Difference between revisions of "Animals"

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m (Mentioned the times of animal actions; assumed several animals attack just once per half-hour (since we can prove 2x frequencies but not 1x ones); misc.)
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|            | [[Water]], [[Water (deep)]]
 
|            | [[Water]], [[Water (deep)]]
 
|            | Very rare, very tough; have been sighted crawling onto land
 
|            | Very rare, very tough; have been sighted crawling onto land
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|-valign="top"
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|            | Guard Dog
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|align="right"| 12?
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|align="right"| ?
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|align="right"| ?
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|align="right"| 2
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|align="right"| ?
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|            | Trader's hut in [[Camp]]
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|            |
 
|-valign="top"
 
|-valign="top"
 
|            | Monkey
 
|            | Monkey

Revision as of 22:05, 4 August 2006

Many animals live on the island, and most of them can be attacked. All visible animals are capable of immediate retaliation when they are attacked, and some will attack without provocation. Sleeping near a tiger or elephant is especially dangerous.

Visible animals move or attack actively (not reactively) twice an hour, once at 5 minutes past and once at 35 minutes past. Some of the more aggressive ones, like tigers and alligators, are known to be capable of attacking twice in the same minute.

Below is a table of all the animals found to date. There may be others to be found, and new animals may be introduced to the island in the future.

Animal Max HP Frequency Accuracy Damage XP Bonus Location Notes
Alligator 25 2x 45% 3 15? Swamp Aggressive; attacks unprovoked.
Deer, large 15 1x ? 1 10 Jungle Has been seen in fresh water.
Deer, small 15 1x ? 1 10 Jungle
Easter Bunny 30 ? ? 4 28 Grassland, Jungle Hunted to extinction shortly after Easter, 16 April 2006, when they first appeared. They started with 30 HP but could be healed to a maximum of 50.
Elephant 60 1x 60% 4 33 Grassland, Jungle Aggressive; attacks unprovoked. Has been seen in fresh water.
Elephant, rogue 90 1x 80% 5 48 Grassland, Jungle The new name of an elephant that has killed a player.
Giant squid 300 ? ? 5-6 153 Water, Water (deep) Very rare, very tough; have been sighted crawling onto land
Guard Dog 12? ? ? 2 ? Trader's hut in Camp
Monkey 10 1x ? 1 8 Jungle
Parrot 5 1x ? 1 5 Jungle Has been seen on fresh water squares.
Rat 3 1x ? 1 4 Tunnel, Cave Aggressive; attacks in packs.
Stag, large 20 1x 60% 2 13 Jungle
Tiger 20 2x 55% 3 13? Jungle Aggressive; attacks unprovoked.
Tiger, ferocious 25 ? ? 4 15 Jungle
Wild boar 15 1x 50% 2 10 Jungle Aggressive; attacks unprovoked.

Notes:

  • "Frequency" is the number of times an animal attacks in a half-hour period.
  • "Accuracy" is the animal's apparent attack accuracy rounded to the nearest 5%. This is lower when the target has animal affinity. (See the talk page for tabled statistics.)
  • "Damage" is the damage dealt by one of the animal's attacks.

When you attack an animal you receive XP equal to the damage listed for the weapon you used. Killing an animal yields an additional bonus of (5 + max HP) / 2, rounded up, as listed in the "XP Bonus" column. (For example, if a monkey has 1 HP remaining when you kill it with a machete that deals 3 HP of damage, your action gives you 3 XP for the damage and 8 for the kill, totalling 11.)

Unseen animals

Sharks cannot be seen or attacked. They have a random chance to attack instantly when a player swims in deep water. A shark attack deals 2 HP damage, and the resulting wounds deal 1 HP damage per action (not per AP) until the player dies or is healed with a first aid kit or healing herb. The effects of shark wounds are not cumulative.

Poisonous snakes cannot be seen or attacked. A character who is searching grasslands can capture a poisonous snake, which then appears in inventory. Searching the grasslands can also cause you to get bitten by a snake for 3 HP damage (the snake then slithers away).

Crabs cannot be seen or attacked. A character who is searching beaches can capture a crab, which then appears in inventory, or be pinched by one for 1 HP damage. ("Searching the area, you find a crab. It nips your finger with its claws and scuttles away".)

Punching large animals

When missing a punch against an elephant, large stag, or tiger, special messages may display:

  • You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!
  • You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!