combat skills for everyone.&lt;br /&gt;
&lt;br /&gt;
=== Healing ===&lt;br /&gt;
&lt;br /&gt;
[[Triage]] and [[First aid]] are exceptionally useful to most classes. Triage offers no XP in and of itself, it merely allows identification of wounded players and helps prevent wasteage. First aid doubles the HP healed by an FAK (first aid kit) and means that one FAK can gain you as much as 10 XP (as opposed to 5 XP without the skill). It also makes FAKs go further, meaning less time spent searching for FAKs, rather useful at the shipwreck where FAKs are scarce. Together these skills offer an XP income stream that does not rely on hunting or combat ''but only if'' a ready source of FAKs is available.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Wounded players who have run out of FAKs usually head for the nearest Med Hut or Trader's Hut.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Scarcity of FAKs at the shipwreck makes healing a less-attractive career for the pirate than for either outsiders or natives. Nevertheless, improved ''personal'' healing benefits everyone regardless of class.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
Everyone benefits from getting the [[Exploration]] and [[Trekking]] combination as soon as possible, ideally after the combat and/or healing skills. Exploration enables the player map and Trekking halves the APs required to travel through jungle of density 6 or less. The primary reason for purchasing the movement skills is to preserve more APs for activities that gain XP i.e. hunting, combat, healing, searching for goods et al.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Given the resource-scarce nature of the shipwreck there is a strong case for pirates purchasing Exploration and Trekking at an early stage to allow easier access to other camps. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Although movement skills don't earn XP in and of themselves, chopping jungle can earn a few XP and trading with a trader from another settlement can earn 100 XP for each 'first' visit (see 'Haggling' below).&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Trekking should always be purchased ''immediately'' after Exploration as the latter is of very limited use on its own.&lt;br /&gt;
&lt;br /&gt;
== Other Skills ==&lt;br /&gt;
&lt;br /&gt;
Once you have maxed the three main groups (Combat, Movement, Healing) the skill choice becomes much more subjective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Stamina]] is a good purchase. The extra HP can mean the difference between death and running a cutlass through your attacker's gizzard. It has no direct XP-earning capability but it does mean that you can take (and self-heal) a lot more damage. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Stamina should only be purchased when the character has sufficient FAKs or herbs in hand to immediately heal the bonus HP from stamina (and earn 20 XP for doing so).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Haggling]] is another nice-to-have but should not be taken too early. Traders can be visited repeatedly but XP from trading can only be garnered by continually doing the rounds of the traders at all settlements (not just your own). You have to move from trader to trader (camp to camp) to get the most out of trading transactions. Haggling can offset the negative reactions of a trader who is visited too frequently but it is not guaranteed to do so. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Even without [[Native knowledge]] a trading pirate can take advantage of native herbs. Healing herbs are higher-value items that can usually be traded for FAKs on a 1:1 basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Native knowledge]] may seem to be of limited use (jungle berries are an emergency measure at best) but it does open up one very important option - the use of native healing herbs in addition to FAKs. With this ability the native villages become a useful source of healing items. Note that for pirates the native herbs will only heal 5 HP as opposed to FAKs healing 10 HP (with [[First aid]]) but they will stop bleeding. Like rifles and bullets, native blowpipes and darts are a waste of time for a pirate who has mastered the HTH skill tree.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Native knowledge can be a lifesaver for a stranded, injured pirate. Give serious consideration to purchase of this skill if you do not intend to stay in or around an outsider town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tracking]] skills are enormously useful to the venegance-minded or to those defending an area as, at higher levels, they allow you to track specific people if you have them in your contact list.&lt;br /&gt;
&lt;br /&gt;
== Advancement Strategies ==&lt;br /&gt;
&lt;br /&gt;
The following initial advancement paths are ''suggested''. Within each path certain skills can be swapped around based upon the preferred style of play. It is advisable to understand the strengths and weaknesses of a chosen strategy ''before'' implementing it in play.&lt;br /&gt;
&lt;br /&gt;
=== Fighter / Hunter ===&lt;br /&gt;
&lt;br /&gt;
''(1) Close quarter combat -&amp;gt; (2) Advanced close quarter combat -&amp;gt; (3) Bodybuilding -&amp;gt; (4) Exploration -&amp;gt; (5) Trekking -&amp;gt; (6) Balanced Stance -&amp;gt; (7) Stamina -&amp;gt; (8) Triage -&amp;gt; (9) First aid -&amp;gt; (10) Native Knowledge''&lt;br /&gt;
&lt;br /&gt;
This path relies upon hunting animals / natives / outsiders as the initial method of XP generation and therefore establishes the primary HTH combat and movement skills as early as possible. By level 10 the character is fairly well rounded. There is a strong case for purchasing Native knowledge ''before'' Triage if there is a lack of available FAKs or if healing herbs are available.&lt;br /&gt;
&lt;br /&gt;
=== Trader / Healer ===&lt;br /&gt;
&lt;br /&gt;
''(1) Exploration -&amp;gt; (2) Trekking -&amp;gt; (3) Native knowledge -&amp;gt; (4) Triage -&amp;gt; (5) First aid  -&amp;gt; (6) Bodybuilding -&amp;gt; (7) Stamina -&amp;gt; (8) Haggling -&amp;gt; (9) Close quarter combat -&amp;gt; (10) Advanced close quarter combat''&lt;br /&gt;
&lt;br /&gt;
This path relies upon trading and healing as methods of XP generation and requires access to supplies during the initial levels. The movement skills at level 1 and 2 allow for a wider range of play and XP-gathering trading visits to nearby villages. The lack of early combat skills ''does not preclude hunting'' as a method of obtaining XP; it just means that animals will not be killed as quickly and will likely inflict more damage before they are dispatched. Levels 3 to 5 result in improved healing supplies and open up greater freedom to roam. By placing emphasis on native knowledge rather than triage the character gets early access to healing supplies from native villages. Levels 6 and 7 improve survivability versus dangerous animals / natives. The level 8 skill presumes that the character is making frequent trading visits and it will help offset potential negative reactions but will not result in more XP. Everything from level 8 onwards is optional and almost certainly subjective.&lt;br /&gt;
&lt;br /&gt;
== Clan Membership ==&lt;br /&gt;
&lt;br /&gt;
