Difference between revisions of "Melee Weapons"

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(Added Glancing Blow section to table)
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!colspan="6"|Melee Weapons
 
!colspan="6"|Melee Weapons
 
|-bgcolor="DarkTurquoise"
 
|-bgcolor="DarkTurquoise"
!Name !! Base damage !! Base accuracy !! [[Trading#Trading_Hut_Prices|Normal trade value]] !! [[Locations]] !! Notes
+
!Name !! Base damage !! Base accuracy !! Score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]? !! [[Trading#Trading_Hut_Prices|Normal trade value]] !! [[Locations]] !! Notes
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|30%
 
|align="right"|30%
 +
|Yes
 
|align="right"|$80
 
|align="right"|$80
 
|Resource Huts, Jungle, Ruins
 
|Resource Huts, Jungle, Ruins
|Breakable, Required for [[Writing|writing messages]] on trees or huts.  Required for starting [[Campfires]]. Can Score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]
+
|Breakable, Required for [[Writing|writing messages]] on trees or huts.  Required for starting [[Campfires]].
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|30%
 
|align="right"|30%
 +
|No
 
|align="right"|$80
 
|align="right"|$80
 
|Camps, Jungle, Ruins
 
|Camps, Jungle, Ruins
|Can't write. Can be sharpened.
+
|Can't write. Can be sharpened with a [[sharpening stone]] to become a knife.  
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|30%
 
|align="right"|30%
 +
|Yes
 
|align="right"|$80
 
|align="right"|$80
 
|Resource Huts, Ruins
 
|Resource Huts, Ruins
|Breakable, Required for [[Writing|writing messages]] on trees or huts.  Required for starting [[Campfires]]. Can Score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]
+
|Breakable, Required for [[Writing|writing messages]] on trees or huts.  Required for starting [[Campfires]].
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|30%
 
|align="right"|30%
 +
|No
 
|align="right"|$??
 
|align="right"|$??
 
|Resource Huts, Ruins
 
|Resource Huts, Ruins
|Can't write. Can be sharpened with a sharpening stone.   
+
|Can't write. Can be sharpened with a [[sharpening stone]] to become a dagger.   
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|No
 
|align="right"|?
 
|align="right"|?
 
|All traders
 
|All traders
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|align="right"|2
 
|align="right"|2
 
|align="right"|20%
 
|align="right"|20%
 +
|Yes
 
|align="right"|$100
 
|align="right"|$100
 
|Weapons hut, Jungle
 
|Weapons hut, Jungle
|Breakable. Required for chopping through the jungle. Can become a blunt machete when you chop vegetation. Can Score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]
+
|Breakable. Required for chopping through the jungle. Can become a blunt machete when you chop vegetation.  
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|No
 
|align="right"|$70
 
|align="right"|$70
 
|Camps, Jungle
 
|Camps, Jungle
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|align="right"|2
 
|align="right"|2
 
|align="right"|20%
 
|align="right"|20%
 +
|Yes
 
|align="right"|$120
 
|align="right"|$120
 
|Ship
 
|Ship
|Breakable. Required for chopping through the jungle (though not as well as the machete). Can become a blunt cutlass when you chop vegetation.  Can score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]
+
|Breakable. Required for chopping through the jungle (though not as well as the machete).
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|No
 
|align="right"|$80
 
|align="right"|$80
 
|Ship, swamp
 
|Ship, swamp
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|align="right"|2
 
|align="right"|2
 
|align="right"|25%
 
|align="right"|25%
 +
|No
 
|align="right"|$100 (?)
 
|align="right"|$100 (?)
 
|[[Rakmogak]] Weapons Hut
 
|[[Rakmogak]] Weapons Hut
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|align="right"|4
 
|align="right"|4
 
|align="right"|20%
 
|align="right"|20%
 +
|Yes
 
|align="right"|$5000 (?)
 
|align="right"|$5000 (?)
 
|Swamp
 
|Swamp
|Rare item. Extremely Breakable. Can Score a [[Combat_Skills#Balanced_Stance|Glancing Blow]]
+
|Rare item. Extremely Breakable.
 
