Skills

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Revision as of 23:20, 5 December 2005 by Simon (talk | contribs)
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There are a number of skills which have different effects on things within the game.

  • Basic Language - Understand the smaller words of foreign languages
    • ...
  • Close quarter combat - Gain 10% to hit with melee attacks
    • ...
  • Body building - Increases melee damage
    • ...
  • Triage - Be able to tell who is most injured
    • ...
  • Ghostly whisper - Allows spirits to speak
    • ...
  • Personal Poltergeist - Can use simple items from your inventory (NOT YET)
    • ...
  • Native knowledge - Outsiders gain basic native knowledge
  • Sixth Sense - Sense presence of and hear spirits
  • Animal Affinity - Lessens the chance of animals attacking