Technically-speaking, advice on clan membership falls outwith the remit of a beginner's guide (there is nothing simple or quick about inter-clan politics). However given the paucity of XP-earning opportunities at the shipwreck clan membership is a worthwhile consideration for a beginning pirate. Joining a pirate clan will almost inevitably lead to combat and XP. By working with experienced pirates you can participate in raids on target locations away from the wreck and learn useful strategies for hiding and stalking (a necessity of pirate life). As pirate clans never seem to last for long it is worthwhile checking the Shartak forum to see which one is currently in ascendancy. It is also advisable to check out the reputation of a pirate clan before joining up; membership in the wrong clan can be the equivalent of the Black Spot. The current premier pirate clan is [[The Bloody Legion of Black-Hearted Brigands]], the successor to larger but now extinct pirate clans such as the [[Pirate High Command]], the [[Brotherhood of the Coast]], the [[1st Imperial Privateers Regiment]], and the [[Scurvy Crew of the Hellborne Strumpet]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Class Guides]][[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=A_Pirate%27s_Life&amp;diff=22946</id>
		<title>A Pirate's Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=A_Pirate%27s_Life&amp;diff=22946"/>
		<updated>2011-02-10T15:45:47Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* Clan Membership */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This page offers guidelines on playing a pirate in Shartak. It focusses on the info needed to get a new pirate off to a reasonable start on Shartak. Pirates lead fairly solitary existences in the current epoch of Shartak: once there were large pirate clans but now most pirates carry on life (and death) on the island alone. In the absence of a mentoring culture amongst fearsome buccanneers, we hope this introduction helps.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
The areas of primary importance in any camp are the [[Huts#Ammunition huts | Weapons Hut]], the [[Huts#Medical huts|Healer's Hut]] and the [[Trader|Trader's Hut]]. Look around the [[shipwreck]], however, and you will see only the Trader's Hut - the pirates' home camp does not have a Weapons Hut or a Healer's Hut. Instead there are various cabins and rooms within the wreck that provide limited resources appropriate to pirates.&lt;br /&gt;
&lt;br /&gt;
Within the wreck the [[Shipwreck#Armoury | Armoury]] is the best place to search for weapons and the [[Shipwreck#Large Cabin | Large Cabin]] is the best place to search for FAKs. The [[Shipwreck#Hold | Hold ]] and the Large Cabin are also good places to search for gems, gold coins and rum. Other items that may be found include bottles or gourds of fresh water.&lt;br /&gt;
&lt;br /&gt;
The Trader's Hut is not strictly a resource hut. NPC traders maintain a stock of goods that may either be purchased using gold coins or bartered for using other items. The traders may also be persuaded to buy, or barter for, items in the player's inventory.&lt;br /&gt;
&lt;br /&gt;
In general the wreck should be considered as a resource-scarce location. It is, after all, a wrecked ship. The huts at outsider camps are much richer in resources for stocking up the player's inventory. Searching in an outsider Weapons Hut will yield rifles, bullets, machetes, knives, daggers, GPS units and sharpening stones. Searching in an outsider Healer's Hut will yield healing FAKs (first aid kits), bottles of water, gold coins, machetes (usually blunt), knives (also usually blunt) and sharpening stones.&lt;br /&gt;
&lt;br /&gt;
When starting out a pirate player should consider carrying 2 or 3 cutlasses or machetes (they can become blunt or break during use), a knife or dagger, at least one GPS unit to aid navigation, a sharpening stone and plenty of FAKs and bottles of water / rum. Keep a few empty bottles and suchlike, you can refill them with fresh water. Remember that anything can be traded in sufficient quantity. Note also that gold coins do not take up any of your inventory space whilst all other items do require inventory space. Gold is best saved for buying consumable resources such as FAKs, use everything else as a trade item.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' It is important to note that the shipwreck is geographically very isolated. The nearest outsider camp is probably [[York]], three or more days' journey from the wreck. The nearest camp of any kind is the native village of [[Dalpok]], two or more days' journey from the wreck. The natives of Dalpok are, however, not particularly friendly towards outsiders or pirates.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' The [[GPS]] unit is your friend. The isolation of the shipwreck and the harshness of the jungle can result in death by attrition. Learn to navigate via GPS and your life will be much easier.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' The [[shipwreck]] is so resource-scarce that it is effectively a disadvantage for low-level pirates. Beginner pirates who want to level up in the swiftest manner should ''get away'' from the wreck as soon as they can. The outsider camps of [[Durham]] and [[Derby]] are the most pirate-friendly towns; even the dangerous town of [[York]] is a better place for a beginning pirate. In any outsider camp the better availability of FAKs results in a higher XP yield for both hunting and healing activities.&lt;br /&gt;
&lt;br /&gt;
== Skills For All Classes ==&lt;br /&gt;
&lt;br /&gt;
There is a Golden Triad of skills for all characters on Shartak i.e. '''Combat''', '''Healing''' and '''Movement'''. By developing this triad as early as possible the character will maximise the rate of XP gain. Early development is very important as XP costs for skills increase progressively. A poor start can result in a character being stuck at lower levels for longer than is strictly necessary.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
[[Close quarter combat]], [[Advanced close quarter combat]], [[Body building]] then [[Balanced stance]] represent the skills that are available to all characters and should be purchased in that order.&lt;br /&gt;
&lt;br /&gt;
If you plan to advance via combat you should get the HTH combat skills as soon as possible. Mathematically-speaking a rifle offers the most efficient method of killing animals for XP, at least until [[Close quarter combat]] and [[Advanced close quarter combat]] have been obtained (and [[Body building]] too if you want to be really pernickety). &lt;br /&gt;
&lt;br /&gt;
''Tip:'' HTH combat vs animals results in greater damage to the player than ranged combat vs animals. This can be used to the player's advantage i.e. to gain more XP from combat and self-healing.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Don't neglect the HTH combat skills! These are the base-level combat skills for everyone.&lt;br /&gt;
&lt;br /&gt;
=== Healing ===&lt;br /&gt;
&lt;br /&gt;
[[Triage]] and [[First aid]] are exceptionally useful to most classes. Triage offers no XP in and of itself, it merely allows identification of wounded players and helps prevent wasteage. First aid doubles the HP healed by an FAK (first aid kit) and means that one FAK can gain you as much as 10 XP (as opposed to 5 XP without the skill). It also makes FAKs go further, meaning less time spent searching for FAKs, rather useful at the shipwreck where FAKs are scarce. Together these skills offer an XP income stream that does not rely on hunting or combat ''but only if'' a ready source of FAKs is available.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Wounded players who have run out of FAKs usually head for the nearest Med Hut or Trader's Hut.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Scarcity of FAKs at the shipwreck makes healing a less-attractive career for the pirate than for either outsiders or natives. Nevertheless, improved ''personal'' healing benefits everyone regardless of class.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