|}
 
|}
  
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!colspan="6"|Special Melee Weapons
 
!colspan="6"|Special Melee Weapons
 
|-bgcolor="DarkTurquoise"
 
|-bgcolor="DarkTurquoise"
!Name !! Base damage !! Base accuracy !! [[Trading#Trading_Hut_Prices|Normal trade value]] !! [[Locations]] !! Notes
+
!Name !! Base damage !! Base accuracy !! [[Combat_Skills#Balanced_Stance|Glancing Blow]]? !! [[Trading#Trading_Hut_Prices|Normal trade value]] !! [[Locations]] !! Notes
  
 
|-valign="top"
 
|-valign="top"
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|?
 
|align="right"|?
 
|align="right"|?
 
|''nowhere''
 
|''nowhere''
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|?
 
|align="right"|?
 
|align="right"|?
 
|''nowhere''
 
|''nowhere''
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
|align="right"|20%
 +
|?
 
|align="right"|?
 
|align="right"|?
 
|''nowhere''
 
|''nowhere''
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|align="right"|1
 
|align="right"|1
 
|align="right"|20%
 
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|?
 
|align="right"|?
 
|align="right"|?
 
|''nowhere''
 
|''nowhere''

Revision as of 14:57, 29 March 2010

Melee Weapons

Melee Weapons are weapons that one can hold in there hand and attack an opposing player/animal/NPC. Some weapons can grant other effects, like the machete allows one to chop jungle, or the shovel allows one to dig. Attacking is simple, simply select your target with the drop down menu, and then select which weapon to use with the other menu, and click. Settings will be saved until the target is killed, or one runs out of AP.

General Melee Weapons Table

Melee Weapons
Name Base damage Base accuracy Score a Glancing Blow? Normal trade value Locations Notes
Knife 1 30% Yes $80 Resource Huts, Jungle, Ruins Breakable, Required for writing messages on trees or huts. Required for starting Campfires.
Blunt knife 1 30% No $80 Camps, Jungle, Ruins Can't write. Can be sharpened with a sharpening stone to become a knife.
Dagger 1 30% Yes $80 Resource Huts, Ruins Breakable, Required for writing messages on trees or huts. Required for starting Campfires.
Blunt dagger 1 30% No $?? Resource Huts, Ruins Can't write. Can be sharpened with a sharpening stone to become a dagger.
Shovel 1 20% No ? All traders Enables digging.
Machete 2 20% Yes $100 Weapons hut, Jungle Breakable. Required for chopping through the jungle. Can become a blunt machete when you chop vegetation.
Blunt machete 1 20% No $70 Camps, Jungle Cannot chop jungle, Can be sharpened with a sharpening stone to become a machete.
Cutlass 2 20% Yes $120 Ship Breakable. Required for chopping through the jungle (though not as well as the machete).
Blunt cutlass 1 20% No $80 Ship, swamp Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass.
Wooden club 2 25% No $100 (?) Rakmogak Weapons Hut Breakable
Heavy sword 4 20% Yes $5000 (?) Swamp Rare item. Extremely Breakable.

Special Melee Weapons Events

There is a rare chance that the weapon will give one this message, "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage.", which is considered a critical hit. Other times one gets this message, "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.", which breaks your weapon. See Special weapon event odds for more information on these special attacks.

Special Melee Weapons

Also, there are special trophy weapons within the game, which are held by players that had won previous contests. These weapons have their own special stats.

Special Melee Weapons
Name Base damage Base accuracy Glancing Blow? Normal trade value Locations Notes
Spring X-Game I Cup 1 20% ? ? nowhere Only one of these exists, given out as a contest prize
Obsidian Spear 1 20% ? ? nowhere Only one of these exists, given out as a contest prize
Kalmogal's Glove 1 20% ? ? nowhere Only one of these exists, given out as a contest prize
iron harpoon 1 20% ? ? nowhere Only one of these exists, given out as a contest prize