Difference between revisions of "Skills"

From The Shartak Wiki
Jump to navigationJump to search
(Added another skill and a bit of explanation.)
(Some of the first skills might not be generic! Please fix if you can.)
Line 1: Line 1:
 
There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.
 
There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.
 +
 +
== Generic Skills ==
  
 
* Basic Language - Understand the smaller words of foreign languages
 
* Basic Language - Understand the smaller words of foreign languages
Line 16: Line 18:
 
** ...
 
** ...
  
The next two skills allow you to use and recognise items that would generally only be available to the opposite type of player. If you're an outsider, you would see the native knowledge skill. Natives will see the outsider knowledge skill.
+
* Sixth Sense - Sense presence of and hear spirits
 +
* Animal Affinity - Lessens the chance of animals attacking
  
 +
== Native Only ==
 +
* Outsider knowledge - Natives gain basic outsider knowledge
 +
 +
This skill allows you to use and recognise items that would generally only be available to the other kind of player.
 +
 +
== Outsider Only ==
 
* Native knowledge - Outsiders gain basic native knowledge
 
* Native knowledge - Outsiders gain basic native knowledge
* Outsider knowledge - Natives gain basic outsider knowledge
 
  
* Sixth Sense - Sense presence of and hear spirits
+
This skill allows you to use and recognise items that would generally only be available to the other kind of player.
* Animal Affinity - Lessens the chance of animals attacking
 

Revision as of 02:57, 16 January 2006

There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.

Generic Skills

  • Basic Language - Understand the smaller words of foreign languages
    • ...
  • Close quarter combat - Gain 10% to hit with melee attacks
    • ...
  • Body building - Increases melee damage
    • ...
  • Triage - Be able to tell who is most injured
    • ...
  • Ghostly whisper - Allows spirits to speak
    • ...
  • Sixth Sense - Sense presence of and hear spirits
  • Animal Affinity - Lessens the chance of animals attacking

Native Only

  • Outsider knowledge - Natives gain basic outsider knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.

Outsider Only

  • Native knowledge - Outsiders gain basic native knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.