Everyone benefits from getting the [[Exploration]] and [[Trekking]] combination as soon as possible, ideally after the combat and/or healing skills. Exploration enables the player map and Trekking halves the APs required to travel through jungle of density 6 or less. The primary reason for purchasing the movement skills is to preserve more APs for activities that gain XP i.e. hunting, combat, healing, searching for goods et al.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Given the resource-scarce nature of the shipwreck there is a strong case for pirates purchasing Exploration and Trekking at an early stage to allow easier access to other camps. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Although movement skills don't earn XP in and of themselves, chopping jungle can earn a few XP and trading with a trader from another settlement can earn 100 XP for each 'first' visit (see 'Haggling' below).&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Trekking should always be purchased ''immediately'' after Exploration as the latter is of very limited use on its own.&lt;br /&gt;
&lt;br /&gt;
== Other Skills ==&lt;br /&gt;
&lt;br /&gt;
Once you have maxed the three main groups (Combat, Movement, Healing) the skill choice becomes much more subjective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Stamina]] is a good purchase. The extra HP can mean the difference between death and running a cutlass through your attacker's gizzard. It has no direct XP-earning capability but it does mean that you can take (and self-heal) a lot more damage. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Stamina should only be purchased when the character has sufficient FAKs or herbs in hand to immediately heal the bonus HP from stamina (and earn 20 XP for doing so).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Haggling]] is another nice-to-have but should not be taken too early. Traders can be visited repeatedly but XP from trading can only be garnered by continually doing the rounds of the traders at all settlements (not just your own). You have to move from trader to trader (camp to camp) to get the most out of trading transactions. Haggling can offset the negative reactions of a trader who is visited too frequently but it is not guaranteed to do so. &lt;br /&gt;
&lt;br /&gt;
''Tip:'' Even without [[Native knowledge]] a trading pirate can take advantage of native herbs. Healing herbs are higher-value items that can usually be traded for FAKs on a 1:1 basis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Native knowledge]] may seem to be of limited use (jungle berries are an emergency measure at best) but it does open up one very important option - the use of native healing herbs in addition to FAKs. With this ability the native villages become a useful source of healing items. Note that for pirates the native herbs will only heal 5 HP as opposed to FAKs healing 10 HP (with [[First aid]]) but they will stop bleeding. Like rifles and bullets, native blowpipes and darts are a waste of time for a pirate who has mastered the HTH skill tree.&lt;br /&gt;
&lt;br /&gt;
''Tip:'' Native knowledge can be a lifesaver for a stranded, injured pirate. Give serious consideration to purchase of this skill if you do not intend to stay in or around an outsider town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tracking]] skills are enormously useful to the venegance-minded or to those defending an area as, at higher levels, they allow you to track specific people if you have them in your contact list.&lt;br /&gt;
&lt;br /&gt;
== Advancement Strategies ==&lt;br /&gt;
&lt;br /&gt;
The following initial advancement paths are ''suggested''. Within each path certain skills can be swapped around based upon the preferred style of play. It is advisable to understand the strengths and weaknesses of a chosen strategy ''before'' implementing it in play.&lt;br /&gt;
&lt;br /&gt;
=== Fighter / Hunter ===&lt;br /&gt;
&lt;br /&gt;
''(1) Close quarter combat -&amp;gt; (2) Advanced close quarter combat -&amp;gt; (3) Bodybuilding -&amp;gt; (4) Exploration -&amp;gt; (5) Trekking -&amp;gt; (6) Balanced Stance -&amp;gt; (7) Stamina -&amp;gt; (8) Triage -&amp;gt; (9) First aid -&amp;gt; (10) Native Knowledge''&lt;br /&gt;
&lt;br /&gt;
This path relies upon hunting animals / natives / outsiders as the initial method of XP generation and therefore establishes the primary HTH combat and movement skills as early as possible. By level 10 the character is fairly well rounded. There is a strong case for purchasing Native knowledge ''before'' Triage if there is a lack of available FAKs or if healing herbs are available.&lt;br /&gt;
&lt;br /&gt;
=== Trader / Healer ===&lt;br /&gt;
&lt;br /&gt;
''(1) Exploration -&amp;gt; (2) Trekking -&amp;gt; (3) Native knowledge -&amp;gt; (4) Triage -&amp;gt; (5) First aid  -&amp;gt; (6) Bodybuilding -&amp;gt; (7) Stamina -&amp;gt; (8) Haggling -&amp;gt; (9) Close quarter combat -&amp;gt; (10) Advanced close quarter combat''&lt;br /&gt;
&lt;br /&gt;
This path relies upon trading and healing as methods of XP generation and requires access to supplies during the initial levels. The movement skills at level 1 and 2 allow for a wider range of play and XP-gathering trading visits to nearby villages. The lack of early combat skills ''does not preclude hunting'' as a method of obtaining XP; it just means that animals will not be killed as quickly and will likely inflict more damage before they are dispatched. Levels 3 to 5 result in improved healing supplies and open up greater freedom to roam. By placing emphasis on native knowledge rather than triage the character gets early access to healing supplies from native villages. Levels 6 and 7 improve survivability versus dangerous animals / natives. The level 8 skill presumes that the character is making frequent trading visits and it will help offset potential negative reactions but will not result in more XP. Everything from level 8 onwards is optional and almost certainly subjective.&lt;br /&gt;
&lt;br /&gt;
== Clan Membership ==&lt;br /&gt;
&lt;br /&gt;
Technically-speaking, advice on clan membership falls outwith the remit of a beginner's guide (there is nothing simple or quick about inter-clan politics). However given the paucity of XP-earning opportunities at the shipwreck clan membership is a worthwhile consideration for a beginning pirate. Joining a pirate clan will almost inevitably lead to combat and XP. By working with experienced pirates you can participate in raids on target locations away from the wreck and learn useful strategies for hiding and stalking (a necessity of pirate life). As pirate clans never seem to last for long it is worthwhile checking the Shartak forum to see which one is currently in ascendancy. It is also advisable to check out the reputation of a pirate clan before joining up; membership in the wrong clan can be the equivalent of the Black Spot. The current premier pirate clan is [[The Bloody Legion of Black-Hearted Brigands]], the successor to larger but now extinct pirate clans such as the [[Pirate High Command]], the [[Brotherhood of the Coast]], the [[1st Imperial Privateers Regiment]], and the [[Scurvy Crew of the Hellborne Strumpet]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Class Guides]][[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22942</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22942"/>
		<updated>2011-02-09T15:06:08Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: [http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22941</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22941"/>
		<updated>2011-02-08T20:42:40Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Master-at-Arms: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20603 Gorry Louis]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22940</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22940"/>
