Difference between revisions of "Character classes"

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:Starts with a Bottle of water and a GPS unit and has 50hp.
 
:Starts with a Bottle of water and a GPS unit and has 50hp.
 
* Soldier
 
* Soldier
:Starts with a rifle and a spare rifle bullet.
+
:Starts with a rifle and a spare rifle bulletand has 60hp.
 
* Settler
 
* Settler
 
:Starts with a Bottle of beer and a medkit and has 55hp.
 
:Starts with a Bottle of beer and a medkit and has 55hp.
 
* Scientist
 
* Scientist
 
:Starts with 10x gold coin and has 50hp.
 
:Starts with 10x gold coin and has 50hp.

Revision as of 10:16, 17 February 2006

When you sign up, you'll have to chose a class for your character. The classes available depend on what kind of character you wish to be, native or outsider. Which class you pick also determines the skills that are available to you.

Native

  • Scout
Starts with berries and bottle of water. Has 50hp
  • Warrior
Starts with a loaded blowpipe and spare dart. Has 60hp.
  • Villager
Starts with a banana and a healing herb. Has 55hp.
  • Shaman

Starts with nothing. Has 50hp.

Outsider

  • Explorer
Starts with a Bottle of water and a GPS unit and has 50hp.
  • Soldier
Starts with a rifle and a spare rifle bulletand has 60hp.
  • Settler
Starts with a Bottle of beer and a medkit and has 55hp.
  • Scientist
Starts with 10x gold coin and has 50hp.