Difference between revisions of "Talk:Skills"

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Both of my characters lack '''Animal Affinity'''. Only my Shaman has access to '''Sixth Sense''' and the '''Ghostly whisper''' branch. And only my Soldier has access to the '''Firearms Training''' branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --[[User:Lint|Lint]] 08:34, 17 February 2006 (GMT)
 
Both of my characters lack '''Animal Affinity'''. Only my Shaman has access to '''Sixth Sense''' and the '''Ghostly whisper''' branch. And only my Soldier has access to the '''Firearms Training''' branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --[[User:Lint|Lint]] 08:34, 17 February 2006 (GMT)
 +
:My scientist is capable of learning those same trees as your Shaman, I wonder if its safe to assume those two classes have skill trees that correspond to each other, along with Soldier/Warrior, Explorer/Scout and Settler/Villager?--[[User:Jackel|Jackel]] 18:24, 23 February 2006 (GMT)
  
 
If you look a the page for classes I am pretty sure it says that the class you pick determines your skills when maxxed(and your hp I figured that out) I am guessing it is to make the game have a few differences between endgame characters... smart idea nobody can be an all in wonder maybe eventually the classes will have to work together to get stuff done. -- [[User:Daylan|Daylan]] 08:25, 18 February 2006 (GMT)
 
If you look a the page for classes I am pretty sure it says that the class you pick determines your skills when maxxed(and your hp I figured that out) I am guessing it is to make the game have a few differences between endgame characters... smart idea nobody can be an all in wonder maybe eventually the classes will have to work together to get stuff done. -- [[User:Daylan|Daylan]] 08:25, 18 February 2006 (GMT)
  
 
Am I reading this correctly? Ghostly whisper - Allows spirits to speak,Sixth Sense - Sense presence of and hear spirits. Is it just me or does this imply that to hear sprits you need to a) have 6th sense and b)spirt needs ghostly whisper? -- [[User:Daylan|Daylan]] 14:23, 18 February 2006 (GMT)
 
Am I reading this correctly? Ghostly whisper - Allows spirits to speak,Sixth Sense - Sense presence of and hear spirits. Is it just me or does this imply that to hear sprits you need to a) have 6th sense and b)spirt needs ghostly whisper? -- [[User:Daylan|Daylan]] 14:23, 18 February 2006 (GMT)

Revision as of 18:24, 23 February 2006

Both of my characters lack Animal Affinity. Only my Shaman has access to Sixth Sense and the Ghostly whisper branch. And only my Soldier has access to the Firearms Training branch. So I'm going to guess that there's more of a difference between the classes than just starting items. Unlike ... a certain other grid-mapped browser-based MMORPG ... there does not appear to be a way to acquire the inherent class skills you do not start with. --Lint 08:34, 17 February 2006 (GMT)

My scientist is capable of learning those same trees as your Shaman, I wonder if its safe to assume those two classes have skill trees that correspond to each other, along with Soldier/Warrior, Explorer/Scout and Settler/Villager?--Jackel 18:24, 23 February 2006 (GMT)

If you look a the page for classes I am pretty sure it says that the class you pick determines your skills when maxxed(and your hp I figured that out) I am guessing it is to make the game have a few differences between endgame characters... smart idea nobody can be an all in wonder maybe eventually the classes will have to work together to get stuff done. -- Daylan 08:25, 18 February 2006 (GMT)

Am I reading this correctly? Ghostly whisper - Allows spirits to speak,Sixth Sense - Sense presence of and hear spirits. Is it just me or does this imply that to hear sprits you need to a) have 6th sense and b)spirt needs ghostly whisper? -- Daylan 14:23, 18 February 2006 (GMT)