		<updated>2011-02-08T20:07:54Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*Sergeant-at-Arms: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
*The Most Atrocious and Filthiest: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22926</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22926"/>
		<updated>2011-02-02T20:51:12Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed. Those unassigned will be considered deckhands until otherwise noted.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: [http://www.shartak.com/profile.cgi?id=2542 Opium Joe]&lt;br /&gt;
*Second Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
*Deckhands:&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=20408 Skuzz]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.shartak.com/profile.cgi?id=9659 Cpt Kermit]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22925</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22925"/>
		<updated>2011-02-02T17:27:03Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* The Ghost Ship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
*Killer of Mothers, Howler of Yars and Drinker of Rum: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Average, Run-of-the-Mill Dirtbag: [http://www.shartak.com/profile.cgi?id=20408 Skuzz]&lt;br /&gt;
*Honorary Headhunter: [http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship Expedition==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22924</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22924"/>
		<updated>2011-02-02T17:23:23Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: [http://www.shartak.com/profile.cgi?id=21063 Iljimae]&lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: [http://www.shartak.com/profile.cgi?id=15395 Nigel the Pirate]&lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: [http://www.shartak.com/profile.cgi?id=21654 Captain Wolf]&lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
*Killer of Mothers, Howler of Yars and Drinker of Rum: [http://www.shartak.com/profile.cgi?id=21544 Captain Atrocious]&lt;br /&gt;
*Average, Run-of-the-Mill Dirtbag: [http://www.shartak.com/profile.cgi?id=20408 Skuzz]&lt;br /&gt;
*Honorary Headhunter: [http://www.shartak.com/profile.cgi?id=4297 Captain Jacobi]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22922</id>
		<title>Shipwreck</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22922"/>
		<updated>2011-02-01T19:09:09Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Home|&lt;br /&gt;
| image       = satellite_shipwreck.png&lt;br /&gt;
| cx          = -70541&lt;br /&gt;
| cy          = 26546&lt;br /&gt;
| type        = Outsider&lt;br /&gt;
| huts        = 1&lt;br /&gt;
| shaman      = Jakota&lt;br /&gt;
| shaman_gps  = {{map|70|541|26|543}}&lt;br /&gt;
| shaman_loc  = (06,09)&lt;br /&gt;
| trader      = Sam&lt;br /&gt;
| trader_gps  = {{map|70|543|26|542}}&lt;br /&gt;
| trader_loc  = (04,10)&lt;br /&gt;
| banker      = None&lt;br /&gt;
| bank_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| bank_loc    = (06,06) (Galley)&lt;br /&gt;
| ammo_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| ammo_loc    = (06,06) (Armoury)&lt;br /&gt;
| medical_gps = {{map|70|541|26|546}}&lt;br /&gt;
| medical_loc = (06,06) (Lg cabin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''shipwreck''' is home to the pirates on the island. Located in shallow water on the island's northwest shore, the shipwreck is the only [[camp]] without an ammunition hut and a medical hut, but weapons and drinks can be found on the ship itself and in its rooms: the large cabin, the armory, the galley, and the hold. Players on the ship see a description:&lt;br /&gt;
:''You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear.''&lt;br /&gt;
&lt;br /&gt;
A [[shaman]] named Jakota is held captive south of the ship on the shore.&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #e0e0e0&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; bgcolor=&amp;quot;#f9f9f9&amp;quot; | '''The Shipwreck - Territory Map'''&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|'''G'''&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|10&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#33c033|'''T'''&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=11 bgcolor=#f9f9f9 | '''Legend'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#855442|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Ship&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Unincorporated (&amp;quot;Jungle&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|'''T'''&lt;br /&gt;
| colspan=15 bgcolor=#f9f9f9 | Trading post&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Beach&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Shaman&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''G'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Gateway&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Water&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#4444af|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Deep water&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle squares will very likely be colored differently in-game than they are here.&lt;br /&gt;
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.&lt;br /&gt;
&lt;br /&gt;
== Points of interest ==&lt;br /&gt;
&lt;br /&gt;
=== Armoury ===&lt;br /&gt;
:''This cabin appears to have been used for the storage of weapons although the crew probably weren't all that tidy as there are other things in here too.''&lt;br /&gt;
*'''Approx find rates (40%?):''' [[blunt cutlass]] (~3%), [[blunt dagger]] (~2%), [[bottle of rum]] (~3%), [[bottle of water]] (~4%), [[cutlass]] (~5%), [[first aid it]] (~2%), [[gem]] (~2%), [[gold coin]] (~2%), [[gourd of water]] (~0%), [[knife]] (1%),[[rifle bullet]] (17%).&lt;br /&gt;
=== Hold ===&lt;br /&gt;
:''Here are a number of treasure chests, most of which are open and ransacked but there are a few that aren't so empty.''&lt;br /&gt;
*'''Approx find rates (44%?):''' [[cutlass]] (11%?), [[blunt cutlass]] (7%?), [[bottle of water]] (6%?), [[bottle of rum]] (6%?), [[gold coin]] (5%?), [[first aid kit]] (4%?), [[blunt dagger]] (2%?) [[knife]] (2%?), [[blunt knife]] (1%?), [[gem]] (?%), [[gourd of water]] (?%).&lt;br /&gt;
=== Galley ===&lt;br /&gt;
:''Judging by the lack of food in the cupboards, it's probably a good job the ship ran aground!''&lt;br /&gt;
*'''Approx find rates (?%):''' [[bottle of rum]] (?%).&lt;br /&gt;
=== Large Cabin ===&lt;br /&gt;
:''You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around.''&lt;br /&gt;
*'''Approx find rates (33%):''' (preliminary) first aid kit (11%), bottle of rum (11%), cutlass (6%), gold coin (6%).&lt;br /&gt;
=== Crow's Nest ===&lt;br /&gt;
:''Up in the crow's nest you would be able to see quite a long way under normal circumstances. Unfortunately there's a lot of very low cloud obscuring your view right now.''&lt;br /&gt;
*'''Approx find rates (?%):''' ''unknown''&lt;br /&gt;
&lt;br /&gt;
==The Shipwreck:A Rough Guide==&lt;br /&gt;
&lt;br /&gt;
The shipwreck is Shartak's most populous outsider settlement with Trader Sam occupying the only hut in the small camp.  First aid kits are more difficult to find at the shipwreck and they will usually bring a reasonable price at Trader Sam's.  Peaceful visitors should avoid sleeping out in the open, as any non-pirate is generally considered fair game by the locals.  The shipwreck is home to several pirate crews, often fighting amongst themselves when they're not out pillaging and plundering.&lt;br /&gt;
&lt;br /&gt;
==Groups Operating in the Shipwreck==&lt;br /&gt;
Being the only Pirate settlement, all Pirate groups are generally based and/or operate at the Shipwreck.&lt;br /&gt;
