Difference between revisions of "Tracking Skills"

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(New page: =Tracking= Tracking is an essential skill that allows one to find where certain people (if they are in your contact list) or animals went. Police type characters (one who protects a vill...)
 
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===Tracking mastery===
 
===Tracking mastery===
 
''Tracking animals and people is nearly effortless.'' - Tracking becomes extremely easy, the cost reduced to 0.5AP, and allows one to see multiple tracks that go back a few days.
 
''Tracking animals and people is nearly effortless.'' - Tracking becomes extremely easy, the cost reduced to 0.5AP, and allows one to see multiple tracks that go back a few days.
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[[Category:Gameplay]]

Revision as of 13:03, 1 March 2010

Tracking

Tracking is an essential skill that allows one to find where certain people (if they are in your contact list) or animals went. Police type characters (one who protects a village or camp) or Mercenary type characters (ones who are hired to kill other individuals) would need this ability to find out where their quarry has gone. There is untrackable terrain, which is only the swamp and water tiles (water/deep water/river/waterfall). Flying animals are also untrackable (needs confirmation).

Tracking Skills

Basic tracking

With some difficulty, you can track animals and people. - Unlocks the Look for Tracks button. For 2AP allows one to see the last few tracks on a tile.

Advanced tracking

You can track animals and people who were here recently. - Reduces the cost of tracking to 1.5AP. Gives the last three to six tracks that have been through the area.

Expert tracking

You can track animals and people who were here several days ago. - Reduces the cost of tracking even further, done to 1AP and gives more tracks in an area.

Tracking mastery

Tracking animals and people is nearly effortless. - Tracking becomes extremely easy, the cost reduced to 0.5AP, and allows one to see multiple tracks that go back a few days.