&lt;br /&gt;
*[[The Bloody Legion of Black-Hearted Brigands]]&lt;br /&gt;
*[[The Brotherhood Of The Coast]]&lt;br /&gt;
*[[Exotic Sports Hunting Club]]&lt;br /&gt;
*[[Ghost Pirates]]&lt;br /&gt;
*[[Healers of Shartak]]&lt;br /&gt;
*[[The Jolly Roger Gang]]&lt;br /&gt;
*[[Pastafarian Buccaneers]]&lt;br /&gt;
*[[The Scurvy Crew of The Hell-born Strumpet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locationsnav}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22921</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22921"/>
		<updated>2011-02-01T18:06:50Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22920</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22920"/>
		<updated>2011-02-01T17:35:58Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22919</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22919"/>
		<updated>2011-02-01T17:35:40Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22918</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22918"/>
		<updated>2011-02-01T17:34:29Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22878</id>
		<title>Shipwreck</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Shipwreck&amp;diff=22878"/>
		<updated>2011-01-31T19:43:58Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: /* Groups Operating in the Shipwreck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Home|&lt;br /&gt;
| image       = satellite_shipwreck.png&lt;br /&gt;
| cx          = -70541&lt;br /&gt;
| cy          = 26546&lt;br /&gt;
| type        = Outsider&lt;br /&gt;
| huts        = 1&lt;br /&gt;
| shaman      = Jakota&lt;br /&gt;
| shaman_gps  = {{map|70|541|26|543}}&lt;br /&gt;
| shaman_loc  = (06,09)&lt;br /&gt;
| trader      = Sam&lt;br /&gt;
| trader_gps  = {{map|70|543|26|542}}&lt;br /&gt;
| trader_loc  = (04,10)&lt;br /&gt;
| banker      = None&lt;br /&gt;
| bank_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| bank_loc    = (06,06) (Galley)&lt;br /&gt;
| ammo_gps    = {{map|70|541|26|546}}&lt;br /&gt;
| ammo_loc    = (06,06) (Armoury)&lt;br /&gt;
| medical_gps = {{map|70|541|26|546}}&lt;br /&gt;
| medical_loc = (06,06) (Lg cabin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''shipwreck''' is home to the pirates on the island. Located in shallow water on the island's northwest shore, the shipwreck is the only [[camp]] without an ammunition hut and a medical hut, but weapons and drinks can be found on the ship itself and in its rooms: the large cabin, the armory, the galley, and the hold. Players on the ship see a description:&lt;br /&gt;
:''You are standing on board a large pirate ship with a rather badly damaged bow where it's hit a bunch of rocks. You can see a couple of cabins towards the front, a hatch leading into the hold, and a large room to the rear.''&lt;br /&gt;
&lt;br /&gt;
A [[shaman]] named Jakota is held captive south of the ship on the shore.&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #e0e0e0&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; bgcolor=&amp;quot;#f9f9f9&amp;quot; | '''The Shipwreck - Territory Map'''&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#6666ff|&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
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| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#6666ff|08&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|09&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|'''G'''&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|10&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| bgcolor=#33c033|'''T'''&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
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|-&lt;br /&gt;
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| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
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| bgcolor=#33c033|&lt;br /&gt;
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| bgcolor=#33c033|&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=11 bgcolor=#f9f9f9 | '''Legend'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#855442|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Ship&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Unincorporated (&amp;quot;Jungle&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#33c033|'''T'''&lt;br /&gt;
| colspan=15 bgcolor=#f9f9f9 | Trading post&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Beach&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''S'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Shaman&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#ffebcd|'''G'''&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Gateway&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#6666ff|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Water&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#4444af|&lt;br /&gt;
| colspan=10 bgcolor=#f9f9f9 | Deep water&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle squares will very likely be colored differently in-game than they are here.&lt;br /&gt;
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.&lt;br /&gt;
&lt;br /&gt;
== Points of interest ==&lt;br /&gt;
&lt;br /&gt;
=== Armoury ===&lt;br /&gt;
:''This cabin appears to have been used for the storage of weapons although the crew probably weren't all that tidy as there are other things in here too.''&lt;br /&gt;
*'''Approx find rates (40%?):''' [[blunt cutlass]] (~3%), [[blunt dagger]] (~2%), [[bottle of rum]] (~3%), [[bottle of water]] (~4%), [[cutlass]] (~5%), [[first aid it]] (~2%), [[gem]] (~2%), [[gold coin]] (~2%), [[gourd of water]] (~0%), [[knife]] (1%),[[rifle bullet]] (17%).&lt;br /&gt;
=== Hold ===&lt;br /&gt;
:''Here are a number of treasure chests, most of which are open and ransacked but there are a few that aren't so empty.''&lt;br /&gt;
*'''Approx find rates (44%?):''' [[cutlass]] (11%?), [[blunt cutlass]] (7%?), [[bottle of water]] (6%?), [[bottle of rum]] (6%?), [[gold coin]] (5%?), [[first aid kit]] (4%?), [[blunt dagger]] (2%?) [[knife]] (2%?), [[blunt knife]] (1%?), [[gem]] (?%), [[gourd of water]] (?%).&lt;br /&gt;
=== Galley ===&lt;br /&gt;
:''Judging by the lack of food in the cupboards, it's probably a good job the ship ran aground!''&lt;br /&gt;
*'''Approx find rates (?%):''' [[bottle of rum]] (?%).&lt;br /&gt;
=== Large cabin ===&lt;br /&gt;
:''You appear to be in a large cabin at the rear of the ship. There are a number of bunks and personal belongings scattered around.''&lt;br /&gt;
*'''Approx find rates (33%):''' (preliminary) first aid kit (11%), bottle of rum (11%), cutlass (6%), gold coin (6%).&lt;br /&gt;
=== Crow's Nest ===&lt;br /&gt;
:''Up in the crow's nest you would be able to see quite a long way under normal circumstances. Unfortunately there's a lot of very low cloud obscuring your view right now.''&lt;br /&gt;
*'''Approx find rates (?%):''' ''unknown''&lt;br /&gt;
&lt;br /&gt;
==The Shipwreck:A Rough Guide==&lt;br /&gt;
&lt;br /&gt;
The shipwreck is Shartak's most populous settlement.  However, it is more of a camp than a settlement, with Trader Sam occupying the only hut.  First aid kits are harder to find at the shipwreck, and they will usually bring a reasonable price at Trader Sam's.  Peaceful visitors should not sleep on shore, as any non-pirate is generally considered fair game.  The shipwreck is home to several pirate crews, with the Pirate Defence Force serving as the shipwreck's militia.&lt;br /&gt;
&lt;br /&gt;
==Groups Operating in the Shipwreck==&lt;br /&gt;
Being the only Pirate city, all Pirate gangs are based and/or operate at the Shipwreck.&lt;br /&gt;
&lt;br /&gt;
*[[The Bloody Legion of Black-Hearted Brigands]]&lt;br /&gt;
*[[The Brotherhood Of The Coast]]&lt;br /&gt;
*[[Exotic Sports Hunting Club]]&lt;br /&gt;
*[[Ghost Pirates]]&lt;br /&gt;
*[[Healers of Shartak]]&lt;br /&gt;
*[[The Jolly Roger Gang]]&lt;br /&gt;
*[[Pastafarian Buccaneers]]&lt;br /&gt;
*[[The Scurvy Crew of The Hell-born Strumpet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locationsnav}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22877</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22877"/>
		<updated>2011-01-31T19:01:44Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed.&lt;br /&gt;
&lt;br /&gt;
*Captain: [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22876</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22876"/>
		<updated>2011-01-31T18:59:37Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
All Brigands be at liberty to add themselves to the ship's manifest according to their trade. Crew positions may have multiple entries and may be created and filled as needed.&lt;br /&gt;
&lt;br /&gt;
*Captain(s): [http://www.shartak.com/profile.cgi?id=21750 Captain Low]&lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22875</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22875"/>
		<updated>2011-01-31T18:21:44Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
==Intentions==&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22874</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22874"/>
		<updated>2011-01-31T18:21:07Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
==The Ghost Ship==&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22873</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22873"/>
		<updated>2011-01-31T18:19:33Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have ears for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22872</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22872"/>
		<updated>2011-01-31T18:18:32Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier gull to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
Now, all sweet-talkin' aside, Durham be known as pirate country, friends to the scurvy and the drunk, and the Brigands do be known to take an interest in business a time or two. So if'n ye' hail from a hearty lot of scalawags that be wishin' to make ends meet in a back alley somewheres, the Captain and his crew may have an ear for ye'.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22871</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22871"/>
		<updated>2011-01-31T17:21:06Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Send a carrier pigeon to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our bloody crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=Royal_Court_of_Greater_Raktam&amp;diff=22870</id>
		<title>Royal Court of Greater Raktam</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=Royal_Court_of_Greater_Raktam&amp;diff=22870"/>
		<updated>2011-01-31T16:49:43Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clanbox_test|&lt;br /&gt;
clan_name=Royal Court of Greater Raktam|&lt;br /&gt;
official_id=222|&lt;br /&gt;
open_to=everyone|&lt;br /&gt;
clan_image=|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=10089 King Baraka]|&lt;br /&gt;
clan_membership= 8+|&lt;br /&gt;
clan_goals=The greater glory of Raktam.|&lt;br /&gt;
clan_recruit=open to all.|&lt;br /&gt;
clan_contact=see the thread in the Natives forum or visit the Throne Room in Raktam|&lt;br /&gt;
}}&lt;br /&gt;
==Royal Court of Greater Raktam==&lt;br /&gt;
&lt;br /&gt;
===Current Business===&lt;br /&gt;
&lt;br /&gt;
Recruitment&lt;br /&gt;
&lt;br /&gt;
Fostering Trade&lt;br /&gt;
&lt;br /&gt;
Organizing Hunts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Membership of the Court===&lt;br /&gt;
&lt;br /&gt;
The Court is one of the largest clans on Shartak, and is open to all natives and the allies of Greater Raktam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''History of the Royal Court of Greater Raktam''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Royal Court is one of the oldest and most influential clans on Shartak. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Recognition of the Crown====&lt;br /&gt;
Azuma and Flange were the first to pay homage to the Queen, in July '07. Skepticism of the intentions of a sovereign ruler of Raktam was deep, particularly amongst Raktam elders in the medical hut. Jhelai, the leader of the [[Cheetahs]], was amongst the first to recognise the benefits of organised resistance against foreign raiders, following the demise of the Raktamites.&lt;br /&gt;
&lt;br /&gt;
====Battle of Pirates' Graveyard====&lt;br /&gt;
&lt;br /&gt;
In August '07 the Queen lead a core group of Raktami warriors and their allies to defeat the [[Brotherhood of the Coast]] in the [[Battle of the Pirate's Graveyard]]. The success of this battle and the subsequent end of the Brotherhood of the Coast's attacks on Ratkam assisted the Court gain credibility.&lt;br /&gt;
&lt;br /&gt;
====Expansion of Greater Raktam====&lt;br /&gt;
&lt;br /&gt;
In September '07 Greater Raktam expanded, so that three new provinces were created: the Province of Babuwabia (named after Raktam's greatest hunter) extending to the northern shore,  the Province of Umslopagaasia (named after its second greatest hunter) extending to the southern shore and the eastern bank of the [[Margaret River]], and the Province of the Pirate's Graveyard, extending west to the mountain.&lt;br /&gt;
&lt;br /&gt;
====Battle of Archer's Pool====&lt;br /&gt;
&lt;br /&gt;
In October '07 the Queen headed a relief column to fight pirates at the [[Battle of Archer's Pool]] assisting the Dalpoki. This lead to the composition:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;The Ballad of the Queen's Charge&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verse One&lt;br /&gt;
&lt;br /&gt;
Good Queen Hummingbird was on her throne one day&lt;br /&gt;
&lt;br /&gt;
When grim news arrived of the outcome of the fray&lt;br /&gt;
&lt;br /&gt;
She took off her crown and she locked it away&lt;br /&gt;
&lt;br /&gt;
And grabbed a machete to make the pirates pay&lt;br /&gt;
&lt;br /&gt;
[Chorus]&lt;br /&gt;
&lt;br /&gt;
Oh she travelled through the jungle to kick some pirate heads&lt;br /&gt;
&lt;br /&gt;
Oh she travelled long, she travelled hard, and lots of blood she shed&lt;br /&gt;
&lt;br /&gt;
The pirates had truly outlasted their stay&lt;br /&gt;
&lt;br /&gt;
The Queen and her machete were going to make them pay&lt;br /&gt;
&lt;br /&gt;
Verse 2&lt;br /&gt;
&lt;br /&gt;
She found Joey Rocket and said, &amp;quot;Bad luck my friend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You say you're no pirate so you'll have one chance on which your life depends&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pirates have sea legs so walk straight or shed your blood!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And before he could take a step she dropped him to the mud.&lt;br /&gt;
&lt;br /&gt;
[Chorus]&lt;br /&gt;
&lt;br /&gt;
Verse 3&lt;br /&gt;
&lt;br /&gt;
She ran through the jungle and maimed Shinji at the pool&lt;br /&gt;
&lt;br /&gt;
She skewered Arr and stabbed him, he ran like a fool&lt;br /&gt;
&lt;br /&gt;
The pirates were many and she was but one&lt;br /&gt;
&lt;br /&gt;
Cadmus said surrender, she said &amp;quot;We'd sooner die than run!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Chorus]&lt;br /&gt;
&lt;br /&gt;
Verse 4&lt;br /&gt;
&lt;br /&gt;
(slower pace)&lt;br /&gt;
&lt;br /&gt;
And so now the Queen's ghost stands in fury by the lake&lt;br /&gt;
&lt;br /&gt;
The pirates in living a mockery they make&lt;br /&gt;
&lt;br /&gt;
The Queen's angry spectre says, &amp;quot;Go back into the sea!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pirates surrender, for never will We!&amp;quot;&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The lack of following amongst the people of Raktam to travel great distance to assist their Dalpoki brethren made the Queen realise that mercenaries were needed to provide Raktam with sufficient military force to meet Raktam's strategic objectives.&lt;br /&gt;
&lt;br /&gt;
====Further expansion of Greater Raktam and Outsider Recognition====&lt;br /&gt;
&lt;br /&gt;
In late October '07 Greater Raktam expanded again, with the planting of a sign 50 paces to the north-west of Raktam, reading, &amp;quot;Province of the [[Empty Quarter]], Sovereign Land of the Kingdom of Greater Raktam&amp;quot;, and established the Winter Palace at [[Chikram]]. &lt;br /&gt;
&lt;br /&gt;
On 5 November '07 the [[Eastern Federation]] formally recognised the Crown of Raktam as a sovereign power. To date no other settement has recognised the Crown of Raktam.&lt;br /&gt;
&lt;br /&gt;
====Visa Levy====&lt;br /&gt;
&lt;br /&gt;
In November '07 the Queen introduced a visa levy on all outsiders travelling through Greater Raktam, and went on a Royal Tour to parley with the [[Necromancers' Guild]] in [[Wiksik]] and the Eastern Federation in [[Derby]]. The visa levy has proved to be very unpopular amongst outsiders, especially after its strict enforcement by Loughbridge the tax collector at Santa's Grotto in December '07.&lt;br /&gt;
&lt;br /&gt;
====Establishment of Commonwealth and Free Trade Zone====&lt;br /&gt;
&lt;br /&gt;
In December '07 Greater Raktam and the [[Independent Republic of Fort Creedy]] formed a commonwealth, and the Queen dispatched a large force of mercenaries and Raktami warriors to operate as a garrison at Creedy and protect it from Durham aggression. The Queen also established the [[Grand Vizier's Markets]], a free trade zone to the south of Raktam.&lt;br /&gt;
&lt;br /&gt;
====The Burgundy War====&lt;br /&gt;
&lt;br /&gt;
In January '08 rogue members of the [[Durham Pistoleers]] attacked the Raktam garrison at Fort Creedy, killing several members of the garrison plus President Eptavian of the Creedy Republic. This was apparently triggered by Durham politician Ron Burgundy's comments that citizens of Durham should be secretly encouraged to kill members of the garrison.&lt;br /&gt;
&lt;br /&gt;
In retaliation, the Raktam garrison attacked the Pistoleers, killing several members, following orders from the Queen that the Pistoleers &amp;quot;be crushed&amp;quot;. The 1st Colonial Militia, a paramilitary extremist group from York, travelled to Durham to assist the Pistoleers, and the Eastern Federation initiated Operation Moonwalk, a plan to kill Raktam garrison members who were attacking Durham Pistoleers not directly implicated in the initial attack. &lt;br /&gt;
&lt;br /&gt;
Under intense pressure, and facing invasion from Raktam as well as de facto invasion from the 1st Colonial Militia, the Pistoleers initiated parlay with the Court. &lt;br /&gt;
&lt;br /&gt;
The result of this was the appointment of former Pistoleer The Malice as ambassador to Durham, the cessation of hostilities between the two parties, and a joint operation between the commonwealth forces and the Pistoleers to repel the 1st Colonial Militia. &lt;br /&gt;
&lt;br /&gt;
Under criticism from other outsiders for the alliance with the commonwealth, the Pistoleers disbanded, thus inadvertantly fulfilling the Queen's directive.&lt;br /&gt;
&lt;br /&gt;
====The Wiksik Insurgency and the Raktam Insurgency====&lt;br /&gt;
&lt;br /&gt;
Meanwhile in Wiksik, fighting between the Necromancers' Guild and other Wiksikians resulted in the dispatch of Raktam troops as peacekeepers and observers. Following negotiations between the parties and the queen's offer of Chikram as a home to the Guild, the conflict ended in late January.&lt;br /&gt;
&lt;br /&gt;
In Raktam, however, insurgences repeatedly attacked the Court, hoping to bring down the monarchy. The insurgency quickly became a side issue as the queen rallied the Court to fight York intrusions upon the delta of the Margaret River in a quest for heavy swords.&lt;br /&gt;
&lt;br /&gt;
===Death of Blue Hummingbird===&lt;br /&gt;
&lt;br /&gt;
After disappearing for almost two months en route to the delta, in March '08 the Queen arrived back in Raktam. Fatally poisoned, the Queen formally declared SofaKing her heir, with Ezekiel Jones the executor of her will. The Queen was assasinated while in a weakened state by Booble, a Raktami insurgent. &lt;br /&gt;
&lt;br /&gt;
Blue Hummingbird's last words were recorded:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;I die with a machete in my hand, striking a blow against a hyena. Otherwise, let Raktam and the Commonwealth expand like grassland. Let all people of goodwill join the Commonwealth. And let those who stand in our way perish. The King, the Grand Vizier and my cousin will show the way. I approach Valram, and assume my throne in the sunless lands as queen of the skygods. I will be watching. Goodbye.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The summer palace of Raktam was declared the Queen's tomb, where her body currently rests in a stone sarcophagus, daubed with the bloody handprints of her followers.&lt;br /&gt;
&lt;br /&gt;
Of the Queen, scholars have described her thus:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A benign tyrant. Tyrannical in that she imposed taxes without consultation, executed opponents without trial, and formed treaties and declared wars with minimal involvement of her advisors. She also managed to accumulate vast sums of wealth, from fairly shady business deals.&lt;br /&gt;
&lt;br /&gt;
On the other hand, she dispensed first aid and gold coins lavishly upon citizens of Ratkam, encouraged criticism from non-combatants like Nihlia and engaged with them, tried to establish a free trading zone for all non-combatant traders with her own money as incentive, and tried to broker a truce in Wiksik's civil war and with the Eastern Federation motivated in both cases simply by altruism. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a consequence of her death, the Queen's cousin Dappled Shadow established the [[Black Legion of the Commonwealth]], an expansionist military faction of the Royal Court which is also a religious death cult devoted to the dead queen.&lt;br /&gt;
&lt;br /&gt;
In early April '08, a half-caste outsider in Derby laid claim to being the daughter of the deceased Queen. The truth of this claim has yet to be determined.&lt;br /&gt;
&lt;br /&gt;
===The Queen is Dead! Long Live the King!===&lt;br /&gt;
&lt;br /&gt;
As blood heir to the royal throne of Raktam, [[Blue Hummingbird]] established a throne room/the Summer Palace in close proximity to the trader's hut and to the herbal hut. In March '07 SofaKing succeeded Blue Hummingbird, upon her assassination.&lt;br /&gt;
&lt;br /&gt;
===Coronation of SofaKing===&lt;br /&gt;
&lt;br /&gt;
In late March '08, SofaKing was coronated by [[Ezekiel Jones]] as King of Greater Raktam. [[Taiaka]] was appointed by the King the role of the King's Left Hand and Executioner. [[Achoo Pichu]] was appointed Steward of Raktam. Dappled Shadow was appointed Warlord of Raktam and Governor of the southern province of Babuwabia. [[Neil Tathers]] continued his role as Grand Vizier, with his first diplomatic mission a tour of Derby. [[Marvin]] established the [[1st Raktam Mercenary Corps]]. It is unknown if [[Jhelai]] of the [[Cheetahs]] continues his role as nominal governor of Umslopogaasia, the northern province.&lt;br /&gt;
&lt;br /&gt;
===Non-Aggression Pact with Durham===&lt;br /&gt;
&lt;br /&gt;
Ongoing skirmishes between the 1st Raktam Mercenary Corps, Creedists, and other allies of the Court with the 1st Colonial Militia in and around Creedy, combined with the onset of the annual Durham Headhunt by the [[Wicksick]] eventually lead Ron Burgundy, governor of Durham, in early April to agree to a non-aggression pact with the Commonwealth. the pact reads in the following terms:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Let it be known! As first act of SofaKing, King of Raktam under the Skygods, Protector of the Mountain, High Priest of the Bear Warrior Lodge, Barbarian-scattering Warlord and Vindicator of All Raktami, Large and Small, he wishes with the support of President Eptavian and thus the full force of the Commonwealth to propose a non-aggression pact between the Greater Commonwealth of Raktam and Creedy and the town of Durham. In light of the troubles and misunderstandings between our peoples, it is desired that a formal agreement be made to make clear the intentions of the Commonwealth and Durham. Signed by the sovereigns and governors of their lands, the pact will ensure that no group will take up arms against the other without proper notice and a formal Declaration of War. No allowance will be made by the collective groups to provide aid either material or spiritual to proxies acting to destabilize the respective governments. Let it be known!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War!!!===&lt;br /&gt;
&lt;br /&gt;
While SofaKing was by all accounts a peace-loving king, he faced his greatest challenge from a vicious outsider organization known as the Greater Shartak Unification Coalition. Under the guise of island-wide unification, this group attempted to kill or enslave the entire native population of Shartak. Allied with the peoples of Wiksik and Dalpok, and united in arms with the Kingdom of Skulls, the Necromancer's Guild, Creedy and Southall, the Royal Court fought against the combined forces of GSUC invaders and treacherous Fifth Columnists. &lt;br /&gt;
&lt;br /&gt;
===Trial of the Skygods===&lt;br /&gt;
&lt;br /&gt;
Seeing that his reign as king was coming to a close, SofaKing began the Trial of the Skygods, a series of intensive tests to determine who had the skygods' favor to be his worthy successor. monaliza successfully completed the Trials and proved her worth to stand as the new queen.&lt;br /&gt;
&lt;br /&gt;
===Establishment of the Crimson Dynasty===&lt;br /&gt;
&lt;br /&gt;
With SofaKing's abdication, monaliza declared the beginning of a new era for the Court, that of the Crimson Dynasty. Dealing with the continued threat of the GSUC, as well as various mercenary wars, monaliza successfully led the Court through some of its harshest times. In the face of many external pressures, monaliza threw many festivals for the people of Raktam, such as the Shargletopia 2010 event. &lt;br /&gt;
&lt;br /&gt;
===Royal Nuptials!===&lt;br /&gt;
&lt;br /&gt;
Searching for a perfect mate, monaliza found a soulmate to share the throne of Raktam with her in the form of Baraka, one of Raktam's fiercest warriors and staunchest defenders. Neil Tathers presided over the Royal Wedding, blessing the couple with the finest the jungle had to offer. The two newlyweds ruled Raktam in tandem with a renewed sense of love and community.&lt;br /&gt;
&lt;br /&gt;
===A Queen falls===&lt;br /&gt;
&lt;br /&gt;
Anarchist assassins slew the Queen, leaving Baraka as the sole sovereign of Raktam. In his grief, he fled to the sacred mountain of his people, declaring that SofaKing would serve as regent in his stead. &lt;br /&gt;
&lt;br /&gt;
[[Category:Raktam]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22869</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22869"/>
		<updated>2011-01-31T16:20:15Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_leaders=[http://www.shartak.com/profile.cgi?id=2542 OpiumJoe] and [http://www.shartak.com/profile.cgi?id=21750 Captain Low]|&lt;br /&gt;
clan_membership=Unknown|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=Find us in-game or send a carrier pigeon to [http://forum.shartak.com/index.php?action=pm;sa=send;u=34 OpiumJoe] or [http://forum.shartak.com/index.php?action=pm;sa=send;u=998 Captain Low]|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22868</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22868"/>
		<updated>2011-01-31T16:11:08Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=595|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=OpiumJoe and Captain Low|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Stagger on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22867</id>
		<title>The Bloody Legion of Black-Hearted Brigands</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=The_Bloody_Legion_of_Black-Hearted_Brigands&amp;diff=22867"/>
		<updated>2011-01-31T16:09:42Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: New page: {{clanbox_test| clan_name=The Bloody Legion of Black-Hearted Brigands| official_id=| open_to=Everyone| clan_image=300px| clan_abbrev=| clan_leaders=| clan_mem...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22864</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22864"/>
		<updated>2011-01-30T17:49:55Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22863</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22863"/>
		<updated>2011-01-30T17:44:40Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=Everyone|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=A hard life of pillaging and plundering on the high seas.|&lt;br /&gt;
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=Bloody Legion of Black-Hearted Brigands, The|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider things even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22862</id>
		<title>User:Bobby the Hatchet/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.shartak.com/index.php?title=User:Bobby_the_Hatchet/Sandbox&amp;diff=22862"/>
		<updated>2011-01-30T17:37:55Z</updated>

		<summary type="html">&lt;p&gt;Bobby the Hatchet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{clanbox_test|&lt;br /&gt;
clan_name=The Bloody Legion of Black-Hearted Brigands|&lt;br /&gt;
official_id=|&lt;br /&gt;
open_to=|&lt;br /&gt;
clan_image=[[Image:StedeBonnetFlag.png|300px]]|&lt;br /&gt;
clan_abbrev=|&lt;br /&gt;
clan_leaders=|&lt;br /&gt;
clan_membership=|&lt;br /&gt;
clan_goals=|&lt;br /&gt;
clan_recruit=|&lt;br /&gt;
clan_contact=|&lt;br /&gt;
sort_as=|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''The beatings shall continue, until morale improves.''&lt;br /&gt;
&lt;br /&gt;
=The Bloody Legion of Black-Hearted Brigands=&lt;br /&gt;
&lt;br /&gt;
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.&lt;br /&gt;
&lt;br /&gt;
=Intentions=&lt;br /&gt;
&lt;br /&gt;
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]&lt;br /&gt;
&lt;br /&gt;
=Recruitment=&lt;br /&gt;
&lt;br /&gt;
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
&lt;br /&gt;
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider things even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.&lt;br /&gt;
&lt;br /&gt;
=The Crew=&lt;br /&gt;
&lt;br /&gt;
*Captain: &lt;br /&gt;
*First Mate: &lt;br /&gt;
*Second Mate: &lt;br /&gt;
*Sailing Master: &lt;br /&gt;
*Quarter Master: &lt;br /&gt;
*Steward: &lt;br /&gt;
*Surgeon: &lt;br /&gt;
*Gunner: &lt;br /&gt;
*Boatswain: &lt;br /&gt;
*Cartographer: &lt;br /&gt;
*Carpenter: &lt;br /&gt;
*Cook: &lt;br /&gt;
*Cabin Boy: &lt;br /&gt;
*Wench: &lt;br /&gt;
*Rum Runner: &lt;br /&gt;
*Gun Runner: &lt;br /&gt;
*Swordsmith: &lt;br /&gt;
*Sailor: &lt;br /&gt;
*Marine: &lt;br /&gt;
*Alligator Wrestler: &lt;br /&gt;
*Snake Handler: &lt;br /&gt;
*Parrot Tamer: &lt;br /&gt;
*Fortune Teller: &lt;br /&gt;
*Scout: &lt;br /&gt;
*Interrogator: &lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Shipwreck]]&lt;/div&gt;</summary>
		<author><name>Bobby the Hatchet</name></author>
		
	</entry>
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